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  • Instead of the specified Texture, black circles on a green background are getting rendered. Why?

    - by vinzBad
    I'm trying to render a Texture via OpenGL. But instead of the texture black circles on a green background are rendered. (They scale, depending what the rotation of the texture is) Example: The texture I'm trying to render is the following: This is the code I use to render the texture, it's located in my Sprite-class. public void Render() { Matrix4 matrix = Matrix4.CreateTranslation(-OriginX, -OriginY, 0) * Matrix4.CreateRotationZ(Rotation) * Matrix4.CreateTranslation(X, Y, 0); Vector2[] corners = { new Vector2(0,0), //top left new Vector2(Width ,0),//top right new Vector2(Width,Height),//bottom rigth new Vector2(0,Height)//bottom left }; //copy the corners to the uv coordinates Vector2[] uv = corners.ToArray<Vector2>(); //transform the coordinates for (int i = 0; i < 4; i++) corners[i] = new Vector2(Vector3.Transform(new Vector3(corners[i]), matrix)); //GL.Color3(TintColor); GL.BindTexture(TextureTarget.Texture2D, _ID); GL.Begin(BeginMode.Quads); { for (int i = 0; i < 4; i++) { GL.TexCoord2(uv[i]); GL.Vertex3(corners[i].X, corners[i].Y, _layerDepth); } } GL.End(); if (EnableDebugDraw) { GL.Color3(Color.Violet); GL.PointSize(3); GL.Begin(BeginMode.Points); { for (int i = 0; i < 4; i++) GL.Vertex2(corners[i]); } GL.End(); GL.Color3(Color.Green); GL.Begin(BeginMode.Points); GL.Vertex2(X, Y); GL.End(); } } This is how I setup OpenGL. public static void SetupGL() { GL.Enable(EnableCap.AlphaTest); GL.AlphaFunc(AlphaFunction.Greater, 0.1f); GL.Enable(EnableCap.Texture2D); GL.Hint(HintTarget.PerspectiveCorrectionHint, HintMode.Nicest); } With this function I load the texture: public static uint LoadTexture(string path) { uint id; GL.GenTextures(1, out id); GL.BindTexture(TextureTarget.Texture2D, id); Bitmap bitmap = new Bitmap(path); BitmapData data = bitmap.LockBits(new System.Drawing.Rectangle(0, 0, bitmap.Width, bitmap.Height), ImageLockMode.ReadOnly, System.Drawing.Imaging.PixelFormat.Format32bppArgb); GL.TexImage2D(TextureTarget.Texture2D, 0, PixelInternalFormat.Rgba, data.Width, data.Height, 0, OpenTK.Graphics.OpenGL.PixelFormat.Bgra, PixelType.UnsignedByte, data.Scan0); bitmap.UnlockBits(data); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMinFilter, (int)TextureMinFilter.Linear); GL.TexParameter(TextureTarget.Texture2D, TextureParameterName.TextureMagFilter, (int)TextureMagFilter.Linear); return id; } And here I call Sprite.Render() protected override void OnRenderFrame(FrameEventArgs e) { GL.ClearColor(Color.MidnightBlue); GL.Clear(ClearBufferMask.ColorBufferBit); _sprite.Render(); SwapBuffers(); base.OnRenderFrame(e); } As I stole this code from the Textures-Example from OpenTK, I don't understand why this doesn't work.

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  • why my code still cannot connect with database? [closed]

    - by Wen Teng
    package com.mems.travis; import java.util.ArrayList; import java.util.List; import org.apache.http.NameValuePair; import org.apache.http.message.BasicNameValuePair; import org.json.JSONObject; import android.app.Activity; import android.app.AlertDialog; import android.content.DialogInterface; import android.content.Intent; import android.os.AsyncTask; import android.os.Bundle; import android.util.Log; import android.view.View; import android.widget.Button; import android.widget.EditText; import android.widget.RadioButton; public class UserRegister extends Activity { JSONParser jsonParser = new JSONParser(); EditText inputName; EditText inputUsername; EditText inputEmail; EditText inputPassword; RadioButton button1; RadioButton button2; Button button3; int success = 0; // url to create new product private static String url_register_user = "http://192.168.1.100/MEMS/add_user.php"; // JSON Node names private static final String TAG_SUCCESS = "success"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.activity_user_register); // Edit Text inputName = (EditText) findViewById(R.id.nameTextBox); inputUsername = (EditText) findViewById(R.id.usernameTextBox); inputEmail = (EditText) findViewById(R.id.emailTextBox); inputPassword = (EditText) findViewById(R.id.pwTextBox); // Create button //RadioButton button1 = (RadioButton) findViewById(R.id.studButton); // RadioButton button2 = (RadioButton) findViewById(R.id.shopownerButton); Button button3 = (Button) findViewById(R.id.regSubmitButton); // button click event button3.setOnClickListener(new View.OnClickListener() { public void onClick(View view) { String name = inputName.getText().toString(); String username = inputUsername.getText().toString(); String email = inputEmail.getText().toString(); String password = inputPassword.getText().toString(); if (name.contentEquals("")||username.contentEquals("")||email.contentEquals("")||password.contentEquals("")) { AlertDialog.Builder builder = new AlertDialog.Builder(UserRegister.this); // 2. Chain together various setter methods to set the dialog characteristics builder.setMessage(R.string.nullAlert) .setTitle(R.string.alertTitle); builder.setPositiveButton(R.string.ok, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { // User clicked OK button } }); // 3. Get the AlertDialog from create() AlertDialog dialog = builder.show(); } else { new RegisterNewUser().execute(); } } }); } class RegisterNewUser extends AsyncTask<String, String, String>{ protected String doInBackground(String... args) { String name = inputName.getText().toString(); String username = inputUsername.getText().toString(); String email = inputEmail.getText().toString(); String password = inputPassword.getText().toString(); // Building Parameters List<NameValuePair> params = new ArrayList<NameValuePair>(); params.add(new BasicNameValuePair("name", name)); params.add(new BasicNameValuePair("username", username)); params.add(new BasicNameValuePair("email", email)); params.add(new BasicNameValuePair("password", password)); // getting JSON Object // Note that create product url accepts POST method JSONObject json = jsonParser.makeHttpRequest(url_register_user, "GET", params); // check log cat for response Log.d("Send Notification", json.toString()); try { int success = json.getInt(TAG_SUCCESS); if (success == 1) { // successfully created product Intent i = new Intent(getApplicationContext(), StudentLogin.class); startActivity(i); finish(); } else { // failed to register } } catch (Exception e) { e.printStackTrace(); } return null; } } }

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  • Simple Navigation In Windows Phone 7

    - by PeterTweed
    Take the Slalom Challenge at www.slalomchallenge.com! When moving to the mobile platform all applications need to be able to provide different views.  Navigating around views in Windows Phone 7 is a very easy thing to do.  This post will introduce you to the simplest technique for navigation in Windows Phone 7 apps. Steps: 1.     Create a new Windows Phone Application project. 2.     In the MainPage.xaml file copy the following xaml into the ContentGrid Grid:             <StackPanel Orientation="Vertical" VerticalAlignment="Center"  >                 <TextBox Name="ValueTextBox" Width="200" ></TextBox>                 <Button Width="200" Height="30" Content="Next Page" Click="Button_Click"></Button>             </StackPanel> This gives a text box for the user to enter text and a button to navigate to the next page. 3.     Copy the following event handler code to the MainPage.xaml.cs file:         private void Button_Click(object sender, RoutedEventArgs e)         {             NavigationService.Navigate(new Uri( string.Format("/SecondPage.xaml?val={0}", ValueTextBox.Text), UriKind.Relative));         }   The event handler uses the NavigationService.Navigate() function.  This is what makes the navigation to another page happen.  The function takes a Uri parameter with the name of the page to navigate to and the indication that it is a relative Uri to the current page.  Note also the querystring is formatted with the value entered in the ValueTextBox control – in a similar manner to a standard web querystring. 4.     Add a new Windows Phone Portrait Page to the project named SecondPage.xaml. 5.     Paste the following XAML in the ContentGrid Grid in SecondPage.xaml:             <Button Name="GoBackButton" Width="200" Height="30" Content="Go Back" Click="Button_Click"></Button>   This provides a button to navigate back to the first page. 6.     Copy the following event handler code to the SecondPage.xaml.cs file:         private void Button_Click(object sender, RoutedEventArgs e)         {             NavigationService.GoBack();         } This tells the application to go back to the previously displayed page. 7.     Add the following code to the constructor in SecondPage.xaml.cs:             this.Loaded += new RoutedEventHandler(SecondPage_Loaded); 8.     Add the following loaded event handler to the SecondPage.xaml.cs file:         void SecondPage_Loaded(object sender, RoutedEventArgs e)         {             if (NavigationContext.QueryString["val"].Length > 0)                 MessageBox.Show(NavigationContext.QueryString["val"], "Data Passed", MessageBoxButton.OK);             else                 MessageBox.Show("{Empty}!", "Data Passed", MessageBoxButton.OK);         }   This code pops up a message box displaying either the text entered on the first page or the message “{Empty}!” if no text was entered. 9.     Run the application, enter some text in the text box and click on the next page button to see the application in action:   Congratulations!  You have created a new Windows Phone 7 application with page navigation.

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  • Using NSpec at various architectural layers

    - by nono
    Having read the quick start at nspec.org, I realized that NSpec might be a useful tool in a scenario which was becoming a bit cumbersome with NUnit alone. I'm adding an OAuth (or, DotNetOpenAuth) to a website and quickly made a mess of writing test methods such as [Test] public void UserIsLoggedInLocallyPriorToInvokingExternalLoginAndExternalLoginSucceedsAndExternalProviderIdIsNotAlreadyAssociatedWithUserAccount() { ... } ... and I wound up with maybe a dozen permutations of this theme, for the user already being logged in locally and not locally, the external login succeeding or failing, etc. Not only were the method names unwieldy, but every test needed a setup that contained parts in common with a different set of other tests. I realized that NSpec's incremental setup capabilities would work great for this, and for a while I was trucking a long wonderfully, with code like act = () => { actionResult = controller.ExternalLoginCallback(returnUrl); }; context["The user is already logged in"] = () => { before = () => identity.Setup(x => x.IsAuthenticated).Returns(true); context["The external login succeeds"] = () => { before = () => oauth.Setup(x => x.VerifyAuthentication(It.IsAny<string>())).Returns(new AuthenticationResult(true, providerName, "provideruserid", "username", new Dictionary<string, string>())); context["External login already exists for current user"] = () => { before = () => authService.Setup(x => x.ExternalLoginExistsForUser(It.IsAny<string>(), It.IsAny<string>(), It.IsAny<string>())).Returns(true); it["Should add 'login sucessful' alert"] = () => { var alerts = (IList<Alert>)controller.TempData[TempDataKeys.AlertCollection]; alerts[0].Message.should_be_same("Login successful"); alerts[0].AlertType.should_be(AlertType.Success); }; it["Should return a redirect result"] = () => actionResult.should_cast_to<RedirectToRouteResult>(); }; context["External login already exists for another user"] = () => { before = () => authService.Setup(x => x.ExternalLoginExistsForAnyOtherUser(It.IsAny<string>(), It.IsAny<string>(), It.IsAny<string>())).Returns(true); it["Adds an error alert"] = () => { var alerts = (IList<Alert>)controller.TempData[TempDataKeys.AlertCollection]; alerts[0].Message.should_be_same("The external login you requested is already associated with a different user account"); alerts[0].AlertType.should_be(AlertType.Error); }; it["Should return a redirect result"] = () => actionResult.should_cast_to<RedirectToRouteResult>(); }; This approach seemed to work magnificently until I prepared to write test code for my ApplicationServices layer, to which I delegate viewmodel manipulation from my MVC controllers, and which coordinates the operations of the lower data repository layer: public void CreateUserAccountFromExternalLogin(RegisterExternalLoginModel model) { throw new NotImplementedException(); } public void AssociateExternalLoginWithUser(string userName, string provider, string providerUserId) { throw new NotImplementedException(); } public string GetLocalUserName(string provider, string providerUserId) { throw new NotImplementedException(); } I have no idea what in the world to name the test class, the test methods, or even if I should perhaps include the testing for this layer into the test class from my large code snippet above, so that a single feature or user action could be tested without regard to architectural layering. I can't find any tutorials or blog posts which cover more than simple examples, so I would appreciate any recommendations or pointing in the right direction. I would even welcome "your question is invalid"-type answers as long as some explanation is provided.

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  • Application using JOGL stays in Limbo when closing

    - by Roy T.
    I'm writing a game using Java and OpenGL using the JOGL bindings. I noticed that my game doesn't terminate properly when closing the window even though I've set the closing operation of the JFrame to EXIT_ON_CLOSE. I couldn't track down where the problem was so I've made a small reproduction case. Note that on some computers the program terminates normally when closing the window but on other computers (notably my own) something in the JVM keeps lingering, this causes the JFrame to never be disposed and the application to never exit. I haven't found something in common between the computers that had difficulty terminating. All computers had Windows 7, Java 7 and the same version of JOGL and some terminated normally while others had this problem. The test case is as follows: public class App extends JFrame implements GLEventListener { private GLCanvas canvas; @Override public void display(GLAutoDrawable drawable) { GL3 gl = drawable.getGL().getGL3(); gl.glClearColor(0.0f, 0.0f, 0.0f, 0.0f); gl.glClear(GL3.GL_COLOR_BUFFER_BIT); gl.glFlush(); } // The overrides for dispose (the OpenGL one), init and reshape are empty public App(String title, boolean full_screen, int width, int height) { //snipped setting the width and height of the JFRAME GLProfile profile = GLProfile.get(GLProfile.GL3); GLCapabilities capabilities = new GLCapabilities(profile); canvas = new GLCanvas(capabilities); canvas.addGLEventListener(this); canvas.setSize(getWidth(), getHeight()); add(canvas); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); //!!! setVisible(true); } @Override public void dispose() { System.out.println("HELP"); // } public static void main( String[] args ) { new App("gltut 01", false, 1280, 720); } } As you can see this doesn't do much more than adding a GLCanvas to the frame and registering the main class as the GLEventListener. So what keeps lingering? I'm not sure. I've made some screenshots. The application running normally. The application after the JFrame is closed, note that the JVM still hasn't exited or printed a return code. The application after it was force closed. Note the return code -1, so it wasnt just the JVM standing by or something the application really hadn't exited yet. So what is keeping the application in Limbo? Might it be the circular reference between the GLCanvas and the JFrame? I thought the GC could figure that out. If so how should I deal with that when I want to exit? Is there any other clean-up required when using JOGL? I've tried searching but it doesn't seem to be necessary. Edit, to clarify: there are 2 dispose functions dispose(GLAutoDrawable arg) which is a member of GLEventListener and dispose() which is a member of JFrame. The first one is called correctly (but I wouldn't know what to there, destroying the GLAutoDrawable or the GLCanvas gives an infinite exception loop) the second one is never called.

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  • Selenium &ndash; Use Data Driven tests to run in multiple browsers and sizes

    - by Aligned
    Originally posted on: http://geekswithblogs.net/Aligned/archive/2013/11/04/selenium-ndash-use-data-driven-tests-to-run-in-multiple.aspxSelenium uses WebDriver (or is it the same? I’m still learning how it is connected) to run Automated UI tests in many different browsers. For example, you can run the same test in Chrome and Firefox and in a smaller sized Chrome browser. The permutations can grow quickly. One way to get them to run in MStest is to create  a test method for each test (ie ChromeDeleteItem_Small, ChromeDeleteItem_Large, FFDeleteItem_Small, FFDeleteItem_Large) that each call  the same base method, passing in the browser and size you’d like. This approach was causing a lot of duplicate code, so I decided to use the data driven approach, common to Coded UI or Unit test methods. 1. Create a class with a test method. 2. Create a csv with two columns: BrowserType, BrowserSize 3. Add rows for each permutation: Chrome, Large | Chrome, Small | Firefox, Large | Firefox, Small | IE, Large | IE, Small | *** 4. Add the csv to the Visual Studio Project. 5. Set the Copy to output directory to Copy always 6. Add the attribute: [DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", "|DataDirectory|\\TestMatrix.csv", "TestMatrix#csv", DataAccessMethod.Sequential), DeploymentItem("TestMatrix.csv")] 7. Run the test in the test explorer Example:[CodedUITest] public class AllTasksTests : TasksTestBase { [TestMethod] [TestCategory("Tasks")] [DataSource("Microsoft.VisualStudio.TestTools.DataSource.CSV", "|DataDirectory|\\TestMatrix.csv", "TestMatrix#csv", DataAccessMethod.Sequential), DeploymentItem("TestMatrix.csv")] public void CreateTask() { this.PrepForDataDrivenTest(); base.CreateTaskTest("New Task"); } } protected void PrepForDataDrivenTest() { var browserType = this.ParseBrowserType(Context.DataRow["BrowserType"].ToString()); var browserSize = this.ParseBrowserSize(Context.DataRow["BrowserSize"].ToString()); this.BrowserType = browserType; this.BrowserSize = browserSize; Trace.WriteLine("browser: " + browserType.ToString()); Trace.WriteLine("browser size: " + browserSize.ToString()); } /// <summary> /// Get the enum value from the string /// </summary> /// <param name="browserType">Chrome, Firefox, or IE</param> /// <returns>The browser type.</returns> private BrowserType ParseBrowserType(string browserType) { return (UITestFramework.BrowserType)Enum.Parse(typeof(UITestFramework.BrowserType), browserType, true); } /// <summary> /// Get the browser size enum value from the string /// </summary> /// <param name="browserSize">Small, Medium, Large</param> /// <returns>the browser size</returns> private BrowserSizeEnum ParseBrowserSize(string browserSize) { return (BrowserSizeEnum)Enum.Parse(typeof(BrowserSizeEnum), browserSize, true); }/// <summary> /// Change the browser to the size based on the enum. /// </summary> /// <param name="browserSize">The BrowserSizeEnum value to resize the window to.</param> private void ResizeBrowser(BrowserSizeEnum browserSize) { switch (browserSize) { case BrowserSizeEnum.Large: this.driver.Manage().Window.Maximize(); break; case BrowserSizeEnum.Medium: this.driver.Manage().Window.Size = new Size(800, this.driver.Manage().Window.Size.Height); break; case BrowserSizeEnum.Small: this.driver.Manage().Window.Size = new Size(500, this.driver.Manage().Window.Size.Height); break; default: break; } }/// <summary> /// Browser sizes for automation testing /// </summary> public enum BrowserSizeEnum { /// <summary> /// Large size, Maximized to the desktop /// </summary> Large, /// <summary> /// Similar to tablets /// </summary> Medium, /// <summary> /// Phone sizes... 610px and smaller /// </summary> Small } Hope it helps!

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  • Z axis trouble with glTranslatef(...) - LWJGL

    - by Zarkopafilis
    Here is the code: private static boolean up = true , down = false , left = false , right = false, reset = false, in = false , out = false; public void start() { try { Display.setDisplayMode(new DisplayMode(800,600)); Display.create(); } catch (LWJGLException e) { e.printStackTrace(); System.exit(0); } GL11.glMatrixMode(GL11.GL_PROJECTION); GL11.glLoadIdentity(); GL11.glOrtho(0, 800, 0, 600, 0.00001f, 1000); GL11.glMatrixMode(GL11.GL_MODELVIEW); Keyboard.enableRepeatEvents(true); while (!Display.isCloseRequested()) { GL11.glClear(GL11.GL_COLOR_BUFFER_BIT); input(); if(up){ GL11.glTranslatef(0,0.1f,0); } if(down){ GL11.glTranslatef(0,-0.1f,0); } if(left){ GL11.glTranslatef(-0.1f,0,0); } if(right){ GL11.glTranslatef(0.1f,0,0); } if(in){ GL11.glTranslatef(0, 0, 1f); } if(out){ GL11.glTranslatef(0, 0, -1f); } if(reset){ GL11.glLoadIdentity(); } GL11.glBegin(GL11.GL_QUADS); GL11.glColor3f(255, 255, 255); GL11.glVertex3f(800/2, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2, 0); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 0); GL11.glVertex3f(800/2, 600/2 + 200, 0); GL11.glColor3f(0, 255, 0); GL11.glVertex3f(800/2, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2, 1); GL11.glVertex3f(800/2 + 200, 600/2 + 200, 1); GL11.glVertex3f(800/2, 600/2 + 200, 1); GL11.glEnd(); Display.update(); } Display.destroy(); } public static void main(String[] argv){ new main().start(); } public void input(){ up = false; down = false; left = false; right = false; reset = false; in = false; out = false; if(Keyboard.isKeyDown(Keyboard.KEY_SPACE)){ reset = true; } if(Keyboard.isKeyDown(Keyboard.KEY_W)){ up = true; } if(Keyboard.isKeyDown(Keyboard.KEY_S)){ down = true; } if(Keyboard.isKeyDown(Keyboard.KEY_A)){ left = true; } if(Keyboard.isKeyDown(Keyboard.KEY_D)){ right = true; } if(Keyboard.isKeyDown(Keyboard.KEY_Q)){ in = true; } if(Keyboard.isKeyDown(Keyboard.KEY_E)){ out = true; } } As you can see I am creating 2 quads , a white one at z 0 and a green one at z 1. WASD keys function correctly. Also when I hit SPACEBAR the white quad is being shown. If I then press E , I can see the green quad. But if I press Q afterwards , I dont see the white one again!(Space Works everytime). Also if I render the green one at Z = -1 everything works perfectly BUT you may need up to 3 key presses Q/E to see the other quad. Why is that happening?

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  • Slide 2d Vector to destination over a period of time

    - by SchautDollar
    I am making a library of GUI controls for games I make with XNA. I am currently developing the library as I make a game so I can test the features and find errors/bugs and hopefully smash them right away. My current issue is on a slide feature I want to implement for my base class that all controls inherit. My goal is to get the control to slide to a specified point over a specified amount of time. Here is the #region containing the code #region Slide private bool sliding; private Vector2 endPoint; private float slideTimeLeft; private float speed; private bool wasEnabled; private Vector2 slideDirection; private float slideDistance; public void Slide(Vector2 startPoint, Vector2 endPoint, float slideTime) { this.location = startPoint; Slide(endPoint,slideTime); } public void Slide(Vector2 endPoint, float slideTime) { this.wasEnabled = this.enabled; this.enabled = false; this.sliding = true; Vector2 tempLength = endPoint - this.location; this.slideDistance = tempLength.Length(); //Was this.slideDistance = (float)Math.Sqrt(tempLength.LengthSquared()); this.speed = slideTime / this.slideDistance; this.endPoint = endPoint; this.slideTimeLeft = slideTime; } private void UpdateSlide(GameTime gameTime) { if (this.sliding) { this.slideTimeLeft -= gameTime.ElapsedGameTime.Milliseconds; if (this.slideTimeLeft >= 0 ) { if ((this.endPoint-this.location).Length() != 0){//Was if (this.endPoint.LengthSquared() > 0 || this.location.LengthSquared() > 0) { this.slideDirection = Vector2.Normalize(this.endPoint - this.location); } this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;//This is where I believe the issue is, but I'm not sure. It seems right to me... (Even though it doesn't work) } else { this.enabled = this.wasEnabled; this.location = this.endPoint;//After time, the controls position will get set to be the endpoint. this.sliding = false; } } } #endregion this.location is the location of the control elsewhere defined in the class. I have looked at this blog as a huge reference and have googled around quite and have looked on many forums but can't find anything that shows how to implement it. Please and Thanks for your time! EDIT: I have switched this line "this.location += this.slideDirection * speed * gameTime.ElapsedGameTime.Milliseconds;" several times to see what it does. My issue is getting the control to smoothly move to the end location. It moves after the time has expired, but It doesn't move other then that except flash in my face. EDIT2: I have used the first slide method with 3 parameters and it works except it doesn't do it in a period of time and once it gets to its destination, it starts moving randomly towards the previous location and the end location.

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  • iTextSharp Creating a Footer Page # of #

    - by Rob
    Hi, I'm trying to create a footer on each of the pages in a PDF document using iTextSharp in the format Page # of # following the tutorial on the iText pages and the book. Though I keep getting an exception on cb.SetFontAndSize(helv, 12); - object reference not set to an object. Can anyone see the issue? Code is below. Thanks, Rob public class MyPdfPageEventHelpPageNo : iTextSharp.text.pdf.PdfPageEventHelper { protected PdfTemplate total; protected BaseFont helv; private bool settingFont = false; public override void OnOpenDocument(PdfWriter writer, Document document) { total = writer.DirectContent.CreateTemplate(100, 100); total.BoundingBox = new Rectangle(-20, -20, 100, 100); helv = BaseFont.CreateFont(BaseFont.HELVETICA, BaseFont.WINANSI, BaseFont.NOT_EMBEDDED); } public override void OnEndPage(PdfWriter writer, Document document) { PdfContentByte cb = writer.DirectContent; cb.SaveState(); string text = "Page " + writer.PageNumber + " of "; float textBase = document.Bottom - 20; float textSize = 12; //helv.GetWidthPoint(text, 12); cb.BeginText(); cb.SetFontAndSize(helv, 12); if ((writer.PageNumber % 2) == 1) { cb.SetTextMatrix(document.Left, textBase); cb.ShowText(text); cb.EndText(); cb.AddTemplate(total, document.Left + textSize, textBase); } else { float adjust = helv.GetWidthPoint("0", 12); cb.SetTextMatrix(document.Right - textSize - adjust, textBase); cb.ShowText(text); cb.EndText(); cb.AddTemplate(total, document.Right - adjust, textBase); } cb.RestoreState(); } public override void OnCloseDocument(PdfWriter writer, Document document) { total.BeginText(); total.SetFontAndSize(helv, 12); total.SetTextMatrix(0, 0); int pageNumber = writer.PageNumber - 1; total.ShowText(Convert.ToString(pageNumber)); total.EndText(); } }

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  • C# WebBrowser.ShowPrintDialog() not showing

    - by jeah_wicer
    I have this peculiar problem while wanting to print a html-report. The file itself is a normal local html file, located on my hard drive. To do this, I have tried the following: public static void PrintReport(string path) { WebBrowser wb = new WebBrowser(); wb.Navigate(path); wb.ShowPrintDialog() } And I have this form with a button with the click event: private void button1_Click(object sender, EventArgs e) { string path = @"D:\MyReport.html"; PrintReport(path); } This does absolutely nothing. Which is kind of strange... but things get stranger... When editing the print function to do the following: public static void PrintReport(string path) { WebBrowser wb = new WebBrowser(); wb.Navigate(path); MessageBox.Show("TEST"); wb.ShowPrintDialog() } It works. Yes, only adding a MessageBox. The MessageBox is showing and after it comes the print dialog. I have also tried with Thread.Sleep(1000) instead, which doesn't work. Can anyone explain to me what's going on here? Why would a messagebox make any difference? Can it be some kind of permission problem? I've reproduced this on both Windows 7 and 8, same thing. I made this small application with only the above code to isolate the problem. I am quite sure it works on windows XP though, since an older version of the application I'm working on runs on it. When trying to do this directly with the mshtml-dll instead I also get problems. Any input or clarification is greatly appreciated!

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  • How can I get a Silverlight application to check for an update and ask user to upgrade?

    - by Edward Tanguay
    I have made an out-of-browser silverlight application which I want to automatically update every time there is a new .xap file uploaded to the server. When the user right-clicks the application and clicks on Updates, the default is set to "Check for updates, but let me choose whether to download and install them": This leads me to believe that it is possible to make my Silverlight application automatically detect if there is a new .xap file present on the server, and if there is, the Silverlight client will automatically ask the user if he would like to install it. This however is not the case. I upload a new .xap file and the Silverlight application does nothing. Even if I add this to my App.xaml.cs: -- private void Application_Startup(object sender, StartupEventArgs e) { this.RootVisual = new BaseApp(); if (Application.Current.IsRunningOutOfBrowser) { Application.Current.CheckAndDownloadUpdateAsync(); } } and update the .xap file, the Silverlight application does nothing. This information enabled me to check if there is an update and if so, tell the user to restart the application, but when he restarts the application, nothing happens: -- private void Application_Startup(object sender, StartupEventArgs e) { this.RootVisual = new BaseApp(); if (Application.Current.IsRunningOutOfBrowser) { Application.Current.CheckAndDownloadUpdateAsync(); Application.Current.CheckAndDownloadUpdateCompleted += new CheckAndDownloadUpdateCompletedEventHandler(Current_CheckAndDownloadUpdateCompleted); } } void Current_CheckAndDownloadUpdateCompleted(object sender, CheckAndDownloadUpdateCompletedEventArgs e) { if (e.UpdateAvailable) { MessageBox.Show("An application update has been downloaded. " + "Restart the application to run the new version."); } else if (e.Error != null && e.Error is PlatformNotSupportedException) { MessageBox.Show("An application update is available, " + "but it requires a new version of Silverlight. " + "Visit the application home page to upgrade."); } else { //no new version available } } How do I make my Silverlight application check, each time it starts, if there is a new .xap file, and if there is, pass control to the Silverlight client to ask the user if he wants to download it, as the above dialogue implies is possible?

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  • ListView setOnItemClickListener and setOnItemSelectedListener to store the Selected Item Index

    - by Christophe
    Hi all, I have read on this site that it is necessary to customize the setOnItemSelectedListener and setOnItemClickListener of a ListView if we want to know the Index of the SelectedItem (.getSelectedItemPosition()). So that is what I do but it does not stores the position of the SekectedItem, instead i have always -1... What I want to do is just to give the user a way to delete items from a list by selected and Item and Clicking a button. See the code below : listViewPeople.setOnItemClickListener(new ListView.OnItemClickListener() { @Override public void onItemClick(AdapterView<?> a, View v, int i, long l) { try { // Remembers the selected Index listViewPeopleId = listViewPeople.getSelectedItemPosition(); } catch(Exception e) { System.out.println("Nay, cannot get the selected index"); } } }); listViewPeople.setOnItemSelectedListener(new ListView.OnItemSelectedListener() { @Override public void onItemSelected(AdapterView<?> a, View v, int i, long l) { try { // Remembers the selected Index listViewPeopleId = listViewPeople.getSelectedItemPosition(); System.out.println("Yay, set the selected index " + listViewPeopleId); } catch(Exception e) { System.out.println("Nay, cannot get the selected index " + listViewPeopleId); } } @Override public void onNothingSelected(AdapterView<?> arg0) { try { // Remembers nothing selected listViewPeopleId = -1; System.out.println("Yay, set that nothing is selected " + listViewPeopleId); } catch(Exception e) { System.out.println("Nay, cannot set that nothing is selected " + listViewPeopleId); } } }); What's wrong?? Thank you for your help! Christophe

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  • Box2d: Set active and inactive

    - by Rosarch
    I'm writing an XNA game in C# using the XNA port of Box2d - Box2dx. Entities like trees or zombies are represented as GameObjects. GameObjectManager adds and removes them from the game world: /// <summary> /// Does the work of removing the GameObject. /// </summary> /// <param name="controller">The GameObject to be removed.</param> private void removeGameObjectFromWorld(GameObjectController controller) { controllers.Remove(controller); worldState.Models.Remove(controller.Model); controller.Model.Body.SetActive(false); } public void addGameObjectToWorld(GameObjectController controller) { controllers.Add(controller); worldState.Models.Add(controller.Model); controller.Model.Body.SetActive(true); } controllers is a collection of GameObjectController instances. worldState.Models is a collection of GameObjectModel instances. When I remove GameObjects from Box2d this way, this method gets called: void IContactListener.EndContact(Contact contact) { GameObjectController collider1 = worldQueryUtils.gameObjectOfBody(contact.GetFixtureA().GetBody()); GameObjectController collider2 = worldQueryUtils.gameObjectOfBody(contact.GetFixtureB().GetBody()); collisionRecorder.removeCollision(collider1, collider2); } worldQueryUtils: // this could be cached if we know bodies never change public GameObjectController gameObjectOfBody(Body body) { return worldQueryEngine.GameObjectsForPredicate(x => x.Model.Body == body).Single(); } This method throws an error: System.InvalidOperationException was unhandled Message="Sequence contains no elements" Source="System.Core" StackTrace: at System.Linq.Enumerable.Single[TSource](IEnumerable`1 source) at etc Why is this happening? What can I do to avoid it? This method has been called many times before the body.SetActive() was called. I feel that this may be messing it up.

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  • Bread Crumbs With C#

    - by kareemsaad
    I made Class And user Control In master.cs public partial class BreadCrumbs : System.Web.UI.UserControl { protected void Page_Load(object sender, EventArgs e) { // Put user code to initialize the page here bc1.PageTitle = HeaderText; } protected BreadCrumbs.ctrlBreadCrumbs bc1; private string _strHeaderText; public string HeaderText { get { return _strHeaderText; } set { _strHeaderText = value; } } } User Control: public partial class BreadCrumbs : System.Web.UI.UserControl { protected void Page_Load(object sender, EventArgs e) { // Put user code to initialize the page here bc1.PageTitle = HeaderText; } protected BreadCrumbs.ctrlBreadCrumbs bc1; private string _strHeaderText; public string HeaderText { get { return _strHeaderText; } set { _strHeaderText = value; } } } protected System.Web.UI.WebControls.Literal lblPageTitle; protected namespace.headerBreadCrumb header; ClsCategory clscategory = new ClsCategory(); protected void Page_Load(object sender, EventArgs e) { // Put user code to initialize the page here string PageTitle = "ASP.NET Breadcrumbs with C#"; lblPageTitle.Text = PageTitle; header.HeaderText = PageTitle; but it not work well i think problem here <%@ Register TagPrefix="bc" Namespace="BreadCrumbs" Assembly="BreadCrumbs" %> <bc:ctrlBreadCrumbs id="bc1" runat="server" />

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  • ASP.NET MVC2 Implementing Custom RoleManager problem

    - by ile
    To create a custom membership provider I followed these instructions: http://stackoverflow.com/questions/2771094/asp-net-mvc2-custom-membership and these: http://mattwrock.com/post/2009/10/14/Implementing-custom-Membership-Provider-and-Role-Provider-for-Authinticating-ASPNET-MVC-Applications.aspx So far, I've managed to implement custom membership provider and that part works fine. RoleManager still needs some modifications... Project structure: SAMembershipProvider.cs: public class SAMembershipProvider : MembershipProvider { #region - Properties - private int NewPasswordLength { get; set; } private string ConnectionString { get; set; } public bool enablePasswordReset { get; set; } public bool enablePasswordRetrieval { get; set; } public bool requiresQuestionAndAnswer { get; set; } public bool requiresUniqueEmail { get; set; } public int maxInvalidPasswordAttempts { get; set; } public int passwordAttemptWindow { get; set; } public MembershipPasswordFormat passwordFormat { get; set; } public int minRequiredNonAlphanumericCharacters { get; set; } public int minRequiredPasswordLength { get; set; } public string passwordStrengthRegularExpression { get; set; } public override string ApplicationName { get; set; } public override bool EnablePasswordRetrieval { get { return enablePasswordRetrieval; } } public override bool EnablePasswordReset { get { return enablePasswordReset; } } public override bool RequiresQuestionAndAnswer { get { return requiresQuestionAndAnswer; } } public override int MaxInvalidPasswordAttempts { get { return maxInvalidPasswordAttempts; } } public override int PasswordAttemptWindow { get { return passwordAttemptWindow; } } public override bool RequiresUniqueEmail { get { return requiresUniqueEmail; } } public override MembershipPasswordFormat PasswordFormat { get { return passwordFormat; } } public override int MinRequiredPasswordLength { get { return minRequiredPasswordLength; } } public override int MinRequiredNonAlphanumericCharacters { get { return minRequiredNonAlphanumericCharacters; } } public override string PasswordStrengthRegularExpression { get { return passwordStrengthRegularExpression; } } #endregion #region - Methods - public override void Initialize(string name, NameValueCollection config) { throw new NotImplementedException(); } public override bool ChangePassword(string username, string oldPassword, string newPassword) { throw new NotImplementedException(); } public override bool ChangePasswordQuestionAndAnswer(string username, string password, string newPasswordQuestion, string newPasswordAnswer) { throw new NotImplementedException(); } public override MembershipUser CreateUser(string username, string password, string email, string passwordQuestion, string passwordAnswer, bool isApproved, object providerUserKey, out MembershipCreateStatus status) { throw new NotImplementedException(); } public override bool DeleteUser(string username, bool deleteAllRelatedData) { throw new NotImplementedException(); } public override MembershipUserCollection FindUsersByEmail(string emailToMatch, int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } public override MembershipUserCollection FindUsersByName(string usernameToMatch, int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } public override MembershipUserCollection GetAllUsers(int pageIndex, int pageSize, out int totalRecords) { throw new NotImplementedException(); } public override int GetNumberOfUsersOnline() { throw new NotImplementedException(); } public override string GetPassword(string username, string answer) { throw new NotImplementedException(); } public override MembershipUser GetUser(object providerUserKey, bool userIsOnline) { throw new NotImplementedException(); } public override MembershipUser GetUser(string username, bool userIsOnline) { throw new NotImplementedException(); } public override string GetUserNameByEmail(string email) { throw new NotImplementedException(); } protected override void OnValidatingPassword(ValidatePasswordEventArgs e) { base.OnValidatingPassword(e); } public override string ResetPassword(string username, string answer) { throw new NotImplementedException(); } public override bool UnlockUser(string userName) { throw new NotImplementedException(); } public override void UpdateUser(MembershipUser user) { throw new NotImplementedException(); } public override bool ValidateUser(string username, string password) { AccountRepository accountRepository = new AccountRepository(); var user = accountRepository.GetUser(username); if (string.IsNullOrEmpty(password.Trim())) return false; if (user == null) return false; //string hash = EncryptPassword(password); var email = user.Email; var pass = user.Password; if (user == null) return false; if (pass == password) { //User = user; return true; } return false; } #endregion protected string EncryptPassword(string password) { //we use codepage 1252 because that is what sql server uses byte[] pwdBytes = Encoding.GetEncoding(1252).GetBytes(password); byte[] hashBytes = System.Security.Cryptography.MD5.Create().ComputeHash(pwdBytes); return Encoding.GetEncoding(1252).GetString(hashBytes); } } SARoleProvider.cs public class SARoleProvider : RoleProvider { AccountRepository accountRepository = new AccountRepository(); public override bool IsUserInRole(string username, string roleName) { return true; } public override string ApplicationName { get { throw new NotImplementedException(); } set { throw new NotImplementedException(); } } public override void AddUsersToRoles(string[] usernames, string[] roleNames) { throw new NotImplementedException(); } public override void RemoveUsersFromRoles(string[] usernames, string[] roleNames) { throw new NotImplementedException(); } public override void CreateRole(string roleName) { throw new NotImplementedException(); } public override bool DeleteRole(string roleName, bool throwOnPopulatedRole) { throw new NotImplementedException(); } public override bool RoleExists(string roleName) { throw new NotImplementedException(); } public override string[] GetRolesForUser(string username) { int rolesCount = 0; IQueryable<RoleViewModel> rolesNames; try { // get roles for this user from DB... rolesNames = accountRepository.GetRolesForUser(username); rolesCount = rolesNames.Count(); } catch (Exception ex) { throw ex; } string[] roles = new string[rolesCount]; int counter = 0; foreach (var item in rolesNames) { roles[counter] = item.RoleName.ToString(); counter++; } return roles; } public override string[] GetUsersInRole(string roleName) { throw new NotImplementedException(); } public override string[] FindUsersInRole(string roleName, string usernameToMatch) { throw new NotImplementedException(); } public override string[] GetAllRoles() { throw new NotImplementedException(); } } AccountRepository.cs public class RoleViewModel { public string RoleName { get; set; } } public class AccountRepository { private DB db = new DB(); public User GetUser(string email) { return db.Users.SingleOrDefault(d => d.Email == email); } public IQueryable<RoleViewModel> GetRolesForUser(string email) { var result = ( from role in db.Roles join user in db.Users on role.RoleID equals user.RoleID where user.Email == email select new RoleViewModel { RoleName = role.Name }); return result; } } webconfig <membership defaultProvider="SAMembershipProvider" userIsOnlineTimeWindow="15"> <providers> <clear/> <add name="SAMembershipProvider" type="SA_Contacts.Membership.SAMembershipProvider, SA_Contacts" connectionStringName ="ShinyAntConnectionString" /> </providers> </membership> <roleManager defaultProvider="SARoleProvider" enabled="true" cacheRolesInCookie="true"> <providers> <clear/> <add name="SARoleProvider" type="SA_Contacts.Membership.SARoleProvider" connectionStringName ="ShinyAntConnectionString" /> </providers> </roleManager> AccountController.cs: public class AccountController : Controller { SAMembershipProvider provider = new SAMembershipProvider(); AccountRepository accountRepository = new AccountRepository(); public AccountController() { } public ActionResult LogOn() { return View(); } [AcceptVerbs(HttpVerbs.Post)] public ActionResult LogOn(string userName, string password, string returnUrl) { if (!ValidateLogOn(userName, password)) { return View(); } var user = accountRepository.GetUser(userName); var userFullName = user.FirstName + " " + user.LastName; FormsAuthentication.SetAuthCookie(userFullName, false); if (!String.IsNullOrEmpty(returnUrl) && returnUrl != "/") { return Redirect(returnUrl); } else { return RedirectToAction("Index", "Home"); } } public ActionResult LogOff() { FormsAuthentication.SignOut(); return RedirectToAction("Index", "Home"); } private bool ValidateLogOn(string userName, string password) { if (String.IsNullOrEmpty(userName)) { ModelState.AddModelError("username", "You must specify a username."); } if (String.IsNullOrEmpty(password)) { ModelState.AddModelError("password", "You must specify a password."); } if (!provider.ValidateUser(userName, password)) { ModelState.AddModelError("_FORM", "The username or password provided is incorrect."); } return ModelState.IsValid; } } In some testing controller I have following: [Authorize] public class ContactsController : Controller { SAMembershipProvider saMembershipProvider = new SAMembershipProvider(); SARoleProvider saRoleProvider = new SARoleProvider(); // // GET: /Contact/ public ActionResult Index() { string[] roleNames = Roles.GetRolesForUser("[email protected]"); // Outputs admin ViewData["r1"] = roleNames[0].ToString(); // Outputs True // I'm not even sure if this method is the same as the one below ViewData["r2"] = Roles.IsUserInRole("[email protected]", roleNames[0].ToString()); // Outputs True ViewData["r3"] = saRoleProvider.IsUserInRole("[email protected]", "admin"); return View(); } If I use attribute [Authorize] then everything works ok, but if I use [Authorize(Roles="admin")] then user is always rejected, like he is not in role. Any idea of what could be wrong here? Thanks in advance, Ile

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  • Spring AOP AfterThrowing vs. Around Advice

    - by whiskerz
    Hey there, when trying to implement an Aspect, that is responsible for catching and logging a certain type of error, I initially thought this would be possible using the AfterThrowing advice. However it seems that his advice doesn't catch the exception, but just provides an additional entry point to do something with the exception. The only advice which would also catch the exception in question would then be an AroundAdvice - either that or I did something wrong. Can anyone assert that indeed if I want to catch the exception I have to use an AroundAdvice? The configuration I used follows: @Pointcut("execution(* test.simple.OtherService.print*(..))") public void printOperation() {} @AfterThrowing(pointcut="printOperation()", throwing="exception") public void logException(Throwable exception) { System.out.println(exception.getMessage()); } @Around("printOperation()") public void swallowException(ProceedingJoinPoint pjp) throws Throwable { try { pjp.proceed(); } catch (Throwable exception) { System.out.println(exception.getMessage()); } } Note that in this example I caught all Exceptions, because it just is an example. I know its bad practice to just swallow all exceptions, but for my current use case I want one special type of exception to be just logged while avoiding duplicate logging logic.

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  • how to change UITabbar selected color?

    - by RAGOpoR
    according to this post for now, Is apple will also reject this code? and how to implement what apple will approve? @interface UITabBar (ColorExtensions) - (void)recolorItemsWithColor:(UIColor *)color shadowColor:(UIColor *)shadowColor shadowOffset:(CGSize)shadowOffset shadowBlur:(CGFloat)shadowBlur; @end @interface UITabBarItem (Private) @property(retain, nonatomic) UIImage *selectedImage; - (void)_updateView; @end @implementation UITabBar (ColorExtensions) - (void)recolorItemsWithColor:(UIColor *)color shadowColor:(UIColor *)shadowColor shadowOffset:(CGSize)shadowOffset shadowBlur:(CGFloat)shadowBlur { CGColorRef cgColor = [color CGColor]; CGColorRef cgShadowColor = [shadowColor CGColor]; for (UITabBarItem *item in [self items]) if ([item respondsToSelector:@selector(selectedImage)] && [item respondsToSelector:@selector(setSelectedImage:)] && [item respondsToSelector:@selector(_updateView)]) { CGRect contextRect; contextRect.origin.x = 0.0f; contextRect.origin.y = 0.0f; contextRect.size = [[item selectedImage] size]; // Retrieve source image and begin image context UIImage *itemImage = [item image]; CGSize itemImageSize = [itemImage size]; CGPoint itemImagePosition; itemImagePosition.x = ceilf((contextRect.size.width - itemImageSize.width) / 2); itemImagePosition.y = ceilf((contextRect.size.height - itemImageSize.height) / 2); UIGraphicsBeginImageContext(contextRect.size); CGContextRef c = UIGraphicsGetCurrentContext(); // Setup shadow CGContextSetShadowWithColor(c, shadowOffset, shadowBlur, cgShadowColor); // Setup transparency layer and clip to mask CGContextBeginTransparencyLayer(c, NULL); CGContextScaleCTM(c, 1.0, -1.0); CGContextClipToMask(c, CGRectMake(itemImagePosition.x, -itemImagePosition.y, itemImageSize.width, -itemImageSize.height), [itemImage CGImage]); // Fill and end the transparency layer CGContextSetFillColorWithColor(c, cgColor); contextRect.size.height = -contextRect.size.height; CGContextFillRect(c, contextRect); CGContextEndTransparencyLayer(c); // Set selected image and end context [item setSelectedImage:UIGraphicsGetImageFromCurrentImageContext()]; UIGraphicsEndImageContext(); // Update the view [item _updateView]; } } @end

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  • How to change theme for AlertDialog.

    - by Min Soo Kim
    Hello everyone, I was wondering if someone could help me out. I am trying to create a custom AlertDialog. In order to do this, I added the following line of code in styles.xml @drawable/color_panel_background color_panel_background.9.png is located in drawable folder. This is also available in Android SDK res folder. The following is the main activity. package com.customdialog; import android.app.Activity; import android.app.AlertDialog; import android.app.Dialog; import android.content.DialogInterface; import android.os.Bundle; public class CustomDialog extends Activity { /** Called when the activity is first created. */ @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); this.setTheme(R.style.CustomAlertDialog); AlertDialog.Builder builder = new AlertDialog.Builder(this); builder.setMessage("HELLO!"); builder .setCancelable(false) .setPositiveButton("Yes", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { //MyActivity.this.finish(); } }) .setNegativeButton("No", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int id) { //dialog.cancel(); } }); AlertDialog alertdialog = builder.create(); alertdialog.show(); } } In order to apply the theme to an AlertDialog, I had to set the theme to the current context. However, I just can't seem to get the app to show customized AlertDialog. Can anyone help me out with this, and thank you very much in advance!

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  • No OpenID endpoint found

    - by azamsharp
    I am trying to use the DotNetOpenId library to add OpenID support on a test website. For some reason it keeps giving me the following error when running on FireFix. Keep in mind that I am using localhost as I am testing it on my local machine. using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; using DotNetOpenAuth.OpenId.Extensions.ProviderAuthenticationPolicy; using DotNetOpenAuth.OpenId.Extensions.SimpleRegistration; using DotNetOpenAuth.OpenId.RelyingParty; namespace TableSorterDemo { public partial class Login : System.Web.UI.Page { protected void Page_Load(object sender, EventArgs e) { var openid = new OpenIdRelyingParty(); if (openid.GetResponse() != null) { switch (openid.GetResponse().Status) { case AuthenticationStatus.Authenticated: var fetch = openid.GetResponse().GetExtension(typeof(ClaimsResponse)) as ClaimsResponse; var nick = fetch.Nickname; var email = fetch.Email; break; } } } protected void OpenIdLogin1_LoggedIn(object sender, OpenIdEventArgs e) { var openid = new OpenIdRelyingParty(); if(openid.GetResponse() != null) { switch(openid.GetResponse().Status) { case AuthenticationStatus.Authenticated: var fetch = openid.GetResponse().GetExtension(typeof (ClaimsResponse)) as ClaimsResponse; var nick = fetch.Nickname; var email = fetch.Email; break; } } } protected void OpenIdLogin1_LoggingIn(object sender, OpenIdEventArgs e) { var openid = new OpenIdRelyingParty(); var req = openid.CreateRequest(OpenIdLogin1.Text); var fetch = new ClaimsRequest(); fetch.Email = DemandLevel.Require; fetch.Nickname = DemandLevel.Require; req.AddExtension(fetch); req.RedirectToProvider(); return; } } } Also, if I run the same page in Chrome then I get the following: Login failed: This message has already been processed. This could indicate a replay attack in progress.

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  • Mixing Objective-C and C++

    - by helixed
    Hello, I'm trying to mix together some Objective-C code with C++. I've always heard it was possible, but I've never actually tried it before. When I try to compile the code, I get a bunch of errors. Here's a simple example I've created which illustrates my problems: AView.h #import <Cocoa/Cocoa.h> #include "B.h" @interface AView : NSView { B *b; } -(void) setB: (B *) theB; @end AView.m #import "AView.h" @implementation AView - (id)initWithFrame:(NSRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code here. } return self; } - (void)drawRect:(NSRect)dirtyRect { // Drawing code here. } -(void) setB: (B *) theB { b = theB; } @end B.h #include <iostream> class B { B() { std::cout << "Hello from C++"; } }; Here's the list of errors I get when I try to compile this: /Users/helixed/Desktop/Example/B.h:1:0 /Users/helixed/Desktop/Example/B.h:1:20: error: iostream: No such file or directory /Users/helixed/Desktop/Example/B.h:3:0 /Users/helixed/Desktop/Example/B.h:3: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'B' /Users/helixed/Desktop/Example/AView.h:5:0 /Users/helixed/Desktop/Example/AView.h:5: error: expected specifier-qualifier-list before 'B' /Users/helixed/Desktop/Example/AView.h:8:0 /Users/helixed/Desktop/Example/AView.h:8: error: expected ')' before 'B' /Users/helixed/Desktop/Example/AView.m:26:0 /Users/helixed/Desktop/Example/AView.m:26: error: expected ')' before 'B' /Users/helixed/Desktop/Example/AView.m:27:0 /Users/helixed/Desktop/Example/AView.m:27: error: 'b' undeclared (first use in this function) All I'm doing to compile this right now is using the default compiler built into Xcode. I didn't edit the Cocoa Application template in any way other than adding the two files I created and chaing the NSView to AView in the xib file. Could somebody please tell me what I'm doing wrong? Thanks, helixed

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  • How to get selected row index in JSF datatable?

    - by Nitesh Panchal
    I have a databale on index.xhtml <h:dataTable style="border: solid 2px black;" value="#{IndexBean.bookList}" var="item" binding="#{IndexBean.datatableBooks}"> <h:column> <h:commandButton value="Edit" actionListener="#{IndexBean.editBook}"> <f:param name="index" value="#{IndexBean.datatableBooks.rowIndex}"/> </h:commandButton> </h:column> </h:dataTable> My bean: @ManagedBean(name="IndexBean") @ViewScoped public class IndexBean implements Serializable { private HtmlDataTable datatableBooks; public HtmlDataTable getDatatableBooks() { return datatableBooks; } public void setDatatableBooks(HtmlDataTable datatableBooks) { this.datatableBooks = datatableBooks; } public void editBook() throws IOException{ int index = Integer.parseInt(FacesContext.getCurrentInstance().getExternalContext().getRequestParameterMap().get("index").toString()); System.out.println(index); } } My problem is that I always get the same index in server log even though I click the different edit buttons. Imagine that there is one collection which is supplied to the datatable. I have not shown that in bean. If I change scope from ViewScope to RequestScope it works fine. What can be the problem with @ViewScoped? Thanks in advance :) EDIT: <h:column> <h:commandButton value="Edit" actionListener="#{IndexBean.editBook}" /> </h:column> public void editBook(ActionEvent ev) throws IOException{ if (ev.getSource() != null && ev.getSource() instanceof HtmlDataTable) { HtmlDataTable objHtmlDataTable = (HtmlDataTable) ev.getSource(); System.out.println(objHtmlDataTable.getRowIndex()); } }

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  • C# update GUI continuously from backgroundworker.

    - by Qrew
    I have created a GUI (winforms) and added a backgroundworker to run in a separate thread. The backgroundworker needs to update 2 labels continuously. The backgroundworker thread should start with button1 click and run forever. class EcuData { public int RPM { get; set; } public int MAP { get; set; } } private void button1_Click(object sender, EventArgs e) { EcuData data = new EcuData { RPM = 0, MAP = 0 }; BackWorker1.RunWorkerAsync(data); } private void BackWorker1_DoWork(object sender, DoWorkEventArgs e) { EcuData argumentData = e.Argument as EcuData; int x = 0; while (x<=10) { // // Code for reading in data from hardware. // argumentData.RPM = x; //x is for testing only! argumentData.MAP = x * 2; //x is for testing only! e.Result = argumentData; Thread.Sleep(100); x++; } private void BackWorker1_RunWorkerCompleted_1(object sender, RunWorkerCompletedEventArgs e) { EcuData data = e.Result as EcuData; label1.Text = data.RPM.ToString(); label2.Text = data.MAP.ToString(); } } The above code just updated the GUI when backgroundworker is done with his job, and that's not what I'm looking for.

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  • Apk Expansion Files - Application Licensing - Developer account - NOT_LICENSED response

    - by mUncescu
    I am trying to use the APK Expansion Files extension for Android. I have uploaded the APK to the server along with the extension files. If the application was previously published i get a response from the server saying NOT_LICENSED: The code I use is: APKExpansionPolicy aep = new APKExpansionPolicy(mContext, new AESObfuscator(getSALT(), mContext.getPackageName(), deviceId)); aep.resetPolicy(); LicenseChecker checker = new LicenseChecker(mContext, aep, getPublicKey(); checker.checkAccess(new LicenseCheckerCallback() { @Override public void allow(int reason) { @Override public void dontAllow(int reason) { try { switch (reason) { case Policy.NOT_LICENSED: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_UNLICENSED); break; case Policy.RETRY: mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); break; } } finally { setServiceRunning(false); } } @Override public void applicationError(int errorCode) { try { mNotification.onDownloadStateChanged(IDownloaderClient.STATE_FAILED_FETCHING_URL); } finally { setServiceRunning(false); } } }); So if the application wasn't previously published the Allow method is called. If the application was previously published and now it isn't the dontAllow method is called. I have tried: http://developer.android.com/guide/google/play/licensing/setting-up.html#test-response Here it says that if you use a developer or test account on your test device you can set a specific response, I use LICENSED as response and still get NOT_LINCESED. Resetting the phone, clearing google play store cache, application data. Changing the versioncode number in different combinations still doesn't work. Edit: In case someone else was facing this problem I received an mail from the google support team We are aware that newly created accounts for testing in-app billing and Google licensing server (LVL) return errors, and are working on resolving this problem. Please stay tuned. In the meantime, you can use any accounts created prior to August 1st, 2012, for testing. So it seems to be a problem with their server, if I use the main developer thread everything works fine.

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  • C# performance analysis- how to count CPU cycles?

    - by Lirik
    Is this a valid way to do performance analysis? I want to get nanosecond accuracy and determine the performance of typecasting: class PerformanceTest { static double last = 0.0; static List<object> numericGenericData = new List<object>(); static List<double> numericTypedData = new List<double>(); static void Main(string[] args) { double totalWithCasting = 0.0; double totalWithoutCasting = 0.0; for (double d = 0.0; d < 1000000.0; ++d) { numericGenericData.Add(d); numericTypedData.Add(d); } Stopwatch stopwatch = new Stopwatch(); for (int i = 0; i < 10; ++i) { stopwatch.Start(); testWithTypecasting(); stopwatch.Stop(); totalWithCasting += stopwatch.ElapsedTicks; stopwatch.Start(); testWithoutTypeCasting(); stopwatch.Stop(); totalWithoutCasting += stopwatch.ElapsedTicks; } Console.WriteLine("Avg with typecasting = {0}", (totalWithCasting/10)); Console.WriteLine("Avg without typecasting = {0}", (totalWithoutCasting/10)); Console.ReadKey(); } static void testWithTypecasting() { foreach (object o in numericGenericData) { last = ((double)o*(double)o)/200; } } static void testWithoutTypeCasting() { foreach (double d in numericTypedData) { last = (d * d)/200; } } } The output is: Avg with typecasting = 468872.3 Avg without typecasting = 501157.9 I'm a little suspicious... it looks like there is nearly no impact on the performance. Is casting really that cheap?

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  • Mixing Objective-C and C++

    - by helixed
    I'm trying to mix together some Objective-C code with C++. I've always heard it was possible, but I've never actually tried it before. When I try to compile the code, I get a bunch of errors. Here's a simple example I've created which illustrates my problems: AView.h #import <Cocoa/Cocoa.h> #include "B.h" @interface AView : NSView { B *b; } -(void) setB: (B *) theB; @end AView.m #import "AView.h" @implementation AView - (id)initWithFrame:(NSRect)frame { self = [super initWithFrame:frame]; if (self) { // Initialization code here. } return self; } - (void)drawRect:(NSRect)dirtyRect { // Drawing code here. } -(void) setB: (B *) theB { b = theB; } @end B.h #include <iostream> class B { B() { std::cout << "Hello from C++"; } }; Here's the list of errors I get when I try to compile this: /Users/helixed/Desktop/Example/B.h:1:0 /Users/helixed/Desktop/Example/B.h:1:20: error: iostream: No such file or directory /Users/helixed/Desktop/Example/B.h:3:0 /Users/helixed/Desktop/Example/B.h:3: error: expected '=', ',', ';', 'asm' or '__attribute__' before 'B' /Users/helixed/Desktop/Example/AView.h:5:0 /Users/helixed/Desktop/Example/AView.h:5: error: expected specifier-qualifier-list before 'B' /Users/helixed/Desktop/Example/AView.h:8:0 /Users/helixed/Desktop/Example/AView.h:8: error: expected ')' before 'B' /Users/helixed/Desktop/Example/AView.m:26:0 /Users/helixed/Desktop/Example/AView.m:26: error: expected ')' before 'B' /Users/helixed/Desktop/Example/AView.m:27:0 /Users/helixed/Desktop/Example/AView.m:27: error: 'b' undeclared (first use in this function) All I'm doing to compile this right now is using the default compiler built into Xcode. I didn't edit the Cocoa Application template in any way other than adding the two files I created and chaing the NSView to AView in the xib file. Could somebody please tell me what I'm doing wrong? Thanks, helixed

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