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  • CodePlex Daily Summary for Tuesday, May 11, 2010

    CodePlex Daily Summary for Tuesday, May 11, 2010New ProjectsASP.NET MVC Extensions: ASP.NET MVC Extensions is developed on top of ASP.NET MVC extensibility point, which allows your IoC Container to rule everywhere.Best practices in .NET: NMA is a collection of knowledges that I learned from my co-worker and Internet. It's built on Domain Driven Design theories. I used Struture Map,...BioRider: Project participant of the 1st National Award for InteroperabilityBSoft: that's the project for bsoftClosedXML - The easy way to OpenXML: ClosedXML makes it easier for developers to create OpenXML files for Excel 2007. It provides a nice object oriented way to manipulate the files (si...Dragon Master: A tool for all D&D masters that need to create Dragon NPCsFacturator - Create invoices easy and fast: Windows forms application for creating invoices based on a Word template. Including a simple workflow for send, payed and finished invoices and a q...FreeEPG: An Australian EPG using the Freeview online guide. All Freeview regions are supported and data can be exported in either XMLTV or Microsoft Media ...GreedyRSS: Convert everything to RSS FeedHByte: In honor of the heisenberg uncertainty principle. This is an implementation of a type who has byte semantics, but who's value and location can not...JSON RPC 2.0 - Javascript/.NET Implementation: JSON RPC 2.0 - Javascript/.NET Implementation - NOT READY YETMjollnir - Supplemental Library for BCL: Mjollnir is Supplements Library for BCL. Mjollnir is Compatible with .NET Framework 4 (or maybe later).Money Spinner: MoneySpinnerMSPY 2010 Open Extended Dictionary Building Tool: A tool to create Open Extend Dictionary for Microsoft Pinyin IME 2010, it is develped in C#Sharepoint Data Store: This is a small library that lets SharePoint developers store and manage custom application information in SharePoint.SharePointSlim: We are going to use it in conjunction with the PowerSlim projectSSTA: A Tool to Compare SQL Database Schema Versionstbeasy: tbeasyNew Releases8085 Microprocessor simulator: 8085 Instruction Set Simulator with source code: 8085 Instruction set simulator with windows installer plus complete source code and examplesAutoArchive: Site Template...: Slightly off topic, but take a looK!BioRider: Uptiva Dreams IT Entry: ==================================== National Interoperability Award ==================================== TEAM: Uptiva Dreams IT PROJECT: BioRide...C# Developer Utility Library: ScrimpNet.Core Library May 2010: Initial upload of project library. Contains only source files. Recommend adding extracted files to your project as a project reference.Coot: Beta 1: To install the screen saver: Extract the contents of the zip file (all three files) to C:\Windows\System32 Go to screen saver properties, select ...Deploy Workflow Manager: Deploy Workflow Manager v1: Recommend you test on your development environment first before implementing into production. Criteria to run the workflow is assumed to be inclu...Expression Encoder 3 Visual Basic Samples: Encoder 3 VB Samples: Zip file contains the Encoder 3 samples written in Visual Basic.FreeEPG: Debug Release: Initial Release. Run the application from the command line for options. If you choose to run the client as a Windows Service, then you will need t...FSharpChess: Alpha Release 0.197: This is just the latest version of the binaries. Note that there are two excecutables: FSharpChess includes a UI partially written in C# FSharpCh...GreedyRSS: GreedyRSS V2: V2与V1相比: 改进了插件架构 用数据库取代XML配置文件 用Web Services暴露了部分功能Headspring Labs: ASP.NET MVC 2 tips and tricks (code): Contains example app that demonstrates techniques in the Tips & Tricks powerpointHeadspring Labs: ASP.NET MVC tips and tricks PPT: Powerpoint file for the ASP.NET MVC tips and tricks talk.HouseFly controls: HouseFly controls beta 1.0.0.0: HouseFly controls release 1.0.0.0 betaiTuner - The iTunes Companion: iTuner 1.2.3782: This production release of iTuner 1.2 allows you to synchronize one or more iTunes playlists to a USB MP3 player. It also provides the ability to ...JSON RPC 2.0 - Javascript/.NET Implementation: v0.7: Protocol implemented. Most of the extra features implemented.MapWindow6: MapWindow 6.0 msi May 10, 2010: This version fixes a reproject bug where false_easting from .prj files was not being correctly converted into meters when the projection was in feet.Mouse Zoom - Visual Studio Extension: MouseZoom 1.7: Version 1.7 fixes a bug that can cause the keys to stick when leaving focus (e.g. opening a VS dialog box).Mouse Zoom - Visual Studio Extension: MouseZoom 1.8: Override mouse wheel scroll functionality to always scroll 25% no matter what zoom level you are on (by default, scrolling with the mouse wheel bec...MSPY 2010 Open Extended Dictionary Building Tool: 20100511build: First release. 1. Installation After you download it to your local disk, create a new folder and unzip it to the new folder, that's it. 2. run ...MSPY 2010 Open Extended Dictionary Building Tool: 20100511build2: First release. 1. Installation After you download it to your local disk, create a new folder and unzip it to the new folder, that's it. 2. run ...Multiwfn: multiwfn1.3.2: multiwfn1.3.2NASA Space Shuttle TV Schedule Transfer to Outlook Calendar: NASA Space Shuttle TV Schedule Release v1.4.132.1: Warning!There is a problem with the latest version of the program and rev 0 of STS-132 mission schedule. I am looking into the problem when the yea...NASA Space Shuttle TV Schedule Transfer to Outlook Calendar: NASA Space Shuttle TV Schedule Release v1.4.132.2: This release fixes a problem with rev 0 of the STS-132 mission schedule in recognizing the year of launch. NASA changed the year of launch to a fo...Object/Relational Mapper & Code Generator in Net 2.0 for Relational & XML Schema: 2.8: Switched compliation options to always run in 32-bit mode, to ensure it can connect to MSAccess & MSExcel on 64-bit machines. Updated parameterised...Open NFSe: OpenNFSe-Salvador v1.0.0: Atualização do OpenNFSe-Salvador para o novo schema utilizado pela prefeitura de Salvador.OpenSLIM: OpenSLIM-v373b0-20100509-0: Here is the list of new additions and improvements that this new major release incorporates: Systems Decommissioning Management. Improvements on...Pcap.Net: Pcap.Net 0.6.0 (44468): Pcap.Net - May 2010 Release Pcap.Net is a .NET wrapper for WinPcap written in C++/CLI and C#. It Features almost all WinPcap features and includes ...PowerShell Community Extensions: 2.0 Production: PowerShell Community Extensions 2.0 Release NotesMay 10, 2010 The primary purpose of the Pscx 2.0 release is to convert from the previous approach...Scrum Sprint Monitor: v1.0.0.47921 (.NET 4-TFS 2010): What is new in this release? Minor version over 1.0.0.47911 introducing CEIP (Customer Experience Improvement Program). This is taking advantage of...Sharepoint Data Store: 1.0: First ReleaseSPVisualDev - SharePoint Developer Tool: Version 2.2.0: Visual Studio 2010 is now supported. Note that this is only intended to be used for MOSS 2007 / WSS 3.0 development and not for SP 2010. Package SP...SQL Server PowerShell Extensions: 2.2.1 Production: Release 2.2 re-implements SQLPSX as PowersShell version 2.0 modules. SQLPSX consists of 9 modules with 133 advanced functions, 2 cmdlets and 7 scri...VCC: Latest build, v2.1.30510.0: Automatic drop of latest buildVCC: Latest build, v2.1.30510.1: Automatic drop of latest buildVCC: Latest build, v2.1.30510.2: Automatic drop of latest buildVolumeMaster: Volume Master 2.0 Beta: First release of VolumeMaster. So if you're running Windows Vista / 7 you can have a handy Volume OSD and control your volume with the following sh...WabbitStudio Z80 Software Tools: SPASM2 32-Bit: A test release for SPASM2.Web Camera Shooter: 1.0.0.1: Video capturing: Touchless SDK -> AForge.Video. Main window shown in taskbar and not top most. Native images generated for all assemblies. Sm...Most Popular ProjectsWBFS ManagerRawrAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)patterns & practices – Enterprise LibraryMicrosoft SQL Server Community & SamplesASP.NETPHPExcelMost Active Projectspatterns & practices – Enterprise LibraryMirror Testing SystemThe Information Literacy Education Learning Environment (ILE)RawrCaliburn: An Application Framework for WPF and SilverlightwhiteBlogEngine.NETTweetSharpjQuery Library for SharePoint Web ServicesIonics Isapi Rewrite Filter

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  • Ubuntu eats itself after I followed updater instruction

    - by Tony Martin
    Updater (I assume) put a no entry style alert icon on the panel which informed me that certain package dependencies were not up to snuff. Upgrades were thereafter only partial. The dialogue advised that I (and this is from noob memory) sudo apt-get install -f. I did this and typed in the confirmation phrase and watched apt-get systematically remove every component of linux, both the stuff I installed and the core ubuntu packages. I could only assume at this stage that this was for a fresh install but of course, I know better now. There's much complaint about Windows, but I've never met with advice from Microsoft tools to wipe out the operating system because of a couple of missing .dlls. So what gives? This was a 64 bit install of 12.04. All that is left is grub pointing to a couple of windows recovery partitions on the hard drive. I'm tempted, but I have hopes of recovering the data that I had enough misguided faith to trust to the linux ext4 partition. I've tried pen driving back into it with a 32 bit iso but I'm simply informed that ubuntu is running in low graphics mode and get to watch the dots cycle indefinitely. EDIT: Thanks for the advice vis positive request. I've got onto the machine with a 64 bit stick and can see the file structure left behind by the installation. My first instinct was to run install from the stick but it did not seem to offer a recovery option. My question then: is there a way to recover the current installation so that if I reinstall the packages I had they will pick up the original settings. I'm particularly worried about losing email from evolution - the rest I could probably lash back together. I would also be interested how this disaster came about. I see people in the know recommending this same procedure in similar circumstances. Thanks for your attention, Tony Martin

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  • How can I get the palette of an 8-bit surface in SDL.NET/Tao.SDL?

    - by lolmaster
    I'm looking to get the palette of an 8-bit surface in SDL.NET if possible, or (more than likely) using Tao.SDL. This is because I want to do palette swapping with the palette directly, instead of blitting surfaces together to replace colours like how you would do it with a 32-bit surface. I've gotten the SDL_Surface and the SDL_PixelFormat, however when I go to get the palette in the same way, I get a System.ExecutionEngineException: private Tao.Sdl.Sdl.SDL_Palette GetPalette(Surface surf) { // Get surface. Tao.Sdl.Sdl.SDL_Surface sdlSurface = (Tao.Sdl.Sdl.SDL_Surface)System.Runtime.InteropServices.Marshal.PtrToStructure(surf.Handle, typeof(Tao.Sdl.Sdl.SDL_Surface)); // Get pixel format. Tao.Sdl.Sdl.SDL_PixelFormat pixelFormat = (Tao.Sdl.Sdl.SDL_PixelFormat)System.Runtime.InteropServices.Marshal.PtrToStructure(sdlSurface.format, typeof(Tao.Sdl.Sdl.SDL_PixelFormat)); // Execution exception here. Tao.Sdl.Sdl.SDL_Palette palette = (Tao.Sdl.Sdl.SDL_Palette)System.Runtime.InteropServices.Marshal.PtrToStructure(pixelFormat.palette, typeof(Tao.Sdl.Sdl.SDL_Palette)); return palette; } When I used unsafe code to get the palette, I got a compile time error: "Cannot take the address of, get the size of, or declare a pointer to a managed type ('Tao.Sdl.Sdl.SDL_Palette')". My unsafe code to get the palette was this: unsafe { Tao.Sdl.Sdl.SDL_Palette* pal = (Tao.Sdl.Sdl.SDL_Palette*)pixelFormat.palette; } From what I've read, a managed type in this case is when a structure has some sort of reference inside it as a field. The SDL_Palette structure happens to have an array of SDL_Color's, so I'm assuming that's the reference type that is causing issues. However I'm still not sure how to work around that to get the underlying palette. So if anyone knows how to get the palette from an 8-bit surface, whether it's through safe or unsafe code, the help would be greatly appreciated.

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  • SQL Server 2012 Memory Manager KB articles

    - by SQLOS Team
    Since the release of SQL Server 2012 with a redesigned memory manager, a steady stream of KB articles have been produced by CSS to provide guidance on the new or changed options, as well as fixes that have been published..   How has memory sizing changed in SQL 2012? 2663912 Memory configuration and sizing considerations in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2663912     Setting "locked pages" to avoid SQL Server memory pages getting swapped has been simplified, particularly for Standard Edition, the details can be found here: 2659143 How to enable the "locked pages" feature in SQL Server 2012 - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2659143   Note the following deprecation (particularly relevant for 32-bit installations): 2644592 The "AWE enabled" SQL Server feature is deprecated - http://support.microsoft.com/default.aspx?scid=kb;EN-US;2644592   Note the following fixes available: 2708594 FIX: Locked page allocations are enabled without any warning after you upgrade to SQL Server 2012 - http://support.microsoft.com/kb/2708594/EN-US 2688697 FIX: Out-of-memory error when you run an instance of SQL Server 2012 on a computer that uses NUMA - http://support.microsoft.com/kb/2688697/EN-US Originally posted at http://blogs.msdn.com/b/sqlosteam/

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  • MSDN article on jQuery Mobile

    - by Wallym
    My article on jQuery Mobile has been published.  Please check it out.There’s no doubt about it. Wherever developers look and whoever they talk to, mobile is at the top of the list. Talk to a C-level executive, and the conversation turns to mobile, and the question “How do I get me some of that?” comes up. Talk to other developers, and they tell you they’re targeting mobile devices. Mobile has become a big deal as smartphones have taken hold in the consumer marketplace.In the years leading up to the current focus on mobile applications and devices, Web developers have been adding more and more client-side functionality to their applications. You can see this in the use of client-side JavaScript libraries like jQuery.With the growth of the market for mobile devices, the ability to create applications that run across platforms is very important for developers and for businesses that are trying to keep their expenses in check. There are a set of applications, mostly in the area of content consumption (think Amazon.com), that run well in a mobile Web browser. Unfortunately, there are differences between Web browsers on various mobile devices. The goal of the recently introduced jQuery Mobile (jQM) library is to provide cross-browser support to allow developers to build applications that can run across the various mobile Web browsers and provide the same—or at least a very similar—user interface.The jQuery Mobile library was introduced in an alpha release in the fall of 2010 and released to manufacturing in November 2011. At the time of this writing, the current version of jQuery Mobile is 1.1.1. By the time you read this, jQuery Mobile will almost certainly have reached version 1.2.0. The library has been embraced by Microsoft, Adobe and other companies for mobile Web development. In August 2011, jQM had 32 percent market share compared with other mobile JavaScript frameworks such as iWebKit and jQTouch. This market share is impressive given that it started from zero little more than 12 months ago, and the 1.0 release is the first officially supported release.

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  • Assembly load and execute issue

    - by Jean Carlos Suárez Marranzini
    I'm trying to develop Assembly code allowing me to load and execute(by input of the user) 2 other Assembly .EXE programs. I'm having two problems: -I don't seem to be able to assign the pathname to a valid register(Or maybe incorrect syntax) -I need to be able to execute the other program after the first one (could be either) started its execution. This is what I have so far: mov ax,cs ; moving code segment to data segment mov ds,ax mov ah,1h ; here I read from keyboard int 21h mov dl,al cmp al,'1' ; if 1 jump to LOADRUN1 JE LOADRUN1 popf cmp al,'2' ; if 1 jump to LOADRUN2 JE LOADRUN2 popf LOADRUN1: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME1] ; Not sure if it works INT 21H LOADRUN2: MOV AH,4BH MOV AL,00 LEA DX,[PROGNAME2] ; Not sure if it works INT 21H ; Here I define the bytes containing the pathnames PROGNAME1 db 'C:\Users\Usuario\NASM\Adding.exe',0 PROGNAME2 db 'C:\Users\Usuario\NASM\Substracting.exe',0 I just don't know how start another program by input in the 'parent' program, after one is already executing. Thanks in advance for your help! Any additional information I'll be more than happy to provide. -I'm using NASM 16 bits, Windows 7 32 bits.

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  • Help find correct alsa model for onboard sound (alc887?) that will work with jack and have correct mixer setup

    - by Jazz
    I have a Gigabyte GA-MA74GMT-S2 motherboard. I am using Jack for sound - connected to ALSA. I am running Ubuntu 12.04. aplay -l reports card 0: SB [HDA ATI SB], device 0: ALC887 Analog [ALC887 Analog] The problem is that the default setup, that alsa decides to use, causes stuttering and xruns no matter how generous I set the frames/period or periods/buffer etc. Also, Jack works fine if I plug in an external USB sound system and use that. My processor is an AMD phenom x4 945, and I have 8GB ram, and Video card is Geforce GTX550 Ti, all of which should be quite capable enough. I also tried Pulseaudio and that works fine, but I need to use Jack At first I thought it might be an interrupt conflict, but I have found that adding "options snd-hda-intel model=generic" to /etc/modprobe.d/alsa-base.conf causes it to play correctly, but the limited mixer setup lacks controls I need - so this setup isn't good enough. Still, it seems to prove it isn't a hardware conflict. I have tried many other models, such as 3stack, 6stack, auto and even basic, and they all suffer from the stuttering. I eventually found "options snd-hda-intel model=3stack-6ch-intel" works without stuttering, and mixer is much closer to what it needs to be. Can anyone help on how to get a correct and accurate model for ALSA to use? More info on the hardware that might help... *-multimedia description: Audio device product: SBx00 Azalia (Intel HDA) vendor: Hynix Semiconductor (Hyundai Electronics) physical id: 14.2 bus info: pci@0000:00:14.2 version: 00 width: 64 bits clock: 33MHz capabilities: pm bus_master cap_list configuration: driver=snd_hda_intel latency=32 resources: irq:16 memory:fe024000-fe027fff

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  • Start synergy on boot of Ubuntu 12.04

    - by SwimBikeRun
    I am having problems getting synergy to start on boot of my Ubuntu 12.04 desktop machine. I followed the troubleshooting at Start synergy on boot? completely, but I still couldn't get synergy to start on boot up. I tried running my client starter script manually and here is what resulted: m@m-o:/etc/synergy$ cat startsynergyc #!/bin/bash /usr/bin/synergyc -n MWin1 3.22.21.145 m@m-o:/etc/synergy$ ll total 28 drwxr-xr-x 2 root root 4096 Oct 30 14:29 ./ drwxr-xr-x 143 root root 12288 Oct 30 14:31 ../ -rwxr-xr-x 1 root root 54 Oct 30 14:29 startsynergyc* -rwxr-xr-x 1 root root 67 Oct 30 14:06 startsynergys* -rw-r--r-- 1 root root 659 Oct 30 14:06 synergy.conf m@m-o:/etc/synergy$ ./startsynergyc INFO: Synergy 1.4.14 Client on Linux 3.8.0-32-generic #47~precise1-Ubuntu SMP Wed Oct 2 16:19:35 UTC 2013 x86_64 It appears that synergy is running. This is exactly what is being told to startup with ubuntu assuming I did the lightdm modification correctly. However, I don't see any synergy running, and I certainly can't control the other computer. Btw, I changed my ip in the log from what it actually is ~ Is this a necessary precaution or are ips local to the network? What does knowing my IP allow someone to do?

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  • Cannot connect to postgresql on port 5432

    - by Assaf Lavie
    I installed the Bitnami Django stack which included PostgreSQL 8.4. When I run psql -U postgres I get the following error: psql: could not connect to server: No such file or directory Is the server running locally and accepting connections on Unix domain socket "/var/run/postgresql/.s.PGSQL.5432"? PG is definitely running and the pg_hba.conf file looks like this: # TYPE DATABASE USER CIDR-ADDRESS METHOD # "local" is for Unix domain socket connections only local all all md5 # IPv4 local connections: host all all 127.0.0.1/32 md5 # IPv6 local connections: host all all ::1/128 md5 What gives? "Proof" that pg is running: root@assaf-desktop:/home/assaf# ps axf | grep postgres 14338 ? S 0:00 /opt/djangostack-1.3-0/postgresql/bin/postgres -D /opt/djangostack-1.3-0/postgresql/data -p 5432 14347 ? Ss 0:00 \_ postgres: writer process 14348 ? Ss 0:00 \_ postgres: wal writer process 14349 ? Ss 0:00 \_ postgres: autovacuum launcher process 14350 ? Ss 0:00 \_ postgres: stats collector process 15139 pts/1 S+ 0:00 \_ grep --color=auto postgres root@assaf-desktop:/home/assaf# netstat -nltp | grep 5432 tcp 0 0 127.0.0.1:5432 0.0.0.0:* LISTEN 14338/postgres tcp6 0 0 ::1:5432 :::* LISTEN 14338/postgres root@assaf-desktop:/home/assaf#

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  • CodePlex Daily Summary for Wednesday, July 24, 2013

    CodePlex Daily Summary for Wednesday, July 24, 2013Popular ReleasesGeoTransformer: GeoTransformer 4.5: Extensions can now be installed and uninstalled from the application. The extensions update the same way as the application - silently and automatically. Added ability to search for caches by pressing CTRL+F in the table views. (Thanks to JanisU for implementing this request) Added ability to remove edited customizations for multiple caches at once (use SHIFT or CTRL to select multiple lines in the table). A new experimental version for Windows 8 RT (on ARM processor) is also made availa...Kartris E-commerce: Kartris v2.5003: This fixes an issue where search engines appear to identify as IE and so trigger the noIE page if there is not a non-responsive skin specified.VG-Ripper & PG-Ripper: VG-Ripper 2.9.45: changes NEW: Added Support for "ImgBabes.com" links NEW: Added Support for "ImagesIon.com" linksFamily Tree Analyzer: Version 1.5.3.0: Added a new Lost Cousins Report to the Lost Cousins tab. This report displays colour coded boxes for each census showing whether census data has been found and entered into Lost Cousins website for all the UK census years.Magelia WebStore Open-source Ecommerce software: Magelia WebStore 2.4: Magelia WebStore version 2.4 introduces new and improved features: Basket and order calculation have been redesigned with a more modular approach geographic zone algorithms for tax and shipping calculations have been re-developed. The Store service has been split in three services (store, basket, order). Product start and end dates have been added. For variant products a unique code has been introduced for the top (variable) product, product attributes can now be defined at the top ...LINQ to Twitter: LINQ to Twitter v2.1.08: Supports .NET 3.5, .NET 4.0, .NET 4.5, Silverlight 4.0, Windows Phone 7.1, Windows Phone 8, Client Profile, Windows 8, and Windows Azure. 100% Twitter API coverage. Also supports Twitter API v1.1! Also on NuGet.AndroidCopyAndPaste: Capood: Erstes Release für Evaluation --> Changeset 26675AcDown?????: AcDown????? v4.4.3: ??●AcDown??????????、??、??、???????。????,????,?????????????????????????。???????????Acfun、????(Bilibili)、??、??、YouTube、??、???、??????、SF????、????????????。 ●??????AcPlay?????,??????、????????????????。 ● AcDown???????C#??,????.NET Framework 2.0??。?????"Acfun?????"。 ??v4.4.3 ?? ??Bilibili????????????? ???????????? ????32??64? Windows XP/Vista/7/8 ???? 32??64? ???Linux ????(1)????????Windows XP???,????????.NET Framework 2.0???(x86),?????"?????????"??? (2)???????????Linux???,????????Mono?? ??2.10?...Magick.NET: Magick.NET 6.8.6.601: Magick.NET linked with ImageMagick 6.8.6.6. These zip files are also available as a NuGet package: https://nuget.org/profiles/dlemstra/C# Intellisense for Notepad++: Initial release: Members auto-complete Integration with native Notepad++ Auto-Completion Auto "open bracket" for methods Right-arrow to accept suggestions51Degrees.mobi - Mobile Device Detection and Redirection: 2.1.19.4: One Click Install from NuGet This release introduces the 51Degrees.mobi IIS Vary Header Fix. When Compression and Caching is used in IIS, the Vary header is overwritten, making intelligent caching with dynamic content impossible. Find out more about installing the Vary Header fix. Changes to Version 2.1.19.4Handlers now have a ‘Count’ property. This is an integer value that shows how many devices in the dataset that use that handler. Provider.cs -> GetDeviceInfoByID to address a problem w...SalarDbCodeGenerator: SalarDbCodeGenerator v2.1.2013.0719: Version 2.1.2013.0719 2013/7/19 Pattern Changes: * DapperContext pattern is added. * All patterns are updated to work with one-to-one relations. Changes: * One-to-one relation is supported. * Minor bug fixes.PantheR's GraphX for .NET: GraphX for .NET v0.9.5 BETA: BETA 0.9.5 + Added GraphArea.SaveAsImage() method that supports different image formats + Added GraphArea.UseNativeObjectArrange property. True by default. If set to False it will use different coordinates handling that helps to soften vertex drag issues to the top and left area sides. + Added GraphArea.Translation property. It is needed to get correct translation coordinates when determining object position from the mouse coordinates. + Added new VertexControl.PositionChanged event along wit....NET Code Migrator for Dynamics CRM: v1.0.12: Combined the main macros, generated macros from a sample organization, and the CreateVisualStudioMacros utility into a single package.DARF: Dynamic Application Runtime Framework: DARF.Demo: This demo is DARF.IDE application plus a sample file (calculator.xda) which describes a very simple calculator. All you need to do is to unzip the package, run DARF.IDE.exe and load calculator.xda then press F5 or select 'Execute' from 'Code' menu to see the execution of the application. The calculator.xda file is fully commented so you can inspect the file and get a feeling of the way DARF works. This sample application makes use of some pre-written blocks (namely button, textbox and ...) ...Player Framework by Microsoft: Player Framework for Windows and WP (v1.3 beta 2): Includes all changes in v1.3 beta 1 Additional support for Windows 8.1 Preview New API (JS): addTextTrack New API (JS): msKeys New API (JS): msPlayToPreferredSourceUri New API (JS): msSetMediaKeys New API (JS): onmsneedkey New API (Xaml): SetMediaStreamSource method New API (Xaml): Stretch property New API (Xaml): StretchChanged event New API (Xaml): AreTransportControlsEnabled property New API (Xaml): IsFullWindow property New API (Xaml): PlayToPreferredSourceUri proper...CodeGen Code Generator: CodeGen 4.2.11: Changes in this release include: Added several new alternate forms of the <FIELD_SELWND> token to provide template developers better control over the case of field selection window names. Also added a new token <FIELD_SELWND_ORIGINAL> to preserve the case of selection window names in the same way that <FIELD_SELWND> used to. Enhanced UI Toolkit window script selection window processing (-ws) so that selection window names are no longer case sensitive (they aren't in UI Toolkit). Also the -w...Outlook 2013 Add-In: Multiple Calendars: As per popular request, this new version includes: - Support for multiple calendars. This can be enabled in the configuration by choosing which ones to show/hide appointments from. In some cases (public folders) it may time out and crash, and so far it only supports "My Calendars", so not shared ones yet. Also they're currently shown in the same font/color so there are no confusions with color categories, but please drop me a line on any suggestions you'd like to see implemented. - Added fri...Circuit Diagram: Circuit Diagram 2.0 Beta 2: New in this release: Show grid in editor Cut/copy/paste support Bug fixesCommunity TFS Build Extensions: July 2013: The July 2013 release contains VS2010 Activities(target .NET 4.0) VS2012 Activities (target .NET 4.5) VS2013 Activities (target .NET 4.5.1) Community TFS Build Manager VS2012 The Community TFS Build Manager can also be found in the Visual Studio Gallery here where updates will first become available. A version supporting VS2010 is also available in the Gallery here.New Projects.NET Weaver: This project is a base project to weave code in existing assemblies.AAP WB: aam aadmi party west bengal facebook appajax call wcf: it's about how to call wcf use ajax in asp.netBMI: Test ProjectCarWebOOB: Website for learning subject about object oriented databaseCloud Ninja Polyglot Persistence: The Cloud Ninja Polyglot Persistence project is a sample that demonstrates the use of multiple and different types of repositories to persist application data.ConsoleGamePacMan: C# console Implementation of popular game Pac-MancrawlerTeam: crawlerDB-Team-Project-Mimosa: Telerik Database Project Team MimosaDemoJS: Nonedeployspsolution: powershell snapin that mimics publishing behaviour of wsp sharepoint solution in visual studio.Du Lich Thanh Nien: Du L?ch Thanh NiênElectronic Commerce Resource Planning: Electronic Commerce Resource PlanningGnuPGNotepad: A notepad based GUI for GnuPG (PGP) which allows you to Encrypt/Decrypt on the fly, or save & load encrypted to disk without using temporary clear text files.modbusclasslabrarycsharp: Summary MvcAppTestSolution: MVCNext Inventory: NextInventory is an open source application. Native in the ASP.Net MVC4.Org Chart in SharePoint 2010 using Google API.: Organization Chart webpart for SharePoint 2010 using Google API and SharePoint list as the data source. Good for small organizations with no AD hierarchy.Parsec SWTOR Parser: .NET Combat Log Parser Windows Application for SWTOR (Star Wars the Old Republic)Portable Imaging Library for .NET: Portable Imaging Library for asynchronous loading, modifying and saving images from any thread (out of UI thread for WPF/WP8).Powershell MetadataExplorer: Windows Powershell SnapIn that includes the Get-ItemMetadata cmdlet. The Get-ItemMetadata cmdlet retrieves extended metadata associated with file system items.Pseudogenerator: Pseudogenerator es un generador de numeros pseudoaleatorios compatible con una variedad de metodos de generacion. Muy util en el area de simulaciones digitales.PushIt!: Very interesting arcade game.S3Console: This project is an initiative to create shell like interactive console application to administer amazon s3 using c#.net.Sample VariableSizedWrapGrid Windows Phone: This example gives an idea of ​​how to make the size of a list item dynamically. In this case a user control that has been created by VariableSizedWrapGrid kinnSchool CMS: School CMS is a school content management system, written in PHP and run from a single MySQL Database. Anyone can use school cms.Sys: This is library of collection of most used .NET components implemented in C#VariousPublicExperiments: This project contains various experiments, publish for educational purposes. These projects may later on be branched to their own repositories.VBDownloader: *VBDownloader* _The open source solution for downloading_wechat demo: wechat demoZing State Explorer: Zing is a state explorer for models of concurrent and asynchronous programs.

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  • Is it reasonable to expect knowing the whole stack bottom up?

    - by Vaibhav Garg
    I am an Sr. developer/architect/Product Manager for embedded systems. The systems that I have had experience with have typically been small to medium size codebases - typically close to 25-30K LOC in C, using 8-16 and 32 bit low end microcontrollers. The systems have been entirely bootstrapped by our team - meaning right from the start-up code to the end application code has either been written by the team, or at the very least, is thoroughly understood and maintained by us. Now, if we were to start developing more complex systems with complex peripherals, such as USB OTG et al. (think, low end cell phones), there are libraries and stacks available commercially and from chip vendors that reduce the task to just calling the right APIs and being able to use those peripherals. Now, from a habit point of view, this does not give me and the team a comfortable feeling, not being able to comprehend the entire code tree, with virtual black boxes at the lower layers. Is it reasonable to devote, and reserve, time getting into the details of how the APIs are implemented, assuming that the same would also entail getting into details of relevant standards (again, for USB as an example)? Or, alternatively, should a thorough understanding of the top level usage of the APIs be sufficient? This of course assumes that the source codes to all libraries are available, which they are, in almost all cases. Edit: In partial response to @Abhi Beckert, the documentation is refreshingly very comprehensive and meticulously maintained, AFAIK and been able to judge. I have not had a long experience with the same.

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  • Oracle VM VirtualBox 4.0 Now Available

    - by Paulo Folgado
    Delivering on Oracle's commitment to open source, Oracle VM VirtualBox 4.0 is now available, further enhancing the popular, open source, cross-platform virtualization software.   "Oracle VM VirtualBox 4.0 is the third major product release in just over a year, and adds to the many new product releases across the Oracle Virtualization product line, illustrating the investment and importance that Oracle places on providing a comprehensive desktop to datacenter virtualization solution," says Wim Coekaerts, senior vice president, Linux and Virtualization Engineering, Oracle. "With an improved user interface and added virtual hardware support, customers will find Oracle VM VirtualBox 4.0 provides a richer user experience." Part of Oracle's comprehensive portfolio of virtualization solutions, Oracle VM VirtualBox enables desktop or laptop computers to run multiple guest operating systems simultaneously, allowing users to get the most flexibility and utilization out of their PCs, and supports a variety of host operating systems, including Windows, Mac OS X, most popular flavors of Linux (including Oracle Linux), and Oracle Solaris. Oracle VM VirtualBox 4.0 delivers increased capacity and throughput to handle greater workloads, enhanced virtual appliance capabilities, and significant usability improvements. Support for the latest in virtual hardware, including chipsets supporting PCI Express, further extends the value delivered to customers, partners, and developers. Highlights of Oracle VM VirtualBox 4.0 include New Open Architecture - Oracle and community developers can now create extensions that customize Oracle VM VirtualBox and add features not previously available.Enhanced Usability - A new scalable display mode enables users to view more virtual displays on their existing monitors. Improvements to VM management, including visual VM previews, an optional attributes display, and easy launch shortcut creation enables administrators and power users to customize the interface to make it as simple or as comprehensive as required.Increased Capacity and Throughput - A new asynchronous I/O model for networked (iSCSI) and local storage delivers significant storage related performance improvements, while new optimizations allow larger datacenter-class workloads, such as Oracle's middeware, to be run on 32-bit Windows hosts for testing and demo purposes. Powerful Virtual Appliance Sharing Capabilities - Enhanced support for standards-compliant OVF appliances and added support for OVA format descriptors. All information about a VM may be stored in a single folder to facilitate easier direct sharing among VMs. Support for Latest Virtual Hardware - A new, modern virtual chipset supporting PCI Express and other hardware enhancements including high-definition audio devices helps ensure support for the most demanding virtual workloads.

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  • Tile Collision & Sliding against tiles

    - by Devin Rawlek
    I have a tile based map with a top down camera. My sprite stops moving when he collides with a wall in any of the four directions however I am trying to get the sprite to slide along the wall if more than one directional key is pressed after being stopped. Tiles are set to 32 x 32. Here is my code; // Gets Tile Player Is Standing On var splatterTileX = (int)player.Position.X / Engine.TileWidth; var splatterTileY = (int)player.Position.Y / Engine.TileHeight; // Foreach Layer In World Splatter Map Layers foreach (var layer in WorldSplatterTileMapLayers) { // If Sprite Is Not On Any Edges if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West } // If Sprite Is Not On Any X Edges And Is On -Y Edge if (splatterTileX < layer.Width - 1 && splatterTileX > 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X And -Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West } // If Sprite Is On +X Edge And Y Is Not On Any Edge if (splatterTileX == layer.Width - 1 && splatterTileY < layer.Height - 1 && splatterTileY > 0) { tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South tileSW = layer.GetTile(splatterTileX - 1, splatterTileY + 1); // South-West tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is On +X And +Y Edges if (splatterTileX == layer.Width - 1 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North } // If Sprite Is Not On Any X Edges And Is On +Y Edge if (splatterTileX < (layer.Width - 1) && splatterTileX > 0 && splatterTileY == layer.Height - 1) { tileW = layer.GetTile(splatterTileX - 1, splatterTileY); // West tileNW = layer.GetTile(splatterTileX - 1, splatterTileY - 1); // North-West tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X And +Y Edges if (splatterTileX == 0 && splatterTileY == layer.Height - 1) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East } // If Sprite Is On -X Edge And Y Is Not On Any Edges if (splatterTileX == 0 && splatterTileY < (layer.Height - 1) && splatterTileY > 0) { tileN = layer.GetTile(splatterTileX, splatterTileY - 1); // North tileNE = layer.GetTile(splatterTileX + 1, splatterTileY - 1); // North-East tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // If Sprite Is In The Top Left Corner if (splatterTileX == 0 && splatterTileY == 0) { tileE = layer.GetTile(splatterTileX + 1, splatterTileY); // East tileSE = layer.GetTile(splatterTileX + 1, splatterTileY + 1); // South-East tileS = layer.GetTile(splatterTileX, splatterTileY + 1); // South } // Creates A New Rectangle For TileN tileN.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And N Tile var tileNCollision = player.Rectangle.Intersects(tileN.TileRectangle); // Creates A New Rectangle For TileNE tileNE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And NE Tile var tileNECollision = player.Rectangle.Intersects(tileNE.TileRectangle); // Creates A New Rectangle For TileE tileE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And E Tile var tileECollision = player.Rectangle.Intersects(tileE.TileRectangle); // Creates A New Rectangle For TileSE tileSE.TileRectangle = new Rectangle((splatterTileX + 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SE Tile var tileSECollision = player.Rectangle.Intersects(tileSE.TileRectangle); // Creates A New Rectangle For TileS tileS.TileRectangle = new Rectangle(splatterTileX * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And S Tile var tileSCollision = player.Rectangle.Intersects(tileS.TileRectangle); // Creates A New Rectangle For TileSW tileSW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY + 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And SW Tile var tileSWCollision = player.Rectangle.Intersects(tileSW.TileRectangle); // Creates A New Rectangle For TileW tileW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, splatterTileY * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileWCollision = player.Rectangle.Intersects(tileW.TileRectangle); // Creates A New Rectangle For TileNW tileNW.TileRectangle = new Rectangle((splatterTileX - 1) * Engine.TileWidth, (splatterTileY - 1) * Engine.TileHeight, Engine.TileWidth, Engine.TileHeight); // Tile Collision Detection Between Player Rectangle And Current Tile var tileNWCollision = player.Rectangle.Intersects(tileNW.TileRectangle); // Allow Sprite To Occupy More Than One Tile if (tileNCollision && tileN.TileBlocked == false) { tileN.TileOccupied = true; } if (tileECollision && tileE.TileBlocked == false) { tileE.TileOccupied = true; } if (tileSCollision && tileS.TileBlocked == false) { tileS.TileOccupied = true; } if (tileWCollision && tileW.TileBlocked == false) { tileW.TileOccupied = true; } // Player Up if (keyState.IsKeyDown(Keys.W) || (gamePadOneState.DPad.Up == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Up; if (tileN.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileNCollision && tileN.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } else if (tileN.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileNECollision && tileNE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = -1; } } // Player Down if (keyState.IsKeyDown(Keys.S) || (gamePadOneState.DPad.Down == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Down; // Check Collision With Tiles if (tileS.TileOccupied == false) { if (tileSWCollision && tileSW.TileBlocked || tileSCollision && tileS.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } else if (tileS.TileOccupied) { if (tileSWCollision && tileSW.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.Y = 0; } else playerMotion.Y = 1; } } // Player Left if (keyState.IsKeyDown(Keys.A) || (gamePadOneState.DPad.Left == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Left; if (tileW.TileOccupied == false) { if (tileNWCollision && tileNW.TileBlocked || tileWCollision && tileW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } else if (tileW.TileOccupied) { if (tileNWCollision && tileNW.TileBlocked || tileSWCollision && tileSW.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = -1; } } // Player Right if (keyState.IsKeyDown(Keys.D) || (gamePadOneState.DPad.Right == ButtonState.Pressed)) { player.CurrentAnimation = AnimationKey.Right; if (tileE.TileOccupied == false) { if (tileNECollision && tileNE.TileBlocked || tileECollision && tileE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } else if (tileE.TileOccupied) { if (tileNECollision && tileNE.TileBlocked || tileSECollision && tileSE.TileBlocked) { playerMotion.X = 0; } else playerMotion.X = 1; } } I have my tile detection setup so the 8 tiles around the sprite are the only ones detected. The collision variable is true if the sprites rectangle intersects with one of the detected tiles. The sprites origin is centered at 16, 16 on the image so whenever this point goes over to the next tile it calls the surrounding tiles. I am trying to have collision detection like in the game Secret of Mana. If I remove the diagonal checks the sprite will pass through thoses tiles because whichever tile the sprites origin is on will be the detection center. So if the sprite is near the edge of the tile and then goes up it looks like half the sprite is walking through the wall. Is there a way for the detection to occur for each tile the sprite's rectangle touches?

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  • Explain DNS/Content/Registration with services such as Blogger and Go Daddy

    - by user8926
    I have this kind of settings for Google Sites and Blogger in Godaddy, below. I cannot get URL Framing (not URL masking) working with them. I am unsure what the problem, cannot understand what services such as Blogger and Godaddy really do. Wrong A-records in Go Daddy! ; A Records @ 3600 IN A 216.239.32.21 art 3600 IN A 64.202.189.170 abc 3600 IN A 64.202.189.170 @ 3600 IN A 216.239.34.21 @ 3600 IN A 216.239.36.21 @ 3600 IN A 216.239.38.21 lol 3600 IN A 64.202.189.170 ; CNAME Records www 3600 IN CNAME ghs.google.com mobilemail 3600 IN CNAME mobilemail-v01.prod.mesa1.secureserver.net pda 3600 IN CNAME mobilemail-v01.prod.mesa1.secureserver.net email 3600 IN CNAME email.secureserver.net imap 3600 IN CNAME imap.secureserver.net mail 3600 IN CNAME pop.secureserver.net pop 3600 IN CNAME pop.secureserver.net smtp 3600 IN CNAME smtp.secureserver.net ftp 3600 IN CNAME @ webmail 3600 IN CNAME webmail.secureserver.net e 3600 IN CNAME email.secureserver.net Please, explain the "Custom Domain" and how can I hide my blogger url? ok I am still unsure what the "custom domain" in blogger really mean, does it mean that the content hosting is moved to some other site? Or does it mean that it just hides the blogspot url with other url? Or is it this so-called "301" thing or "URL redirection" or something else? Related questions Control Content Hosting, DNS Hosting and Registration with command line?

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  • CodePlex Daily Summary for Monday, October 07, 2013

    CodePlex Daily Summary for Monday, October 07, 2013Popular ReleasesGhostscript.NET: Ghostscript.NET v.1.1.0.: v.1.1.0. added GhostscriptViewer state handling (SaveState, RestoreState) GhostscriptRasterizer constructor is extended in order to support usage of the existing GhostscriptViewer instance. fixed problem while using a 32-bit assembly with 32-bit version of Ghostscript on 64-bit Windows: It couldn't find a registry key of installed Ghostscript. Reported and fixed by "r0land". v.1.0.9. implemented EPS (Encapsulated PostScript) support for the GhostscriptViewer. added GhostscriptRasterize...Ghostscript Studio: Ghostscript.Studio v.1.0.2: Ghostscript Studio is easy to use Ghostscript IDE, a tool that facilitates the use of the Ghostscript interpreter by providing you with a graphical interface for postscript editing and file conversions. Ghostscript Studio allows you to preview postscript files, edit the code and execute them in order to convert PDF documents and other formats. The program allows you to convert between PDF, Postscript, EPS, TIFF, JPG and PNG by using the Ghostscript.NET Processor. v.1.0.2. added custom -c s...cmdradio: v0.1.1 binary: Default download in win32. For other OS see here. This is alpha version. Please report all bugs.Media Companion: Media Companion MC3.579b: Fixed IMDB actor scraping for Movies and TV. Note: there are a couple of new functions that are not active, as this release needed to be done due to IMDB change. New* TV - context menu for rescrapeing Poster image/Banner image Fixed* Both - Fixed actor scraping from IMDB * Movie - Fixed Tableview if Movie's movieset was not in MC's list of moviesets * Movie - Rename with mediainfo now lowercase. * Both - added ignore "A " in titles. Separate option in General Preferences. * Tv - Changing ...VidCoder: 1.5.7 Beta: Updated HandBrake core to SVN 4819. About dialog now pulls down HandBrake version from the DLL. Added a confirmation dialog to Stop if the encode has been going on for more than 5 minutes. Fixed handling of unicode characters for input and output filenames. We now encode to UTF-8 before passing to HandBrake. Fixed a crash in the queue multiple titles dialog. Added code to rescue tool windows which get placed outside of the visible screen area.Wsus Package Publisher: Release v1.3.1310.05: Enhance the "Reboot Remote Computers", by adding a timer before the reboot occure. So that remote users can save their documents and close applications. You can also add a message to be display. In 'Tools'->'Settings'-> Misc Tab, you can set a default message. Enhance the "Compare Computers against AD", by choosing OUs to include in the comparison.Event-Based Components AppBuilder: AB3.Iteration.53: Iteration 53 (Feature): Allow drag&drop of existing component (flow, step) from component list to chart. Duplicate names are automatically recognized and solved. By the color of the draged component you can see what kind of component (flow or step) is currently draged. New: AddExistingComponentFlow, PartDragDropEventHandler, ExistingStepPreparerPulse: Pulse 0.6.7.3: Pulse is now accepting donations. To donate by Bitcoin or PayPal see https://pulse.codeplex.com/wikipage?title=Donations Lots of updates in v0.6.7.3: (Feature) New option allows you to disable wallpaper changing when a full screen application is running. This way Pulse doesn't slow down/lag your videos and games :) (Fix) Some users were getting Wallbase errors when logging in. This has been fixed. (Feature) Right click a provider and you can now make a copy of it by selecting the "Dupl...MoreTerra (Terraria World Viewer): MoreTerra 1.11.1: Release 1.11.1 =========== =Bug Fixes= =========== Added more tile blocks (Clouds, crimstone) Added items (binoculars, rope, Pirahna Gun) Added ores (Lead, Tin) Chests now work, I broke them yesterday. =============== =Known Issues= =============== I am having trouble with new background walls. So you will see a red outline for crimson then a pink inside. Same with where I think the queen bee lives.VG-Ripper & PG-Ripper: PG-Ripper 1.4.19: NEW: Added Option to login as Guest NEW: Added Menu Option to delete an Forum Account NEW: Added Support for "ImageTeam.org links FIXED: Fixed Ripping of http://forum.babeunion.com ForumsSingle Line Diagram (Electrical) Control Library: Single Line Diagram (Electrical) Control Lib - 1.2: In this release of SLD (Electrical) Control Lib I have fix code for the following symbols... 1. Switch 2. Isolator 3. Lightening Arrestor 4. Meter A new symbol is added for "Pothead Terminal" You can give it a try. I will keep improving and posting the new features.State of Decay Save Manager: Version 1.0.4: Add version at bottom of formCollection Commander for Configuration Manager 2012: CMCollCtr_1.0.0.2: Windows Installer (MSI) setup;New Ribbon Toolbar implemented; more Powershell commands...Classic WiX Burn Theme: Classic WiX Burn Theme 1.0: Project Description A WiX Burn theme inspired by the classic WiX wizard user interface.QuickConverter: QuickConverter 0.7.3 Beta: Allows access to external variables from inside lambda expressions.DNN® Form and List: DNN Form and List 06.00.07: DotNetNuke Form and List 06.00.06 Changes to 6.0.7•Fixed an error in datatypes.config that caused calculated fields to be missing in 6.0.6 Changes to 6.0.6•Add in Sql to remove 'text on row' setting for UserDefinedTable to make SQL Azure compatible. •Add new azureCompatible element to manifest. •Added a fix for importing templates. Changes to 6.0.2•Fix: MakeThumbnail was broken if the application pool was configured to .Net 4 •Change: Data is now stored in nvarchar(max) instead of ntext C...Trace Reader for Microsoft Dynamics CRM: Trace Reader (1.2013.10.3): Fix a bug when the first caracter of a description line is '[' Add search featureSimpleExcelReportMaker: Serm 0.03: SourceCode and Sample .Net Framework 3.5 AnyCPU compile.Application Architecture Guidelines: App Architecture Guidelines 3.0.8: This document is an overview of software qualities, principles, patterns, practices, tools and libraries.BlackJumboDog: Ver5.9.6: 2013.09.30 Ver5.9.6 (1)SMTP???????、???????????????? (2)WinAPI??????? (3)Web???????CGI???????????????????????New ProjectsASP.NET and ASP.NET MVC Blog Test: As a recent convert from Windows Forms & WPF to ASP.NET and ASP.NET MVC, I've created a simple project and implemented it twice using ASP.NET and ASP.NET MVC.cmdradio: Simple command-line interface internet radio playerDa Nang College Of Technology: Cao Ð?ng Công Ngh?DNN Camera Slideshow: The Camera Slideshow module for DNNFolder Iterator: Folder Iterator is a program I made one night to iterate through a folder and output an ordered list of files contained within the chosen directory.foobarpoc: fooJamendo Search Rest: This project uses the Jamendo REST API to search songs by title.Lab Nhibernate, PRISM, WPF, FLUENT, C#, ServiceStack, JSON: This is a lab for new technology and solving real developer problem Merch ASP.NET: This project is a port of Merch built on Zend framework 2 / PHP 5.MyTest2: This is test project2.Paintbear: Paintbear is a free open-source Paint Program and Image Manipulation Program for Windows based on the .NET Framework(version4). Works on Linux,too ! With Wine RasterConversion (.Net framework): Comparison of variants for working with raster (Bitmap class) at a low level. .Net framework, C#SSIS Custom Connection Manager: Example code for creating a Custom Connection Manager in SSIS 2008 and 2012Web Scripting Project: This is a project related to web application development at the Universtity of HertfordshireWebscripting1: New Scripting Website for University of Herts course Write.NET: Another .NET Blogging Engine: Write.NET is currently under development. Write.NET will be lightweight and highly configurable blogging engine built in MVC4Yoer: ????ASP.NET MVC??,????????????

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  • Which Ubuntu version to use on a MAXDATA laptop Eco 3100X ? with this system info

    - by Erjet Malaj
    i am speaking as new ubuntu user, i just have installed ubuntu 10.04 on my laptop, but is running very slow... So i am here to ask you a question: WHich ubuntu version can fit for my laptop MAXDATA Eco 3100x, . My Laptop System Information are: SYSTEM INFORMATION Running Ubuntu Linux, the Ubuntu 10.04 (lucid) release. GNOME: 2.30.2 (Ubuntu 2010-06-25) Kernel version: 2.6.32-40-generic (#87-Ubuntu SMP Mon Mar 5 20:26:31 UTC 2012) GCC: 4.4.3 (i486-linux-gnu) Xorg: unknown (25 February 2012 06:59:39AM) (25 February 2012 06:59:39AM) Hostname: lotus-laptop Uptime: 0 days 1 h 6 min CPU INFORMATION GenuineIntel, Intel(R) Pentium(R) 4 CPU 2.40GHz Number of CPUs: 1 CPU clock currently at 2390.561 MHz with 512 KB cache Numbering: family(15) model(2) stepping(7) Bogomips: 4781.12 Flags: fpu vme de pse tsc msr pae mce cx8 mtrr pge mca cmov pat pse36 clflush dts acpi mmx fxsr sse sse2 ss ht tm pbe up pebs bts cid MEMORY INFORMATION Total memory: 228 MB Total swap: 455 MB STORAGE INFORMATION SCSI device - scsi0 Vendor: ATA Model: IBM-DJSA-210 SCSI device - scsi1 Vendor: TOSHIBA Model: DVD-ROM SD-C2502 HARDWARE INFORMATION MOTHERBOARD Host bridge Silicon Integrated Systems [SiS] 650/M650 Host (rev 11) PCI bridge(s) Silicon Integrated Systems [SiS] Virtual PCI-to-PCI bridge (AGP) Silicon Integrated Systems [SiS] Virtual PCI-to-PCI bridge (AGP) USB controller(s) Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10) Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10) Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10) Silicon Integrated Systems [SiS] USB 2.0 Controller (prog-if 20) Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10) Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10) Silicon Integrated Systems [SiS] USB 1.1 Controller (rev 0f) (prog-if 10) Silicon Integrated Systems [SiS] USB 2.0 Controller (prog-if 20) ISA bridge Silicon Integrated Systems [SiS] SiS962 [MuTIOL Media IO] (rev 04) IDE interface Silicon Integrated Systems [SiS] 5513 [IDE] (prog-if 80 [Master]) Subsystem: Silicon Integrated Systems [SiS] 5513 [IDE] GRAPHIC CARD VGA controller Silicon Integrated Systems [SiS] 65x/M650/740 PCI/AGP VGA Display Adapter Subsystem: Uniwill Computer Corp Device 5103 SOUND CARD Multimedia controller Silicon Integrated Systems [SiS] AC'97 Sound Controller (rev a0) Subsystem: Uniwill Computer Corp Device 5203 NETWORK Ethernet controller Silicon Integrated Systems [SiS] SiS900 PCI Fast Ethernet (rev 91) Subsystem: Uniwill Computer Corp Device 5002 Modem Silicon Integrated Systems [SiS] AC'97 Modem Controller (rev a0) Subsystem: Uniwill Computer Corp Device 4003 Thanks you asap. :-) E

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  • Atheros wireless not working

    - by Chandru1
    I have been struggling hard since i have installed Ubuntu 10.10 but it has been difficult for me to get my wifi working. So here is what i tried. First i checked whether i have the driver using the ifconfig command and it shows the wireless lan driver as wlan0. Next, i tried the command iwlist wlan0 scanning by becoming the root which gave me the output as no scan results. Next, i visited this link https://help.ubuntu.com/community/WifiDocs/Driver/Atheros to see as to what problem my laptop may have. I do own have an ath5k chipset. And as i followed the instructions in the above link in one of the blacklist-ath_pci.conf file had this written in it. For some Atheros 5K RF MACs, the madwifi driver loads buts fails to correctly initialize the hardware, leaving it in a state from which ath5k cannot recover. To prevent this condition, stop madwifi from loading by default. Use Jockey to select one driver or the other. (Ubuntu: #315056, #323830 I am not that good at Linux but i have given it a try. I am desperate to have my wifi working and i would be glad if this community could help. ADDED: If anyone would like to know as to what drivers i am using this is the output. network description: Wireless interface product: AR2413 802.11bg NIC vendor: Atheros Communications Inc. physical id: 3 bus info: pci@0000:0a:03.0 logical name: wlan0 version: 01 serial: 00:19:7d:d3:0c:fd width: 32 bits clock: 33MHz capabilities: pm bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath5k driverversion=2.6.35-24-generic firmware=N/A latency=168 link=no maxlatency=28 mingnt=10 multicast=yes wireless=IEEE 802.11bg resources: irq:18 memory:d0000000-d000ffff Some more information and output as to what i have done. lsmod | grep ath ath5k 130083 0 mac80211 231541 1 ath5k ath 8153 1 ath5k cfg80211 144470 3 ath5k,mac80211,ath led_class 2633 1 ath5k

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  • Ubuntu 12.04, xbmc, opengl, intel motherboard

    - by Sean Hagen
    I've got an HTPC that I built myself, with a Asus P5G41T-M Motherboard. It's got an on-board HDMI port, and I've been using that with no problems. I started out with Mythbuntu ( an older version ), and recently updated to 12.04.1 LTS without any issues. I've been thinking about trying out XBMC for a while, and I decided to give it a go. Unfortunately, I seem to be running into quite a few issues. I got XBMC installed from the repos without any issues, but when I try to run it from a console, a box pops up with the following: XBMC needs hardware accelerated OpenGL rendering. Install an appropriate graphics driver. Please consule XBMC Wiki for supported hardware http://wiki.xbmc.org/?title=Supported_hardware In the console, it prints out the following: X Error of failed request: BadRequest (invalid request code or no such operation) Major opcode of failed request: 136 (GLX) Minor opcode of failed request: 19 (X_GLXQueryServerString) Serial number of failed request: 12 Current serial number in output stream: 12 When I run vainfo, I get this: libva: VA-API version 0.32.0 libva: va_getDriverName() returns 0 libva: Trying to open /usr/lib/x86_64-linux-gnu/dri/i965_drv_video.so libva: va_openDriver() returns 0 vainfo: VA-API version: 0.32 (libva 1.0.15) vainfo: Driver version: Intel i965 driver - 1.0.15 vainfo: Supported profile and entrypoints VAProfileMPEG2Simple : VAEntrypointVLD VAProfileMPEG2Main : VAEntrypointVLD The file /usr/lib/x86_64-linux-gnu/dri/i964_drv_video.so exists: # ls -l /usr/lib/x86_64-linux-gnu/dri/i965_drv_video.so -rw-r--r-- 1 root root 628728 Mar 29 2012 /usr/lib/x86_64-linux-gnu/dri/i965_drv_video.so And in /var/log/Xorg.0.log the following error pops up: GLX error: Can not get required symbols. I'm not really sure where to go from here. I've tried searching all over for how to fix this problem. I've done "apt-get --reinstall xserver-xorg" ( as well as a few other video driver packages ) a few times, and no change. Any help in getting this issue sorted out would be awesome.

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  • Text contains characters that cannot be resolved by this SpriteFont

    - by Appeltaart
    I'm trying to draw currency symbols in an Arial Spritefont. According to thissite, the font contains these symbols. I've included the Unicode character region for these symbols in the Content Processor SpriteFont file, like so: <CharacterRegions> <CharacterRegion> <Start>&#32;</Start> <End>&#126;</End> </CharacterRegion> <CharacterRegion> <!-- Currency symbols --> <Start>&#8352;</Start> <End>&#8378;</End> </CharacterRegion> </CharacterRegions> However, whenever I try to draw a € (Euro) symbol, I get this exception: Text contains characters that cannot be resolved by this SpriteFont Inspecting the SpriteFont in the IDE at that breakpoint shows the € symbol is in there. I'm at a loss at what could be wrong. Why is this exception thrown?

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  • C# Simple Twitter Update

    - by mroberts
    For what it's worth a simple twitter update. 1: using System; 2: using System.IO; 3: using System.Net; 4: using System.Text; 5:   6: namespace Server.Actions 7: { 8: public class TwitterUpdate 9: { 10: public string Body { get; set; } 11: public string Login { get; set; } 12: public string Password { get; set; } 13:   14: public override void Execute() 15: { 16: try 17: { 18: //encode user name and password 19: string creds = Convert.ToBase64String(Encoding.ASCII.GetBytes(string.Format("{0}:{1}", this.Login, this.Password))); 20:   21: //encode tweet 22: byte[] tweet = Encoding.ASCII.GetBytes("status=" + this.Body); 23:   24: //setup request 25: HttpWebRequest request = (HttpWebRequest)WebRequest.Create("http://twitter.com/statuses/update.xml"); 26: request.Method = "POST"; 27: request.ServicePoint.Expect100Continue = false; 28: request.Headers.Add("Authorization", string.Format("Basic {0}", creds)); 29: request.ContentType = "application/x-www-form-urlencoded"; 30: request.ContentLength = tweet.Length; 31:   32: //write to stream 33: Stream reqStream = request.GetRequestStream(); 34: reqStream.Write(tweet, 0, tweet.Length); 35: reqStream.Close(); 36:   37: //check response 38: HttpWebResponse response = (HttpWebResponse)request.GetResponse(); 39:   40: //... 41: } 42: catch (Exception e) 43: { 44: //... 45: } 46: } 47: } 48: }   BTW, this is my first blog post.  Nothing earth shattering, I admit, but I needed to figure out how to post formatted code.  In the past I’ve used Alex Gorbatchev’s Syntax Highlighter with great success, but here at GWB I couldn’t get it to work. Windows Live Writer though, being a stand alone writer, worked with no problems.  For now, that’s what I’ll use.

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  • sensors reporting weird temperatures

    - by Felix
    lm-sensors is reporting weird temps for me: $ sensors coretemp-isa-0000 Adapter: ISA adapter Core 0: +38.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0001 Adapter: ISA adapter Core 1: +35.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0002 Adapter: ISA adapter Core 2: +32.0°C (high = +72.0°C, crit = +100.0°C) coretemp-isa-0003 Adapter: ISA adapter Core 3: +42.0°C (high = +72.0°C, crit = +100.0°C) w83627dhg-isa-0290 Adapter: ISA adapter Vcore: +1.10 V (min = +0.00 V, max = +1.74 V) in1: +1.62 V (min = +0.06 V, max = +0.17 V) ALARM AVCC: +3.34 V (min = +2.98 V, max = +3.63 V) VCC: +3.34 V (min = +2.98 V, max = +3.63 V) in4: +1.83 V (min = +1.30 V, max = +1.15 V) ALARM in5: +1.26 V (min = +0.83 V, max = +1.03 V) ALARM in6: +0.11 V (min = +1.22 V, max = +0.56 V) ALARM 3VSB: +3.30 V (min = +2.98 V, max = +3.63 V) Vbat: +3.18 V (min = +2.70 V, max = +3.30 V) fan1: 0 RPM (min = 0 RPM, div = 128) ALARM fan2: 1117 RPM (min = 860 RPM, div = 8) fan3: 0 RPM (min = 10546 RPM, div = 128) ALARM fan4: 0 RPM (min = 10546 RPM, div = 128) ALARM fan5: 0 RPM (min = 10546 RPM, div = 128) ALARM temp1: +88.0°C (high = +20.0°C, hyst = +4.0°C) ALARM sensor = diode temp2: +25.0°C (high = +80.0°C, hyst = +75.0°C) sensor = diode temp3: +121.5°C (high = +80.0°C, hyst = +75.0°C) ALARM sensor = thermistor cpu0_vid: +2.050 V Please note temp3. How can I know what temp3 is, and why it is so high? The system is really stable (which I guess it wouldn't be at those temps). Also, note the really decent core temps, which suggest a healthy system as well. My guess is that the readout is wrong. On another computer it reported temperatures below 0 degrees centigrade, which was not possible, considering the environment temperature of ~22-24. Is this some known bug/issue? Should I try some Windows programs (like CPU-Z) and see they give similar results?

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  • Cedarview drivers boot to a blank screen

    - by map7
    I'm following the tutorial following tutorial to get my Intel D2700DC motherboard's graphics working: http://daily.siebler.eu/2012/06/ubuntu-12-04-driver-for-intel-cedarview-atom-n2000-und-d2000-serie/ When I boot I'm getting a blank screen. I followed the tutorial and read all the comments. I've also tried: Install gdm and use this instead of lightdm (ubuntu default) sudo apt-get install gdm Remove previous pae kernel: http://www.liberiangeek.net/2011/11/remove-old-kernels-in-ubuntu-11-10-oneiric-ocelot/ Reboot before adding cedarview packages. Have tried with and without the "video=LVDS-1:d" to GRUB_CMDLINE_LINUX_DEFAULT variable in /etc/default/grub I still get a blank screen. I am plugged into a HD screen through the HDMI and have tried the DVI connector also. I can see the grub menu, then a little of the loading and then 'No signal'. I can still ssh into the box though so it is logging in. lspci -v -s 00:02.0 00:02.0 VGA compatible controller: Intel Corporation Atom Processor D2xxx/N2xxx Integrated Graphics Controller (rev 09) (prog-if 00 [VGA controller]) Subsystem: Intel Corporation Device 2011 Flags: bus master, fast devsel, latency 0, IRQ 45 Memory at 80100000 (32-bit, non-prefetchable) [size=1M] I/O ports at 20d0 [size=8] Expansion ROM at <unassigned> [disabled] Capabilities: <access denied> Kernel driver in use: pvrsrvkm Kernel modules: cedarview_gfx uname -a Linux test-desktop 3.2.0-35-generic #55-Ubuntu SMP Wed Dec 5 17:45:18 UTC 2012 i686 i686 i386 GNU/Linux

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  • Unable to set my own icon for launcher item in 12.04

    - by Alex K
    I use the Faenza icon collection in Ubuntu 12.04 Unity with no issues. I decided to change my Gimp launcher icon, so I made my own (gimp-ak.png) and added it, and its appropriately sized derivatives, to the Faenza icon folders: /usr/share/icons/Faenza/apps/16/gimp-ak.png /usr/share/icons/Faenza/apps/22/gimp-ak.png /usr/share/icons/Faenza/apps/24/gimp-ak.png /usr/share/icons/Faenza/apps/32/gimp-ak.png /usr/share/icons/Faenza/apps/48/gimp-ak.png /usr/share/icons/Faenza/apps/64/gimp-ak.png /usr/share/icons/Faenza/apps/96/gimp-ak.png /usr/share/icons/Faenza/apps/scalable/gimp-ak.svg I then updated the Icon field in /usr/share/applications/gimp.desktop from "gimp" to "gimp-ak": [Desktop Entry] Version=1.0 Type=Application Name=GIMP Image Editor GenericName=Image Editor Comment=Create images and edit photographs Exec=gimp-2.6 %U TryExec=gimp-2.6 Icon=gimp-ak Terminal=false Categories=Graphics;2DGraphics;RasterGraphics;GTK; X-GNOME-Bugzilla-Bugzilla=GNOME X-GNOME-Bugzilla-Product=GIMP X-GNOME-Bugzilla-Component=General X-GNOME-Bugzilla-Version=2.6.12 X-GNOME-Bugzilla-OtherBinaries=gimp-2.6 StartupNotify=true MimeType=application/postscript;application/pdf;image/bmp;image/g3fax;image/gif;image/x-$ X-Ubuntu-Gettext-Domain=gimp20 After logging off (and even restarting), my custom icon does not show up - Gimp has the default gear icon: Setting the Icon field in gimp.desktop to any other icon in the Faenza collection works fine. What do I need to do to get my custom icon to show up properly?

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  • HTML5-MVC application using VS2010 SP1

    - by nmarun
    This is my first attempt at creating HTML5 pages. VS 2010 allows working with HTML5 now (you just need to make a small change after installing SP1). So my Razor view is now a HTML5 page. I call this application - 5Commerce – (an over-simplified) HTML5 ECommerce site. So here’s the flow of the application: home page renders user enters first and last name, chooses a product and the quantity can enter additional instructions for the order place the order user is then taken to another page showing the order details Off to the details. This is what my page looks in Google Chrome 10 beta (or later) soon after it renders. Here are some of the things to observe on this. Look a little closer and you’ll see a border around the first name textbox – this is ‘autofocus’ in action. I’ve set the autofocus attribute on this textbox. So as soon as the page loads, this control gets focus. 1: <input type="text" autofocus id="firstName" class="inputWidth" data_minlength="" 2: data_maxlength="" placeholder="first name" /> See a partially grayed out ‘last name’ text in the second textbox. This is set using a placeholder attribute (see above). It gets wiped out on-focus and improves the UI visuals in general. The quantity textbox is actually a numerical-only textbox. 1: <input type="number" id="quantity" data_mincount="" class="inputWidth" /> The last line is for additional instructions. This looks like a label but it’s content is editable. Just adding the ‘contenteditable’ attribute to the span allow the user to edit the text inside. 1: <span contenteditable id="additionalInstructions" data_texttype="" class="editableContent">select text and edit </span> All of the above is just plain HTML (no lurking javascript acting in here). Makes it real clean and simple. Going more into the HTML, I see that the _Layout.cshtml already is using some HTML5 content. I created my project before installing SP1, so that was the reason for my surprise. 1: <!DOCTYPE html> This is the doctype declaration in HTML5 and this is supported even by IE6 (just take my word on IE6 now, don’t go install it to test it, especially when MS is doing an IE6 countdown). That’s just amazing and extremely easy to read remember and talk about a few less bytes on every call! I modified the rest of my _Layout.cshtml to the below: 1: <!DOCTYPE html> 2: <html> 3: <head> 4: <title>5Commerce - HTML 5 Ecommerce site</title> 5: <link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" /> 6: <script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script> 7: <script src="@Url.Content("~/Scripts/CustomScripts.js")" type="text/javascript"></script> 8: <script type="text/javascript"> 9: $(document).ready(function () { 10: WireupEvents(); 11: }); 12:</script> 13:  14: </head> 15:  16: <body role="document" class="bodybackground"> 17: <header role="heading"> 18: <h2>5Commerce - HTML 5 Ecommerce site!</h2> 19: </header> 20: <section id="mainForm"> 21: @RenderBody() 22: </section> 23: <footer id="page_footer" role="siteBaseInfo"> 24: <p>&copy; 2011 5Commerce Inc!</p> 25: </footer> 26: </body> 27: </html> I’m sure you’re seeing some of the new tags here. To give a brief intro about them: <header>, <footer>: Marks the header/footer region of a page or section. <section>: A logical grouping of content role attribute: Identifies the responsibility of an element. This attribute can be used by screen readers and can also be filtered through jQuery. SP1 also allows for some intellisense in HTML5. You see the other types of input fields – email, date, datetime, month, url and there are others as well. So once my page loads, i.e., ‘on document ready’, I’m wiring up the events following the principles of unobtrusive javascript. In the snippet below, I’m controlling the behavior of the input controls for specific events. 1: $("#productList").bind('change blur', function () { 2: IsSelectedProductValid(); 3: }); 4:  5: $("#quantity").bind('blur', function () { 6: IsQuantityValid(); 7: }); 8:  9: $("#placeOrderButton").click( 10: function () { 11: if (IsPageValid()) { 12: LoadProducts(); 13: } 14: }); This enables some client-side validation to occur before the data is sent to the server. These validation constraints are obtained through a JSON call to the WCF service and are set to the ‘data_’ attributes of the input controls. Have a look at the ‘GetValidators()’ function below: 1: function GetValidators() { 2: // the post to your webservice or page 3: $.ajax({ 4: type: "GET", //GET or POST or PUT or DELETE verb 5: url: "http://localhost:14805/OrderService.svc/GetValidators", // Location of the service 6: data: "{}", //Data sent to server 7: contentType: "application/json; charset=utf-8", // content type sent to server 8: dataType: "json", //Expected data format from server 9: processdata: true, //True or False 10: success: function (result) {//On Successfull service call 11: if (result.length > 0) { 12: for (i = 0; i < result.length; i++) { 13: if (result[i].PropertyName == "FirstName") { 14: if (result[i].MinLength > 0) { 15: $("#firstName").attr("data_minLength", result[i].MinLength); 16: } 17: if (result[i].MaxLength > 0) { 18: $("#firstName").attr("data_maxLength", result[i].MaxLength); 19: } 20: } 21: else if (result[i].PropertyName == "LastName") { 22: if (result[i].MinLength > 0) { 23: $("#lastName").attr("data_minLength", result[i].MinLength); 24: } 25: if (result[i].MaxLength > 0) { 26: $("#lastName").attr("data_maxLength", result[i].MaxLength); 27: } 28: } 29: else if (result[i].PropertyName == "Quantity") { 30: if (result[i].MinCount > 0) { 31: $("#quantity").attr("data_minCount", result[i].MinCount); 32: } 33: } 34: else if (result[i].PropertyName == "AdditionalInstructions") { 35: if (result[i].TextType.length > 0) { 36: $("#additionalInstructions").attr("data_textType", result[i].TextType); 37: } 38: } 39: } 40: } 41: }, 42: error: function (result) {// When Service call fails 43: alert('Service call failed: ' + result.status + ' ' + result.statusText); 44: } 45: }); 46:  47: //.... 48: } Just before the GetValidators() function runs and sets the validation constraints, this is what the html looks like (seen through the Dev tools of Chrome): After the function executes, you see the values in the ‘data_’  attributes. As and when we enter valid data into these fields, the error messages disappear, since the validation is bound to the blur event of the control. There you see… no error messages (well, the catch here is that once you enter THAT name, all errors disappear automatically). Clicking on ‘Place Order!’ runs the SaveOrder function. You can see the JSON for the order object that is getting constructed and passed to the WCF Service. 1: function SaveOrder() { 2: var addlInstructionsDefaultText = "select text and edit"; 3: var addlInstructions = $("span:first").text(); 4: if(addlInstructions == addlInstructionsDefaultText) 5: { 6: addlInstructions = ''; 7: } 8: var orderJson = { 9: AdditionalInstructions: addlInstructions, 10: Customer: { 11: FirstName: $("#firstName").val(), 12: LastName: $("#lastName").val() 13: }, 14: OrderedProduct: { 15: Id: $("#productList").val(), 16: Quantity: $("#quantity").val() 17: } 18: }; 19:  20: // the post to your webservice or page 21: $.ajax({ 22: type: "POST", //GET or POST or PUT or DELETE verb 23: url: "http://localhost:14805/OrderService.svc/SaveOrder", // Location of the service 24: data: JSON.stringify(orderJson), //Data sent to server 25: contentType: "application/json; charset=utf-8", // content type sent to server 26: dataType: "json", //Expected data format from server 27: processdata: false, //True or False 28: success: function (result) {//On Successfull service call 29: window.location.href = "http://localhost:14805/home/ShowOrderDetail/" + result; 30: }, 31: error: function (request, error) {// When Service call fails 32: alert('Service call failed: ' + request.status + ' ' + request.statusText); 33: } 34: }); 35: } The service saves this order into an XML file and returns the order id (a guid). On success, I redirect to the ShowOrderDetail action method passing the guid. This page will show all the details of the order. Although the back-end weightlifting is done by WCF, I did not show any of that plumbing-work as I wanted to concentrate more on the HTML5 and its associates. However, you can see it all in the source here. I do have one issue with HTML5 and this is an existing issue with HTML4 as well. If you see the snippet above where I’ve declared a textbox for first name, you’ll see the autofocus attribute just dangling by itself. It doesn’t follow the xml syntax of ‘key="value"’ allowing users to continue writing badly-formatted html even in the new version. You’ll see the same issue with the ‘contenteditable’ attribute as well. The work-around is that you can do ‘autofocus=”true”’ and it’ll work fine plus make it well-formatted. But unless the standards enforce this, there will be people (me included) who’ll get by, by just typing the bare minimum! Hoping this will get fixed in the coming version-updates. Source code here. Verdict: I think it’s time for us to embrace the new HTML5. Thank you HTML4 and Welcome HTML5.

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  • Steam freezes at login screen

    - by Snail284069
    I have just installed Steam on Xubuntu, and after it finished installing it went to the login screen, but the screen is frozen, and I cannot press the buttons. When running Steam though the terminal it says: alex@Craptop:~$ steam Running Steam on ubuntu 14.04 32-bit STEAM_RUNTIME is enabled automatically Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Gtk-Message: Failed to load module "overlay-scrollbar" Gtk-Message: Failed to load module "unity-gtk-module" Installing breakpad exception handler for appid(steam)/version(1400690891_client) [0522/174755:WARNING:proxy_service.cc(958)] PAC support disabled because there is no system implementation Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig error: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 70: non-double matrix element Fontconfig warning: "/etc/fonts/conf.d/10-scale-bitmap-fonts.conf", line 78: saw unknown, expected number Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) [HTTP Remote Control] HTTP server listening on port 35849. Installing breakpad exception handler for appid(steam)/version(1400690891_client) Installing breakpad exception handler for appid(steam)/version(1400690891_client) Process 2764 created /alex-ValveIPCSharedObjects5 Installing breakpad exception handler for appid(steam)/version(1400690891_client) Generating new string page texture 12: 48x256, total string texture memory is 49.15 KB Generating new string page texture 13: 256x256, total string texture memory is 311.30 KB Generating new string page texture 14: 128x256, total string texture memory is 442.37 KB Generating new string page texture 15: 384x256, total string texture memory is 835.58 KB and then the terminal gets stuck too, letting me type into it but not doing anything. I tried reinstalling and restarting the computer, but it still keeps happening.

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