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  • Is this a violation of the Liskov Substitution Principle?

    - by Paul T Davies
    Say we have a list of Task entities, and a ProjectTask sub type. Tasks can be closed at any time, except ProjectTasks which cannot be closed once they have a status of Started. The UI should ensure the option to close a started ProjectTask is never available, but some safeguards are present in the domain: public class Task { public Status Status { get; set; } public virtual void Close() { Status = Status.Closed; } } public ProjectTask : Task { public override void Close() { if (Status == Status.Started) throw new Exception("Cannot close a started Project Task"); base.Close(); } } Now when calling Close() on a Task, there is a chance the call will fail if it is a ProjectTask with the started status, when it wouldn't if it was a base Task. But this is the business requirements. It should fail. Can this be regarded as a violation?

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  • How can I combine my FTP queries? [migrated]

    - by ryansworld10
    My program has several times where it queries an FTP server to read and upload information. How can I combine all these into one FTP class to handle everything? private static void UploadToFTP(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0]); request.Method = WebRequestMethods.Ftp.MakeDirectory; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); } catch { } try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + Path.GetFileName(file)); request.Method = WebRequestMethods.Ftp.UploadFile; request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); StreamReader source = new StreamReader(file); byte[] fileContents = Encoding.UTF8.GetBytes(source.ReadToEnd()); source.Close(); request.ContentLength = fileContents.Length; Stream requestStream = request.GetRequestStream(); requestStream.Write(fileContents, 0, fileContents.Length); requestStream.Close(); FtpWebResponse response = (FtpWebResponse)request.GetResponse(); response.Close(); RegenLog(); } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}Upload Failed - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckBlacklist(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "blacklist.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string blacklist = reader.ReadToEnd(); if (blacklist.Contains(Environment.UserName)) { File.AppendAllText(file, string.Format("{0}{0}Logger terminated - ({2}) - {1}{0}", nl, System.DateTime.Now, "Blacklisted")); uninstall = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } private static void CheckUpdate(string[] FTPSettings) { try { FtpWebRequest request = (FtpWebRequest)WebRequest.Create(FTPSettings[0] + "update.txt"); request.Credentials = new NetworkCredential(FTPSettings[1], FTPSettings[2]); using (WebResponse response = request.GetResponse()) { using (Stream stream = response.GetResponseStream()) { using (TextReader reader = new StreamReader(stream)) { string newVersion = reader.ReadToEnd(); if (newVersion != version) { update = true; } } } } } catch (Exception e) { File.AppendAllText(file, string.Format("{0}{0}FTP Error - ({2}) - {1}{0}", nl, System.DateTime.Now, e.Message.ToString())); } } I know my code is also a bit inconsistent and messy, however this is my first time working with FTP in C#. Please give any advice you have!

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  • @OnStart & @OnStop

    - by Geertjan
    In applications based on NetBeans Platform 7.2, you'll be able to replace all your ModuleInstall classes with this code: import org.openide.modules.OnStart; import org.openide.modules.OnStop; @OnStart public final class Installer implements Runnable { @Override public void run() { System.out.println("enable something..."); } @OnStop public static final class Down implements Runnable { @Override public void run() { System.out.println("disable something..."); } } } Build the module and the annotations result in named services, thanks to @NamedServiceDefinition: Aside from no longer needing to register the ModuleInstall class in the manifest, performance of startup will be enhanced, if you use the above approach: https://netbeans.org/bugzilla/show_bug.cgi?id=200636

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  • Where i set touch effect when a spawn Srite are comming on the screen?

    - by shihab_returns
    I just create a scene where create a spawn spirit that comes from above screen height in Landscape mode. Now i want to remove spirits when i touch on it. I tried but seems the code not works and crashed also after a while. here is my code: /** TimerHandler for collision detection and cleaning up */ IUpdateHandler detect = new IUpdateHandler() { @Override public void reset() { } @Override public void onUpdate(float pSecondsElapsed) { Iterator<AnimatedSprite> targets = targetLL.iterator(); AnimatedSprite _target; while (targets.hasNext()) { _target = targets.next(); if (_target.getY() >= cameraHeight) { // removeSprite(_target, targets); tPool.recyclePoolItem(_target); targets.remove(); Log.d("ok", "---------Looop Inside-----"); // fail(); break; } } targetLL.addAll(TargetsToBeAdded); TargetsToBeAdded.clear(); } }; /** adds a target at a random location and let it move along the y-axis */ public void addTarget() { Random rand = new Random(); int minX = mTargetTextureRegion.getWidth(); int maxX = (int) (mCamera.getWidth() - mTargetTextureRegion.getWidth()); int rangeX = maxX - minX; Log.d("----point----", "minX:" + minX + "maxX:" + maxX + "rangeX:" + rangeX); int rX = rand.nextInt(rangeX) + minX; int rY = (int) mCamera.getHeight() + mTargetTextureRegion.getHeight(); Log.d("---Random x----", "Random x" + rX + "Random y" + rY); target = tPool.obtainPoolItem(); target.setPosition(rX, rY); target.animate(100); mMainScene.attachChild(target, 1); mMainScene.registerTouchArea(target); int minDuration = 2; int maxDuration = 32; int rangeDuration = maxDuration - minDuration; int actualDuration = rand.nextInt(rangeDuration) + minDuration; // MoveXModifier mod = new MoveXModifier(actualDuration, target.getX(), // -target.getWidth()); MoveYModifier mody = new MoveYModifier(actualDuration, -target.getHeight(), cameraHeight + 10); target.registerEntityModifier(mody.deepCopy()); TargetsToBeAdded.add(target); } @Override public boolean onAreaTouched(final TouchEvent pSceneTouchEvent, final ITouchArea pTouchArea, final float pTouchAreaLocalX, final float pTouchAreaLocalY) { if (pTouchArea == target) { Toast.makeText(getApplicationContext(), "Yoooooooo", Toast.LENGTH_LONG).show(); } return true; } ** My question is where i implements IOnAreaTouchListener in My code. ? ** Thanks in Advance.

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  • Traversing Java Object Arrays [migrated]

    - by Sundi
    Please Help. Program does not read Array rentBooks[] in the for() loop this option is selected when choosing option 2 then option 4 in the menu The Array reads perfectly when reading the items after the setBook() Method import java.io.File; import java.io.FileNotFoundException; import java.util.Scanner; import java.io.*; import java.util.Locale; import java.text.SimpleDateFormat ; class Library { protected static String Author; protected static String Title; SimpleDateFormat PublicationDate; int itemCode; int available = 1; } class Book extends Library { protected static String PublisherName; protected static String Edition; static Book[] rentBooks = new Book[5]; //Book[] rentBooks = new Book[5]; int count = 0; public Book() { String start= "start"; showBook.main(anza); } public void setBook( String Auth, String Titl, String PublishName) { this.Author = Auth; this.Title = Titl; this.PublisherName = PublishName; } public void getBook() { //System.out.println("*************BOOKS*************************"); System.out.println( "\n\nThe Author of the first Book is "+ this.Author ); System.out.println( "The Title of the book is "+ this.Title); System.out.println( "The Publisher of the book is "+ this.PublisherName ); // System.out.println( "The Edition of the book is "+ Edition ); } } class showBook{ static Book[] rentBooks = new Book[5]; static Book[] rentBooks2 = new Book[5]; static int a,b; //for ( a=0; a < 5; a++ ) //rentBooks2[a] = new Book(); public static void main(String[] args) { File file = new File("Book2.txt"); //Book libraryBooks = new Book(); int j; //initialise Array Class Objects for( j = 0; j < 5; j++) { rentBooks[j] = new Book(); } int i = 0; try{ Scanner scanner = new Scanner(file); scanner.useDelimiter(","); String loan=""; int loan2; while( scanner.hasNextLine()) { //Should the Books be Stored in An Array? // At the moment you have separate objects stored in unknown location String Author = scanner.next(); String Title = scanner.next(); String PublisherName = scanner.next(); if ( i < 4) { System.out.println(i); rentBooks[i].setBook(Author, Title, PublisherName); rentBooks[i].getBook(); // MEMBERS SHOWN i++; } public class readBook4{ public static void main(String[] args) { int number =0; System.out.println( "Please select one of the choices below " ); System.out.println( "Select option 1 to list all items in the library "); System.out.println( "Select option 2 to list the items by category"); System.out.println( "Select option 3 to choose item available in the library "); System.out.println( "Select option 7 to exit " ); InputStreamReader isr = new InputStreamReader( System.in); BufferedReader buffer = new BufferedReader( isr); String input = ""; try { input = buffer.readLine(); number = Integer.parseInt(input); //int number = Integer.parseInt( Edition); if ( number == 1 ) { System.out.println( " \nThanks you are reading "+ input); //showStudent.main(args); showPeriodical.main(args); showDVD.main(args); // showBook.main(args); } if ( number == 2 ) { //jht.cls(); int number2; System.out.println( "Please select one of the choices below " ); System.out.println( "Select option 4 to list Books only "); System.out.println( "Select option 5 to list the Periodicals only"); System.out.println( "Select option 6 to list DVDs only"); InputStreamReader isr2 = new InputStreamReader(System.in); BufferedReader buffer2 = new BufferedReader(isr2); String input2 = ""; try { input2 = buffer2.readLine(); buffer.close(); } catch(IOException e) { System.out.println("An input error has occured"); } //System.out.println("Thanks, you are reading" + input2); number2 = Integer.parseInt(input2); if ( number2 == 4 ) { showBook.main(args); } if ( number2 == 5 ) { showPeriodical.main(args); } if ( number2 == 6 ) { showDVD.main(args); } // readBook4.main(args); } if( number == 3 ) { //showBook.main(args); showBook.availableBooks(); showDVD.availableDVD(); showPeriodical.availablePeriodical(); } if ( number == 7 ) { showStudent.main(args); } buffer.close(); } catch( IOException e ) { System.out.println( " An input error has occured "); } //System.out.println( " \nThanks you are reading "+ input); } } } //buffer.close(); scanner.close(); } catch( FileNotFoundException e) { System.out.println("File not Found"); } for ( i=0; i < 5; i++ ) rentBooks[i].getBook(); //ARRAY NOT SHOWN } }

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  • How to create a Request Specific Thread Safe Static int Counter?

    - by user960567
    In one of my server application I have a class that look like, class A { static int _value = 0; void DoSomething() { // a request start here _value = 0; _value++; // a request end here } // This method can be called many time during request void SomeAsyncMethods() { _value++; } } The problem is SomeAsyncMethods is async. Can be called many times. What I need when a request start set _value = 0 and then asynchrosnously increment this. After end of request I need the total. But the problem is that another request at the same time can access the class.

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  • Is there a language that allows this syntax: add(elements)at(index);

    - by c_maker
    Does a language exist with such a syntax? If not, what are some of the limitations/disadvantages to this syntax in case I want to write a language that supported it? Some examples: sort(array, fromIndex, toIndex); vs sort(array)from(index1)to(index2); Method signature would like this: sort(SomeType[] arr)from(int begin)to(int end){ ... } Update: Because there might be some confusion, I'd like to clarify... I meant this question as a general idea like this (not specific to sorting and possibly using keywords like from and to): In JAVA(like language): void myfancymethod(int arg1, String arg2){ ... } myfancymethod(1, "foo"); In imaginary language: void my(int arg1)fancy(String arg2)method{ ... } my(1)fancy("foo")method;

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  • Plagued by multithreaded bugs

    - by koncurrency
    On my new team that I manage, the majority of our code is platform, TCP socket, and http networking code. All C++. Most of it originated from other developers that have left the team. The current developers on the team are very smart, but mostly junior in terms of experience. Our biggest problem: multi-threaded concurrency bugs. Most of our class libraries are written to be asynchronous by use of some thread pool classes. Methods on the class libraries often enqueue long running taks onto the thread pool from one thread and then the callback methods of that class get invoked on a different thread. As a result, we have a lot of edge case bugs involving incorrect threading assumptions. This results in subtle bugs that go beyond just having critical sections and locks to guard against concurrency issues. What makes these problems even harder is that the attempts to fix are often incorrect. Some mistakes I've observed the team attempting (or within the legacy code itself) includes something like the following: Common mistake #1 - Fixing concurrency issue by just put a lock around the shared data, but forgetting about what happens when methods don't get called in an expected order. Here's a very simple example: void Foo::OnHttpRequestComplete(statuscode status) { m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } So now we have a bug in which Shutdown could get called while OnHttpNetworkRequestComplete is occuring on. A tester finds the bug, captures the crash dump, and assigns the bug to a developer. He in turn fixes the bug like this. void Foo::OnHttpRequestComplete(statuscode status) { AutoLock lock(m_cs); m_pBar->DoSomethingImportant(status); } void Foo::Shutdown() { AutoLock lock(m_cs); m_pBar->Cleanup(); delete m_pBar; m_pBar=nullptr; } The above fix looks good until you realize there's an even more subtle edge case. What happens if Shutdown gets called before OnHttpRequestComplete gets called back? The real world examples my team has are even more complex, and the edge cases are even harder to spot during the code review process. Common Mistake #2 - fixing deadlock issues by blindly exiting the lock, wait for the other thread to finish, then re-enter the lock - but without handling the case that the object just got updated by the other thread! Common Mistake #3 - Even though the objects are reference counted, the shutdown sequence "releases" it's pointer. But forgets to wait for the thread that is still running to release it's instance. As such, components are shutdown cleanly, then spurious or late callbacks are invoked on an object in an state not expecting any more calls. There are other edge cases, but the bottom line is this: Multithreaded programming is just plain hard, even for smart people. As I catch these mistakes, I spend time discussing the errors with each developer on developing a more appropriate fix. But I suspect they are often confused on how to solve each issue because of the enormous amount of legacy code that the "right" fix will involve touching. We're going to be shipping soon, and I'm sure the patches we're applying will hold for the upcoming release. Afterwards, we're going to have some time to improve the code base and refactor where needed. We won't have time to just re-write everything. And the majority of the code isn't all that bad. But I'm looking to refactor code such that threading issues can be avoided altogether. One approach I am considering is this. For each significant platform feature, have a dedicated single thread where all events and network callbacks get marshalled onto. Similar to COM apartment threading in Windows with use of a message loop. Long blocking operations could still get dispatched to a work pool thread, but the completion callback is invoked on on the component's thread. Components could possibly even share the same thread. Then all the class libraries running inside the thread can be written under the assumption of a single threaded world. Before I go down that path, I am also very interested if there are other standard techniques or design patterns for dealing with multithreaded issues. And I have to emphasize - something beyond a book that describes the basics of mutexes and semaphores. What do you think? I am also interested in any other approaches to take towards a refactoring process. Including any of the following: Literature or papers on design patterns around threads. Something beyond an introduction to mutexes and semaphores. We don't need massive parallelism either, just ways to design an object model so as to handle asynchronous events from other threads correctly. Ways to diagram the threading of various components, so that it will be easy to study and evolve solutions for. (That is, a UML equivalent for discussing threads across objects and classes) Educating your development team on the issues with multithreaded code. What would you do?

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  • Android app, No error message but has stopped unexpectedly [migrated]

    - by user74722
    Does anyone know what is my problem. I do not have any compile error messages however when i run the app it crashes and stops unexpectedly. Here is my codes. Thank you in advance. ListView l ; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_final_project); String arr[]={"Red","Green","Blue","Yellow","Cyan"}; l=(ListView) findViewById(R.id.listView1); ArrayAdapter<String> adapter=new ArrayAdapter<String>(getApplicationContext(), android.R.layout.simple_list_item_1, arr); l.setAdapter(adapter); Button buttonOne = (Button) findViewById(R.id.button1); buttonOne.setOnClickListener(new OnClickListener(){ @Override public void onClick(View v){ setContentView(R.layout.layout_save); // setContentView(R.layout.activity_final_project); //startActivity(new Intent("com.example.finalproject.layout_save")); } }); }

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  • Java game applet development

    - by RomZes
    I'm getting 4 sec delay when sending objects over UDP. Working on small game and trying to implement multiplayer. For now just trying to synchronize movements of 2 balls on the screen. StartingPoint.java is my server(first player), that receiving serialized objects (coordinates). SecondPlayer.java is client that sending serialized objects to server. When I'm moving my first object it appears 4 seconds later on different screen. StartingPoint.java @Override public void run() { byte[] receiveData = new byte[256]; byte[] sendData = new byte[256]; // DatagramSocket socketS; try { socket = new DatagramSocket(5000); System.out.println("Socket created on "+ port + " port"); } catch (SocketException e1) { // TODO Auto-generated catch block e1.printStackTrace(); } while(true){ b1.update(this); b3.update(); System.out.println("Starting server..."); //// Receiving and deserializing object try { //socket.setSoTimeout(1000); DatagramPacket packet = new DatagramPacket(buf, buf.length); socket.receive(packet); byte[] data = packet.getData(); ByteArrayInputStream in = new ByteArrayInputStream(data); ObjectInputStream is = new ObjectInputStream(in); // socket.setSoTimeout(300); b1 = (Ball) is.readObject(); } catch (IOException | ClassNotFoundException e) { // TODO Auto-generated catch block e.printStackTrace(); } repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } SecondPlayer.java @Override public void run() { while(true){ b.update(); networkSend(); repaint(); try { Thread.sleep(17); } catch (InterruptedException e) { e.printStackTrace(); } } public void networkSend(){ // Serialize to a byte array try { ByteArrayOutputStream bStream = new ByteArrayOutputStream(); ObjectOutputStream oo; oo = new ObjectOutputStream(bStream); oo.writeObject(b); oo.flush(); oo.close(); byte[] bufCar = bStream.toByteArray(); //socket = new DatagramSocket(); //socket.setSoTimeout(1000); InetAddress address = InetAddress.getByName("localhost"); DatagramPacket packet = new DatagramPacket(bufCar, bufCar.length, address, port); socket.send(packet); } catch (IOException e) { // TODO Auto-generated catch block e.printStackTrace(); }

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  • aspect parameter validation [closed]

    - by user12558
    Hi, Im doing a POC using Aspectj. class BaseInfo{..} class UserInfo extends BaseInfo{..} class UserService { public void getUser(UserInfo userInfo){..} public void deleteUser(String userId){..} } I've defined an advice, that gets invoked when I pass an UserInfo instance.But when i try to pass the BaseInfo, the advice is not getting invoked. Below block executes the afterMethod as expected for getUser. &ltaop:pointcut id="aopafterMethod" expression="execution(* UserService.*(..,UserInfo,..))" / &gtaop:after pointcut-ref="aopafterMethod" method="afterMethod" / But when i try to give BaseInfo instead of UserInfo, the aspect is not getting triggered. Am i missing something? Kindly help me on this issue.

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  • Camera not working

    - by user17548
    I made a camera in DX9. To move forward I press the Up arrow. To rotate on the Y axis I use the mouse. When I perform these movements on their own the camera moves at the speed I want. However, if I hold down Up and move the mouse at the same time then the camera moves a lot faster than it should. I want it to move at the same speed as it does when only the Up arrow is pressed. I think I need to normalize something somewhere but not sure what and not sure where. Have tried various combinations without success so if anyone can point me in the right direction that would be great. Thanks. My code #define KEY_DOWN(vk_code) ((GetAsyncKeyState(vk_code) & 0x8000) ? 1 : 0) LRESULT WINAPI MsgProc( HWND hWnd, UINT msg, WPARAM wParam, LPARAM lParam ) { if( KEY_DOWN(VK_UP)) MovePlayer(D3DXVECTOR3(0, 0, -1.0f)); if( KEY_DOWN(VK_DOWN)) MovePlayer(D3DXVECTOR3(0, 0, 1.0f)); switch( msg ) { case WM_MOUSEMOVE: ProcessMouseInput(); } } void MovePlayer( D3DXVECTOR3 in_vec ) { D3DXMATRIX CameraRot; D3DXMatrixRotationY(&CameraRot,D3DXToRadian(AngleY)); D3DXVECTOR3 CameraRotTarget; D3DXVec3TransformNormal(&CameraRotTarget,&in_vec,&CameraRot); CameraPos += (m_timeElapsed * CameraRotTarget); } void ProcessMouseInput() { GetCursorPos( &CurrentMouseState ); if ((CurrentMouseState.x != GameMouseState.x) || (CurrentMouseState.y != GameMouseState.y)) { int dx = CurrentMouseState.x - GameMouseState.x; int dy = CurrentMouseState.y - GameMouseState.y; AngleY+=m_timeElapsed*dx*7.0f; } GameMouseState = CurrentMouseState; // Set back to window center in Render function } VOID UpdateCamera() { D3DXVECTOR3 CameraOrigTarget(0, 0, -1); D3DXVECTOR3 CameraOrigUp(0, 1, 0); D3DXMATRIX CameraRot; D3DXMATRIX CameraRotX; D3DXMatrixRotationX(&CameraRotX,D3DXToRadian(AngleX)); D3DXMATRIX CameraRotY; D3DXMatrixRotationY(&CameraRotY,D3DXToRadian(AngleY)); CameraRot = CameraRotX * CameraRotY; D3DXVECTOR3 CameraRotTarget; D3DXVec3TransformNormal(&CameraRotTarget,&CameraOrigTarget,&CameraRot); D3DXVECTOR3 CameraTarget; CameraTarget = CameraPos + CameraRotTarget; D3DXVECTOR3 vUpVec( 0.0f, 1.0f, 0.0f ); D3DXMatrixLookAtLH( &matView, &CameraPos, &CameraTarget, &vUpVec ); g_pd3dDevice->SetTransform( D3DTS_VIEW, &matView ); D3DXMatrixPerspectiveFovLH( &matProj, D3DX_PI / 4, 1.0f, 1.0f, 100.0f ); g_pd3dDevice->SetTransform( D3DTS_PROJECTION, &matProj ); }

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  • Question about main(String[] args) [migrated]

    - by Andrew0085
    I'm new to programming, and I'm using java. Here's a program I wrote: class HelloApp { static String hi; public static void main(String[] args) { int length = args.length; if (length > 0) { hi = args[0]; sayHi(); } } static void sayHi() { if (hi == "hello") { System.out.println("Hello!"); } } } My question is: Why doesn't inputting "java HelloApp hello" make "Hello!" appear on the next line?

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  • boost::asio::async_read_until problem

    - by user368831
    I'm trying to modify the echo server example from boost asio and I'm running into problem when I try to use boost::asio::async_read_until. Here's the code: #include <cstdlib> #include <iostream> #include <boost/bind.hpp> #include <boost/asio.hpp> using boost::asio::ip::tcp; class session { public: session(boost::asio::io_service& io_service) : socket_(io_service) { } tcp::socket& socket() { return socket_; } void start() { std::cout<<"starting"<<std::endl; boost::asio::async_read_until(socket_, boost::asio::buffer(data_, max_length), ' ', boost::bind(&session::handle_read, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); } void handle_read(const boost::system::error_code& error, size_t bytes_transferred) { std::cout<<"handling read"<<std::endl; if (!error) { boost::asio::async_write(socket_, boost::asio::buffer(data_, bytes_transferred), boost::bind(&session::handle_write, this, boost::asio::placeholders::error)); } else { delete this; } } void handle_write(const boost::system::error_code& error) { if (!error) { /* socket_.async_read_some(boost::asio::buffer(data_, max_length), boost::bind(&session::handle_read, this, boost::asio::placeholders::error, boost::asio::placeholders::bytes_transferred)); */ } else { delete this; } } private: tcp::socket socket_; enum { max_length = 1024 }; char data_[max_length]; }; class server { public: server(boost::asio::io_service& io_service, short port) : io_service_(io_service), acceptor_(io_service, tcp::endpoint(tcp::v4(), port)) { session* new_session = new session(io_service_); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } void handle_accept(session* new_session, const boost::system::error_code& error) { if (!error) { new_session->start(); new_session = new session(io_service_); acceptor_.async_accept(new_session->socket(), boost::bind(&server::handle_accept, this, new_session, boost::asio::placeholders::error)); } else { delete new_session; } } private: boost::asio::io_service& io_service_; tcp::acceptor acceptor_; }; int main(int argc, char* argv[]) { try { if (argc != 2) { std::cerr << "Usage: async_tcp_echo_server <port>\n"; return 1; } boost::asio::io_service io_service; using namespace std; // For atoi. server s(io_service, atoi(argv[1])); io_service.run(); } catch (std::exception& e) { std::cerr << "Exception: " << e.what() << "\n"; } return 0; } The problem is when I try to compile I get this weird error: server.cpp: In member function ‘void session::start()’: server.cpp:27: error: no matching function for call to ‘async_read_until(boost::asio::basic_stream_socket &, boost::asio::mutable_buffers_1, char, boost::_bi::bind_t, boost::_bi::list3, boost::arg<1 ()(), boost::arg<2 ()() )’ Can someone please explain what's going on? From what I can tell the arguments to async_read_until are correct. Thanks!

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  • Build problems when adding `__str__` method to Boost Python C++ class

    - by Rickard
    I have started to play around with boost python a bit and ran into a problem. I tried to expose a C++ class to python which posed no problems. But I can't seem to manage to implement the __str__ functionality for the class without getting build errors I don't understand. I'm using boost 1_42 prebuild by boostpro. I build the library using cmake and the vs2010 compiler. I have a very simple setup. The header-file (tutorial.h) looks like the following: #include <iostream> namespace TestBoostPython{ class TestClass { private: double m_x; public: TestClass(double x); double Get_x() const; void Set_x(double x); }; std::ostream &operator<<(std::ostream &ostr, const TestClass &ts); }; and the corresponding cpp-file looks like: #include <boost/python.hpp> #include "tutorial.h" using namespace TestBoostPython; TestClass::TestClass(double x) { m_x = x; } double TestClass::Get_x() const { return m_x; } void TestClass::Set_x(double x) { m_x = x; } std::ostream &operator<<(std::ostream &ostr, TestClass &ts) { ostr << ts.Get_x() << "\n"; return ostr; } BOOST_PYTHON_MODULE(testme) { using namespace boost::python; class_<TestClass>("TestClass", init<double>()) .add_property("x", &TestClass::Get_x, &TestClass::Set_x) .def(str(self)) ; } The CMakeLists.txt looks like the following: CMAKE_MINIMUM_REQUIRED(VERSION 2.8) project (testme) FIND_PACKAGE( Boost REQUIRED ) FIND_PACKAGE( Boost COMPONENTS python REQUIRED ) FIND_PACKAGE( PythonLibs REQUIRED ) set(Boost_USE_STATIC_LIBS OFF) set(Boost_USE_MULTITHREAD ON) INCLUDE_DIRECTORIES(${Boost_INCLUDE_DIRS}) INCLUDE_DIRECTORIES ( ${PYTHON_INCLUDE_PATH} ) add_library(testme SHARED tutorial.cpp) target_link_libraries(testme ${Boost_PYTHON_LIBRARY}) target_link_libraries(testme ${PYTHON_LIBRARY} The build error I get is the following: Compiling... tutorial.cpp C:\Program Files (x86)\boost\boost_1_42\boost/python/def_visitor.hpp(31) : error C2780: 'void boost::python::api::object_operators::visit(ClassT &,const char *,const boost::python::detail::def_helper &) const' : expects 3 arguments - 1 provided with [ U=boost::python::api::object ] C:\Program Files (x86)\boost\boost_1_42\boost/python/object_core.hpp(203) : see declaration of 'boost::python::api::object_operators::visit' with [ U=boost::python::api::object ] C:\Program Files (x86)\boost\boost_1_42\boost/python/def_visitor.hpp(67) : see reference to function template instantiation 'void boost::python::def_visitor_access::visit,classT>(const V &,classT &)' being compiled with [ DerivedVisitor=boost::python::api::object, classT=boost::python::class_, V=boost::python::def_visitor ] C:\Program Files (x86)\boost\boost_1_42\boost/python/class.hpp(225) : see reference to function template instantiation 'void boost::python::def_visitor::visit>(classT &) const' being compiled with [ DerivedVisitor=boost::python::api::object, W=TestBoostPython::TestClass, classT=boost::python::class_ ] .\tutorial.cpp(29) : see reference to function template instantiation 'boost::python::class_ &boost::python::class_::def(const boost::python::def_visitor &)' being compiled with [ W=TestBoostPython::TestClass, U=boost::python::api::object, DerivedVisitor=boost::python::api::object ] Does anyone have any idea on what went wrrong? If I remove the .def(str(self)) part from the wrapper code, everything compiles fine and the class is usable from python. I'd be very greatful for assistance. Thank you, Rickard

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  • WCF security via message headers

    - by exalted
    I'm trying to implement "some sort of" server-client & zero-config security for some WCF service. The best (as well as easiest to me) solution that I found on www is the one described at http://www.dotnetjack.com/post/Automate-passing-valuable-information-in-WCF-headers.aspx (client-side) and http://www.dotnetjack.com/post/Processing-custom-WCF-header-values-at-server-side.aspx (corrisponding server-side). Below is my implementation for RequestAuth (descibed in the first link above): using System; using System.Diagnostics; using System.ServiceModel; using System.ServiceModel.Configuration; using System.ServiceModel.Dispatcher; using System.ServiceModel.Description; using System.ServiceModel.Channels; namespace AuthLibrary { /// <summary> /// Ref: http://www.dotnetjack.com/post/Automate-passing-valuable-information-in-WCF-headers.aspx /// </summary> public class RequestAuth : BehaviorExtensionElement, IClientMessageInspector, IEndpointBehavior { [DebuggerBrowsable(DebuggerBrowsableState.Never)] private string headerName = "AuthKey"; [DebuggerBrowsable(DebuggerBrowsableState.Never)] private string headerNamespace = "http://some.url"; public override Type BehaviorType { get { return typeof(RequestAuth); } } protected override object CreateBehavior() { return new RequestAuth(); } #region IClientMessageInspector Members // Keeping in mind that I am SENDING something to the server, // I only need to implement the BeforeSendRequest method public void AfterReceiveReply(ref System.ServiceModel.Channels.Message reply, object correlationState) { throw new NotImplementedException(); } public object BeforeSendRequest(ref System.ServiceModel.Channels.Message request, System.ServiceModel.IClientChannel channel) { MessageHeader<string> header = new MessageHeader<string>(); header.Actor = "Anyone"; header.Content = "TopSecretKey"; //Creating an untyped header to add to the WCF context MessageHeader unTypedHeader = header.GetUntypedHeader(headerName, headerNamespace); //Add the header to the current request request.Headers.Add(unTypedHeader); return null; } #endregion #region IEndpointBehavior Members public void AddBindingParameters(ServiceEndpoint endpoint, System.ServiceModel.Channels.BindingParameterCollection bindingParameters) { throw new NotImplementedException(); } public void ApplyClientBehavior(ServiceEndpoint endpoint, ClientRuntime clientRuntime) { clientRuntime.MessageInspectors.Add(this); } public void ApplyDispatchBehavior(ServiceEndpoint endpoint, EndpointDispatcher endpointDispatcher) { throw new NotImplementedException(); } public void Validate(ServiceEndpoint endpoint) { throw new NotImplementedException(); } #endregion } } So first I put this code in my client WinForms application, but then I had problems signing it, because I had to sign also all third-party references eventhough http://msdn.microsoft.com/en-us/library/h4fa028b(v=VS.80).aspx at section "What Should Not Be Strong-Named" states: In general, you should avoid strong-naming application EXE assemblies. A strongly named application or component cannot reference a weak-named component, so strong-naming an EXE prevents the EXE from referencing weak-named DLLs that are deployed with the application. For this reason, the Visual Studio project system does not strong-name application EXEs. Instead, it strong-names the Application manifest, which internally points to the weak-named application EXE. I expected VS to avoid this problem, but I had no luck there, it complained about all the unsigned references, so I created a separate "WCF Service Library" project inside my solution containing only code above and signed that one. At this point entire solution compiled just okay. And here's my problem: When I fired up "WCF Service Configuration Editor" I was able to add new behavior element extension (say "AuthExtension"), but then when I tried to add that extension to my end point behavior it gives me: Exception has been thrown by the target of an invocation. So I'm stuck here. Any ideas?

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  • JMS messaging implementation

    - by Gandalf StormCrow
    I've been struggling with this "simple" task for more expirienced people, I'm stuck for 2 days now need help. I've changed things arround like zillion times now, finally I stumbled upon this spring JMS tutorial. What I want to do, Send a message and receive it. I've been also reading this book chapter 8 on messaging. It really nicely explains 2 type of messaging and there is nice example for publish-and-subscribe type but now example for point-to-point messaging( this is the one I need). I'm able to send message to the queue on my own, but don't have a clue how to receive thats why I tried with this spring tutorial here is what I've got so far : SENDER : package quartz.spring.com.example; import java.util.HashMap; import java.util.Map; import javax.jms.ConnectionFactory; import javax.jms.JMSException; import javax.jms.Message; import javax.jms.Queue; import javax.jms.Session; import org.springframework.jms.core.MessageCreator; import org.springframework.jms.core.JmsTemplate; import org.springframework.jms.core.JmsTemplate102; import org.springframework.jms.core.MessagePostProcessor; public class JmsQueueSender { private JmsTemplate jmsTemplate; private Queue queue; public void setConnectionFactory(ConnectionFactory cf) { this.jmsTemplate = new JmsTemplate102(cf, false); } public void setQueue(Queue queue) { this.queue = queue; } public void simpleSend() { this.jmsTemplate.send(this.queue, new MessageCreator() { public Message createMessage(Session session) throws JMSException { return session.createTextMessage("hello queue world"); } }); } public void sendWithConversion() { Map map = new HashMap(); map.put("Name", "Mark"); map.put("Age", new Integer(47)); jmsTemplate.convertAndSend("testQueue", map, new MessagePostProcessor() { public Message postProcessMessage(Message message) throws JMSException { message.setIntProperty("AccountID", 1234); message.setJMSCorrelationID("123-00001"); return message; } }); } } RECEIVER : package quartz.spring.com.example; import javax.jms.JMSException; import javax.jms.Message; import javax.jms.MessageListener; import javax.jms.TextMessage; public class ExampleListener implements MessageListener { public void onMessage(Message message) { if (message instanceof TextMessage) { try { System.out.println(((TextMessage) message).getText()); } catch (JMSException ex) { throw new RuntimeException(ex); } } else { throw new IllegalArgumentException("Message must be of type TextMessage"); } } } applicationcontext.xml <?xml version="1.0" encoding="UTF-8"?> <beans xmlns="http://www.springframework.org/schema/beans" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:jee="http://www.springframework.org/schema/jee" xsi:schemaLocation="http://www.springframework.org/schema/beans http://www.springframework.org/schema/beans/spring-beans-2.0.xsd http://www.springframework.org/schema/jee http://www.springframework.org/schema/jee/spring-jee-2.0.xsd"> <bean id="sender" class="quartz.spring.com.example.JmsQueueSender" init-method="sendWithConversion" /> <bean id="receiver" class="quartz.spring.com.example.ExampleListener" init-method="onMessage" /> </beans> Didn't really know that learning curve for this is so long, I mean the idea is very simple: Send message to the destination queue Receive message from the destination queue To receive messages, you do the following(so does book say): 1 Locate a ConnectionFactory, typically using JNDI. 2 Use the ConnectionFactory to create a Connection. 3 Use the Connection to create a Session. 4 Locate a Destination, typically using JNDI. 5 Use the Session to create a MessageConsumer for that Destination. Once you’ve done this, methods on the MessageConsumer enable you to either query the Destination for messages or to register for message notification. Can somebody please direct me towards right direction, is there a tutorial which explains in details how to receive message from the queue?I have the working send message code, didn't post it here because this post is too long as it is.

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  • How to write a test for accounts controller for forms authenticate

    - by Anil Ali
    Trying to figure out how to adequately test my accounts controller. I am having problem testing the successful logon scenario. Issue 1) Am I missing any other tests.(I am testing the model validation attributes separately) Issue 2) Put_ReturnsOverviewRedirectToRouteResultIfLogonSuccessAndNoReturnUrlGiven() and Put_ReturnsRedirectResultIfLogonSuccessAndReturnUrlGiven() test are not passing. I have narrowed it down to the line where i am calling _membership.validateuser(). Even though during my mock setup of the service i am stating that i want to return true whenever validateuser is called, the method call returns false. Here is what I have gotten so far AccountController.cs [HandleError] public class AccountController : Controller { private IMembershipService _membershipService; public AccountController() : this(null) { } public AccountController(IMembershipService membershipService) { _membershipService = membershipService ?? new AccountMembershipService(); } [HttpGet] public ActionResult LogOn() { return View(); } [HttpPost] public ActionResult LogOn(LogOnModel model, string returnUrl) { if (ModelState.IsValid) { if (_membershipService.ValidateUser(model.UserName,model.Password)) { if (!String.IsNullOrEmpty(returnUrl)) { return Redirect(returnUrl); } return RedirectToAction("Index", "Overview"); } ModelState.AddModelError("*", "The user name or password provided is incorrect."); } return View(model); } } AccountServices.cs public interface IMembershipService { bool ValidateUser(string userName, string password); } public class AccountMembershipService : IMembershipService { public bool ValidateUser(string userName, string password) { throw new System.NotImplementedException(); } } AccountControllerFacts.cs public class AccountControllerFacts { public static AccountController GetAccountControllerForLogonSuccess() { var membershipServiceStub = MockRepository.GenerateStub<IMembershipService>(); var controller = new AccountController(membershipServiceStub); membershipServiceStub .Stub(x => x.ValidateUser("someuser", "somepass")) .Return(true); return controller; } public static AccountController GetAccountControllerForLogonFailure() { var membershipServiceStub = MockRepository.GenerateStub<IMembershipService>(); var controller = new AccountController(membershipServiceStub); membershipServiceStub .Stub(x => x.ValidateUser("someuser", "somepass")) .Return(false); return controller; } public class LogOn { [Fact] public void Get_ReturnsViewResultWithDefaultViewName() { // Arrange var controller = GetAccountControllerForLogonSuccess(); // Act var result = controller.LogOn(); // Assert Assert.IsType<ViewResult>(result); Assert.Empty(((ViewResult)result).ViewName); } [Fact] public void Put_ReturnsOverviewRedirectToRouteResultIfLogonSuccessAndNoReturnUrlGiven() { // Arrange var controller = GetAccountControllerForLogonSuccess(); var user = new LogOnModel(); // Act var result = controller.LogOn(user, null); var redirectresult = (RedirectToRouteResult) result; // Assert Assert.IsType<RedirectToRouteResult>(result); Assert.Equal("Overview", redirectresult.RouteValues["controller"]); Assert.Equal("Index", redirectresult.RouteValues["action"]); } [Fact] public void Put_ReturnsRedirectResultIfLogonSuccessAndReturnUrlGiven() { // Arrange var controller = GetAccountControllerForLogonSuccess(); var user = new LogOnModel(); // Act var result = controller.LogOn(user, "someurl"); var redirectResult = (RedirectResult) result; // Assert Assert.IsType<RedirectResult>(result); Assert.Equal("someurl", redirectResult.Url); } [Fact] public void Put_ReturnsViewIfInvalidModelState() { // Arrange var controller = GetAccountControllerForLogonFailure(); var user = new LogOnModel(); controller.ModelState.AddModelError("*","Invalid model state."); // Act var result = controller.LogOn(user, "someurl"); var viewResult = (ViewResult) result; // Assert Assert.IsType<ViewResult>(result); Assert.Empty(viewResult.ViewName); Assert.Same(user,viewResult.ViewData.Model); } [Fact] public void Put_ReturnsViewIfLogonFailed() { // Arrange var controller = GetAccountControllerForLogonFailure(); var user = new LogOnModel(); // Act var result = controller.LogOn(user, "someurl"); var viewResult = (ViewResult) result; // Assert Assert.IsType<ViewResult>(result); Assert.Empty(viewResult.ViewName); Assert.Same(user,viewResult.ViewData.Model); Assert.Equal(false,viewResult.ViewData.ModelState.IsValid); } } }

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  • terminating java applet thread on page unload

    - by Hammad Tariq
    Hello, I have got a problem here in terminating the threads. The problem is that I am using applet thread to access JS DOM and manipulate innerHTML of a span to right the Thread Name as the innerHTML. It works fine until I keep refreshing the page but if I dont give it a sleep of like 200ms and go to another page which dont have any applet on it, it will give me an error in firebug console: document.getElementById("userName") is null What I am suspecting is, although I send an interrupt on stop and I have also tried the same by setting a flag variable of running in run while loop, the thread executes much faster than the time JVM takes to unload it and I get my page changed in browser but applet is still trying to find an element with id userName. Is that true? Is there any work around of it? Is there any way to know how many threads are running at the moment? Is there any kill all command to send on destroy()? I have searched a lot, seen all the API of java threads and applets, couldn't get this to work. Below is the code: import java.applet.Applet; import netscape.javascript.*; //No need to extend JApplet, since we don't add any components; //we just paint. public class firstApplet extends Applet { /** * */ private static final long serialVersionUID = 1L; firstThread first; boolean running = false; public class firstThread extends Thread{ JSObject win; JSObject doc; firstThread second; public firstThread(JSObject window){ this.win = window; } public void run() { try{ System.out.println("running... "); while (!isInterrupted()){ doc = (JSObject) win.getMember("document"); String userName = Thread.currentThread().getName(); //String userName = "John Doe"; String S = "document.getElementById(\"userName\").innerHTML = \""+userName+"\";"; doc.eval(S); Thread.sleep(5); } }catch(Exception e){ System.out.println("exception in first thread... "); e.printStackTrace(); } } } public void init() { System.out.println("initializing... "); } public void start() { System.out.println("starting... "); JSObject window = JSObject.getWindow(this); first = new firstThread(window); first.start(); running = true; } public void stop() { first.interrupt(); first = null; System.out.println("stopping... "); } public void destroy() { if(first != null){ first = null; } System.out.println("preparing for unloading..."); } } Thanks

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  • Why does my sharepoint web part event handler lose the sender value on postback?

    - by vishal shah
    I have a web part which is going to be a part of pair of connected web parts. For simplicity, I am just describing the consumer web part. This web part has 10 link buttons on it. And they are rendered in the Render method instead ofCreateChildControls as this webpart will be receiving values based on input from the provider web part. Each Link Button has a text which is decided dynamically based on the input from provider web part. When I click on any of the Link Buttons, the event handler is triggered but the text on the Link Button shows up as the one set in CreateChildControls. When I trace the code, I see that the CreateChildControls gets called before the event handler (and i think that resets my Link Buttons). How do I get the event handler to show me the dynamic text instead? Here is the code... public class consWebPart : Microsoft.SharePoint.WebPartPages.WebPart { private bool _error = false; private LinkButton[] lkDocument = null; public consWebPart() { this.ExportMode = WebPartExportMode.All; } protected override void CreateChildControls() { if (!_error) { try { base.CreateChildControls(); lkDocument = new LinkButton[101]; for (int i = 0; i < 10; i++) { lkDocument[i] = new LinkButton(); lkDocument[i].ID = "lkDocument" + i; lkDocument[i].Text = "Initial Text"; lkDocument[i].Style.Add("margin", "10 10 10 10px"); this.Controls.Add(lkDocument[i]); lkDocument[i].Click += new EventHandler(lkDocument_Click); } } catch (Exception ex) { HandleException(ex); } } } protected override void Render(HtmlTextWriter writer) { writer.Write("<table><tr>"); for (int i = 0; i < 10; i++) { writer.Write("<tr>"); lkDocument[i].Text = "LinkButton" + i; writer.Write("<td>"); lkDocument[i].RenderControl(writer); writer.Write("</td>"); writer.Write("</tr>"); } writer.Write("</table>"); } protected void lkDocument_Click(object sender, EventArgs e) { string strsender = sender.ToString(); LinkButton lk = (LinkButton)sender; } protected override void OnLoad(EventArgs e) { if (!_error) { try { base.OnLoad(e); this.EnsureChildControls(); } catch (Exception ex) { HandleException(ex); } } } private void HandleException(Exception ex) { this._error = true; this.Controls.Clear(); this.Controls.Add(new LiteralControl(ex.Message)); } }

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  • Ninject 2 and MVC 2.0

    - by theouteredge
    I've updated a project to VS2010 and MVC2 from VS2008 and MVC1. I'm having problems with Ninject not finding controllers within Areas Here is my global.asax.cs file: namespace Website { // Note: For instructions on enabling IIS6 or IIS7 classic mode, // visit http://go.microsoft.com/?LinkId=9394801 public class MvcApplication : NinjectHttpApplication { public static StandardKernel NinjectKernel; public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pathInfo}"); routes.MapRoute( "Balance", "Balance/{action}/{month}/{year}", new { controller = "Balance", action = "Index", month = DateTime.Now.Month, year = DateTime.Now.Year } ); routes.MapRoute( "Default", // Route name "{controller}/{action}/{id}", // URL with parameters new { controller = "Login", action = "Index", id = "" } // Parameter defaults ); } /* protected void Application_Start() { AreaRegistration.RegisterAllAreas(); RegisterRoutes(RouteTable.Routes); // initializes the NHProfiler so you can see what is going on with your queries HibernatingRhinos.Profiler.Appender.NHibernate.NHibernateProfiler.Initialize(); } */ protected override void OnApplicationStarted() { RegisterRoutes(RouteTable.Routes); AreaRegistration.RegisterAllAreas(); RegisterAllControllersIn(Assembly.GetExecutingAssembly()); } protected void Application_Error(object sender, EventArgs e) { var errorService = NinjectKernel.Get<IErrorLogService>(); errorService.LogError(HttpContext.Current.Server.GetLastError().GetBaseException(), "AppSite"); } protected override IKernel CreateKernel() { if (NinjectKernel == null) { NinjectKernel = new StandardKernel(new ServiceModule()); } return NinjectKernel; } } public class ServiceModule : NinjectModule { public override void Load() { Bind<IHelper>().To<Helper>().InRequestScope(); Bind<IErrorLogService>().To<ErrorLogService>(); Bind<INHSessionFactory>().To<NHSessionFactory>().InSingletonScope(); Bind<ISessionFactory>().ToMethod(ctx => ctx.Kernel.Get<INHSessionFactory>().GetSessionFactory()) .InSingletonScope(); Bind<INHSession>().To<NHSession>(); Bind<ISession>().ToMethod(ctx => ctx.Kernel.Get<INHSession>().GetSession()); } } } Accessing controllers within the /Controllers folder works OK, but accessing controllers within a /Areas/Member/Controller throws the following error: Server Error in '/' Application. Cannot be null Parameter name: service Description: An unhandled exception occurred during the execution of the current web request. Please review the stack trace for more information about the error and where it originated in the code. Exception Details: System.ArgumentNullException: Cannot be null Parameter name: service Source Error: An unhandled exception was generated during the execution of the current web request. Information regarding the origin and location of the exception can be identified using the exception stack trace below. Stack Trace: [ArgumentNullException: Cannot be null Parameter name: service] Ninject.ResolutionExtensions.GetResolutionIterator(IResolutionRoot root, Type service, Func`2 constraint, IEnumerable`1 parameters, Boolean isOptional, Boolean isUnique) +193 Ninject.Web.Mvc.NinjectControllerFactory.GetControllerInstance(RequestContext requestContext, Type controllerType) +41 System.Web.Mvc.DefaultControllerFactory.CreateController(RequestContext requestContext, String controllerName) +66 System.Web.Mvc.MvcHandler.ProcessRequestInit(HttpContextBase httpContext, IController& controller, IControllerFactory& factory) +124 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContextBase httpContext, AsyncCallback callback, Object state) +50 System.Web.Mvc.MvcHandler.BeginProcessRequest(HttpContext httpContext, AsyncCallback callback, Object state) +48 System.Web.Mvc.MvcHandler.System.Web.IHttpAsyncHandler.BeginProcessRequest(HttpContext context, AsyncCallback cb, Object extraData) +16 System.Web.CallHandlerExecutionStep.System.Web.HttpApplication.IExecutionStep.Execute() +8771488 System.Web.HttpApplication.ExecuteStep(IExecutionStep step, Boolean& completedSynchronously) +184 Version Information: Microsoft .NET Framework Version:4.0.30128; ASP.NET Version:4.0.30128.1 The Url for this request is /Member/Controller/, If I change the Url too /Controller the controller fires but I get an error that the system cannot find the View in the path /Views When it should be looking in /Area/Members/Views I have either done something wrong in the upgrade or I'm missing something bt I just can't figure out what. I've been trying to figure this out for 3 days...

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  • WTSVirtualChannelRead Only reads the first letter of the string.

    - by Scott Chamberlain
    I am trying to write a hello world type program for using virtual channels in the windows terminal services client. public partial class Form1 : Form { public Form1() { InitializeComponent(); } IntPtr mHandle = IntPtr.Zero; private void Form1_Load(object sender, EventArgs e) { mHandle = NativeMethods.WTSVirtualChannelOpen(IntPtr.Zero, -1, "TSCRED"); if (mHandle == IntPtr.Zero) { throw new Win32Exception(Marshal.GetLastWin32Error()); } } private void button1_Click(object sender, EventArgs e) { uint bufferSize = 1024; StringBuilder buffer = new StringBuilder(); uint bytesRead; NativeMethods.WTSVirtualChannelRead(mHandle, 0, buffer, bufferSize, out bytesRead); if (bytesRead == 0) { MessageBox.Show("Got no Data"); } else { MessageBox.Show("Got data: " + buffer.ToString()); } } protected override void Dispose(bool disposing) { if (mHandle != System.IntPtr.Zero) { NativeMethods.WTSVirtualChannelClose(mHandle); } base.Dispose(disposing); } } internal static class NativeMethods { [DllImport("Wtsapi32.dll")] public static extern IntPtr WTSVirtualChannelOpen(IntPtr server, int sessionId, [MarshalAs(UnmanagedType.LPStr)] string virtualName); //[DllImport("Wtsapi32.dll", SetLastError = true)] //public static extern bool WTSVirtualChannelRead(IntPtr channelHandle, long timeout, // byte[] buffer, int length, ref int bytesReaded); [DllImport("Wtsapi32.dll")] public static extern bool WTSVirtualChannelClose(IntPtr channelHandle); [DllImport("Wtsapi32.dll", EntryPoint = "WTSVirtualChannelRead")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool WTSVirtualChannelRead( [In()] System.IntPtr hChannelHandle , uint TimeOut , [Out()] [MarshalAs(UnmanagedType.LPStr)] System.Text.StringBuilder Buffer , uint BufferSize , [Out()] out uint pBytesRead); } I am sending the data from the MSTSC COM object and ActiveX controll. public partial class Form1 : Form { public Form1() { InitializeComponent(); } private void Form1_Load(object sender, EventArgs e) { rdp.Server = "schamberlainvm"; rdp.UserName = "TestAcct"; IMsTscNonScriptable secured = (IMsTscNonScriptable)rdp.GetOcx(); secured.ClearTextPassword = "asdf"; rdp.CreateVirtualChannels("TSCRED"); rdp.Connect(); } private void button1_Click(object sender, EventArgs e) { rdp.SendOnVirtualChannel("TSCRED", "Hello World!"); } } //Designer code // // rdp // this.rdp.Enabled = true; this.rdp.Location = new System.Drawing.Point(12, 12); this.rdp.Name = "rdp"; this.rdp.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("rdp.OcxState"))); this.rdp.Size = new System.Drawing.Size(1092, 580); this.rdp.TabIndex = 0; I am getting a execption every time NativeMethods.WTSVirtualChannelRead runs Any help on this would be greatly appreciated. EDIT -- mHandle has a non-zero value when the function runs. updated code to add that check. EDIT2 -- I used the P/Invoke Interop Assistant and generated a new sigiture [DllImport("Wtsapi32.dll", EntryPoint = "WTSVirtualChannelRead")] [return: MarshalAs(UnmanagedType.Bool)] public static extern bool WTSVirtualChannelRead( [In()] System.IntPtr hChannelHandle , uint TimeOut , [Out()] [MarshalAs(UnmanagedType.LPStr)] StringBuilder Buffer , uint BufferSize , [Out()] out uint pBytesRead); it now receives the text string (Yea!) but it only gets the first letter of my test string(Boo!). Any ideas on what is going wrong? EDIT 3 --- After the call that should of read the hello world; BytesRead = 24 Buffer.Length = 1; Buffer.Capacity = 16; Buffer.m_StringValue = "H";

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  • nhibernate says 'mapping exception was unhandled' no persister for: MyNH.Domain.User

    - by mrblah
    Hi, I am using nHibernate and fluent. I created a User.cs: public class User { public virtual int Id { get; set; } public virtual string Username { get; set; } public virtual string Password { get; set; } public virtual string Email { get; set; } public virtual DateTime DateCreated { get; set; } public virtual DateTime DateModified { get; set; } } Then in my mappinds folder: public class UserMapping : ClassMap<User> { public UserMapping() { WithTable("ay_users"); Not.LazyLoad(); Id(x => x.Id).GeneratedBy.Identity(); Map(x => x.Username).Not.Nullable().WithLengthOf(256); Map(x => x.Password).Not.Nullable().WithLengthOf(256); Map(x => x.Email).Not.Nullable().WithLengthOf(100); Map(x => x.DateCreated).Not.Nullable(); Map(x => x.DateModified).Not.Nullable(); } } Using the repository pattern for the nhibernate blog: public class UserRepository : Repository<User> { } public class Repository<T> : IRepository<T> { public ISession Session { get { return SessionProvider.GetSession(); } } public T GetById(int id) { return Session.Get<T>(id); } public ICollection<T> FindAll() { return Session.CreateCriteria(typeof(T)).List<T>(); } public void Add(T product) { Session.Save(product); } public void Remove(T product) { Session.Delete(product); } } public interface IRepository<T> { T GetById(int id); ICollection<T> FindAll(); void Add(T entity); void Remove(T entity); } public class SessionProvider { private static Configuration configuration; private static ISessionFactory sessionFactory; public static Configuration Configuration { get { if (configuration == null) { configuration = new Configuration(); configuration.Configure(); configuration.AddAssembly(typeof(User).Assembly); } return configuration; } } public static ISessionFactory SessionFactory { get { if (sessionFactory == null) sessionFactory = Configuration.BuildSessionFactory(); return sessionFactory; } } private SessionProvider() { } public static ISession GetSession() { return SessionFactory.OpenSession(); } } My config: <?xml version="1.0" encoding="utf-8" ?> <hibernate-configuration xmlns="urn:nhibernate-configuration-2.2"> <session-factory> <property name="connection.provider">NHibernate.Connection.DriverConnectionProvider</property> <property name="dialect">NHibernate.Dialect.MsSql2005Dialect</property> <property name="connection.driver_class">NHibernate.Driver.SqlClientDriver</property> <property name="connection.connection_string">Server=.\SqlExpress;Initial Catalog=TestNH;User Id=dev;Password=123</property> <property name="show_sql">true</property> </session-factory> </hibernate-configuration> I created a console application to test the output: static void Main(string[] args) { Console.WriteLine("starting..."); UserRepository users = new UserRepository(); User user = users.GetById(1); Console.WriteLine("user is null: " + (null == user)); if(null != user) Console.WriteLine("User: " + user.Username); Console.WriteLine("ending..."); Console.ReadLine(); } Error: nhibernate says 'mapping exception was unhandled' no persister for: MyNH.Domain.User What could be the issue, I did do the mapping?

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  • What is the reason of "Transaction context in use by another session"

    - by Shrike
    Hi, I'm looking for a description of the root of this error: "Transaction context in use by another session". I get it sometimes in one of my unittests so I can't provider repro code. But I wonder what is "by design" reason for the error. I've found this post: http://blogs.msdn.com/asiatech/archive/2009/08/10/system-transaction-may-fail-in-multiple-thread-environment.aspx and also that: http://msdn.microsoft.com/en-us/library/ff649002.aspx But I can't understand what "Multiple threads sharing the same transaction in a transaction scope will cause the following exception: 'Transaction context in use by another session.' " means. All words are understandable but not the point. I actually can share a system transaction between threads. And there is even special mechanism for this - DependentTransaction class and Transaction.DependentClone method. I'm trying to reproduce a usecase from the first post: 1. Main thread creates DTC transaction, receives DependentTransaction (created using Transaction.Current.DependentClone on the main thread 2. Child thread 1 enlists in this DTC transaction by creating a transaction scope based on the dependent transaction (passed via constructor) 3. Child thread 1 opens a connection 4. Child thread 2 enlists in DTC transaction by creating a transaction scope based on the dependent transaction (passed via constructor) 5. Child thread 2 opens a connection with such code: using System; using System.Threading; using System.Transactions; using System.Data; using System.Data.SqlClient; public class Program { private static string ConnectionString = "Initial Catalog=DB;Data Source=.;User ID=user;PWD=pwd;"; public static void Main() { int MAX = 100; for(int i =0; i< MAX;i++) { using(var ctx = new TransactionScope()) { var tx = Transaction.Current; // make the transaction distributed using (SqlConnection con1 = new SqlConnection(ConnectionString)) using (SqlConnection con2 = new SqlConnection(ConnectionString)) { con1.Open(); con2.Open(); } showSysTranStatus(); DependentTransaction dtx = Transaction.Current.DependentClone(DependentCloneOption.BlockCommitUntilComplete); Thread t1 = new Thread(o => workCallback(dtx)); Thread t2 = new Thread(o => workCallback(dtx)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); ctx.Complete(); } trace("root transaction completes"); } } private static void workCallback(DependentTransaction dtx) { using(var txScope1 = new TransactionScope(dtx)) { using (SqlConnection con2 = new SqlConnection(ConnectionString)) { con2.Open(); trace("connection opened"); showDbTranStatus(con2); } txScope1.Complete(); } trace("dependant tran completes"); } private static void trace(string msg) { Console.WriteLine(Thread.CurrentThread.ManagedThreadId + " : " + msg); } private static void showSysTranStatus() { string msg; if (Transaction.Current != null) msg = Transaction.Current.TransactionInformation.DistributedIdentifier.ToString(); else msg = "no sys tran"; trace( msg ); } private static void showDbTranStatus(SqlConnection con) { var cmd = con.CreateCommand(); cmd.CommandText = "SELECT 1"; var c = cmd.ExecuteScalar(); trace("@@TRANCOUNT = " + c); } } It fails on Complete's call of root TransactionScope. But error is different: Unhandled Exception: System.Transactions.TransactionInDoubtException: The transaction is in doubt. --- pired. The timeout period elapsed prior to completion of the operation or the server is not responding. To sum up: I want to understand what "Transaction context in use by another session" means and how to reproduce it.

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  • Constant Memory Leak in SpeechSynthesizer

    - by DudeFX
    I have developed a project which I would like to release which uses c#, WPF and the System.Speech.Synthesizer object. The issue preventing the release of this project is that whenever SpeakAsync is called it leaves a memory leak that grows to the point of eventual failure. I believe I have cleaned up properly after using this object, but cannot find a cure. I have run the program through Ants Memory Profiler and it reports that WAVEHDR and WaveHeader is growing with each call. I have created a sample project to try to pinpoint the cause, but am still at a loss. Any help would be appreciated. The project uses VS2008 and is a c# WPF project that targets .NET 3.5 and Any CPU. You need to manually add a reference to System.Speech. Here is the Code: <Window x:Class="SpeechTest.Window1" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" Title="Window1" Height="300" Width="300"> <Grid> <StackPanel Orientation="Vertical"> <Button Content="Start Speaking" Click="Start_Click" Margin="10" /> <Button Content="Stop Speaking" Click="Stop_Click" Margin="10" /> <Button Content="Exit" Click="Exit_Click" Margin="10"/> </StackPanel> </Grid> // Start of code behind using System; using System.Windows; using System.Speech.Synthesis; namespace SpeechTest { public partial class Window1 : Window { // speak setting private bool speakingOn = false; private int curLine = 0; private string [] speakLines = { "I am wondering", "Why whenever Speech is called", "A memory leak occurs", "If you run this long enough", "It will eventually crash", "Any help would be appreciated" }; public Window1() { InitializeComponent(); } private void Start_Click(object sender, RoutedEventArgs e) { speakingOn = true; SpeakLine(); } private void Stop_Click(object sender, RoutedEventArgs e) { speakingOn = false; } private void Exit_Click(object sender, RoutedEventArgs e) { App.Current.Shutdown(); } private void SpeakLine() { if (speakingOn) { // Create our speak object SpeechSynthesizer spk = new SpeechSynthesizer(); spk.SpeakCompleted += new EventHandler(spk_Completed); // Speak the line spk.SpeakAsync(speakLines[curLine]); } } public void spk_Completed(object sender, SpeakCompletedEventArgs e) { if (sender is SpeechSynthesizer) { // get access to our Speech object SpeechSynthesizer spk = (SpeechSynthesizer)sender; // Clean up after speaking (thinking the event handler is causing the memory leak) spk.SpeakCompleted -= new EventHandler(spk_Completed); // Dispose the speech object spk.Dispose(); // bump it curLine++; // check validity if (curLine = speakLines.Length) { // back to the beginning curLine = 0; } // Speak line SpeakLine(); } } } } I run this program on Windows 7 64 bit and it will run and eventually halt when attempting to create a new SpeechSynthesizer object. When run on Windows Vista 64 bit the memory will grow from a starting point of 34k to so far about 400k and growing. Can anyone see anything in the code that might be causing this, or is this an issue with the Speech object itself. Any help would be appreciated.

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