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  • DisplayName attribute from Resources?

    - by Palantir
    Hello! I have a localized application, and I am wondering if it is possible to have the DisplayName for a certain model property set from a Resource. I'd like to do something like this: public class MyModel { [Required] [DisplayName(Resources.Resources.labelForName)] public string name{ get; set; } } But I can't to it, as the compiler says: "An attribute argument must be a constant expression, typeof expression or array creation expression of an attribute parameter type" :( Are there any workarounds? I am outputting labels manually, but I need these for the validator output!

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  • Cross-platform SOA framework

    - by ByteMR
    I'm looking for a good cross-platform SOA framework that preferably works with several programming languages like C++, Python, and C#. I recently learned about Thrift, but that doesn't seem to work with MSVC from the documentation I've read and requires the use of Cygwin or MinGW to even compile the Thrift compiler. Does Thrift work with MSVC and if not, are there any alternatives that would meet my needs? Such as being able to generate C# and Python bindings and work on Linux, Mac, and Windows. Any suggestions would be greatly appreciated!

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  • error handling strategies in C?

    - by Leo
    Given the code below: typedef struct {int a;} test_t; arbitrary_t test_dosomething(test_t* test) { if (test == NULL) { //options: //1. print an error and let it crash //e.g. fprintf(stderr, "null ref at %s:%u", __FILE__, __LINE__); //2. stop the world //e.g. exit(1); //3. return (i.e. function does nothing) //4. attempt to re-init test } printf("%d", test->a); //do something w/ test } I want to get a compiler error if test is ever NULL, but I guess that's not possible in C. Since I need to do null checking at runtime, what option is the most proper way to handle it?

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  • Prove correctness of unit test

    - by Timo Willemsen
    I'm creating a graph framework for learning purposes. I'm using a TDD approach, so I'm writing a lot of unit tests. However, I'm still figuring out how to prove the correctness of my unit tests For example, I have this class (not including the implementation, and I have simplified it) public class SimpleGraph(){ //Returns true on success public boolean addEdge(Vertex v1, Vertex v2) { ... } //Returns true on sucess public boolean addVertex(Vertex v1) { ... } } I also have created this unit tests @Test public void SimpleGraph_addVertex_noSelfLoopsAllowed(){ SimpleGraph g = new SimpleGraph(); Vertex v1 = new Vertex('Vertex 1'); actual = g.addVertex(v1); boolean expected = false; boolean actual = g.addEdge(v1,v1); Assert.assertEquals(expected,actual); } Okay, awesome it works. There is only one crux here, I have proved that the functions work for this case only. However, in my graph theory courses, all I'm doing is proving theorems mathematically (induction, contradiction etc. etc.). So I was wondering is there a way I can prove my unit tests mathematically for correctness? So is there a good practice for this. So we're testing the unit for correctness, instead of testing it for one certain outcome.

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  • Confusion about Nullable<T> constraints

    - by n535
    Greetings everybody. I am sorry, if this was already asked before (searched in vain) or is really very simple, but i just can't get it. The MSDN definition of a Nullable type, states, that it is defined in a following manner: [SerializableAttribute] public struct Nullable<T> where T : struct, new() So the question is quite straightforward: How is this definition possible? Or this is just a typo? Every value type already has a default constructor. Indeed, when i try to compile something like this, the compiler reasonably says, that it is illegal to apply both constraints at the same time, because the second one is implicitly included in a first one. Thanks in advance.

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  • C++/CLI value class constraint won't compile. Why?

    - by Simon
    Hello, a few weeks ago a co-worker of mine spent about two hours finding out why this piece of C++/CLI code won't compile with Visual Studio 2008 (I just tested it with Visual Studio 2010... same story). public ref class Test { generic<class T> where T : value class void MyMethod(Nullable<T> nullable) { } }; The compiler says: Error 1 error C3214: 'T' : invalid type argument for generic parameter 'T' of generic 'System::Nullable', does not meet constraint 'System::ValueType ^' C:\Users\Simon\Desktop\Projektdokumentation\GridLayoutPanel\Generics\Generics.cpp 11 1 Generics Adding ValueType will make the code compile. public ref class Test { generic<class T> where T : value class, ValueType void MyMethod(Nullable<T> nullable) { } }; My question is now. Why? What is the difference between value class and ValueType?

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  • Create Generic Class Instance from Static Method in a Derived Class

    - by user343547
    I have a class in C# with a template and static method similar to class BClass<T> { public static BClass<T> Create() { return new BClass<T>(); } } From this I derive a class and specify a template parameter to the base class class DClass : BClass<int> { } A problem occurs when I try to use the static method to create an instance of D class Program { static void Main(string[] args) { DClass d = DClass.Create(); } } Gives a compiler error "Cannot implicitly convert type 'Test.BClass<int ' to 'Test.DClass'." Adding the below cast leads to a runtime casting exception. DClass d = (DClass)DClass.Create(); Is there any succint way to allow the static method to create instances of the derived class? Ideally I would like the equivalent of a c++ typedef and I don't want the below syntax (which does work). BClass<int> d = DClass.Create();

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  • Best way to get a random number from 1 to 50 which ISN'T x

    - by Cocorico
    Hi guys! So this is probably programming 101 stuff, but I have a problem: I have 2 numbers which are between 0 and 49. Let's call them x and y. Now I want to get a couple of other numbers which are not x or y, but are also between 0 and 49 (I am using Objective C but this is more of a general theory question I think?). Method I thought of is: int a; int b; int c; do { a = arc4random() % 49; } while ((a == x) || (a == y)); do { b = arc4random() % 49; } while ((b == x) || (b == y) || (b == a)); do { c = arc4random() % 49; } while ((c == x) || (c == y) || (c == a) || (c == b)); But it seem kind of bad to me, I don't know, I am just trying to learn to be a better programmer, what would be the most elegant sweet way to do this for best practices? Thanks!

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  • Limit scope of #define

    - by Ujjwal Singh
    What is the correct strategy to limit the scope of #define and avoid unwarrented token collisions. In the following configuration: Main.c # include "Utility_1.h" # include "Utility_2.h" VOID Utility() // Was written without knowing of: Utility_1 & Utility_2 { const UINT ZERO = 0; } VOID Main() { ... } // Collision; for Line:5 Compiler does not indicate what replaced Utility_1.h # define ZERO "Zero" # define ONE "One" BOOL Utility_1(); Utility_2.h # define ZERO '0' # define ONE '1' BOOL Utility_2(); Utility_2.c # include "Utility_2.h" BOOL Utility_2() { // Using: ZERO & ONE } //Collision: Character Literal replaced with String {Edit} Note: This is supposed to be a generic quesition so do not limit yourself to enum or other defined types. i.e. What to do when: I MUST USE #define Please comment on my proposed solution below.. _

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  • Passing a template func. as a func. ptr to an overloaded func. - is there a way to compile this code

    - by LoudNPossiblyRight
    Just a general c++ curiosity: This code below shouldn't compile because it's impossible to know which to instantiate: temp(const int&) or temp(const string&) when calling func(temp) - this part i know. What i would like to know is if there is anything i can do to the line marked PASSINGLINE to get the compiler to deduce that i want FPTR1 called and not FPTR2 ? #include<iostream> using std::cout; using std::endl; /*FPTR1*/ void func(void(*fptr)(const int&)){ fptr(1001001);} /*FPTR2*/ void func(void(*fptr)(const string&)){ fptr("1001001"); } template <typename T> void temp(const T &t){ cout << t << endl; } int main(){ /*PASSINGLINE*/ func(temp); return 0; } Thank you.

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  • Javascript XMLHttpRequest Post method

    - by user535617
    Hey So I have a question about posting using an XMLHttpRequest. In theory, if I am to post a username and password to an https domain (which I have yet to get working, unfortunately) would the responseText then change to the next website, or should the text fields become filled in? What normally happens is you navigate to this page via browser, enter a username and password, and it uses a POST method when the submit button is clicked, doing some authentication under the hood and returning a different page. I feel like maybe the responseText should even stay exactly the same (which is what happens now), but I don't know as I have no experience with this kind of thing. this.requests[1].open("POST", "https://" + this.address, true); var query = "target=%2Fcgi-bin%2FStatusConfig.cgi%3FPage%3Dindex&userfile=&username=user&password=pass&log+in=Log+in"; this.requests[1].setRequestHeader("Content-Type", "application/x-www-form-urlencoded"); this.requests[1].setRequestHeader("Content-length", query.length); this.requests[1].setRequestHeader("Keep-Alive", 115); this.requests[1].setRequestHeader("Connection", "keep-alive"); this.requests[1].setRequestHeader("Host", this.address); this.requests[1].send(query); this.requests[1].onreadystatechange = onReadyStateChange1; Then basically onReadyStateChange1 displays the responseText when ready. Any light that could be shed on what SHOULD be happening with the post and responseText would be very appreciated. As would any advice in getting the new, logged into page. For further clarification, what I'm trying to do is log in and then return the new page, because the login page displays only log in information/functionality and the page after logging in has a lot of relevant information. I'm not trying to check the credentials as much as I'm trying to get it (the script) to log in so it can access the next page. Granted, the credentials will have to be valid for that. Thanks all.

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  • Why do Java source files go into a directory structure?

    - by bdhar
    Suppose that I am creating a Java project with the following classes com.bharani.ClassOne com.bharani.ClassTwo com.bharani.helper.HelperOne com.bharani.helper.support.HelperTwo with files put immediately under the folder 'src' src/ClassOne.java src/ClassTwo.java src/HelperOne.java src/HelperTwo.java and compile them using the command $ javac src/*.java -d classes (assuming that classes directory exists) The compiler compiles these files and put the class files in appropriate sub-directories inside the 'classes' directory like this classes/com/bharani/ClassOne.class classes/com/bharani/ClassTwo.class classes/com/bharani/helper/HelperOne.class classes/com/bharani/helper/support/HelperTwo.class Because the spec mandates that the classes should go inside appropriate directory structure. Fine. My question is this: When I use an IDE such as Eclipse or NetBeans, they create the directory structure for the source code directory ('src' directory here) also. Why is that? Is it mandatory? Or, is it just a convention? Thanks.

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  • Checking lazy loaded properties have been instantiated

    - by PaulG
    In a class which has a lazy loaded property, such as: private Collection<int> someInts; public Collection<int> SomeInts { get { if (this.someInts == null) this.someInts = new Collection<int>(); return this.someInts; } } Is it worth also having a property such as: public bool SomeIntsExist { get { return (this.someInts != null && this.someInts.Count > 0); } } And then using that property.. eg: if (thatClass.SomeIntsExist) { // do something with thatClass.SomeInts collection } or is this premature optimisation. Its certainly easier to roll with something like below, but it will instantiate the collection needlessly: if (thatClass.SomeInts.Count > 0) { // do something with thatClass.SomeInts collection } Is the compiler smart enough to figure things like this out? Is there a better way?

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  • Apache console accesses network drives, service does not?

    - by danspants
    I have an apache 2.2 server running Django. We have a network drive T: which we need constant access to within our Django app. When running Apache as a service, we cannot access this drive, as far as any django code is concerned the drive does not exist. If I add... <Directory "t:/"> Options Indexes FollowSymLinks MultiViews AllowOverride None Order allow,deny allow from all </Directory> to the httpd.conf file the service no longer runs, but I can start apache as a console and it works fine, Django can find the network drive and all is well. Why is there a difference between the console and the service? Should there be a difference? I have the service using my own log on so in theory it should have the same access as I do. I'm keen to keep it running as a service as it's far less obtrusive when I'm working on the server (unless there's a way to hide the console?). Any help would be most appreciated.

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  • How to map a test onto a list of numbers

    - by Arthur Ulfeldt
    I have a function with a bug: user> (-> 42 int-to-bytes bytes-to-int) 42 user> (-> 128 int-to-bytes bytes-to-int) -128 user> looks like I need to handle overflow when converting back... Better write a test to make sure this never happens again. This project is using clojure.contrib.test-is so i write: (deftest int-to-bytes-to-int (let [lots-of-big-numbers (big-test-numbers)] (map #(is (= (-> % int-to-bytes bytes-to-int) %)) lots-of-big-numbers))) This should be testing converting to a seq of bytes and back again produces the origional result on a list of 10000 random numbers. Looks OK in theory? except none of the tests ever run. Testing com.cryptovide.miscTest Ran 23 tests containing 34 assertions. 0 failures, 0 errors. why don't the tests run? what can I do to make them run?

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  • Eclipse RCP standalone export problem with Groovy scripts

    - by geejay
    I am trying to export a standalone RCP app using Eclipse 3.5.2. The app has a main pure Java plug-in, and a Java / Groovy plug-in that is used by the main plug-in. When I export the main RCP plug-in using the "Export Wizard", I get compiler errors saying that the Groovy classes cannot be found, e.g ERROR in C:\mysrc\src\ch\calcs\providers\CalcProvider.java (at line 8) import ch.calcs.ArgSet; This plug-in works fine when run from within Eclipse. Any ideas?

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  • Has anyone been successful at a assembler based led blinker for an xcore?

    - by dwelch
    I am liking the http://www.xmos.com chips but want to get a lower level understanding of what is going on. Basically assembler. I am trying to sort out something as simple as an led blinker, set the led, count to N clear the led, count to N, loop forever. Sure I can disassemble a 10 line XC program, but if you have tried that you will see there is a lot of bloat in there that is in every program, what bits are to support the compiler output and what bits are actually setting up the gpio?

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  • Beginner assembly programming memory usage question

    - by Daniel
    I've been getting into some assembly lately and its fun as it challenges everything i have learned. I was wondering if i could ask a few questions When running an executable, does the entire executable get loaded into memory? From a bit of fiddling i've found that constants aren't really constants? Is it just a compiler thing? const int i = 5; _asm { mov i, 0 } // i is now 0 and compiles fine So are all variables assigned with a constant value embedded into the file as well? Meaning: int a = 1; const int b = 2; void something() { const int c = 3; int d = 4; } Will i find all of these variables embedded in the file (in a hex editor or something)? If the executable is loaded into memory then "constants" are technically using memory? I've read around on the net people saying that constants don't use memory, is this true?

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  • Explicit initialization of struct/class members

    - by Zephon
    struct some_struct{ int a; }; some_struct n = {}; n.a will be 0 after this; I know this braces form of initialization is inherited from C and is supported for compatibility with C programs, but this only compiles with C++, not with the C compiler. I'm using Visual C++ 2005. In C this type of initialization struct some_struct n = {0}; is correct and will zero-initialize all members of a structure. Is the empty pair of braces form of initialization standard? I first saw this form of initialization in a WinAPI tutorial from msdn.

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  • Modelling in Agile Development

    - by bertzzie
    I'm writing a bachelor dissertation report where I'm developing a system with Agile methodology. Given that the development is an one man show, of course the "Agile" I did was not really agile at all (from my understanding at least). So I want some perspective from SO crowds, who is of course a professional, real world, developer with tons of experience. I think real world experience is better than the theory and experiments that I did. My question is: Do we model during development time when using Agile? UML? DFD? Or a Functional Specification is enough1? If modelling is not really necessary, what do we use to communicate to the user, as the user almost always won't understand UML or DFD? For my system, I use UI & UX Design with heavy prototyping, but then I don't have time to draw UML any more. Which one is better? 1 http://www.joelonsoftware.com/articles/fog0000000036.html I hope the question's not "subjective and argumentative" as I know this question exist because of my lack of understanding in the agile development. If it is, could someone just give me a pointer or reference about that? Possible duplicate: Do you use UML in Agile development practices?

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  • Does C# compile code inside an if(false) block?

    - by aximili
    I am just wondering if these code blocks gets compiled into .dll I don't think this one gets compiled at all #if SOMETHING_UNDEFINED // some code - this is ignored by the compiler #endif Now what about these? 1. if(false) { // some code - is this compiled? } 2. const bool F = false; if(F) { // some code - is this compiled? } 3. bool F = false; if(F) { // some code - is this compiled? }

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  • Why am I getting this warning about my app delegate and CLLocationManageDelegate?

    - by Dan Ray
    Observe this perfectly simple UIViewController subclass method: -(IBAction)launchSearch { OffersSearchController *search = [[OffersSearchController alloc] initWithNibName:@"OffersSearchView" bundle:nil]; EverWondrAppDelegate *del = [UIApplication sharedApplication].delegate; [del.navigationController pushViewController:search animated:YES]; [search release]; } On the line where I get *del, I am getting a compiler warning that reads, Type 'id <UIApplicationDelegate>' does not conform to the 'CLLocationManagerDelegate' protocol. In fact, my app delegate DOES conform to that protocol, AND what I'm doing here has nothing at all to do with that. So what's up with that message? Secondary question: sometimes I can get to my navigationController via self.navigationController, and sometimes I can't, and have to go to my app delegate's property to get it like I'm doing here. Any hint about why that is would be very useful.

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  • Why won't the debugger update?

    - by Tanner
    Hello everyone, Ive had this problem multiple times and it ruins my projects, I make some changes, like say I have a button in the top left corner of the form and move it to the top right corner, then I press debug but nothing happens to the form, it doesn't change the button is still in the top left-hand corner instead of the top right, and it also doesn't except any new code, its like it saved the project right there and won't move on. Does any one know why or had this problem before? Please, Help!!!! Additional Details: Compiler: Microsoft Visual C# 2008 Express Edition I once fixed this problem by rebuilding the solution, but its never worked again.

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  • "_FILE_AND_LINE_ is not defined in this scope" (compiling RakNet NAT examples in OS X)

    - by Michael F
    Hello! I'm working on a RakNet-based project (using 3.8 on OS X 10.6), and I'm trying to work through the various examples that demonstrate the parts of RakNet I want to use. For the "NatCompleteClient" example, I've imported the source into a command-line project in XCode, along with the UPNP dependency. At compile time I've had a few errors in the UPNP section, though, and I can't find any guidance on this. In UPNPPortForwarder.mm, there are 7 lines that use _FILE_AND_LINE_, and the compiler is not happy; for example on line 232: foundInterfaces.Deallocate(r1,_FILE_AND_LINE_); causes: UPNPPortForwarder.mm:232: error: '_FILE_AND_LINE_' was not declared in this scope Can anyone tell me what this is all about? That variable doesn't seem to get talked about very often... or Google doesn't like to find it.

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