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  • Javascript serialization

    - by John
    Have I any chance to serialize meta (any format, so I can store it in DB)? var obj1 = {}; var obj2 = {}; obj1.link = obj2; obj2.link = obj1; var meta = [obj1, obj2]; As I understand the problem is that JSON serialize object`s links to objects.

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  • Submitting form with links and jquery

    - by Eagletrophy
    Me again, I have a question I would like to ask as a followup. to submit a form using a link powered by jquery is what I am curious about. do I just bind a click event to the link in the live() event for eg and use a submit() added to the click? God bless

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  • Sharing assembly code between WPF, Silverlight and Windows Phone: quite impractical for big projects !

    - by user310291
    It is said here: http://blogs.msdn.com/b/mikeormond/archive/2010/12/09/writing-cross-platform-xaml-applications.aspx Within Visual Studio, if you add files to the project via “Add Existing Item”, and select the “Add As Link” option you can work on the same file from multiple projects. Oh my I'm on a project which have multiple countries, brands, components layers and each time I will add a file you want me to "Add as Link" ? This is a nightmare maintenance ! Is there any other solutions ?

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  • login not working when changing from mysql to mysqli

    - by user1438647
    I have a code below where it logs a teacher in by matching it's username and password in the database, if correct, then log in, if incorrect, then display a message. <?php session_start(); $username="xxx"; $password="xxx"; $database="mobile_app"; $link = mysqli_connect('localhost',$username,$password); mysqli_select_db($link, $database) or die( "Unable to select database"); foreach (array('teacherusername','teacherpassword') as $varname) { $$varname = (isset($_POST[$varname])) ? $_POST[$varname] : ''; } ?> <form action="<?php echo htmlentities($_SERVER['PHP_SELF']); ?>" method="post" id="teachLoginForm"> <p>Username</p><p><input type="text" name="teacherusername" /></p> <!-- Enter Teacher Username--> <p>Password</p><p><input type="password" name="teacherpassword" /></p> <!-- Enter Teacher Password--> <p><input id="loginSubmit" type="submit" value="Login" name="submit" /></p> </form> <?php if (isset($_POST['submit'])) { $query = " SELECT * FROM Teacher t WHERE (t.TeacherUsername = '".mysqli_real_escape_string($teacherusername)."') AND (t.TeacherPassword = '".mysqli_real_escape_string($teacherpassword)."') "; $result = mysqli_query($link, $query); $num = mysqli_num_rows($result); $loged = false; while($row = mysqli_fetch_array($result)) { if ($_POST['teacherusername'] == ($row['TeacherUsername']) && $_POST['teacherpassword'] == ($row['TeacherPassword'])) { $loged = true; } $_SESSION['teacherforename'] = $row['TeacherForename']; $_SESSION['teachersurname'] = $row['TeacherSurname']; $_SESSION['teacherusername'] = $row['TeacherUsername']; } if ($loged == true){ header( 'Location: menu.php' ) ; }else{ echo "The Username or Password that you Entered is not Valid. Try Entering it Again."; } mysqli_close($link); } ?> Now the problem is that even if the teacher has entered in the correct username and password, it still doesn't let the teacher log in. When the code above was the old mysql() code, it worked fine as teacher was able to login when username and password match, but when trying to change the code into mysqli then it causes login to not work even though username and password match. What am I doing wrong?

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  • useUnsafeHeaderParsing in winndows service application

    - by j d
    have a VS2005 windows service where i have the need to use 'useUnsafeHeaderParsing' as per documentation from MSDN. as this is a library used within my windows service, i do not have a web.config to add httpwebrequest element and set useUnsafeHeaderParsing to true. How would i go about achieving this in code. I tried link text and link text but that was a no show.

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  • Security issue with tiny browser

    - by jasmine
    I have used tinybrowser with tiny mce as a plugin (My panel is php based). When uploading, there is link like this: www.****.com/dashboard/tiny_mce/plugins/tinybrowser/tinybrowser.php?type=image This link can open in all browser without permission. What is the solution in this case? Could I use admin panel's session control in tinyMce plugins?? Thanks in advance

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  • Inline in aspx, stripping date off of datetime

    - by DJGray
    I think if I just show you the following what I'm asking will make sense. In a link in my aspx, this works: ' title='<%# Container.DataItem["EventTime"].ToString() But the above contains the date portion of the string. This does not work (nor does any variant of it): ' title='<%# Container.DataItem["EventTime"].ToString("hh:mm:ss tt", CultureInfo.InvariantCulture) % Evantually, we want the title/hover for the link to read something like "4:30 PM : @Forbes Field" Everything is working with the exception of the 1/1/1900 being in front of the 4:30 How do I get the date off that EventTime datetime field?

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  • PHP - trying to automate/loop a save function

    - by Homer_J
    EDIT: the difference between the pages are the simply $q1, $q2, $q3 becomes, for example, $q13, $q14, $q15 - they are questions in the form. Hi all, I have the following code: $rguid = $_POST["r"]; $ip=substr($_SERVER['REMOTE_ADDR'], 0, 50); $browser=substr($_SERVER['HTTP_USER_AGENT'], 0, 255); $q1 = $_POST["q1"]; $q2 = $_POST["q2"]; $q3 = $_POST["q3"]; $q4 = $_POST["q4"]; $q5 = $_POST["q5"]; $q6 = $_POST["q6"]; $q7 = $_POST["q7"]; $q8 = $_POST["q8"]; $respondent_id = decode_respondent_guid($rguid); $rcount=respondent_status($respondent_id); if ($rcount==0) { $proc = mysqli_prepare($link, "INSERT INTO tresults (respondent_id, ip, browser, q1, q2, q3, q4, q5, q6, q7, q8) VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?, ?);"); mysqli_stmt_bind_param($proc, "issiiiiiiii", $respondent_id, $ip, $browser, $q1, $q2, $q3, $q4, $q5, $q6, $q7, $q8); mysqli_stmt_execute($proc); $mysql_error = mysqli_error($link); if ($mysql_error!="") { printf("Unexpected database error: %s\n", $mysql_error); mysqli_stmt_close($proc); mysqli_clean_connection($link); exit(); } else { mysqli_stmt_close($proc); mysqli_clean_connection($link); update_completion_status($respondent_id, 'Started'); header("Location: page2.php?r=".$rguid); } } This code works a treat - no problem. At the moment, that code appears on a 'save' page that relates to a 'form' page (i.e. if I have 5 .php pages with a form on each, I need 5 save.php pages to save each pages data to the database) to save data to my SQL database. What I would like is to have a single save.php page that will work with as many 'form' pages as I have. So instead of manually having to setup and change each save page, it automates it. I've no idea of the coding to do this, though I suspect something like a foreacg or loop etc. Any suggestions? Thanks, Homer.

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  • How to disable current page links in ASP.NET MVC?

    - by rem
    I'm investigating ASP.NET MVC now and noticed that in ASP.NET MVC application, which is created by Visual Studio by default, links "Home" and "About" are staying active when the user is on "Home" and "About" page correspondingly, and after clicking on the current page link page is reloading itself. What is the correct approach to disable link which points to the page, a user is already on? How to do it without violating ASP.NET MVC approach?

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  • How to use google map for my site?

    - by user75472
    Hi, I have tried to find the link or document to know how to use google map for my site. I am using php. I need code for this. Though I tried a lot to find, may be the way I tried was not correct. Can anybody suggest me the link where I can find the code for google map use. Thanks in advance.........

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  • This code works fine in Chrome, Firefox but not in IE.

    - by Jeddizero
    Hi, I'm trying to make a jquery tooltip that appears when a user mouses over a link. In my case the link is using display:block style so that it covers a large area. It works perfectly in Chrome and Firefox but in Internet Explorer it doesn't work at all. The tooltip doesn't show, the browsers own tooltip shows etc... IE!!!! http://pastebin.com/1kBaMujV Any ideas? Got to love internet explorer...

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  • why headers of query results display sometimes in button sometimes in links format ?

    - by I Like PHP
    Hello All, it's just my curiosity to know that why phpmyadmin behavior in different manner when we modify query a bit( putting extra space) then headers of query results, sometime comes in Button format( on hover it say sort, but sorting not working at all) and sometimes in blue link is there any difference for this or it just causing by some othe reason? i m attaching both images. Button headers Link headers

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  • Any way to hide elements from webview? (android)

    - by ajent
    There's a webpage I pull up with webview, however i'd like to hide the 1 text link at the top. Is there a way to do this? The link is in the body, so I can't hide the body element in whole. The webpage is all text, and one tiny image at the bottom, but the text is generated each time you load it, so I can't just copy/paste the body. Thanks

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  • Allow users to pull temporary data then delete table data (headers remain)?

    - by JM4
    I don't know the best way to title this question but am trying to accomplish the following goal: When a client logs into their profile, they are presented with a link to download data from an existing database in CSV format. The process works, however, I would like for this data to be 'fresh' each time they click the link so my plan was - once a user has clicked the link and downloaded the CSV file, the database table would 'erase' all of its data and start fresh (be empty) until the next set of data populated it. My EXISTING CSV creation code: <?php $host = 'localhost'; $user = 'username'; $pass = 'password'; $db = 'database'; $table = 'tablename'; $file = 'export'; $link = mysql_connect($host, $user, $pass) or die("Can not connect." . mysql_error()); mysql_select_db($db) or die("Can not connect."); $result = mysql_query("SHOW COLUMNS FROM ".$table.""); $i = 0; if (mysql_num_rows($result) > 0) { while ($row = mysql_fetch_assoc($result)) { $csv_output .= $row['Field'].", "; $i++; } } $csv_output .= "\n"; $values = mysql_query("SELECT * FROM ".$table.""); while ($rowr = mysql_fetch_row($values)) { for ($j=0;$j<$i;$j++) { $csv_output .= '"'.$rowr[$j].'",'; } $csv_output .= "\n"; } $filename = $file."_".date("Y-m-d",time()); header("Content-type: application/vnd.ms-excel"); header("Content-disposition: csv" . date("Y-m-d") . ".csv"); header( "Content-disposition: filename=".$filename.".csv"); print $csv_output; exit; ?> any ideas?

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  • Announcing the Release of Visual Studio 2013 and Great Improvements to ASP.NET and Entity Framework

    - by ScottGu
    Today we released VS 2013 and .NET 4.5.1. These releases include a ton of great improvements, and include some fantastic enhancements to ASP.NET and the Entity Framework.  You can download and start using them now. Below are details on a few of the great ASP.NET, Web Development, and Entity Framework improvements you can take advantage of with this release.  Please visit http://www.asp.net/vnext for additional release notes, documentation, and tutorials. One ASP.NET With the release of Visual Studio 2013, we have taken a step towards unifying the experience of using the different ASP.NET sub-frameworks (Web Forms, MVC, Web API, SignalR, etc), and you can now easily mix and match the different ASP.NET technologies you want to use within a single application. When you do a File-New Project with VS 2013 you’ll now see a single ASP.NET Project option: Selecting this project will bring up an additional dialog that allows you to start with a base project template, and then optionally add/remove the technologies you want to use in it.  For example, you could start with a Web Forms template and add Web API or Web Forms support for it, or create a MVC project and also enable Web Forms pages within it: This makes it easy for you to use any ASP.NET technology you want within your apps, and take advantage of any feature across the entire ASP.NET technology span. Richer Authentication Support The new “One ASP.NET” project dialog also includes a new Change Authentication button that, when pushed, enables you to easily change the authentication approach used by your applications – and makes it much easier to build secure applications that enable SSO from a variety of identity providers.  For example, when you start with the ASP.NET Web Forms or MVC templates you can easily add any of the following authentication options to the application: No Authentication Individual User Accounts (Single Sign-On support with FaceBook, Twitter, Google, and Microsoft ID – or Forms Auth with ASP.NET Membership) Organizational Accounts (Single Sign-On support with Windows Azure Active Directory ) Windows Authentication (Active Directory in an intranet application) The Windows Azure Active Directory support is particularly cool.  Last month we updated Windows Azure Active Directory so that developers can now easily create any number of Directories using it (for free and deployed within seconds).  It now takes only a few moments to enable single-sign-on support within your ASP.NET applications against these Windows Azure Active Directories.  Simply choose the “Organizational Accounts” radio button within the Change Authentication dialog and enter the name of your Windows Azure Active Directory to do this: This will automatically configure your ASP.NET application to use Windows Azure Active Directory and register the application with it.  Now when you run the app your users can easily and securely sign-in using their Active Directory credentials within it – regardless of where the application is hosted on the Internet. For more information about the new process for creating web projects, see Creating ASP.NET Web Projects in Visual Studio 2013. Responsive Project Templates with Bootstrap The new default project templates for ASP.NET Web Forms, MVC, Web API and SPA are built using Bootstrap. Bootstrap is an open source CSS framework that helps you build responsive websites which look great on different form factors such as mobile phones, tables and desktops. For example in a browser window the home page created by the MVC template looks like the following: When you resize the browser to a narrow window to see how it would like on a phone, you can notice how the contents gracefully wrap around and the horizontal top menu turns into an icon: When you click the menu-icon above it expands into a vertical menu – which enables a good navigation experience for small screen real-estate devices: We think Bootstrap will enable developers to build web applications that work even better on phones, tablets and other mobile devices – and enable you to easily build applications that can leverage the rich ecosystem of Bootstrap CSS templates already out there.  You can learn more about Bootstrap here. Visual Studio Web Tooling Improvements Visual Studio 2013 includes a new, much richer, HTML editor for Razor files and HTML files in web applications. The new HTML editor provides a single unified schema based on HTML5. It has automatic brace completion, jQuery UI and AngularJS attribute IntelliSense, attribute IntelliSense Grouping, and other great improvements. For example, typing “ng-“ on an HTML element will show the intellisense for AngularJS: This support for AngularJS, Knockout.js, Handlebars and other SPA technologies in this release of ASP.NET and VS 2013 makes it even easier to build rich client web applications: The screen shot below demonstrates how the HTML editor can also now inspect your page at design-time to determine all of the CSS classes that are available. In this case, the auto-completion list contains classes from Bootstrap’s CSS file. No more guessing at which Bootstrap element names you need to use: Visual Studio 2013 also comes with built-in support for both CoffeeScript and LESS editing support. The LESS editor comes with all the cool features from the CSS editor and has specific Intellisense for variables and mixins across all the LESS documents in the @import chain. Browser Link – SignalR channel between browser and Visual Studio The new Browser Link feature in VS 2013 lets you run your app within multiple browsers on your dev machine, connect them to Visual Studio, and simultaneously refresh all of them just by clicking a button in the toolbar. You can connect multiple browsers (including IE, FireFox, Chrome) to your development site, including mobile emulators, and click refresh to refresh all the browsers all at the same time.  This makes it much easier to easily develop/test against multiple browsers in parallel. Browser Link also exposes an API to enable developers to write Browser Link extensions.  By enabling developers to take advantage of the Browser Link API, it becomes possible to create very advanced scenarios that crosses boundaries between Visual Studio and any browser that’s connected to it. Web Essentials takes advantage of the API to create an integrated experience between Visual Studio and the browser’s developer tools, remote controlling mobile emulators and a lot more. You will see us take advantage of this support even more to enable really cool scenarios going forward. ASP.NET Scaffolding ASP.NET Scaffolding is a new code generation framework for ASP.NET Web applications. It makes it easy to add boilerplate code to your project that interacts with a data model. In previous versions of Visual Studio, scaffolding was limited to ASP.NET MVC projects. With Visual Studio 2013, you can now use scaffolding for any ASP.NET project, including Web Forms. When using scaffolding, we ensure that all required dependencies are automatically installed for you in the project. For example, if you start with an ASP.NET Web Forms project and then use scaffolding to add a Web API Controller, the required NuGet packages and references to enable Web API are added to your project automatically.  To do this, just choose the Add->New Scaffold Item context menu: Support for scaffolding async controllers uses the new async features from Entity Framework 6. ASP.NET Identity ASP.NET Identity is a new membership system for ASP.NET applications that we are introducing with this release. ASP.NET Identity makes it easy to integrate user-specific profile data with application data. ASP.NET Identity also allows you to choose the persistence model for user profiles in your application. You can store the data in a SQL Server database or another data store, including NoSQL data stores such as Windows Azure Storage Tables. ASP.NET Identity also supports Claims-based authentication, where the user’s identity is represented as a set of claims from a trusted issuer. Users can login by creating an account on the website using username and password, or they can login using social identity providers (such as Microsoft Account, Twitter, Facebook, Google) or using organizational accounts through Windows Azure Active Directory or Active Directory Federation Services (ADFS). To learn more about how to use ASP.NET Identity visit http://www.asp.net/identity.  ASP.NET Web API 2 ASP.NET Web API 2 has a bunch of great improvements including: Attribute routing ASP.NET Web API now supports attribute routing, thanks to a contribution by Tim McCall, the author of http://attributerouting.net. With attribute routing you can specify your Web API routes by annotating your actions and controllers like this: OAuth 2.0 support The Web API and Single Page Application project templates now support authorization using OAuth 2.0. OAuth 2.0 is a framework for authorizing client access to protected resources. It works for a variety of clients including browsers and mobile devices. OData Improvements ASP.NET Web API also now provides support for OData endpoints and enables support for both ATOM and JSON-light formats. With OData you get support for rich query semantics, paging, $metadata, CRUD operations, and custom actions over any data source. Below are some of the specific enhancements in ASP.NET Web API 2 OData. Support for $select, $expand, $batch, and $value Improved extensibility Type-less support Reuse an existing model OWIN Integration ASP.NET Web API now fully supports OWIN and can be run on any OWIN capable host. With OWIN integration, you can self-host Web API in your own process alongside other OWIN middleware, such as SignalR. For more information, see Use OWIN to Self-Host ASP.NET Web API. More Web API Improvements In addition to the features above there have been a host of other features in ASP.NET Web API, including CORS support Authentication Filters Filter Overrides Improved Unit Testability Portable ASP.NET Web API Client To learn more go to http://www.asp.net/web-api/ ASP.NET SignalR 2 ASP.NET SignalR is library for ASP.NET developers that dramatically simplifies the process of adding real-time web functionality to your applications. Real-time web functionality is the ability to have server-side code push content to connected clients instantly as it becomes available. SignalR 2.0 introduces a ton of great improvements. We’ve added support for Cross-Origin Resource Sharing (CORS) to SignalR 2.0. iOS and Android support for SignalR have also been added using the MonoTouch and MonoDroid components from the Xamarin library (for more information on how to use these additions, see the article Using Xamarin Components from the SignalR wiki). We’ve also added support for the Portable .NET Client in SignalR 2.0 and created a new self-hosting package. This change makes the setup process for SignalR much more consistent between web-hosted and self-hosted SignalR applications. To learn more go to http://www.asp.net/signalr. ASP.NET MVC 5 The ASP.NET MVC project templates integrate seamlessly with the new One ASP.NET experience and enable you to integrate all of the above ASP.NET Web API, SignalR and Identity improvements. You can also customize your MVC project and configure authentication using the One ASP.NET project creation wizard. The MVC templates have also been updated to use ASP.NET Identity and Bootstrap as well. An introductory tutorial to ASP.NET MVC 5 can be found at Getting Started with ASP.NET MVC 5. This release of ASP.NET MVC also supports several nice new MVC-specific features including: Authentication filters: These filters allow you to specify authentication logic per-action, per-controller or globally for all controllers. Attribute Routing: Attribute Routing allows you to define your routes on actions or controllers. To learn more go to http://www.asp.net/mvc Entity Framework 6 Improvements Visual Studio 2013 ships with Entity Framework 6, which bring a lot of great new features to the data access space: Async and Task<T> Support EF6’s new Async Query and Save support enables you to perform asynchronous data access and take advantage of the Task<T> support introduced in .NET 4.5 within data access scenarios.  This allows you to free up threads that might otherwise by blocked on data access requests, and enable them to be used to process other requests whilst you wait for the database engine to process operations. When the database server responds the thread will be re-queued within your ASP.NET application and execution will continue.  This enables you to easily write significantly more scalable server code. Here is an example ASP.NET WebAPI action that makes use of the new EF6 async query methods: Interception and Logging Interception and SQL logging allows you to view – or even change – every command that is sent to the database by Entity Framework. This includes a simple, human readable log – which is great for debugging – as well as some lower level building blocks that give you access to the command and results. Here is an example of wiring up the simple log to Debug in the constructor of an MVC controller: Custom Code-First Conventions The new Custom Code-First Conventions enable bulk configuration of a Code First model – reducing the amount of code you need to write and maintain. Conventions are great when your domain classes don’t match the Code First conventions. For example, the following convention configures all properties that are called ‘Key’ to be the primary key of the entity they belong to. This is different than the default Code First convention that expects Id or <type name>Id. Connection Resiliency The new Connection Resiliency feature in EF6 enables you to register an execution strategy to handle – and potentially retry – failed database operations. This is especially useful when deploying to cloud environments where dropped connections become more common as you traverse load balancers and distributed networks. EF6 includes a built-in execution strategy for SQL Azure that knows about retryable exception types and has some sensible – but overridable – defaults for the number of retries and time between retries when errors occur. Registering it is simple using the new Code-Based Configuration support: These are just some of the new features in EF6. You can visit the release notes section of the Entity Framework site for a complete list of new features. Microsoft OWIN Components Open Web Interface for .NET (OWIN) defines an open abstraction between .NET web servers and web applications, and the ASP.NET “Katana” project brings this abstraction to ASP.NET. OWIN decouples the web application from the server, making web applications host-agnostic. For example, you can host an OWIN-based web application in IIS or self-host it in a custom process. For more information about OWIN and Katana, see What's new in OWIN and Katana. Summary Today’s Visual Studio 2013, ASP.NET and Entity Framework release delivers some fantastic new features that streamline your web development lifecycle. These feature span from server framework to data access to tooling to client-side HTML development.  They also integrate some great open-source technology and contributions from our developer community. Download and start using them today! Scott P.S. In addition to blogging, I am also now using Twitter for quick updates and to share links. Follow me at: twitter.com/scottgu

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  • JMS Step 7 - How to Write to an AQ JMS (Advanced Queueing JMS) Queue from a BPEL Process

    - by John-Brown.Evans
    JMS Step 7 - How to Write to an AQ JMS (Advanced Queueing JMS) Queue from a BPEL Process ol{margin:0;padding:0} .jblist{list-style-type:disc;margin:0;padding:0;padding-left:0pt;margin-left:36pt} .c4_7{vertical-align:top;width:468pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c3_7{vertical-align:top;width:234pt;border-style:solid;border-color:#000000;border-width:1pt;padding:0pt 5pt 0pt 5pt} .c6_7{vertical-align:top;width:156pt;border-style:solid;border-color:#000000;border-width:1pt;padding:5pt 5pt 5pt 5pt} .c16_7{background-color:#ffffff;padding:0pt 0pt 0pt 0pt} .c0_7{height:11pt;direction:ltr} .c9_7{color:#1155cc;text-decoration:underline} .c17_7{color:inherit;text-decoration:inherit} .c5_7{direction:ltr} .c18_7{background-color:#ffff00} .c2_7{background-color:#f3f3f3} .c14_7{height:0pt} .c8_7{text-indent:36pt} .c11_7{text-align:center} .c7_7{font-style:italic} .c1_7{font-family:"Courier New"} .c13_7{line-height:1.0} .c15_7{border-collapse:collapse} .c12_7{font-weight:bold} .c10_7{font-size:8pt} .title{padding-top:24pt;line-height:1.15;text-align:left;color:#000000;font-size:36pt;font-family:"Arial";font-weight:bold;padding-bottom:6pt} .subtitle{padding-top:18pt;line-height:1.15;text-align:left;color:#666666;font-style:italic;font-size:24pt;font-family:"Georgia";padding-bottom:4pt} li{color:#000000;font-size:10pt;font-family:"Arial"} p{color:#000000;font-size:10pt;margin:0;font-family:"Arial"} h1{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:24pt;font-family:"Arial";font-weight:normal} h2{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:18pt;font-family:"Arial";font-weight:normal} h3{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:14pt;font-family:"Arial";font-weight:normal} h4{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:12pt;font-family:"Arial";font-weight:normal} h5{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:11pt;font-family:"Arial";font-weight:normal} h6{padding-top:0pt;line-height:1.15;text-align:left;color:#888;font-size:10pt;font-family:"Arial";font-weight:normal} This post continues the series of JMS articles which demonstrate how to use JMS queues in a SOA context. The previous posts were: JMS Step 1 - How to Create a Simple JMS Queue in Weblogic Server 11g JMS Step 2 - Using the QueueSend.java Sample Program to Send a Message to a JMS Queue JMS Step 3 - Using the QueueReceive.java Sample Program to Read a Message from a JMS Queue JMS Step 4 - How to Create an 11g BPEL Process Which Writes a Message Based on an XML Schema to a JMS Queue JMS Step 5 - How to Create an 11g BPEL Process Which Reads a Message Based on an XML Schema from a JMS Queue JMS Step 6 - How to Set Up an AQ JMS (Advanced Queueing JMS) for SOA Purposes This example demonstrates how to write a simple message to an Oracle AQ via the the WebLogic AQ JMS functionality from a BPEL process and a JMS adapter. If you have not yet reviewed the previous posts, please do so first, especially the JMS Step 6 post, as this one references objects created there. 1. Recap and Prerequisites In the previous example, we created an Oracle Advanced Queue (AQ) and some related JMS objects in WebLogic Server to be able to access it via JMS. Here are the objects which were created and their names and JNDI names: Database Objects Name Type AQJMSUSER Database User MyQueueTable Advanced Queue (AQ) Table UserQueue Advanced Queue WebLogic Server Objects Object Name Type JNDI Name aqjmsuserDataSource Data Source jdbc/aqjmsuserDataSource AqJmsModule JMS System Module AqJmsForeignServer JMS Foreign Server AqJmsForeignServerConnectionFactory JMS Foreign Server Connection Factory AqJmsForeignServerConnectionFactory AqJmsForeignDestination AQ JMS Foreign Destination queue/USERQUEUE eis/aqjms/UserQueue Connection Pool eis/aqjms/UserQueue 2 . Create a BPEL Composite with a JMS Adapter Partner Link This step requires that you have a valid Application Server Connection defined in JDeveloper, pointing to the application server on which you created the JMS Queue and Connection Factory. You can create this connection in JDeveloper under the Application Server Navigator. Give it any name and be sure to test the connection before completing it. This sample will write a simple XML message to the AQ JMS queue via the JMS adapter, based on the following XSD file, which consists of a single string element: stringPayload.xsd <?xml version="1.0" encoding="windows-1252" ?> <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"                xmlns="http://www.example.org"                targetNamespace="http://www.example.org"                elementFormDefault="qualified">  <xsd:element name="exampleElement" type="xsd:string">  </xsd:element> </xsd:schema> The following steps are all executed in JDeveloper. The SOA project will be created inside a JDeveloper Application. If you do not already have an application to contain the project, you can create a new one via File > New > General > Generic Application. Give the application any name, for example JMSTests and, when prompted for a project name and type, call the project   JmsAdapterWriteAqJms  and select SOA as the project technology type. If you already have an application, continue below. Create a SOA Project Create a new project and select SOA Tier > SOA Project as its type. Name it JmsAdapterWriteAqJms . When prompted for the composite type, choose Composite With BPEL Process. When prompted for the BPEL Process, name it JmsAdapterWriteAqJms too and choose Synchronous BPEL Process as the template. This will create a composite with a BPEL process and an exposed SOAP service. Double-click the BPEL process to open and begin editing it. You should see a simple BPEL process with a Receive and Reply activity. As we created a default process without an XML schema, the input and output variables are simple strings. Create an XSD File An XSD file is required later to define the message format to be passed to the JMS adapter. In this step, we create a simple XSD file, containing a string variable and add it to the project. First select the xsd item in the left-hand navigation tree to ensure that the XSD file is created under that item. Select File > New > General > XML and choose XML Schema. Call it stringPayload.xsd  and when the editor opens, select the Source view. then replace the contents with the contents of the stringPayload.xsd example above and save the file. You should see it under the XSD item in the navigation tree. Create a JMS Adapter Partner Link We will create the JMS adapter as a service at the composite level. If it is not already open, double-click the composite.xml file in the navigator to open it. From the Component Palette, drag a JMS adapter over onto the right-hand swim lane, under External References. This will start the JMS Adapter Configuration Wizard. Use the following entries: Service Name: JmsAdapterWrite Oracle Enterprise Messaging Service (OEMS): Oracle Advanced Queueing AppServer Connection: Use an existing application server connection pointing to the WebLogic server on which the connection factory created earlier is located. You can use the “+” button to create a connection directly from the wizard, if you do not already have one. Adapter Interface > Interface: Define from operation and schema (specified later) Operation Type: Produce Message Operation Name: Produce_message Produce Operation Parameters Destination Name: Wait for the list to populate. (Only foreign servers are listed here, because Oracle Advanced Queuing was selected earlier, in step 3) .         Select the foreign server destination created earlier, AqJmsForeignDestination (queue) . This will automatically populate the Destination Name field with the name of the foreign destination, queue/USERQUEUE . JNDI Name: The JNDI name to use for the JMS connection. This is the JNDI name of the connection pool created in the WebLogic Server.JDeveloper does not verify the value entered here. If you enter a wrong value, the JMS adapter won’t find the queue and you will get an error message at runtime. In our example, this is the value eis/aqjms/UserQueue Messages URL: We will use the XSD file we created earlier, stringPayload.xsd to define the message format for the JMS adapter. Press the magnifying glass icon to search for schema files. Expand Project Schema Files > stringPayload.xsd and select exampleElement : string . Press Next and Finish, which will complete the JMS Adapter configuration. Wire the BPEL Component to the JMS Adapter In this step, we link the BPEL process/component to the JMS adapter. From the composite.xml editor, drag the right-arrow icon from the BPEL process to the JMS adapter’s in-arrow.   This completes the steps at the composite level. 3. Complete the BPEL Process Design Invoke the JMS Adapter Open the BPEL component by double-clicking it in the design view of the composite.xml. This will display the BPEL process in the design view. You should see the JmsAdapterWrite partner link under one of the two swim lanes. We want it in the right-hand swim lane. If JDeveloper displays it in the left-hand lane, right-click it and choose Display > Move To Opposite Swim Lane. An Invoke activity is required in order to invoke the JMS adapter. Drag an Invoke activity between the Receive and Reply activities. Drag the right-hand arrow from the Invoke activity to the JMS adapter partner link. This will open the Invoke editor. The correct default values are entered automatically and are fine for our purposes. We only need to define the input variable to use for the JMS adapter. By pressing the green “+” symbol, a variable of the correct type can be auto-generated, for example with the name Invoke1_Produce_Message_InputVariable. Press OK after creating the variable. Assign Variables Drag an Assign activity between the Receive and Invoke activities. We will simply copy the input variable to the JMS adapter and, for completion, so the process has an output to print, again to the process’s output variable. Double-click the Assign activity and create two Copy rules: for the first, drag Variables > inputVariable > payload > client:process > client:input_string to Invoke1_Produce_Message_InputVariable > body > ns2:exampleElement for the second, drag the same input variable to outputVariable > payload > client:processResponse > client:result This will create two copy rules, similar to the following: Press OK. This completes the BPEL and Composite design. 4. Compile and Deploy the Composite Compile the process by pressing the Make or Rebuild icons or by right-clicking the project name in the navigator and selecting Make... or Rebuild... If the compilation is successful, deploy it to the SOA server connection defined earlier. (Right-click the project name in the navigator, select Deploy to Application Server, choose the application server connection, choose the partition on the server (usually default) and press Finish. You should see the message ----  Deployment finished.  ---- in the Deployment frame, if the deployment was successful. 5. Test the Composite Execute a Test Instance In a browser, log in to the Enterprise Manager 11g Fusion Middleware Control (EM) for your SOA installation. Navigate to SOA > soa-infra (soa_server1) > default (or wherever you deployed your composite) and click on  JmsAdapterWriteAqJms [1.0] , then press the Test button. Enter any string into the text input field, for example “Test message from JmsAdapterWriteAqJms” then press Test Web Service. If the instance is successful, you should see the same text you entered in the Response payload frame. Monitor the Advanced Queue The test message will be written to the advanced queue created at the top of this sample. To confirm it, log in to the database as AQJMSUSER and query the MYQUEUETABLE database table. For example, from a shell window with SQL*Plus sqlplus aqjmsuser/aqjmsuser SQL> SELECT user_data FROM myqueuetable; which will display the message contents, for example Similarly, you can use the JDeveloper Database Navigator to view the contents. Use a database connection to the AQJMSUSER and in the navigator, expand Queues Tables and select MYQUEUETABLE. Select the Data tab and scroll to the USER_DATA column to view its contents. This concludes this example. The following post will be the last one in this series. In it, we will learn how to read the message we just wrote using a BPEL process and AQ JMS. Best regards John-Brown Evans Oracle Technology Proactive Support Delivery

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  • Continuous Integration for SQL Server Part II – Integration Testing

    - by Ben Rees
    My previous post, on setting up Continuous Integration for SQL Server databases using GitHub, Bamboo and Red Gate’s tools, covered the first two parts of a simple Database Continuous Delivery process: Putting your database in to a source control system, and, Running a continuous integration process, each time changes are checked in. However there is, of course, a lot more to to Continuous Delivery than that. Specifically, in addition to the above: Putting some actual integration tests in to the CI process (otherwise, they don’t really do much, do they!?), Deploying the database changes with a managed, automated approach, Monitoring what you’ve just put live, to make sure you haven’t broken anything. This post will detail how to set up a very simple pipeline for implementing the first of these (continuous integration testing). NB: A lot of the setup in this post is built on top of the configuration from before, so it might be difficult to implement this post without running through part I first. There’ll then be a third post on automated database deployment followed by a final post dealing with the last item – monitoring changes on the live system. In the previous post, I used a mixture of Red Gate products and other 3rd party software – GitHub and Atlassian Bamboo specifically. This was partly because I believe most people work in an heterogeneous environment, using software from different vendors to suit their purposes and I wanted to show how this could work for this process. For example, you could easily substitute Atlassian’s BitBucket or Stash for GitHub, depending on your needs, or use an alternative CI server such as TeamCity, TFS or Jenkins. However, in this, post, I’ll be mostly using Red Gate products only (other than tSQLt). I would do this, firstly because I work for Red Gate. However, I also think that in the area of Database Delivery processes, nobody else has the offerings to implement this process fully – so I didn’t have any choice!   Background on Continuous Delivery For me, a great source of information on what makes a proper Continuous Delivery process is the Jez Humble and David Farley classic: Continuous Delivery – Reliable Software Releases through Build, Test, and Deployment Automation This book is not of course, primarily about databases, and the process I outline here and in the previous article is a gross simplification of what Jez and David describe (not least because it’s that much harder for databases!). However, a lot of the principles that they describe can be equally applied to database development and, I would argue, should be. As I say however, what I describe here is a very simple version of what would be required for a full production process. A couple of useful resources on handling some of these complexities can be found in the following two references: Refactoring Databases – Evolutionary Database Design, by Scott J Ambler and Pramod J. Sadalage Versioning Databases – Branching and Merging, by Scott Allen In particular, I don’t deal at all with the issues of multiple branches and merging of those branches, an issue made particularly acute by the use of GitHub. The other point worth making is that, in the words of Martin Fowler: Continuous Delivery is about keeping your application in a state where it is always able to deploy into production.   I.e. we are not talking about continuously delivery updates to the production database every time someone checks in an amendment to a stored procedure. That is possible (and what Martin calls Continuous Deployment). However, again, that’s more than I describe in this article. And I doubt I need to remind DBAs or Developers to Proceed with Caution!   Integration Testing Back to something practical. The next stage, building on our set up from the previous article, is to add in some integration tests to the process. As I say, the CI process, though interesting, isn’t enormously useful without some sort of test process running. For this we’ll use the tSQLt framework, an open source framework designed specifically for running SQL Server tests. tSQLt is part of Red Gate’s SQL Test found on http://www.red-gate.com/products/sql-development/sql-test/ or can be downloaded separately from www.tsqlt.org - though I’ll provide a step-by-step guide below for setting this up. Getting tSQLt set up via SQL Test Click on the link http://www.red-gate.com/products/sql-development/sql-test/ and click on the blue Download button to download the Red Gate SQL Test product, if not already installed. Follow the install process for SQL Test to install the SQL Server Management Studio (SSMS) plugin on to your machine, if not already installed. Open SSMS. You should now see SQL Test under the Tools menu:   Clicking this link will give you the basic SQL Test dialogue: As yet, though we’ve installed the SQL Test product we haven’t yet installed the tSQLt test framework on to any particular database. To do this, we need to add our RedGateApp database using this dialogue, by clicking on the + Add Database to SQL Test… link, selecting the RedGateApp database and clicking the Add Database link:   In the next screen, SQL Test describes what will be installed on the database for the tSQLt framework. Also in this dialogue, uncheck the “Add SQL Cop tests” option (shown below). SQL Cop is a great set of pre-defined tests that work within the tSQLt framework to check the general health of your SQL Server database. However, we won’t be using them in this particular simple example: Once you’ve clicked on the OK button, the changes described in the dialogue will be made to your database. Some of these are shown in the left-hand-side below: We’ve now installed the framework. However, we haven’t actually created any tests, so this will be the next step. But, before we proceed, we’ve made an update to our database so should, again check this in to source control, adding comments as required:   Also worth a quick check that your build still runs with the new additions!: (And a quick check of the RedGateAppCI database shows that the changes have been made).   Creating and Testing a Unit Test There are, of course, a lot of very interesting unit tests that you could and should set up for a database. The great thing about the tSQLt framework is that you can write these in SQL. The example I’m going to use here is pretty Mickey Mouse – our database table is going to include some email addresses as reference data and I want to check whether these are all in a correct email format. Nothing clever but it illustrates the process and hopefully shows the method by which more interesting tests could be set up. Adding Reference Data to our Database To start, I want to add some reference data to my database, and have this source controlled (as well as the schema). First of all I need to add some data in to my solitary table – this can be done a number of ways, but I’ll do this in SSMS for simplicity: I then add some reference data to my table: Currently this reference data just exists in the database. For proper integration testing, this needs to form part of the source-controlled version of the database – and so needs to be added to the Git repository. This can be done via SQL Source Control, though first a Primary Key needs to be added to the table. Right click the table, select Design, then right-click on the first “id” row. Then click on “Set Primary Key”: NB: once this change is made, click Save to save the change to the table. Then, to source control this reference data, right click on the table (dbo.Email) and selecting the following option:   In the next screen, link the data in the Email table, by selecting it from the list and clicking “save and close”: We should at this point re-commit the changes (both the addition of the Primary Key, and the data) to the Git repo. NB: From here on, I won’t show screenshots for the GitHub side of things – it’s the same each time: whenever a change is made in SQL Source Control and committed to your local folder, you then need to sync this in the GitHub Windows client (as this is where the build server, Bamboo is taking it from). An interesting point to note here, when these changes are committed in SQL Source Control (right-click database and select “Commit Changes to Source Control..”): The display gives a warning about possibly needing a migration script for the “Add Primary Key” step of the changes. This isn’t actually necessary in this case, but this mechanism would allow you to create override scripts to replace the default change scripts created by the SQL Compare engine (which runs underneath SQL Source Control). Ignoring this message (!), we add a comment and commit the changes to Git. I then sync these, run a build (or the build gets run automatically), and check that the data is being deployed over to the target RedGateAppCI database:   Creating and Running the Test As I mention, the test I’m going to use here is a very simple one - are the email addresses in my reference table valid? This isn’t of course, a full test of email validation (I expect the email addresses I’ve chosen here aren’t really the those of the Fab Four) – but just a very basic check of format used. I’ve taken the relevant SQL from this Stack Overflow article. In SSMS select “SQL Test” from the Tools menu, then click on + New Test: In the next screen, give your new test a name, and also enter a name in the Test Class box (test classes are schemas that help you keep things organised). Also check that the database in which the test is going to be created is correct – RedGateApp in this example: Click “Create Test”. After closing a couple of subsequent dialogues, you’ll see a dummy script for the test, that needs filling in:   We now need to define the SQL for our test. As mentioned before, tSQLt allows you to write your unit tests in T-SQL, and the code I’m going to use here is as below. This needs to be copied and pasted in to the query window, to replace the default given by tSQLt: –  Basic email check test ALTER PROCEDURE [MyChecks].[test Check Email Addresses] AS BEGIN SET NOCOUNT ON         Declare @Output VarChar(max)     Set @Output = ”       SELECT  @Output = @Output + Email +Char(13) + Char(10) FROM dbo.Email WHERE email NOT LIKE ‘%_@__%.__%’       If @Output > ”         Begin             Set @Output = Char(13) + Char(10)                           + @Output             EXEC tSQLt.Fail@Output         End   END;   Once this script is entered, hit execute to add the Stored Procedure to the database. Before committing the test to source control,  it’s worth just checking that it works! For a positive test, click on “SQL Test” from the Tools menu, then click Run Tests. You should see output like the following: - a green tick to indicate success! But of course, what we also need to do is test that this is actually doing something by showing a failed test. Edit one of the email addresses in your table to an incorrect format: Now, re-run the same SQL Test as before and you’ll see the following: Great – we now know that our test is really doing something! You’ll also see a useful error message at the bottom of SSMS: (leave the email address as invalid for now, for the next steps). The next stage is to check this new test in to source control again, by right-clicking on the database and checking in the changes with a commit message (and not forgetting to sync in the GitHub client):   Checking that the Tests are Running as Integration Tests After the changes above are made, and after a build has run on Bamboo (manual or automatic), looking at the Stored Procedures for the RedGateAppCI, the SPROC for the new test has been moved over to the database. However this is not exactly what we were after. We didn’t want to just copy objects from one database to another, but actually run the tests as part of the build/integration test process. I.e. we’re continuously checking any changes we make (in this case, to the reference data emails), to ensure we’re not breaking a test that we’ve set up. The behaviour we want to see is that, if we check in static data that is incorrect (as we did in step 9 above) and we have the tSQLt test set up, then our build in Bamboo should fail. However, re-running the build shows the following: - sadly, a successful build! To make sure the tSQLt tests are run as part of the integration test, we need to amend a switch in the Red Gate CI config file. First, navigate to file sqlCI.targets in your working folder: Edit this document, make the following change, save the document, then commit and sync this change in the GitHub client: <!-- tSQLt tests --> <!-- Optional --> <!-- To run tSQLt tests in source control for the database, enter true. --> <enableTsqlt>true</enableTsqlt> Now, if we re-run the build in Bamboo (NB: I’ve moved to a new server here, hence different address and build number): - superb, a broken build!! The error message isn’t great here, so to get more detailed info, click on the full build log link on this page (below the fold). The interesting part of the log shown is towards the bottom. Pulling out this part:   21-Jun-2013 11:35:19 Build FAILED. 21-Jun-2013 11:35:19 21-Jun-2013 11:35:19 "C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj" (default target) (1) -> 21-Jun-2013 11:35:19 (sqlCI target) -> 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: RedGate.Deploy.SqlServerDbPackage.Shared.Exceptions.InvalidSqlException: Test Case Summary: 1 test case(s) executed, 0 succeeded, 1 failed, 0 errored. [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: [MyChecks].[test Check Email Addresses] failed: [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: ringo.starr@beatles [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: +----------------------+ [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj] 21-Jun-2013 11:35:19 EXEC : sqlCI error occurred: |Test Execution Summary| [C:\Users\Administrator\bamboo-home\xml-data\build-dir\RGA-RGP-JOB1\sqlCI.proj]   As a final check, we should make sure that, if we now fix this error, the build succeeds. So in SSMS, I’m going to correct the invalid email address, then check this change in to SQL Source Control (with a comment), commit to GitHub, and re-run the build:   This should have fixed the build: It worked! Summary This has been a very quick run through the implementation of CI for databases, including tSQLt tests to test whether your database updates are working. The next post in this series will focus on automated deployment – we’ve tested our database changes, how can we now deploy these to target sites?  

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  • The Windows Store... why did I sign up with this mess again?

    - by FransBouma
    Yesterday, Microsoft revealed that the Windows Store is now open to all developers in a wide range of countries and locations. For the people who think "wtf is the 'Windows Store'?", it's the central place where Windows 8 users will be able to find, download and purchase applications (or as we now have to say to not look like a computer illiterate: <accent style="Kentucky">aaaaappss</accent>) for Windows 8. As this is the store which is integrated into Windows 8, it's an interesting place for ISVs, as potential customers might very well look there first. This of course isn't true for all kinds of software, and developer tools in general aren't the kind of applications most users will download from the Windows store, but a presence there can't hurt. Now, this Windows Store hosts two kinds of applications: 'Metro-style' applications and 'Desktop' applications. The 'Metro-style' applications are applications created for the new 'Metro' UI which is present on Windows 8 desktop and Windows RT (the single color/big font fingerpaint-oriented UI). 'Desktop' applications are the applications we all run and use on Windows today. Our software are desktop applications. The Windows Store hosts all Metro-style applications locally in the store and handles the payment for these applications. This means you upload your application (sorry, 'app') to the store, jump through a lot of hoops, Microsoft verifies that your application is not violating a tremendous long list of rules and after everything is OK, it's published and hopefully you get customers and thus earn money. Money which Microsoft will pay you on a regular basis after customers buy your application. Desktop applications are not following this path however. Desktop applications aren't hosted by the Windows Store. Instead, the Windows Store more or less hosts a page with the application's information and where to get the goods. I.o.w.: it's nothing more than a product's Facebook page. Microsoft will simply redirect a visitor of the Windows Store to your website and the visitor will then use your site's system to purchase and download the application. This last bit of information is very important. So, this morning I started with fresh energy to register our company 'Solutions Design bv' at the Windows Store and our two applications, LLBLGen Pro and ORM Profiler. First I went to the Windows Store dashboard page. If you don't have an account, you have to log in or sign up if you don't have a live account. I signed in with my live account. After that, it greeted me with a page where I had to fill in a code which was mailed to me. My local mail server polls every several minutes for email so I had to kick it to get it immediately. I grabbed the code from the email and I was presented with a multi-step process to register myself as a company or as an individual. In red I was warned that this choice was permanent and not changeable. I chuckled: Microsoft apparently stores its data on paper, not in digital form. I chose 'company' and was presented with a lengthy form to fill out. On the form there were two strange remarks: Per company there can just be 1 (one, uno, not zero, not two or more) registered developer, and only that developer is able to upload stuff to the store. I have no idea how this works with large companies, oh the overhead nightmares... "Sorry, but John, our registered developer with the Windows Store is on holiday for 3 months, backpacking through Australia, no, he's not reachable at this point. M'yeah, sorry bud. Hey, did you fill in those TPS reports yesterday?" A separate Approver has to be specified, which has to be a different person than the registered developer. Apparently to Microsoft a company with just 1 person is not a company. Luckily we're with two people! *pfew*, dodged that one, otherwise I would be stuck forever: the choice I already made was not reversible! After I had filled out the form and it was all well and good and accepted by the Microsoft lackey who had to write it all down in some paper notebook ("Hey, be warned! It's a permanent choice! Written down in ink, can't be changed!"), I was presented with the question how I wanted to pay for all this. "Pay for what?" I wondered. Must be the paper they were scribbling the information on, I concluded. After all, there's a financial crisis going on! How could I forget! Silly me. "Ok fair enough". The price was 75 Euros, not the end of the world. I could only pay by credit card, so it was accepted quickly. Or so I thought. You see, Microsoft has a different idea about CC payments. In the normal world, you type in your CC number, some date, a name and a security code and that's it. But Microsoft wants to verify this even more. They want to make a verification purchase of a very small amount and are doing that with a special code in the description. You then have to type in that code in a special form in the Windows Store dashboard and after that you're verified. Of course they'll refund the small amount they pull from your card. Sounds simple, right? Well... no. The problem starts with the fact that I can't see the CC activity on some website: I have a bank issued CC card. I get the CC activity once a month on a piece of paper sent to me. The bank's online website doesn't show them. So it's possible I have to wait for this code till October 12th. One month. "So what, I'm not going to use it anyway, Desktop applications don't use the payment system", I thought. "Haha, you're so naive, dear developer!" Microsoft won't allow you to publish any applications till this verification is done. So no application publishing for a month. Wouldn't it be nice if things were, you know, digital, so things got done instantly? But of course, that lackey who scribbled everything in the Big Windows Store Registration Book isn't that quick. Can't blame him though. He's just doing his job. Now, after the payment was done, I was presented with a page which tells me Microsoft is going to use a third party company called 'Symantec', which will verify my identity again. The page explains to me that this could be done through email or phone and that they'll contact the Approver to verify my identity. "Phone?", I thought... that's a little drastic for a developer account to publish a single page of information about an external hosted software product, isn't it? On Facebook I just added a page, done. And paying you, Microsoft, took less information: you were happy to take my money before my identity was even 'verified' by this 3rd party's minions! "Double standards!", I roared. No-one cared. But it's the thought of getting it off your chest, you know. Luckily for me, everyone at Symantec was asleep when I was registering so they went for the fallback option in case phone calls were not possible: my Approver received an email. Imagine you have to explain the idiot web of security theater I was caught in to someone else who then has to reply a random person over the internet that I indeed was who I said I was. As she's a true sweetheart, she gave me the benefit of the doubt and assured that for now, I was who I said I was. Remember, this is for a desktop application, which is only a link to a website, some pictures and a piece of text. No file hosting, no payment processing, nothing, just a single page. Yeah, I also thought I was crazy. But we're not at the end of this quest yet. I clicked around in the confusing menus of the Windows Store dashboard and found the 'Desktop' section. I get a helpful screen with a warning in red that it can't find any certified 'apps'. True, I'm just getting started, buddy. I see a link: "Check the Windows apps you submitted for certification". Well, I haven't submitted anything, but let's see where it brings me. Oh the thrill of adventure! I click the link and I end up on this site: the hardware/desktop dashboard account registration. "Erm... but I just registered...", I mumbled to no-one in particular. Apparently for desktop registration / verification I have to register again, it tells me. But not only that, the desktop application has to be signed with a certificate. And not just some random el-cheapo certificate you can get at any mall's discount store. No, this certificate is special. It's precious. This certificate, the 'Microsoft Authenticode' Digital Certificate, is the only certificate that's acceptable, and jolly, it can be purchased from VeriSign for the price of only ... $99.-, but be quick, because this is a limited time offer! After that it's, I kid you not, $499.-. 500 dollars for a certificate to sign an executable. But, I do feel special, I got a special price. Only for me! I'm glowing. Not for long though. Here I started to wonder, what the benefit of it all was. I now again had to pay money for a shiny certificate which will add 'Solutions Design bv' to our installer as the publisher instead of 'unknown', while our customers download the file from our website. Not only that, but this was all about a Desktop application, which wasn't hosted by Microsoft. They only link to it. And make no mistake. These prices aren't single payments. Every year these have to be renewed. Like a membership of an exclusive club: you're special and privileged, but only if you cough up the dough. To give you an example how silly this all is: I added LLBLGen Pro and ORM Profiler to the Visual Studio Gallery some time ago. It's the same thing: it's a central place where one can find software which adds to / extends / works with Visual Studio. I could simply create the pages, add the information and they show up inside Visual Studio. No files are hosted at Microsoft, they're downloaded from our website. Exactly the same system. As I have to wait for the CC transcripts to arrive anyway, I can't proceed with publishing in this new shiny store. After the verification is complete I have to wait for verification of my software by Microsoft. Even Desktop applications need to be verified using a long list of rules which are mainly focused on Metro-style applications. Even while they're not hosted by Microsoft. I wonder what they'll find. "Your application wasn't approved. It violates rule 14 X sub D: it provides more value than our own competing framework". While I was writing this post, I tried to check something in the Windows Store Dashboard, to see whether I remembered it correctly. I was presented again with the question, after logging in with my live account, to enter the code that was just mailed to me. Not the previous code, a brand new one. Again I had to kick my mail server to pull the email to proceed. This was it. This 'experience' is so beyond miserable, I'm afraid I have to say goodbye for now to the 'Windows Store'. It's simply not worth my time. Now, about live accounts. You might know this: live accounts are tied to everything you do with Microsoft. So if you have an MSDN subscription, e.g. the one which costs over $5000.-, it's tied to this same live account. But the fun thing is, you can login with your live account to the MSDN subscriptions with just the account id and password. No additional code is mailed to you. While it gives you access to all Microsoft software available, including your licenses. Why the draconian security theater with this Windows Store, while all I want is to publish some desktop applications while on other Microsoft sites it's OK to simply sign in with your live account: no codes needed, no verification and no certificates? Microsoft, one thing you need with this store and that's: apps. Apps, apps, apps, apps, aaaaaaaaapps. Sorry, my bad, got carried away. I just can't stand the word 'app'. This store's shelves have to be filled to the brim with goods. But instead of being welcomed into the store with open arms, I have to fight an uphill battle with an endless list of rules and bullshit to earn the privilege to publish in this shiny store. As if I have to be thrilled to be one of the exclusive club called 'Windows Store Publishers'. As if Microsoft doesn't want it to succeed. Craig Stuntz sent me a link to an old blog post of his regarding code signing and uploading to Microsoft's old mobile store from back in the WinMo5 days: http://blogs.teamb.com/craigstuntz/2006/10/11/28357/. Good read and good background info about how little things changed over the years. I hope this helps Microsoft make things more clearer and smoother and also helps ISVs with their decision whether to go with the Windows Store scheme or ignore it. For now, I don't see the advantage of publishing there, especially not with the nonsense rules Microsoft cooked up. Perhaps it changes in the future, who knows.

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  • Diagnosing packet loss / high latency in Ubuntu

    - by Sam Gammon
    We have a Linux box (Ubuntu 12.04) running Nginx (1.5.2), which acts as a reverse proxy/load balancer to some Tornado and Apache hosts. The upstream servers are physically and logically close (same DC, sometimes same-rack) and show sub-millisecond latency between them: PING appserver (10.xx.xx.112) 56(84) bytes of data. 64 bytes from appserver (10.xx.xx.112): icmp_req=1 ttl=64 time=0.180 ms 64 bytes from appserver (10.xx.xx.112): icmp_req=2 ttl=64 time=0.165 ms 64 bytes from appserver (10.xx.xx.112): icmp_req=3 ttl=64 time=0.153 ms We receive a sustained load of about 500 requests per second, and are currently seeing regular packet loss / latency spikes from the Internet, even from basic pings: sam@AM-KEEN ~> ping -c 1000 loadbalancer PING 50.xx.xx.16 (50.xx.xx.16): 56 data bytes 64 bytes from loadbalancer: icmp_seq=0 ttl=56 time=11.624 ms 64 bytes from loadbalancer: icmp_seq=1 ttl=56 time=10.494 ms ... many packets later ... Request timeout for icmp_seq 2 64 bytes from loadbalancer: icmp_seq=2 ttl=56 time=1536.516 ms 64 bytes from loadbalancer: icmp_seq=3 ttl=56 time=536.907 ms 64 bytes from loadbalancer: icmp_seq=4 ttl=56 time=9.389 ms ... many packets later ... Request timeout for icmp_seq 919 64 bytes from loadbalancer: icmp_seq=918 ttl=56 time=2932.571 ms 64 bytes from loadbalancer: icmp_seq=919 ttl=56 time=1932.174 ms 64 bytes from loadbalancer: icmp_seq=920 ttl=56 time=932.018 ms 64 bytes from loadbalancer: icmp_seq=921 ttl=56 time=6.157 ms --- 50.xx.xx.16 ping statistics --- 1000 packets transmitted, 997 packets received, 0.3% packet loss round-trip min/avg/max/stddev = 5.119/52.712/2932.571/224.629 ms The pattern is always the same: things operate fine for a while (<20ms), then a ping drops completely, then three or four high-latency pings (1000ms), then it settles down again. Traffic comes in through a bonded public interface (we will call it bond0) configured as such: bond0 Link encap:Ethernet HWaddr 00:xx:xx:xx:xx:5d inet addr:50.xx.xx.16 Bcast:50.xx.xx.31 Mask:255.255.255.224 inet6 addr: <ipv6 address> Scope:Global inet6 addr: <ipv6 address> Scope:Link UP BROADCAST RUNNING MASTER MULTICAST MTU:1500 Metric:1 RX packets:527181270 errors:1 dropped:4 overruns:0 frame:1 TX packets:413335045 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:240016223540 (240.0 GB) TX bytes:104301759647 (104.3 GB) Requests are then submitted via HTTP to upstream servers on the private network (we can call it bond1), which is configured like so: bond1 Link encap:Ethernet HWaddr 00:xx:xx:xx:xx:5c inet addr:10.xx.xx.70 Bcast:10.xx.xx.127 Mask:255.255.255.192 inet6 addr: <ipv6 address> Scope:Link UP BROADCAST RUNNING MASTER MULTICAST MTU:1500 Metric:1 RX packets:430293342 errors:1 dropped:2 overruns:0 frame:1 TX packets:466983986 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:77714410892 (77.7 GB) TX bytes:227349392334 (227.3 GB) Output of uname -a: Linux <hostname> 3.5.0-42-generic #65~precise1-Ubuntu SMP Wed Oct 2 20:57:18 UTC 2013 x86_64 GNU/Linux We have customized sysctl.conf in an attempt to fix the problem, with no success. Output of /etc/sysctl.conf (with irrelevant configs omitted): # net: core net.core.netdev_max_backlog = 10000 # net: ipv4 stack net.ipv4.tcp_ecn = 2 net.ipv4.tcp_sack = 1 net.ipv4.tcp_fack = 1 net.ipv4.tcp_tw_reuse = 1 net.ipv4.tcp_tw_recycle = 0 net.ipv4.tcp_timestamps = 1 net.ipv4.tcp_window_scaling = 1 net.ipv4.tcp_no_metrics_save = 1 net.ipv4.tcp_max_syn_backlog = 10000 net.ipv4.tcp_congestion_control = cubic net.ipv4.ip_local_port_range = 8000 65535 net.ipv4.tcp_syncookies = 1 net.ipv4.tcp_synack_retries = 2 net.ipv4.tcp_thin_dupack = 1 net.ipv4.tcp_thin_linear_timeouts = 1 net.netfilter.nf_conntrack_max = 99999999 net.netfilter.nf_conntrack_tcp_timeout_established = 300 Output of dmesg -d, with non-ICMP UFW messages suppressed: [508315.349295 < 19.852453>] [UFW BLOCK] IN=bond1 OUT= MAC=<mac addresses> SRC=118.xx.xx.143 DST=50.xx.xx.16 LEN=68 TOS=0x00 PREC=0x00 TTL=51 ID=43221 PROTO=ICMP TYPE=3 CODE=1 [SRC=50.xx.xx.16 DST=118.xx.xx.143 LEN=40 TOS=0x00 PREC=0x00 TTL=249 ID=10220 DF PROTO=TCP SPT=80 DPT=53817 WINDOW=8190 RES=0x00 ACK FIN URGP=0 ] [517787.732242 < 0.443127>] Peer 190.xx.xx.131:59705/80 unexpectedly shrunk window 1155488866:1155489425 (repaired) How can I go about diagnosing the cause of this problem, on a Debian-family Linux box?

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  • How to Run Low-Cost Minecraft on a Raspberry Pi for Block Building on the Cheap

    - by Jason Fitzpatrick
    We’ve shown you how to run your own blocktastic personal Minecraft server on a Windows/OSX box, but what if you crave something lighter weight, more energy efficient, and always ready for your friends? Read on as we turn a tiny Raspberry Pi machine into a low-cost Minecraft server you can leave on 24/7 for around a penny a day. Why Do I Want to Do This? There’s two aspects to this tutorial, running your own Minecraft server and specifically running that Minecraft server on a Raspberry Pi. Why would you want to run your own Minecraft server? It’s a really great way to extend and build upon the Minecraft play experience. You can leave the server running when you’re not playing so friends and family can join and continue building your world. You can mess around with game variables and introduce mods in a way that isn’t possible when you’re playing the stand-alone game. It also gives you the kind of control over your multiplayer experience that using public servers doesn’t, without incurring the cost of hosting a private server on a remote host. While running a Minecraft server on its own is appealing enough to a dedicated Minecraft fan, running it on the Raspberry Pi is even more appealing. The tiny little Pi uses so little resources that you can leave your Minecraft server running 24/7 for a couple bucks a year. Aside from the initial cost outlay of the Pi, an SD card, and a little bit of time setting it up, you’ll have an always-on Minecraft server at a monthly cost of around one gumball. What Do I Need? For this tutorial you’ll need a mix of hardware and software tools; aside from the actual Raspberry Pi and SD card, everything is free. 1 Raspberry Pi (preferably a 512MB model) 1 4GB+ SD card This tutorial assumes that you have already familiarized yourself with the Raspberry Pi and have installed a copy of the Debian-derivative Raspbian on the device. If you have not got your Pi up and running yet, don’t worry! Check out our guide, The HTG Guide to Getting Started with Raspberry Pi, to get up to speed. Optimizing Raspbian for the Minecraft Server Unlike other builds we’ve shared where you can layer multiple projects over one another (e.g. the Pi is more than powerful enough to serve as a weather/email indicator and a Google Cloud Print server at the same time) running a Minecraft server is a pretty intense operation for the little Pi and we’d strongly recommend dedicating the entire Pi to the process. Minecraft seems like a simple game, with all its blocky-ness and what not, but it’s actually a pretty complex game beneath the simple skin and required a lot of processing power. As such, we’re going to tweak the configuration file and other settings to optimize Rasbian for the job. The first thing you’ll need to do is dig into the Raspi-Config application to make a few minor changes. If you’re installing Raspbian fresh, wait for the last step (which is the Raspi-Config), if you already installed it, head to the terminal and type in “sudo raspi-config” to launch it again. One of the first and most important things we need to attend to is cranking up the overclock setting. We need all the power we can get to make our Minecraft experience enjoyable. In Raspi-Config, select option number 7 “Overclock”. Be prepared for some stern warnings about overclocking, but rest easy knowing that overclocking is directly supported by the Raspberry Pi foundation and has been included in the configuration options since late 2012. Once you’re in the actual selection screen, select “Turbo 1000MhHz”. Again, you’ll be warned that the degree of overclocking you’ve selected carries risks (specifically, potential corruption of the SD card, but no risk of actual hardware damage). Click OK and wait for the device to reset. Next, make sure you’re set to boot to the command prompt, not the desktop. Select number 3 “Enable Boot to Desktop/Scratch”  and make sure “Console Text console” is selected. Back at the Raspi-Config menu, select number 8 “Advanced Options’. There are two critical changes we need to make in here and one option change. First, the critical changes. Select A3 “Memory Split”: Change the amount of memory available to the GPU to 16MB (down from the default 64MB). Our Minecraft server is going to ruin in a GUI-less environment; there’s no reason to allocate any more than the bare minimum to the GPU. After selecting the GPU memory, you’ll be returned to the main menu. Select “Advanced Options” again and then select A4 “SSH”. Within the sub-menu, enable SSH. There is very little reason to keep this Pi connected to a monitor and keyboard, by enabling SSH we can remotely access the machine from anywhere on the network. Finally (and optionally) return again to the “Advanced Options” menu and select A2 “Hostname”. Here you can change your hostname from “raspberrypi” to a more fitting Minecraft name. We opted for the highly creative hostname “minecraft”, but feel free to spice it up a bit with whatever you feel like: creepertown, minecraft4life, or miner-box are all great minecraft server names. That’s it for the Raspbian configuration tab down to the bottom of the main screen and select “Finish” to reboot. After rebooting you can now SSH into your terminal, or continue working from the keyboard hooked up to your Pi (we strongly recommend switching over to SSH as it allows you to easily cut and paste the commands). If you’ve never used SSH before, check out how to use PuTTY with your Pi here. Installing Java on the Pi The Minecraft server runs on Java, so the first thing we need to do on our freshly configured Pi is install it. Log into your Pi via SSH and then, at the command prompt, enter the following command to make a directory for the installation: sudo mkdir /java/ Now we need to download the newest version of Java. At the time of this publication the newest release is the OCT 2013 update and the link/filename we use will reflect that. Please check for a more current version of the Linux ARMv6/7 Java release on the Java download page and update the link/filename accordingly when following our instructions. At the command prompt, enter the following command: sudo wget --no-check-certificate http://www.java.net/download/jdk8/archive/b111/binaries/jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz Once the download has finished successfully, enter the following command: sudo tar zxvf jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz -C /opt/ Fun fact: the /opt/ directory name scheme is a remnant of early Unix design wherein the /opt/ directory was for “optional” software installed after the main operating system; it was the /Program Files/ of the Unix world. After the file has finished extracting, enter: sudo /opt/jdk1.8.0/bin/java -version This command will return the version number of your new Java installation like so: java version "1.8.0-ea" Java(TM) SE Runtime Environment (build 1.8.0-ea-b111) Java HotSpot(TM) Client VM (build 25.0-b53, mixed mode) If you don’t see the above printout (or a variation thereof if you’re using a newer version of Java), try to extract the archive again. If you do see the readout, enter the following command to tidy up after yourself: sudo rm jdk-8-ea-b111-linux-arm-vfp-hflt-09_oct_2013.tar.gz At this point Java is installed and we’re ready to move onto installing our Minecraft server! Installing and Configuring the Minecraft Server Now that we have a foundation for our Minecraft server, it’s time to install the part that matter. We’ll be using SpigotMC a lightweight and stable Minecraft server build that works wonderfully on the Pi. First, grab a copy of the the code with the following command: sudo wget http://ci.md-5.net/job/Spigot/lastSuccessfulBuild/artifact/Spigot-Server/target/spigot.jar This link should remain stable over time, as it points directly to the most current stable release of Spigot, but if you have any issues you can always reference the SpigotMC download page here. After the download finishes successfully, enter the following command: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Note: if you’re running the command on a 256MB Pi change the 256 and 496 in the above command to 128 and 256, respectively. Your server will launch and a flurry of on-screen activity will follow. Be prepared to wait around 3-6 minutes or so for the process of setting up the server and generating the map to finish. Future startups will take much less time, around 20-30 seconds. Note: If at any point during the configuration or play process things get really weird (e.g. your new Minecraft server freaks out and starts spawning you in the Nether and killing you instantly), use the “stop” command at the command prompt to gracefully shutdown the server and let you restart and troubleshoot it. After the process has finished, head over to the computer you normally play Minecraft on, fire it up, and click on Multiplayer. You should see your server: If your world doesn’t popup immediately during the network scan, hit the Add button and manually enter the address of your Pi. Once you connect to the server, you’ll see the status change in the server status window: According to the server, we’re in game. According to the actual Minecraft app, we’re also in game but it’s the middle of the night in survival mode: Boo! Spawning in the dead of night, weaponless and without shelter is no way to start things. No worries though, we need to do some more configuration; no time to sit around and get shot at by skeletons. Besides, if you try and play it without some configuration tweaks first, you’ll likely find it quite unstable. We’re just here to confirm the server is up, running, and accepting incoming connections. Once we’ve confirmed the server is running and connectable (albeit not very playable yet), it’s time to shut down the server. Via the server console, enter the command “stop” to shut everything down. When you’re returned to the command prompt, enter the following command: sudo nano server.properties When the configuration file opens up, make the following changes (or just cut and paste our config file minus the first two lines with the name and date stamp): #Minecraft server properties #Thu Oct 17 22:53:51 UTC 2013 generator-settings= #Default is true, toggle to false allow-nether=false level-name=world enable-query=false allow-flight=false server-port=25565 level-type=DEFAULT enable-rcon=false force-gamemode=false level-seed= server-ip= max-build-height=256 spawn-npcs=true white-list=false spawn-animals=true texture-pack= snooper-enabled=true hardcore=false online-mode=true pvp=true difficulty=1 player-idle-timeout=0 gamemode=0 #Default 20; you only need to lower this if you're running #a public server and worried about loads. max-players=20 spawn-monsters=true #Default is 10, 3-5 ideal for Pi view-distance=5 generate-structures=true spawn-protection=16 motd=A Minecraft Server In the server status window, seen through your SSH connection to the pi, enter the following command to give yourself operator status on your Minecraft server (so that you can use more powerful commands in game, without always returning to the server status window). op [your minecraft nickname] At this point things are looking better but we still have a little tweaking to do before the server is really enjoyable. To that end, let’s install some plugins. The first plugin, and the one you should install above all others, is NoSpawnChunks. To install the plugin, first visit the NoSpawnChunks webpage and grab the download link for the most current version. As of this writing the current release is v0.3. Back at the command prompt (the command prompt of your Pi, not the server console–if your server is still active shut it down) enter the following commands: cd /home/pi/plugins sudo wget http://dev.bukkit.org/media/files/586/974/NoSpawnChunks.jar Next, visit the ClearLag plugin page, and grab the latest link (as of this tutorial, it’s v2.6.0). Enter the following at the command prompt: sudo wget http://dev.bukkit.org/media/files/743/213/Clearlag.jar Because the files aren’t compressed in a .ZIP or similar container, that’s all there is to it: the plugins are parked in the plugin directory. (Remember this for future plugin downloads, the file needs to be whateverplugin.jar, so if it’s compressed you need to uncompress it in the plugin directory.) Resart the server: sudo /opt/jdk1.8.0/bin/java -Xms256M -Xmx496M -jar /home/pi/spigot.jar nogui Be prepared for a slightly longer startup time (closer to the 3-6 minutes and much longer than the 30 seconds you just experienced) as the plugins affect the world map and need a minute to massage everything. After the spawn process finishes, type the following at the server console: plugins This lists all the plugins currently active on the server. You should see something like this: If the plugins aren’t loaded, you may need to stop and restart the server. After confirming your plugins are loaded, go ahead and join the game. You should notice significantly snappier play. In addition, you’ll get occasional messages from the plugins indicating they are active, as seen below: At this point Java is installed, the server is installed, and we’ve tweaked our settings for for the Pi.  It’s time to start building with friends!     

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  • SOLVED Install MythTV & 11.10 on Lenovo S12 (Intel atom) with wireless

    - by keepitsimpleengineer
    This is how I installed Ubuntu 11.10 and MythTV client on my Lenovo S12 (Intel Atom) laptop and use it using WiFi (see additional notes at end). I did this because the upgrade from 11.04 bricked the laptop. Note that the partitions on the Lenovo standard disk were already in place for this installation. Also note that my LAN is setup for fixed IP addresses. Downloaded and burned 11.10 x86 Desktop Ubuntu CD Connected the power supply cord, LAN wire and the external DVD USB drive. Ran Windows XP and made sure performance level "Performance" was set and "Wireless" was enabled. Booted S12 from CD Disabled Networking from icon on upper left panel icon Edited Connections… "Wired connection 1" ? Set IP address, accepted default netmask and set gateway. Also set DNS server. Good idea to check "Connection Information" here to verify everything's O.K. Selected Install Ubuntu from the initial "Install" window Verified the three items were checked (required disk space available, plugged into a power source, & connected to the Internet) Selected Download updates while installing and third party software. Hit Continue… At wireless selected don't want to connect…WiFi…now. Continue… At Installation type, selected Something else. Continue… At partition tale, selected the ext4 Linux partition, set the mount point as "/", and marked for formatting. Here I selected the main disk (/sda) for installing the boot manager. Continue… Selected or verified my Time zone. Continue… Selected my keyboard layout. Continue… Filled in the who are you fields. Make sure password is required to sign in is checked. Continue… Chose a picture. Continue… I selected import no accounts. Continue… Wait as the Install creeps along. If your screen goes blank, tap the space bar ? apparently the screen saver/power plan does this. There are several progress bars. The longest was "Installing system", and it was the next to the last one. Installation Complete window appears, Restart Now… Wait as it stops, The screen blanks then the message "…remove…media…close tray…press enter" I just unplugged the USB DVD and hit enter… It was disheartening but the screen turned Ubuntu Purple-beige and nothing happened, so I help down the power key until it shut down, the pressed it again and the Grub Boot screen appeared. Select Ubuntu… 25.The screen went blank with the little flashing underscore cursor on it and the disk light would occasionally flash. I hit the enter key and eventuality Ubuntu started. After a somewhat long time the unity desktop appeared. 11.10, unlike earlier versions, retains the connection information. Check this by checking the network icon on the upper left applet panel. Here the touch-pad·mouse quit working and I had to reboot. It takes and extremely long time to boot, sometimes requiring several power off/ power on (cold boot). You can try to get the default network manager to work, but it might not, it didn't on mine for WiFi. Thanks to: Chris at URL here's what to do… disconnect your wired Internet connection. input your wireless information into network manager open a terminal (unity dash, top of icon totem, open, and make sure the ruler&pen icon on the bottom is selected, 2nd from left) type in "terminal". Might be a good idea to drag and drop the terminal icon to the terminal, it's easy to get rid of later. click to open a terminal, and type in: sudo rmmod acer_wmi && echo "blacklist acer_wmi" >> /etc/modprobe.d/blacklist.conf and hit enter. type in your password as asked. if you have correctly entered your WiFi information and you are near your AP, you should connect immediately if not, see the URL above ? you might need to replace "network manager" with "wicd" ? I did with 11.04. Update the new 11.10, in the upper left panel applet weird·gear icon is menu with a line about updating. It's the new way to invoke Update Manager. Your lenovo S12 (intel atom) should now run the new unity Ubuntu. Point your elbow at the ceiling and pat yourself on the back. Installing Mythbuntu Client 24.1 Open mythbuntu.org/repos (I urge you not to directly use Ubuntu Software Center for this) Install Mythbuntu Repos Save the file (in ~/Downloads, the default) Run the file ? it will update your repositories so that you will get the proper installation sources ? it will start Ubuntu Software Center to do this ? Click Install… You will need your password. Debconf window will open, select by making sure check mark is in the little box "Would you like to activate…". Forward… Which version? At the time of writing the current "Stable" version was 24.1, select 0.24.x… Forward… Read the message, then forward… Delete the downloaded file. Install synaptic (unity dash, top of icon totem, open, and make sure the ruler&pen icon on the bottom is selected, 2nd from left) type in "synaptic". Click on the synaptic icon. Ubuntu Software Center will open and allow you to install synaptic package manager. Open Synaptic (unity dash, top of icon totem, open, and make sure the ruler&pen icon on the bottom is selected, 2nd from left) type in "Synaptic". Might be a good idea to drag and drop the terminal icon to the terminal, it's easy to get rid of later. Run synaptic, read the intro, and close the intro window. Type in mythbuntu-control-centre in the Quick filter text box, and then select it "Mark for installation" by clicking on the box next to it's name. Marvel at the additional to be installed items, then select "?Mark"… At the top of the synaptic window click on the "? Apply" button. Marvel at the amount of stuff to be installed, the click on "Apply". When finished, close finished window and synaptic. Open mythbuntu-control-centre (unity dash, top of icon totem, open, and make sure the ruler&pen icon on the bottom is selected, 2nd from left) type in "mythbuntu". Might be a good idea to drag and drop the mythbuntu-control-centre icon to the terminal, it's easy to get rid of later. You can now configure and install the frontend. Go down the icon totem on the right side of the window and click as needed… System roles. ? No Backend, Desktop Frontend, and Ubuntu Desktop. Apply… & Apply changes… & Password… MySQL Configuration ? from backend ? Setup General Alt-N(ext) Alt-N(ext) Stetting Access Setup PIN code: ~~~~ Input Security key and click "Test Connection", if ?, then Apply… & Apply… {note: for some inexplicable reason, control centre hung on this, but when I restarted it, it was set properly} Graphics drivers, When I did this, only the Broadcom wireless driver showed up. I closed without doing anything. Services. I enabled SSH & Samba. Apply… & Apply… Repositories. Asked & Answered. MythExport. Pass, I believe it requires backend on the same system. Proprietary Codec Support. Check to enable, Apply… & Apply… System Updates. No action necessary, will be a part of the Ubuntu update mechanism. Themes and Artwork. For themes, I selected Enable/Update all. Apply… & Apply… Infrared & Startup behavior and Plugins. Defer until you know more. Close software centre. Open mythTV (unity dash, top of icon totem, open, and make sure the ruler&pen icon on the bottom is selected, 2nd from left) type in "mythTV". Might be a good idea to drag and drop the mythTV icon to the terminal, it's easy to get rid of later. Incorrect Group Membership. Fix this by clicking "Yes"… Log out/end. Do this by clicking "Yes"… For my Lenovo S12, I had to manually restart Ubuntu - and still with the very long restart…/no start/cold boot/reboot/pressing the shift key required Open mythTV (unity dash, top of icon totem, open, and make sure the ruler&pen icon on the bottom is selected, 2nd from left) type in "mythTV". Might be a good idea to drag and drop the mythTV icon to the terminal, it's easy to get rid of later. Will open with Select country & language. Do so. then get message with "No", hit "Ok" and arrive at the data base Configuration 1/2 screen. You will need your brackend password, from backend ? Setup General Database Configuration 1/2 Password:~? Enter this Hit Alt-n to go to the next page. Select "Use custom id…", then enter a custom ID, I use the machine's name. Hit finish, and MythTV should start up with all default settings. For the lenovo S12, the first thing you want to do is to set Playback profiles to "Normal". From Setup TV Settings Playback Alt-N(ext) Alt-N(ext) Playback Profiles (3/8) : Change Current Video Playback Profile to "Normal". You can fiddle with this setting later. For the lenovo S12, the second thing is to get the sound going. From Setup General Alt-N(ext) Alt-N(ext) Alt-N(ext) Audio System: The top of the screen is a button title "Scan for audio devices", move the highlight there and press the Space bar. Then Tab down to Audio Output Device: and left-right arrow until "ALSA:hw:Card=Intel,DEV=0" is selected. Then Alt-N(ext) until "Finish". Now you should have sound. You should now have MythTV working nicely on the Lenovo S12 Notes about wireless: Running Lenovo S12 on wireless is demanding on both power and WiFi connection. Best results will be obtained when running on power and wired connection. I run my S12 on wireless, actually two serial connections with two access points, something that is not easy to achieve. Here Mythbuntu client-server (in den) <? wireless link 1 <?office LAN? wireless link 2 <? Lenovo S12 Ubuntu 11.10 The office LAN is fixed IP behind an Untangle firewall router. There is another MythTV client on Ubuntu 10.10 computer in the office (which has always worked well). ProblemMythbuntu\Win7 client hangs with frozen frames, short segment of audio repeating. Hardware Rosewill RNX-G300EX IEEE 802.11b/g PCI Wireless Card on client-server 2 Linksys WRT54GL wireless broadband routers on LAN for link1 and link 2 WRT54GL FirmwareDD-WRT v24-sp2(07/22/09) voip set up to act as an access point. Note? many people advised this was an unworkable scheme, and in probably most cases it will be. Solution? Set up DD-WRT with the following Wireless settings… Basic Channel: Different fixed channels at least 4 difference, I use 6 & 11 Basic Sensitivity Range (ACK timing): 50 MAC filter use filter: Enable, Selected Permit only clients listed to access… Requires adding MAC addresses in "Edit MAC Filter List" This causes the 54GL's to ignore any but the listed MAC address, down side, no "guest" capability. Advanced Basic rate: All Advanced CTS Protection Mode: Off Advanced Frame Burst: Enable Advanced Max associate clients: 4 for client link 2, 1 for client-server link 1 Advanced AP isolation: Enable Advanced Preamble: Short Advanced Afterburner: On Advanced Wireless GUI access: Off Advanced WMM support: Off Other settings: default for supplied firmware. Why I suspect this worked? The 54GL Access Points's with the firmware's setting are set to handle a multiple client, wide area situation. With these mods I reconfigured them for a small area, few client situation, disabling Advanced WMM probably the most important. In addition, the client mythtv when used all other users of its access point are turned off except for a Skype phone. Also, the client-server is set up to allow other connections though it's LAN connection, and these are used to connect the TV and disc players, not used when client is being used.

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