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  • Allied Telesis router: IP filtering for the LOCAL interface

    - by syneticon-dj
    Given an Allied Telesis router with an AlliedWare OS (2.9.1) I would like to disable access to all management services of the router except for a number of subnets (or alternatively have what is a "management VLAN" with other manufacturers' switch and router models). What I have tried so far: creating a new VLAN and an appropriate IP interface, setting the LOCAL IP into this subnet, creating an IP filter for the IP interface and specifying my exclusion subnets: it simply does not work as intended as I can access the LOCAL IP set from any of the other VLAN interfaces - the traffic is apparently not going through my defined filter set at all creating a new IP filter set and binding it to the LOCAL IP interface: this seems not to affect any kind of traffic at all, the counters for the filter set remain at zero packets setting the Remote Security Officer Level IP address range: this only restricts the ability for a user with the Security Officer privilege level to log in from any but the specified address ranges / subnets. Unfortunately, it does not prevent service availability (and thus DoS capacity) or the ability to log in as a less privileged user (e.g. a "manager") calling technical support: unfortunately no solution so far What I have not tried: creating a filter set for each and every IP interface defined on the router and excluding access to the router's management IP: I would like to reduce the overhead induced by IP filters as the router already is CPU-constrained at times. Setting up filters for every IP interface would mean that each and every traffic packet would have to pass the filters, thus consuming CPU cycles. If by any means possible, I would like to find a different solution.

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  • Urgent: how to deny read access to a ExecCGI directory

    - by Malvolio
    First, I can't believe that that isn't the default behavior. Second, yikes! I don't know how long my code's been hanging out there, with all sort of cool secret stuff, just waiting for some hacker who knows Apache better than I do. EDIT (and apology) Well, this is sort of embarrassing. Here's what happened: We had some Python scripts available to the web, at /aux/file.py, which were not surprisingly at /var/www/http/aux . Separately, we were running an app server and Apache proxies through at /servlets/. A contractor had constructed the WAR file by bundling up all the generated files including the Python files (which are in a directory also called aux, not surprisingly), so if you typed in /servlets/aux/file.py, the web-server would ask the app-server for it and the app-server would just supply the file. It was the latter URL that this morning I happened to type in by accident and lo, the source appeared. Until I realized the shear unlikelihood of what I had done, the situation was rating about 8.3 on the sphincter scale. After a tense half-hour or so I realized that it had nothing to do with the CGI (and that serving files that were also executable would be not only foolish but also impossible), and was able to address the real problems. So -- sorry, everybody. Let the scorn-fest commence.

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  • Driver corruption when deploying Dell Touchpad Drivers (with software) during imaging process

    - by BigHomie
    We're an sccm shop, and use it to deploy Windows. When deploying Dell laptops (multiple models), the touchpad drivers seem install properly, but the software doesn't. The resulting problem is that when the touchpad is pressed on occasion, the mouse pointer will 'jump' to certain points on the screen. A possible symptom of this problem/visible sign is if the touchpad icon isn't in the system tray. The software is in the control panel, but when opened part of the gui is pixelated, indicating botched install maybe? The manual resolution to this, is to go into device manager and uninstall the driver with the option to uninstall all driver software. After a restart, the driver and software is apparently reinstalled, and from there works as expected. Obviously this partially defeats the purpose of a zero touch deployment. If anyone knows why this is and/or a possible workaround, those answers would be valid as well. Barring that, I want to find a way to deploy the driver and touchpad software in an unattended way, so that it can be conditionally installing during the imaging process. To be honest I'm not sure how to troubleshoot this, I suppose I could try drvinst.exe to install the driver, but finding out why this fails initially would keep me from spinning my wheels.

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  • Non-restored Files Corrupted on System Restore

    - by Yar
    I restored OSX 10.6.2 today (was 10.6.3 and not booting) by copying the system over from a backup. The data directories were not touched. In the data directories, I'm seeing some files as 0 bytes, and getting permission-denied errors when copying, even when using sudo cp or the Finder itself. Some programs, differently, take the files at face value and see no permission problems (such as zip), but they see the files as zero bytes, which would be game-over for recovery. cp: .git/objects/fe/86b676974a44aa7f128a55bf27670f4a1073ca: could not copy extended attributes to /eraseme/blah/.git/objects/fe/86b676974a44aa7f128a55bf27670f4a1073ca: Operation not permitted I have tried sudo chown, sudo chmod -R 777 and sudo chflags -R nouchg which do not change the end result. Strangely, this is only affecting my .git directories (perhaps because they start with a period, but renaming them -- which works -- does not change anything). What else can I do to take ownership of these files? Edit: This question comes from StackOverflow because I originally thought it was a GIT problem. It's definitely not (just) GIT. Anyway, this is to help put some of the comments in context.

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  • Reverse NAT Setup for Hyper-V on Win 2008 R2

    - by sukru
    I'm trying to setup a Linux server behind a Windows Hyper-V host that will help supply some of the services (SSH, HTTPS, etc). However getting RRAS configured for reverse NAT (port forwarding) turned out to be a non trivial task. As a staring point, I tried forwarding port 22 (SSH) to the virtual machine. The virtual machine is on a public interface (i.e.: it also has a visible IP on the same network as the host). On RRAS management console I tried to add a rule, by adding "Local Area Connection" to NAT pool (Public Interface - Enable Nat), and an incoming rule for port 22 - :22. I also tried with the same port enabled on Windows Firewall (and not). The NAT management page tells there are "1 mappings" and "30+ Outbound packets transleted". However all other counters (Inbound packets translated, and respective rejected ones) are always zero. (I'm trying to access the server from an external machine). I can directly access the service if I give the VM's public IP, but not the host's one. Is there a way to enable this on RRAS?

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  • My PC suddenly reboots

    - by ChocoDeveloper
    Yesterday I opened my PC hub (after like, 5 years) to add more RAM and a new HDD. It was full of dust and balls of fluff, so I cleaned it a bit by blowing. I also removed the fan that was attached to the motherboard (I think it's there to cool the processor) and I cleaned it also by blowing and with a paintbrush, then put it back where it was (it had 4 weird plastic screws, it wasn't easy). Then I added 2 x 2Gib of RAM (Kingston 1333MHz), and the new HDD (Western Digital Caviar Blue 1TB SATA 3). I couldn't find another wire like the one my first disk had, which was thicker, but there was one that was more flat, so I plugged it and it worked fine (I also plugged the wire that I think is for the data, which looks like many little wires glued together). I'm running Ubuntu 12.04, and in the new disk I've just installed Windows 7. Between yesterday and today, two reboots ocurred while working on Ubuntu. I haven't used Windows 7 that much so I don't know if it will happen there too. So where can I begin to debug this?

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  • What apps can you only get on Mac and not Windows?

    - by ytk
    What apps do you absolutely have to use a Mac to run, and there are no decent Windows PC equivalent? This is not a religious war. Please be specific and practical It doesn't have to be a direct 1-2-1 comparison, but overall usefulness to the task I'll start off with a few: KeyNote -- the animations are quite cool and not available in PowerPoint iTune's photo sync -- on Windows it makes copy of all the photos you want to sync, effectively double the space taken up by your photos. On a Mac it's easier as long as you use iPhoto Keychain -- a centralized password manager tied to the OS. The benefit of this is you don't have to set a Master Password (like Firefox) which you need to enter when starting the browser. And it doesn't reveal your password (like Chrome, which makes no effort in hiding the password you have stored in Options) Time Machine -- 0-configuration backup in the background. Easy interface for restoring a file, or even just a contact in the address book. Text-to-speech -- works in any program, and sounds better than Windows computer voice Quick View -- press space bar to preview a file. Windows95 had quick view, but was removed.

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  • Why is my HP TouchSmart tx2 1025dx shutting down?

    - by Kristy
    I'm having an issue with my HP tx2 1025dx laptop. Sometimes it will spontaneously shut itself off. First, the screen will go out. Next, the computer itself will shut down. This usually occurs when I am doing something that requires a lot of resources, but lately can happen when I am doing something as simple as using an Office app. I think it may be heat related, if I try to boot the laptop after it shuts itself down, it will shut itself down again before startup is complete. If I let it cool down for a while and then come back to it, the computer will boot properly. These shutdowns are always accompanied by high temperatures on the bottom right side, as well as the right side of the keyboard. I am using a laptop cooler with two fans, and it is not making a bit of difference. This is the second TouchSmart we have owned, the first one had the same issues, we sent it in to HP after it finally refused to reboot. They “fixed” it, and it worked fine for about a month before doing the exact same thing. Unfortunately we had bought the second one before the issues began with the original, if I had known this would be a problem, I would not have purchased another TouchSmart. This particular laptop we have had for more than a year and it didn’t start these issues until a couple of months ago. Any suggestions as to how to fix this problem?

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  • Users Password does not reset after successful login at the console but works fine with SSH

    - by jnbbender
    The title says it all. I have my unsuccessful login attempts set to three. I purposefully fail logging in 2x, then when I SSH into the box successfully the 3rd time my count drops back to zero; exactly what should happen. But at the console I get failed login attempts EVEN for my successful login attempts. I am using RHEL 5.6 and no I am not able to upgrade. Here is my system-auth file: auth required pam_env.so auth required pam_tally.so onerr=fail deny=3 per_user auth sufficient pam_unix.so nullok try_first_pass auth requisite pam_succeed_if.so uid >= 500 quiet auth required pam_deny.so account required pam_unix.so account required pam_tally.so account sufficient pam_succeed_if.so uid < 500 quiet account required pam_permit.so password requisite pam_cracklib.so try_first_pass retry=3 password sufficient pam_unix.so md5 shadow nullok try_first_pass use_authtok password required pam_deny.so session optional pam_keyinit.co revoke session required pam_limits.so session [success=1 default=ignore] pam_succeed_if.so service in crond quiet use_uid session required pam_unix.so I have tried adding reset after and in place of per_user in the auth required pam_tally.so field. Nothing seems to work and I don't know why SSH is working just fine. Any ideas?

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  • Using iptables to make a VPN router

    - by lost_in_the_sauce
    I am attempting to make a VPN connection to a third party VPN site, then forward traffic from my internal computers (ssh and ping for now) out to the VPN site using IPTables. 3rd Party <- (tun0/eth0)Linux VPN Box(eth1) <- Windows7TestBox I am running on CentOS 6.3 Linux and have two network connections eth0-public eth1-private. I am running vpnc-0.5.3-4 which is currently connecting to my destination. When I connect I am able to ping the destination IPAddresses but that is as far as I can get. ping -I tun0 10.1.33.26 success ping -I eth0 10.1.33.26 fail ping -I eth1 10.1.33.26 fail I have my private network Windows 7 test box set up to have the eth1 (private) network of my VPN Server as its gateway and can ping him fine. I need IPTables to send the Windows 7 traffic out the VPN tunnel. I have tried for a few days many different IPTables configurations from this site and others, either the other examples are too simple or overly complicated. The only thing this server is doing is connecting to the VPN and forwarding all traffic. So we can "flush" everything and start from scratch here. It is a blank slate. #!/bin/bash echo "Define variables" ipt="/sbin/iptables" echo "Zero out all counters" $ipt -Z $ipt -t nat -Z $ipt -t mangle -Z echo "Flush all active rules, delete all chains" $ipt -F $ipt -X $ipt -t nat -F $ipt -t nat -X $ipt -t mangle -F $ipt -t mangle -X $ipt -P INPUT ACCEPT $ipt -P FORWARD ACCEPT $ipt -P OUTPUT ACCEPT $ipt -t nat -A POSTROUTING -o tun0 -j MASQUERADE $ipt -A FORWARD -i eth1 -o eth0 -j ACCEPT $ipt -A FORWARD -i eth0 -o eth1 -j ACCEPT $ipt -A FORWARD -i eth0 -o tun0 -j ACCEPT $ipt -A FORWARD -i tun0 -o eth0 -j ACCEPT Again I have done many variations of the above and many other rules from other posts but haven't been able to move forward. It seems like such a simple task, and yet....

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  • How to reduce memory consumption an AWS EC2 t1.micro instance (free tier) ubuntu server 14.04 LTS EBS

    - by CMPSoares
    Hi I'm working on my bachelor thesis and for that I need to host a node.js web application on AWS, in order to avoid costs I'm using a t1.micro instance with 30GB disk space (from what I know it's the maximum I get in the free tier) which is barely used. But instead I have problems with memory consumption, it's using all of it. I tried the approach of creating a virtual swap area as mentioned at Why don't EC2 ubuntu images have swap? with these commands: sudo dd if=/dev/zero of=/var/swapfile bs=1M count=2048 && sudo chmod 600 /var/swapfile && sudo mkswap /var/swapfile && echo /var/swapfile none swap defaults 0 0 | sudo tee -a /etc/fstab && sudo swapon -a But this swap area isn't used somehow. Is something missing in this approach or is there another process of reducing the memory consumption in these type of AWS instances? Bottom-line: This originates server freezes and crashes and that's what I want to stop either by using the swap, reducing memory usage or both.

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  • Tungsten for MySQL: Online Schema Upgrade

    - by Jason
    In a recent presentation the Continuent folks claim that they support "daylight maintenance" or online schema upgrades. See Clustering for the Masses: A Gentle Introduction to Tungsten for MySQL, especially pages 22-28. Is anyone using Tungsten for MySQL in this way? It sounds too good to be true. I also wonder if the Community Edition supports all of the features discussed in the presentation. They say elsewhere that it is not crippleware but in their own productization table "Zero downtime upgrade" appears to only be available in the more advanced versions. So I'm skeptical. Community support seems rather non-existent so a commercial license with support is probably warranted (they do not disclose pricing). I have not contacted them directly yet as I prefer community vetting but this solution, despite its value proposition and power to make an admin's life easier just doesn't seem to get the kind of attention it might warrant. If not Tungsten for MySQL, how do you handle online schema upgrades? MySQL Cluster (NDBENGINE) is not well-suited to web applications. Cheers

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  • why does my dl380 G3 crank the fan up so high (and how do i stop it?)

    - by smoofra
    I've got a HP DL380 and after I leave it on for a while it decides it needs to run the fans at a much higher speed than it did before. It's really loud and annoying. Is there any way to manually control the fan speed? Or otherwise get it to stop doing that? Thanks. edit: I guess i should have made it clear that this is a bit of a jury-rigged situation. I know the ideal solution is to put the thing in a server room with nice cool air. Unfortunately, that isn't happening. This is the sort of problem that calls for a jury rigged solution like manually setting the fan speed and accepting the fact that it's going to run hot shutting down a CPU (can i do that?) spinning down the disks when they're not in use (is that possible?) solution: Install HP's system health monitoring daemon, hpasmd. I installed it to try to figure out what was going on, and just running it fixed the problem.

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  • How to ensure local file is up-to-date or ahead (dropbox sync) before truecrypt auto-mount it?

    - by user620965
    There are a lot tutorials out there that states that dropbox build-in encryption is not secure enought. That tutorials recommands to sync a truecrypt container file to have all files in it securely encrypted. This setup is know to be limited. You can NOT have that truecrypt container file mounted on the same time on more than one location - if you have inserted changes to the contents of the container in more then one location at a time then this setup produces a conflict on the container file in the dropbox system - resulting in one container file for each location. In my case that issue is not relevant - i do not use my data on more than one location at a time. I want to use the auto-mount feature of truecrypt on startup of windows 7 to have a zero configuration environment - and start working right away. But i want to ensure that the local truecrypt container file is up-to-date before truecrypt mounts it automatically - imagine you updated the contents of the container on your primary location and your secondary location was off for a long time. In that case it can take "a long time" till dropbox sync is complete (e.g. depending on your internet connection and the size of the container file). There is a option in truecrypt that ensures that truecrypt do not update the timestamp of the container file - which speeds up the sync, because dropbox client is doing a differential sync then instead of a time consuming full-sync. That is an improvement to that setup, but this do not fix my issue. The question is how to make the auto-mount function wait for the container file to be up-to-date (updated by dropbox)? In contrast: if the file was changed local, but remote file (in the dropbox cloud system) is still old (not jet updated by the sync process / or process is progress), should not make truecrypt to wait for the sync. Suggestions?

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  • What approach to take for SIMD optimizations

    - by goldenmean
    Hi, I am trying to optimize below code for SIMD operations (8way/4way/2way SIMD whiechever possible and if it gives gains in performance) I am tryin to analyze it first on paper to understand the algorithm used. How can i optimize it for SIMD:- void idct(uint8_t *dst, int stride, int16_t *input, int type) { int16_t *ip = input; uint8_t *cm = ff_cropTbl + MAX_NEG_CROP; int A, B, C, D, Ad, Bd, Cd, Dd, E, F, G, H; int Ed, Gd, Add, Bdd, Fd, Hd; int i; /* Inverse DCT on the rows now */ for (i = 0; i < 8; i++) { /* Check for non-zero values */ if ( ip[0] | ip[1] | ip[2] | ip[3] | ip[4] | ip[5] | ip[6] | ip[7] ) { A = M(xC1S7, ip[1]) + M(xC7S1, ip[7]); B = M(xC7S1, ip[1]) - M(xC1S7, ip[7]); C = M(xC3S5, ip[3]) + M(xC5S3, ip[5]); D = M(xC3S5, ip[5]) - M(xC5S3, ip[3]); Ad = M(xC4S4, (A - C)); Bd = M(xC4S4, (B - D)); Cd = A + C; Dd = B + D; E = M(xC4S4, (ip[0] + ip[4])); F = M(xC4S4, (ip[0] - ip[4])); G = M(xC2S6, ip[2]) + M(xC6S2, ip[6]); H = M(xC6S2, ip[2]) - M(xC2S6, ip[6]); Ed = E - G; Gd = E + G; Add = F + Ad; Bdd = Bd - H; Fd = F - Ad; Hd = Bd + H; /* Final sequence of operations over-write original inputs. */ ip[0] = (int16_t)(Gd + Cd) ; ip[7] = (int16_t)(Gd - Cd ); ip[1] = (int16_t)(Add + Hd); ip[2] = (int16_t)(Add - Hd); ip[3] = (int16_t)(Ed + Dd) ; ip[4] = (int16_t)(Ed - Dd ); ip[5] = (int16_t)(Fd + Bdd); ip[6] = (int16_t)(Fd - Bdd); } ip += 8; /* next row */ } ip = input; for ( i = 0; i < 8; i++) { /* Check for non-zero values (bitwise or faster than ||) */ if ( ip[1 * 8] | ip[2 * 8] | ip[3 * 8] | ip[4 * 8] | ip[5 * 8] | ip[6 * 8] | ip[7 * 8] ) { A = M(xC1S7, ip[1*8]) + M(xC7S1, ip[7*8]); B = M(xC7S1, ip[1*8]) - M(xC1S7, ip[7*8]); C = M(xC3S5, ip[3*8]) + M(xC5S3, ip[5*8]); D = M(xC3S5, ip[5*8]) - M(xC5S3, ip[3*8]); Ad = M(xC4S4, (A - C)); Bd = M(xC4S4, (B - D)); Cd = A + C; Dd = B + D; E = M(xC4S4, (ip[0*8] + ip[4*8])) + 8; F = M(xC4S4, (ip[0*8] - ip[4*8])) + 8; if(type==1){ //HACK E += 16*128; F += 16*128; } G = M(xC2S6, ip[2*8]) + M(xC6S2, ip[6*8]); H = M(xC6S2, ip[2*8]) - M(xC2S6, ip[6*8]); Ed = E - G; Gd = E + G; Add = F + Ad; Bdd = Bd - H; Fd = F - Ad; Hd = Bd + H; /* Final sequence of operations over-write original inputs. */ if(type==0){ ip[0*8] = (int16_t)((Gd + Cd ) >> 4); ip[7*8] = (int16_t)((Gd - Cd ) >> 4); ip[1*8] = (int16_t)((Add + Hd ) >> 4); ip[2*8] = (int16_t)((Add - Hd ) >> 4); ip[3*8] = (int16_t)((Ed + Dd ) >> 4); ip[4*8] = (int16_t)((Ed - Dd ) >> 4); ip[5*8] = (int16_t)((Fd + Bdd ) >> 4); ip[6*8] = (int16_t)((Fd - Bdd ) >> 4); }else if(type==1){ dst[0*stride] = cm[(Gd + Cd ) >> 4]; dst[7*stride] = cm[(Gd - Cd ) >> 4]; dst[1*stride] = cm[(Add + Hd ) >> 4]; dst[2*stride] = cm[(Add - Hd ) >> 4]; dst[3*stride] = cm[(Ed + Dd ) >> 4]; dst[4*stride] = cm[(Ed - Dd ) >> 4]; dst[5*stride] = cm[(Fd + Bdd ) >> 4]; dst[6*stride] = cm[(Fd - Bdd ) >> 4]; }else{ dst[0*stride] = cm[dst[0*stride] + ((Gd + Cd ) >> 4)]; dst[7*stride] = cm[dst[7*stride] + ((Gd - Cd ) >> 4)]; dst[1*stride] = cm[dst[1*stride] + ((Add + Hd ) >> 4)]; dst[2*stride] = cm[dst[2*stride] + ((Add - Hd ) >> 4)]; dst[3*stride] = cm[dst[3*stride] + ((Ed + Dd ) >> 4)]; dst[4*stride] = cm[dst[4*stride] + ((Ed - Dd ) >> 4)]; dst[5*stride] = cm[dst[5*stride] + ((Fd + Bdd ) >> 4)]; dst[6*stride] = cm[dst[6*stride] + ((Fd - Bdd ) >> 4)]; } } else { if(type==0){ ip[0*8] = ip[1*8] = ip[2*8] = ip[3*8] = ip[4*8] = ip[5*8] = ip[6*8] = ip[7*8] = ((xC4S4 * ip[0*8] + (IdctAdjustBeforeShift<<16))>>20); }else if(type==1){ dst[0*stride]= dst[1*stride]= dst[2*stride]= dst[3*stride]= dst[4*stride]= dst[5*stride]= dst[6*stride]= dst[7*stride]= cm[128 + ((xC4S4 * ip[0*8] + (IdctAdjustBeforeShift<<16))>>20)]; }else{ if(ip[0*8]){ int v= ((xC4S4 * ip[0*8] + (IdctAdjustBeforeShift<<16))>>20); dst[0*stride] = cm[dst[0*stride] + v]; dst[1*stride] = cm[dst[1*stride] + v]; dst[2*stride] = cm[dst[2*stride] + v]; dst[3*stride] = cm[dst[3*stride] + v]; dst[4*stride] = cm[dst[4*stride] + v]; dst[5*stride] = cm[dst[5*stride] + v]; dst[6*stride] = cm[dst[6*stride] + v]; dst[7*stride] = cm[dst[7*stride] + v]; } } } ip++; /* next column */ dst++; } }

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  • Some problems with GridView in webpart with multiple filters.

    - by NF_81
    Hello, I'm currently working on a highly configurable Database Viewer webpart for WSS 3.0 which we are going to need for several customized sharepoint sites. Sorry in advance for the large wall of text, but i fear it's necessary to recap the whole issue. As background information and to describe my problem as good as possible, I'll start by telling you what the webpart shall do: Basically the webpart contains an UpdatePanel, which contains a GridView and an SqlDataSource. The select-query the Datasource uses can be set via webbrowseable properties or received from a consumer method from another webpart. Now i wanted to add a filtering feature to the webpart, so i want a dropdownlist in the headerrow for each column that should be filterable. As the select-query is completely dynamic and i don't know at design time which columns shall be filterable, i decided to add a webbrowseable property to contain an xml-formed string with filter information. So i added the following into OnRowCreated of the gridview: void gridView_RowCreated(object sender, GridViewRowEventArgs e) { if (e.Row.RowType == DataControlRowType.Header) { for (int i = 0; i < e.Row.Cells.Count; i++) { if (e.Row.Cells[i].GetType() == typeof(DataControlFieldHeaderCell)) { string headerText = ((DataControlFieldHeaderCell)e.Row.Cells[i]).ContainingField.HeaderText; // add sorting functionality if (_allowSorting && !String.IsNullOrEmpty(headerText)) { Label l = new Label(); l.Text = headerText; l.ForeColor = Color.Blue; l.Font.Bold = true; l.ID = "Header" + i; l.Attributes["title"] = "Sort by " + headerText; l.Attributes["onmouseover"] = "this.style.cursor = 'pointer'; this.style.color = 'red'"; l.Attributes["onmouseout"] = "this.style.color = 'blue'"; l.Attributes["onclick"] = "__doPostBack('" + panel.UniqueID + "','SortBy$" + headerText + "');"; e.Row.Cells[i].Controls.Add(l); } // check if this column shall be filterable if (!String.IsNullOrEmpty(filterXmlData)) { XmlNode columnNode = GetColumnNode(headerText); if (columnNode != null) { string dataValueField = columnNode.Attributes["DataValueField"] == null ? "" : columnNode.Attributes["DataValueField"].Value; string filterQuery = columnNode.Attributes["FilterQuery"] == null ? "" : columnNode.Attributes["FilterQuery"].Value; if (!String.IsNullOrEmpty(dataValueField) && !String.IsNullOrEmpty(filterQuery)) { SqlDataSource ds = new SqlDataSource(_conStr, filterQuery); DropDownList cbx = new DropDownList(); cbx.ID = "FilterCbx" + i; cbx.Attributes["onchange"] = "__doPostBack('" + panel.UniqueID + "','SelectionChange$" + headerText + "$' + this.options[this.selectedIndex].value);"; cbx.Width = 150; cbx.DataValueField = dataValueField; cbx.DataSource = ds; cbx.DataBound += new EventHandler(cbx_DataBound); cbx.PreRender += new EventHandler(cbx_PreRender); cbx.DataBind(); e.Row.Cells[i].Controls.Add(cbx); } } } } } } } GetColumnNode() checks in the filter property, if there is a node for the current column, which contains information about the Field the DropDownList should bind to, and the query for filling in the items. In cbx_PreRender() i check ViewState and select an item in case of a postback. In cbx_DataBound() i just add tooltips to the list items as the dropdownlist has a fixed width. Previously, I used AutoPostback and SelectedIndexChanged of the DDL to filter the grid, but to my disappointment it was not always fired. Now i check __EVENTTARGET and __EVENTARGUMENT in OnLoad and call a function when the postback event was due to a selection change in a DDL: private void FilterSelectionChanged(string columnName, string selectedValue) { columnName = "[" + columnName + "]"; if (selectedValue.IndexOf("--") < 0 ) // "-- All --" selected { if (filter.ContainsKey(columnName)) filter[columnName] = "='" + selectedValue + "'"; else filter.Add(columnName, "='" + selectedValue + "'"); } else { filter.Remove(columnName); } gridView.PageIndex = 0; } "filter" is a HashTable which is stored in ViewState for persisting the filters (got this sample somewhere on the web, don't remember where). In OnPreRender of the webpart, i call a function which reads the ViewState and apply the filterExpression to the datasource if there is one. I assume i had to place it here, because if there is another postback (e.g. for sorting) the filters are not applied any more. private void ApplyGridFilter() { string args = " "; int i = 0; foreach (object key in filter.Keys) { if (i == 0) args = key.ToString() + filter[key].ToString(); else args += " AND " + key.ToString() + filter[key].ToString(); i++; } dataSource.FilterExpression = args; ViewState.Add("FilterArgs", filter); } protected override void OnPreRender(EventArgs e) { EnsureChildControls(); if (WebPartManager.DisplayMode.Name == "Edit") { errMsg = "Webpart in Edit mode..."; return; } if (useWebPartConnection == true) // get select-query from consumer webpart { if (provider != null) { dataSource.SelectCommand = provider.strQuery; } } try { int currentPageIndex = gridView.PageIndex; if (!String.IsNullOrEmpty(m_SortExpression)) { gridView.Sort("[" + m_SortExpression + "]", m_SortDirection); } gridView.PageIndex = currentPageIndex; // for some reason, the current pageindex resets after sorting ApplyGridFilter(); gridView.DataBind(); } catch (Exception ex) { Functions.ShowJavaScriptAlert(Page, ex.Message); } base.OnPreRender(e); } So i set the filterExpression and the call DataBind(). I don't know if this is ok on this late stage.. don't have a lot of asp.net experience after all. If anyone can suggest a better solution, please give me a hint. This all works great so far, except when i have two or more filters and set them to a combination that returns zero records. Bam ... gridview gone, completely - without a possiblity of changing the filters back. So i googled and found out that i have to subclass gridview in order to always show the headerrow. I found this solution and implemented it with some modifications. The headerrow get's displayed and i can change the filters even if the returned result contains no rows. But finally to my current problem: When i have two or more filters set which return zero rows, and i change back one filter to something that should return rows, the gridview remains empty (although the pager is rendered). I have to completly refresh the page to reset the filters. When debugging, i can see in the overridden CreateChildControls of the grid, that the base method indeed returns 0, but anyway... the gridView.RowCount remains 0 after databinding. Anyone have an idea what's going wrong here?

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  • Project Euler #15

    - by Aistina
    Hey everyone, Last night I was trying to solve challenge #15 from Project Euler: Starting in the top left corner of a 2×2 grid, there are 6 routes (without backtracking) to the bottom right corner. How many routes are there through a 20×20 grid? I figured this shouldn't be so hard, so I wrote a basic recursive function: const int gridSize = 20; // call with progress(0, 0) static int progress(int x, int y) { int i = 0; if (x < gridSize) i += progress(x + 1, y); if (y < gridSize) i += progress(x, y + 1); if (x == gridSize && y == gridSize) return 1; return i; } I verified that it worked for a smaller grids such as 2×2 or 3×3, and then set it to run for a 20×20 grid. Imagine my surprise when, 5 hours later, the program was still happily crunching the numbers, and only about 80% done (based on examining its current position/route in the grid). Clearly I'm going about this the wrong way. How would you solve this problem? I'm thinking it should be solved using an equation rather than a method like mine, but that's unfortunately not a strong side of mine. Update: I now have a working version. Basically it caches results obtained before when a n×m block still remains to be traversed. Here is the code along with some comments: // the size of our grid static int gridSize = 20; // the amount of paths available for a "NxM" block, e.g. "2x2" => 4 static Dictionary<string, long> pathsByBlock = new Dictionary<string, long>(); // calculate the surface of the block to the finish line static long calcsurface(long x, long y) { return (gridSize - x) * (gridSize - y); } // call using progress (0, 0) static long progress(long x, long y) { // first calculate the surface of the block remaining long surface = calcsurface(x, y); long i = 0; // zero surface means only 1 path remains // (we either go only right, or only down) if (surface == 0) return 1; // create a textual representation of the remaining // block, for use in the dictionary string block = (gridSize - x) + "x" + (gridSize - y); // if a same block has not been processed before if (!pathsByBlock.ContainsKey(block)) { // calculate it in the right direction if (x < gridSize) i += progress(x + 1, y); // and in the down direction if (y < gridSize) i += progress(x, y + 1); // and cache the result! pathsByBlock[block] = i; } // self-explanatory :) return pathsByBlock[block]; } Calling it 20 times, for grids with size 1×1 through 20×20 produces the following output: There are 2 paths in a 1 sized grid 0,0110006 seconds There are 6 paths in a 2 sized grid 0,0030002 seconds There are 20 paths in a 3 sized grid 0 seconds There are 70 paths in a 4 sized grid 0 seconds There are 252 paths in a 5 sized grid 0 seconds There are 924 paths in a 6 sized grid 0 seconds There are 3432 paths in a 7 sized grid 0 seconds There are 12870 paths in a 8 sized grid 0,001 seconds There are 48620 paths in a 9 sized grid 0,0010001 seconds There are 184756 paths in a 10 sized grid 0,001 seconds There are 705432 paths in a 11 sized grid 0 seconds There are 2704156 paths in a 12 sized grid 0 seconds There are 10400600 paths in a 13 sized grid 0,001 seconds There are 40116600 paths in a 14 sized grid 0 seconds There are 155117520 paths in a 15 sized grid 0 seconds There are 601080390 paths in a 16 sized grid 0,0010001 seconds There are 2333606220 paths in a 17 sized grid 0,001 seconds There are 9075135300 paths in a 18 sized grid 0,001 seconds There are 35345263800 paths in a 19 sized grid 0,001 seconds There are 137846528820 paths in a 20 sized grid 0,0010001 seconds 0,0390022 seconds in total I'm accepting danben's answer, because his helped me find this solution the most. But upvotes also to Tim Goodman and Agos :) Bonus update: After reading Eric Lippert's answer, I took another look and rewrote it somewhat. The basic idea is still the same but the caching part has been taken out and put in a separate function, like in Eric's example. The result is some much more elegant looking code. // the size of our grid const int gridSize = 20; // magic. static Func<A1, A2, R> Memoize<A1, A2, R>(this Func<A1, A2, R> f) { // Return a function which is f with caching. var dictionary = new Dictionary<string, R>(); return (A1 a1, A2 a2) => { R r; string key = a1 + "x" + a2; if (!dictionary.TryGetValue(key, out r)) { // not in cache yet r = f(a1, a2); dictionary.Add(key, r); } return r; }; } // calculate the surface of the block to the finish line static long calcsurface(long x, long y) { return (gridSize - x) * (gridSize - y); } // call using progress (0, 0) static Func<long, long, long> progress = ((Func<long, long, long>)((long x, long y) => { // first calculate the surface of the block remaining long surface = calcsurface(x, y); long i = 0; // zero surface means only 1 path remains // (we either go only right, or only down) if (surface == 0) return 1; // calculate it in the right direction if (x < gridSize) i += progress(x + 1, y); // and in the down direction if (y < gridSize) i += progress(x, y + 1); // self-explanatory :) return i; })).Memoize(); By the way, I couldn't think of a better way to use the two arguments as a key for the dictionary. I googled around a bit, and it seems this is a common solution. Oh well.

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  • Backbone.js Adding Model to Collection Issue

    - by jtmgdevelopment
    I am building a test application in Backbone.js (my first app using Backbone). The app goes like this: Load Data from server "Plans" Build list of plans and show to screen There is a button to add a new plan Once new plan is added, add to collection ( do not save to server as of now ) redirect to index page and show the new collection ( includes the plan you just added) My issue is with item 5. When I save a plan, I add the model to the collection then redirect to the initial view. At this point, I fetch data from the server. When I fetch data from the server, this overwrites my collection and my added model is gone. How can I prevent this from happening? I have found a way to do this but it is definitely not the correct way at all. Below you will find my code examples for this. Thanks for the help. PlansListView View: var PlansListView = Backbone.View.extend({ tagName : 'ul', initialize : function() { _.bindAll( this, 'render', 'close' ); //reset the view if the collection is reset this.collection.bind( 'reset', this.render , this ); }, render : function() { _.each( this.collection.models, function( plan ){ $( this.el ).append( new PlansListItemView({ model: plan }).render().el ); }, this ); return this; }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end NewPlanView Save Method var NewPlanView = Backbone.View.extend({ tagName : 'section', template : _.template( $( '#plan-form-template' ).html() ), events : { 'click button.save' : 'savePlan', 'click button.cancel' : 'cancel' }, intialize: function() { _.bindAll( this, 'render', 'save', 'cancel' ); }, render : function() { $( '#container' ).append( $( this.el ).html(this.template( this.model.toJSON() )) ); return this; }, savePlan : function( event ) { this.model.set({ name : 'bad plan', date : 'friday', desc : 'blah', id : Math.floor(Math.random()*11), total_stops : '2' }); this.collection.add( this.model ); app.navigate('', true ); event.preventDefault(); }, cancel : function(){} }); Router (default method): index : function() { this.container.empty(); var self = this; //This is a hack to get this to work //on default page load fetch all plans from the server //if the page has loaded ( this.plans is defined) set the updated plans collection to the view //There has to be a better way!! if( ! this.plans ) { this.plans = new Plans(); this.plans.fetch({ success: function() { self.plansListView = new PlansListView({ collection : self.plans }); $( '#container' ).append( self.plansListView.render().el ); if( self.requestedID ) self.planDetails( self.requestedID ); } }); } else { this.plansListView = new PlansListView({ collection : this.plans }); $( '#container' ).append( self.plansListView.render().el ); if( this.requestedID ) self.planDetails( this.requestedID ); } }, New Plan Route: newPlan : function() { var plan = new Plan({name: 'Cool Plan', date: 'Monday', desc: 'This is a great app'}); this.newPlan = new NewPlanView({ model : plan, collection: this.plans }); this.newPlan.render(); } FULL CODE ( function( $ ){ var Plan = Backbone.Model.extend({ defaults: { name : '', date : '', desc : '' } }); var Plans = Backbone.Collection.extend({ model : Plan, url : '/data/' }); $( document ).ready(function( e ){ var PlansListView = Backbone.View.extend({ tagName : 'ul', initialize : function() { _.bindAll( this, 'render', 'close' ); //reset the view if the collection is reset this.collection.bind( 'reset', this.render , this ); }, render : function() { _.each( this.collection.models, function( plan ){ $( this.el ).append( new PlansListItemView({ model: plan }).render().el ); }, this ); return this; }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end var PlansListItemView = Backbone.View.extend({ tagName : 'li', template : _.template( $( '#list-item-template' ).html() ), events :{ 'click a' : 'listInfo' }, render : function() { $( this.el ).html( this.template( this.model.toJSON() ) ); return this; }, listInfo : function( event ) { } });//end var PlanView = Backbone.View.extend({ tagName : 'section', events : { 'click button.add-plan' : 'newPlan' }, template: _.template( $( '#plan-template' ).html() ), initialize: function() { _.bindAll( this, 'render', 'close', 'newPlan' ); }, render : function() { $( '#container' ).append( $( this.el ).html( this.template( this.model.toJSON() ) ) ); return this; }, newPlan : function( event ) { app.navigate( 'newplan', true ); }, close : function() { $( this.el ).unbind(); $( this.el ).remove(); } });//end var NewPlanView = Backbone.View.extend({ tagName : 'section', template : _.template( $( '#plan-form-template' ).html() ), events : { 'click button.save' : 'savePlan', 'click button.cancel' : 'cancel' }, intialize: function() { _.bindAll( this, 'render', 'save', 'cancel' ); }, render : function() { $( '#container' ).append( $( this.el ).html(this.template( this.model.toJSON() )) ); return this; }, savePlan : function( event ) { this.model.set({ name : 'bad plan', date : 'friday', desc : 'blah', id : Math.floor(Math.random()*11), total_stops : '2' }); this.collection.add( this.model ); app.navigate('', true ); event.preventDefault(); }, cancel : function(){} }); var AppRouter = Backbone.Router.extend({ container : $( '#container' ), routes : { '' : 'index', 'viewplan/:id' : 'planDetails', 'newplan' : 'newPlan' }, initialize: function(){ }, index : function() { this.container.empty(); var self = this; //This is a hack to get this to work //on default page load fetch all plans from the server //if the page has loaded ( this.plans is defined) set the updated plans collection to the view //There has to be a better way!! if( ! this.plans ) { this.plans = new Plans(); this.plans.fetch({ success: function() { self.plansListView = new PlansListView({ collection : self.plans }); $( '#container' ).append( self.plansListView.render().el ); if( self.requestedID ) self.planDetails( self.requestedID ); } }); } else { this.plansListView = new PlansListView({ collection : this.plans }); $( '#container' ).append( self.plansListView.render().el ); if( this.requestedID ) self.planDetails( this.requestedID ); } }, planDetails : function( id ) { if( this.plans ) { this.plansListView.close(); this.plan = this.plans.get( id ); if( this.planView ) this.planView.close(); this.planView = new PlanView({ model : this.plan }); this.planView.render(); } else{ this.requestedID = id; this.index(); } if( ! this.plans ) this.index(); }, newPlan : function() { var plan = new Plan({name: 'Cool Plan', date: 'Monday', desc: 'This is a great app'}); this.newPlan = new NewPlanView({ model : plan, collection: this.plans }); this.newPlan.render(); } }); var app = new AppRouter(); Backbone.history.start(); }); })( jQuery );

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  • Visual Studio C++ list iterator not decementable

    - by user69514
    I keep getting an error on visual studio that says list iterator not decrementable: line 256 My program works fine on Linux, but visual studio compiler throws this error. Dammit this is why I hate windows. Why can't the world run on Linux? Anyway, do you see what my problem is? #include <iostream> #include <fstream> #include <sstream> #include <list> using namespace std; int main(){ /** create the list **/ list<int> l; /** create input stream to read file **/ ifstream inputstream("numbers.txt"); /** read the numbers and add them to list **/ if( inputstream.is_open() ){ string line; istringstream instream; while( getline(inputstream, line) ){ instream.clear(); instream.str(line); /** get he five int's **/ int one, two, three, four, five; instream >> one >> two >> three >> four >> five; /** add them to the list **/ l.push_back(one); l.push_back(two); l.push_back(three); l.push_back(four); l.push_back(five); }//end while loop }//end if /** close the stream **/ inputstream.close(); /** display the list **/ cout << "List Read:" << endl; list<int>::iterator i; for( i=l.begin(); i != l.end(); ++i){ cout << *i << " "; } cout << endl << endl; /** now sort the list **/ l.sort(); /** display the list **/ cout << "Sorted List (head to tail):" << endl; for( i=l.begin(); i != l.end(); ++i){ cout << *i << " "; } cout << endl; list<int> lReversed; for(i=l.begin(); i != l.end(); ++i){ lReversed.push_front(*i); } cout << "Sorted List (tail to head):" << endl; for(i=lReversed.begin(); i!=lReversed.end(); ++i){ cout << *i << " "; } cout << endl << endl; /** remove first biggest element and display **/ l.pop_back(); cout << "List after removing first biggest element:" << endl; cout << "Sorted List (head to tail):" << endl; for( i=l.begin(); i != l.end(); ++i){ cout << *i << " "; } cout << endl; cout << "Sorted List (tail to head):" << endl; lReversed.pop_front(); for(i=lReversed.begin(); i!=lReversed.end(); ++i){ cout << *i << " "; } cout << endl << endl; /** remove second biggest element and display **/ l.pop_back(); cout << "List after removing second biggest element:" << endl; cout << "Sorted List (head to tail):" << endl; for( i=l.begin(); i != l.end(); ++i){ cout << *i << " "; } cout << endl; lReversed.pop_front(); cout << "Sorted List (tail to head):" << endl; for(i=lReversed.begin(); i!=lReversed.end(); ++i){ cout << *i << " "; } cout << endl << endl; /** remove third biggest element and display **/ l.pop_back(); cout << "List after removing third biggest element:" << endl; cout << "Sorted List (head to tail):" << endl; for( i=l.begin(); i != l.end(); ++i){ cout << *i << " "; } cout << endl; cout << "Sorted List (tail to head):" << endl; lReversed.pop_front(); for(i=lReversed.begin(); i!=lReversed.end(); ++i){ cout << *i << " "; } cout << endl << endl; /** create frequency table **/ const int biggest = 1000; //create array size of biggest element int arr[biggest]; //set everything to zero for(int j=0; j<biggest+1; j++){ arr[j] = 0; } //now update number of occurences for( i=l.begin(); i != l.end(); i++){ arr[*i]++; } //now print the frequency table. only print where occurences greater than zero cout << "Final list frequency table: " << endl; for(int j=0; j<biggest+1; j++){ if( arr[j] > 0 ){ cout << j << ": " << arr[j] << " occurences" << endl; } } return 0; }//end main

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  • Is it possible to pass a structure of delegates from managed to native?

    - by Veiva
    I am writing a wrapper for the game programming library "Allegro" and its less stable 4.9 branch. Now, I have done good insofar, except for when it comes to wrapping a structure of function pointers. Basically, I can't change the original code, despite having access to it, because that would require me to fork it in some manner. I need to know how I can somehow pass a structure of delegates from managed to native without causing an AccessViolationException that has occurred so far. Now, for the code. Here is the Allegro definition of the structure: typedef struct ALLEGRO_FILE_INTERFACE { AL_METHOD(ALLEGRO_FILE*, fi_fopen, (const char *path, const char *mode)); AL_METHOD(void, fi_fclose, (ALLEGRO_FILE *handle)); AL_METHOD(size_t, fi_fread, (ALLEGRO_FILE *f, void *ptr, size_t size)); AL_METHOD(size_t, fi_fwrite, (ALLEGRO_FILE *f, const void *ptr, size_t size)); AL_METHOD(bool, fi_fflush, (ALLEGRO_FILE *f)); AL_METHOD(int64_t, fi_ftell, (ALLEGRO_FILE *f)); AL_METHOD(bool, fi_fseek, (ALLEGRO_FILE *f, int64_t offset, int whence)); AL_METHOD(bool, fi_feof, (ALLEGRO_FILE *f)); AL_METHOD(bool, fi_ferror, (ALLEGRO_FILE *f)); AL_METHOD(int, fi_fungetc, (ALLEGRO_FILE *f, int c)); AL_METHOD(off_t, fi_fsize, (ALLEGRO_FILE *f)); } ALLEGRO_FILE_INTERFACE; My simple attempt at wrapping it: public delegate IntPtr AllegroInternalOpenFileDelegate(string path, string mode); public delegate void AllegroInternalCloseFileDelegate(IntPtr file); public delegate int AllegroInternalReadFileDelegate(IntPtr file, IntPtr data, int size); public delegate int AllegroInternalWriteFileDelegate(IntPtr file, IntPtr data, int size); public delegate bool AllegroInternalFlushFileDelegate(IntPtr file); public delegate long AllegroInternalTellFileDelegate(IntPtr file); public delegate bool AllegroInternalSeekFileDelegate(IntPtr file, long offset, int where); public delegate bool AllegroInternalIsEndOfFileDelegate(IntPtr file); public delegate bool AllegroInternalIsErrorFileDelegate(IntPtr file); public delegate int AllegroInternalUngetCharFileDelegate(IntPtr file, int c); public delegate long AllegroInternalFileSizeDelegate(IntPtr file); [StructLayout(LayoutKind.Sequential, Pack = 0)] public struct AllegroInternalFileInterface { [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalOpenFileDelegate fi_fopen; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalCloseFileDelegate fi_fclose; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalReadFileDelegate fi_fread; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalWriteFileDelegate fi_fwrite; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalFlushFileDelegate fi_fflush; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalTellFileDelegate fi_ftell; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalSeekFileDelegate fi_fseek; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalIsEndOfFileDelegate fi_feof; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalIsErrorFileDelegate fi_ferror; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalUngetCharFileDelegate fi_fungetc; [MarshalAs(UnmanagedType.FunctionPtr)] public AllegroInternalFileSizeDelegate fi_fsize; } I have a simple auxiliary wrapper that turns an ALLEGRO_FILE_INTERFACE into an ALLEGRO_FILE, like so: #define ALLEGRO_NO_MAGIC_MAIN #include <allegro5/allegro5.h> #include <stdlib.h> #include <string.h> #include <assert.h> __declspec(dllexport) ALLEGRO_FILE * al_aux_create_file(ALLEGRO_FILE_INTERFACE * fi) { ALLEGRO_FILE * file; assert(fi && "`fi' null"); file = (ALLEGRO_FILE *)malloc(sizeof(ALLEGRO_FILE)); if (!file) return NULL; file->vtable = (ALLEGRO_FILE_INTERFACE *)malloc(sizeof(ALLEGRO_FILE_INTERFACE)); if (!(file->vtable)) { free(file); return NULL; } memcpy(file->vtable, fi, sizeof(ALLEGRO_FILE_INTERFACE)); return file; } __declspec(dllexport) void al_aux_destroy_file(ALLEGRO_FILE * f) { assert(f && "`f' null"); assert(f->vtable && "`f->vtable' null"); free(f->vtable); free(f); } Lastly, I have a class that accepts a Stream and provides the proper methods to interact with the stream. Just to make sure, here it is: /// <summary> /// A semi-opaque data type that allows one to load fonts, etc from a stream. /// </summary> public class AllegroFile : AllegroResource, IDisposable { AllegroInternalFileInterface fileInterface; Stream fileStream; /// <summary> /// Gets the file interface. /// </summary> internal AllegroInternalFileInterface FileInterface { get { return fileInterface; } } /// <summary> /// Constructs an Allegro file from the stream provided. /// </summary> /// <param name="stream">The stream to use.</param> public AllegroFile(Stream stream) { fileStream = stream; fileInterface = new AllegroInternalFileInterface(); fileInterface.fi_fopen = Open; fileInterface.fi_fclose = Close; fileInterface.fi_fread = Read; fileInterface.fi_fwrite = Write; fileInterface.fi_fflush = Flush; fileInterface.fi_ftell = GetPosition; fileInterface.fi_fseek = Seek; fileInterface.fi_feof = GetIsEndOfFile; fileInterface.fi_ferror = GetIsError; fileInterface.fi_fungetc = UngetCharacter; fileInterface.fi_fsize = GetLength; Resource = AllegroFunctions.al_aux_create_file(ref fileInterface); if (!IsValid) throw new AllegroException("Unable to create file"); } /// <summary> /// Disposes of all resources. /// </summary> ~AllegroFile() { Dispose(); } /// <summary> /// Disposes of all resources used. /// </summary> public void Dispose() { if (IsValid) { Resource = IntPtr.Zero; // Should call AllegroFunctions.al_aux_destroy_file fileStream.Dispose(); } } IntPtr Open(string path, string mode) { return IntPtr.Zero; } void Close(IntPtr file) { fileStream.Close(); } int Read(IntPtr file, IntPtr data, int size) { byte[] d = new byte[size]; int read = fileStream.Read(d, 0, size); Marshal.Copy(d, 0, data, size); return read; } int Write(IntPtr file, IntPtr data, int size) { byte[] d = new byte[size]; Marshal.Copy(data, d, 0, size); fileStream.Write(d, 0, size); return size; } bool Flush(IntPtr file) { fileStream.Flush(); return true; } long GetPosition(IntPtr file) { return fileStream.Position; } bool Seek(IntPtr file, long offset, int whence) { SeekOrigin origin = SeekOrigin.Begin; if (whence == 1) origin = SeekOrigin.Current; else if (whence == 2) origin = SeekOrigin.End; fileStream.Seek(offset, origin); return true; } bool GetIsEndOfFile(IntPtr file) { return fileStream.Position == fileStream.Length; } bool GetIsError(IntPtr file) { return false; } int UngetCharacter(IntPtr file, int character) { return -1; } long GetLength(IntPtr file) { return fileStream.Length; } } Now, when I do something like this: AllegroFile file = new AllegroFile(new FileStream("Test.bmp", FileMode.Create, FileAccess.ReadWrite)); bitmap.SaveToFile(file, ".bmp"); ...I get an AccessViolationException. I think I understand why (the garbage collector can relocate structs and classes whenever), but I'd think that the method stub that is created by the framework would take this into consideration and route the calls to the valid classes. However, it seems obviously so that I'm wrong. So basically, is there any way I can successfully wrap that structure? (And I'm sorry for all the code! Hope it's not too much...)

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  • Capturing and Transforming ASP.NET Output with Response.Filter

    - by Rick Strahl
    During one of my Handlers and Modules session at DevConnections this week one of the attendees asked a question that I didn’t have an immediate answer for. Basically he wanted to capture response output completely and then apply some filtering to the output – effectively injecting some additional content into the page AFTER the page had completely rendered. Specifically the output should be captured from anywhere – not just a page and have this code injected into the page. Some time ago I posted some code that allows you to capture ASP.NET Page output by overriding the Render() method, capturing the HtmlTextWriter() and reading its content, modifying the rendered data as text then writing it back out. I’ve actually used this approach on a few occasions and it works fine for ASP.NET pages. But this obviously won’t work outside of the Page class environment and it’s not really generic – you have to create a custom page class in order to handle the output capture. [updated 11/16/2009 – updated ResponseFilterStream implementation and a few additional notes based on comments] Enter Response.Filter However, ASP.NET includes a Response.Filter which can be used – well to filter output. Basically Response.Filter is a stream through which the OutputStream is piped back to the Web Server (indirectly). As content is written into the Response object, the filter stream receives the appropriate Stream commands like Write, Flush and Close as well as read operations although for a Response.Filter that’s uncommon to be hit. The Response.Filter can be programmatically replaced at runtime which allows you to effectively intercept all output generation that runs through ASP.NET. A common Example: Dynamic GZip Encoding A rather common use of Response.Filter hooking up code based, dynamic  GZip compression for requests which is dead simple by applying a GZipStream (or DeflateStream) to Response.Filter. The following generic routines can be used very easily to detect GZip capability of the client and compress response output with a single line of code and a couple of library helper routines: WebUtils.GZipEncodePage(); which is handled with a few lines of reusable code and a couple of static helper methods: /// <summary> ///Sets up the current page or handler to use GZip through a Response.Filter ///IMPORTANT:  ///You have to call this method before any output is generated! /// </summary> public static void GZipEncodePage() {     HttpResponse Response = HttpContext.Current.Response;     if(IsGZipSupported())     {         stringAcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"];         if(AcceptEncoding.Contains("deflate"))         {             Response.Filter = newSystem.IO.Compression.DeflateStream(Response.Filter,                                        System.IO.Compression.CompressionMode.Compress);             Response.AppendHeader("Content-Encoding", "deflate");         }         else        {             Response.Filter = newSystem.IO.Compression.GZipStream(Response.Filter,                                       System.IO.Compression.CompressionMode.Compress);             Response.AppendHeader("Content-Encoding", "gzip");                            }     }     // Allow proxy servers to cache encoded and unencoded versions separately    Response.AppendHeader("Vary", "Content-Encoding"); } /// <summary> /// Determines if GZip is supported /// </summary> /// <returns></returns> public static bool IsGZipSupported() { string AcceptEncoding = HttpContext.Current.Request.Headers["Accept-Encoding"]; if (!string.IsNullOrEmpty(AcceptEncoding) && (AcceptEncoding.Contains("gzip") || AcceptEncoding.Contains("deflate"))) return true; return false; } GZipStream and DeflateStream are streams that are assigned to Response.Filter and by doing so apply the appropriate compression on the active Response. Response.Filter content is chunked So to implement a Response.Filter effectively requires only that you implement a custom stream and handle the Write() method to capture Response output as it’s written. At first blush this seems very simple – you capture the output in Write, transform it and write out the transformed content in one pass. And that indeed works for small amounts of content. But you see, the problem is that output is written in small buffer chunks (a little less than 16k it appears) rather than just a single Write() statement into the stream, which makes perfect sense for ASP.NET to stream data back to IIS in smaller chunks to minimize memory usage en route. Unfortunately this also makes it a more difficult to implement any filtering routines since you don’t directly get access to all of the response content which is problematic especially if those filtering routines require you to look at the ENTIRE response in order to transform or capture the output as is needed for the solution the gentleman in my session asked for. So in order to address this a slightly different approach is required that basically captures all the Write() buffers passed into a cached stream and then making the stream available only when it’s complete and ready to be flushed. As I was thinking about the implementation I also started thinking about the few instances when I’ve used Response.Filter implementations. Each time I had to create a new Stream subclass and create my custom functionality but in the end each implementation did the same thing – capturing output and transforming it. I thought there should be an easier way to do this by creating a re-usable Stream class that can handle stream transformations that are common to Response.Filter implementations. Creating a semi-generic Response Filter Stream Class What I ended up with is a ResponseFilterStream class that provides a handful of Events that allow you to capture and/or transform Response content. The class implements a subclass of Stream and then overrides Write() and Flush() to handle capturing and transformation operations. By exposing events it’s easy to hook up capture or transformation operations via single focused methods. ResponseFilterStream exposes the following events: CaptureStream, CaptureString Captures the output only and provides either a MemoryStream or String with the final page output. Capture is hooked to the Flush() operation of the stream. TransformStream, TransformString Allows you to transform the complete response output with events that receive a MemoryStream or String respectively and can you modify the output then return it back as a return value. The transformed output is then written back out in a single chunk to the response output stream. These events capture all output internally first then write the entire buffer into the response. TransformWrite, TransformWriteString Allows you to transform the Response data as it is written in its original chunk size in the Stream’s Write() method. Unlike TransformStream/TransformString which operate on the complete output, these events only see the current chunk of data written. This is more efficient as there’s no caching involved, but can cause problems due to searched content splitting over multiple chunks. Using this implementation, creating a custom Response.Filter transformation becomes as simple as the following code. To hook up the Response.Filter using the MemoryStream version event: ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformStream += filter_TransformStream; Response.Filter = filter; and the event handler to do the transformation: MemoryStream filter_TransformStream(MemoryStream ms) { Encoding encoding = HttpContext.Current.Response.ContentEncoding; string output = encoding.GetString(ms.ToArray()); output = FixPaths(output); ms = new MemoryStream(output.Length); byte[] buffer = encoding.GetBytes(output); ms.Write(buffer,0,buffer.Length); return ms; } private string FixPaths(string output) { string path = HttpContext.Current.Request.ApplicationPath; // override root path wonkiness if (path == "/") path = ""; output = output.Replace("\"~/", "\"" + path + "/").Replace("'~/", "'" + path + "/"); return output; } The idea of the event handler is that you can do whatever you want to the stream and return back a stream – either the same one that’s been modified or a brand new one – which is then sent back to as the final response. The above code can be simplified even more by using the string version events which handle the stream to string conversions for you: ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformString += filter_TransformString; Response.Filter = filter; and the event handler to do the transformation calling the same FixPaths method shown above: string filter_TransformString(string output) { return FixPaths(output); } The events for capturing output and capturing and transforming chunks work in a very similar way. By using events to handle the transformations ResponseFilterStream becomes a reusable component and we don’t have to create a new stream class or subclass an existing Stream based classed. By the way, the example used here is kind of a cool trick which transforms “~/” expressions inside of the final generated HTML output – even in plain HTML controls not HTML controls – and transforms them into the appropriate application relative path in the same way that ResolveUrl would do. So you can write plain old HTML like this: <a href=”~/default.aspx”>Home</a>  and have it turned into: <a href=”/myVirtual/default.aspx”>Home</a>  without having to use an ASP.NET control like Hyperlink or Image or having to constantly use: <img src=”<%= ResolveUrl(“~/images/home.gif”) %>” /> in MVC applications (which frankly is one of the most annoying things about MVC especially given the path hell that extension-less and endpoint-less URLs impose). I can’t take credit for this idea. While discussing the Response.Filter issues on Twitter a hint from Dylan Beattie who pointed me at one of his examples which does something similar. I thought the idea was cool enough to use an example for future demos of Response.Filter functionality in ASP.NET next I time I do the Modules and Handlers talk (which was great fun BTW). How practical this is is debatable however since there’s definitely some overhead to using a Response.Filter in general and especially on one that caches the output and the re-writes it later. Make sure to test for performance anytime you use Response.Filter hookup and make sure it' doesn’t end up killing perf on you. You’ve been warned :-}. How does ResponseFilterStream work? The big win of this implementation IMHO is that it’s a reusable  component – so for implementation there’s no new class, no subclassing – you simply attach to an event to implement an event handler method with a straight forward signature to retrieve the stream or string you’re interested in. The implementation is based on a subclass of Stream as is required in order to handle the Response.Filter requirements. What’s different than other implementations I’ve seen in various places is that it supports capturing output as a whole to allow retrieving the full response output for capture or modification. The exception are the TransformWrite and TransformWrite events which operate only active chunk of data written by the Response. For captured output, the Write() method captures output into an internal MemoryStream that is cached until writing is complete. So Write() is called when ASP.NET writes to the Response stream, but the filter doesn’t pass on the Write immediately to the filter’s internal stream. The data is cached and only when the Flush() method is called to finalize the Stream’s output do we actually send the cached stream off for transformation (if the events are hooked up) and THEN finally write out the returned content in one big chunk. Here’s the implementation of ResponseFilterStream: /// <summary> /// A semi-generic Stream implementation for Response.Filter with /// an event interface for handling Content transformations via /// Stream or String. /// <remarks> /// Use with care for large output as this implementation copies /// the output into a memory stream and so increases memory usage. /// </remarks> /// </summary> public class ResponseFilterStream : Stream { /// <summary> /// The original stream /// </summary> Stream _stream; /// <summary> /// Current position in the original stream /// </summary> long _position; /// <summary> /// Stream that original content is read into /// and then passed to TransformStream function /// </summary> MemoryStream _cacheStream = new MemoryStream(5000); /// <summary> /// Internal pointer that that keeps track of the size /// of the cacheStream /// </summary> int _cachePointer = 0; /// <summary> /// /// </summary> /// <param name="responseStream"></param> public ResponseFilterStream(Stream responseStream) { _stream = responseStream; } /// <summary> /// Determines whether the stream is captured /// </summary> private bool IsCaptured { get { if (CaptureStream != null || CaptureString != null || TransformStream != null || TransformString != null) return true; return false; } } /// <summary> /// Determines whether the Write method is outputting data immediately /// or delaying output until Flush() is fired. /// </summary> private bool IsOutputDelayed { get { if (TransformStream != null || TransformString != null) return true; return false; } } /// <summary> /// Event that captures Response output and makes it available /// as a MemoryStream instance. Output is captured but won't /// affect Response output. /// </summary> public event Action<MemoryStream> CaptureStream; /// <summary> /// Event that captures Response output and makes it available /// as a string. Output is captured but won't affect Response output. /// </summary> public event Action<string> CaptureString; /// <summary> /// Event that allows you transform the stream as each chunk of /// the output is written in the Write() operation of the stream. /// This means that that it's possible/likely that the input /// buffer will not contain the full response output but only /// one of potentially many chunks. /// /// This event is called as part of the filter stream's Write() /// operation. /// </summary> public event Func<byte[], byte[]> TransformWrite; /// <summary> /// Event that allows you to transform the response stream as /// each chunk of bytep[] output is written during the stream's write /// operation. This means it's possibly/likely that the string /// passed to the handler only contains a portion of the full /// output. Typical buffer chunks are around 16k a piece. /// /// This event is called as part of the stream's Write operation. /// </summary> public event Func<string, string> TransformWriteString; /// <summary> /// This event allows capturing and transformation of the entire /// output stream by caching all write operations and delaying final /// response output until Flush() is called on the stream. /// </summary> public event Func<MemoryStream, MemoryStream> TransformStream; /// <summary> /// Event that can be hooked up to handle Response.Filter /// Transformation. Passed a string that you can modify and /// return back as a return value. The modified content /// will become the final output. /// </summary> public event Func<string, string> TransformString; protected virtual void OnCaptureStream(MemoryStream ms) { if (CaptureStream != null) CaptureStream(ms); } private void OnCaptureStringInternal(MemoryStream ms) { if (CaptureString != null) { string content = HttpContext.Current.Response.ContentEncoding.GetString(ms.ToArray()); OnCaptureString(content); } } protected virtual void OnCaptureString(string output) { if (CaptureString != null) CaptureString(output); } protected virtual byte[] OnTransformWrite(byte[] buffer) { if (TransformWrite != null) return TransformWrite(buffer); return buffer; } private byte[] OnTransformWriteStringInternal(byte[] buffer) { Encoding encoding = HttpContext.Current.Response.ContentEncoding; string output = OnTransformWriteString(encoding.GetString(buffer)); return encoding.GetBytes(output); } private string OnTransformWriteString(string value) { if (TransformWriteString != null) return TransformWriteString(value); return value; } protected virtual MemoryStream OnTransformCompleteStream(MemoryStream ms) { if (TransformStream != null) return TransformStream(ms); return ms; } /// <summary> /// Allows transforming of strings /// /// Note this handler is internal and not meant to be overridden /// as the TransformString Event has to be hooked up in order /// for this handler to even fire to avoid the overhead of string /// conversion on every pass through. /// </summary> /// <param name="responseText"></param> /// <returns></returns> private string OnTransformCompleteString(string responseText) { if (TransformString != null) TransformString(responseText); return responseText; } /// <summary> /// Wrapper method form OnTransformString that handles /// stream to string and vice versa conversions /// </summary> /// <param name="ms"></param> /// <returns></returns> internal MemoryStream OnTransformCompleteStringInternal(MemoryStream ms) { if (TransformString == null) return ms; //string content = ms.GetAsString(); string content = HttpContext.Current.Response.ContentEncoding.GetString(ms.ToArray()); content = TransformString(content); byte[] buffer = HttpContext.Current.Response.ContentEncoding.GetBytes(content); ms = new MemoryStream(); ms.Write(buffer, 0, buffer.Length); //ms.WriteString(content); return ms; } /// <summary> /// /// </summary> public override bool CanRead { get { return true; } } public override bool CanSeek { get { return true; } } /// <summary> /// /// </summary> public override bool CanWrite { get { return true; } } /// <summary> /// /// </summary> public override long Length { get { return 0; } } /// <summary> /// /// </summary> public override long Position { get { return _position; } set { _position = value; } } /// <summary> /// /// </summary> /// <param name="offset"></param> /// <param name="direction"></param> /// <returns></returns> public override long Seek(long offset, System.IO.SeekOrigin direction) { return _stream.Seek(offset, direction); } /// <summary> /// /// </summary> /// <param name="length"></param> public override void SetLength(long length) { _stream.SetLength(length); } /// <summary> /// /// </summary> public override void Close() { _stream.Close(); } /// <summary> /// Override flush by writing out the cached stream data /// </summary> public override void Flush() { if (IsCaptured && _cacheStream.Length > 0) { // Check for transform implementations _cacheStream = OnTransformCompleteStream(_cacheStream); _cacheStream = OnTransformCompleteStringInternal(_cacheStream); OnCaptureStream(_cacheStream); OnCaptureStringInternal(_cacheStream); // write the stream back out if output was delayed if (IsOutputDelayed) _stream.Write(_cacheStream.ToArray(), 0, (int)_cacheStream.Length); // Clear the cache once we've written it out _cacheStream.SetLength(0); } // default flush behavior _stream.Flush(); } /// <summary> /// /// </summary> /// <param name="buffer"></param> /// <param name="offset"></param> /// <param name="count"></param> /// <returns></returns> public override int Read(byte[] buffer, int offset, int count) { return _stream.Read(buffer, offset, count); } /// <summary> /// Overriden to capture output written by ASP.NET and captured /// into a cached stream that is written out later when Flush() /// is called. /// </summary> /// <param name="buffer"></param> /// <param name="offset"></param> /// <param name="count"></param> public override void Write(byte[] buffer, int offset, int count) { if ( IsCaptured ) { // copy to holding buffer only - we'll write out later _cacheStream.Write(buffer, 0, count); _cachePointer += count; } // just transform this buffer if (TransformWrite != null) buffer = OnTransformWrite(buffer); if (TransformWriteString != null) buffer = OnTransformWriteStringInternal(buffer); if (!IsOutputDelayed) _stream.Write(buffer, offset, buffer.Length); } } The key features are the events and corresponding OnXXX methods that handle the event hookups, and the Write() and Flush() methods of the stream implementation. All the rest of the members tend to be plain jane passthrough stream implementation code without much consequence. I do love the way Action<t> and Func<T> make it so easy to create the event signatures for the various events – sweet. A few Things to consider Performance Response.Filter is not great for performance in general as it adds another layer of indirection to the ASP.NET output pipeline, and this implementation in particular adds a memory hit as it basically duplicates the response output into the cached memory stream which is necessary since you may have to look at the entire response. If you have large pages in particular this can cause potentially serious memory pressure in your server application. So be careful of wholesale adoption of this (or other) Response.Filters. Make sure to do some performance testing to ensure it’s not killing your app’s performance. Response.Filter works everywhere A few questions came up in comments and discussion as to capturing ALL output hitting the site and – yes you can definitely do that by assigning a Response.Filter inside of a module. If you do this however you’ll want to be very careful and decide which content you actually want to capture especially in IIS 7 which passes ALL content – including static images/CSS etc. through the ASP.NET pipeline. So it is important to filter only on what you’re looking for – like the page extension or maybe more effectively the Response.ContentType. Response.Filter Chaining Originally I thought that filter chaining doesn’t work at all due to a bug in the stream implementation code. But it’s quite possible to assign multiple filters to the Response.Filter property. So the following actually works to both compress the output and apply the transformed content: WebUtils.GZipEncodePage(); ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformString += filter_TransformString; Response.Filter = filter; However the following does not work resulting in invalid content encoding errors: ResponseFilterStream filter = new ResponseFilterStream(Response.Filter); filter.TransformString += filter_TransformString; Response.Filter = filter; WebUtils.GZipEncodePage(); In other words multiple Response filters can work together but it depends entirely on the implementation whether they can be chained or in which order they can be chained. In this case running the GZip/Deflate stream filters apparently relies on the original content length of the output and chokes when the content is modified. But if attaching the compression first it works fine as unintuitive as that may seem. Resources Download example code Capture Output from ASP.NET Pages © Rick Strahl, West Wind Technologies, 2005-2010Posted in ASP.NET  

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  • Upload File to Windows Azure Blob in Chunks through ASP.NET MVC, JavaScript and HTML5

    - by Shaun
    Originally posted on: http://geekswithblogs.net/shaunxu/archive/2013/07/01/upload-file-to-windows-azure-blob-in-chunks-through-asp.net.aspxMany people are using Windows Azure Blob Storage to store their data in the cloud. Blob storage provides 99.9% availability with easy-to-use API through .NET SDK and HTTP REST. For example, we can store JavaScript files, images, documents in blob storage when we are building an ASP.NET web application on a Web Role in Windows Azure. Or we can store our VHD files in blob and mount it as a hard drive in our cloud service. If you are familiar with Windows Azure, you should know that there are two kinds of blob: page blob and block blob. The page blob is optimized for random read and write, which is very useful when you need to store VHD files. The block blob is optimized for sequential/chunk read and write, which has more common usage. Since we can upload block blob in blocks through BlockBlob.PutBlock, and them commit them as a whole blob with invoking the BlockBlob.PutBlockList, it is very powerful to upload large files, as we can upload blocks in parallel, and provide pause-resume feature. There are many documents, articles and blog posts described on how to upload a block blob. Most of them are focus on the server side, which means when you had received a big file, stream or binaries, how to upload them into blob storage in blocks through .NET SDK.  But the problem is, how can we upload these large files from client side, for example, a browser. This questioned to me when I was working with a Chinese customer to help them build a network disk production on top of azure. The end users upload their files from the web portal, and then the files will be stored in blob storage from the Web Role. My goal is to find the best way to transform the file from client (end user’s machine) to the server (Web Role) through browser. In this post I will demonstrate and describe what I had done, to upload large file in chunks with high speed, and save them as blocks into Windows Azure Blob Storage.   Traditional Upload, Works with Limitation The simplest way to implement this requirement is to create a web page with a form that contains a file input element and a submit button. 1: @using (Html.BeginForm("About", "Index", FormMethod.Post, new { enctype = "multipart/form-data" })) 2: { 3: <input type="file" name="file" /> 4: <input type="submit" value="upload" /> 5: } And then in the backend controller, we retrieve the whole content of this file and upload it in to the blob storage through .NET SDK. We can split the file in blocks and upload them in parallel and commit. The code had been well blogged in the community. 1: [HttpPost] 2: public ActionResult About(HttpPostedFileBase file) 3: { 4: var container = _client.GetContainerReference("test"); 5: container.CreateIfNotExists(); 6: var blob = container.GetBlockBlobReference(file.FileName); 7: var blockDataList = new Dictionary<string, byte[]>(); 8: using (var stream = file.InputStream) 9: { 10: var blockSizeInKB = 1024; 11: var offset = 0; 12: var index = 0; 13: while (offset < stream.Length) 14: { 15: var readLength = Math.Min(1024 * blockSizeInKB, (int)stream.Length - offset); 16: var blockData = new byte[readLength]; 17: offset += stream.Read(blockData, 0, readLength); 18: blockDataList.Add(Convert.ToBase64String(BitConverter.GetBytes(index)), blockData); 19:  20: index++; 21: } 22: } 23:  24: Parallel.ForEach(blockDataList, (bi) => 25: { 26: blob.PutBlock(bi.Key, new MemoryStream(bi.Value), null); 27: }); 28: blob.PutBlockList(blockDataList.Select(b => b.Key).ToArray()); 29:  30: return RedirectToAction("About"); 31: } This works perfect if we selected an image, a music or a small video to upload. But if I selected a large file, let’s say a 6GB HD-movie, after upload for about few minutes the page will be shown as below and the upload will be terminated. In ASP.NET there is a limitation of request length and the maximized request length is defined in the web.config file. It’s a number which less than about 4GB. So if we want to upload a really big file, we cannot simply implement in this way. Also, in Windows Azure, a cloud service network load balancer will terminate the connection if exceed the timeout period. From my test the timeout looks like 2 - 3 minutes. Hence, when we need to upload a large file we cannot just use the basic HTML elements. Besides the limitation mentioned above, the simple HTML file upload cannot provide rich upload experience such as chunk upload, pause and pause-resume. So we need to find a better way to upload large file from the client to the server.   Upload in Chunks through HTML5 and JavaScript In order to break those limitation mentioned above we will try to upload the large file in chunks. This takes some benefit to us such as - No request size limitation: Since we upload in chunks, we can define the request size for each chunks regardless how big the entire file is. - No timeout problem: The size of chunks are controlled by us, which means we should be able to make sure request for each chunk upload will not exceed the timeout period of both ASP.NET and Windows Azure load balancer. It was a big challenge to upload big file in chunks until we have HTML5. There are some new features and improvements introduced in HTML5 and we will use them to implement our solution.   In HTML5, the File interface had been improved with a new method called “slice”. It can be used to read part of the file by specifying the start byte index and the end byte index. For example if the entire file was 1024 bytes, file.slice(512, 768) will read the part of this file from the 512nd byte to 768th byte, and return a new object of interface called "Blob”, which you can treat as an array of bytes. In fact,  a Blob object represents a file-like object of immutable, raw data. The File interface is based on Blob, inheriting blob functionality and expanding it to support files on the user's system. For more information about the Blob please refer here. File and Blob is very useful to implement the chunk upload. We will use File interface to represent the file the user selected from the browser and then use File.slice to read the file in chunks in the size we wanted. For example, if we wanted to upload a 10MB file with 512KB chunks, then we can read it in 512KB blobs by using File.slice in a loop.   Assuming we have a web page as below. User can select a file, an input box to specify the block size in KB and a button to start upload. 1: <div> 2: <input type="file" id="upload_files" name="files[]" /><br /> 3: Block Size: <input type="number" id="block_size" value="512" name="block_size" />KB<br /> 4: <input type="button" id="upload_button_blob" name="upload" value="upload (blob)" /> 5: </div> Then we can have the JavaScript function to upload the file in chunks when user clicked the button. 1: <script type="text/javascript"> 1: 2: $(function () { 3: $("#upload_button_blob").click(function () { 4: }); 5: });</script> Firstly we need to ensure the client browser supports the interfaces we are going to use. Just try to invoke the File, Blob and FormData from the “window” object. If any of them is “undefined” the condition result will be “false” which means your browser doesn’t support these premium feature and it’s time for you to get your browser updated. FormData is another new feature we are going to use in the future. It could generate a temporary form for us. We will use this interface to create a form with chunk and associated metadata when invoked the service through ajax. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: if (window.File && window.Blob && window.FormData) { 4: alert("Your brwoser is awesome, let's rock!"); 5: } 6: else { 7: alert("Oh man plz update to a modern browser before try is cool stuff out."); 8: return; 9: } 10: }); Each browser supports these interfaces by their own implementation and currently the Blob, File and File.slice are supported by Chrome 21, FireFox 13, IE 10, Opera 12 and Safari 5.1 or higher. After that we worked on the files the user selected one by one since in HTML5, user can select multiple files in one file input box. 1: var files = $("#upload_files")[0].files; 2: for (var i = 0; i < files.length; i++) { 3: var file = files[i]; 4: var fileSize = file.size; 5: var fileName = file.name; 6: } Next, we calculated the start index and end index for each chunks based on the size the user specified from the browser. We put them into an array with the file name and the index, which will be used when we upload chunks into Windows Azure Blob Storage as blocks since we need to specify the target blob name and the block index. At the same time we will store the list of all indexes into another variant which will be used to commit blocks into blob in Azure Storage once all chunks had been uploaded successfully. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10:  11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: var blockSizeInKB = $("#block_size").val(); 14: var blockSize = blockSizeInKB * 1024; 15: var blocks = []; 16: var offset = 0; 17: var index = 0; 18: var list = ""; 19: while (offset < fileSize) { 20: var start = offset; 21: var end = Math.min(offset + blockSize, fileSize); 22:  23: blocks.push({ 24: name: fileName, 25: index: index, 26: start: start, 27: end: end 28: }); 29: list += index + ","; 30:  31: offset = end; 32: index++; 33: } 34: } 35: }); Now we have all chunks’ information ready. The next step should be upload them one by one to the server side, and at the server side when received a chunk it will upload as a block into Blob Storage, and finally commit them with the index list through BlockBlobClient.PutBlockList. But since all these invokes are ajax calling, which means not synchronized call. So we need to introduce a new JavaScript library to help us coordinate the asynchronize operation, which named “async.js”. You can download this JavaScript library here, and you can find the document here. I will not explain this library too much in this post. We will put all procedures we want to execute as a function array, and pass into the proper function defined in async.js to let it help us to control the execution sequence, in series or in parallel. Hence we will define an array and put the function for chunk upload into this array. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4:  5: // start to upload each files in chunks 6: var files = $("#upload_files")[0].files; 7: for (var i = 0; i < files.length; i++) { 8: var file = files[i]; 9: var fileSize = file.size; 10: var fileName = file.name; 11: // calculate the start and end byte index for each blocks(chunks) 12: // with the index, file name and index list for future using 13: ... ... 14:  15: // define the function array and push all chunk upload operation into this array 16: blocks.forEach(function (block) { 17: putBlocks.push(function (callback) { 18: }); 19: }); 20: } 21: }); 22: }); As you can see, I used File.slice method to read each chunks based on the start and end byte index we calculated previously, and constructed a temporary HTML form with the file name, chunk index and chunk data through another new feature in HTML5 named FormData. Then post this form to the backend server through jQuery.ajax. This is the key part of our solution. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: blocks.forEach(function (block) { 15: putBlocks.push(function (callback) { 16: // load blob based on the start and end index for each chunks 17: var blob = file.slice(block.start, block.end); 18: // put the file name, index and blob into a temporary from 19: var fd = new FormData(); 20: fd.append("name", block.name); 21: fd.append("index", block.index); 22: fd.append("file", blob); 23: // post the form to backend service (asp.net mvc controller action) 24: $.ajax({ 25: url: "/Home/UploadInFormData", 26: data: fd, 27: processData: false, 28: contentType: "multipart/form-data", 29: type: "POST", 30: success: function (result) { 31: if (!result.success) { 32: alert(result.error); 33: } 34: callback(null, block.index); 35: } 36: }); 37: }); 38: }); 39: } 40: }); Then we will invoke these functions one by one by using the async.js. And once all functions had been executed successfully I invoked another ajax call to the backend service to commit all these chunks (blocks) as the blob in Windows Azure Storage. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.series(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); That’s all in the client side. The outline of our logic would be - Calculate the start and end byte index for each chunks based on the block size. - Defined the functions of reading the chunk form file and upload the content to the backend service through ajax. - Execute the functions defined in previous step with “async.js”. - Commit the chunks by invoking the backend service in Windows Azure Storage finally.   Save Chunks as Blocks into Blob Storage In above we finished the client size JavaScript code. It uploaded the file in chunks to the backend service which we are going to implement in this step. We will use ASP.NET MVC as our backend service, and it will receive the chunks, upload into Windows Azure Bob Storage in blocks, then finally commit as one blob. As in the client side we uploaded chunks by invoking the ajax call to the URL "/Home/UploadInFormData", I created a new action under the Index controller and it only accepts HTTP POST request. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: } 8: catch (Exception e) 9: { 10: error = e.ToString(); 11: } 12:  13: return new JsonResult() 14: { 15: Data = new 16: { 17: success = string.IsNullOrWhiteSpace(error), 18: error = error 19: } 20: }; 21: } Then I retrieved the file name, index and the chunk content from the Request.Form object, which was passed from our client side. And then, used the Windows Azure SDK to create a blob container (in this case we will use the container named “test”.) and create a blob reference with the blob name (same as the file name). Then uploaded the chunk as a block of this blob with the index, since in Blob Storage each block must have an index (ID) associated with so that finally we can put all blocks as one blob by specifying their block ID list. 1: [HttpPost] 2: public JsonResult UploadInFormData() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var index = int.Parse(Request.Form["index"]); 9: var file = Request.Files[0]; 10: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 11:  12: var container = _client.GetContainerReference("test"); 13: container.CreateIfNotExists(); 14: var blob = container.GetBlockBlobReference(name); 15: blob.PutBlock(id, file.InputStream, null); 16: } 17: catch (Exception e) 18: { 19: error = e.ToString(); 20: } 21:  22: return new JsonResult() 23: { 24: Data = new 25: { 26: success = string.IsNullOrWhiteSpace(error), 27: error = error 28: } 29: }; 30: } Next, I created another action to commit the blocks into blob once all chunks had been uploaded. Similarly, I retrieved the blob name from the Request.Form. I also retrieved the chunks ID list, which is the block ID list from the Request.Form in a string format, split them as a list, then invoked the BlockBlob.PutBlockList method. After that our blob will be shown in the container and ready to be download. 1: [HttpPost] 2: public JsonResult Commit() 3: { 4: var error = string.Empty; 5: try 6: { 7: var name = Request.Form["name"]; 8: var list = Request.Form["list"]; 9: var ids = list 10: .Split(',') 11: .Where(id => !string.IsNullOrWhiteSpace(id)) 12: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 13: .ToArray(); 14:  15: var container = _client.GetContainerReference("test"); 16: container.CreateIfNotExists(); 17: var blob = container.GetBlockBlobReference(name); 18: blob.PutBlockList(ids); 19: } 20: catch (Exception e) 21: { 22: error = e.ToString(); 23: } 24:  25: return new JsonResult() 26: { 27: Data = new 28: { 29: success = string.IsNullOrWhiteSpace(error), 30: error = error 31: } 32: }; 33: } Now we finished all code we need. The whole process of uploading would be like this below. Below is the full client side JavaScript code. 1: <script type="text/javascript" src="~/Scripts/async.js"></script> 2: <script type="text/javascript"> 3: $(function () { 4: $("#upload_button_blob").click(function () { 5: // assert the browser support html5 6: if (window.File && window.Blob && window.FormData) { 7: alert("Your brwoser is awesome, let's rock!"); 8: } 9: else { 10: alert("Oh man plz update to a modern browser before try is cool stuff out."); 11: return; 12: } 13:  14: // start to upload each files in chunks 15: var files = $("#upload_files")[0].files; 16: for (var i = 0; i < files.length; i++) { 17: var file = files[i]; 18: var fileSize = file.size; 19: var fileName = file.name; 20:  21: // calculate the start and end byte index for each blocks(chunks) 22: // with the index, file name and index list for future using 23: var blockSizeInKB = $("#block_size").val(); 24: var blockSize = blockSizeInKB * 1024; 25: var blocks = []; 26: var offset = 0; 27: var index = 0; 28: var list = ""; 29: while (offset < fileSize) { 30: var start = offset; 31: var end = Math.min(offset + blockSize, fileSize); 32:  33: blocks.push({ 34: name: fileName, 35: index: index, 36: start: start, 37: end: end 38: }); 39: list += index + ","; 40:  41: offset = end; 42: index++; 43: } 44:  45: // define the function array and push all chunk upload operation into this array 46: var putBlocks = []; 47: blocks.forEach(function (block) { 48: putBlocks.push(function (callback) { 49: // load blob based on the start and end index for each chunks 50: var blob = file.slice(block.start, block.end); 51: // put the file name, index and blob into a temporary from 52: var fd = new FormData(); 53: fd.append("name", block.name); 54: fd.append("index", block.index); 55: fd.append("file", blob); 56: // post the form to backend service (asp.net mvc controller action) 57: $.ajax({ 58: url: "/Home/UploadInFormData", 59: data: fd, 60: processData: false, 61: contentType: "multipart/form-data", 62: type: "POST", 63: success: function (result) { 64: if (!result.success) { 65: alert(result.error); 66: } 67: callback(null, block.index); 68: } 69: }); 70: }); 71: }); 72:  73: // invoke the functions one by one 74: // then invoke the commit ajax call to put blocks into blob in azure storage 75: async.series(putBlocks, function (error, result) { 76: var data = { 77: name: fileName, 78: list: list 79: }; 80: $.post("/Home/Commit", data, function (result) { 81: if (!result.success) { 82: alert(result.error); 83: } 84: else { 85: alert("done!"); 86: } 87: }); 88: }); 89: } 90: }); 91: }); 92: </script> And below is the full ASP.NET MVC controller code. 1: public class HomeController : Controller 2: { 3: private CloudStorageAccount _account; 4: private CloudBlobClient _client; 5:  6: public HomeController() 7: : base() 8: { 9: _account = CloudStorageAccount.Parse(CloudConfigurationManager.GetSetting("DataConnectionString")); 10: _client = _account.CreateCloudBlobClient(); 11: } 12:  13: public ActionResult Index() 14: { 15: ViewBag.Message = "Modify this template to jump-start your ASP.NET MVC application."; 16:  17: return View(); 18: } 19:  20: [HttpPost] 21: public JsonResult UploadInFormData() 22: { 23: var error = string.Empty; 24: try 25: { 26: var name = Request.Form["name"]; 27: var index = int.Parse(Request.Form["index"]); 28: var file = Request.Files[0]; 29: var id = Convert.ToBase64String(BitConverter.GetBytes(index)); 30:  31: var container = _client.GetContainerReference("test"); 32: container.CreateIfNotExists(); 33: var blob = container.GetBlockBlobReference(name); 34: blob.PutBlock(id, file.InputStream, null); 35: } 36: catch (Exception e) 37: { 38: error = e.ToString(); 39: } 40:  41: return new JsonResult() 42: { 43: Data = new 44: { 45: success = string.IsNullOrWhiteSpace(error), 46: error = error 47: } 48: }; 49: } 50:  51: [HttpPost] 52: public JsonResult Commit() 53: { 54: var error = string.Empty; 55: try 56: { 57: var name = Request.Form["name"]; 58: var list = Request.Form["list"]; 59: var ids = list 60: .Split(',') 61: .Where(id => !string.IsNullOrWhiteSpace(id)) 62: .Select(id => Convert.ToBase64String(BitConverter.GetBytes(int.Parse(id)))) 63: .ToArray(); 64:  65: var container = _client.GetContainerReference("test"); 66: container.CreateIfNotExists(); 67: var blob = container.GetBlockBlobReference(name); 68: blob.PutBlockList(ids); 69: } 70: catch (Exception e) 71: { 72: error = e.ToString(); 73: } 74:  75: return new JsonResult() 76: { 77: Data = new 78: { 79: success = string.IsNullOrWhiteSpace(error), 80: error = error 81: } 82: }; 83: } 84: } And if we selected a file from the browser we will see our application will upload chunks in the size we specified to the server through ajax call in background, and then commit all chunks in one blob. Then we can find the blob in our Windows Azure Blob Storage.   Optimized by Parallel Upload In previous example we just uploaded our file in chunks. This solved the problem that ASP.NET MVC request content size limitation as well as the Windows Azure load balancer timeout. But it might introduce the performance problem since we uploaded chunks in sequence. In order to improve the upload performance we could modify our client side code a bit to make the upload operation invoked in parallel. The good news is that, “async.js” library provides the parallel execution function. If you remembered the code we invoke the service to upload chunks, it utilized “async.series” which means all functions will be executed in sequence. Now we will change this code to “async.parallel”. This will invoke all functions in parallel. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallel(putBlocks, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: }); In this way all chunks will be uploaded to the server side at the same time to maximize the bandwidth usage. This should work if the file was not very large and the chunk size was not very small. But for large file this might introduce another problem that too many ajax calls are sent to the server at the same time. So the best solution should be, upload the chunks in parallel with maximum concurrency limitation. The code below specified the concurrency limitation to 4, which means at the most only 4 ajax calls could be invoked at the same time. 1: $("#upload_button_blob").click(function () { 2: // assert the browser support html5 3: ... ... 4: // start to upload each files in chunks 5: var files = $("#upload_files")[0].files; 6: for (var i = 0; i < files.length; i++) { 7: var file = files[i]; 8: var fileSize = file.size; 9: var fileName = file.name; 10: // calculate the start and end byte index for each blocks(chunks) 11: // with the index, file name and index list for future using 12: ... ... 13: // define the function array and push all chunk upload operation into this array 14: ... ... 15: // invoke the functions one by one 16: // then invoke the commit ajax call to put blocks into blob in azure storage 17: async.parallelLimit(putBlocks, 4, function (error, result) { 18: var data = { 19: name: fileName, 20: list: list 21: }; 22: $.post("/Home/Commit", data, function (result) { 23: if (!result.success) { 24: alert(result.error); 25: } 26: else { 27: alert("done!"); 28: } 29: }); 30: }); 31: } 32: });   Summary In this post we discussed how to upload files in chunks to the backend service and then upload them into Windows Azure Blob Storage in blocks. We focused on the frontend side and leverage three new feature introduced in HTML 5 which are - File.slice: Read part of the file by specifying the start and end byte index. - Blob: File-like interface which contains the part of the file content. - FormData: Temporary form element that we can pass the chunk alone with some metadata to the backend service. Then we discussed the performance consideration of chunk uploading. Sequence upload cannot provide maximized upload speed, but the unlimited parallel upload might crash the browser and server if too many chunks. So we finally came up with the solution to upload chunks in parallel with the concurrency limitation. We also demonstrated how to utilize “async.js” JavaScript library to help us control the asynchronize call and the parallel limitation.   Regarding the chunk size and the parallel limitation value there is no “best” value. You need to test vary composition and find out the best one for your particular scenario. It depends on the local bandwidth, client machine cores and the server side (Windows Azure Cloud Service Virtual Machine) cores, memory and bandwidth. Below is one of my performance test result. The client machine was Windows 8 IE 10 with 4 cores. I was using Microsoft Cooperation Network. The web site was hosted on Windows Azure China North data center (in Beijing) with one small web role (1.7GB 1 core CPU, 1.75GB memory with 100Mbps bandwidth). The test cases were - Chunk size: 512KB, 1MB, 2MB, 4MB. - Upload Mode: Sequence, parallel (unlimited), parallel with limit (4 threads, 8 threads). - Chunk Format: base64 string, binaries. - Target file: 100MB. - Each case was tested 3 times. Below is the test result chart. Some thoughts, but not guidance or best practice: - Parallel gets better performance than series. - No significant performance improvement between parallel 4 threads and 8 threads. - Transform with binaries provides better performance than base64. - In all cases, chunk size in 1MB - 2MB gets better performance.   Hope this helps, Shaun All documents and related graphics, codes are provided "AS IS" without warranty of any kind. Copyright © Shaun Ziyan Xu. This work is licensed under the Creative Commons License.

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  • Using HTML 5 SessionState to save rendered Page Content

    - by Rick Strahl
    HTML 5 SessionState and LocalStorage are very useful and super easy to use to manage client side state. For building rich client side or SPA style applications it's a vital feature to be able to cache user data as well as HTML content in order to swap pages in and out of the browser's DOM. What might not be so obvious is that you can also use the sessionState and localStorage objects even in classic server rendered HTML applications to provide caching features between pages. These APIs have been around for a long time and are supported by most relatively modern browsers and even all the way back to IE8, so you can use them safely in your Web applications. SessionState and LocalStorage are easy The APIs that make up sessionState and localStorage are very simple. Both object feature the same API interface which  is a simple, string based key value store that has getItem, setItem, removeitem, clear and  key methods. The objects are also pseudo array objects and so can be iterated like an array with  a length property and you have array indexers to set and get values with. Basic usage  for storing and retrieval looks like this (using sessionStorage, but the syntax is the same for localStorage - just switch the objects):// set var lastAccess = new Date().getTime(); if (sessionStorage) sessionStorage.setItem("myapp_time", lastAccess.toString()); // retrieve in another page or on a refresh var time = null; if (sessionStorage) time = sessionStorage.getItem("myapp_time"); if (time) time = new Date(time * 1); else time = new Date(); sessionState stores data that is browser session specific and that has a liftetime of the active browser session or window. Shut down the browser or tab and the storage goes away. localStorage uses the same API interface, but the lifetime of the data is permanently stored in the browsers storage area until deleted via code or by clearing out browser cookies (not the cache). Both sessionStorage and localStorage space is limited. The spec is ambiguous about this - supposedly sessionStorage should allow for unlimited size, but it appears that most WebKit browsers support only 2.5mb for either object. This means you have to be careful what you store especially since other applications might be running on the same domain and also use the storage mechanisms. That said 2.5mb worth of character data is quite a bit and would go a long way. The easiest way to get a feel for how sessionState and localStorage work is to look at a simple example. You can go check out the following example online in Plunker: http://plnkr.co/edit/0ICotzkoPjHaWa70GlRZ?p=preview which looks like this: Plunker is an online HTML/JavaScript editor that lets you write and run Javascript code and similar to JsFiddle, but a bit cleaner to work in IMHO (thanks to John Papa for turning me on to it). The sample has two text boxes with counts that update session/local storage every time you click the related button. The counts are 'cached' in Session and Local storage. The point of these examples is that both counters survive full page reloads, and the LocalStorage counter survives a complete browser shutdown and restart. Go ahead and try it out by clicking the Reload button after updating both counters and then shutting down the browser completely and going back to the same URL (with the same browser). What you should see is that reloads leave both counters intact at the counted values, while a browser restart will leave only the local storage counter intact. The code to deal with the SessionStorage (and LocalStorage not shown here) in the example is isolated into a couple of wrapper methods to simplify the code: function getSessionCount() { var count = 0; if (sessionStorage) { var count = sessionStorage.getItem("ss_count"); count = !count ? 0 : count * 1; } $("#txtSession").val(count); return count; } function setSessionCount(count) { if (sessionStorage) sessionStorage.setItem("ss_count", count.toString()); } These two functions essentially load and store a session counter value. The two key methods used here are: sessionStorage.getItem(key); sessionStorage.setItem(key,stringVal); Note that the value given to setItem and return by getItem has to be a string. If you pass another type you get an error. Don't let that limit you though - you can easily enough store JSON data in a variable so it's quite possible to pass complex objects and store them into a single sessionStorage value:var user = { name: "Rick", id="ricks", level=8 } sessionStorage.setItem("app_user",JSON.stringify(user)); to retrieve it:var user = sessionStorage.getItem("app_user"); if (user) user = JSON.parse(user); Simple! If you're using the Chrome Developer Tools (F12) you can also check out the session and local storage state on the Resource tab:   You can also use this tool to refresh or remove entries from storage. What we just looked at is a purely client side implementation where a couple of counters are stored. For rich client centric AJAX applications sessionStorage and localStorage provide a very nice and simple API to store application state while the application is running. But you can also use these storage mechanisms to manage server centric HTML applications when you combine server rendering with some JavaScript to perform client side data caching. You can both store some state information and data on the client (ie. store a JSON object and carry it forth between server rendered HTML requests) or you can use it for good old HTTP based caching where some rendered HTML is saved and then restored later. Let's look at the latter with a real life example. Why do I need Client-side Page Caching for Server Rendered HTML? I don't know about you, but in a lot of my existing server driven applications I have lists that display a fair amount of data. Typically these lists contain links to then drill down into more specific data either for viewing or editing. You can then click on a link and go off to a detail page that provides more concise content. So far so good. But now you're done with the detail page and need to get back to the list, so you click on a 'bread crumbs trail' or an application level 'back to list' button and… …you end up back at the top of the list - the scroll position, the current selection in some cases even filters conditions - all gone with the wind. You've left behind the state of the list and are starting from scratch in your browsing of the list from the top. Not cool! Sound familiar? This a pretty common scenario with server rendered HTML content where it's so common to display lists to drill into, only to lose state in the process of returning back to the original list. Look at just about any traditional forums application, or even StackOverFlow to see what I mean here. Scroll down a bit to look at a post or entry, drill in then use the bread crumbs or tab to go back… In some cases returning to the top of a list is not a big deal. On StackOverFlow that sort of works because content is turning around so quickly you probably want to actually look at the top posts. Not always though - if you're browsing through a list of search topics you're interested in and drill in there's no way back to that position. Essentially anytime you're actively browsing the items in the list, that's when state becomes important and if it's not handled the user experience can be really disrupting. Content Caching If you're building client centric SPA style applications this is a fairly easy to solve problem - you tend to render the list once and then update the page content to overlay the detail content, only hiding the list temporarily until it's used again later. It's relatively easy to accomplish this simply by hiding content on the page and later making it visible again. But if you use server rendered content, hanging on to all the detail like filters, selections and scroll position is not quite as easy. Or is it??? This is where sessionStorage comes in handy. What if we just save the rendered content of a previous page, and then restore it when we return to this page based on a special flag that tells us to use the cached version? Let's see how we can do this. A real World Use Case Recently my local ISP asked me to help out with updating an ancient classifieds application. They had a very busy, local classifieds app that was originally an ASP classic application. The old app was - wait for it: frames based - and even though I lobbied against it, the decision was made to keep the frames based layout to allow rapid browsing of the hundreds of posts that are made on a daily basis. The primary reason they wanted this was precisely for the ability to quickly browse content item by item. While I personally hate working with Frames, I have to admit that the UI actually works well with the frames layout as long as you're running on a large desktop screen. You can check out the frames based desktop site here: http://classifieds.gorge.net/ However when I rebuilt the app I also added a secondary view that doesn't use frames. The main reason for this of course was for mobile displays which work horribly with frames. So there's a somewhat mobile friendly interface to the interface, which ditches the frames and uses some responsive design tweaking for mobile capable operation: http://classifeds.gorge.net/mobile  (or browse the base url with your browser width under 800px)   Here's what the mobile, non-frames view looks like:   As you can see this means that the list of classifieds posts now is a list and there's a separate page for drilling down into the item. And of course… originally we ran into that usability issue I mentioned earlier where the browse, view detail, go back to the list cycle resulted in lost list state. Originally in mobile mode you scrolled through the list, found an item to look at and drilled in to display the item detail. Then you clicked back to the list and BAM - you've lost your place. Because there are so many items added on a daily basis the full list is never fully loaded, but rather there's a "Load Additional Listings"  entry at the button. Not only did we originally lose our place when coming back to the list, but any 'additionally loaded' items are no longer there because the list was now rendering  as if it was the first page hit. The additional listings, and any filters, the selection of an item all were lost. Major Suckage! Using Client SessionStorage to cache Server Rendered Content To work around this problem I decided to cache the rendered page content from the list in SessionStorage. Anytime the list renders or is updated with Load Additional Listings, the page HTML is cached and stored in Session Storage. Any back links from the detail page or the login or write entry forms then point back to the list page with a back=true query string parameter. If the server side sees this parameter it doesn't render the part of the page that is cached. Instead the client side code retrieves the data from the sessionState cache and simply inserts it into the page. It sounds pretty simple, and the overall the process is really easy, but there are a few gotchas that I'll discuss in a minute. But first let's look at the implementation. Let's start with the server side here because that'll give a quick idea of the doc structure. As I mentioned the server renders data from an ASP.NET MVC view. On the list page when returning to the list page from the display page (or a host of other pages) looks like this: https://classifieds.gorge.net/list?back=True The query string value is a flag, that indicates whether the server should render the HTML. Here's what the top level MVC Razor view for the list page looks like:@model MessageListViewModel @{ ViewBag.Title = "Classified Listing"; bool isBack = !string.IsNullOrEmpty(Request.QueryString["back"]); } <form method="post" action="@Url.Action("list")"> <div id="SizingContainer"> @if (!isBack) { @Html.Partial("List_CommandBar_Partial", Model) <div id="PostItemContainer" class="scrollbox" xstyle="-webkit-overflow-scrolling: touch;"> @Html.Partial("List_Items_Partial", Model) @if (Model.RequireLoadEntry) { <div class="postitem loadpostitems" style="padding: 15px;"> <div id="LoadProgress" class="smallprogressright"></div> <div class="control-progress"> Load additional listings... </div> </div> } </div> } </div> </form> As you can see the query string triggers a conditional block that if set is simply not rendered. The content inside of #SizingContainer basically holds  the entire page's HTML sans the headers and scripts, but including the filter options and menu at the top. In this case this makes good sense - in other situations the fact that the menu or filter options might be dynamically updated might make you only cache the list rather than essentially the entire page. In this particular instance all of the content works and produces the proper result as both the list along with any filter conditions in the form inputs are restored. Ok, let's move on to the client. On the client there are two page level functions that deal with saving and restoring state. Like the counter example I showed earlier, I like to wrap the logic to save and restore values from sessionState into a separate function because they are almost always used in several places.page.saveData = function(id) { if (!sessionStorage) return; var data = { id: id, scroll: $("#PostItemContainer").scrollTop(), html: $("#SizingContainer").html() }; sessionStorage.setItem("list_html",JSON.stringify(data)); }; page.restoreData = function() { if (!sessionStorage) return; var data = sessionStorage.getItem("list_html"); if (!data) return null; return JSON.parse(data); }; The data that is saved is an object which contains an ID which is the selected element when the user clicks and a scroll position. These two values are used to reset the scroll position when the data is used from the cache. Finally the html from the #SizingContainer element is stored, which makes for the bulk of the document's HTML. In this application the HTML captured could be a substantial bit of data. If you recall, I mentioned that the server side code renders a small chunk of data initially and then gets more data if the user reads through the first 50 or so items. The rest of the items retrieved can be rather sizable. Other than the JSON deserialization that's Ok. Since I'm using SessionStorage the storage space has no immediate limits. Next is the core logic to handle saving and restoring the page state. At first though this would seem pretty simple, and in some cases it might be, but as the following code demonstrates there are a few gotchas to watch out for. Here's the relevant code I use to save and restore:$( function() { … var isBack = getUrlEncodedKey("back", location.href); if (isBack) { // remove the back key from URL setUrlEncodedKey("back", "", location.href); var data = page.restoreData(); // restore from sessionState if (!data) { // no data - force redisplay of the server side default list window.location = "list"; return; } $("#SizingContainer").html(data.html); var el = $(".postitem[data-id=" + data.id + "]"); $(".postitem").removeClass("highlight"); el.addClass("highlight"); $("#PostItemContainer").scrollTop(data.scroll); setTimeout(function() { el.removeClass("highlight"); }, 2500); } else if (window.noFrames) page.saveData(null); // save when page loads $("#SizingContainer").on("click", ".postitem", function() { var id = $(this).attr("data-id"); if (!id) return true; if (window.noFrames) page.saveData(id); var contentFrame = window.parent.frames["Content"]; if (contentFrame) contentFrame.location.href = "show/" + id; else window.location.href = "show/" + id; return false; }); … The code starts out by checking for the back query string flag which triggers restoring from the client cache. If cached the cached data structure is read from sessionStorage. It's important here to check if data was returned. If the user had back=true on the querystring but there is no cached data, he likely bookmarked this page or otherwise shut down the browser and came back to this URL. In that case the server didn't render any detail and we have no cached data, so all we can do is redirect to the original default list view using window.location. If we continued the page would render no data - so make sure to always check the cache retrieval result. Always! If there is data the it's loaded and the data.html data is restored back into the document by simply injecting the HTML back into the document's #SizingContainer element:$("#SizingContainer").html(data.html); It's that simple and it's quite quick even with a fully loaded list of additional items and on a phone. The actual HTML data is stored to the cache on every page load initially and then again when the user clicks on an element to navigate to a particular listing. The former ensures that the client cache always has something in it, and the latter updates with additional information for the selected element. For the click handling I use a data-id attribute on the list item (.postitem) in the list and retrieve the id from that. That id is then used to navigate to the actual entry as well as storing that Id value in the saved cached data. The id is used to reset the selection by searching for the data-id value in the restored elements. The overall process of this save/restore process is pretty straight forward and it doesn't require a bunch of code, yet it yields a huge improvement in the usability of the site on mobile devices (or anybody who uses the non-frames view). Some things to watch out for As easy as it conceptually seems to simply store and retrieve cached content, you have to be quite aware what type of content you are caching. The code above is all that's specific to cache/restore cycle and it works, but it took a few tweaks to the rest of the script code and server code to make it all work. There were a few gotchas that weren't immediately obvious. Here are a few things to pay attention to: Event Handling Logic Timing of manipulating DOM events Inline Script Code Bookmarking to the Cache Url when no cache exists Do you have inline script code in your HTML? That script code isn't going to run if you restore from cache and simply assign or it may not run at the time you think it would normally in the DOM rendering cycle. JavaScript Event Hookups The biggest issue I ran into with this approach almost immediately is that originally I had various static event handlers hooked up to various UI elements that are now cached. If you have an event handler like:$("#btnSearch").click( function() {…}); that works fine when the page loads with server rendered HTML, but that code breaks when you now load the HTML from cache. Why? Because the elements you're trying to hook those events to may not actually be there - yet. Luckily there's an easy workaround for this by using deferred events. With jQuery you can use the .on() event handler instead:$("#SelectionContainer").on("click","#btnSearch", function() {…}); which monitors a parent element for the events and checks for the inner selector elements to handle events on. This effectively defers to runtime event binding, so as more items are added to the document bindings still work. For any cached content use deferred events. Timing of manipulating DOM Elements Along the same lines make sure that your DOM manipulation code follows the code that loads the cached content into the page so that you don't manipulate DOM elements that don't exist just yet. Ideally you'll want to check for the condition to restore cached content towards the top of your script code, but that can be tricky if you have components or other logic that might not all run in a straight line. Inline Script Code Here's another small problem I ran into: I use a DateTime Picker widget I built a while back that relies on the jQuery date time picker. I also created a helper function that allows keyboard date navigation into it that uses JavaScript logic. Because MVC's limited 'object model' the only way to embed widget content into the page is through inline script. This code broken when I inserted the cached HTML into the page because the script code was not available when the component actually got injected into the page. As the last bullet - it's a matter of timing. There's no good work around for this - in my case I pulled out the jQuery date picker and relied on native <input type="date" /> logic instead - a better choice these days anyway, especially since this view is meant to be primarily to serve mobile devices which actually support date input through the browser (unlike desktop browsers of which only WebKit seems to support it). Bookmarking Cached Urls When you cache HTML content you have to make a decision whether you cache on the client and also not render that same content on the server. In the Classifieds app I didn't render server side content so if the user comes to the page with back=True and there is no cached content I have to a have a Plan B. Typically this happens when somebody ends up bookmarking the back URL. The easiest and safest solution for this scenario is to ALWAYS check the cache result to make sure it exists and if not have a safe URL to go back to - in this case to the plain uncached list URL which amounts to effectively redirecting. This seems really obvious in hindsight, but it's easy to overlook and not see a problem until much later, when it's not obvious at all why the page is not rendering anything. Don't use <body> to replace Content Since we're practically replacing all the HTML in the page it may seem tempting to simply replace the HTML content of the <body> tag. Don't. The body tag usually contains key things that should stay in the page and be there when it loads. Specifically script tags and elements and possibly other embedded content. It's best to create a top level DOM element specifically as a placeholder container for your cached content and wrap just around the actual content you want to replace. In the app above the #SizingContainer is that container. Other Approaches The approach I've used for this application is kind of specific to the existing server rendered application we're running and so it's just one approach you can take with caching. However for server rendered content caching this is a pattern I've used in a few apps to retrofit some client caching into list displays. In this application I took the path of least resistance to the existing server rendering logic. Here are a few other ways that come to mind: Using Partial HTML Rendering via AJAXInstead of rendering the page initially on the server, the page would load empty and the client would render the UI by retrieving the respective HTML and embedding it into the page from a Partial View. This effectively makes the initial rendering and the cached rendering logic identical and removes the server having to decide whether this request needs to be rendered or not (ie. not checking for a back=true switch). All the logic related to caching is made on the client in this case. Using JSON Data and Client RenderingThe hardcore client option is to do the whole UI SPA style and pull data from the server and then use client rendering or databinding to pull the data down and render using templates or client side databinding with knockout/angular et al. As with the Partial Rendering approach the advantage is that there's no difference in the logic between pulling the data from cache or rendering from scratch other than the initial check for the cache request. Of course if the app is a  full on SPA app, then caching may not be required even - the list could just stay in memory and be hidden and reactivated. I'm sure there are a number of other ways this can be handled as well especially using  AJAX. AJAX rendering might simplify the logic, but it also complicates search engine optimization since there's no content loaded initially. So there are always tradeoffs and it's important to look at all angles before deciding on any sort of caching solution in general. State of the Session SessionState and LocalStorage are easy to use in client code and can be integrated even with server centric applications to provide nice caching features of content and data. In this post I've shown a very specific scenario of storing HTML content for the purpose of remembering list view data and state and making the browsing experience for lists a bit more friendly, especially if there's dynamically loaded content involved. If you haven't played with sessionStorage or localStorage I encourage you to give it a try. There's a lot of cool stuff that you can do with this beyond the specific scenario I've covered here… Resources Overview of localStorage (also applies to sessionStorage) Web Storage Compatibility Modernizr Test Suite© Rick Strahl, West Wind Technologies, 2005-2013Posted in JavaScript  HTML5  ASP.NET  MVC   Tweet !function(d,s,id){var js,fjs=d.getElementsByTagName(s)[0];if(!d.getElementById(id)){js=d.createElement(s);js.id=id;js.src="//platform.twitter.com/widgets.js";fjs.parentNode.insertBefore(js,fjs);}}(document,"script","twitter-wjs"); (function() { var po = document.createElement('script'); po.type = 'text/javascript'; po.async = true; po.src = 'https://apis.google.com/js/plusone.js'; var s = document.getElementsByTagName('script')[0]; s.parentNode.insertBefore(po, s); })();

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  • Apache segfault glibc segfault

    - by tester
    I keep getting (about every 5-6 hours) this segfault in apache: [Tue Jun 26 12:43:10 2012] [notice] child pid 26810 exit signal Aborted (6) *** glibc detected *** /usr/sbin/apache2: free(): invalid pointer: 0xb68c2628 *** ======= Backtrace: ========= /lib/i386-linux-gnu/libc.so.6(+0x6ff22)[0xb75aef22] /lib/i386-linux-gnu/libc.so.6(+0x70bc2)[0xb75afbc2] /lib/i386-linux-gnu/libc.so.6(cfree+0x6d)[0xb75b2cad] /usr/lib/apache2/modules/libphp5.so(destroy_zend_class+0x228)[0xb5d40518] /usr/lib/apache2/modules/libphp5.so(zend_hash_clean+0x77)[0xb5d58957] /usr/lib/php5/220100525+lfs/apc.so(apc_interned_strings_shutdown+0x32)[0xb64930b2] /usr/lib/apache2/modules/libphp5.so(+0x318ff0)[0xb5d56ff0] /usr/lib/apache2/modules/libphp5.so(zend_hash_graceful_reverse_destroy+0x27)[0xb5d58a67] /usr/lib/apache2/modules/libphp5.so(zend_destroy_modules+0x3c)[0xb5d506cc] /usr/lib/apache2/modules/libphp5.so(+0x30c743)[0xb5d4a743] /usr/lib/apache2/modules/libphp5.so(php_module_shutdown+0x42)[0xb5ce5172] /usr/lib/apache2/modules/libphp5.so(php_module_shutdown_wrapper+0x17)[0xb5ce5257] /usr/lib/apache2/modules/libphp5.so(+0x3bebe1)[0xb5dfcbe1] /usr/lib/libapr-1.so.0(+0x19846)[0xb76f2846] /usr/lib/libapr-1.so.0(apr_pool_destroy+0x52)[0xb76f19ec] /usr/sbin/apache2(+0x4ccee)[0xb77eccee] ======= Memory map: ======== b2e18000-b2e2c000 rw-s 00000000 00:04 8841030 /dev/zero (deleted) b2e2c000-b2eaa000 rw-s 00000000 00:04 8841029 /dev/zero (deleted) b2eaa000-b2eab000 ---p 00000000 00:00 0 b2eab000-b36ab000 rw-p 00000000 00:00 0 b5900000-b5921000 rw-p 00000000 00:00 0 b5921000-b5a00000 ---p 00000000 00:00 0 b5a3e000-b60bd000 r-xp 00000000 ca:00 44137 /usr/lib/apache2/modules/libphp5.so b60bd000-b611e000 r--p 0067f000 ca:00 44137 /usr/lib/apache2/modules/libphp5.so b611e000-b6123000 rw-p 006e0000 ca:00 44137 /usr/lib/apache2/modules/libphp5.so b6123000-b6142000 rw-p 00000000 00:00 0 b6142000-b6147000 r-xp 00000000 ca:00 24570 /lib/i386-linux-gnu/libnss_dns-2.13.so b6147000-b6148000 r--p 00004000 ca:00 24570 /lib/i386-linux-gnu/libnss_dns-2.13.so b6148000-b6149000 rw-p 00005000 ca:00 24570 /lib/i386-linux-gnu/libnss_dns-2.13.so b6149000-b6175000 rw-p 00000000 00:00 0 b6175000-b6180000 r-xp 00000000 ca:00 24572 /lib/i386-linux-gnu/libnss_files-2.13.so b6180000-b6181000 r--p 0000a000 ca:00 24572 /lib/i386-linux-gnu/libnss_files-2.13.so b6181000-b6182000 rw-p 0000b000 ca:00 24572 /lib/i386-linux-gnu/libnss_files-2.13.so b6182000-b618c000 r-xp 00000000 ca:00 24576 /lib/i386-linux-gnu/libnss_nis-2.13.so b618c000-b618d000 r--p 00009000 ca:00 24576 /lib/i386-linux-gnu/libnss_nis-2.13.so b618d000-b618e000 rw-p 0000a000 ca:00 24576 /lib/i386-linux-gnu/libnss_nis-2.13.so b618e000-b6196000 r-xp 00000000 ca:00 24562 /lib/i386-linux-gnu/libnss_compat-2.13.so b6196000-b6197000 r--p 00007000 ca:00 24562 /lib/i386-linux-gnu/libnss_compat-2.13.so b6197000-b6198000 rw-p 00008000 ca:00 24562 /lib/i386-linux-gnu/libnss_compat-2.13.so b6198000-b6270000 rw-p 00000000 00:00 0 b6270000-b6274000 rw-p 00000000 00:00 0 b6468000-b6474000 rw-p 00000000 00:00 0 b6475000-b6479000 rw-p 00000000 00:00 0 b6479000-b649a000 r-xp 00000000 ca:00 65670 /usr/lib/php5/220100525+lfs/apc.so b649a000-b649b000 r--p 00021000 ca:00 65670 /usr/lib/php5/220100525+lfs/apc.so b649b000-b649c000 rw-p 00022000 ca:00 65670 /usr/lib/php5/220100525+lfs/apc.so b649c000-b64a1000 rw-p 00000000 00:00 0 b64a1000-b64a6000 rw-p 00000000 00:00 0 b64a7000-b64aa000 rw-p 00000000 00:00 0 b64aa000-b64af000 rw-p 00000000 00:00 0 b64b0000-b64b3000 rw-p 00000000 00:00 0 b64bf000-b64c4000 rw-p 00000000 00:00 0 b64c4000-b64c9000 rw-p 00000000 00:00 0 b64c9000-b64cc000 rw-p 00000000 00:00 0 b64cd000-b64cf000 rw-p 00000000 00:00 0 b64ea000-b64fd000 r-xp 00000000 ca:00 24598 /lib/i386-linux-gnu/libresolv-2.13.so b64fd000-b64fe000 r--p 00012000 ca:00 24598 /lib/i386-linux-gnu/libresolv-2.13.so b64fe000-b64ff000 rw-p 00013000 ca:00 24598 /lib/i386-linux-gnu/libresolv-2.13.so b64ff000-b6501000 rw-p 00000000 00:00 0 b650e000-b652a000 r-xp 00000000 ca:00 22450 /lib/i386-linux-gnu/libgcc_s.so.1 b652a000-b652b000 r--p 0001b000 ca:00 22450 /lib/i386-linux-gnu/libgcc_s.so.1 b652b000-b652c000 rw-p 0001c000 ca:00 22450 /lib/i386-linux-gnu/libgcc_s.so.1 b652c000-b6534000 rw-p 00000000 00:00 0 b65dd000-b65df000 rw-p 00000000 00:00 0 b67ad000-b67c2000 r-xp 00000000 ca:00 22063 /lib/i386-linux-gnu/libnsl-2.13.so b67c2000-b67c3000 r--p 00015000 ca:00 22063 /lib/i386-linux-gnu/libnsl-2.13.so b67c3000-b67c4000 rw-p 00016000 ca:00 22063 /lib/i386-linux-gnu/libnsl-2.13.so b67c4000-b67c6000 rw-p 00000000 00:00 0 b67c6000-b67ee000 r-xp 00000000 ca:00 21904 /lib/i386-linux-gnu/libm-2.13.so b67ee000-b67ef000 r--p 00028000 ca:00 21904 /lib/i386-linux-gnu/libm-2.13.so b67ef000-b67f0000 rw-p 00029000 ca:00 21904 /lib/i386-linux-gnu/libm-2.13.so b67f0000-b67f7000 r-xp 00000000 ca:00 24600 /lib/i386-linux-gnu/librt-2.13.so b67f7000-b67f8000 r--p 00006000 ca:00 24600 /lib/i386-linux-gnu/librt-2.13.so b67f8000-b67f9000 rw-p 00007000 ca:00 24600 /lib/i386-linux-gnu/librt-2.13.so b6886000-b69af000 rw-p 00000000 00:00 0 b69af000-b6b3c000 r-xp 00000000 ca:00 23592 /lib/i386-linux-gnu/libcrypto.so.1.0.0 b6b3c000-b6b4a000 r--p 0018d000 ca:00 23592 /lib/i386-linux-gnu/libcrypto.so.1.0.0 b6b4a000-b6b50000 rw-p 0019b000 ca:00 23592 /lib/i386-linux-gnu/libcrypto.so.1.0.0 b6b50000-b6b53000 rw-p 00000000 00:00 0 b6b53000-b6b9b000 r-xp 00000000 ca:00 23621 /lib/i386-linux-gnu/libssl.so.1.0.0 b6b9b000-b6b9d000 r--p 00047000 ca:00 23621 /lib/i386-linux-gnu/libssl.so.1.0.0 b6b9d000-b6ba0000 rw-p 00049000 ca:00 23621 /lib/i386-linux-gnu/libssl.so.1.0.0 b6ba0000-b6c7e000 r-xp 00000000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c7e000-b6c7f000 ---p 000de000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c7f000-b6c83000 r--p 000de000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c83000-b6c84000 rw-p 000e2000 ca:00 9878 /usr/lib/i386-linux-gnu/libstdc++.so.6.0.16 b6c84000-b6c8b000 rw-p 00000000 00:00 0 b6c93000-b6cd4000 rw-p 00000000 00:00 0 b6cd4000-b6ce0000 rw-p 00000000 00:00 0 b6cea000-b6cef000 r-xp 00000000 ca:00 45178 /usr/lib/apache2/modules/mod_status.so b6cef000-b6cf0000 r--p 00004000 ca:00 45178 /usr/lib/apache2/modules/mod_status.so b6cf0000-b6cf1000 rw-p 00005000 ca:00 45178 /usr/lib/apache2/modules/mod_status.so b6cf1000-b6d19000 r-xp 00000000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d19000-b6d1a000 ---p 00028000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d1a000-b6d1b000 r--p 00028000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d1b000-b6d1c000 rw-p 00029000 ca:00 45175 /usr/lib/apache2/modules/mod_ssl.so b6d1c000-b6d1e000 rw-p 00000000 00:00 0 b6d1e000-b6d20000 r-xp 00000000 ca:00 45166 /usr/lib/apache2/modules/mod_setenvif.so b6d20000-b6d21000 r--p 00001000 ca:00 45166 /usr/lib/apache2/modules/mod_setenvif.so b6d21000-b6d22000 rw-p 00002000 ca:00 45166 /usr/lib/apache2/modules/mod_setenvif.so b6d22000-b6d30000 r-xp 00000000 ca:00 45195 /usr/lib/apache2/modules/mod_rewrite.so b6d30000-b6d31000 r--p 0000e000 ca:00 45195 /usr/lib/apache2/modules/mod_rewrite.so b6d31000-b6d32000 rw-p 0000f000 ca:00 45195 /usr/lib/apache2/modules/mod_rewrite.so b6d32000-b6d45000 r-xp 00000000 ca:00 45168 /usr/lib/apache2/modules/mod_proxy.so b6d45000-b6d46000 r--p 00012000 ca:00 45168 /usr/lib/apache2/modules/mod_proxy.so b6d46000-b6d47000 rw-p 00013000 ca:00 45168 /usr/lib/apache2/modules/mod_proxy.so b6d47000-b6d4e000 r-xp 00000000 ca:00 9904 /usr/lib/i386-linux-gnu/libkrb5support.so.0.1 b6d4e000-b6d4f000 r--p 00006000 ca:00 9904 /usr/lib/i386-linux-gnu/libkrb5support.so.0.1 b6d4f000-b6d50000 rw-p 00007000 ca:00 9904 /usr/lib/i386-linux-gnu/libkrb5support.so.0.1 b6d50000-b6e97000 r-xp 00000000 ca:00 3416 /usr/lib/libxml2.so.2.7.8 b6e97000-b6e9b000 r--p 00147000 ca:00 3416 /usr/lib/libxml2.so.2.7.8 b6e9b000-b6e9c000 rw-p 0014b000 ca:00 3416 /usr/lib/libxml2.so.2.7.8 b6e9c000-b6e9d000 rw-p 00000000 00:00 0 b6e9d000-b6ec4000 r-xp 00000000 ca:00 12282 /usr/lib/i386-linux-gnu/libk5crypto.so.3.1 b6ec4000-b6ec5000 r--p 00026000 ca:00 12282 /usr/lib/i386-linux-gnu/libk5crypto.so.3.1 b6ec5000-b6ec6000 rw-p 00027000 ca:00 12282 /usr/lib/i386-linux-gnu/libk5crypto.so.3.1 b6ec6000-b6f88000 r-xp 00000000 ca:00 13335 /usr/lib/i386-linux-gnu/libkrb5.so.3.3 b6f88000-b6f8e000 r--p 000c1000 ca:00 13335 /usr/lib/i386-linux-gnu/libkrb5.so.3.3 b6f8e000-b6f8f000 rw-p 000c7000 ca:00 13335 /usr/lib/i386-linux-gnu/libkrb5.so.3.3 b6f8f000-b6fca000 r-xp 00000000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fca000-b6fcb000 ---p 0003b000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fcb000-b6fcc000 r--p 0003b000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fcc000-b6fcd000 rw-p 0003c000 ca:00 9854 /usr/lib/i386-linux-gnu/libgssapi_krb5.so.2.2 b6fcd000-b6fdc000 r-xp 00000000 ca:00 21797 /lib/libbz2.so.1.0.4 b6fdc000-b6fdd000 r--p 0000e000 ca:00 21797 /lib/libbz2.so.1.0.4 b6fdd000-b6fde000 rw-p 0000f000 ca:00 21797 /lib/libbz2.so.1.0.4 b6fde000-b702a000 r-xp 00000000 ca:00 2505 /usr/lib/libqdbm.so.14.13.0 b702a000-b702b000 r--p 0004c000 ca:00 2505 /usr/lib/libqdbm.so.14.13.0 b702b000-b702c000 rw-p 0004d000 ca:00 2505 /usr/lib/libqdbm.so.14.13.0 b702c000-b71aa000 r-xp 00000000 ca:00 10201 /usr/lib/i386-linux-gnu/libdb-4.8.so b71aa000-b71ac000 r--p 0017d000 ca:00 10201 /usr/lib/i386-linux-gnu/libdb-4.8.so b71ac000-b71ad000 rw-p 0017f000 ca:00 10201 /usr/lib/i386-linux-gnu/libdb-4.8.so b71ad000-b71f7000 r-xp 00000000 ca:00 23521 /lib/libssl.so.0.9.8 b71f7000-b71f8000 r--p 0004a000 ca:00 23521 /lib/libssl.so.0.9.8 b71f8000-b71fb000 rw-p 0004b000 ca:00 23521 /lib/libssl.so.0.9.8 b71fb000-b7359000 r-xp 00000000 ca:00 835379 /lib/libcrypto.so.0.9.8 b7359000-b735a000 ---p 0015e000 ca:00 835379 /lib/libcrypto.so.0.9.8 b735a000-b7362000 r--p 0015e000 ca:00 835379 /lib/libcrypto.so.0.9.8 b7362000-b7371000 rw-p 00166000 ca:00 835379 /lib/libcrypto.so.0.9.8 b7371000-b7374000 rw-p 00000000 00:00 0 b7374000-b73ba000 r-xp 00000000 ca:00 2503 /usr/lib/libonig.so.2.0.0 b73ba000-b73bd000 rw-p 00045000 ca:00 2503 /usr/lib/libonig.so.2.0.0 b73be000-b73c0000 rw-p 00000000 00:00 0 b73c0000-b73c7000 r-xp 00000000 ca:00 45171 /usr/lib/apache2/modules/mod_proxy_http.so b73c7000-b73c8000 r--p 00006000 ca:00 45171 /usr/lib/apache2/modules/mod_proxy_http.so b73c8000-b73c9000 rw-p 00007000 ca:00 45171 /usr/lib/apache2/modules/mod_proxy_http.so b73c9000-b73dc000 r-xp 00000000 ca:00 22461 /lib/i386-linux-gnu/libz.so.1.2.3.4 b73dc000-b73dd000 r--p 00012000 ca:00 22461 /lib/i386-linux-gnu/libz.so.1.2.3.4 b73dd000-b73de000 rw-p 00013000 ca:00 22461 /lib/i386-linux-gnu/libz.so.1.2.3.4 b73de000-b73e3000 rw-p 00000000 00:00 0 b73e3000-b73ea000 r-xp 00000000 ca:00 45188 /usr/lib/apache2/modules/mod_negotiation.so b73ea000-b73eb000 r--p 00006000 ca:00 45188 /usr/lib/apache2/modules/mod_negotiation.so b73eb000-b73ec000 rw-p 00007000 ca:00 45188 /usr/lib/apache2/modules/mod_negotiation.so b73ec000-b73f1000 rw-p 00000000 00:00 0 b73f2000-b73f5000 r-xp 00000000 ca:00 45149 /usr/lib/apache2/modules/mod_reqtimeout.so b73f5000-b73f6000 r--p 00002000 ca:00 45149 /usr/lib/apache2/modules/mod_reqtimeout.so b73f6000-b73f7000 rw-p 00003000 ca:00 45149 /usr/lib/apache2/modules/mod_reqtimeout.so b73f7000-b73fc000 rw-p 00000000 00:00 0 b73fc000-b73fe000 rw-p 00000000 00:00 0 b73fe000-b7400000 r-xp 00000000 ca:00 22437 /lib/i386-linux-gnu/libkeyutils.so.1.3 b7400000-b7401000 r--p 00001000 ca:00 22437 /lib/i386-linux-gnu/libkeyutils.so.1.3 b7401000-b7402000 rw-p 00002000 ca:00 22437 /lib/i386-linux-gnu/libkeyutils.so.1.3 b7402000-b7407000 rw-p 00000000 00:00 0 b7407000-b7409000 r-xp 00000000 ca:00 22344 /lib/i386-linux-gnu/libcom_err.so.2.1 b7409000-b740a000 r--p 00001000 ca:00 22344 /lib/i386-linux-gnu/libcom_err.so.2.1 b740a000-b740b000 rw-p 00002000 ca:00 22344 /lib/i386-linux-gnu/libcom_err.so.2.1 b740b000-b7410000 rw-p 00000000 00:00 0 b7411000-b7413000 rw-p 00000000 00:00 0 b7413000-b7416000 rw-p 00000000 00:00 0 b7416000-b7418000 rw-p 00000000 00:00 0 b7418000-b741c000 r-xp 00000000 ca:00 45176 /usr/lib/apache2/modules/mod_mime.so b741c000-b741d000 r--p 00003000 ca:00 45176 /usr/lib/apache2/modules/mod_mime.so b741d000-b741e000 rw-p 00004000 ca:00 45176 /usr/lib/apache2/modules/mod_mime.so b741e000-b7422000 r-xp 00000000 ca:00 45162 /usr/lib/apache2/modules/mod_headers.so b7422000-b7423000 r--p 00003000 ca:00 45162 /usr/lib/apache2/modules/mod_headers.so b7423000-b7424000 rw-p 00004000 ca:00 45162 /usr/lib/apache2/modules/mod_headers.so b7424000-b7426000 r-xp 00000000 ca:00 45161 /usr/lib/apache2/modules/mod_expires.so b7426000-b7427000 r--p 00001000 ca:00 45161 /usr/lib/apache2/modules/mod_expires.so b7427000-b7428000 rw-p 00002000 ca:00 45161 /usr/lib/apache2/modules/mod_expires.so b7428000-b742a000 r-xp 00000000 ca:00 45189 /usr/lib/apache2/modules/mod_dir.so b742a000-b742b000 r--p 00001000 ca:00 45189 /usr/lib/apache2/modules/mod_dir.so b742b000-b742c000 rw-p 00002000 ca:00 45189 /usr/lib/apache2/modules/mod_dir.so b742c000-b742e000 rw-p 00000000 00:00 0 b742f000-b7430000 r-xp 00000000 ca:00 45158 /usr/lib/apache2/modules/mod_env.so b7430000-b7431000 r--p 00000000 ca:00 45158 /usr/lib/apache2/modules/mod_env.so b7431000-b7432000 rw-p 00001000 ca:00 45158 /usr/lib/apache2/modules/mod_env.so b7432000-b7437000 rw-p 00000000 00:00 0 b7437000-b743c000 r-xp 00000000 ca:00 45155 /usr/lib/apache2/modules/mod_deflate.so b743c000-b743d000 r--p 00004000 ca:00 45155 /usr/lib/apache2/modules/mod_deflate.so b743d000-b743e000 rw-p 00005000 ca:00 45155 /usr/lib/apache2/modules/mod_deflate.so b743e000-b7443000 rw-p 00000000 00:00 0 b7443000-b7448000 r-xp 00000000 ca:00 45184 /usr/lib/apache2/modules/mod_cgi.so b7448000-b7449000 r--p 00004000 ca:00 45184 /usr/lib/apache2/modules/mod_cgi.so b7449000-b744a000 rw-p 00005000 ca:00 45184 /usr/lib/apache2/modules/mod_cgi.so b744a000-b744f000 rw-p 00000000 00:00 0 b744f000-b7457000 r-xp 00000000 ca:00 45179 /usr/lib/apache2/modules/mod_autoindex.so b7457000-b7458000 r--p 00007000 ca:00 45179 /usr/lib/apache2/modules/mod_autoindex.so b7458000-b7459000 rw-p 00008000 ca:00 45179 /usr/lib/apache2/modules/mod_autoindex.so b7459000-b745e000 rw-p 00000000 00:00 0 b745e000-b745f000 r-xp 00000000 ca:00 45136 /usr/lib/apache2/modules/mod_authz_user.so b745f000-b7460000 r--p 00000000 ca:00 45136 /usr/lib/apache2/modules/mod_authz_user.so b7460000-b7461000 rw-p 00001000 ca:00 45136 /usr/lib/apache2/modules/mod_authz_user.so b7461000-b7466000 rw-p 00000000 00:00 0 b7466000-b7468000 r-xp 00000000 ca:00 45134 /usr/lib/apache2/modules/mod_authz_host.so b7468000-b7469000 r--p 00001000 ca:00 45134 /usr/lib/apache2/modules/mod_authz_host.so b7469000-b746a000 rw-p 00002000 ca:00 45134 /usr/lib/apache2/modules/mod_authz_host.so b746a000-b746f000 rw-p 00000000 00:00 0 b746f000-b7471000 r-xp 00000000 ca:00 45135 /usr/lib/apache2/modules/mod_authz_groupfile.so b7471000-b7472000 r--p 00001000 ca:00 45135 /usr/lib/apache2/modules/mod_authz_groupfile.so b7472000-b7473000 rw-p 00002000 ca:00 45135 /usr/lib/apache2/modules/mod_authz_groupfile.so b7473000-b7478000 rw-p 00000000 00:00 0 b7478000-b7479000 r-xp 00000000 ca:00 45140 /usr/lib/apache2/modules/mod_authz_default.so b7479000-b747a000 r--p 00000000 ca:00 45140 /usr/lib/apache2/modules/mod_authz_default.so b747a000-b747b000 rw-p 00001000 ca:00 45140 /usr/lib/apache2/modules/mod_authz_default.so b747b000-b7480000 rw-p 00000000 00:00 0 b7480000-b7481000 r-xp 00000000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7481000-b7482000 ---p 00001000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7482000-b7483000 r--p 00001000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7483000-b7484000 rw-p 00002000 ca:00 44436 /usr/lib/apache2/modules/mod_authn_file.so b7484000-b7489000 rw-p 00000000 00:00 0 b7489000-b748b000 r-xp 00000000 ca:00 45141 /usr/lib/apache2/modules/mod_auth_basic.so b748b000-b748c000 r--p 00001000 ca:00 45141 /usr/lib/apache2/modules/mod_auth_basic.so b748c000-b748d000 rw-p 00002000 ca:00 45141 /usr/lib/apache2/modules/mod_auth_basic.so b748d000-b7492000 rw-p 00000000 00:00 0 b7492000-b7495000 r-xp 00000000 ca:00 45194 /usr/lib/apache2/modules/mod_alias.so b7495000-b7496000 r--p 00002000 ca:00 45194 /usr/lib/apache2/modules/mod_alias.so b7496000-b7497000 rw-p 00003000 ca:00 45194 /usr/lib/apache2/modules/mod_alias.so b7497000-b74d8000 rw-p 00000000 00:00 0 b74d8000-b74db000 r-xp 00000000 ca:00 21902 /lib/i386-linux-gnu/libdl-2.13.so b74db000-b74dc000 r--p 00002000 ca:00 21902 /lib/i386-linux-gnu/libdl-2.13.so b74dc000-b74dd000 rw-p 00003000 ca:00 21902 /lib/i386-linux-gnu/libdl-2.13.so b74dd000-b74de000 rw-p 00000000 00:00 0 b74de000-b74e2000 r-xp 00000000 ca:00 22401 /lib/i386-linux-gnu/libuuid.so.1.3.0 b74e2000-b74e3000 r--p 00003000 ca:00 22401 /lib/i386-linux-gnu/libuuid.so.1.3.0 b74e3000-b74e4000 rw-p 00004000 ca:00 22401 /lib/i386-linux-gnu/libuuid.so.1.3.0 b74e4000-b750a000 r-xp 00000000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750a000-b750b000 ---p 00026000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750b000-b750d000 r--p 00026000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750d000-b750e000 rw-p 00028000 ca:00 22420 /lib/i386-linux-gnu/libexpat.so.1.5.2 b750e000-b7516000 r-xp 00000000 ca:00 21889 /lib/i386-linux-gnu/libcrypt-2.13.so b7516000-b7517000 r--p 00007000 ca:00 21889 /lib/i386-linux-gnu/libcrypt-2.13.so b7517000-b7518000 rw-p 00008000 ca:00 21889 /lib/i386-linux-gnu/libcrypt-2.13.so b7518000-b753f000 rw-p 00000000 00:00 0 b753f000-b76b7000 r-xp 00000000 ca:00 21864 /lib/i386-linux-gnu/libc-2.13.so b76b7000-b76b9000 r--p 00178000 ca:00 21864 /lib/i386-linux-gnu/libc-2.13.so b76b9000-b76ba000 rw-p 0017a000 ca:00 21864 /lib/i386-linux-gnu/libc-2.13.so b76ba000-b76bd000 rw-p 00000000 00:00 0 b76bd000-b76d4000 r-xp 00000000 ca:00 24594 /lib/i386-linux-gnu/libpthread-2.13.so b76d4000-b76d5000 r--p 00016000 ca:00 24594 /lib/i386-linux-gnu/libpthread-2.13.so b76d5000-b76d6000 rw-p 00017000 ca:00 24594 /lib/i386-linux-gnu/libpthread-2.13.so b76d6000-b76d9000 rw-p 00000000 00:00 0 b76d9000-b770c000 r-xp 00000000 ca:00 6233 /usr/lib/libapr-1.so.0.4.5 b770c000-b770d000 r--p 00032000 ca:00 6233 /usr/lib/libapr-1.so.0.4.5 b770d000-b770e000 rw-p 00033000 ca:00 6233 /usr/lib/libapr-1.so.0.4.5 b770e000-b772f000 r-xp 00000000 ca:00 6236 /usr/lib/libaprutil-1.so.0.3.12 b772f000-b7730000 r--p 00020000 ca:00 6236 /usr/lib/libaprutil-1.so.0.3.12 b7730000-b7731000 rw-p 00021000 ca:00 6236 /usr/lib/libaprutil-1.so.0.3.12 b7731000-b776e000 r-xp 00000000 ca:00 22336 /lib/i386-linux-gnu/libpcre.so.3.12.1 b776e000-b776f000 r--p 0003c000 ca:00 22336 /lib/i386-linux-gnu/libpcre.so.3.12.1 b776f000-b7770000 rw-p 0003d000 ca:00 22336 /lib/i386-linux-gnu/libpcre.so.3.12.1 b7770000-b7780000 rw-p 00000000 00:00 0 b7780000-b779e000 r-xp 00000000 ca:00 21844 /lib/i386-linux-gnu/ld-2.13.so b779e000-b779f000 r--p 0001d000 ca:00 21844 /lib/i386-linux-gnu/ld-2.13.so b779f000-b77a0000 rw-p 0001e000 ca:00 21844 /lib/i386-linux-gnu/ld-2.13.so b77a0000-b7803000 r-xp 00000000 ca:00 44432 /usr/lib/apache2/mpm-prefork/apache2 b7803000-b7805000 r--p 00063000 ca:00 44432 /usr/lib/apache2/mpm-prefork/apache2 b7805000-b7807000 rw-p 00065000 ca:00 44432 /usr/lib/apache2/mpm-prefork/apache2 b7807000-b780a000 rw-p 00000000 00:00 0 b7a17000-b7a55000 rw-p 00000000 00:00 0 [heap] b7a55000-b7b9f000 rw-p 00000000 00:00 0 [heap] b7b9f000-b7c1a000 rw-p 00000000 00:00 0 [heap] bf9a1000-bf9c2000 rw-p 00000000 00:00 0 [stack] f57fe000-f57ff000 r-xp 00000000 00:00 0 [vdso] [Tue Jun 26 13:15:10 2012] [notice] child pid 26840 exit signal Aborted (6) Sometimes it recovers, but sometimes it kills the server. It's unclear to me what glibc is doing to crash.. can anyone decipher what's crashing in this error log?

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  • April 14th Links: ASP.NET, ASP.NET MVC, ASP.NET Web API and Visual Studio

    - by ScottGu
    Here is the latest in my link-listing blog series: ASP.NET Easily overlooked features in VS 11 Express for Web: Good post by Scott Hanselman that highlights a bunch of easily overlooked improvements that are coming to VS 11 (and specifically the free express editions) for web development: unit testing, browser chooser/launcher, IIS Express, CSS Color Picker, Image Preview in Solution Explorer and more. Get Started with ASP.NET 4.5 Web Forms: Good 5-part tutorial that walks-through building an application using ASP.NET Web Forms and highlights some of the nice improvements coming with ASP.NET 4.5. What is New in Razor V2 and What Else is New in Razor V2: Great posts by Andrew Nurse, a dev on the ASP.NET team, about some of the new improvements coming with ASP.NET Razor v2. ASP.NET MVC 4 AllowAnonymous Attribute: Nice post from David Hayden that talks about the new [AllowAnonymous] filter introduced with ASP.NET MVC 4. Introduction to the ASP.NET Web API: Great tutorial by Stephen Walher that covers how to use the new ASP.NET Web API support built-into ASP.NET 4.5 and ASP.NET MVC 4. Comprehensive List of ASP.NET Web API Tutorials and Articles: Tugberk Ugurlu links to a huge collection of articles, tutorials, and samples about the new ASP.NET Web API capability. Async Mashups using ASP.NET Web API: Nice post by Henrik on how you can use the new async language support coming with .NET 4.5 to easily and efficiently make asynchronous network requests that do not block threads within ASP.NET. ASP.NET and Front-End Web Development Visual Studio 11 and Front End Web Development - JavaScript/HTML5/CSS3: Nice post by Scott Hanselman that highlights some of the great improvements coming with VS 11 (including the free express edition) for front-end web development. HTML5 Drag/Drop and Async Multi-file Upload with ASP.NET Web API: Great post by Filip W. that demonstrates how to implement an async file drag/drop uploader using HTML5 and ASP.NET Web API. Device Emulator Guide for Mobile Development with ASP.NET: Good post from Rachel Appel that covers how to use various device emulators with ASP.NET and VS to develop cross platform mobile sites. Fixing these jQuery: A Guide to Debugging: Great presentation by Adam Sontag on debugging with JavaScript and jQuery.  Some really good tips, tricks and gotchas that can save a lot of time. ASP.NET and Open Source Getting Started with ASP.NET Web Stack Source on CodePlex: Fantastic post by Henrik (an architect on the ASP.NET team) that provides step by step instructions on how to work with the ASP.NET source code we recently open sourced. Contributing to ASP.NET Web Stack Source on CodePlex: Follow-on to the post above (also by Henrik) that walks-through how you can submit a code contribution to the ASP.NET MVC, Web API and Razor projects. Overview of the WebApiContrib project: Nice post by Pedro Reys on the new open source WebApiContrib project that has been started to deliver cool extensions and libraries for use with ASP.NET Web API. Entity Framework Entity Framework 5 Performance Improvements and Performance Considerations for EF5:  Good articles that describes some of the big performance wins coming with EF5 (which will ship with both .NET 4.5 and ASP.NET MVC 4). Automatic compilation of LINQ queries will yield some significant performance wins (up to 600% faster). ASP.NET MVC 4 and EF Database Migrations: Good post by David Hayden that covers the new database migrations support within EF 4.3 which allows you to easily update your database schema during development - without losing any of the data within it. Visual Studio What's New in Visual Studio 11 Unit Testing: Nice post by Peter Provost (from the VS team) that talks about some of the great improvements coming to VS11 for unit testing - including built-in VS tooling support for a broad set of unit test frameworks (including NUnit, XUnit, Jasmine, QUnit and more) Hope this helps, Scott

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