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  • 2D Game Character Animation in iPhone - How is it done?

    - by Shnitzel
    What I mean is, do animators work on an animation in say Flash (or some other kind of key frame animation program) and then export it to the iphone somehow? For example, say I am an animator and I want to create a person waving for an iphone game. What type of external program would I use and then what libraries on the iphone sdk would I use to load them in?

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  • How to Stop the Window Animation in Win XP SP3 Permanently??

    - by epale
    Hi everyone, May I know how I can get rid of the Window Animation (seen when you minimise or maximise a window) in Win XP SP3 Permanently?? I have tried using windows powertoys tweakUI as well as going to control panel---adjust visual effects--- then unchecking the "Animate windows when maximising and minimising" option. Problem is that the window animation will disappear at first but returns again some time later. Thank you very much

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  • Why keylistener is not working here?

    - by swift
    i have implemented keylistener interface and implemented all the needed methods but when i press the key nothing happens here, why? package swing; import java.awt.Color; import java.awt.Dimension; import java.awt.Graphics; import java.awt.Graphics2D; import java.awt.GridLayout; import java.awt.Point; import java.awt.RenderingHints; import java.awt.event.ActionEvent; import java.awt.event.ActionListener; import java.awt.event.KeyEvent; import java.awt.event.KeyListener; import java.awt.event.MouseEvent; import java.awt.event.MouseListener; import java.awt.event.MouseMotionListener; import java.awt.event.WindowAdapter; import java.awt.event.WindowEvent; import java.awt.image.BufferedImage; import javax.swing.BorderFactory; import javax.swing.BoxLayout; import javax.swing.ImageIcon; import javax.swing.JButton; import javax.swing.JFrame; import javax.swing.JLayeredPane; import javax.swing.JPanel; import javax.swing.JTextArea; class Paper extends JPanel implements MouseListener,MouseMotionListener,ActionListener,KeyListener { static BufferedImage image; String shape; Color color=Color.black; Point start; Point end; Point mp; Button elipse=new Button("elipse"); int x[]=new int[50]; int y[]=new int[50]; Button rectangle=new Button("rect"); Button line=new Button("line"); Button roundrect=new Button("roundrect"); Button polygon=new Button("poly"); Button text=new Button("text"); ImageIcon erasericon=new ImageIcon("images/eraser.gif"); JButton erase=new JButton(erasericon); JButton[] colourbutton=new JButton[9]; String selected; Point label; String key; int ex,ey;//eraser //DatagramSocket dataSocket; JButton button = new JButton("test"); JLayeredPane layerpane; Point p=new Point(); int w,h; public Paper() { JFrame frame=new JFrame("Whiteboard"); frame.setVisible(true); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); frame.setSize(640, 480); frame.setBackground(Color.black); layerpane=frame.getLayeredPane(); setWidth(539,444); setBounds(69,0,555,444); layerpane.add(this,new Integer(2)); layerpane.add(this.addButtons(),new Integer(0)); setLayout(null); setOpaque(false); addMouseListener(this); addMouseMotionListener(this); setFocusable(true); addKeyListener(this); System.out.println(isFocusable()); setBorder(BorderFactory.createLineBorder(Color.black)); } public void paintComponent(Graphics g) { try { super.paintComponent(g); g.drawImage(image, 0, 0, this); Graphics2D g2 = (Graphics2D)g; if(color!=null) g2.setPaint(color); if(start!=null && end!=null) { if(selected==("elipse")) g2.drawOval(start.x, start.y,(end.x-start.x),(end.y-start.y)); else if(selected==("rect")) g2.drawRect(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected==("rrect")) g2.drawRoundRect(start.x, start.y, (end.x-start.x),(end.y-start.y),11,11); else if(selected==("line")) g2.drawLine(start.x,start.y,end.x,end.y); else if(selected==("poly")) g2.drawPolygon(x,y,2); } } catch(Exception e) {} } //Function to draw the shape on image public void draw() { Graphics2D g2 = image.createGraphics(); g2.setPaint(color); if(start!=null && end!=null) { if(selected=="line") g2.drawLine(start.x, start.y, end.x, end.y); else if(selected=="elipse") g2.drawOval(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected=="rect") g2.drawRect(start.x, start.y, (end.x-start.x),(end.y-start.y)); else if(selected==("rrect")) g2.drawRoundRect(start.x, start.y, (end.x-start.x),(end.y-start.y),11,11); else if(selected==("poly")) g2.drawPolygon(x,y,2); } if(label!=null) { JTextArea textarea=new JTextArea(); if(selected==("text")) { textarea.setBounds(label.x, label.y, 50, 50); textarea.setMaximumSize(new Dimension(100,100)); textarea.setBackground(new Color(237,237,237)); add(textarea); g2.drawString("key",label.x,label.y); } } start=null; repaint(); g2.dispose(); } public void text() { System.out.println(label); } //Function which provides the erase functionality public void erase() { Graphics2D pic=(Graphics2D) image.getGraphics(); Color erasecolor=new Color(237,237,237); pic.setPaint(erasecolor); if(start!=null) pic.fillRect(start.x, start.y, 10, 10); } //To set the size of the image public void setWidth(int x,int y) { System.out.println("("+x+","+y+")"); w=x; h=y; image = new BufferedImage(w, h, BufferedImage.TYPE_INT_ARGB); } //Function to add buttons into the panel, calling this function returns a panel public JPanel addButtons() { JPanel buttonpanel=new JPanel(); buttonpanel.setMaximumSize(new Dimension(70,70)); JPanel shape=new JPanel(); JPanel colourbox=new JPanel(); shape.setLayout(new GridLayout(4,2)); shape.setMaximumSize(new Dimension(70,140)); colourbox.setLayout(new GridLayout(3,3)); colourbox.setMaximumSize(new Dimension(70,70)); buttonpanel.setLayout(new BoxLayout(buttonpanel,BoxLayout.Y_AXIS)); elipse.addActionListener(this); elipse.setToolTipText("Elipse"); rectangle.addActionListener(this); rectangle.setToolTipText("Rectangle"); line.addActionListener( this); line.setToolTipText("Line"); erase.addActionListener(this); erase.setToolTipText("Eraser"); roundrect.addActionListener(this); roundrect.setToolTipText("Round rect"); polygon.addActionListener(this); polygon.setToolTipText("Polygon"); text.addActionListener(this); text.setToolTipText("Text"); shape.add(elipse); shape.add(rectangle); shape.add(line); shape.add(erase); shape.add(roundrect); shape.add(polygon); shape.add(text); buttonpanel.add(shape); for(int i=0;i<9;i++) { colourbutton[i]=new JButton(); colourbox.add(colourbutton[i]); if(i==0) colourbutton[0].setBackground(Color.black); else if(i==1) colourbutton[1].setBackground(Color.white); else if(i==2) colourbutton[2].setBackground(Color.red); else if(i==3) colourbutton[3].setBackground(Color.orange); else if(i==4) colourbutton[4].setBackground(Color.blue); else if(i==5) colourbutton[5].setBackground(Color.green); else if(i==6) colourbutton[6].setBackground(Color.pink); else if(i==7) colourbutton[7].setBackground(Color.magenta); else if(i==8) colourbutton[8].setBackground(Color.cyan); colourbutton[i].addActionListener(this); } buttonpanel.add(colourbox); buttonpanel.setBounds(0, 0, 70, 210); return buttonpanel; } public void mouseClicked(MouseEvent e) { if(selected=="text") { label=new Point(); label=e.getPoint(); draw(); } } @Override public void mouseEntered(MouseEvent arg0) { } public void mouseExited(MouseEvent arg0) { } public void mousePressed(MouseEvent e) { if(selected=="line"||selected=="erase"||selected=="text") { start=e.getPoint(); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") { mp = e.getPoint(); } else if(selected=="poly") { x[0]=e.getX(); y[0]=e.getY(); } } public void mouseReleased(MouseEvent e) { if(start!=null) { if(selected=="line") { end=e.getPoint(); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") { end.x = Math.max(mp.x,e.getX()); end.y = Math.max(mp.y,e.getY()); } else if(selected=="poly") { x[1]=e.getX(); y[1]=e.getY(); } draw(); } } public void mouseDragged(MouseEvent e) { if(end==null) end = new Point(); if(start==null) start = new Point(); if(selected=="line") { end=e.getPoint(); } else if(selected=="erase") { start=e.getPoint(); erase(); } else if(selected=="elipse"||selected=="rect"||selected=="rrect") { start.x = Math.min(mp.x,e.getX()); start.y = Math.min(mp.y,e.getY()); end.x = Math.max(mp.x,e.getX()); end.y = Math.max(mp.y,e.getY()); } else if(selected=="poly") { x[1]=e.getX(); y[1]=e.getY(); } repaint(); } public void mouseMoved(MouseEvent arg0) {} public void actionPerformed(ActionEvent e) { if(e.getSource()==elipse) selected="elipse"; else if(e.getSource()==line) selected="line"; else if(e.getSource()==rectangle) selected="rect"; else if(e.getSource()==erase) { selected="erase"; System.out.println(selected); erase(); } else if(e.getSource()==roundrect) selected="rrect"; else if(e.getSource()==polygon) selected="poly"; else if(e.getSource()==text) selected="text"; if(e.getSource()==colourbutton[0]) color=Color.black; else if(e.getSource()==colourbutton[1]) color=Color.white; else if(e.getSource()==colourbutton[2]) color=Color.red; else if(e.getSource()==colourbutton[3]) color=Color.orange; else if(e.getSource()==colourbutton[4]) color=Color.blue; else if(e.getSource()==colourbutton[5]) color=Color.green; else if(e.getSource()==colourbutton[6]) color=Color.pink; else if(e.getSource()==colourbutton[7]) color=Color.magenta; else if(e.getSource()==colourbutton[8]) color=Color.cyan; } @Override public void keyPressed(KeyEvent e) { System.out.println("pressed"); } @Override public void keyReleased(KeyEvent e) { System.out.println("key released"); } @Override public void keyTyped(KeyEvent e) { System.out.println("Typed"); } public static void main(String[] a) { new Paper(); } } class Button extends JButton { String name; public Button(String name) { this.name=name; } public void paintComponent(Graphics g) { super.paintComponent(g); Graphics2D g2 = (Graphics2D)g; g2.setRenderingHint(RenderingHints.KEY_ANTIALIASING, RenderingHints.VALUE_ANTIALIAS_ON); //g2.setStroke(new BasicStroke(1.2f)); if (name == "line") g.drawLine(5,5,30,30); if (name == "elipse") g.drawOval(5,7,25,20); if (name== "rect") g.drawRect(5,5,25,23); if (name== "roundrect") g.drawRoundRect(5,5,25,23,10,10); int a[]=new int[]{20,9,20,23,20}; int b[]=new int[]{9,23,25,20,9}; if (name== "poly") g.drawPolyline(a, b, 5); if (name== "text") g.drawString("Text",5, 22); } }

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  • Windows 2008 R2 Terminal Server - RemoteApp - Option "Start in" available?

    - by Frank
    we have set up a Windows 2008 R2 Terminal Server. On this server, we want to run an application which needs another path for the option "Start in" than the application itself. In a shortcut, this is no problem (for example, the "Target" is C:\app\bin\application.exe and the "Start in:" is C:\app\users\user1). But I have no option for "Start in" when I configure the RemoteApp so the application fails to start. Is there any possibility? Thank you in advance Frank

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  • iPhone SDK vs. Windows Phone 7 Series SDK Challenge, Part 2: MoveMe

    In this series, I will be taking sample applications from the iPhone SDK and implementing them on Windows Phone 7 Series.  My goal is to do as much of an apples-to-apples comparison as I can.  This series will be written to not only compare and contrast how easy or difficult it is to complete tasks on either platform, how many lines of code, etc., but Id also like it to be a way for iPhone developers to either get started on Windows Phone 7 Series development, or for developers in general to learn the platform. Heres my methodology: Run the iPhone SDK app in the iPhone Simulator to get a feel for what it does and how it works, without looking at the implementation Implement the equivalent functionality on Windows Phone 7 Series using Silverlight. Compare the two implementations based on complexity, functionality, lines of code, number of files, etc. Add some functionality to the Windows Phone 7 Series app that shows off a way to make the scenario more interesting or leverages an aspect of the platform, or uses a better design pattern to implement the functionality. You can download Microsoft Visual Studio 2010 Express for Windows Phone CTP here, and the Expression Blend 4 Beta here. If youre seeing this series for the first time, check out Part 1: Hello World. A note on methodologyin the prior post there was some feedback about lines of code not being a very good metric for this exercise.  I dont really disagree, theres a lot more to this than lines of code but I believe that is a relevant metric, even if its not the ultimate one.  And theres no perfect answer here.  So I am going to continue to report the number of lines of code that I, as a developer would need to write in these apps as a data point, and Ill leave it up to the reader to determine how that fits in with overall complexity, etc.  The first example was so basic that I think it was difficult to talk about in real terms.  I think that as these apps get more complex, the subjective differences in concept count and will be more important.  MoveMe The MoveMe app is the main end-to-end app writing example in the iPhone SDK, called Creating an iPhone Application.  This application demonstrates a few concepts, including handling touch input, how to do animations, and how to do some basic transforms. The behavior of the application is pretty simple.  User touches the button: The button does a throb type animation where it scales up and then back down briefly. User drags the button: After a touch begins, moving the touch point will drag the button around with the touch. User lets go of the button: The button animates back to its original position, but does a few small bounces as it reaches its original point, which makes the app fun and gives it an extra bit of interactivity. Now, how would I write an app that meets this spec for Windows Phone 7 Series, and how hard would it be?  Lets find out!     Implementing the UI Okay, lets build the UI for this application.  In the HelloWorld example, we did all the UI design in Visual Studio and/or by hand in XAML.  In this example, were going to use the Expression Blend 4 Beta. You might be wondering when to use Visual Studio, when to use Blend, and when to do XAML by hand.  Different people will have different takes on this, but heres mine: XAML by hand simple UI that doesnt contain animations, gradients, etc., and or UI that I want to really optimize and craft when I know exactly what I want to do. Visual Studio Basic UI layout, property setting, data binding, etc. Blend Any serious design work needs to be done in Blend, including animations, handling states and transitions, styling and templating, editing resources. As in Part 1, go ahead and fire up Visual Studio 2010 Express for Windows Phone (yes, soon it will take longer to say the name of our products than to start them up!), and create a new Windows Phone Application.  As in Part 1, clear out the XAML from the designer.  An easy way to do this is to just: Click on the design surface Hit Control+A Hit Delete Theres a little bit left over (the Grid.RowDefinitions element), just go ahead and delete that element so were starting with a clean state of only one outer Grid element. To use Blend, we need to save this project.  See, when you create a project with Visual Studio Express, it doesnt commit it to the disk (well, in a place where you can find it, at least) until you actually save the project.  This is handy if youre doing some fooling around, because it doesnt clutter your disk with WindowsPhoneApplication23-like directories.  But its also kind of dangerous, since when you close VS, if you dont save the projectits all gone.  Yes, this has bitten me since I was saving files and didnt remember that, so be careful to save the project/solution via Save All, at least once. So, save and note the location on disk.  Start Expression Blend 4 Beta, and chose File > Open Project/Solution, and load your project.  You should see just about the same thing you saw over in VS: a blank, black designer surface. Now, thinking about this application, we dont really need a button, even though it looks like one.  We never click it.  So were just going to create a visual and use that.  This is also true in the iPhone example above, where the visual is actually not a button either but a jpg image with a nice gradient and round edges.  Well do something simple here that looks pretty good. In Blend, look in the tool pane on the left for the icon that looks like the below (the highlighted one on the left), and hold it down to get the popout menu, and choose Border:    Okay, now draw out a box in the middle of the design surface of about 300x100.  The Properties Pane to the left should show the properties for this item. First, lets make it more visible by giving it a border brush.  Set the BorderBrush to white by clicking BorderBrush and dragging the color selector all the way to the upper right in the palette.  Then, down a bit farther, make the BorderThickness 4 all the way around, and the CornerRadius set to 6. In the Layout section, do the following to Width, Height, Horizontal and Vertical Alignment, and Margin (all 4 margin values): Youll see the outline now is in the middle of the design surface.  Now lets give it a background color.  Above BorderBrush select Background, and click the third tab over: Gradient Brush.  Youll see a gradient slider at the bottom, and if you click the markers, you can edit the gradient stops individually (or add more).  In this case, you can select something you like, but wheres what I chose: Left stop: #BFACCFE2 (I just picked a spot on the palette and set opacity to 75%, no magic here, feel free to fiddle these or just enter these numbers into the hex area and be done with it) Right stop: #FF3E738F Okay, looks pretty good.  Finally set the name of the element in the Name field at the top of the Properties pane to welcome. Now lets add some text.  Just hit T and itll select the TextBlock tool automatically: Now draw out some are inside our welcome visual and type Welcome!, then click on the design surface (to exit text entry mode) and hit V to go back into selection mode (or the top item in the tool pane that looks like a mouse pointer).  Click on the text again to select it in the tool pane.  Just like the border, we want to center this.  So set HorizontalAlignment and VerticalAlignment to Center, and clear the Margins: Thats it for the UI.  Heres how it looks, on the design surface: Not bad!  Okay, now the fun part Adding Animations Using Blend to build animations is a lot of fun, and its easy.  In XAML, I can not only declare elements and visuals, but also I can declare animations that will affect those visuals.  These are called Storyboards. To recap, well be doing two animations: The throb animation when the element is touched The center animation when the element is released after being dragged. The throb animation is just a scale transform, so well do that first.  In the Objects and Timeline Pane (left side, bottom half), click the little + icon to add a new Storyboard called touchStoryboard: The timeline view will appear.  In there, click a bit to the right of 0 to create a keyframe at .2 seconds: Now, click on our welcome element (the Border, not the TextBlock in it), and scroll to the bottom of the Properties Pane.  Open up Transform, click the third tab ("Scale), and set X and Y to 1.2: This all of this says that, at .2 seconds, I want the X and Y size of this element to scale to 1.2. In fact you can see this happen.  Push the Play arrow in the timeline view, and youll see the animation run! Lets make two tweaks.  First, we want the animation to automatically reverse so it scales up then back down nicely. Click in the dropdown that says touchStoryboard in Objects and Timeline, then in the Properties pane check Auto Reverse: Now run it again, and youll see it go both ways. Lets even make it nicer by adding an easing function. First, click on the Render Transform item in the Objects tree, then, in the Property Pane, youll see a bunch of easing functions to choose from.  Feel free to play with this, then seeing how each runs.  I chose Circle In, but some other ones are fun.  Try them out!  Elastic In is kind of fun, but well stick with Circle In.  Thats it for that animation. Now, we also want an animation to move the Border back to its original position when the user ends the touch gesture.  This is exactly the same process as above, but just targeting a different transform property. Create a new animation called releaseStoryboard Select a timeline point at 1.2 seconds. Click on the welcome Border element again Scroll to the Transforms panel at the bottom of the Properties Pane Choose the first tab (Translate), which may already be selected Set both X and Y values to 0.0 (we do this just to make the values stick, because the value is already 0 and we need Blend to know we want to save that value) Click on RenderTransform in the Objects tree In the properties pane, choose Bounce Out Set Bounces to 6, and Bounciness to 4 (feel free to play with these as well) Okay, were done. Note, if you want to test this Storyboard, you have to do something a little tricky because the final value is the same as the initial value, so playing it does nothing.  If you want to play with it, do the following: Next to the selection dropdown, hit the little "x (Close Storyboard) Go to the Translate Transform value for welcome Set X,Y to 50, 200, respectively (or whatever) Select releaseStoryboard again from the dropdown Hit play, see it run Go into the object tree and select RenderTransform to change the easing function. When youre done, hit the Close Storyboard x again and set the values in Transform/Translate back to 0 Wiring Up the Animations Okay, now go back to Visual Studio.  Youll get a prompt due to the modification of MainPage.xaml.  Hit Yes. In the designer, click on the welcome Border element.  In the Property Browser, hit the Events button, then double click each of ManipulationStarted, ManipulationDelta, ManipulationCompleted.  Youll need to flip back to the designer from code, after each double click. Its code time.  Here we go. Here, three event handlers have been created for us: welcome_ManipulationStarted: This will execute when a manipulation begins.  Think of it as MouseDown. welcome_ManipulationDelta: This executes each time a manipulation changes.  Think MouseMove. welcome_ManipulationCompleted: This will  execute when the manipulation ends. Think MouseUp. Now, in ManipuliationStarted, we want to kick off the throb animation that we called touchAnimation.  Thats easy: 1: private void welcome_ManipulationStarted(object sender, ManipulationStartedEventArgs e) 2: { 3: touchStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Likewise, when the manipulation completes, we want to re-center the welcome visual with our bounce animation: 1: private void welcome_ManipulationCompleted(object sender, ManipulationCompletedEventArgs e) 2: { 3: releaseStoryboard.Begin(); 4: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Note there is actually a way to kick off these animations from Blend directly via something called Triggers, but I think its clearer to show whats going on like this.  A Trigger basically allows you to say When this event fires, trigger this Storyboard, so its the exact same logical process as above, but without the code. But how do we get the object to move?  Well, for that we really dont want an animation because we want it to respond immediately to user input. We do this by directly modifying the transform to match the offset for the manipulation, and then well let the animation bring it back to zero when the manipulation completes.  The manipulation events do a great job of keeping track of all the stuff that you usually had to do yourself when doing drags: where you started from, how far youve moved, etc. So we can easily modify the position as below: 1: private void welcome_ManipulationDelta(object sender, ManipulationDeltaEventArgs e) 2: { 3: CompositeTransform transform = (CompositeTransform)welcome.RenderTransform; 4:   5: transform.TranslateX = e.CumulativeManipulation.Translation.X; 6: transform.TranslateY = e.CumulativeManipulation.Translation.Y; 7: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } Thats it! Go ahead and run the app in the emulator.  I suggest running without the debugger, its a little faster (CTRL+F5).  If youve got a machine that supports DirectX 10, youll see nice smooth GPU accelerated graphics, which also what it looks like on the phone, running at about 60 frames per second.  If your machine does not support DX10 (like the laptop Im writing this on!), it wont be quite a smooth so youll have to take my word for it! Comparing Against the iPhone This is an example where the flexibility and power of XAML meets the tooling of Visual Studio and Blend, and the whole experience really shines.  So, for several things that are declarative and 100% toolable with the Windows Phone 7 Series, this example does them with code on the iPhone.  In parens is the lines of code that I count to do these operations. PlacardView.m: 19 total LOC Creating the view that hosts the button-like image and the text Drawing the image that is the background of the button Drawing the Welcome text over the image (I think you could technically do this step and/or the prior one using Interface Builder) MoveMeView.m:  63 total LOC Constructing and running the scale (throb) animation (25) Constructing the path describing the animation back to center plus bounce effect (38) Beyond the code count, yy experience with doing this kind of thing in code is that its VERY time intensive.  When I was a developer back on Windows Forms, doing GDI+ drawing, we did this stuff a lot, and it took forever!  You write some code and even once you get it basically working, you see its not quite right, you go back, tweak the interval, or the math a bit, run it again, etc.  You can take a look at the iPhone code here to judge for yourself.  Scroll down to animatePlacardViewToCenter toward the bottom.  I dont think this code is terribly complicated, but its not what Id call simple and its not at all simple to get right. And then theres a few other lines of code running around for setting up the ViewController and the Views, about 15 lines between MoveMeAppDelegate, PlacardView, and MoveMeView, plus the assorted decls in the h files. Adding those up, I conservatively get something like 100 lines of code (19+63+15+decls) on iPhone that I have to write, by hand, to make this project work. The lines of code that I wrote in the examples above is 5 lines of code on Windows Phone 7 Series. In terms of incremental concept counts beyond the HelloWorld app, heres a shot at that: iPhone: Drawing Images Drawing Text Handling touch events Creating animations Scaling animations Building a path and animating along that Windows Phone 7 Series: Laying out UI in Blend Creating & testing basic animations in Blend Handling touch events Invoking animations from code This was actually the first example I tried converting, even before I did the HelloWorld, and I was pretty surprised.  Some of this is luck that this app happens to match up with the Windows Phone 7 Series platform just perfectly.  In terms of time, I wrote the above application, from scratch, in about 10 minutes.  I dont know how long it would take a very skilled iPhone developer to write MoveMe on that iPhone from scratch, but if I was to write it on Silverlight in the same way (e.g. all via code), I think it would likely take me at least an hour or two to get it all working right, maybe more if I ended up picking the wrong strategy or couldnt get the math right, etc. Making Some Tweaks Silverlight contains a feature called Projections to do a variety of 3D-like effects with a 2D surface. So lets play with that a bit. Go back to Blend and select the welcome Border in the object tree.  In its properties, scroll down to the bottom, open Transform, and see Projection at the bottom.  Set X,Y,Z to 90.  Youll see the element kind of disappear, replaced by a thin blue line. Now Create a new animation called startupStoryboard. Set its key time to .5 seconds in the timeline view Set the projection values above to 0 for X, Y, and Z. Save Go back to Visual Studio, and in the constructor, add the following bold code (lines 7-9 to the constructor: 1: public MainPage() 2: { 3: InitializeComponent(); 4:   5: SupportedOrientations = SupportedPageOrientation.Portrait; 6:   7: this.Loaded += (s, e) => 8: { 9: startupStoryboard.Begin(); 10: }; 11: } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } If the code above looks funny, its using something called a lambda in C#, which is an inline anonymous method.  Its just a handy shorthand for creating a handler like the manipulation ones above. So with this youll get a nice 3D looking fly in effect when the app starts up.  Here it is, in flight: Pretty cool!Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • What happens when you delete all the start screen tiles?

    - by TechTwaddle
    Note: I am currently in the process of relocating my blog from http://www.geekswithblogs.net/techtwaddle to my new address at http://www.techtwaddle.net I suggest you point your feed readers to the new address as I slowly transition to my new shared-hosted, ad-free wordpress blog :)   Well, the start screen disappears and all you see is the application list, which normally shows up when you scroll to the right. Pretty interesting I thought. So the start screen is basically a shortcuts screen on steroids, much nicer looking and with tile notifications.

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  • Where do I put my start up script for mysql?

    - by Neo
    I have created a second instance of MySQL on the server for replication, if I start the process manually it works but need it to start at bootup. I used to just do a bash script in the init.d folder but apparently that no longer works on 11.10 Can anyone point me in the right direction? I even copied the mysql service, changed it and tried that but it refused to work. P.S It is the server edition so only Shell access.

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  • New stuff on Windows Live &hellip; Hotmail and Messenger to start

    - by Enrique Lima
    Where to start?  First, I would recommend you visit the Preview at http://windowslivepreview.com/hotmail/launch/?lang=en  Then Start Exploring, here you will find the information on Hotmail and Messenger. Why would this be exciting? The Hotmail offering is having the following pieces integrated: ActiveSync Office Web Apps integration SkyDrive integration Head on over, check it out.

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  • Découvrez les projets de start-ups 2013 des étudiants de l'Epitech les 15 et 16 novembre, chaque année un sur cinq devient une vraie entreprise

    Découvrez les projets de start-ups 2013 des étudiants de l'Epitech Les 15 et 16 novembre prochains, chaque année un sur cinq devient une vraie entrepriseComme chaque année depuis maintenant 8 ans, l'école d'informatique EPITECH organise un évènement pour présenter au public (et aux investisseurs) les différents projets de start-ups réalisés par ses étudiants dans le cadre de leur cursus de fin de formation.Les Epitech Innovative Project (EIP) n'ont pas grand-chose à voir avec les prototypages issus...

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  • How to disable monitor auto detection in Windows 7?

    - by Jay Yother
    I am currently running Windows 7 Ultimate 64-bit with a dual monitor setup with an NVIDIA 7950 GT graphics card. One monitor is dedicated to this machine and the other monitor is connected to a DVI KVM switch. When I switch to my other computer, Windows 7 disables the monitor. However, when I switch back it does not re-enable the monitor. The only circumstance that automatically re-enables the second monitor is when I switch back after Windows has put the monitors into power save mode. I am continually having to bring up the NVIDIA control panel to have it re-enable the monitor. Under Windows XP I would just disable the NVIDIA service to prevent it from auto-detecting the monitor (which doesn't solve the problem under Win7), and in Vista there was a registry hack that would prevent this. It looks as though that has been removed in Windows 7. I have found similar questions posted on this site, but nothing that matches my problem exactly. The following link is the question that comes the closest, but does not provide a solution to the problem. http://superuser.com/questions/96683/how-to-fix-monitor-detection-on-windows-7 Is there a way in Windows 7 to disable monitor auto-detection? Update: I just added a second graphics card to my Windows 7 64-bit machine. I plugged one monitor into each graphics card. Now, when I use the KVM switch to switch back and forth it will re-enable the second monitor like it should. There are however, a few quirks with this. If I have a program maximized on the second monitor and it has focus, when I switch it will move to monitor 1. If I have a program maximized on the second monitor and it does not have focus, when I switch it will behave like it is minimized and when I bring it back up it will show up maximized on monitor 1. Definitely better than it was, but still looking for a way to disable the auto-detection.

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  • SQL SERVER – Disabled Index and Update Statistics

    - by pinaldave
    When we try to update the statistics, it throws an error as if the clustered index is disabled. Now let us enable the clustered index only and attempt to update the statistics of the table right after that. Have you ever come across the situation where a conversation never gets over and it continues even though original point of discussion has passed. I am facing the same situation in the case of Disabled Index. Here is the link to original conversations. SQL SERVER – Disable Clustered Index and Data Insert – Reader had a issue here with Disabled Index SQL SERVER – Understanding ALTER INDEX ALL REBUILD with Disabled Clustered Index – Reader asked the effect of Rebuilding Indexes The same reader asked me today – “I understood what the disabled indexes do; what is their effect on statistics. Is it true that even though indexes are disabled, they continue updating the statistics?“ The answer is very interesting: If you have disabled clustered index, you will be not able to update the statistics at all for any index. If you have enabled clustered index and disabled non clustered index when you update the statistics of the table, it automatically updates the statistics of the ALL (disabled and enabled – both) the indexes on the table. If you are not satisfied with the answer, let us go over a simple example. I have written necessary comments in the code itself to have a clear idea. USE tempdb GO -- Drop Table if Exists IF EXISTS (SELECT * FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'[dbo].[TableName]') AND type IN (N'U')) DROP TABLE [dbo].[TableName] GO -- Create Table CREATE TABLE [dbo].[TableName]( [ID] [int] NOT NULL, [FirstCol] [varchar](50) NULL ) GO -- Insert Some data INSERT INTO TableName SELECT 1, 'First' UNION ALL SELECT 2, 'Second' UNION ALL SELECT 3, 'Third' UNION ALL SELECT 4, 'Fourth' UNION ALL SELECT 5, 'Five' GO -- Create Clustered Index ALTER TABLE [TableName] ADD CONSTRAINT [PK_TableName] PRIMARY KEY CLUSTERED ([ID] ASC) GO -- Create Nonclustered Index CREATE UNIQUE NONCLUSTERED INDEX [IX_NonClustered_TableName] ON [dbo].[TableName] ([FirstCol] ASC) GO -- Check that all the indexes are enabled SELECT OBJECT_NAME(OBJECT_ID), Name, type_desc, is_disabled FROM sys.indexes WHERE OBJECT_NAME(OBJECT_ID) = 'TableName' GO Now let us update the statistics of the table and check the statistics update date. -- Update the stats of table UPDATE STATISTICS TableName WITH FULLSCAN GO -- Check Statistics Last Updated Datetime SELECT name AS index_name, STATS_DATE(OBJECT_ID, index_id) AS StatsUpdated FROM sys.indexes WHERE OBJECT_ID = OBJECT_ID('TableName') GO Now let us disable the indexes and check if they are disabled using sys.indexes. -- Disable Indexes -- Disable Nonclustered Index ALTER INDEX [IX_NonClustered_TableName] ON [dbo].[TableName] DISABLE GO -- Disable Clustered Index ALTER INDEX [PK_TableName] ON [dbo].[TableName] DISABLE GO -- Check that all the indexes are disabled SELECT OBJECT_NAME(OBJECT_ID), Name, type_desc, is_disabled FROM sys.indexes WHERE OBJECT_NAME(OBJECT_ID) = 'TableName' GO Let us try to update the statistics of the table. -- Update the stats of table UPDATE STATISTICS TableName WITH FULLSCAN GO /* -- Above operation should thrown following error Msg 1974, Level 16, State 1, Line 1 Cannot perform the specified operation on table 'TableName' because its clustered index 'PK_TableName' is disabled. */ When we try to update the statistics it throws an error as it clustered index is disabled. Now let us enable the clustered index only and attempt to update the statistics of the table right after that. -- Now let us rebuild clustered index only ALTER INDEX [PK_TableName] ON [dbo].[TableName] REBUILD GO -- Check that all the indexes status SELECT OBJECT_NAME(OBJECT_ID), Name, type_desc, is_disabled FROM sys.indexes WHERE OBJECT_NAME(OBJECT_ID) = 'TableName' GO -- Check Statistics Last Updated Datetime SELECT name AS index_name, STATS_DATE(OBJECT_ID, index_id) AS StatsUpdated FROM sys.indexes WHERE OBJECT_ID = OBJECT_ID('TableName') GO -- Update the stats of table UPDATE STATISTICS TableName WITH FULLSCAN GO -- Check Statistics Last Updated Datetime SELECT name AS index_name, STATS_DATE(OBJECT_ID, index_id) AS StatsUpdated FROM sys.indexes WHERE OBJECT_ID = OBJECT_ID('TableName') GO We can clearly see that even though the nonclustered index is disabled it is also updated. If you do not need a nonclustered index, I suggest you to drop it as keeping them disabled is an overhead on your system. This is because every time the statistics are updated for system all the statistics for disabled indexesare also updated. -- Clean up DROP TABLE [TableName] GO The complete script is given below for easy reference. USE tempdb GO -- Drop Table if Exists IF EXISTS (SELECT * FROM sys.objects WHERE OBJECT_ID = OBJECT_ID(N'[dbo].[TableName]') AND type IN (N'U')) DROP TABLE [dbo].[TableName] GO -- Create Table CREATE TABLE [dbo].[TableName]( [ID] [int] NOT NULL, [FirstCol] [varchar](50) NULL ) GO -- Insert Some data INSERT INTO TableName SELECT 1, 'First' UNION ALL SELECT 2, 'Second' UNION ALL SELECT 3, 'Third' UNION ALL SELECT 4, 'Fourth' UNION ALL SELECT 5, 'Five' GO -- Create Clustered Index ALTER TABLE [TableName] ADD CONSTRAINT [PK_TableName] PRIMARY KEY CLUSTERED ([ID] ASC) GO -- Create Nonclustered Index CREATE UNIQUE NONCLUSTERED INDEX [IX_NonClustered_TableName] ON [dbo].[TableName] ([FirstCol] ASC) GO -- Check that all the indexes are enabled SELECT OBJECT_NAME(OBJECT_ID), Name, type_desc, is_disabled FROM sys.indexes WHERE OBJECT_NAME(OBJECT_ID) = 'TableName' GO -- Update the stats of table UPDATE STATISTICS TableName WITH FULLSCAN GO -- Check Statistics Last Updated Datetime SELECT name AS index_name, STATS_DATE(OBJECT_ID, index_id) AS StatsUpdated FROM sys.indexes WHERE OBJECT_ID = OBJECT_ID('TableName') GO -- Disable Indexes -- Disable Nonclustered Index ALTER INDEX [IX_NonClustered_TableName] ON [dbo].[TableName] DISABLE GO -- Disable Clustered Index ALTER INDEX [PK_TableName] ON [dbo].[TableName] DISABLE GO -- Check that all the indexes are disabled SELECT OBJECT_NAME(OBJECT_ID), Name, type_desc, is_disabled FROM sys.indexes WHERE OBJECT_NAME(OBJECT_ID) = 'TableName' GO -- Update the stats of table UPDATE STATISTICS TableName WITH FULLSCAN GO /* -- Above operation should thrown following error Msg 1974, Level 16, State 1, Line 1 Cannot perform the specified operation on table 'TableName' because its clustered index 'PK_TableName' is disabled. */ -- Now let us rebuild clustered index only ALTER INDEX [PK_TableName] ON [dbo].[TableName] REBUILD GO -- Check that all the indexes status SELECT OBJECT_NAME(OBJECT_ID), Name, type_desc, is_disabled FROM sys.indexes WHERE OBJECT_NAME(OBJECT_ID) = 'TableName' GO -- Check Statistics Last Updated Datetime SELECT name AS index_name, STATS_DATE(OBJECT_ID, index_id) AS StatsUpdated FROM sys.indexes WHERE OBJECT_ID = OBJECT_ID('TableName') GO -- Update the stats of table UPDATE STATISTICS TableName WITH FULLSCAN GO -- Check Statistics Last Updated Datetime SELECT name AS index_name, STATS_DATE(OBJECT_ID, index_id) AS StatsUpdated FROM sys.indexes WHERE OBJECT_ID = OBJECT_ID('TableName') GO -- Clean up DROP TABLE [TableName] GO Reference: Pinal Dave (http://blog.SQLAuthority.com) Filed under: Pinal Dave, SQL, SQL Authority, SQL Index, SQL Optimization, SQL Query, SQL Server, SQL Tips and Tricks, T SQL, Technology Tagged: SQL Statistics

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  • How do I start control panel with runas in Windows XP?

    - by MrVimes
    Sometimes I need to make a config change on another user's PC. The user doesn't have admin rights so I try to start control panel using the runas command. I can start other stuff with the command but if I try to start control panel nothing happens. It doesn't even give me an error message. Alternatively I start another command prompt as admin (using the runas command again) and from that try to start control panel. Still no joy. Is control panel designed not to be startable from a non-admin profile as an admin user?

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  • How can I resolve this error when using net start / stop: "The service name is invalid" ?

    - by JosephStyons
    We have a server that hosts a service (I'll call it "tomato"). Up until now, a client pc has been able to start and stop this service. They just double-click a batch file, and inside that batch file is the command net stop tomato or net start tomato They recently got a new physical computer, and now those same commands fail with the error: C:\>net stop tomato The service name is invalid. More help is available by typing NET HELPMSG 2185. What do I need to do to let the client pc start and stop this service remotely? Edit: I mis-remembered the original commands. They were not using "net start" and "net stop" remotely. They were using sc \\server_name start tomato and sc \\server_name stop tomato And those commands to indeed still work.

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  • what's the difference between /etc/init.d/sshd start and /usr/sbin/sshd?

    - by jasono
    I'm having issues with passwordless ssh. I've checked, double checked and checked again that I have everything set up correctly. Both machines are RHEL6 and when the destination machine first boots up passwordless ssh does not work. If I stop ssh (service sshd stop or /ect/init.d/sshd stop) and then start it directly (/usr/sbin/sshd) passwordless ssh works fine. If I start ssh via the service (service sshd start or /etc/init.d/sshd start) passwordless ssh does not work. Just for testing I've tried commenting out the entire start() function in /etc/init.d/sshd and replace it with /usr/sbin/sshd - that still fails to allow passwordless ssh. I believe that this means that something in the /etc/init.d/sshd file is causing the screw up but I don't know enough about linux to narrow the issue down.

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  • Day 2 - Game Design Documentation

    - by dapostolov
    So yesterday I didn't cut any code for my game but I was able to do a tiny bit of research on the XNA Game Development Technology and the communities out there and do you know what? I feel I'm a bit closer to my goal. The bad news is today I didn't cut code either. However, not all is lost because I wanted to get my ideas on paper and today I just did that.  Today, I began to jot down notes about the game and how I felt the visual elements would interact with each other. Unlike my workplace, my personal level of documentation is nothing more than a task list or a mind map of my ideas; it helps me streamline my solutions quiet effectively and circumvent the long process of articulating each thought to the n-th degree. I truly dislike documentation (because I have an extremely hard time articulating my thought and solutions); however, because I tend to do a really good job with documentation I tend to get stuck writing the buggers. But as a generalist remark: 'No Developer likes documentation.' For now let's stick with my basic notes and call this post a living document. Here are my notes, fresh, from after watching the new first episode of Merlin second season! Actually, a quick recommendation to anyone who is reading this (if anyone is): I truly recommend you envelope yourself in the medium or task you're trying to tackle. Be one with moment and feel it! For instance: Are you writing a fantasy script / game? What would the music of the genre sound like? For me the Conan the Barbarian soundtrack by Basil Poledouris is frackin awesome. There are many other good CD's out there, which I listen to (some who even use medival instruments, but Conan I keep returning to. It's a creative trigger for me. Ask yourself what would the imagery look like? Time to surf google for artist renditions of fantasy! What would the game feel like? Start playing some of your favorite games that inspire you, be wary though, have some self control and don't let it absorb your time. Anyhow, onto the documentation... Screens, Scenes, and Sprites. Oh My! (groan...) The first thing that came to mind were the screens, I thought the following would suffice: Menu Screen Character Customisation Screen Loading Screen? Battle Ground The Menu Screen Ok. So, the thought here is when the game loads a huge title is displayed: Wizard Wars. The player is prompted with 3 menu items: 1 Player Game, 2 Player Game, and Exit. Since I'm targetting the PC platform, as a non-networked game to start, I picture myself running my mouse over each menu option and the visual element of the menu item changes, along with a sound to indicate that I am over a curent menu item. And as I move my mouse away, it changes back, and possibly an exit mouse sound. Maybe on the screen somewhere is a brazier alit with a magical tome open right beside it, OR, maybe the tome is the menu! I hear the menu music as mellow, not obtrusive or piercing. On a menu item select, a confirmation sound bellows to indicate the players selection. The Esc key will always return me to the previous screens or desktop. The menu screen must feel...dark, like a really important ritual is about to happen and thus the music should build up. 1 Player Game - > Customize Character(s) 2 Player Game - > Customize Character(s) Exit - > Back to Windows Notes: So the first thing I pick up here are a couple things: First and foremost, my artistic abilities suck crap, so I may have to hire an artist (now that i've said that, lets get techy) graphical objects will be positioned within a scene on each screen / window. Menu items will be represented grapically, possibly animated, and have sound / animation effects triggered by user input or a time line. I have an animated scene involving a brazier or fire on a stick IF I was to move this game to the xbox, I'd have to track which menu item is currently selected (unless I do a mouse pointer type thing.) WindowObject has a scene A Scene has many GameObjects GameObject has a position graphic or animation MenuObject is a GameObject which has a mouse in, mouse out, and click event which either does something graphically (animation), does something with sound, or moves to another screen.  Character Customisation Screen With either the 1 or 2 player option selected, both selections will come to this screen; a wizard requires a name, powers, and vestements of course! Player one will configure his character first and then player two. I considered a split screen for PC but to have two people fighting over a keyboard would probably suck. For XBox, a split screen could work; maybe when I get into the networking portion (phase 2 blog?) of this game I will remove the 2 player option for PC and provide only multiplayer and I will leave 2 player for xbox...hmm... Anyhow...I picture the creation process as follows: Name: (textbox / keyboard entry) - for xbox, this would have to be different. Robe Color: (color box, or something) Stats: Speed, Oomph, and Health. (as sliders) 1 as minimum and 10 as maximum. Ok, Back, and Cancel buttons / options. Each stat has a benefit which are listed below. The idea is the player decides if he wants his wizard to run fast, be a tank and ... hit with a purse.Regardless, the player will have a pool of 12 points to use. Ideally, A balanced wizard will have 5 in each attribute. Spells? The only spell of choice is a ball of fire which comes without question. The music and screen should still feel like a ritual. The Character Speed Basically, how fast your character moves and casts. Oomph (Best Monster Truck Voice): PURE POWAH!!! The damage output of your fireball. Health How much damage you can take. Notes: I realise the game dynamics may sound uninteresting at the moment; but I think after a couple releases, we could have some other grand ideas such as: saved profiles, gold to upgrade arsenal of spells, talents, etc...but for now...a vanilla fireball thrower mage will suffice for this experiment. OK. So... a MenuObject  may need to be loosely coupled to allow future items such as networking? may be a button? a CharacterObject has a name speed oomph health and a funky robe color. cap on the three stats (1-10) an arsenal of 1 spell (possibly could expand this) The Loading Screen As is. The Battleground Screen For now, I'm keeping the screen as max resolution for the PC. The screen isn't going to move or even be a split screen. I'm not aiming high here because I want to see what level of change is involved when new features / concepts are added to game content. I'm interested to find out if we could apply techniques such as MVC or MVVM to this type of development or is it too tightly coupled? This reminds me when when my best friend and I were brainstorming our game idea (this is going back a while...1994, 6?) and he cringed at the thought of bringing business technology into games, especially when I suggested a database to store character information and COM / DCOM as the medium, but it seems I wasn't far off (reflecting); just like his implementation of a xml "config file" for dynamic direct-x menus back before .net in 1999...anyhow...i digress... The Battle One screen, two characters lobing balls of fire at each other...It doesn't get better than that. Every so often a scroll appears...and the fireballs bounce off walls, or the wizard has rapid fire, or even scrolls of healing! The scroll options are endless. Two bars at the top, each the color of the wizard (with their name beside the bar) indicate how much health they have. Possibly the appearance of the scrolls means the battle is taking too long? I'm thinking 1 player controls: up, down, left, right and space to fire the button. Or even possibly, mouse click and shift - mouse button to fire a spell in the direction they are facing. Two player controls: a, s, d, f and space AND arrows (up, down, left, right) and Del key or Crtl. The game ends when a player has 0 health and a dialog box appears asking for a rematch / reconfigure / exit. Health goes down when a fireball (friendly or not), connects with a wizard. When a wizard connects with a scroll, a countdown clock / icon appears near the health bar and the wizard begins to glow. For the most part, a wizard can have only scroll 1 effect on him at a time. Notes: Ok, there's alot to cover here. a CharacterObject is a GameObject it travels at a set velocity it travels in a direction it has sounds (walking, running, casting, impact, dying, laughing, whistling, other?) it has animations (walking, running, casting, impact, dying, laughing, idle, other?) it has a lifespan (determined by health) it is alive or dead it has a position a ScrollObject is a GameObject it carries a transferance of points "damage" (or healing, bad scroll effect?) (determinde by caster) it carries a transferance of "other" it is stationary it has a sound on impact it has a stationary animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by game) it is alive or dead it has a position a WallObject is a GameObject it has a sound on fireball impact? it is a still image / stationary it has an impact animation / or transfers an impact animation it is dead it has a position A FireBall is a GameObject it carries a transferance of poinst "damage" (or healing, bad scroll effect?) (determinde by caster) it travels at a set velocity it travels in a direction it has a sound it has a travel animation it has an impact animation / or transfers an impact animation it has a fade animation? it has a lifespan (determined by caster) it is alive or dead it has a position As I look at this, I can see some common attributes in each object that I can carry up to the GameObject. I think I'm going to end the documentation here, it's taken me a bit of time to type this all out, tomorrow. I'll load up my IDE and my paint studio to get some good old fashioned cowboy hacking going!   D.

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  • Disable Password Complexity/Expiration etc. Policy on Windows Server 2008

    - by Sahil Malik
    Ad:: SharePoint 2007 Training in .NET 3.5 technologies (more information). One of the things I like to do, for development environments only is to get rid of that excessively bothersome password policies. I like to have my password as something like p@ssword1, so they are easy to remember etc. etc. Obviously never do this in production. However, Windows Server 2008 comes with a password policy that expires my passwords every 90 days, and requires me to pick complex passwords, can’t reuse passwords etc. etc. Well here is how you disable password policy on a Windows Server 2008 machine - Run Group Policy Management (gpmc.msc) Expand to your domain, look for Forest\Domains\yourdomain\default domain policy. Go to the settings tab, right click on the tab, and choose “Edit”. This will open the Group Policy Management Editor, in which - Go to Computer Configuration\Policies\Windows Settings\Security Settings\Account Policies\Password Policy, and change the policy to whatever that suits you. Close everything, and run command prompt as administrator, and issue a “gpupdate /force” command to force the group policy update on the machine. Restart, and you’re done! :) Comment on the article ....

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  • Is there value in having new developers (graduates) start as testers / bug-fixers?

    - by Nico Huysamen
    Hi Programmers Community. What are your thoughts on the following: Is there value in having new developers (graduates) start as testers / bug-fixers? There are two schools of thought here that I have come across. Having new developers (graduates) start as testers / bug-fixers / doing SLA (Service Level Agreement) work, get's them familiar with the code base. It also allows them the opportunity to learn how to read [other people's] code. Further more, by fixing bugs, they will learn certain bad and good practices, which could hopefully help them in the future. The other way of thinking though, is that if you immediately start new developers on something like testing / bug-fixing / SLA work, their appetite for the development world might go away, and/or they might leave the company and you potentially loose out on a great future resource. Is there a balance that should be kept between these two? Currently where I work there is no clear-cut definition of what new starters do. Some go directly on to client work, while some fall in to the SLA world. Should companies have such a policy? Or should it be handled on a case-by-case or opportunity-based basis? Hope to hear from some of you that have experience in this field. Thanks!

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  • What should happen at the start of a software project startup?

    - by Willem
    A quick introduction My college semesters include a 8 week project working for an actual company with a software need in order to get some much needed practical experience. I have just started such a project with 5 other students. We're required to spend roughly 40 hours a week per student on this project. We're working with SCRUM as the software development method, this was assigned by our teachers. The question Day one of the project just ended which has created some questions for me as to how to start a project in the 'real world'. Our first day included working on a project planning document (not sure what the English term is), creating a appointment with the company for an introduction and the opportunity to start specifying the requirements and setting up some standards for the behavior within the group. However these items didn't take that long to finish. We've made some concrete plans for tomorrow and the day after we'll meet the company. This still leaves several hours of 'work-time' unspent. Is it usual not being able to fill every hour of a day for work at the start of a project or are we simply too inexperienced to see what work needs to be done at this stage of a project, or are we, perhaps, going through the above list too fast? How does this work in the 'real world'? Do you spend your time wondering 'what should I do now', or do you have a clear view of what you're supposed to do at that moment?

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  • How to REALLY start thinking in terms of objects?

    - by Mr Grieves
    I work with a team of developers who all have several years of experience with languages such as C# and Java. Most of them are young enough to have been shown OOP as a standard way to develop software in university and are very comfortable with concepts such as inheritance, abstraction, encapsulation and polymorphism. Yet, many of them, and I have to include myself, still tend to create classes which are meant to be used in a very functional fashion. The resulting software is often several smaller classes which correctly represent business objects which get passed through larger classes which only supply ways to modify and use those objects (functions). Large complex difficult-to-maintain classes named Manager are usually the result of such behaviour. I can see two theoretical reasons why people might write this type of code: It's easy to start thinking of everything in terms of the database Deep down, for me, a computer handling a web request feels more like a functional operation than an object oriented operation when you think about Request Handlers, Threads, Processes, CPU Cores and CPU operations... I want source code which is easy to read and easy to modify. I have seen excellent examples of OO code which meet these objectives. How can I start writing code like this? How I can I really start thinking in an object oriented fashion? How can I share such a mentality with my colleagues?

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  • With Google DFP (Small Business) is it possible to disable AdSense in an Ad Slot on a per-request basis?

    - by Daniel Pehrson
    Setup: I run a network of websites that target different hobby niches and have a section dedicated to community classifieds. I serve advertising on these sites through Google DFP for Small Business with AdSense enabled on the slots. Problem: One of the next sites in my network will be targeting the firearms/shooting industry and as such the classifieds section will not comply with the prohibited content guidelines of AdSense regarding the sale (or coordination of sale) of weapons. I work very hard to comply with the guidelines of my partners even if I don't understand/agree with them and after talking with many people have decided that the best option is to disable AdSense serving on that section of that website, while leaving it on for the rest of the network. Solution: Right now my only idea for this is to duplicate all my site's ad slots and tack a "_sensitive" onto the end of each one (eg. header and header_sensitive) conditionally registering ad slots based on whether or not I am in the sensitive section of the sensitive site. My hope however is that there may be a way to accomplish this without duplicating all my ad slots possibly with some sort of options to the GA_googleFillSlot() call that allows me to say "load ads from this slot but do not serve AdSense no matter what."

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  • Home server hard drive: 186k start-stop cycles in 325 days?

    - by j-g-faustus
    I set up a home server about a year ago, using Ubuntu server (10.04 LTS at the moment), four disks in RAID 5 for storage (WD Green 1.5 TB) and a laptop drive for the OS. Today the output of smartctl, a command line utility for checking the SMART attributes of a hard drive, tells me that the primary OS drive has had no less than 186,000 start-stop cycles in 325 days and may be nearing the end of its lifespan. The smartctl output is in "normalized values", in this case a number between 200 and 000, where 200 is "brand new" and 000 means "worn out". My disk gets 001. So I wonder what happened: 186k start/stop cycles in 7820 hours is about one start/stop per 2.5 minutes around the clock. This seems somewhat excessive for a computer that sees actual use once or twice per day. (The RAID disks are normal, averaging to one start/stop per day, as expected.) Does anyone have similar experiences, or pointers to what might be the issue here? Specifically I'd like to know Why the massive start/stop count? Do I have some sort of configuration issue? Could there be a background service that is causing trouble? Could having a laptop disk as the OS drive be part of the problem? Can anyone confirm or deny this? Here is the /etc/hdparm.conf configuration /dev/sda { apm = 127 spindown_time = 120 } and the most relevant parts of smartctl --attributes /dev/sda: smartctl version 5.38 [x86_64-unknown-linux-gnu] Copyright (C) 2002-8 Bruce Allen === START OF READ SMART DATA SECTION === SMART Attributes Data Structure revision number: 16 Vendor Specific SMART Attributes with Thresholds: ID# ATTRIBUTE_NAME FLAG VALUE WORST THRESH TYPE UPDATED WHEN_FAILED RAW_VALUE 1 Raw_Read_Error_Rate 0x002f 200 200 051 Pre-fail Always - 0 4 Start_Stop_Count 0x0032 001 001 000 Old_age Always - 185875 9 Power_On_Hours 0x0032 090 090 000 Old_age Always - 7820 12 Power_Cycle_Count 0x0032 100 100 000 Old_age Always - 109 193 Load_Cycle_Count 0x0032 118 118 000 Old_age Always - 246833 194 Temperature_Celsius 0x0022 107 098 000 Old_age Always - 36 As I generally prefer my drives to last more than a year, any advice is appreciated.

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  • mysql: job failded to start. mysqld.sock is missing

    - by Freefri
    How can I fix this and start mysql-server? After /etc/init.d/mysql start or service mysql start I get the message start: "Job failed to start" And after # mysqld I get this: mysqld 121123 11:33:33 [ERROR] Can't find messagefile '/usr/share/mysql/errmsg.sys' 121123 11:33:33 [Note] Plugin 'FEDERATED' is disabled. mysqld: Unknown error 1146 121123 11:33:33 [ERROR] Can't open the mysql.plugin table. Please run mysql_upgrade to create it. 121123 11:33:33 InnoDB: The InnoDB memory heap is disabled 121123 11:33:33 InnoDB: Mutexes and rw_locks use GCC atomic builtins 121123 11:33:33 InnoDB: Compressed tables use zlib 1.2.3.4 121123 11:33:33 InnoDB: Initializing buffer pool, size = 128.0M 121123 11:33:33 InnoDB: Completed initialization of buffer pool 121123 11:33:33 InnoDB: highest supported file format is Barracuda. 121123 11:33:33 InnoDB: Waiting for the background threads to start 121123 11:33:34 InnoDB: 1.1.8 started; log sequence number 1595675 121123 11:33:34 [ERROR] Aborting 121123 11:33:34 InnoDB: Starting shutdown... 121123 11:33:35 InnoDB: Shutdown completed; log sequence number 1595675 121123 11:33:35 [Note] I try to do what mysql say me to do: mysql_upgrade Looking for 'mysql' as: mysql Looking for 'mysqlcheck' as: mysqlcheck Running 'mysqlcheck' with connection arguments: '--port=3306' '--socket=/var/run/mysqld/mysqld.sock' mysqlcheck: Got error: 2002: Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) when trying to connect FATAL ERROR: Upgrade failed And yes, /var/run/mysql is empty: mysql_upgrade Looking for 'mysql' as: mysql Looking for 'mysqlcheck' as: mysqlcheck Running 'mysqlcheck' with connection arguments: '--port=3306' '--socket=/var/run/mysqld/mysqld.sock' mysqlcheck: Got error: 2002: Can't connect to local MySQL server through socket '/var/run/mysqld/mysqld.sock' (2) when trying to connect FATAL ERROR: Upgrade failed And this is my file /etc/mysql/my.cnf # cat /etc/mysql/my.cnf |grep sock # Remember to edit /etc/mysql/debian.cnf when changing the socket location. socket = /var/run/mysqld/mysqld.sock socket = /var/run/mysqld/mysqld.sock socket = /var/run/mysqld/mysqld.sock Then I try to reinstall mysql from cero: apt-get purge mysql-client mysql-common mysql-server rm -R /var/lib/mysql rm -R /etc/mysql rm -R /var/run/mysqld userdel mysql apt-get install mysql-server mysql-client Then, after typing my root password for mysql I get this error: | Unable to set password for the MySQL "root" user ¦ ¦ ¦ ¦ An error occurred while setting the password for the MySQL administrative ¦ ¦ user. This may have happened because the account already has a password, or ¦ ¦ because of a communication problem with the MySQL server. ¦ ¦ ¦ ¦ You should check the account's password after the package installation. ¦ ¦ ¦ ¦ Please read the /usr/share/doc/mysql-server-5.5/README.Debian file for more ¦ ¦ information. And again I can't start mysql getting the same messages.

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  • Some services refusing to start on Win 7 machine. What could the root cause be?

    - by BombDefused
    When I check msconfig, there are no services that are blocked from starting up. When I look in services.msc, the problem services have a start up type of 'Automatic', but have a blank space where others will show 'Started'. Attempting to start them manually results in the following pop up error messages. I have no idea what's causing this, looks like some sort of cascade effect from another problem service. It's affecting scheduled tasks, SQL server agent and windows back up services. How can I resolve this? I don't know how to work out what the root cause is. Task Scheduler Service Start Error: "Windows could not start the Task Scheduler service on local computer. 1068: The dependecy service or group failed to start. SQL Server Service Start Error: "The SQL Server Agent service on Local Computer started and then stopped. Some services stop automatically if they are not in use by other services or programs." UPDATE: I've just noticed some other services have a description of "Failed to Read Description. Error Code: 2" They are: NetMsmqActivator, NetPipeActivator, NetTcpActivator, NetTcpPortSharing UPDATE 2: As joeqwerty says the Event Log service does seem to be the root of the problem. This service will not start either. It fails with 'Error 31 - A device attached to the system is not functioning correctly'. I've tried detaching all devices. I've also followed the advice here, where the same problem is described, but with no luck: http://social.technet.microsoft.com/Forums/en/w7itprosecurity/thread/44479c49-55e6-4bd7-b25e-3f2a6497306e Update 3 @ Pacey - The following was a good tip, really clear instruction. However, I found that those reg keys do not exist on my system. "Your Problem might also derive from the UpperFilter or LowerFilter Settings of the CDROM Drive. These are a known cause for Errorcode 31. You can find step-by-step instructions on removing the filters on about.com" I followed the advice through to checking every component in device manager separately, but everything is reported as working correctly!? These services did all work at one point. The hardware set up hasn't changed much. Guess I'm looking at a repair install maybe???!

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