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  • How do I check to see if my subview is being touched?

    - by Amy
    I went through this tutorial about how to animate sprites: http://icodeblog.com/2009/07/24/iphone-programming-tutorial-animating-a-game-sprite/ I've been attempting to expand on the tutorial by trying to make Ryu animate only when he is touched. However, the touch is not even being registered and I believe it has something to do with it being a subview. Here is my code: -(void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event{ UITouch *touch = [touches anyObject]; if([touch view] == ryuView){ NSLog(@"Touch"); } else { NSLog(@"No touch"); } } -(void) ryuAnims{ NSArray *imageArray = [[NSArray alloc] initWithObjects: [UIImage imageNamed:@"1.png"], [UIImage imageNamed:@"2.png"], [UIImage imageNamed:@"3.png"], [UIImage imageNamed:@"4.png"], [UIImage imageNamed:@"5.png"], [UIImage imageNamed:@"6.png"], [UIImage imageNamed:@"7.png"], [UIImage imageNamed:@"8.png"], [UIImage imageNamed:@"9.png"], [UIImage imageNamed:@"10.png"], [UIImage imageNamed:@"11.png"], [UIImage imageNamed:@"12.png"], nil]; ryuView.animationImages = imageArray; ryuView.animationDuration = 1.1; [ryuView startAnimating]; } -(void)viewDidLoad { [super viewDidLoad]; UIImageView *image = [[UIImageView alloc] initWithFrame: CGRectMake(100, 125, 150, 130)]; ryuView = image; ryuView.image = [UIImage imageNamed:@"1.png"]; ryuView.contentMode = UIViewContentModeBottomLeft; [self.view addSubview:ryuView]; [image release]; } This code compiles fine, however, when touching or clicking on ryu, nothing happens. I've also tried if([touch view] == ryuView.image) but that gives me this error: "Comparison of distinct Objective-C type 'struct UIImage *' and 'struct UIView *' lacks a cast." What am I doing wrong?

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  • AlertDialog in if-stetement doesn't show()

    - by Steffen Kern
    I have the following code: public void button_login(View view) { // Instantiate an AlertDialog.Builder with its constructor AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { /* User clicked OK button */ } }); // Preserve EditText values. EditText ET_username = (EditText) findViewById(R.id.username); EditText ET_password = (EditText) findViewById(R.id.password); String str_username = ET_username.toString(); String str_password = ET_password.toString(); // Intercept missing username and password. if(str_username.length() == 0) { builder.setMessage(R.string.hint_username_empty); AlertDialog dialog = builder.create(); dialog.show(); } } I have an activity that includes the two EditText-Views and a button. When I click the button the shown method will be called. My problem: The AlertDialog doesnt show up! When I put the create and show at beginning like this: // Instantiate an AlertDialog.Builder with its constructor AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { /* User clicked OK button */ } }); builder.setMessage(R.string.hint_username_empty); AlertDialog dialog = builder.create(); dialog.show(); // Preserve EditText values. EditText ET_username = (EditText) findViewById(R.id.username); EditText ET_password = (EditText) findViewById(R.id.password); String str_username = ET_username.toString(); String str_password = ET_password.toString(); // Intercept missing username and password. if(str_username.length() == 0) { } } Then the Dialog shows up. Any ideas why the dialog doesnt show up in the first place? Greetz, Steffen

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  • How to pass a reference to a JS function as an argument to an ExternalInterface call?

    - by Ryan Wilson
    Summary I want to be able to call a JavaScript function from a Flex app using ExternalInterface and pass a reference to a different JavaScript function as an argument. Base Example Given the following JavaScript: function foo(callback) { // ... do some stuff callback(); } function bar() { // do some stuff that should happen after a call to foo } I want to call foo from my flex app using ExternalInterface and pass a reference to bar as the callback. Why Really,foo is not my function (but, rather, FB.Connect.showBookmarkDialog), which due to restrictions on Facebook iframe apps can only be called on a button click. My button, for design reasons, is in the Flex app. Fortunately, it's possible to call ExternalInterface.call("FB.Connect.showBookmarkDialog", callback) to display the bookmark dialog. But, FB.Connect.showBookmarkDialog requires a JS callback so, should I want to receive a callback (which I do), I need to pass a reference to a JS function as the single argument. Real Example MXML: <mx:Button click="showBookmarkDialog();" /> ActionScript: function showBookmarkDialog() : void { ExternalInterface.registerCallback( "onBookmarkDialogClosed", onBookmarkDialogClosed ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", /* ref to JS function onBookmarkDialogClosed ? */ ); } function onBookmarkDialogClosed(success:Boolean) : void { // sweet, we made it back } JavaScript: function onBookmarkDialogClosed() { var success; // determine value of success getSWF().onBookmarkDialogClosed(success); } Failed Experiments I have tried... ExternalInterface.call( "FB.Connect.showBookmarkDialog", "onBookmarkDialogClosed" ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", onBookmarkDialogClosed ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", function() : void { ExternalInterface.call("onBookmarkDialogClosed"); } ); ExternalInterface.call( "FB.Connect.showBookmarkDialog", function() { this["onBookmarkDialogClosed"](); } ); Of note: Passing a string as the argument to an ExternalInterface call results in FB's JS basically trying to do `"onBookmarkDialogClosed"()` which, needless to say, will not work. Passing a function as the argument results in a function object on the other side (confirmable with `typeof`), but it seems to be an empty function; namely, `function Function() {}`

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  • Drag and drop rectangle in C#

    - by sama
    I want to know how to draw rectangle in C# and make it dragged and dropped in the page here my code to draw it but I cannot drag or drop it. public partial class Form1 : Form { public bool drag = false; int cur_x, cur_y; Rectangle rec = new Rectangle(10, 10, 100, 100); public Form1() { InitializeComponent(); } protected override void OnPaint(PaintEventArgs r) { base.OnPaint(r); Graphics g = r.Graphics; //g.DrawRectangle(Pens.Black, rec); g.FillRectangle(Brushes.Aquamarine, rec); } private void recmousedown(object sender, MouseEventArgs m) { if (m.Button != MouseButtons.Left) return; rec = new Rectangle(m.X, m.Y,100,100); drag = true; cur_x = m.X; cur_y = m.Y; } private void recmousemove(object sender, MouseEventArgs m) { if (m.Button != MouseButtons.Left) return; rec.X = m.X; rec.Y = m.Y; Invalidate(); } }

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  • GWT JsonpRequestBuilder Timeout issue

    - by Anthony Kong
    I am getting time out from using JsonpRequestBuilder. The entry point code goes like this: // private static final String SERVER_URL = "http://localhost:8094/data/view/"; private static final String SERVER_URL = "http://www.google.com/calendar/feeds/[email protected]/public/full?alt=json-in-script&callback=insertAgenda&orderby=starttime&max-results=15&singleevents=true&sortorder=ascending&futureevents=true"; private static final String SERVER_ERROR = "An error occurred while " + "attempting to contact the server. Please check your network " + "connection and try again."; /** * This is the entry point method. */ public void onModuleLoad() { JsonpRequestBuilder requestBuilder = new JsonpRequestBuilder(); // requestBuilder.setTimeout(10000); requestBuilder.requestObject(SERVER_URL, new Jazz10RequestCallback()); } class Jazz10RequestCallback implements AsyncCallback<Article> { @Override public void onFailure(Throwable caught) { Window.alert("Failed to send the message: " + caught.getMessage()); } @Override public void onSuccess(Article result) { // TODO Auto-generated method stub Window.alert(result.toString()); } The article class is simply: import com.google.gwt.core.client.JavaScriptObject; public class Article extends JavaScriptObject { protected Article() {}; } The gwt page, however, always hit the onFailure() callback and show this alert: Failed to send the message. Timeout while calling <url>. Fail to see anything on the Eclipse plugin console. I tried the url and it works perfectly. Would appreciate any tip on debugging technique or suggestion

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  • DropDownList SelectedIndex problem in FireFox after page refresh

    - by jartur
    I've got DropDownList in UpdatePanel as shown below: <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <ContentTemplate> <asp:DropDownList ID="DropDownList1" runat="server"> </asp:DropDownList> <div> Index: <asp:Label ID="Label1" runat="server" Text=""></asp:Label> </div> </ContentTemplate> </asp:UpdatePanel> In my codebehind i've got this simple code: protected void Page_Load(object sender, EventArgs e) { if (!IsPostBack) { FillDropDownList(); } } private void FillDropDownList() { for (int i = 0; i < 10; i++) { DropDownList1.Items.Add(new ListItem(i.ToString(), i.ToString())); } DropDownList1.SelectedIndex = 0; Label1.Text = DropDownList1.SelectedIndex.ToString(); } protected void DropDownList1_SelectedIndexChanged(object sender, EventArgs e) { Label1.Text = DropDownList1.SelectedIndex.ToString(); } Here is the problem: I select in the list some item grater than 0 e.g. 5, the label shows value 5. But when I refresh the page, by hitting the refresh button in firefox, the label shows value 0 (as it's supposed to) but the dropdownlist shows 5. I checked the page html source and the dropdown has selected value 0, but shows 5. However, When I refresh the page by putting cursor in address bar and press enter everythig works fine (drowdownlist shows 0). The problem occurs only in FireFox (I've got version 3.5.7). Any ideas what can cause this problem?

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  • Access static method from non static class possible in java and not in c#

    - by sagar_kool
    Access static method from non static class with object. It is not possible in C#. Where it is done by JAVA. How it works? example of java /** * Access static member of the class through object. */ import java.io.*; class StaticMemberClass { // Declare a static method. public static void staticDisplay() { System.out.println("This is static method."); } // Declare a non static method. public void nonStaticDisplay() { System.out.println("This is non static method."); } } class StaticAccessByObject { public static void main(String[] args) throws IOException { // call a static member only by class name. StaticMemberClass.staticDisplay(); // Create object of StaticMemberClass class. StaticMemberClass obj = new StaticMemberClass(); // call a static member only by object. obj.staticDisplay(); // accessing non static method through object. obj.nonStaticDisplay(); } } Output of the program: This is static method. This is static method. This is non static method. How to do this in C#? thanks in advance..

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  • Wpf progressbar not updating during method calculation

    - by djerry
    Hey guys, In my app, i have an import option, to read info from a .csv or .txt file and write it to a database. To test, i"m just using 200-300 lines of data. At the beginning of the method, i calculate number of objects/lines to be read. Every time an object is written to the database, i want to update my progressbar. This is how i do it : private void Update(string path) { double lines = 0; using (StreamReader reader = new StreamReader(path)) while ((reader.ReadLine()) != null) lines++; if (lines != 0) { double progress = 0; string lijn; double value = 0; List<User> users = new List<User>(); using (StreamReader reader = new StreamReader(path)) while ((line = reader.ReadLine()) != null) { progress++; value = (progress / lines) * 100.0; updateProgressBar(value); try { User user = ProcessLine(lijn); } catch (ArgumentOutOfRangeException) { continue; } catch (Exception) { continue; } } return; } else { //non relevant code } } To update my progressbar, i'm checking if i can change the ui of the progressbar like this : delegate void updateProgressbarCallback(double value); private void updateProgressBar(double value) { if (pgbImportExport.Dispatcher.CheckAccess() == false) { updateProgressbarCallback uCallBack = new updateProgressbarCallback(updateProgressBar); pgbImportExport.Dispatcher.Invoke(uCallBack, value); } else { Console.WriteLine(value); pgbImportExport.Value = value; } } When i!m looking at the output, the values are calculated correctly, but the progressbar is only showing changes after the method has been called completely, so when the job is done. That's too late to show feedback to the user. Can anyone help me solve this. EDIT : I'm also trying to show some text in labels to tell te user what is being done, and those aren't udpated till after the method is complete. Thanks in advance.

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  • Why should we call SuppressFinalize when we dont have a destructor

    - by somaraj
    I have few Question for which I am not able to get a proper answer . 1) Why should we call SuppressFinalize in the Dispose function when we dont have a destructor . 2) Dispose and finalize are used for freeing resources before the object is garbage collected. Whether it is managed or unmanaged resource we need to free it , then why we need a condition inside the dispose funtion , saying pass 'true' when we call this overriden function from IDisposable:Dispose and pass false when called from a finalize. See the below code i copied from net. class Test : IDisposable { private bool isDisposed = false; ~Test() { Dispose(false); } protected void Dispose(bool disposing) { if (disposing) { // Code to dispose the managed resources of the class } // Code to dispose the un-managed resources of the class isDisposed = true; } public void Dispose() { Dispose(true); GC.SuppressFinalize(this); } } what if I remove the boolean protected Dispose function and implement the as below. class Test : IDisposable { private bool isDisposed = false; ~Test() { Dispose(); } public void Dispose() { // Code to dispose the managed resources of the class // Code to dispose the un-managed resources of the class isDisposed = true; // Call this since we have a destructor . what if , if we dont have one GC.SuppressFinalize(this); } }

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  • Why is TransactionScope operation is not valid?

    - by Cragly
    I have a routine which uses a recursive loop to insert items into a SQL Server 2005 database The first call which initiates the loop is enclosed within a transaction using TransactionScope. When I first call ProcessItem the myItem data gets inserted into the database as expected. However when ProcessItem is called from either ProcessItemLinks or ProcessItemComments I get the following error. “The operation is not valid for the state of the transaction” I am running this in debug with VS 2008 on Windows 7 and have the MSDTC running to enable distributed transactions. The code below isn’t my production code but is set out exactly the same. The AddItemToDatabase is a method on a class I cannot modify and uses a standard ExecuteNonQuery() which creates a connection then closes and disposes once completed. I have looked at other posting on here and the internet and still cannot resolve this issue. Any help would be much appreciated. using (TransactionScope processItem = new TransactionScope()) { foreach (Item myItem in itemsList) { ProcessItem(myItem); } processItem.Complete(); } private void ProcessItem(Item myItem) { AddItemToDatabase(myItem); ProcessItemLinks(myItem); ProcessItemComments(myItem); } private void ProcessItemLinks(Item myItem) { foreach (Item link in myItem.Links) { ProcessItem(link); } } private void ProcessItemComments(Item myItem) { foreach (Item comment in myItem.Comments) { ProcessItem(comment); } } Here is top part of the stack trace. Unfortunatly I cant show the build up to this point as its company sensative information which I can not disclose. Hope this is enough information. at System.Transactions.TransactionState.EnlistPromotableSinglePhase(InternalTransaction tx, IPromotableSinglePhaseNotification promotableSinglePhaseNotification, Transaction atomicTransaction) at System.Transactions.Transaction.EnlistPromotableSinglePhase(IPromotableSinglePhaseNotification promotableSinglePhaseNotification) at System.Data.SqlClient.SqlInternalConnection.EnlistNonNull(Transaction tx) at System.Data.SqlClient.SqlInternalConnection.Enlist(Transaction tx) at System.Data.SqlClient.SqlInternalConnectionTds.Activate(Transaction transaction) at System.Data.ProviderBase.DbConnectionInternal.ActivateConnection(Transaction transaction) at System.Data.ProviderBase.DbConnectionPool.GetConnection(DbConnection owningObject) at System.Data.ProviderBase.DbConnectionFactory.GetConnection(DbConnection owningConnection) at System.Data.ProviderBase.DbConnectionClosed.OpenConnection(DbConnection outerConnection, DbConnectionFactory connectionFactory) at System.Data.SqlClient.SqlConnection.Open()

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  • Simple Android Binary Text Clock

    - by Hristo
    Hello, I want to create a simple android binary clock but my application crashes. I use 6 textview fields: 3 for the decimal and 3 for the binary representation of the current time (HH:mm:ss). Here's the code: import java.text.SimpleDateFormat; import java.util.Calendar; import android.app.Activity; import android.os.Bundle; import android.widget.TextView; public class Binary extends Activity implements Runnable { Thread runner; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); if (runner == null) { //start the song runner = new Thread(this); runner.start(); } } @Override public void run() { TextView hours_dec = (TextView) findViewById(R.id.hours_dec); TextView mins_dec = (TextView) findViewById(R.id.mins_dec); TextView secs_dec = (TextView) findViewById(R.id.secs_dec); TextView hours_bin = (TextView) findViewById(R.id.hours_bin); TextView mins_bin = (TextView) findViewById(R.id.mins_bin); TextView secs_bin = (TextView) findViewById(R.id.secs_bin); SimpleDateFormat hours_sdf = new SimpleDateFormat("HH"); SimpleDateFormat mins_sdf = new SimpleDateFormat("mm"); SimpleDateFormat secs_sdf = new SimpleDateFormat("ss"); Calendar cal = Calendar.getInstance(); while (runner != null) { WaitAMoment(); cal.getTime(); hours_dec.setText(hours_sdf.format(cal.getTime())); mins_dec.setText(mins_sdf.format(cal.getTime())); secs_dec.setText(secs_sdf.format(cal.getTime())); hours_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) hours_dec.getText())))); mins_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) mins_dec.getText())))); secs_bin.setText(String.valueOf(Integer.toBinaryString(Integer.parseInt((String) secs_dec.getText())))); } } protected void WaitAMoment() { try { Thread.sleep(100); } catch (InterruptedException e) { }; } }`

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  • NSURL Connection will/won't load data

    - by jkap
    So here's my issue: I followed the NSURLConnection tutorial in the iPhone Developer Documentation almost to the T, and it only kinda works. Here's where it all goes wrong: The object seems to be created correctly and delegates to connectionDidFinishLoading, but with any URL I try to load the response data always ends up only being 0 bytes. I am running in the simulator if that makes any difference. Here's my relevant code: - (void)viewDidLoad { [super viewDidLoad]; self.title = @"WVFS Player"; //create a request NSURLRequest *theRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://wvfs.josh-kaplan.com/nowPlaying.php"] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; // create a connection NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if(theConnection) { // create the datum responseData=[[NSMutableData data] retain]; } else { // code this later } } - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [responseData setLength:0]; } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { // make it work NSLog(@"Succeeded! Received %d bytes of data:",[responseData length]); // release it [connection release]; [responseData release]; } And here's my log output: [Session started at 2010-03-14 09:01:09 -0400.] 2010-03-14 09:01:14.784 WVFS[19571:207] Succeeded! Received 0 bytes of data: Any ideas? Thanks, Josh

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  • Qt, no such slot error

    - by Martin Beckett
    I'm having a strange problem with slots in Qt4.6 I have a tree control that I am trying to fire an event back to the mainwindow to edit something. I have boiled it down to this minimal example: class MainWindow : public QMainWindow { Q_OBJECT public: MainWindow(int argc, char **argv ); private Q_SLOTS: void about() {QMessageBox::about(this, "about","about"); } // Just the defaul about box void doEditFace() {QMessageBox::about(this, "test","doEditFace"); } // pretty identical .... } class TreeModel : public QAbstractItemModel { Q_OBJECT Q_SIGNALS: void editFace(); ... } In my Mainwindow() I have connect(treeModel, SIGNAL(editFace()), this, SLOT(about())); // returns true connect(treeModel, SIGNAL(editFace()), this, SLOT(doEditFace())); // returns false When I run it the second line gives a warning. Object::connect: No such slot MainWindow::doEditFace() in \src\mainwindow.cpp:588 As far as I can see the doEditFace() is in the moc_ qmeta class perfectly correctly. And the edit event fires and pops up the about box. The order doesn't matterm if I connect the about box second it still works but my slot doesnt! vS2008 windowsXP qt4.6.2

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  • WinForms Control.BeginInvoke asynchronous callback

    - by Darran
    I have a number of Janus grid controls that need to be populated on an application startup. I'd like to load these grids on different threads to speed startup time and the time it takes to refresh these grids. Each grid is on a seperate tab. Ideally I'd like to use Control.BeginInvoke on each grid and on the grid load completing the tabs will become enabled. I know with Delegates you can do a Asynchronous callback when using BeginInvoke, so I could enable the tabs in the asynchronous callback, however when using Control.BeginInvoke this is not possible. Is there a way to do asynchronous callbacks using Control.BeginInvoke or possibly a better solution? So far I have: public delegate void BindDelegate(IMyGrid grid); private IAsyncResult InvokeBind(IMyGrid grid) { return ((Control)grid).BeginInvoke( new BindDelegate(DoBind), new object[] { grid } ); } private void DoBind(IMyGrid grid) { grid.Bind(); // Expensive operation } private void RefreshComplete() { IAsyncResult grid1Asynch = InvokeBind(grid1); IAsyncResult grid2Asynch = InvokeBind(grid2); IAsyncResult grid3Asynch = InvokeBind(grid2); IAsyncResult grid4Asynch = InvokeBind(grid3); IAsyncResult grid5Asynch = InvokeBind(grid4); IAsyncResult grid6Asynch = InvokeBind(grid5); } Now I could spin off a separate thread and keep checking to see if the IAsynchResults have completed and depending on which one completes I could re-enable the Tab control that the grid is contained in. Is there a better way of doing this?

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  • How to inject a Session Bean into a Message Driven Bean?

    - by Hank
    Hi guys, I'm reasonably new to JEE, so this might be stupid.. bear with me pls :D I would like to inject a stateless session bean into a message-driven bean. Basically, the MDB gets a JMS message, then uses a session bean to perform the work. The session bean holds the business logic. Here's my Session Bean: @Stateless public class TestBean implements TestBeanRemote { public void doSomething() { // business logic goes here } } The matching interface: @Remote public interface TestBeanRemote { public void doSomething(); } Here's my MDB: @MessageDriven(mappedName = "jms/mvs.TestController", activationConfig = { @ActivationConfigProperty(propertyName = "acknowledgeMode", propertyValue = "Auto-acknowledge"), @ActivationConfigProperty(propertyName = "destinationType", propertyValue = "javax.jms.Queue") }) public class TestController implements MessageListener { @EJB private TestBean testBean; public TestController() { } public void onMessage(Message message) { testBean.doSomething(); } } So far, not rocket science, right? Unfortunately, when deploying this to glassfish v3, and sending a message to the appropriate JMS Queue, I get errors that glassfish is unable to locate the TestBean EJB: java.lang.IllegalStateException: Exception attempting to inject Remote ejb-ref name=mvs.test.TestController/testBean,Remote 3.x interface =mvs.test.TestBean,ejb-link=null,lookup=null,mappedName=,jndi-name=mvs.test.TestBean,refType=Session into class mvs.test.TestController Caused by: com.sun.enterprise.container.common.spi.util.InjectionException: Exception attempting to inject Remote ejb-ref name=mvs.test.TestController/testBean,Remote 3.x interface =mvs.test.TestBean,ejb-link=null,lookup=null,mappedName=,jndi-name=mvs.test.TestBean,refType=Session into class mvs.test.TestController Caused by: javax.naming.NamingException: Lookup failed for 'java:comp/env/mvs.test.TestController/testBean' in SerialContext [Root exception is javax.naming.NamingException: Exception resolving Ejb for 'Remote ejb-ref name=mvs.test.TestController/testBean,Remote 3.x interface =mvs.test.TestBean,ejb-link=null,lookup=null,mappedName=,jndi-name=mvs.test.TestBean,refType=Session' . Actual (possibly internal) Remote JNDI name used for lookup is 'mvs.test.TestBean#mvs.test.TestBean' [Root exception is javax.naming.NamingException: Lookup failed for 'mvs.test.TestBean#mvs.test.TestBean' in SerialContext [Root exception is javax.naming.NameNotFoundException: mvs.test.TestBean#mvs.test.TestBean not found]]] So my questions are: - is this the correct way of injecting a session bean into another bean (particularly a message driven bean)? - why is the naming lookup failing? Thanks for all your help! Cheers, Hank

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  • Calculate time of method execution and send to WCF service async

    - by Tim
    I need to implement time calculation for repository methods in my asp .net mvc project classes. The problem is that i need to send time calculation data to WCF Service which is time consuming. I think about threads which can help to cal WCF service asynchronously. But I have very little experience with it. Do I need to create new thread each time or I can create a global thread, if so then how? I have something like that: StopWatch class public class StopWatch { private DateTime _startTime; private DateTime _endTime; public void Start() { _startTime = DateTime.Now; } protected void StopTimerAndWriteStatistics() { _endTime = DateTime.Now; TimeSpan timeResult = _endTime - _startTime; //WCF proxy object var reporting = AppServerUtility.GetProxy<IReporting>(); //Send data to server reporting.WriteStatistics(_startTime, _endTime, timeResult, "some information"); } public void Stop() { //Here is the thread I have question with var thread = new Thread(StopTimerAndWriteStatistics); thread.Start(); } } Using of StopWatch class in Repository public class SomeRepository { public List<ObjectInfo> List() { StopWatch sw = new StopWatch(); sw.Start(); //performing long time operation sw.Stop(); } } What am I doing wrong with threads?

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  • How to persist options selected in AlertDialog spawned from ItemizedOverlay onTap method

    - by ahsteele
    In the description of how to add a list of options to an AlertDialog the official Android documentation alludes to saving a users preferences with one of the "data storage techniques." The examples assume the AlertDialog has been spawned within an Activity class. In my case I've created a class that extends ItemizedOverlay. This class overrides the onTap method and uses an AlertDialog to prompt the user to make a multi-choice selection. I would like to capture and persist the selections for each OverlayItem they tap on. The below code is the onTap method I've written. It functions as written but doesn't yet do what I'd hope. I'd like to capture and persist each selection made by the user to be used later. How do I do that? Is using an AlertDialog in this manner a good idea? Are there better options? protected boolean onTap(int index) { OverlayItem item = _overlays.get(index); final CharSequence[] items = { "WiFi", "BlueTooth" }; final boolean[] checked = { false, false }; AlertDialog.Builder builder = new AlertDialog.Builder(_context); builder.setTitle(item.getTitle()); builder.setMultiChoiceItems(items, checked, new DialogInterface.OnMultiChoiceClickListener() { @Override public void onClick(DialogInterface dialog, int item, boolean isChecked) { // for now just show that the user touched an option Toast.makeText(_context, items[item], Toast.LENGTH_SHORT).show(); } }); builder.setPositiveButton("Okay", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { // should I be examining what was checked here? dialog.dismiss(); } }); builder.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { @Override public void onClick(DialogInterface dialog, int id) { dialog.cancel(); } }); AlertDialog alert = builder.create(); alert.show(); return true; }

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  • c# opennetCF background worker stops after 100 iterations

    - by ikky
    Hi. I have a background worker that stops after 100 iterations. Like this: BackgroundWorker bgWorker = new BackgroundWorker(); bgWorker.WorkerReportsProgress = true; bgWorker.WorkerSupportsCancellation = true; bgWorker.DoWork += new OpenNETCF.ComponentModel.DoWorkEventHandler(this.bgWorker_DoWork); bgWorker.RunWorkerCompleted += new OpenNETCF.ComponentModel.RunWorkerCompletedEventHandler(this.bgWorker_RunWorkerCompleted); bgWorker.ProgressChanged += new OpenNETCF.ComponentModel.ProgressChangedEventHandler(this.bgWorker_ProgressChanged); private void bgWorker_DoWork(object sender, DoWorkEventArgs e) { for(i=0; i<300; i++) { bgWorker.ReportProgress(i, i); } } private void bgWorker_ProgressChanged(object sender, ProgressChangedEventArgs e) { this.labelProgress.Text = e.UserState.ToString(); } private void bgWorker_RunWorkerCompleted(object sender, RunWorkerCompletedEventArgs e) { MessageBox.Show("finished loading..."); } What happens is that the labelProgress' value stops at 100, and the messagebox pops up and says "finished loading...". Anybody have an idea of what is wrong. Why does the thread stop at the 101 iteration? Thanks in advance.

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  • Hello i am using the android code to connect facebook but getting "Facebook Server Error + 104 - Inc

    - by Shalini Singh
    Hello i am using the android code to connect facebook but getting "Facebook Server Error + 104 - Incorrect signature" exception at the place of onLoginSuccess function. code is given bellow .... public class FacebookConnection extends Activity implements LoginListener { private FBRocket fbRocket; /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); // You need to put in your Facebook API key here: fbRocket = new FBRocket(this, "test", "e2c8deda78b007466c54f48e6359e02e"); // Determine whether there exists a previously-saved Facebook: if (fbRocket.existsSavedFacebook()) { String str =fbRocket.getAPIKey(); Log.e("Api key", str); fbRocket.loadFacebook(); } else { fbRocket.login(R.layout.main); String str =fbRocket.getAPIKey(); Log.e("Api key", str); } } public void onLoginFail() { fbRocket.displayToast("Login failed!"); fbRocket.login(R.layout.main); } public void onLoginSuccess(Facebook facebook) { fbRocket.displayToast("Login success!******************"); // Set the logged-in user's status: try { facebook.setStatus("I am using Facebook -- it's great!"); String uid = facebook.getFriendUIDs().get(0); // Just get the uid of the first friend returned... fbRocket.displayDialog("Friend's name: " + facebook.getFriend(uid).name); // ... and retrieve this friend's name. } catch (ServerErrorException e) { // Check if the exception was caused by not being logged-in: if (e.notLoggedIn()) { // ...if it was, then login again: fbRocket.login(R.layout.main); } else { System.out.println(e); e.printStackTrace(); } } }

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  • ASP.Net GridView UpdatePanel Paging Gives Error On Second Click

    - by joe
    I'm trying to implement a GridView with paging inside a UpdatePanel. Everything works great when I do my first click. The paging kicks in and the next set of data is loaded quickly. However, when I then try to click a link for another page of data, I get the following error: Sys.WebForms.PageRequestManagerServerErrorException: An unknown error occurred while processing the request on the server. The status code returned from the server was: 12030 aspx code <asp:UpdatePanel ID="UpdatePanel1" runat="server"> <contenttemplate> <asp:GridView ID="GridView1" runat="server" CellPadding="2" AllowPaging="true" AllowSorting="true" PageSize="20" OnPageIndexChanging="GridView1_PageIndexChanging" OnSorting="GridView1_PageSorting" AutoGenerateColumns="False"> <Columns> <asp:BoundField DataField="ActivityLogID" HeaderText="Activity Log ID" SortExpression="ActivityLogID" /> <asp:BoundField DataField="ActivityDate" HeaderText="Activity Date" SortExpression="ActivityDate" /> <asp:BoundField DataField="ntUserID" HeaderText="NTUserID" SortExpression="ntUserID" /> <asp:BoundField DataField="ActivityStatus" HeaderText="Activity Status" SortExpression="ActivityStatus" /> </Columns> </asp:GridView> </contenttemplate> </asp:UpdatePanel> code behind private void bindGridView(string sortExp, string sortDir) { SqlCommand mySqlCommand = new SqlCommand(sSQL, mySQLconnection); SqlDataAdapter mySqlAdapter = new SqlDataAdapter(mySqlCommand); mySqlAdapter.Fill(dtDataTable); DataView myDataView = new DataView(); myDataView = dt.DefaultView; if (sortExp != string.Empty) { myDataView.Sort = string.Format("{0} {1}", sortExp, sortDir); } GridView1.DataSource = myDataView; GridView1.DataBind(); if (mySQLconnection.State == ConnectionState.Open) { mySQLconnection.Close(); } } protected void GridView1_PageIndexChanging(object sender, GridViewPageEventArgs e) { GridView1.PageIndex = e.NewPageIndex; bindGridView(); } protected void GridView1_PageSorting(object sender, GridViewSortEventArgs e) { bindGridView(e.SortExpression, sortOrder); } any clues on what is causing the error on the second click?

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  • Guice, JDBC and managing database connections

    - by pledge
    I'm looking to create a sample project while learning Guice which uses JDBC to read/write to a SQL database. However, after years of using Spring and letting it abstract away connection handling and transactions I'm struggling to work it our conceptually. I'd like to have a service which starts and stops a transaction and calls numerous repositories which reuse the same connection and participate in the same transaction. My questions are: Where do I create my Datasource? How do I give the repositories access to the connection? (ThreadLocal?) Best way to manage the transaction (Creating an Interceptor for an annotation?) The code below shows how I would do this in Spring. The JdbcOperations injected into each repository would have access to the connection associated with the active transaction. I haven't been able to find many tutorials which cover this, beyond ones which show creating interceptors for transactions. I am happy with continuing to use Spring as it is working very well in my projects, but I'd like to know how to do this in pure Guice and JBBC (No JPA/Hibernate/Warp/Reusing Spring) @Service public class MyService implements MyInterface { @Autowired private RepositoryA repositoryA; @Autowired private RepositoryB repositoryB; @Autowired private RepositoryC repositoryC; @Override @Transactional public void doSomeWork() { this.repositoryA.someInsert(); this.repositoryB.someUpdate(); this.repositoryC.someSelect(); } } @Repository public class MyRepositoryA implements RepositoryA { @Autowired private JdbcOperations jdbcOperations; @Override public void someInsert() { //use jdbcOperations to perform an insert } } @Repository public class MyRepositoryB implements RepositoryB { @Autowired private JdbcOperations jdbcOperations; @Override public void someUpdate() { //use jdbcOperations to perform an update } } @Repository public class MyRepositoryC implements RepositoryC { @Autowired private JdbcOperations jdbcOperations; @Override public String someSelect() { //use jdbcOperations to perform a select and use a RowMapper to produce results return "select result"; } }

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  • Showing/hiding a JPopupMenu from a JButton; FocusListener not working?

    - by M. Joanis
    Hi everyone, I needed a JButton with an attached dropdown style menu. So I took a JPopupMenu and attached it to the JButton in the way you can see in the code below. What it needs to do is this: show the popup when clicked hide it if clicked a second time hide it if an item is selected in the popup hide it if the user clicks somewhere else in the screen These 4 things work, but because of the boolean flag I'm using, if the user clicks somewhere else or selects an item, I have to click twice on the button before it shows up again. That's why I tried to add a FocusListener (which is absolutely not responding) to fix that and set the flag false in these cases. Here are the listeners: (It's in a class extending JButton, so the second listener is on the JButton.) // Show popup on left click. menu.addFocusListener(new FocusListener() { @Override public void focusLost(FocusEvent e) { System.out.println("LOST FOCUS"); isShowingPopup = false; } @Override public void focusGained(FocusEvent e) { System.out.println("GAINED FOCUS"); } }); addActionListener(new ActionListener() { @Override public void actionPerformed(ActionEvent e) { System.out.println("isShowingPopup: " + isShowingPopup); if (isShowingPopup) { isShowingPopup = false; } else { Component c = (Component) e.getSource(); menu.show(c, -1, c.getHeight()); isShowingPopup = true; } } }); I've been fighting with this for way too long now. If someone can give me a clue about what's wrong with this, it would be great! Thanks!

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  • Debugging Key-Value-Observing overflow.

    - by Paperflyer
    I wrote an audio player. Recently I started refactored some of the communication flow to make it fully MVC-compliant. Now it crashes, which in itself is not surprising. However, it crashes after a few seconds inside the Cocoa key-value-observing routines with a HUGE stack trace of recursive calls to NSKeyValueNotifyObserver. Obviously, it is recursively observing a value and thus overflowing the NSArray that holds pending notifications. According to the stack trace, the program loops from observeValueForKeyPath to setMyValue and back. Here is the according code: - (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary *)change context:(void *)context { if ([keyPath isEqual:@"myValue"] && object == myModel && [self myValue] != [myModel myValue]) { [self setMyValue:[myModel myValue]; } } and - (void)setMyValue:(float)value { myValue = value; [myModel setMyValue:value]; } myModel changes myValue every 0.05 seconds and if I log the calls to these two functions, they get called only every 0.05 seconds just as they should be, so this is working properly. The stack trace looks like this: -[MyDocument observeValueForKeyPath:ofObject:change:context:] NSKeyValueNotifyObserver NSKeyValueDidChange -[NSObject(NSKeyValueObserverNotification) didChangeValueForKey:] -[MyDocument setMyValue:] _NSSetFloatValueAndNotify …repeated some ~8k times until crash Do you have any idea why I could still be spamming the KVO queue?

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  • Programmatically access the CIL for a .NET type

    - by Jordão
    Is there a straighforward library that I can use to access the CIL for a .NET type? Let me demonstrate what I want the fictitious CilExtractor to do: [Serializable] public class Type_For_Extract_Cil_Test { private int _field = 3; public int Method(int value) { checked { return _field + value; } } } [Test] public void Extract_Cil_For_Type_Test() { string actualCil = CilExtractor.ExtractCil(typeof(Type_For_Extract_Cil_Test)); string expectedCil = @" .class public auto ansi serializable beforefieldinit Type_For_Extract_Cil_Test extends [mscorlib]System.Object { .method public hidebysig specialname rtspecialname instance void .ctor() cil managed { .maxstack 8 L_0000: ldarg.0 L_0001: ldc.i4.3 L_0002: stfld int32 Type_For_Extract_Cil_Test::_field L_0007: ldarg.0 L_0008: call instance void [mscorlib]System.Object::.ctor() L_000d: ret } .method public hidebysig instance int32 Method(int32 'value') cil managed { .maxstack 8 L_0000: ldarg.0 L_0001: ldfld int32 Type_For_Extract_Cil_Test::_field L_0006: ldarg.1 L_0007: add.ovf L_0008: ret } .field private int32 _field }"; // indentations and code formatting issues apart, this should succeed Assert.AreEqual(expectedCil, actualCil); } I know I can do this with Mono.Cecil or Reflector, but I also know I have to write a lot of code to achieve this. Since Reflector already does this on its UI, isn't there a simple way to access this functionality, like with a simple method call? Are there other libraries that are better suited to this specific scenario?

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  • Why can a struct defined inside a function not be used as functor to std::for_each?

    - by Oswald
    The following code won't compile. The compiler complains about *no matching function for call to for_each*. Why is this so? #include <map> #include <algorithm> struct Element { void flip() {} }; void flip_all(std::map<Element*, Element*> input) { struct FlipFunctor { void operator() (std::pair<Element* const, Element*>& item) { item.second->flip(); } }; std::for_each(input.begin(), input.end(), FlipFunctor()); } When I move struct FlipFunctor before function flip_all, the code compiles. Full error message: no matching function for call to ‘for_each(std::_Rb_tree_iterator<std::pair<Element* const, Element*> >, std::_Rb_tree_iterator<std::pair<Element* const, Element*> >, flip_all(std::map<Element*, Element*, std::less<Element*>, std::allocator<std::pair<Element* const, Element*> > >)::FlipFunctor)’

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