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  • Breakfast Keynote, More at Gartner IAM Summit This Week

    - by Tanu Sood
    Gartner Identity and Access Management Conference We look forward to seeing you at the.... Gartner Identity and Access Management Conference Oracle is proud to be a Silver Sponsor of the Gartner Identity and Access Management Summit happening December 3 - 5 in Las Vegas, NV. Don’t miss the opportunity to hear Oracle Senior VP of Identity Management, Amit Jasuja, present Trends in Identity Management at our keynote presentation and breakfast on Tuesday, December 4th at 7:30 a.m. Everyone that attends is entered into a raffle to win a free JAWBONE JAMBOX wireless speaker system. Also, don’t forget to visit the Oracle Booth to mingle with your peers and speak to Oracle experts. Learn how Oracle Identity Management solutions are enabling the Social, Mobile, and Cloud (SoMoClo) environments. Visit Oracle Booth #S15 to: View a demonstration of our latest release - Oracle Identity Management 11g R2 Visit our virtual collateral rack and download useful resources Enter to win a JAWBONE JAMBOX Wireless Speaker System Exhibit Hall Hours Monday, December 3 — 11:45 a.m. – 1:45 p.m. and 6:15 p.m. – 8:15 p.m. Tuesday, December 4 — 11:45 a.m. – 2:45 p.m. To schedule a meeting with Oracle Identity Management executives and experts at Gartner IAM, please email us or speak to your account representative. We look forward to seeing you at the Gartner Identity and Access Management Summit! Visit Oracle at Booth #S15 Gartner IAM SummitDecember 3 - 5, 2012 Caesars Palace Attend our Keynote Breakfast Trends in Identity Management Tuesday, December 4, 2012 7:15 a.m. - 8:00 a.m., Octavius 16 Speakers: Amit Jasuja, Senior Vice President, Identity Management Oracle Ranjan Jain, Enterprise Architect, Cisco As enterprises embrace mobile and social applications, security and audit have moved into the foreground. The way we work and connect with our customers is changing dramatically and this means re-thinking how we secure the interaction and enable the experience. Work is an activity not a place - mobile access enables employees to work from any device anywhere and anytime. Organizations are utilizing "flash teams" - instead of a dedicated group to solve problems, organizations utilize more cross-functional teams. Work is now social - email collaboration will be replaced by dynamic social media style interaction. In this session, we will examine these three secular trends and discuss how organizations can secure the work experience and adapt audit controls to address the "new work order". Stay Connected: For more information, please visit www.oracle.com/identity. Copyright © 2012, Oracle. All rights reserved. Contact Us | Legal Notices and Terms of Use | Privacy Statement SEO100120175 Oracle Corporation - Worldwide Headquarters, 500 Oracle Parkway, OPL - E-mail Services, Redwood Shores, CA 94065, United States Your privacy is important to us. You can login to your account to update your e-mail subscriptions or you can opt-out of all Oracle Marketing e-mails at any time.Please note that opting-out of Marketing communications does not affect your receipt of important business communications related to your current relationship with Oracle such as Security Updates, Event Registration notices, Account Management and Support/Service communications.

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  • Spritebatch drawing sprite with jagged borders

    - by Mutoh
    Alright, I've been on the making of a sprite class and a sprite sheet manager, but have come across this problem. Pretty much, the project is acting like so; for example: Let's take this .png image, with a transparent background. Note how it has alpha-transparent pixels around it in the lineart. Now, in the latter link's image, in the left (with CornflowerBlue background) it is shown the image drawn in another project (let's call it "Project1") with a simpler sprite class - there, it works. The right (with Purple background for differentiating) shows it drawn with a different class in "Project2" - where the problem manifests itself. This is the Sprite class of Project1: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace WindowsGame2 { class Sprite { Vector2 pos = new Vector2(0, 0); Texture2D image; Rectangle size; float scale = 1.0f; // --- public float X { get { return pos.X; } set { pos.X = value; } } public float Y { get { return pos.Y; } set { pos.Y = value; } } public float Width { get { return size.Width; } } public float Height { get { return size.Height; } } public float Scale { get { return scale; } set { if (value < 0) value = 0; scale = value; if (image != null) { size.Width = (int)(image.Width * scale); size.Height = (int)(image.Height * scale); } } } // --- public void Load(ContentManager Man, string filename) { image = Man.Load<Texture2D>(filename); size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Become(Texture2D frame) { image = frame; size = new Rectangle( 0, 0, (int)(image.Width * scale), (int)(image.Height * scale) ); } public void Draw(SpriteBatch Desenhista) { // Desenhista.Draw(image, pos, Color.White); Desenhista.Draw( image, pos, new Rectangle( 0, 0, image.Width, image.Height ), Color.White, 0.0f, Vector2.Zero, scale, SpriteEffects.None, 0 ); } } } And this is the code in Project2, a rewritten, pretty much, version of the previous class. In this one I added sprite sheet managing and, in particular, removed Load and Become, to allow for static resources and only actual Sprites to be instantiated. using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { // Actually, I might desconsider this, and instead use static AnimationLocation[] and instanciated ID and Frame; // For determining the starting frame of an animation in a sheet and being able to iterate through // the Rectangles vector of the Sheet; class AnimationLocation { public int Location; public int FrameCount; // --- public AnimationLocation(int StartingRow, int StartingColumn, int SheetWidth, int NumberOfFrames) { Location = (StartingRow * SheetWidth) + StartingColumn; FrameCount = NumberOfFrames; } public AnimationLocation(int PositionInSheet, int NumberOfFrames) { Location = PositionInSheet; FrameCount = NumberOfFrames; } public static int CalculatePosition(int StartingRow, int StartingColumn, SheetManager Sheet) { return ((StartingRow * Sheet.Width) + StartingColumn); } } class Sprite { // The general stuff; protected SheetManager Sheet; protected Vector2 Position; public Vector2 Axis; protected Color _Tint; public float Angle; public float Scale; protected SpriteEffects _Effect; // --- // protected AnimationManager Animation; // For managing the animations; protected AnimationLocation[] Animation; public int AnimationID; protected int Frame; // --- // Properties for easy accessing of the position of the sprite; public float X { get { return Position.X; } set { Position.X = Axis.X + value; } } public float Y { get { return Position.Y; } set { Position.Y = Axis.Y + value; } } // --- // Properties for knowing the size of the sprite's frames public float Width { get { return Sheet.FrameWidth * Scale; } } public float Height { get { return Sheet.FrameHeight * Scale; } } // --- // Properties for more stuff; public Color Tint { set { _Tint = value; } } public SpriteEffects Effect { set { _Effect = value; } } public int FrameID { get { return Frame; } set { if (value >= (Animation[AnimationID].FrameCount)) value = 0; Frame = value; } } // --- // The only things that will be constantly modified will be AnimationID and FrameID, anything else only // occasionally; public Sprite(SheetManager SpriteSheet, AnimationLocation[] Animations, Vector2 Location, Nullable<Vector2> Origin = null) { // Assign the sprite's sprite sheet; // (Passed by reference! To allow STATIC sheets!) Sheet = SpriteSheet; // Define the animations that the sprite has available; // (Passed by reference! To allow STATIC animation boundaries!) Animation = Animations; // Defaulting some numerical values; Angle = 0.0f; Scale = 1.0f; _Tint = Color.White; _Effect = SpriteEffects.None; // If the user wants a default Axis, it is set in the middle of the frame; if (Origin != null) Axis = Origin.Value; else Axis = new Vector2( Sheet.FrameWidth / 2, Sheet.FrameHeight / 2 ); // Now that we have the axis, we can set the position with no worries; X = Location.X; Y = Location.Y; } // Simply put, draw the sprite with all its characteristics; public void Draw(SpriteBatch Drafter) { Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f ); } } } And, in any case, this is the SheetManager class found in the previous code: using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; namespace Mobby_s_Adventure { class SheetManager { protected Texture2D SpriteSheet; // For storing the sprite sheet; // Number of rows and frames in each row in the SpriteSheet; protected int NumberOfRows; protected int NumberOfColumns; // Size of a single frame; protected int _FrameWidth; protected int _FrameHeight; public Rectangle[] Rectangles; // For storing each frame; // --- public int Width { get { return NumberOfColumns; } } public int Height { get { return NumberOfRows; } } // --- public int FrameWidth { get { return _FrameWidth; } } public int FrameHeight { get { return _FrameHeight; } } // --- public Texture2D Texture { get { return SpriteSheet; } } // --- public SheetManager (Texture2D Texture, int Rows, int FramesInEachRow) { // Normal assigning SpriteSheet = Texture; NumberOfRows = Rows; NumberOfColumns = FramesInEachRow; _FrameHeight = Texture.Height / NumberOfRows; _FrameWidth = Texture.Width / NumberOfColumns; // Framing everything Rectangles = new Rectangle[NumberOfRows * NumberOfColumns]; int ID = 0; for (int i = 0; i < NumberOfRows; i++) { for (int j = 0; j < NumberOfColumns; j++) { Rectangles[ID] = new Rectangle ( _FrameWidth * j, _FrameHeight * i, _FrameWidth, _FrameHeight ); ID++; } } } public SheetManager (Texture2D Texture, int NumberOfFrames): this(Texture, 1, NumberOfFrames) { } } } For even more comprehending, if needed, here is how the main code looks like (it's just messing with the class' capacities, nothing actually; the result is a disembodied feet walking in place animation on the top-left of the screen and a static axe nearby): using System; using System.Collections.Generic; using System.Linq; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Audio; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.GamerServices; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using Microsoft.Xna.Framework.Media; using System.Threading; namespace Mobby_s_Adventure { /// <summary> /// This is the main type for your game /// </summary> public class Game1 : Microsoft.Xna.Framework.Game { GraphicsDeviceManager graphics; SpriteBatch spriteBatch; static List<Sprite> ToDraw; static Texture2D AxeSheet; static Texture2D FeetSheet; static SheetManager Axe; static Sprite Jojora; static AnimationLocation[] Hack = new AnimationLocation[1]; static SheetManager Feet; static Sprite Mutoh; static AnimationLocation[] FeetAnimations = new AnimationLocation[2]; public Game1() { graphics = new GraphicsDeviceManager(this); Content.RootDirectory = "Content"; this.TargetElapsedTime = TimeSpan.FromMilliseconds(100); this.IsFixedTimeStep = true; } /// <summary> /// Allows the game to perform any initialization it needs to before starting to run. /// This is where it can query for any required services and load any non-graphic /// related content. Calling base.Initialize will enumerate through any components /// and initialize them as well. /// </summary> protected override void Initialize() { // TODO: Add your initialization logic here base.Initialize(); } /// <summary> /// LoadContent will be called once per game and is the place to load /// all of your content. /// </summary> protected override void LoadContent() { // Create a new SpriteBatch, which can be used to draw textures. spriteBatch = new SpriteBatch(GraphicsDevice); // Loading logic ToDraw = new List<Sprite>(); AxeSheet = Content.Load<Texture2D>("Sheet"); FeetSheet = Content.Load<Texture2D>("Feet Sheet"); Axe = new SheetManager(AxeSheet, 1); Hack[0] = new AnimationLocation(0, 1); Jojora = new Sprite(Axe, Hack, new Vector2(100, 100), new Vector2(5, 55)); Jojora.AnimationID = 0; Jojora.FrameID = 0; Feet = new SheetManager(FeetSheet, 8); FeetAnimations[0] = new AnimationLocation(1, 7); FeetAnimations[1] = new AnimationLocation(0, 1); Mutoh = new Sprite(Feet, FeetAnimations, new Vector2(0, 0)); Mutoh.AnimationID = 0; Mutoh.FrameID = 0; } /// <summary> /// UnloadContent will be called once per game and is the place to unload /// all content. /// </summary> protected override void UnloadContent() { // TODO: Unload any non ContentManager content here } /// <summary> /// Allows the game to run logic such as updating the world, /// checking for collisions, gathering input, and playing audio. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // Update logic Mutoh.FrameID++; ToDraw.Add(Mutoh); ToDraw.Add(Jojora); base.Update(gameTime); } /// <summary> /// This is called when the game should draw itself. /// </summary> /// <param name="gameTime">Provides a snapshot of timing values.</param> protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } spriteBatch.Draw(Content.Load<Texture2D>("Sheet"), new Rectangle(50, 50, 55, 60), Color.White); spriteBatch.End(); base.Draw(gameTime); } } } Please help me find out what I'm overlooking! One thing that I have noticed and could aid is that, if inserted the equivalent of this code spriteBatch.Draw( Content.Load<Texture2D>("Image Location"), new Rectangle(X, Y, images width, height), Color.White ); in Project2's Draw(GameTime) of the main loop, it works. EDIT Ok, even if the matter remains unsolved, I have made some more progress! As you see, I managed to get the two kinds of rendering in the same project (the aforementioned Project2, with the more complex Sprite class). This was achieved by adding the following code to Draw(GameTime): protected override void Draw(GameTime gameTime) { GraphicsDevice.Clear(Color.Purple); // Drawing logic spriteBatch.Begin(); foreach (Sprite Element in ToDraw) { Element.Draw(spriteBatch); } // Starting here spriteBatch.Draw( Axe.Texture, new Vector2(65, 100), new Rectangle ( 0, 0, Axe.FrameWidth, Axe.FrameHeight ), Color.White, 0.0f, new Vector2(0, 0), 1.0f, SpriteEffects.None, 0.0f ); // Ending here spriteBatch.End(); base.Draw(gameTime); } (Supposing that Axe is the SheetManager containing the texture, sorry if the "jargons" of my code confuse you :s) Thus, I have noticed that the problem is within the Sprite class. But I only get more clueless, because even after modifying its Draw function to this: public void Draw(SpriteBatch Drafter) { /*Drafter.Draw( Sheet.Texture, Position, Sheet.Rectangles[Animation[AnimationID].Location + FrameID], // Find the rectangle which frames the wanted image; _Tint, Angle, Axis, Scale, _Effect, 0.0f );*/ Drafter.Draw( Sheet.Texture, Position, new Rectangle( 0, 0, Sheet.FrameWidth, Sheet.FrameHeight ), Color.White, 0.0f, Vector2.Zero, Scale, SpriteEffects.None, 0 ); } to make it as simple as the patch of code that works, it still draws the sprite jaggedly!

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  • Unable to ping inside or outside network with default gateway 0.0.0.0

    - by agentroadkill
    I've been around here before and I could usually piece together everything to more or less get myself up and running, but this time I'm truly stumped. I'm trying to connect my new 14.04 install to a network, and I'm forced to be behind my college's router. Now I've tested the vary cable that is right now plugged into my Ubuntu box on a Windows, Mac OS X, and even my friend's Ubuntu 14.04 box, and they all connect no problem. I've been trying to track this down for about two days, but every time I get close to it, the bug jumps to some other piece of my connection. Anyway, as it sits ifconfig -a gives: eth2 Lninkencap:Ethernet HWaddr:00:1f:bc:08:31:1d inet addr:10.32.51.51 Bcast:10.32.51.155 Mask: 255.255.255.0 UP BROADCAST MULTICAST MTU:1500 Metric:1 RX packets:0 errors:0 dropped:0 overruns:0 frame:0 TX packets:0 errors:0 dropped:0 overruns:0 carrier:0 RX bytes:0 TX bytes:0 as well as the local loopback, but I'm assuming that is not an issue here. sudo dhclient -v eth2 returns: Listening on LPF/<hardware address of my integrated NIC, above> Sending on <same> Sending on Socket/fallback DHCPREQUEST of 10.32.51.51 on eth2 to 255.255.255.255 port 67 (xid=0x6f4a66ba) <two more lines of same> DHCPDISCOVER on eth2 to 255.255.255.255 port 67 interval 3 (xid=0x156f9fb4) <many more of above with varying intervals> No DHCPOFFERS received. Trying recorded lease 10.32.51.51 RTNETLINK answers: File exists bound: renewal in <large number> seconds If I then try ping 8.8.8.8, I get: connect: Network is unreachable /etc/resolv.conf only contains the two lines telling you not to edit it, while /etc/network/interfaces only has the loopback interface block in it. I've tried commenting out the "option rfc3442" line in /etc/dhcp/dhclient.conf which seemed to fix this issue for many people, as well as adding the line send vendor-class-indentifier "MSFT5.0" to dhclient.conf as well to tell the router I'm a windows box, in case they don't like Linux. Finally, route -n reveals: Destination Gateway Genmask Flags Metric Ref Use Iface 10.32.51.0 0.0.0.0 255.255.255.0 U 0 0 0 eth2 I would like to apologize in advance for the doubtless butchered text alignment, but I'm obviously typing this all by hand, reading from the terminal as I type commands. I'm hoping this is an interesting problem, and not something I blithely stumbled past in my (apparent) over-confidence. TIA! Quick addendum before posting: The activity light on the ethernet port are lit and one blinks during boot, but they rarely (and seemingly randomly) do so afterwards (both are dark) even while running dhclient in the foreground. When I had the Ubuntu box tethered to my MacBook earlier, I got what looked like a normal power/uplink blinking pattern, but was unable to ping one from the other.

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  • installing bitnami stacks with virtualbox

    - by dreftymac
    Background: I cannot seem to get the vmdk files to work with VirtualBox as a way of using Bitnami stacks. The documentation says you can use VirtualBox, but there is no detail except how to use VMWare player. I know how to get .iso files working with virtual box, but not the files that Bitnami uses. Question: Anyone have experience getting this specific configuration to work?

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  • Printer features don't work when printing to Canon Printers ir5185 and ir7095 in Snow Leopard

    - by Ken
    Recently updated to iMac running Snow Leopard. Connected Canon printers ir7095 and ir5185 via ethernet and downloaded latest drivers from Canon website. Can print to both from InDesign CS3, however, when I select printer features such as heavy paper and printing to stack bypass, it prints but just defaults to plain paper in drawer 1. Also, when printing to ir7095, 0001 prints five times on sheet in background. Is there any way to get the printer features that are available to work?

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  • Deploy .net 4 via Acrive Directory group policy or WSUS

    - by Terence Johnson
    Is there a way to automatically deploy .net 4 using Active Directory group policy or WSUS? I want to push it out to lots of machines without having to go around to each one. Background: I have a VSTO ClickOnce application I want to deploy to non-admin users, but it uses .net 4, which won't install without admin rights, so ClickOnce fails for non-admins unless .net 4 is already installed.

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  • Internet Explorer-like clicking sound without using Explorer

    - by Tom
    When I switch on my Windows 7 laptop a few minutes after turning it on I hear a single click sound like the one Internet Explorer gives during browsing. I don't use Explorer at all. I use Firefox. What can it be then? Is it coming from Explorer running in the background? Or is it not related to Explorer at all? Has anyone else experienced something like this?

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  • ConEmu Solarized color scheme not displaying properly in vim

    - by Xam
    I'll like to use vim terminal in ConEmu with Solarized color scheme. After configuring ConEmu and vimrc, some of the text from the help file is unreadable as shown below. My vimrc: runtime bundle/vim-pathogen/autoload/pathogen.vim execute pathogen#infect() syntax on filetype plugin indent on let g:solarized_termtrans = 1 set background=dark colorscheme solarized set tabstop=4 shiftwidth=4 softtabstop=4 noexpandtab My ConEmu settings:

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  • Jerky transition after the login screen

    - by Bastien
    Hi, I have a clean install of Windows 7 Professional x64. After I type my password at the logon screen, the blue background is supposed to fade away smoothly and show the desktop, but on my machine the transition is jerky. I have an ATI graphics card and the Catalyst 10.2 drivers. What can I do to make the transition more smooth? Thanks!

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  • Why is Excel 2010/2013 taking 10 seconds open any file?

    - by jbkly
    I have a fast Windows 7 PC with two SSDs and 16GB of RAM, so I'm used to programs loading very fast. But recently, for no reason I can figure out, Excel has started taking way too long to open Excel files (of any size--even blank files). This is occurring with Excel 2010 and with Excel 2013 after I upgraded, hoping to solve the problem. Here a couple scenarios: If I start Excel directly, it opens almost instantly. No problem there. If I start Excel directly, and then open any Excel file (.xls or .xlsx), it loads almost instantly. Still no problem BUT if I attempt to open any Excel file directly, with Excel not running, it consistently takes 10-11 seconds for Excel to start. I get no error messages, just a spinning cursor for 10-11 seconds, and then the file opens. During the delay while Excel is trying to start, I'm not really seeing any discernible spike in CPU or memory usage, other than explorer.exe. This problem is only occurring with Excel, not Word or any other program I'm aware of. I've searched around quite a bit on this question and found various others who have experienced it, but the solutions that worked for them are not working for me. For a few people it was a problem with scanning network drives, but my problem is purely with local files; I have no network drives, and the problem persists even with all network connections disabled. Some people suggested worksheets with corrupted formulas or links, but I'm experiencing this with ANY Excel file: even blank worksheets. Others thought it was a problem with add-ins, but I have all Excel add-ins disabled (as far as I can tell). One person solved it by disabling a "clipboard manager" process that was running in the background, but I don't have that. I've disabled as many startup and background processes as I can, but the problem persists. I've run malware scans, disk cleanup, CCleaner, and installed Excel 2013. I've deleted temporary files, enabled SuperFetch, and edited registry keys. Still can't get rid of the problem. Any ideas? My system details: Windows 7 Professional SP1 64-bit, Excel 2013 32-bit, 16GB RAM, all programs installed on SSD.

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  • Automating the choice between JPEG and PNG with a script

    - by MHC
    Choosing the right format to save your images in is crucial for preserving image quality and reducing artifacts. Different formats follow different compression methods and come with their own set of advantages and disadvantages. JPG, for instance is suited for real life photographs that are rich in color gradients. The lossless PNG, on the other hand, is far superior when it comes to schematic figures: Picking the right format can be a chore when working with a large number of files. That's why I would love to find a way to automate it. A little bit of background on my particular use case: I am working on a number of handouts for a series of lectures at my unversity. The handouts are rich in figures, which I have to extract from PDF-formatted slides. Extracting these images gives me lossless PNGs, which are needlessly large at times. Converting these particular files to JPEG can reduce their size to up to less than 20% of their original file size, while maintaining the same quality. This is important as working with hundreds of large images in word processors is pretty crash-prone. Batch converting all extracted PNGs to JPEGs is not an option I am willing to follow, as many if not most images are better suited to be formatted as PNGs. Converting these would result in insignificant size reductions and sometimes even increases in filesize - that's at least what my test runs showed. What we can take from this is that file size after compression can serve as an indicator on what format is suited best for a particular image. It's not a particularly accurate predictor, but works well enough. So why not use it in form of a script: I included inotifywait because I would prefer for the script be executed automatically as soon as I drag an extracted image into a folder. This is a simpler version of the script that I've been using for the last couple of weeks: #!/bin/bash inotifywait -m --format "%w%f" --exclude '.jpg' -r -e create -e moved_to --fromfile '/home/MHC/.scripts/Workflow/Conversion/include_inotifywait' | while read file; do mogrify -format jpg -quality 92 "$file" done The advanced version of the script would have to be able to handle spaces in file names and directory names preserve the original file names flatten PNG images if an alpha value is set compare the file size between the temporary converted image and its original determine if the difference is greater than a given precentage act accordingly The actual conversion could be done with imagemagick tools: convert -quality 92 -flatten -background white file.png file.jpg Unfortunately, my bash skills aren't even close to advanced enough to convert the scheme above into an actual script, but I am sure many of you can. My reputation points on here are pretty low, but I will gladly award the most helpful answer with the highest bounty I can set. References: http://www.formortals.com/introducing-cnb-imageguide/, http://www.turnkeylinux.org/blog/png-vs-jpg Edit: Also see my comments below for some more information on why I think this script would be the best solution to the problem I am facing.

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  • Task Sequence boots to logon screen instead of task sequence mode

    - by Ben M.
    I'm running a task sequence, and so that users don't accidentally interfere, I have the task sequence reboot to currently installed operating system, which as I understand, is supposed to boot to a sort of single user mode and all that shows is task sequence progress. However, this does not happen, it boots up like normal and comes to the logon screen and the task sequence runs in background. How can I adjust this behavior to the desired result?

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  • Sshfs is not working..

    - by Devrim
    Hi, When I run sshpass -p 'mypass' sshfs 'root'@'68.19.40.16':/ '/dir' -o StrictHostKeyChecking=no,debug It successfully mounts but it runs on foreground. When I run without 'debug' parameter, it doesn't mount at all. Server is ubuntu 8.04 Any ideas why? UPDATE: When I run the command as ROOT it does mount. It doesn't work with other users. here is the output of an unsuccessful mount $ sshpass -p 'pass' sshfs 'root'@'68.1.1.1':/ '/s6' -o StrictHostKeyChecking=no,sshfs_debug,loglevel=debug debug1: Reading configuration data /etc/ssh/ssh_config debug1: Applying options for * debug1: Connecting to 68.1.1.1 [68.1.1.1] port 22. debug1: Connection established. debug1: identity file /var/www/vhosts/devrim.kodingen.com/.ssh/id_rsa type -1 debug1: identity file /var/www/vhosts/devrim.kodingen.com/.ssh/id_dsa type -1 debug1: Remote protocol version 2.0, remote software version OpenSSH_5.1p1 Debian-5 debug1: match: OpenSSH_5.1p1 Debian-5 pat OpenSSH* debug1: Enabling compatibility mode for protocol 2.0 debug1: Local version string SSH-2.0-OpenSSH_4.7p1 Debian-8ubuntu1.2 debug1: SSH2_MSG_KEXINIT sent debug1: SSH2_MSG_KEXINIT received debug1: kex: server->client aes128-cbc hmac-md5 none debug1: kex: client->server aes128-cbc hmac-md5 none debug1: SSH2_MSG_KEX_DH_GEX_REQUEST(1024<1024<8192) sent debug1: expecting SSH2_MSG_KEX_DH_GEX_GROUP debug1: SSH2_MSG_KEX_DH_GEX_INIT sent debug1: expecting SSH2_MSG_KEX_DH_GEX_REPLY Warning: Permanently added '68.1.1.1' (RSA) to the list of known hosts. debug1: ssh_rsa_verify: signature correct debug1: SSH2_MSG_NEWKEYS sent debug1: expecting SSH2_MSG_NEWKEYS debug1: SSH2_MSG_NEWKEYS received debug1: SSH2_MSG_SERVICE_REQUEST sent debug1: SSH2_MSG_SERVICE_ACCEPT received debug1: Authentications that can continue: publickey,password debug1: Next authentication method: publickey debug1: Trying private key: /var/www/vhosts/devrim.kodingen.com/.ssh/id_rsa debug1: Trying private key: /var/www/vhosts/devrim.kodingen.com/.ssh/id_dsa debug1: Next authentication method: password debug1: Authentication succeeded (password). debug1: channel 0: new [client-session] debug1: Entering interactive session. debug1: Sending environment. debug1: Sending env LANG = en_GB.UTF-8 debug1: Sending subsystem: sftp Server version: 3 debug1: channel 0: free: client-session, nchannels 1 debug1: fd 0 clearing O_NONBLOCK debug1: Killed by signal 1.

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  • How to fix: faulting application w3wp.exe?

    - by Bill Paetzke
    In the Event Viewer: Source: Application Error Category: 100 Event ID: 1000 Faulting application w3wp.exe, version 6.0.3790.3959, faulting module kernel32.dll, version 5.2.3790.4480, fault address 0x000000000000dd50. This error is happening on my background-app server (not web server). It's happening every 3-5 minutes. What's the problem in laymen's terms? And then the solution? :) Or if this isn't enough info, how can I troubleshoot?

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  • How to restore a VirtualBox image given the .vdi file

    - by Ramon Tayag
    Background I have VirtualBox on Linux and recently the drive with the system files failed on me. I'm able to use the Live CD to view the files of the storage drive, and through this, I can copy my data files to another computer while I work on this one. How do I load the .vdi in another computer (or in this case, the fresh install of Ubuntu)? I see many samples online of how to export it, but it assumes the host is currently working. Thanks!

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  • How to set the SPN for Postgres SSPI

    - by chotchki
    I am trying to setup Postgres to support SSPI/Kerberos, however I think that I have not found out what the correct SPN that is needed to get it working. The background details: Service account for postgres: 'postgres' Domain Name: 'testdomain.com' Domain Controller: 'dc.testdomain.com' I have tried the following SPNs and have had zero luck: setspn -A HOST/testdomain.com postgres setspn -A HOST/testdomain postgres setspn -A POSTGRES/testdomain.com postgres setspn -A POSTGRES/testdomain postgres setspn -A POSTGRES/dc.testdomain.com postgres Does anyone have some suggestions?

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  • Migrating from VBA Excel 2003

    - by Krazy_Kaos
    I have a series of big excel files that work like a program, but I hate beeing tied up (stuck in VBA for excel 2003), so... Whats the best way to implement a gui over a excel vba program (office 2003)? (are there any tools for that... I want to move away from the office suite, but still have it in the background) Or what's the easiest alternative for migrating this code to a more open language. Any ideias?

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  • How can I prevent static when PC is plugged into an amplified speaker system?

    - by Kyle
    I've plugged a computer into an amp, using a 1/8 inch male extension cord, into a female adapter, that adapts into a male microphone 1/4 end. That being said, the amp sits at about half volume all the time because there are other things that play on it. (This issue is not flexible, nor is changing the amp) The problem is that now, even when I mute out the computer, you hear some static in the background. I was wondering some about some solutions (preferably multiple).

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  • Configuring .NET Users in IIS 6 (ASP.NET 2.0, Win Server 2003)

    - by Bernhard
    Is it possible in IIS 6 to administrate users as in IIS 7 (e.g. as described here: http://technet.microsoft.com/en-us/library/cc731783%28v=ws.10%29.aspx)? In IIS7 you can define users within the ASP.NET group with click on .NET users and it automatically creates a ms sql server db in background in the website directory. So far I didn't found anything about the issue, most forum questions are about how to migrate asp.net sites from IIS6 to IIS7.

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  • Store Google Chat History

    - by Rohit
    I don't use Google Talk. When I am checking my mails in GMail, I use the built-in chat mechanism. I want to store the chat history. Is there any way to record the history in the background while I am chatting?

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  • List all symbolic links on a directory

    - by Mathias
    Hey, a short question: is it possible to list all symbolic links onto a directory other than running a find over the whole filesystem? Background: I have a directory containing a lot of different versions of a library and I'd like to do some cleanup work and delete the versions which weren't used in any projects. Thanks, Mathias

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  • \G like vertical output in MySQL Workbench for show engine innodb status

    - by KCD
    show engine innodb status; is unusable in MySQL Workbench, as shown here: =====================================120329 12:39:32 INNODB MONITOR OUTPUT=====================================Per second averages calculated from the last 17 seconds-----------------BACKGROUND THREAD-----------------srv_master_thread loops: 192438... However show engine innodb status \G is great on the mysql command line client. Is there any \G equivalent on MySQL workbench or better way to get this information?

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