Search Results

Search found 7479 results on 300 pages for 'zend layout'.

Page 166/300 | < Previous Page | 162 163 164 165 166 167 168 169 170 171 172 173  | Next Page >

  • How can I draw "perfect" squiggly lines in Photoshop?

    - by loosebruce
    I want to create a logo that for the two "o" characters uses a series of squiggly lines in the the shape of an "o". Sketch: I did this with Paint but I obviously want consistency with the squiggly lines and close to a circular layout. Why squiggly lines? Well, it's to reinforce the word itself being "loose". Does anyone have any ideas how to tackle making this or tutorials that do similar things to word art?

    Read the article

  • TeamSpeak3 libraries

    - by Scott
    I've downloaded the TeamSpeak 3 server from their official website (it's 64 bit, as my dedicated server is 64 bit too). This is what I get,when I'm trying to run the server: Starting the TeamSpeak 3 server TeamSpeak 3 server started, for details please view the log file /libexec/ld-elf.so.1: scott# /lib/libiconv.so.3: unsupported file layout Whats wrong? /libexec/ld-elf.so.1 exists, same as the second one, is there any solution for that?

    Read the article

  • TeamSpeak3 libraries

    - by Scott
    I've downloaded the TeamSpeak 3 server from their official website (it's 64 bit, as my dedicated server is 64 bit too). This is what I get,when I'm trying to run the server: Starting the TeamSpeak 3 server TeamSpeak 3 server started, for details please view the log file /libexec/ld-elf.so.1: scott# /lib/libiconv.so.3: unsupported file layout Whats wrong? /libexec/ld-elf.so.1 exists, same as the second one, is there any solution for that?

    Read the article

  • Enabling Bitlocker in Native VHD Boot

    - by Trevor Sullivan
    I have a laptop with a single hard drive, using the GUID Partition Table (GPT) disk layout, with the following partitions: 120MB EFI System Partition 300MB Microsoft Reserved Partition (MSR) Remainder - GPT primary partition I have a Windows 8 Professional VHD configured as a native-boot VHD on the GPT primary partition. Can I use Bitlocker to encrypt my main partition, or to encrypt the VHD volume?

    Read the article

  • Creating a very detailed report using Excel and/or Access

    - by AgainstClint
    I have a database/spreadsheet of information that I need to make a very detailed report from. My knowledge on Access is quite limited so I started doing a mock up of the Report layout in Excel and made this: So from there, I need the information from the data base to be placed in the properly labeled cells. There are over 2500+ entries in the spreadsheet/database, so if creating a report that looks pretty spot on to the one above in access is doable, that might be an easier route.

    Read the article

  • Fix single entry from mbr

    - by Sander
    I use EasyBCD to manage my tripleboot of (1) Windows Server 2008 R2, (2) Windows 7 Professional and (3) Ubuntu Linux. While trying to change the order of my boot menu I ended up losing the Windows Server entry. Luckily I had a boot menu backup (.bcd file) that allowed me to restore my boot menu using EasyBCD. However, when I now select the Windows Server option in my boot menu the Windows Server Recovery Environment starts up. So I have to select language/keyboard layout/etc. and then I have 3 options as shown in the image below. . My goal is to fix the one corrupted Windows Server entry from my boot menu without messing up or losing the two other ones. I'm guessing the Recovery Console (Command Prompt) is the next step and that I will be needing bootrec.exe. But when consulting this page: Use the Bootrec.exe tool in the Windows Recovery Environment to troubleshoot and repair startup issues in Windows (about half way down there's a link that shows the bootrec.exe options) I'm getting uncertain. The page lists 4 options for bootrec.exe : /FixMbr /FixBoot /ScanOs /RebuildBcd What option do I need to fix just the server entry of my boot menu? Thanks in advance, Sander P.S. All three OS's are on the same physical disk (3 different partitions). Disk layout: System reserved (primary partition, 100 MB) Windows 7 (primary parition, 150 GB) Windows Server 2008 (primary partition, 150 GB) Extended partition (linux partitions (/,/swap,/home), 150GB + data partition, 150 GB) P.P.S. This is what my boot menu looks like using EasyBCD (Detailed/Debug mode) on my Windows 7 installation. Windows Boot Manager -------------------- identifier {9dea862c-5cdd-4e70-acc1-f32b344d4795} device partition=\Device\HarddiskVolume1 description Windows Boot Manager locale en-US inherit {7ea2e1ac-2e61-4728-aaa3-896d9d0a9f0e} default {93f90e43-cae8-11df-b05a-c9177e705936} resumeobject {93f90e3e-cae8-11df-b05a-c9177e705936} displayorder {93f90e43-cae8-11df-b05a-c9177e705936} {93f90e3f-cae8-11df-b05a-c9177e705936} {93f90e46-cae8-11df-b05a-c9177e705936} toolsdisplayorder {b2721d73-1db4-4c62-bf78-c548a880142d} timeout 10 displaybootmenu Yes Windows Boot Loader ------------------- identifier {93f90e43-cae8-11df-b05a-c9177e705936} device partition=\Device\HarddiskVolume3 path \Windows\system32\winload.exe description Windows Server 2008 R2 - Standard locale en-US inherit {6efb52bf-1766-41db-a6b3-0ee5eff72bd7} recoverysequence {93f90e44-cae8-11df-b05a-c9177e705936} recoveryenabled Yes osdevice partition=\Device\HarddiskVolume3 systemroot \Windows resumeobject {93f90e42-cae8-11df-b05a-c9177e705936} nx OptOut Windows Boot Loader ------------------- identifier {93f90e3f-cae8-11df-b05a-c9177e705936} device partition=C: path \Windows\system32\winload.exe description Windows 7 - Professional locale nl-NL inherit {6efb52bf-1766-41db-a6b3-0ee5eff72bd7} recoverysequence {93f90e40-cae8-11df-b05a-c9177e705936} recoveryenabled Yes osdevice partition=C: systemroot \Windows resumeobject {93f90e3e-cae8-11df-b05a-c9177e705936} nx OptIn Real-mode Boot Sector --------------------- identifier {93f90e46-cae8-11df-b05a-c9177e705936} device partition=C: path \NST\AutoNeoGrub0.mbr description Ubuntu 10.04 - Lucid Lynx

    Read the article

  • How do I adjust transparency of watermark in Microsoft Word 2010?

    - by hkBattousai
    I added a watermark to my page from Page Layout Watermark Custom Watermark... Picture Watermark However, the resulting watermark was dim and fainted like it is transparent. I want it to look like the original image; as if I inserted it from Insert Picture. How do I adjust transparency of watermark? Versions: Office: Microsoft Office Professional Plus 2010 Word: 14.0.6112.5000 (64-bit)

    Read the article

  • What's the reason to break HDD to few partitions for MDADM+LVM2?

    - by archer
    I'm using 2 HDDs each 1TB in size. I'm going to create MDADM+LVM2 over them. Initially I though about this partition layout: /dev/sda1 - 1Gb (boot) /dev/sda2 - 500Gb (md0) /dev/sda3 - 499Gb (md1) /dev/sdb1 - 1Gb (boot) /dev/sdb2 - 500Gb (md0) /dev/sdb3 - 499Gb (md1) md0 is going to be raid0 and md1 is going to be raid1 however, I found some info that this would be better to break each drive to more partitions (lets say 10 partitions 100Gb in size each). What's the reason of doing that?

    Read the article

  • how to acces host services in virtual box with out additional networking

    - by jspeshu
    i have ubuntu 10.04 and virtual box running win xp now i want to test my page layout in ie so i want to access apache from with in my virtual box how can i set up this with out additional networking on the host (i.e. i want to have some kind'a peer to peer connection between the host and the guest) EDIT: auto eth0 iface eth0 inet static address 192.168.0.100 netmask 255.255.255.0 network 192.168.0.0 broadcast 192.168.0.255 gateway 192.168.0.1 and for the win xp i gave a static ip address 192.168.0.200 netmask 255.255.255.0 gateway 192.168.0.1

    Read the article

  • Songbird 4-pane filter panel library view

    - by wonea
    I love Songbird but I was already whether it's possible add an additional column to the Songbird layout, I love categorising my music by dates as well, and find right clicking above the column header to change a little to messy and want even more flexibility. So here's my mockup of the 4-pane panel library, I think I've made Songbird do this by mistake in the past through a bug. Question is, is this possible?

    Read the article

  • Development stopped: Is truecrypt unsecure?

    - by Alex Mantel
    I was looking for truecrypt today and found this: http://truecrypt.sourceforge.net/ The page layout changed and claims "truecrypt is unsecure". Futher: "The development of TrueCrypt was ended in 5/2014 after Microsoft terminated support of Windows XP" My Questions: What are the risks for still using truecrypt? Will there be any fork of truecrypt? Is Windows "BitLocker" trustable? Is the reason why the development stopped reliable? Which independent alternatives are there for Linux, MacOS and Windows?

    Read the article

  • How do you change the Time Zone in the Windows 8 Consumer Preview?

    - by Rowland Shaw
    It appears that installing Windows 8 on top of XP doesn't give you the option to choose the locale and other settings -- I've got the right keyboard layout restored, and can change the system locale to be for the UK, but there doesn't appear to be any way to change the time zone -- choosing the option to try and change the time zone gives error: Date and Time Unable to continue You do not have permission to perform this task. Please contact your computer administrator for help. [OK]

    Read the article

  • Do I need the meta-key for vim?

    - by Riyaah
    I'm looking in to learning emacs or vim. I started out with emacs but found the need for a meta key to be a hassle, especially since I have a non-english keyboard layout on my macbook. So far I haven't seen any references to meta in vim, so my question is: Can I live without meta in vim? If so that'll settle the vim vs. emacs question for me, otherwise I'll just have to learn to live with some workaround.

    Read the article

  • Nginx error page using django master page

    - by user835199
    I am using python django to develop a web app and using nginx and gunicorn as servers. I need to define nginx error page (for error codes like 500, 501 etc), but i want to keep the layout same as that in other site pages. For site pages, i use the include functionality of django but in this case, since django won't preprocess the page, i need to create a pure html page. Is there a way to reuse the master page that i created in django for creating this error page?

    Read the article

  • Is there a way to "lock" the viewport in vim?

    - by breadjesus
    I recently started using Vim with NERDTree. The annoying thing is when I close the buffer, NERDTree expands to fill the rest of the screen, and I have to open another file and reopen NERDTree to get it back to the old layout. Is there a way to "lock" NERDTree in place? Ideally, closing a buffer would replace it with another buffer that's hidden, or open a new blank buffer if no other buffers are open. Thanks!

    Read the article

  • 24 hour day - having trouble with 20:30pm to 01:00am

    - by Tom
    I'm having problems figuring hours worked, with a 24 hour day formula that accounts for swing and graveyard this is a 4 column layout - example below (I only need to figure totals hours worked minus Lunch) example: in 20:30 out (lunch) 01:00 in(lunch) 01:30 end of shift 06:30 Answer should be: should be 4.5+5 = 9.5 hours worked However I'm having trouble with 20:30pm to 01:00am value thank you in advance!

    Read the article

  • cisco parse show command

    - by tintifaxx
    I want to write a perl script which logs into cisco switches via telnet and parses the output of show mac-address-table. The problem is that different switches show me a different field layout. The WS-C3548-XL shows the fields in the order Destination Address Address Type VLAN Destination Port while the C2960 shows it like Vlan Mac Address Type Ports is there a way to tell show to print the fields in a predefined order?

    Read the article

  • Magento - Add CMS Block to One Page

    - by a1anm
    I have this code in a xml layout file: <reference name="left"> <block type="blog/blog" name="left.blog.menu" before="-"> <action method="setTemplate" ifconfig="blog/menu/left"> <template>aw_blog/menu.phtml</template> </action> <block type="blog/tags" name="blog_tags" /> </block> </reference> I want to add a cms static block to the blog pages using this code: <block type="cms/block" name="brand_list"> <action method="setBlockId"><block_id>brand_list</block_id></action> </block> If I add it in directly after this line: <reference name="left"> It works but it is then displayed on every page. How can I get it to show only on the blog pages? Thanks. Edit: Here is the entire xml file: <layout version="0.1.0"> <default> <reference name="footer_links"> <block type="blog/blog" name="add.blog.footer"> <block type="blog/tags" name="blog_tags" /> <action method="addFooterLink" ifconfig="blog/menu/footer"></action> </block> </reference> <reference name="right"> <block type="blog/blog" name="right.blog.menu" before="-"> <action method="setTemplate" ifconfig="blog/menu/right" ifvalue="1"> <template>aw_blog/menu.phtml</template> </action> <block type="blog/tags" name="blog_tags" /> </block> </reference> <reference name="left"> <block type="blog/blog" name="left.blog.menu" before="-"> <action method="setTemplate" ifconfig="blog/menu/left"> <template>aw_blog/menu.phtml</template> </action> <block type="blog/tags" name="blog_tags" /> </block> </reference> <reference name="top.links"> <block type="blog/blog" name="add.blog.link"> <action method="addTopLink" ifconfig="blog/menu/top"></action> <block type="blog/tags" name="blog_tags" /> </block> </reference> <reference name="head"> <action method="addItem"><type>skin_css</type><name>aw_blog/css/style.css</name></action> </reference> </default> <blog_index_index> <reference name="content"> <block type="blog/blog" name="blog" template="aw_blog/blog.phtml"/> </reference> </blog_index_index> <blog_index_list> <reference name="content"> <block type="blog/blog" name="blog" template="aw_blog/blog.phtml"/> </reference> </blog_index_list> <blog_post_view> <reference name="content"> <block type="blog/post" name="post" template="aw_blog/post.phtml"> <block type="socialbookmarking/bookmarks" name="bookmarks" template="bookmarks/bookmarks.phtml"/> </block> </reference> </blog_post_view> <blog_cat_view> <reference name="content"> <block type="blog/cat" name="cat" template="aw_blog/cat.phtml" /> </reference> </blog_cat_view> <blog_rss_index> <block type="blog/rss" output="toHtml" name="rss.blog.new"/> </blog_rss_index> </layout>

    Read the article

  • How to add Editext and Button to Efficent Adapter which has a Icon and text

    - by jayanthgande
    Hi, I want to create a layout in such a way that on top edittext and button should be there in one row. The search text I enter in editext and click on search button. Then I want to display a custom list view where each row contains image and text.(As per the API demos example list14 I have tried). But when I run the application, button and edittext are being added to each row (i.e., Each row contains a image, text, editext, button. Can Any one guide how to resolve this issue. Below is my xml file: <!-- <FrameLayout android:layout_width="wrap_content" android:layout_height="0dip" android:layout_weight="1"></FrameLayout> --> <ImageView android:id="@+id/icon" android:layout_width="48dip" android:layout_height="48dip" /> <TextView android:id="@+id/text" android:layout_gravity="center_vertical" android:layout_width="0dip" android:layout_weight="1.0" android:layout_height="wrap_content" /> <!-- <EditText android:layout_width="wrap_content" android:layout_height="wrap_content" android:id="@+id/prdsearchtb" android:text="@string/tb_prd_search_lbl"></EditText> --> <!-- <TableLayout android:id="@+id/TableLayout01" android:layout_width="fill_parent" android:layout_height="wrap_content"> <TableRow> --> <Button android:id="@+id/prdsrcbutton" android:layout_width="wrap_content" android:layout_height="wrap_content" android:text="@string/btn_lbl_prd_search" android:layout_x="2px" android:layout_y="410px"></Button> <!-- </TableRow> </TableLayout> -- and Java File: /** * */ package org.techdata.activity; import android.app.AlertDialog; import android.app.ListActivity; import android.content.Context; import android.content.Intent; import android.graphics.Bitmap; import android.graphics.BitmapFactory; import android.os.Bundle; import android.util.Log; import android.view.LayoutInflater; import android.view.View; import android.view.ViewGroup; import android.widget.BaseAdapter; import android.widget.Button; import android.widget.EditText; import android.widget.ImageView; import android.widget.ListView; import android.widget.TextView; /** * @author jayanthg * */ public class ProductSearch extends ListActivity { private static class ProductSearchAdapter extends BaseAdapter { private LayoutInflater mInflater; private Bitmap mIcon1; private Bitmap mIcon2; public ProductSearchAdapter(Context context) { mInflater = LayoutInflater.from(context); // Icons bound to the rows. mIcon1 = BitmapFactory.decodeResource(context.getResources(), R.drawable.icon48x48_1); mIcon2 = BitmapFactory.decodeResource(context.getResources(), R.drawable.icon48x48_2); } @Override public int getCount() { return DATA.length; } @Override public Object getItem(int position) { return position; } @Override public long getItemId(int position) { return position; } @Override public View getView(final int position, View convertView, ViewGroup parent) { ViewHolder holder; Button btn=null; if (convertView == null) { convertView = mInflater.inflate(R.layout.productsearch, null); // Creates a ViewHolder and store references to the two children // views // we want to bind data to. holder = new ViewHolder(); holder.text = (TextView) convertView.findViewById(R.id.text); holder.icon = (ImageView) convertView.findViewById(R.id.icon); btn=(Button)convertView.findViewById(R.id.prdsrcbutton); convertView.setTag(holder); } else { // Get the ViewHolder back to get fast access to the TextView // and the ImageView. holder = (ViewHolder) convertView.getTag(); } // Bind the data efficiently with the holder. holder.text.setText(DATA[position]); holder.icon.setImageBitmap((position & 1) == 1 ? mIcon1 : mIcon2); holder.icon.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.i("image", " u clicked on icon Position" + position); } }); holder.text.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.i("Text", " u clicked on text Position" + position); } }); btn.setOnClickListener(new View.OnClickListener() { @Override public void onClick(View v) { Log.i("Button","U clicked on button"); } }); return convertView; } static class ViewHolder { TextView text; ImageView icon; } private static final String[] DATA = { "Abbaye de Belloc", "Abbaye du Mont des Cats" }; } ListView product_search_list; Button srch_btn; EditText srch_text; @Override protected void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setListAdapter(new ProductSearchAdapter(this)); // setContentView(R.layout.productsearch); // getListView().setEmptyView(findViewById(R.id.text)); // srch_text = (EditText)findViewById(R.id.prdsearchtb); // srch_btn = (Button) findViewById(R.id.prdsearchtb); // srch_btn.setOnClickListener(new View.OnClickListener() { // // @Override // public void onClick(View v) { // callProductSearchAdapter(); // // } // }); } void callProductSearchAdapter() { setListAdapter(new ProductSearchAdapter(this)); } private void createDialog(String title, String text, final Intent i) { if (i == null) { AlertDialog ad = new AlertDialog.Builder(this).setIcon( R.drawable.alert_dialog_icon).setPositiveButton("Ok", null) .setTitle(title).setMessage(text).create(); ad.show(); } } } Regards: Jayanth

    Read the article

  • Qt - drag and drop with graphics view framework

    - by David Davidson
    I'm trying to make a simple draggable item using the graphics framework. Here's the code for what I did so far: Widget class: class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = 0); ~Widget(); }; Widget::Widget(QWidget *parent) : QWidget(parent) { DragScene *scene = new DragScene(); DragView *view = new DragView(); QHBoxLayout *layout = new QHBoxLayout(); DragItem *item = new DragItem(); view->setAcceptDrops(true); scene->addItem(item); view->setScene(scene); layout->addWidget(view); this->setLayout(layout); } Widget::~Widget() { } DragView class: class DragView : public QGraphicsView { public: DragView(QWidget *parent = 0); }; DragView::DragView(QWidget *parent) : QGraphicsView(parent) { setRenderHints(QPainter::Antialiasing); } DragScene class: class DragScene : public QGraphicsScene { public: DragScene(QObject* parent = 0); protected: void dragEnterEvent(QGraphicsSceneDragDropEvent *event); void dragMoveEvent(QGraphicsSceneDragDropEvent *event); void dragLeaveEvent(QGraphicsSceneDragDropEvent *event); void dropEvent(QGraphicsSceneDragDropEvent *event); }; DragScene::DragScene(QObject* parent) : QGraphicsScene(parent) { } void DragScene::dragEnterEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragMoveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dragLeaveEvent(QGraphicsSceneDragDropEvent *event){ } void DragScene::dropEvent(QGraphicsSceneDragDropEvent *event){ qDebug() << event->pos(); event->acceptProposedAction(); DragItem *item = new DragItem(); this->addItem(item); item->setPos(event->pos()); } DragItem class: class DragItem : public QGraphicsItem { public: DragItem(QGraphicsItem *parent = 0); QRectF boundingRect() const; void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget = 0); protected: void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event); void mouseMoveEvent(QGraphicsSceneMouseEvent *event); void mousePressEvent(QGraphicsSceneMouseEvent *event); void mouseReleaseEvent(QGraphicsSceneMouseEvent *event); }; DragItem::DragItem(QGraphicsItem *parent) : QGraphicsItem(parent) { setFlag(QGraphicsItem::ItemIsMovable); } QRectF DragItem::boundingRect() const{ const QPointF *p0 = new QPointF(-10,-10); const QPointF *p1 = new QPointF(10,10); return QRectF(*p0,*p1); } void DragItem::paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget){ if(painter == 0) painter = new QPainter(); painter->drawEllipse(QPoint(0,0),10,10); } void DragItem::mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mouseMoveEvent(QGraphicsSceneMouseEvent *event){ } void DragItem::mousePressEvent(QGraphicsSceneMouseEvent *event){ QMimeData* mime = new QMimeData(); QDrag* drag = new QDrag(event->widget()); drag->setMimeData(mime); drag->exec(); } void DragItem::mouseReleaseEvent(QGraphicsSceneMouseEvent *event){ } main.cpp instantiates a Widget and shows it. When I try to drag the circle, the app just creates another circle over the original one, regardless of where I release the drag. qDebug() in DragScene's dropEvent() shows QPointF(0,0) everytime the drag ends. I'm having a hard time trying to understand exactly what I have to do, which classes I should subclass, which methods needs to be overriden, to make this work. The documentation on this isn't very detailed. I'd like to know how to make this work, and if there's some other, more comprehensive resource to learn about the graphics view framework, besides the official documentation (which is excellent btw, but it would be great if there was a more detailed treatise on the subject). EDIT: Following badgerr's advice, I replaced item-pos() in DragScene::dropEvent() with item-scenePos(), now the drop event creates a new circle in the drop site, which is more or less what I wanted. But the original circle is still in place, and while the drag is in progress, the item doesn't follow the mouse cursor. The QGraphicsSceneDragDropEvent documentation says that pos() should return the cursor position in relation to the view that sent the event, which, unless I got it wrong, shouldn't be (0,0) all the time. Weird. I've read in a forum post that you can use QDrag::setPixMap() to show something during the drag, and in examples I've seen pictures being set as pixmaps, but how do I make the pixmap just like the graphics item I'm supposed to be dragging?

    Read the article

  • Why is android:FLAG_BLUR_BEHIND creating a gradient background in my new activity instead of bluring

    - by nderraugh
    Hi, I've got two activities. One is supposed to be a blur in front of the other. The background activity has several ImageViews which are set up as thin gradients extending across most of the screen and 10dip high. When I start the second activity it sets the background as a gradient occupying the entire window space, that is it appears to be fill_parent'd for both height and width. If I comment out the ImageViews then it blurs and looks as expected. Any thoughts? Here's the code doing the blur. import android.app.Activity; import android.os.Bundle; import android.view.View; import android.view.WindowManager; import android.view.View.OnClickListener; public class TransluscentBlurSummaryB extends Activity { @Override protected void onCreate(Bundle icicle) { super.onCreate(icicle); getWindow().setFlags(WindowManager.LayoutParams.FLAG_BLUR_BEHIND, WindowManager.LayoutParams.FLAG_BLUR_BEHIND); getWindow().getAttributes().dimAmount = 0.5f; getWindow().setFlags(WindowManager.LayoutParams.FLAG_DIM_BEHIND, WindowManager.LayoutParams.FLAG_DIM_BEHIND); setContentView(R.layout.sheetbdetails); OnClickListener clickListener = new OnClickListener() { public void onClick(View v) { TransluscentBlurSummaryB.this.finish(); } }; findViewById(R.id.sheetbdetailstable).setOnClickListener(clickListener); } } And here's the layout with the ImageView gradients. <?xml version="1.0" encoding="utf-8"?> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:id="@+id/summarysparent" > <!-- view1 goes on top --> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/view2" android:layout_width="fill_parent" android:layout_height="wrap_content" android:layout_alignParentBottom="true"> <Button android:layout_height="wrap_content" android:id="@+id/ButtonBack" android:layout_width="wrap_content" android:text="Back" android:width="100dp"></Button> <Button android:layout_height="wrap_content" android:id="@+id/ButtonNext" android:layout_width="wrap_content" android:layout_alignParentRight="true" android:text="Start Over" android:width="100dp"></Button> </RelativeLayout> <TextView android:id="@+id/view1" android:layout_height="wrap_content" android:layout_alignParentTop="true" android:layout_width="wrap_content" android:layout_centerHorizontal="true" android:textSize="10pt" android:text="Summary"/> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@+id/summaryscrollview" android:layout_below="@+id/view1" android:layout_above="@+id/view2"> <RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="wrap_content" android:id="@+id/summarydetails" > <!-- view2 goes on the bottom --> <TextView android:id="@+id/textview2" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_below="@+id/view1" android:layout_centerHorizontal="true" android:text="Recommended Child Support Order" android:layout_marginTop="10dip" /> <ImageView android:id="@+id/horizontalLine1" android:layout_width="fill_parent" android:layout_marginLeft="5dip" android:layout_marginRight="5dip" android:layout_height="10dip" android:src="@drawable/black_white_gradient" android:layout_below="@+id/textview2" android:layout_marginTop="10dip" /> <TextView android:id="@+id/textview3" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_below="@+id/horizontalLine1" android:layout_centerHorizontal="true" android:text="You" android:layout_marginTop="10dip" /> <TextView android:id="@+id/textview10" android:layout_height="wrap_content" android:layout_width="150dp" android:layout_below="@+id/textview3" android:layout_centerHorizontal="true" android:layout_marginTop="10dip" android:gravity="center_horizontal" /> <ImageView android:id="@+id/horizontalLine2" android:layout_width="fill_parent" android:layout_marginLeft="5dip" android:layout_marginRight="5dip" android:layout_height="10dip" android:src="@drawable/black_white_gradient" android:layout_below="@+id/textview10" android:layout_marginTop="10dip" /> <TextView android:id="@+id/textview4" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_below="@+id/horizontalLine2" android:layout_centerHorizontal="true" android:text="Other Parent" android:layout_marginTop="10dip" /> <TextView android:id="@+id/textview11" android:layout_height="wrap_content" android:layout_width="150dp" android:layout_below="@+id/textview4" android:layout_centerHorizontal="true" android:layout_marginTop="10dip" android:text="$536.18" android:gravity="center_horizontal" /> <ImageView android:id="@+id/horizontalLine3" android:layout_width="fill_parent" android:layout_marginLeft="5dip" android:layout_marginRight="5dip" android:layout_height="10dip" android:src="@drawable/black_white_gradient" android:layout_below="@+id/textview11" android:layout_marginTop="10dip" /> <TextView android:id="@+id/textview5" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_below="@+id/horizontalLine3" android:layout_centerHorizontal="true" android:text="Calculation Details" android:layout_marginTop="15dip" /> <ImageView android:id="@+id/infoButton" android:src="@drawable/ic_menu_info_details" android:layout_height="wrap_content" android:layout_width="wrap_content" android:layout_below="@+id/horizontalLine3" android:layout_toRightOf="@+id/textview5" android:clickable="true" /> <ImageView android:id="@+id/horizontalLine4" android:layout_width="fill_parent" android:layout_marginLeft="5dip" android:layout_marginRight="5dip" android:layout_height="10dip" android:src="@drawable/black_white_gradient" android:layout_below="@+id/textview5" android:layout_marginTop="18dip" /> </RelativeLayout> </ScrollView> </RelativeLayout> The gradient drawable is this. <?xml version="1.0" encoding="utf-8"?> <shape xmlns:android="http://schemas.android.com/apk/res/android" android:shape="rectangle"> <gradient android:startColor="#FFFFFF" android:centerColor="#000000" android:endColor="#FFFFFF" android:angle="270"/> <padding android:left="7dp" android:top="7dp" android:right="7dp" android:bottom="7dp" /> <corners android:radius="8dp" /> </shape> And here's the layout from the activity doing the blurring on top. <?xml version="1.0" encoding="utf-8"?> <ScrollView xmlns:android="http://schemas.android.com/apk/res/android" android:id="@+id/sheetbdetails" android:layout_width="fill_parent" android:layout_height="fill_parent" android:clickable="true" > <TableLayout xmlns:android="http://schemas.android.com/apk/res/android" android:layout_width="fill_parent" android:layout_height="fill_parent" android:scrollbars="vertical" android:shrinkColumns="0" android:id="@+id/sheetbdetailstable" > <TableRow> <TextView android:padding="3dip" /> <TextView android:text="You" android:padding="3dip" /> <TextView android:text="@string/otherparent" android:padding="3dip" /> <TextView android:text="Combined" android:padding="3dip" /> </TableRow> </TableLayout> </ScrollView> The transparent windows are themed from styles.xml in the apidemos using @style/Theme.Transparent.

    Read the article

  • Android ActivityGroup

    - by Vahag Vardanyan
    I know that ActivityGroup is in the "past", but I want to learn how to use it. So I write a simple TabHost, and want to show different activities using ActivityGroup. Here are the parts of code Player.java package player.org; import android.app.Activity; import android.app.TabActivity; import android.content.Context; import android.content.Intent; import android.content.res.Resources; import android.media.MediaPlayer; import android.os.Bundle; import android.util.Log; import android.view.MotionEvent; import android.view.View; import android.view.View.OnClickListener; import android.view.animation.AlphaAnimation; import android.view.animation.Animation; import android.view.animation.AnimationUtils; import android.widget.Button; import android.widget.ProgressBar; import android.widget.SeekBar; import android.widget.SeekBar.OnSeekBarChangeListener; import android.widget.TabHost; import android.widget.TabWidget; import android.widget.TextView; public class Player extends TabActivity { /** Called when the activity is first created. */ private MediaPlayer media=null; private SeekBar progress; private View play; private Progress p; TabHost tabhost; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.tabs); Resources res=getResources(); //TabHost tabhost=(TabHost) findViewById(R.id.tabhost); // tabhost.setup(); tabhost=getTabHost(); TabHost.TabSpec spec; Intent intent; intent=new Intent(this,Progress.class); spec=tabhost.newTabSpec("now playing").setIndicator("Now playing", res.getDrawable(R.drawable.icon)) .setContent(intent); tabhost.addTab(spec); intent=new Intent(this,Group.class); spec=tabhost.newTabSpec("all_songs").setIndicator("All songs", res.getDrawable(R.drawable.songs)) .setContent(intent); tabhost.addTab(spec); //intent=new Intent(this,Progress.class); spec=tabhost.newTabSpec("artists").setIndicator("Artists", res.getDrawable(R.drawable.icon)) .setContent(intent); tabhost.addTab(spec); spec=tabhost.newTabSpec("alboom").setIndicator("Alboom", res.getDrawable(R.drawable.icon)) .setContent(intent); tabhost.addTab(spec); tabhost.setCurrentTab(0); } } Group.java import android.os.Bundle; import android.view.View; public class Group extends ActivityGroup { @Override public void onCreate(Bundle savedInstanceStated) { super.onCreate(savedInstanceStated); View view = getLocalActivityManager().startActivity("AllSongs", new Intent(this, AllSongs.class).addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP)).getDecorView(); setContentView(view); } AllSongs.java package player.org; import java.util.ArrayList; import android.R.id; import android.app.ActivityGroup; import android.app.ListActivity; import android.content.Intent; import android.os.Bundle; import android.view.View; import android.view.Window; import android.widget.AdapterView; import android.widget.AdapterView.OnItemClickListener; import android.widget.ArrayAdapter; import android.widget.ListView; import android.widget.TabHost; public class AllSongs extends ListActivity{ ArrayList<String> listItem=new ArrayList<String>(); ArrayAdapter<String> adapter; ListView listView; //Player p; TabHost tab; public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); //p=new Player(); adapter=new ArrayAdapter<String>(this,R.layout.list_item,listItem); setListAdapter(adapter); listView=getListView(); listView.setTextFilterEnabled(true); listView.setOnItemClickListener(listener); addItem("vahag"); addItem("vahagvahag"); } private OnItemClickListener listener=new OnItemClickListener() { @Override public void onItemClick(AdapterView<?> arg0, View arg1, int arg2, long arg3) { // TODO Auto-generated method stub Intent intent = new Intent(AllSongs.this,Progress.class); intent.addFlags(Intent.FLAG_ACTIVITY_CLEAR_TOP); Group group= (Group) getParent(); View view=group.getLocalActivityManager().startActivity("Progress",intent).getDecorView(); setContentView(view); } }; public void addItem(String s) { listItem.add(s); adapter.notifyDataSetChanged(); } } and the Progress.java package player.org; import android.app.Activity; import android.app.ActivityGroup; import android.app.Dialog; import android.app.TabActivity; import android.content.Context; public class Progress extends Activity { // Called when the activity is first created. public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); } } So, AllSongs.java try to change current activity with Progress activity, but when I press on list item, the Programm forsed closed, and logChat says "08-17 12:49:26.471: ERROR/AndroidRuntime(1500): java.lang.RuntimeException: Your content must have a ListView whose id attribute is 'android.R.id.list'" I can't figure how to fix this problem, Can anyone helps?

    Read the article

  • DirectX 10 Primitive is not displayed

    - by pypmannetjies
    I am trying to write my first DirectX 10 program that displays a triangle. Everything compiles fine, and the render function is called, since the background changes to black. However, the triangle I'm trying to draw with a triangle strip primitive is not displayed at all. The Initialization function: bool InitDirect3D(HWND hWnd, int width, int height) { //****** D3DDevice and SwapChain *****// DXGI_SWAP_CHAIN_DESC swapChainDesc; ZeroMemory(&swapChainDesc, sizeof(swapChainDesc)); swapChainDesc.BufferCount = 1; swapChainDesc.BufferDesc.Width = width; swapChainDesc.BufferDesc.Height = height; swapChainDesc.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; swapChainDesc.BufferDesc.RefreshRate.Numerator = 60; swapChainDesc.BufferDesc.RefreshRate.Denominator = 1; swapChainDesc.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; swapChainDesc.OutputWindow = hWnd; swapChainDesc.SampleDesc.Count = 1; swapChainDesc.SampleDesc.Quality = 0; swapChainDesc.Windowed = TRUE; if (FAILED(D3D10CreateDeviceAndSwapChain( NULL, D3D10_DRIVER_TYPE_HARDWARE, NULL, 0, D3D10_SDK_VERSION, &swapChainDesc, &pSwapChain, &pD3DDevice))) return fatalError(TEXT("Hardware does not support DirectX 10!")); //***** Shader *****// if (FAILED(D3DX10CreateEffectFromFile( TEXT("basicEffect.fx"), NULL, NULL, "fx_4_0", D3D10_SHADER_ENABLE_STRICTNESS, 0, pD3DDevice, NULL, NULL, &pBasicEffect, NULL, NULL))) return fatalError(TEXT("Could not load effect file!")); pBasicTechnique = pBasicEffect->GetTechniqueByName("Render"); pViewMatrixEffectVariable = pBasicEffect->GetVariableByName( "View" )->AsMatrix(); pProjectionMatrixEffectVariable = pBasicEffect->GetVariableByName( "Projection" )->AsMatrix(); pWorldMatrixEffectVariable = pBasicEffect->GetVariableByName( "World" )->AsMatrix(); //***** Input Assembly Stage *****// D3D10_INPUT_ELEMENT_DESC layout[] = { {"POSITION", 0, DXGI_FORMAT_R32G32B32_FLOAT, 0, 0, D3D10_INPUT_PER_VERTEX_DATA, 0}, {"COLOR", 0, DXGI_FORMAT_R32G32B32A32_FLOAT, 0, 12, D3D10_INPUT_PER_VERTEX_DATA, 0} }; UINT numElements = 2; D3D10_PASS_DESC PassDesc; pBasicTechnique->GetPassByIndex(0)->GetDesc(&PassDesc); if (FAILED( pD3DDevice->CreateInputLayout( layout, numElements, PassDesc.pIAInputSignature, PassDesc.IAInputSignatureSize, &pVertexLayout))) return fatalError(TEXT("Could not create Input Layout.")); pD3DDevice->IASetInputLayout( pVertexLayout ); //***** Vertex buffer *****// UINT numVertices = 100; D3D10_BUFFER_DESC bd; bd.Usage = D3D10_USAGE_DYNAMIC; bd.ByteWidth = sizeof(vertex) * numVertices; bd.BindFlags = D3D10_BIND_VERTEX_BUFFER; bd.CPUAccessFlags = D3D10_CPU_ACCESS_WRITE; bd.MiscFlags = 0; if (FAILED(pD3DDevice->CreateBuffer(&bd, NULL, &pVertexBuffer))) return fatalError(TEXT("Could not create vertex buffer!"));; UINT stride = sizeof(vertex); UINT offset = 0; pD3DDevice->IASetVertexBuffers( 0, 1, &pVertexBuffer, &stride, &offset ); //***** Rasterizer *****// // Set the viewport viewPort.Width = width; viewPort.Height = height; viewPort.MinDepth = 0.0f; viewPort.MaxDepth = 1.0f; viewPort.TopLeftX = 0; viewPort.TopLeftY = 0; pD3DDevice->RSSetViewports(1, &viewPort); D3D10_RASTERIZER_DESC rasterizerState; rasterizerState.CullMode = D3D10_CULL_NONE; rasterizerState.FillMode = D3D10_FILL_SOLID; rasterizerState.FrontCounterClockwise = true; rasterizerState.DepthBias = false; rasterizerState.DepthBiasClamp = 0; rasterizerState.SlopeScaledDepthBias = 0; rasterizerState.DepthClipEnable = true; rasterizerState.ScissorEnable = false; rasterizerState.MultisampleEnable = false; rasterizerState.AntialiasedLineEnable = true; ID3D10RasterizerState* pRS; pD3DDevice->CreateRasterizerState(&rasterizerState, &pRS); pD3DDevice->RSSetState(pRS); //***** Output Merger *****// // Get the back buffer from the swapchain ID3D10Texture2D *pBackBuffer; if (FAILED(pSwapChain->GetBuffer(0, __uuidof(ID3D10Texture2D), (LPVOID*)&pBackBuffer))) return fatalError(TEXT("Could not get back buffer.")); // create the render target view if (FAILED(pD3DDevice->CreateRenderTargetView(pBackBuffer, NULL, &pRenderTargetView))) return fatalError(TEXT("Could not create the render target view.")); // release the back buffer pBackBuffer->Release(); // set the render target pD3DDevice->OMSetRenderTargets(1, &pRenderTargetView, NULL); return true; } The render function: void Render() { if (pD3DDevice != NULL) { pD3DDevice->ClearRenderTargetView(pRenderTargetView, D3DXCOLOR(0.0f, 0.0f, 0.0f, 0.0f)); //create world matrix static float r; D3DXMATRIX w; D3DXMatrixIdentity(&w); D3DXMatrixRotationY(&w, r); r += 0.001f; //set effect matrices pWorldMatrixEffectVariable->SetMatrix(w); pViewMatrixEffectVariable->SetMatrix(viewMatrix); pProjectionMatrixEffectVariable->SetMatrix(projectionMatrix); //fill vertex buffer with vertices UINT numVertices = 3; vertex* v = NULL; //lock vertex buffer for CPU use pVertexBuffer->Map(D3D10_MAP_WRITE_DISCARD, 0, (void**) &v ); v[0] = vertex( D3DXVECTOR3(-1,-1,0), D3DXVECTOR4(1,0,0,1) ); v[1] = vertex( D3DXVECTOR3(0,1,0), D3DXVECTOR4(0,1,0,1) ); v[2] = vertex( D3DXVECTOR3(1,-1,0), D3DXVECTOR4(0,0,1,1) ); pVertexBuffer->Unmap(); // Set primitive topology pD3DDevice->IASetPrimitiveTopology( D3D10_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP ); //get technique desc D3D10_TECHNIQUE_DESC techDesc; pBasicTechnique->GetDesc(&techDesc); for(UINT p = 0; p < techDesc.Passes; ++p) { //apply technique pBasicTechnique->GetPassByIndex(p)->Apply(0); //draw pD3DDevice->Draw(numVertices, 0); } pSwapChain->Present(0,0); } }

    Read the article

< Previous Page | 162 163 164 165 166 167 168 169 170 171 172 173  | Next Page >