Search Results

Search found 8661 results on 347 pages for 'height'.

Page 167/347 | < Previous Page | 163 164 165 166 167 168 169 170 171 172 173 174  | Next Page >

  • jQTouch animated table cell hight

    - by Brett
    Hi everybody, I am using jQTouch to show a table list. When a cell (really a < li tag in jQTouch) is clicked, I would like to animate the height of the cell down to 0, then hide the element. I have tried using jquery.animate() for this, and it works on firefox/chrome/opera, but it is super slow on the iPhone. Does anyone have any idea how to use -webkit-animate (or some iPhone compatible framework, such as jQTouch), to do this? Thanks, Brett

    Read the article

  • Jasper Reports: How can i have multiple growing subreports in a report?

    - by Sandeep Jindal
    Hi, My Requirement is to show two sub reports in a Report. What I am doing is, I have created two sub-reports and put that into a report. But the issue is that, both the sub reports are growing (i.e. their height is not static as the number of records are variable). I just want the second sub=report to appear after the end of first sub-report. How can I achieve the same? Regards, Sandeep Jindal

    Read the article

  • Setting ModelView matrix using rotate, translate, etc.. vs setting manual matrix

    - by guymic
    When setting the ModelView matrix you normally go through several transformations from the identity matrix. for example: glMatrixMode(GL_MODELVIEW); glLoadIdentity(); glRotatef(270.0f, 0.0f, 0.0f, 1.0f); glTranslatef(-rect.size.height / 2, -rect.size.width / 2, 0.0f); Instead of doing those operations one after the other (assume there are more than two), wouldn't it be more efficient to simply pre-calculate the resulting matrix and set the ModelView matrix to this manual matrix?

    Read the article

  • Jquery tools Overlay CSS Conflict, Image positioned under the overlay

    - by Ami Mahloof
    First here's what I'm usingh and trying to do: the minimal setup for this effect: flowplayer.org/tools/demos/overlay/index.html then the Apple Leopard Preview Effect: flowplayer.org/tools/demos/overlay/apple.html Now here's the page I'm having the issue with http://gentle-mist-64.heroku.com/pictures My Issue: when I click on an image the picture shows under the overlay and to the right side, This has to be a conflict between my CSS positioning to the the plugin positioning. when I try this on a blank page with no layout, it works just fine. my layout css: body{ background: url('/images/background.jpg'); } #image_stage{ position: relative; top: 30px; margin: auto; margin-top: 75px; background-color: white; width: 900px; height: 520px; } #image_inside_stage { float: left; margin-top: 7px; margin-left: 27px; } #logo{ position: absolute; left: 725px; top: 4px; } #see_through_box { position: absolute; background-color: black; opacity: 0.66; -moz-opacity: 0.66; filter:alpha(opacity=66); width: 665px; height: 432px; margin: 45px; z-index: 99; -moz-border-radius-topleft: 15px; -moz-border-radius-topright: 0; -moz-border-radius-bottomleft: 0; -moz-border-radius-bottomright: 15px; -webkit-border-top-left-radius: 15px; -webkit-border-top-right-radius: 0; -webkit-border-bottom-left-radius: 0; -webkit-border-bottom-right-radius: 15px; } .inner_content{ position: absolute; top: 75px; left: 75px; z-index: 99; color: whitesmoke; } Anyone Please Help, I want this plugin to work, this is so much better then just a light box plugin, I have used the plugin acros my entire website and would like to keep on using it. I Appreciate any input Thanks Ami

    Read the article

  • Problems with office automation in asp.net. I can use alternatives such as open-office, if I knew ho

    - by Vinicius Melquiades
    I have a ASP.NET 2.0 web application that should upload a ppt file and then extract its slides to images. For that I have imported office.dll and Microsoft.Office.Interop.PowerPoint.dll assemblies and wrote the following code public static int ExtractImages(string ppt, string targetPath, int width, int height) { var pptApplication = new ApplicationClass(); var pptPresentation = pptApplication.Presentations.Open(ppt, MsoTriState.msoTrue, MsoTriState.msoFalse, MsoTriState.msoFalse); var slides = new List<string>(); for (var i = 1; i <= pptPresentation.Slides.Count; i++) { var target = string.Format(targetPath, i); pptPresentation.Slides[i].Export(target, "jpg", width, height); slides.Add(new FileInfo(target).Name); } pptPresentation.Close(); return slides.Count; } If I run this code in my local machine, in asp.net or a executable, it runs perfectly. But If I try running it in the production server, I get the following error: System.Runtime.InteropServices.COMException (0x80004005): PowerPoint could not open the file. at Microsoft.Office.Interop.PowerPoint.Presentations.Open(String FileName, MsoTriState ReadOnly, MsoTriState Untitled, MsoTriState WithWindow) at PPTImageExtractor.PptConversor.ExtractImages(String caminhoPpt, String caminhoDestino, Int32 largura, Int32 altura, String caminhoThumbs, Int32 larguraThumb, Int32 alturaThumb, Boolean geraXml) at Upload.ProcessRequest(HttpContext context) The process is running with the user NT AUTHORITY\NETWORK SERVICE. IIS is configured to use anonymous authentication. The anonymous user is an administrator, I set it like this to allow the application to run without having to worry about permissions. In my development machine I have office 2010 beta1. I have tested with the executable in a pc with office 2007 as well. And if I run the code from the executable in the server, with office 2003 installed, it runs perfectly. To ensure that there wouldn't be any problems with permissions, everyone in the server has full access to the web site. The website is running in IIS7 and Classic Mode. I also heard that Open-office has an API that should be able to do this, but I couldn't find anything about it. I don't mind using DLLImport to do what I have to do and I can install open-office on the web server. Don't worry about rewriting this method, as long as the parameters are the same, everything will work. I appreciate your help. ps: Sorry for bad English.

    Read the article

  • Flash AS3 blur or liquify part of an image with mouse

    - by hamlet
    Hi, I am very beginner in flash. I want to load an image, show a cursor over the image and on mousedown I want to blur that actual part of the image. (e.g you can blur your face on the image and then save the new image). I can delete parts of the image with white line, but I would like to blur it instead // LIVE JPEG ENCODER 0.3 // from bytearray.org import asfiles.encoding.JPEGEncoder; import flash.external.ExternalInterface; ExternalInterface.addCallback("flash_saveImage", inflash_saveImage); var loader:Loader = new Loader(); loader.contentLoaderInfo.addEventListener(Event.COMPLETE, handleComplete); loader.load(new URLRequest(loaderInfo.parameters._filename)); //loader.load(new URLRequest("b.jpg")); var container_mc:MovieClip = new MovieClip;//create movieclip function handleComplete(e:Event):void { addChild(container_mc); var bitmapData:BitmapData = Bitmap(e.target.content).bitmapData; var matrix:Matrix = new Matrix(); container_mc.graphics.clear(); container_mc.graphics.beginBitmapFill(bitmapData, matrix, false); //container_mc.graphics.beginFill(0xFFFFFF,0); container_mc.graphics.drawRect(0, 0, bitmapData.width, bitmapData.height); container_mc.graphics.endFill(); swapChildren(container_mc, pencil); container_mc.addEventListener(MouseEvent.MOUSE_DOWN, startDrawing); container_mc.addEventListener(MouseEvent.MOUSE_UP, stopDrawing); container_mc.addEventListener(MouseEvent.MOUSE_MOVE, makeLine); } stage.addEventListener(MouseEvent.MOUSE_MOVE, moveCursor); Mouse.hide(); function moveCursor(event:MouseEvent):void { pencil.x = event.stageX; pencil.y = event.stageY; } function startDrawing(event:MouseEvent):void{ container_mc.graphics.lineStyle(20, 0xFFFFFF, 1); container_mc.graphics.moveTo(mouseX, mouseY); container_mc.addEventListener(MouseEvent.MOUSE_MOVE, makeLine); } function stopDrawing(event:MouseEvent):void{ container_mc.removeEventListener(MouseEvent.MOUSE_MOVE, makeLine); } function makeLine(event:MouseEvent):void{ container_mc.graphics.lineTo(mouseX, mouseY); } function inflash_saveImage ( ):void { var myURLLoader:URLLoader = new URLLoader(); var myBitmapSource:BitmapData = new BitmapData ( container_mc.width, container_mc.height ); // render the player as a bitmapdata myBitmapSource.draw ( container_mc ); // create the encoder with the appropriate quality var myEncoder:JPEGEncoder = new JPEGEncoder( 80 ); // generate a JPG binary stream to have a preview var myCapStream:ByteArray = myEncoder.encode ( myBitmapSource ); var header:URLRequestHeader = new URLRequestHeader ("Content-type", "application/octet-stream"); var myRequest:URLRequest = new URLRequest ( "save.php" ); myRequest.requestHeaders.push (header); myRequest.method = URLRequestMethod.POST; myRequest.data = myCapStream; myURLLoader.load ( myRequest ); } Thanks, hamlet

    Read the article

  • click events issue in jquery.

    - by alex
    I don't know if the title explain this situation well. Below is a code i wrote to create div elements when the button is pressed. Then By clicking on any of the created divs, we can change the div background by choosing a color from the drop down box. However if i click on another div and tried to change the color by selecting another color from the drop down, the previously clicked divs also gets affected by the new color. Why is this happening. I only want the selected div to change color, without affecting the previously clicked divs. I read allot of threads on this site, some of which talks about unbinding clicks, but I'm unable to solve the problem. Thanks for the help. <script src="http://ajax.googleapis.com/ajax/libs/jquery/1.4.4/jquery.min.js" type="text/javascript"></script> <style> .aaa { width:100px; height:100px;background-color:#ccc;margin-bottom:5px;} p{widht:500px; height:500px; margin:0px; padding:0px;border:2px solid red;color:#000;} </style> <select id="item_select" name="item"> <option value="1">red</option> <option value="2">blue</option> <option value="3">green</option> </select> <button>Click to create divs</button> <p id="ptest"></p> <script type="text/javascript"> var dividcount = 1; $("button").click(run); function run(){ var myDiv = $('<div id=lar'+dividcount+' class=aaa></div>'); $(myDiv).clone().appendTo('#ptest'); $(dividcount++); $("div").bind('click',(function() { var box = $("div").index(this); var idd = (this.id); $("#"+idd).text("div #"+idd); $("select").change(function(){ var str= $("select option:selected").text(); $("#"+idd).css("background-color",str); }); })); }; </script>

    Read the article

  • Can't cast treeviewitem as treeviewitem in wpf

    - by phenevo
    Hi, I've got webservice asmx, and there are classes: Country public string Name {get;set;} public string Code {get;set;} public List<Area> Areas {get;set;} Area public string Name {get;set;} public string Code {get;set;} public List<Regions> Provinces {get;set;} Provinces public string Name {get;set;} public string Code {get;set;} I bind it to mz TreeView WPF: Country[] items = new MyService().GetListOfCountries(); structureTree.ItemsSource = items; Code of myTree: <UserControl x:Class="ObjectsAndZonesSimpleTree" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" <Grid> <StackPanel Name="stackPanel1"> <GroupBox Header="Choose" Height="354" Name="groupBox1" Width="Auto"> <TreeView Name="structureTree" SelectedItemChanged="structureTree_SelectedItemChanged" Grid.Row="0" Grid.Column="0" ItemsSource="{Binding}" Height="334" ScrollViewer.VerticalScrollBarVisibility="Visible" ScrollViewer.HorizontalScrollBarVisibility="Visible" Width="Auto" PreviewMouseRightButtonUp="structureTree_PreviewMouseRightButtonUp" FontFamily="Verdana" FontSize="12" BorderThickness="1" MinHeight="0" Padding="1" Cursor="Hand" Margin="-1"> <TreeView.Resources> <HierarchicalDataTemplate DataType="{x:Type MyService:Country}" ItemsSource="{Binding Path=ListOfRegions}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </HierarchicalDataTemplate> <HierarchicalDataTemplate DataType="{x:Type MyService:Region}" ItemsSource="{Binding Path=Provinces}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </HierarchicalDataTemplate> <DataTemplate DataType="{x:Type MyService:Province}" ItemsSource="{Binding Path=ListOfCities}"> <StackPanel Orientation="Horizontal"> <TextBlock TextAlignment="Justify" VerticalAlignment="Center" Text="{Binding Path=Name}"/> </StackPanel> </DataTemplate> </TreeView.Resources> </TreeView> </GroupBox> </StackPanel> </Grid> </UserControl> This gives me null: private void structureTree_SelectedItemChanged(object sender, RoutedPropertyChangedEventArgs<object> e) { TreeViewItem treeViewItem = structureTree.SelectedItem as TreeViewItem; }

    Read the article

  • Setting zoom level on mobile browser

    - by Zbyszek Swirski
    I am designing website for mobile access and I want to set page width, height and button sizes, so they display filling up the screen. For example if user is using HTC HD , the whole screen would be 480x800 with button sized 240x200. However IE mobile as well as Opera load the page with some zoom level, so the buttons display either too large or too small. How can I either read current zoom level in javascript or set it from javascript?

    Read the article

  • Jqgrid search option not working and edit popups not closed after submit

    - by Sajith
    i have facing two problem in Jqgrid. Search option not working and there is not closed editpopups after submit. my code below <table id="jQGridpending" style="width:auto"> </table> <div id="jQGridpendingPager"> </div> <table id="searchpending"></table> <div id="filterpending"></div> jQuery("#jQGridpending").jqGrid({ url: '@Url.Action("DiscountRequest", "Admin")', datatype: "json", mtype: "POST", colNames: [ "Id", "ClientName", "BpName", "Pdt", "DiscountReq", "DiscountAllowed", "Status", ], colModel: [ { name: "Id", width: 100, key: true, formatter: "integer", sorttype: "integer", hidden: true }, { name: "ClientName", width: 150, sortable: true,search:true,stype:'text', editrules: { required: false } }, { name: "BpName", width: 200, sortable: true, editable: false, editrules: { required: false } }, { name: "Pdt", width: 150, sortable: true, editable: false, editrules: { required: false } }, { name: "DiscountReq", width: 150, sortable: false, editable: false, editrules: { required: false } }, { name: "DiscountAllowed", width: 200, sortable: true, editable: true, editrules: { required: true } }, { name: 'Status', index: 'Status', width: 200, sortable: false, editable: true, formatter: 'select', edittype: 'select', editoptions: { value: "pending:pending;approved:approved;rejected:rejected" } }, @* { name: "Status", width: 200, sortable: false, editable: true, editrules: { required: true, minValue: 1, }, edittype: "select", editoptions: { async: false, dataUrl: "@Url.Action("GetStatus", "Admin")", buildSelect: function (response) { var s = "<select>"; s += '<option value="0">--Select--</option><option value="pending">pending</option>'; return s + "</select>"; } } },*@ //{ name: "Status", width: 150, sortable: true, editable: true, editrules: { required: true } }, //{ name: "Created", width: 120, formatter: "date", formatoptions: { srcformat: "ISO8601Long", newformat: "n/j/Y g:i:s A" }, align: "center", sorttype: "date" }, ], loadtext: "Processing pending request data please wait...", rowNum: 10, gridview: true, autoencode: true, loadonce: true, height: "auto", rownumbers: true, prmNames: { id: "Id" }, rowList: [10, 20, 30], pager: '#jQGridpendingPager', sortname: 'id', sortorder: "asc", viewrecords: true, jqModal: true, caption: "Pending List", reloadAfterSubmit: true, editurl: '@Url.Action("UpdateDiscount", "Admin")', }); jQuery("#jQGridpending").jqGrid('navGrid', '#jQGridpendingPager', { search: true,recreateFilter: true, add: false, searchtext: "Search", edittext: "Edit", deltext: "Delete", }, {//EDIT url: '@Url.Action("UpdateDiscount", "Admin")', width: "auto", jqModal: true, closeOnEscape: true, closeAfterEdit: true, reloadAfterSubmit: true, afterSubmit: function () { // Reload grid records after edit a entry in the db. $(this).jqGrid('setGridParam', { datatype: 'json' }); return [true, '', false]; }, }, {//DELETE url: '@Url.Action("DelDiscount", "Admin")', closeOnEscape: true }, {//SEARCH closeOnEscape: true, searchOnEnter: true, multipleSearch: true, //overlay: 0, width: "auto", height: "auto", });

    Read the article

  • jQuery Cycle plugin IE6/7 issues

    - by Aaron Moodie
    I've implemented a slideshow using the Cycle plugin, which is working in all browsers except IE6&7, where the images just show up in a list, and the #page_copy div is not hiding. I've been going through the code all day without any luck, and not exactly sure how or what I should be looking for. What would be the best way to go about debugging this issue? I know that the #page_copy div is hiding when I remove the rest of the code, and I've tried the reverse (which had no result) <script type="text/javascript" charset="utf-8"> jQuery.fn.fadeToggle = function(speed, easing, callback) { return this.animate({opacity: 'toggle'}, speed, easing, callback); }; $(document).ready(function() { $('#page_copy').hide(); $('a#info_close_button').click(function() { $('#page_copy').fadeOut(200); return false; }); $('a#info_button').click(function() { $('#page_copy').fadeToggle(200); return false; }); }); $(window).load(function() { // vertically center single image var $image_cnt = $("#images > img").size(); if($image_cnt < 2) { var $single_img = $("#images").children(':first-child'); var h = $single_img.height(); $single_img.css({ marginTop: (620 - h) / 2, }); $(".next").css("display","none"); $(".prev").css("display","none"); } }); // wait until images have loaded before starting cycle $(window).load(function() { // front image rotator $('#images').cycle({ fx: 'fade', speed: 300, next: '.next', prev: '.prev', containerResize: 0, timeout: 0, delay: -2000, before: onBefore }); }); // hide all but the first image when page loads $(document).ready(function() { $('#images img:gt(0)').hide(); }); // callback fired when each slide transition begins function onBefore(curr,next,opts) { var $slide = $(next); var w = $slide.width(); var h = $slide.height(); $slide.css({ marginTop: (620 - h) / 2, marginLeft: (650 - w) / 2 }); }; </script>

    Read the article

  • Disable Shadow on a ScatterViewItem on Microsoft Surface

    - by Jeff
    Hello, I'm developing a program on Microsoft Surface. And I didn't succeed to make disable completely the shadow. Here is my problem : http://i61.servimg.com/u/f61/11/31/25/01/sans_t10.png Heres is the XAML code : <s:ScatterViewItem Height="130" x:Name="jetons1" Width="180" CanScale="False" BorderThickness="0" ShowsActivationEffects="False" StaysActive="True" SnapsToDevicePixels="True" Foreground="{x:Null}" Background="{x:Null}" BorderBrush="{x:Null}" />

    Read the article

  • Google earth GEOdata ?

    - by Quandary
    Question: Is it possible to use/retrieve Geodata from Google-Earth ? What I want to do is take a little area, get terrain information (coordinates, height, elevation) and simulate how the selected area would be flooded at specified amounts of rain for a specified amount of hours.

    Read the article

  • jquery.ui sortable using a table and item:tr , placeholder difficulties

    - by greg
    Hi I would really like to give some sortable goodness to the myriad old tables I have created. A little work has a proof of concept behaving ok. My one sticking point is that the placeholder does not work at all in IE 7 when using item:TR . It works OK in FF. I can make an perform correctly. It seems to be specific to tables and Any ideas, I have been running through forums, not seeing a lot of people using sortable with tables. <style type="text/css"> .dndPlaceHolder { background-color:Red ; color:Red; height: 20px; line-height:30px; border: solid 2px black; } .dndItem { background-color: #c0c0c0; border:solid 1px black; padding:5px; } </style> <script type="text/javascript" > $(function() { $("#myTable").sortable( { placeholder:'dndPlaceHolder', distance:15, items:'tr', forcePlaceholderSize:true, change : dndChange, update : dndUpdate } ); $("#myTable").disableSelection(); $("#myList").sortable( { placeholder:'dndPlaceHolder', distance:15, items:'li', forcePlaceholderSize:true, change : dndChange, update : dndUpdate } ); $("#myList").disableSelection(); }); function dndChange(event,ui){ } function dndUpdate(event,ui){ var msg = ''; } </script> <table id='myTable' > <tr class='dndItem' id='1'> <td>0 Active - Active</td> </tr> <tr class='dndItem' id='2'> <td>1 Closed - Closed</td> </tr> <tr class='dndItem' id='3'> <td>2 OnHold - On Hold</td> </tr> <tr class='dndItem' id='4'> <td>3 Pending - Pending</td> </tr> </table> <BR> <UL id='myList' > <li class='dndItem' id='1'>0 Active - Active</li> <li class='dndItem' id='2'>1 Closed - Closed</li> <li class='dndItem' id='3'>2 OnHold - On Hold</li> <li class='dndItem' id='4'>3 Pending - Pending</li> </ul>

    Read the article

  • My images are blurry! Why isn't WPF's SnapsToDevicePixels working?

    - by Zack Peterson
    I'm using some Images in my WPF applcation. XAML: <Image Name="ImageOrderedList" Source="images/OrderedList.png" ToolTip="Ordered List" Margin="0,0,5,5" Width="20" Height="20" SnapsToDevicePixels="True" MouseUp="Image_MouseUp" MouseEnter="Image_MouseEnter" MouseLeave="Image_MouseLeave" /> But, they appear fuzzy: Here's a zoomed-in, side-by-side comparison. An original is on the left: Why doesn't that SnapsToDevicePixels="True" line prevent this problem?

    Read the article

  • fancybox iframe dimension

    - by iperdiscount
    Hi, in the fancybox homepage (http://fancybox.net/home) there is an exemple that opens an iFrame dimensioned as the 75% of the screen. I cant get it by modifing the width and height properties on the .js file as described on the site. Someones can help me? thaaanks

    Read the article

  • Problem with JOGL and Framebuffer Render-to-texture: Invalid Framebuffer Operation Error

    - by quadelirus
    Okay, so I am trying to render a scene to a small 32x32 texture and ran into problems. I get an "invalid framebuffer operation" error when I try to actually draw anything to the texture. I have simplified the code below so that it simply tries to render a quad to a texture and then bind that quad as a texture for another quad that is rendered to the screen. So my question is this... where is the error? This is using JOGL 1.1.1. The error occurs at Checkpoint2 in the code. import java.awt.event.*; import javax.media.opengl.*; import javax.media.opengl.glu.*; import javax.swing.JFrame; import java.nio.*; public class Main extends JFrame implements GLEventListener, KeyListener, MouseListener, MouseMotionListener, ActionListener{ /* GL related variables */ private final GLCanvas canvas; private GL gl; private GLU glu; private int winW = 600, winH = 600; private int texRender_FBO; private int texRender_RB; private int texRender_32x32; public static void main(String args[]) { new Main(); } /* creates OpenGL window */ public Main() { super("Problem Child"); canvas = new GLCanvas(); canvas.addGLEventListener(this); canvas.addKeyListener(this); canvas.addMouseListener(this); canvas.addMouseMotionListener(this); getContentPane().add(canvas); setSize(winW, winH); setLocationRelativeTo(null); setDefaultCloseOperation(EXIT_ON_CLOSE); setVisible(true); canvas.requestFocus(); } /* gl display function */ public void display(GLAutoDrawable drawable) { gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, this.texRender_FBO); gl.glPushAttrib(GL.GL_VIEWPORT_BIT); gl.glViewport(0, 0, 32, 32); gl.glClearColor(1.f, 0.f, 0.f, 1.f); System.out.print("Checkpoint1: "); outputError(); gl.glBegin(GL.GL_QUADS); { //gl.glTexCoord2f(0.0f, 0.0f); gl.glColor3f(1.f, 0.f, 0.f); gl.glVertex3f(0.0f, 1.0f, 1.0f); //gl.glTexCoord2f(1.0f, 0.0f); gl.glColor3f(1.f, 1.f, 0.f); gl.glVertex3f(1.0f, 1.0f, 1.0f); //gl.glTexCoord2f(1.0f, 1.0f); gl.glColor3f(1.f, 1.f, 1.f); gl.glVertex3f(1.0f, 0.0f, 1.0f); //gl.glTexCoord2f(0.0f, 1.0f); gl.glColor3f(1.f, 0.f, 1.f); gl.glVertex3f(0.0f, 0.0f, 1.0f); } gl.glEnd(); System.out.print("Checkpoint2: "); outputError(); //Here I get an invalid framebuffer operation gl.glPopAttrib(); gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, 0); gl.glClearColor(0.f, 0.f, 0.f, 1.f); gl.glClear(GL.GL_COLOR_BUFFER_BIT); gl.glColor3f(1.f, 1.f, 1.f); gl.glBindTexture(GL.GL_TEXTURE_1D, this.texRender_32x32); gl.glBegin(GL.GL_QUADS); { gl.glTexCoord2f(0.0f, 0.0f); //gl.glColor3f(1.f, 0.f, 0.f); gl.glVertex3f(0.0f, 1.0f, 1.0f); gl.glTexCoord2f(1.0f, 0.0f); //gl.glColor3f(1.f, 1.f, 0.f); gl.glVertex3f(1.0f, 1.0f, 1.0f); gl.glTexCoord2f(1.0f, 1.0f); //gl.glColor3f(1.f, 1.f, 1.f); gl.glVertex3f(1.0f, 0.0f, 1.0f); gl.glTexCoord2f(0.0f, 1.0f); //gl.glColor3f(1.f, 0.f, 1.f); gl.glVertex3f(0.0f, 0.0f, 1.0f); } gl.glEnd(); } /* initialize GL */ public void init(GLAutoDrawable drawable) { gl = drawable.getGL(); glu = new GLU(); gl.glClearColor(.3f, .3f, .3f, 1f); gl.glClearDepth(1.0f); gl.glMatrixMode(GL.GL_PROJECTION); gl.glLoadIdentity(); gl.glOrtho(0, 1, 0, 1, -10, 10); gl.glMatrixMode(GL.GL_MODELVIEW); //Set up the 32x32 texture this.texRender_FBO = genFBO(gl); gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, this.texRender_FBO); this.texRender_32x32 = genTexture(gl); gl.glBindTexture(GL.GL_TEXTURE_2D, this.texRender_32x32); gl.glTexImage2D(GL.GL_TEXTURE_2D, 0, GL.GL_RGB_FLOAT32_ATI, 32, 32, 0, GL.GL_RGB, GL.GL_FLOAT, null); gl.glFramebufferTexture2DEXT(GL.GL_FRAMEBUFFER_EXT, GL.GL_COLOR_ATTACHMENT0_EXT, GL.GL_TEXTURE_2D, this.texRender_32x32, 0); //gl.glDrawBuffer(GL.GL_COLOR_ATTACHMENT0_EXT); this.texRender_RB = genRB(gl); gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, this.texRender_RB); gl.glRenderbufferStorageEXT(GL.GL_RENDERBUFFER_EXT, GL.GL_DEPTH_COMPONENT24, 32, 32); gl.glFramebufferRenderbufferEXT(GL.GL_FRAMEBUFFER_EXT, GL.GL_DEPTH_ATTACHMENT_EXT, GL.GL_RENDERBUFFER_EXT, this.texRender_RB); gl.glBindFramebufferEXT(GL.GL_FRAMEBUFFER_EXT, 0); gl.glBindRenderbufferEXT(GL.GL_RENDERBUFFER_EXT, 0); outputError(); } private void outputError() { int c; if ((c = gl.glGetError()) != GL.GL_NO_ERROR) System.out.println(glu.gluErrorString(c)); } private int genRB(GL gl) { int[] array = new int[1]; IntBuffer ib = IntBuffer.wrap(array); gl.glGenRenderbuffersEXT(1, ib); return ib.get(0); } private int genFBO(GL gl) { int[] array = new int[1]; IntBuffer ib = IntBuffer.wrap(array); gl.glGenFramebuffersEXT(1, ib); return ib.get(0); } private int genTexture(GL gl) { final int[] tmp = new int[1]; gl.glGenTextures(1, tmp, 0); return tmp[0]; } /* mouse and keyboard callback functions */ public void reshape(GLAutoDrawable drawable, int x, int y, int width, int height) { winW = width; winH = height; gl.glViewport(0, 0, width, height); } //Sorry about these, I just had to delete massive amounts of code to boil this thing down and these are hangers-on public void mousePressed(MouseEvent e) {} public void mouseDragged(MouseEvent e) {} public void mouseReleased(MouseEvent e) {} public void keyPressed(KeyEvent e) {} public void displayChanged(GLAutoDrawable drawable, boolean modeChanged, boolean deviceChanged) { } public void keyTyped(KeyEvent e) { } public void keyReleased(KeyEvent e) { } public void mouseMoved(MouseEvent e) { } public void actionPerformed(ActionEvent e) { } public void mouseClicked(MouseEvent e) { } public void mouseEntered(MouseEvent e) { } public void mouseExited(MouseEvent e) { } }

    Read the article

  • The Skyline Problem.

    - by zeroDivisible
    I just came across this little problem on UVA's Online Judge and thought, that it may be a good candidate for a little code-golf. The problem: You are to design a program to assist an architect in drawing the skyline of a city given the locations of the buildings in the city. To make the problem tractable, all buildings are rectangular in shape and they share a common bottom (the city they are built in is very flat). The city is also viewed as two-dimensional. A building is specified by an ordered triple (Li, Hi, Ri) where Li and Ri are left and right coordinates, respectively, of building i and Hi is the height of the building. In the diagram below buildings are shown on the left with triples (1,11,5), (2,6,7), (3,13,9), (12,7,16), (14,3,25), (19,18,22), (23,13,29), (24,4,28) and the skyline, shown on the right, is represented by the sequence: 1, 11, 3, 13, 9, 0, 12, 7, 16, 3, 19, 18, 22, 3, 23, 13, 29, 0 The output should consist of the vector that describes the skyline as shown in the example above. In the skyline vector (v1, v2, v3, ... vn) , the vi such that i is an even number represent a horizontal line (height). The vi such that i is an odd number represent a vertical line (x-coordinate). The skyline vector should represent the "path" taken, for example, by a bug starting at the minimum x-coordinate and traveling horizontally and vertically over all the lines that define the skyline. Thus the last entry in the skyline vector will be a 0. The coordinates must be separated by a blank space. If I will not count declaration of provided (test) buildings and including all spaces and tab characters, my solution, in Python, is 223 characters long. Here is the condensed version: B=[[1,11,5],[2,6,7],[3,13,9],[12,7,16],[14,3,25],[19,18,22],[23,13,29],[24,4,28]] # Solution. R=range v=[0 for e in R(max([y[2] for y in B])+1)] for b in B: for x in R(b[0], b[2]): if b[1]>v[x]: v[x]=b[1] p=1 k=0 for x in R(len(v)): V=v[x] if p and V==0: continue elif V!=k: p=0 print "%s %s" % (str(x), str(V)), k=V I think that I didn't made any mistake but if so - feel free to criticize me. EDIT I don't have much reputation, so I will pay only 100 for a bounty - I am curious, if anyone could try to solve this in less than .. lets say, 80 characters. Solution posted by cobbal is 101 characters long and currently it is the best one. ANOTHER EDIT I thought, that 80 characters is a sick limit for this kind of problem. cobbal, with his 46 character solution totaly amazed me - though I must admit, that I spent some time reading his explanation before I partially understood what he had written.

    Read the article

  • MediaElement fails after several plays.

    - by basilkot
    Hi! I have a problem with MediaElement control. I've put six MediaElements on my form, then I start them and change played files by timer. After several times, these elements stop playing. Here is the sample XAML: <Grid> <Grid.RowDefinitions> <RowDefinition Height="*" /> <RowDefinition Height="*" /> </Grid.RowDefinitions> <Grid.ColumnDefinitions> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> <ColumnDefinition Width="*" /> </Grid.ColumnDefinitions> <MediaElement x:Name="element1" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="0" Grid.Row="0" /> <MediaElement x:Name="element2" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="1" Grid.Row="0" /> <MediaElement x:Name="element3" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="2" Grid.Row="0" /> <MediaElement x:Name="element4" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="0" Grid.Row="1" /> <MediaElement x:Name="element5" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="1" Grid.Row="1" /> <MediaElement x:Name="element6" UnloadedBehavior="Close" LoadedBehavior="Manual" Grid.Column="2" Grid.Row="1" /> Here is the sample code: // The code below repeats for each MediaElement List<string> playlist1 = new List<string>() { @"file1.wmv", @"file2.wmv", @"file3.wmv", @"file4.wmv" }; DispatcherTimer timer1 = null; int index1 = 0; ... void Window1_Loaded(object sender, RoutedEventArgs e) { timer1 = new DispatcherTimer(); timer1.Tick += new EventHandler(timer1_Elapsed); timer1.Interval = TimeSpan.FromSeconds(10); element1.Source = new Uri(playlist1[index1]); timer1.Start(); element1.Play(); ... } void timer1_Elapsed(object sender, EventArgs e) { Dispatcher.BeginInvoke(DispatcherPriority.Normal, (System.Threading.ThreadStart)delegate() { element1.Stop(); element1.Close(); timer1.Stop(); index1++; if (index1 >= playlist1.Count) { index1 = 0; } element1.Source = new Uri(playlist1[index1]); timer1.Start(); element1.Play(); }); } ... Does anybody have similar problems?

    Read the article

  • jqmodal IE (7 or 8) flashes black before modal loaded

    - by brad
    This is killing me. In both IE7 and 8, using jqModal, the screen flashes black before the modal content is loaded. I've set up a test app to show you what's happening. I've taken jqModal EXACTLY from the site, no changes whatsoever, no external css that could be affecting my app. It works perfectly in every other browser (including IE6). http://jqmtest.heroku.com/ So, first two links are ajax calls, second is straight up inline HTML. (I originally thought it was the ajax that was affecting it, but that doesn't seem to be the case, I then thought it was slow loading ajax, hence to two differen ajax links) What's crazy is that the jqmodal site itself works perfectly in IE, no flashing of black, but I can't see what I'm doing wrong. Code is straight forward html: <body> <div id="ajaxModal" class="jqmWindow"></div> <div id="inlineModal" class="jqmWindow"> <div style="height:300px;position:relative;"> <p>Here's some inline content</p> <a href="#" onclick='$("#inlineModal").jqmHide();return false;' style="position:absolute;bottom:10px;right:10px">Close</a> </div> </div> <div style="width:600px;height:400px;margin:auto;background:#eee;"> <p><a href="/ajax/short" class="jqModal">Short loading modal</a></p> <br /> <p><a href="/ajax/long" class="jqModal">Longer loading modal</a></p> <br /> <p><a href="#" class="jqInline">inline modal</a></p> </div> </body> Javascript: <script type="text/javascript"> $(function(){ $("#ajaxModal").jqm({ajax:'@href', modal:true}); $("#inlineModal").jqm({modal:true, trigger:'.jqInline'}); }); </script> CSS is exactly the same as the one downloaded from jqModal's site so I'll omit it, but you can see it on my app Has anyone experienced this? I don't get how his works and mine doesn't.

    Read the article

< Previous Page | 163 164 165 166 167 168 169 170 171 172 173 174  | Next Page >