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  • best way to create tables with Doctrine?

    - by ajsie
    assume that i start coding an application from scratch, is the best way to create tables when using Doctrine, to manually create tables in mysql and then generate models from the tables, or is it the other way around, that is to create the models in php and then generate tables from models? and if i already have a database, will the models created be optimal? cause i have heard some say that its best to create the database from scratch when using ORM, so that the relations are optimized for OOD. share your thoughts!

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  • Best Practical RT, sorting email into queues automatically using procmail

    - by user52095
    I'm trying to get incoming e-mail to automatically go directly into whichever queue/ticket they are related to or create a new one if none exist and the right queue e-mail setup in the web interface is used. I will have too many queues to have two line items within mailgate per queue. A similar issue was discussed here (http://serverfault.com/questions/104779/procmail-pipe-to-program-otherwise-return-error-to-sender), but I thought it best to open a new case instead of tagging on what appeared to be an answer to that person's query. I'm able to send and receive e-mail (via PostFix) to the default rt user and this user successfully accepts all e-mail for the relative domain. I have no idea where the e-mail goes - it's successfully delivered, but it does not update existing tickets (with a Subject line match) and it does not create any new. Here's and example of my ./procmail.log: procmail: [23048] Mon Aug 23 14:26:01 2010 procmail: Assigning "MAILDOMAIN=rt.mydomain.com " procmail: Assigning "RT_MAILGATE=/opt/rt3/bin/rt-mailgate " procmail: Assigning "RT_URL=http://rt.mydomain.com/ " procmail: Assigning "LOGABSTRACT=all " procmail: Skipped " " procmail: Skipped " " procmail: Assigning "LASTFOLDER={ " procmail: Opening "{ " procmail: Acquiring kernel-lock procmail: Notified comsat: "rt@18337:./{ " From [email protected] Mon Aug 23 14:26:01 2010 Subject: RE: [RT.mydomain.com #1] Test Ticket Folder: { 1616 Does the notified comsat portion mean that it notified RT? The contents of my ./procmailrc: #Preliminaries SHELL=/bin/sh #Use the Bourne shell (check your path!) #MAILDIR=${HOME} #First check what your mail directory is! MAILDIR="/var/mail/rt/" LOGFILE="home/rt//procmail.log" LOG="--- Logging ${LOGFILE} for ${LOGNAME}, " VERBOSE=yes MAILDOMAIN="rt.mydomain.com" RT_MAILGATE="/opt/rt3/bin/rt-mailgate" #RT_MAILGATE="/usr/local/bin/rt-mailgate" RT_URL="http://rt.mydomain.com/" LOGABSTRACT=all :0 { # the following line extracts the recipient from Received-headers. # Simply using the To: does not work, as tickets are often created # by sending a CC/BCC to RT TO=`formail -c -xReceived: |grep $MAILDOMAIN |sed -e 's/.*for *<*\(.*\)>* *;.*$/\1/'` QUEUE=`echo $TO| $HOME/get_queue.pl` ACTION=`echo $TO| $HOME/get_action.pl` :0 h b w |/usr/bin/perl $RT_MAILGATE --queue $QUEUE --action $ACTION --url $RT_URL } I know that my get_queue.pl and get_action.pl scripts work, as those have been previously tested. Any help and/or guidance you can give would be greatly appreciated. Nicôle

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  • Is gstreamer the best encoder for vorbis or is there a better encoding engine I should use?

    - by sayth
    I have sound juicer installed and I want to rip to vorbis.ogg. Is gstreamer the best encoder for vorbis or is there a better encoding engine I should use. The default gstreamer profile is audio/x-raw-float,rate=44100,channels=2 ! vorbisenc name=enc quality=0.5 ! oggmux I am going to raise the quality to 0.7 but thats all nothing if gstreamer isn't the best encoder. Any suggestions for high quality ripping? Edit: a good answer to this will also be the top search result in google for "best vorbis encoding engine". Double Edit: It appears oggenc itself is the best encoder which rules out using sound juicer to rip cd's as it uses gstreamer. I have installed oggenc and am testing the command ripper abcde. Found a good configuration for it here oggenc config for abcde

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Best CPUs for speeding up compiling times of C++ w/ DistGCC

    - by Jay
    I'm putting together a distributed build farm with DistGCC to speed up our teams compile times and just looking for thoughts on which processors to use in the hosts. Are we going to get a noticeable decrease in time using 8 cores vs. 4-hyperthreaded cores? Big difference in time between i7 and Xeon? etc, etc. Just need advice from people who've put together kick-a build clusters. We've got a majority of the normal things to speed up builds in place (pre-compiled headers, ccache, local gigabit connections between them, tons of ram, etc) so please just give advice on the best processor to use. And money is a factor, but anythings doable if the performance increase is noticeable. Thanks. Jay EDIT: Although any advice IS welcome, please refrain from "Do this first" posts as we're not planning on skimping on things like SSD, maxed out RAM, etc. My personal system is a iMac Quad-core i5 with 8GB of RAM. When I build our project locally, my processor floats around 99-100% a majority of the time, which makes me assume it is a bottleneck, even if you made everything else faster. My ram on the other hand doesn't even get close to maxing out. It's also worth noting that I did research this, however every discussion I could find was primarily for gaming machines, which is obviously a different beast in usage. These machines won't even have monitors or anything but integrated graphics since they have one purpose: Build freakin fast. (hopefully)

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  • Virtualization and best hardware sharing scenario for me

    - by azera
    Hello, Following this thread on super user, I now want to start installing all my vm on the hardware. As a remainder, i have a (powerful enough) server on which i want to install 3 OS: there is a debian (general dev testbed purposes), an ipcop (network control/firewall) and a freenas (local network file sharing). I'm wondering which scenario would be the best for me and if I will be able to share the hardware to do what i want; either a - install an hypervisor like the free vmware esx and all three vms in it, or b - install debian, and the other two running inside it with virtual box My need being that: the ipcop should handle all network traffic to the internet, meaning all traffic from my main computer but also all traffic from the other two vm the freenas shares should be accessible from the other two vm and my main computer too i don't really care about the debian access, i only need to access it from my main computer, not the other vms Will I need to install additionnal network cards for each vm or can they all share the same one happily ? (right now I have two, one linking the server to my router [which only ipcop is gonna use] and one linking it to my switch [which i would like all three to use]) As for harddrives, I was going to use 1 harddrive cut in 3 partitions to install all three OSes, then add to that the freenas drives, will it be correct ? Thanks a lot for anyone who can help me, this is kind of a vast area and I'm not sure which way to go at all

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  • Best way to attach 96 tb to workstation

    - by user994179
    I'm running a workstation with dual xeon 5690's (12 physical/24 logical cores), 192 gb of ram (ie, maxed-out), Windows 7 64bit, 5 slots for adapter cards, and 1 tb of internal storage, with 5 more internal bays available. I have an app that creates data files totaling about 88 tbs. These are written once every 14 months, and the rest of the time the app only needs to read them; and 95% of the reads are sequential reads of huge chunks of data. I have some control over how big the individual files are, but ideally they would be between 5 and 8 tbs. The app will be reading from only one drive at a time, and the nature of the data is such that if (when) a drive dies I can restore the data to a new disk from tape. While it would be nice to be able to use the fastest drive/controllers available, at this point size matters more than speed. After doing lots of reading, I am leaning toward buying a bunch of cheap 2tb drives and putting them into a bunch of cheap enclosures. All this stuff is going into my home office, so I need to avoid the raised floor/refrigerated approach. My questions: Is the cheap drive/enclosure solution the best one for this situation? Given the nature of the app and the way the data is used, does RAID make sense? If so, which one? For huge sequential reads, would Usb 3.0 and eSata be a wash performance-wise? For each slot available on the workstation, can I hook up an enclosure that can hold multiple drives? Or is it one controller per drive? If I can have multiple drives on one controller, am I essentially splitting the bandwidth (throughput)? For example, if I have a 12 bay enclosure, is the throughput of the controller reduced by a factor of 12? Are there any Windows 7 volume/drive/capacity limits I should be aware of? Thanks

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  • Best way to execute a command after Linux system halt

    - by Lukas Loesche
    Problem: The SSDs in our servers require a power cycle (i.e. off/on, not reset/warm reboot) after a firmware update. Thoughts: Using 'ipmitool chassis power cycle' I can cycle the server's power. However this would cut the power while the system is still running, filesystems are mounted, etc. What I basically want is a delayed power cycle so the system has a change to halt. But I guess that would have to be implemented on the server's IPMI board, so it's not really an option. My initial idea was to dynamically create a ramdisk containing the tool and libs and somehow integrate that into the halt process. I saw there's a /etc/init.d/halt, so that would be my starting point. Although I believe the kernel at some point in the shutdown process starts to kill off remaining processes. So I'm not even sure if that's a viable way. Question: What would be the best way to execute ipmitool (or any other command), after the system has halted and all regular filesystems are unmounted?

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  • Domain Controller DNS Best Practice/Practical Considerations for Domain Controllers in Child Domains

    - by joeqwerty
    I'm setting up several child domains in an existing Active Directory forest and I'm looking for some conventional wisdom/best practice guidance for configuring both DNS client settings on the child domain controllers and for the DNS zone replication scope. Assuming a single domain controller in each domain and assuming that each DC is also the DNS server for the domain (for simplicity's sake) should the child domain controller point to itself for DNS only or should it point to some combination (primary VS. secondary) of itself and the DNS server in the parent or root domain? If a parentchildgrandchild domain hierarchy exists (with a contiguous DNS namespace) how should DNS be configured on the grandchild DC? Regarding the DNS zone replication scope, if storing each domain's DNS zone on all DNS servers in the domain then I'm assuming a DNS delegation from the parent to the child needs to exist and that a forwarder from the child to the parent needs to exist. With a parentchildgrandchild domain hierarchy then does each child forward to the direct parent for the direct parent's zone or to the root zone? Does the delegation occur at the direct parent zone or from the root zone? If storing all DNS zones on all DNS servers in the forest does it make the above questions regarding the replication scope moot? Does the replication scope have some bearing on the DNS client settings on each DC?

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  • finding the best network latency between two countries

    - by Yoav Aner
    I know there are many tools to test for bandwidth and latency, but they all rely on having at least one host from which you can run those tests. I wonder whether there's an online source or some other way to guestimate the latency or speed between two countries (in general). For example, would a customer in Japan get lower latency if the server is located in Singapore or Australia? Is a user in India likely to get higher download speed from a server in the UK or in the US? Are there any online resources or some clever ways to answer those questions with a reasonable degree of accuracy? [UPDATE]: Thanks for the great suggestions from Raffael Luthiger. I didn't know about those looking glass servers. The submarine cable maps were also really cool to discover (Thanks to Jesper Mortensen). Also seems really wise if I could ask those network professional in the area for their experience, but obviously I don't have access to those. At least some of them are on SF :) However, I'm still a little unsure how to combine those resources to give me some measurements. This is the information I have: Two countries (A,B). I do have IP addresses of customers in country A (I can obtain those from the web server log files for example). Presumably I can find some looking glass servers in country B and run a trace to those IPs. What's the best measurements to use? Are there any scripts that help automate at least some of this process?

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  • Whats the best way to update Ubuntu 9.04?

    - by Fu86
    I have a Ubuntu 9.04 server which has no packase support anymore. If I want to update my package lists, I get th following errors: Err http://de.archive.ubuntu.com jaunty-security/multiverse Packages 404 Not Found [IP: 141.30.13.10 80] W: Failed to fetch http://de.archive.ubuntu.com/ubuntu/dists/jaunty/main/binary-amd64/Packages 404 Not Found [IP: 141.30.13.10 80] .... I read at the official Ubuntu-Support-Page, that there is a update-manager-core-Package to upgrade to a new release. Unfortunately I dont have this package installed and I am unable to install it because of the lack of package sources. EDIT: Installing the package update-manager-core from another release doesn't work because it depends on a higher version of python-apt. (Tried with 10.04) $ dpkg -i update-manager-core_0.134.7_amd64.deb Selecting previously deselected package update-manager-core. (Reading database ... 28743 files and directories currently installed.) Unpacking update-manager-core (from update-manager-core_0.134.7_amd64.deb) ... dpkg: dependency problems prevent configuration of update-manager-core: update-manager-core depends on python-apt (>= 0.7.13.4ubuntu3); however: Version of python-apt on system is 0.7.9~exp2ubuntu10. update-manager-core depends on python-gnupginterface; however: Package python-gnupginterface is not installed. dpkg: error processing update-manager-core (--install): dependency problems - leaving unconfigured Errors were encountered while processing: update-manager-core So, whats the best way to upgrade to to current Release without reinstalling the complete (virtual) server?

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  • Best usage for a laptop being used as a desktop without removable batteries

    - by Senseful
    After reading the information on http://batteryuniversity.com, I realize that one of the best ways to permanently damage a lithium ion battery is to use the battery at a high temperature while it's fully charged. This is exactly what happens when you use the computer as if it were a desktop computer, since leaving it plugged in will keep the battery at 100% and using the computer will heat up the battery. This is why it's recommend to remove the battery from your laptop if you are using it is this scenario. My question is what would you do if the laptop doesn't have removable batteries (e.g. a MacBook Pro)? Should I use some kind of charge cycle such as: charge to 80%, unplug the power chord, use the laptop until it reaches 20%, then repeat the cycle by charging to 80% again? If so, which values should I use instead of 80% and 20%? (I think charging to 80% is better than 100% because of the damage that a hot battery at 100% can do, but I just made the figure 80% up, and I'm sure there's a better number to strive for which is backed by science.) I've read many of the articles on batteryuniversity.com, but couldn't find anything pertaining to this. Update: What about doing something like charge (or discharge) it to 50%, then plug it in and turn on settings which use the battery as much as possible (e.g. brightness all the way up, wi-fi on, etc.), in order to try to maintain the battery at 50% (i.e. the rate it is charging is the same as it is discharging). This will probably heat up the battery, but would make it so you don't need to constantly plug and unplug the laptop. The one bad thing is that you are taking up more charge cycles which would decrease the battery life, thus I'm not sure this is a good idea.

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  • What is the best private cloud storage setup

    - by vdrmrt
    I need to create a private cloud and I'm searching for the best setup. These are my 2 most important requirements 1. Disk and system redundant 2. Price / GB as low as possible The system is going to be used as backup setup which will receive data 24/7 over SFTP and rsync. High throughput is not that important. I'm planning to use glusterfs and consumer grade 4TB hard-drives. I have worked out 3 possible setups 3 servers with 11 4TB HDD Setup up a replica 3 glusterfs and setup each hard drive as a separate ext4 brick. Total capacity: 44TB HDD / TB ratio of 0.75 (33HDD / 44TB) 2 servers with 11 4TB HDD The 11 hard-drives are combined in a RAIDZ3 ZFS storage pool. With a replica 2 gluster setup. Total capacity: 32TB (+ zfs compression) HDD / TB ratio of 0.68 (22HDD / 32TB) 3 servers with 11 4TB consumer hard-drives Setup up a replica 3 glusterfs and setup each hard-drive as a separate zfs storage pool and export each pool as a brick. Total capacity: 32TB (+ zfs compression) HDD / TB ratio of 0.68 (22HDD / 32TB) (Cheapest) My remarks and concerns: If a hard drive fails which setup will recover the quickest? In my opinion setup 1 and 3 because there only the contents of 1 hard-drive needs to be copied over the network. Instead of setup 2 were the hard-drive needs te be reconstructed by reading the parity of all the other harddrives in the system. Will a zfs pool on 1 harddrive give me extra protection against for example bit rot? With setup 1 and 3 I can loose 2 systems and still be up and running with setup 2 I can only loose 1 system. When I use ZFS I can enable compression which will give me some extra storage.

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  • Best grep-like tool

    - by e-satis
    I do in file search a lot, and used to love grep. Then I learn the existence of egrep, so I switched to benefit from the advanced regexp. Then I discovered the Eclipse search tool. Much easier to use that grep. Then I found ack : fast, easy, powerful. And now I use grin, which is smooth for pythonistas. I know there is also a couple of this kind of tools with a GUI. So what tool do you use, and why do you think it's the best. Practical features generally are : fast to fire and use; speedy processing; automatically ignore useless files; colored output; output lines, filename, context; allow complex regexp; allow a custom filtering and ouput; GUI + command line intergation; let you open an editor from the result set. There are some related posts on SO : http://stackoverflow.com/questions/87350/what-are-good-grep-tool-for-windows http://stackoverflow.com/questions/981601/colorized-grep-viewing-the-entire-file-with-highlighting http://stackoverflow.com/questions/1028107/is-there-some-unix-util-that-will-allow-me-to-grep-multiple-files-with-little-type http://stackoverflow.com/questions/1027906/unix-find-grep-syntax-vs-awk

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  • Best way to run site through https on server which can't add additional certs

    - by penguin
    So I'm in a curious situation in that I am using a particular server to host things, which I can't host anywhere else (it has access to user databases etc which can't otherwise be accessed). I've been in quite a bit of discussion with the sysadmin at it looks like the only way to run our site: www.foo.com over https may be through some sort of proxy. Currently, users go to www.foo.com and are redirected to https:// host-server.com/foo, as there is an SSL cert installed on that. I want users to be on https:// www.foo.com. I'm told that for various reasons it's going to be very difficult to add an additional SSL cert to the host server. So I was wondering if it is possible to have the DNS records point to a new server, which then creates the HTTPS connection with the browser. Then it forwards requests to https:// host-server.com/foo and feeds the replies back to the original requester. Does this make sense? And would it be at all feasible? My experience with SSL is limited at best, so thanks in advance for your help :) ps gaps in hyperlinks as ServerFault was getting unhappy with the number of links I was posting!

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  • Best practice ACLs to prepare for auditors?

    - by Nic
    An auditor will be visiting our office soon, and they will require read-only access to our data. I have already created a domain user account and placed them into a group called "Auditors". We have a single fileserver (Windows Server 2008) with about ten shared folders. All of the shares are set up to allow full access to authenticated users, and access restrictions are implemented with NTFS ACL's. Most folders allow full access to the "Domain Users" group, but the auditor won't need to make any changes. It takes several hours to update NTFS ACL's since we have about one million files. Here are the options that I am currently considering. Create a "staff" group to assign read/write instead of "Domain Users" at the share level Create a "staff" group to assign read/write instead of "Domain Users" at the NTFS level Deny access to the "Auditors" group at the share level Deny access to the "Auditors" group at the NTFS level Accept the status quo and trust the auditor. I will probably need to configure similar users in the future, as some of our contractors require a domain account but shouldn't be able to modify our client data. Is there a best practice for this?

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  • What is the best Battleship AI?

    - by John Gietzen
    Battleship! Back in 2003, (when I was 17,) I competed in a Battleship AI coding competition. Even though I lost that tournament, I had a lot of fun and learned a lot from it. Now, I would like to resurrect this competition, in the search of the best battleship AI. Here is the framework: Battleship.zip The winner will be awarded +450 reputation! The competition will be held starting on the 17th of November, 2009. No entries or edits later than zero-hour on the 17th will be accepted. (Central Standard Time) Submit your entries early, so you don't miss your opportunity! To keep this OBJECTIVE, please follow the spirit of the competition. Rules of the game: The game is be played on a 10x10 grid. Each competitor will place each of 5 ships (of lengths 2, 3, 3, 4, 5) on their grid. No ships may overlap, but they may be adjacent. The competitors then take turns firing single shots at their opponent. A variation on the game allows firing multiple shots per volley, one for each surviving ship. The opponent will notify the competitor if the shot sinks, hits, or misses. Game play ends when all of the ships of any one player are sunk. Rules of the competition: The spirit of the competition is to find the best Battleship algorithm. Anything that is deemed against the spirit of the competition will be grounds for disqualification. Interfering with an opponent is against the spirit of the competition. Multithreading may be used under the following restrictions: No more than one thread may be running while it is not your turn. (Though, any number of threads may be in a "Suspended" state). No thread may run at a priority other than "Normal". Given the above two restrictions, you will be guaranteed at least 3 dedicated CPU cores during your turn. A limit of 1 second of CPU time per game is allotted to each competitor on the primary thread. Running out of time results in losing the current game. Any unhandled exception will result in losing the current game. Network access and disk access is allowed, but you may find the time restrictions fairly prohibitive. However, a few set-up and tear-down methods have been added to alleviate the time strain. Code should be posted on stack overflow as an answer, or, if too large, linked. Max total size (un-compressed) of an entry is 1 MB. Officially, .Net 2.0 / 3.5 is the only framework requirement. Your entry must implement the IBattleshipOpponent interface. Scoring: Best 51 games out of 101 games is the winner of a match. All competitors will play matched against each other, round-robin style. The best half of the competitors will then play a double-elimination tournament to determine the winner. (Smallest power of two that is greater than or equal to half, actually.) I will be using the TournamentApi framework for the tournament. The results will be posted here. If you submit more than one entry, only your best-scoring entry is eligible for the double-elim. Good luck! Have fun! EDIT 1: Thanks to Freed, who has found an error in the Ship.IsValid function. It has been fixed. Please download the updated version of the framework. EDIT 2: Since there has been significant interest in persisting stats to disk and such, I have added a few non-timed set-up and tear-down events that should provide the required functionality. This is a semi-breaking change. That is to say: the interface has been modified to add functions, but no body is required for them. Please download the updated version of the framework. EDIT 3: Bug Fix 1: GameWon and GameLost were only getting called in the case of a time out. Bug Fix 2: If an engine was timing out every game, the competition would never end. Please download the updated version of the framework. EDIT 4: Results!

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  • C# File IO with Streams - Best Memory Buffer Size

    - by AJ
    Hi, I am writing a small IO library to assist with a larger (hobby) project. A part of this library performs various functions on a file, which is read / written via the FileStream object. On each StreamReader.Read(...) pass, I fire off an event which will be used in the main app to display progress information. The processing that goes on in the loop is vaired, but is not too time consuming (it could just be a simple file copy, for example, or may involve encryption...). My main question is: What is the best memory buffer size to use? Thinking about physical disk layouts, I could pick 2k, which would cover a CD sector size and is a nice multiple of a 512 byte hard disk sector. Higher up the abstraction tree, you could go for a larger buffer which could read an entire FAT cluster at a time. I realise with today's PC's, I could go for a more memory hungry option (a couple of MiB, for example), but then I increase the time between UI updates and the user perceives a less responsive app. As an aside, I'm eventually hoping to provide a similar interface to files hosted on FTP / HTTP servers (over a local network / fastish DSL). What would be the best memory buffer size for those (again, a "best-case" tradeoff between perceived responsiveness vs. performance). Thanks in advance for any ideas, Adam

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  • UISegmentedControl Best Practice

    - by Neal L
    Hi all, I'm trying to work out the "best" way to use a UISegmentedControl for an iPhone application. I've read a few posts here on stackoverflow and seen a few people's ideas, but I can't quite sort out the best way to do this. The posts I'm referring to are: http://stackoverflow.com/questions/1559794/changing-views-from-uisegmentedcontrol and http://stackoverflow.com/questions/1047114/how-do-i-use-a-uisegmentedcontrol-to-switch-views It would seem that the options are: Add each of the views in IB and lay them out on top of each other then show/hide them Create each of the subviews separately in IB, then create a container in the main view to populate with the subview that you need Set up one really tall or really wide UIView and animate it left/right or up/down depending on the selected segment Use a UITabBarController to swap out the subviews - seems silly For tables, reload the table and in cellForRowAtIndex and populate the table from different data sources or sections based on the segment option selected (not the case for my app) So which approach is best for subview/non-table approaches? Which is the easiest to implement? Could you share some sample code to the approach? Thanks!

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