Search Results

Search found 6323 results on 253 pages for 'angularjs compile'.

Page 168/253 | < Previous Page | 164 165 166 167 168 169 170 171 172 173 174 175  | Next Page >

  • Implicit declaration when using a function before it is defined in C, why can't the compiler figure this out?

    - by rolls
    As the title says, I know what causes this error but I want to know why the compiler gives it in this circumstance. Eg : main.c void test(){ test1(); } void test1(){ ... } Would give an implicit declaration warning as the compiler would reach the call to test1() before it has read its declaration, I can see the obvious problems with this (not knowing return type etc), but why can't the compiler do a simple pass to get all function declarations, then compile the code removing these errors? It just seems so simple to do and I don't believe I've seen similar warnings in other languages. Does anyone know if there is a specific purpose for this warning in this situation that I am overlooking?

    Read the article

  • My own HtmlHelper don't work in Asp.Net MVC 2

    - by name1ess0ne
    I have HtmlHelper in ASP.NET MVC 1. Now I wont to migrate to ASP.NET MVC 2, but this helper don't work =( public static string Image(this HtmlHelper helper, string url, string alt) { return string.Format("<img src=\"{0}\" alt=\"{1}\" />", url, alt); } public static string ImageLink<T>(this HtmlHelper helper, Expression<Action<T>> linkUrlAction, string imageUrlPath, string altText) where T : Controller { string linkUrl = helper.BuildUrlFromExpression(linkUrlAction);//compile time error string img = helper.Image(imageUrlPath, altText); string outputUrl = string.Format(@"<a href='{0}'>{1}</a>", linkUrl, img); return outputUrl; } Error: 'System.Web.Mvc.HtmlHelper' does not contain a definition for 'BuildUrlFromExpression' How I can fix this error?

    Read the article

  • C# how to dynamically cast an object?

    - by JL
    I am building a helper object that has a property called Mailer. In reality Mailer can be either a System.Net.Mail.MailMessage or a Mono.System.Net.Mail.MailMessage. So I would preferably only want 1 declaration of mailer. For example I don't want: private Mono.Mailing.MailMessage MonoMessage = new Mono.Mailing.MailMessage(); private System.Net.Mail.MailMessage MailMessage = new System.Net.Mail.MailMessage(); I would prefer object mailer; Then in constructor switch (software) { case EnunInternalMailingSoftware.dotnet: this.mailer = new System.Net.Mail.MailMessage(); break; case EnunInternalMailingSoftware.mono: this.mailer = new Mono.Mailing.MailMessage(); break; } The problem is that mailer has no properties at design time. So I can't compile my code. How can this be fixed, am I taking the right approach. Thanks in advance

    Read the article

  • I need to debug my BrowserHelperObject (BHO) (in C++ with Visual Studio 2008) after a internet explo

    - by BHOdevelopper
    Hi, here is the situation, i'm developping a Browser Helper Object (BHO) in C++ with Visual Studio 2008, and i learned that the memory wasn't managed the same way in Debug mode than in Release mode. So when i run my BHO in debug mode, internet explorer 8 works just fine and i got no erros at all, the browser stays alive forever, but as soon as i compile it in release mode, i got no errors, no message, nothing, but after 5 minutes i can see through the task manager that internet explorer instances are just eating memory and then the browser just stop responding every time. Please, I really need some hint on how to get a feedback on what could be the error. I heard that, often it was happening because of memory mismanagement. I need a software that just grab a memory dump or something when iexplorer crashes to help me find the problem. Any help is appreciated, I'll be looking for responses every single days, thank you.

    Read the article

  • Get the default link configuration gcc uses when calling the linker.

    - by witkamp
    I am using the CodeSorcery arm-eabi-gcc tool chain and I have a problem using ld separate from gcc I can compile my simple program and link it, if I let gcc call the ld. This works not problem g++ test.cpp; # Works This does not work because of missing symbols g++ -c test.cpp ld -o test crti.o crtbegin.o test.o crtend.o crtn.o -lgcc -lc -lstdc++; # Fails Notice I am adding the gcc libraries to the ld command What am I missing? Also if there is a better way to make configuring ld to using the default gcc linking? Thanks

    Read the article

  • passing string literal to std::map::find(..)

    - by ra170
    I've got a std::map. I'm passing string literal to find method. Obviously, I can pass a string literal such as .find("blah"); However, I wanted to declare it upfront, instead of hardcoding the string, so I have couple of choices now: const std::string mystring = "blah"; const char mystring[] = "blah"; static const char * mystring = "blah"; They all work. (or at least compile). My question is, which one should I use? what's the advantage/distavantage over of the other?

    Read the article

  • Variable might not have been initialized error

    - by David
    When i try to compile this: public static Rand searchCount (int[] x) { int a ; int b ; ... for (int l= 0; l<x.length; l++) { if (x[l] == 0) a++ ; else if (x[l] == 1) b++ ; } ... } I get these errors: Rand.java:72: variable a might not have been initialized a++ ; ^ Rand.java:74: variable b might not have been initialized b++ ; ^ 2 errors it seems to me that i initialized them at the top of the method. Whats going wrong?

    Read the article

  • Modifying reference member from const member function in C++

    - by Philipp
    I am working on const-correctness of my code and just wondered why this code compiles: class X { int x; int& y; public: X(int& _y):y(_y) { } void f(int& newY) const { //x = 3; would not work, that's fine y = newY; //does compile. Why? } }; int main(int argc, char **argv) { int i1=0, i2=0; X myX(i1); myX.f(i2); ... } As far as I understand, f() is changing the object myX, although it says to be const. How can I ensure my compiler complains when I do assign to y? (Visual C++ 2008) Thank a lot!

    Read the article

  • How to write own DLL in Visual Studio, C language (not C++)

    - by oneee
    Dear all, I'm trying to create my own DLL... I used wizzard in VS2008 to create template for DLL. This works fine and the dll builds successfully (Test.dll is created). BUT, when I rename the file from Test.cpp to Test.c (which I guess causes compilation in C-mode), solution rebuilds also successfully, but no .dll is created. The list of all created files follows: mt.dep BuildLog.htm vc90.idb Test.dll.embed.manifest Test.dll.intermediate.manifest Test.obj MySecondCFile.obj vc90.pdb Test.dll.embed.manifest.res For my purposes it's essential that the dll be in C not C++, while I already have a lot of code written in C, which does not compile as C++. Do you know, why .dll is not created? What should I do?

    Read the article

  • How to configure a OCUnit test bundle for a framework?

    - by GuidoMB
    I've been developing a Mac OS X framework and I want to use OCUnit in my XCode 3.2.1 project. I've followed several tutorials on how to configure a OCUnit test bundle. The problem is that when I create a test case that uses a function that is defined in one of the framework's sources, I get a building error telling me that the symbol is not found. I made the test bundle dependent of my project's target as the tutorial said, but that doesn't seem to be problem. First I thought that I could solve this problem by dragging the framework's source files into the compile sources section within the Test bundle target, but then all the symbols referenced from that source file started to show up in the build errors, so that seems to not be a good solution/idea. How can I configure my unit test bundle so it builds properly?

    Read the article

  • Forcing GWT to assume List is implemented as ArrayList

    - by joecks
    For some reason I'm stucked with model classes using List as Collection Type and I would like to use the model on the client side. However GWT of course fails serializing java.util.List. However all implementations of List in this model are based on ArrayList. So is it possible to tell GWT to assume List is ArrayList? Edit GWT fails on compile time, since a possible candidate for List is also java.util.Collections.SingeltonList - which can not be compiled. I'm using GWT 2.1 and Java 1.6 .

    Read the article

  • <function> referenced from; symbol(s) not found.

    - by jfm429
    I have a piece of C code that is used from a C++ function. At the top of my C++ file I have the line: #include "prediction.h" In prediction.h I have this: #ifndef prediction #define prediction #include "structs.h" typedef struct { double estimation; double variance; } response; response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions); #endif I also have prediction.c, which has: #include "prediction.h" response runPrediction(int obs, location* positions, double* observations, int targets, location* targetPositions) { // code here } Now, in my C++ file (which as I said includes prediction.h) I call that function, then compile (through Xcode) I get this error: "runPrediction(int, location*, double*, int, location*)", referenced from: mainFrame::respondTo(char*, int)in mainFrame.o ld: symbol(s) not found collect2: ld returned 1 exit status prediction.c is marked for compilation for the current target. I don't have any problems with other .cpp files not being compiled. Any thoughts here?

    Read the article

  • Is it possible to build a Mac binary on a non-Mac unix machine?

    - by nbolton
    I would like to set up a Mac buildbot slave, but unfortunately it's not possible to install Mac OS X 10.5 on my XenServer hypervisor. So, I've had an idea, but not quite sure whether or not it'll work. The application is C++, and on Mac it's compile using GNU Make. I have a Mac desktop PC, and I was hoping I could copy the .h and .lib files on to a Linux box, and try to build against the Mac headers: #include <mach-o/dyld.h> #include <AvailabilityMacros.h>

    Read the article

  • Compiling Qt for Windows 98

    - by wrp
    I need to support Windows 98. The Qt documentation claims this is possible, but there are no instructions. The distributed binaries don't run on Win98 and the majority of Qt applications I have sampled also don't. For several apps that do run on 98, I have asked authors how they did it, but the common answer is that it was accidental and they don't know what factors caused it. In searching the forums for help, I found only guesses that turned out to be wrong. For example, one belief is that to compile for Win9x, you must build the tools and the apps on that platform. Yet, things I found to run were built on newer versions of Windows. What is required to build the Qt dev tools and then applications for Win98? How about cross-compiling from WinXP or Linux? Are there specific components that can't be made to run on Win98? Are there particular difficulties with dynamic or static linking for Win98 support?

    Read the article

  • Override app.config settings embedded into a MSI?

    - by Seth Petry-Johnson
    I have a .NET solution with an installer project that generates an MSI. One of the projects installed by the MSI contains an App.Config file. It appears that the values of that config file are embedded into the MSI at compile time. Is there a way to override them at runtime? For instance, the App.Config I'm working with sets the URL of a web service that the installer talks to. Is it possible to override this URL at runtime, so that I don't have to recompile the MSI if the URL changes?

    Read the article

  • "Inherited" types in C++

    - by Ken Moynihan
    The following code does not compile. I get an error message: error C2039: 'Asub' : is not a member of 'C' Can someone help me to understand this? Tried VS2008 & 2010 compiler. template <class T> class B { typedef int Asub; public: void DoSomething(typename T::Asub it) { } }; class C : public B<C> { public: typedef int Asub; }; class A { public: typedef int Asub; }; int _tmain(int argc, _TCHAR* argv[]) { C theThing; theThing.DoSomething(C::Asub()); return 0; }

    Read the article

  • how to get an instance of an XMLEventAllocator?

    - by kostja
    I am trying to follow the recommended way of parsing XML with StAX using sun's Cursor-to-Event Example for Java EE 5. You are supposed to traverse the XML via the Cursor API and allocate an XMLEventusing an XMLEventAllocator when necessary. Awkwardly, sun's own example does not compile (at least not with JDK 1.6, even with 1.5 code compliance). The example tries to instantiate an allocator via new, but the according implementation classes in the JDK are not accessible externally. After reading the JavaDocs and searching the web I have found literally nothing. One could implement the XMLEventAllocator interface from scratch, but it seems really wrong, when there are perfectly good implementations in the JDK, besides not being an expert in StAX makes it difficult to get it right.

    Read the article

  • the problem only happens when i try create a release...

    - by ace
    I'm sorry if im not presenting this right, but i trully cannot understand what the problem is. i have a project to hand in, a code of 600 lines defined within a main, .cpp, and header file. if i compile the project with just a debugger and no release, it's fine. when i create it with the release, the following error occurs, for every function!!! 1st error: |36|multiple definition of `countLines(int&, std::vector const&)'| 2nd error: |36|first defined here| if someone will allow me and i can send them the entire code, that would be awesome - i have to have this done within 3 hours.

    Read the article

  • iPhone c++ development / compiler on a non-Mac PC? (Windows? Linux?)

    - by Ehrann Mehdan
    According to the (in)famous iPhone Developer Program License Agreement change 3.3.1 — Applications may only use Documented APIs in the manner prescribed by Apple and must not use or call any private APIs. Applications must be originally written in Objective-C, C, C++, or JavaScript as executed by the iPhone OS WebKit engine, and only code written in C, C++, and Objective-C may compile and directly link against the Documented APIs (e.g., Applications that link to Documented APIs through an intermediary translation or compatibility layer or tool are prohibited). So it is allowed to develop iPhone apps using C++ My questions Is there a compiler / IDE for developing iPhone apps using C++? Is that compiler / IDE available on non Mac environments? (Windows? Linux?) If not, why? I mean an eclipse C++ plugin for iPhone development will be quite popular, or is there already any serious attempt to do that?

    Read the article

  • C# debug vs release performance

    - by sagie
    Hi. I've encountered in the following paragraph: “Debug vs Release setting in the IDE when you compile your code in Visual Studio makes almost no difference to performance… the generated code is almost the same. The C# compiler doesn’t really do any optimisation. The C# compiler just spits out IL… and at the runtime it’s the JITer that does all the optimisation. The JITer does have a Debug/Release mode and that makes a huge difference to performance. But that doesn’t key off whether you run the Debug or Release configuration of your project, that keys off whether a debugger is attached.” The source is here and the podcast is here. Can someone direct me to a microsoft an article that can actualy prove this?

    Read the article

  • Compilation hangs for a class with field double d = 2.2250738585072012e-308

    - by 01es
    I have come across an interesting situation. A coworker committed some changes, which would not compile on my machine neither from the IDE (Eclipse) nor from a command line (Maven). The problem manifested in the compilation process taking 100% CPU and only killing the process would help to stop it. After some analysis the cause of the problem was located and resolved. It turned out be a line "double d = 2.2250738585072012e-308" (without semicolon at the end) in one of the interfaces. The following snipped duplicates it. public class WeirdCompilationIssue { double d = 2.2250738585072012e-308 } Why would compiler hang? A language edge case?

    Read the article

  • some verd problems in qt

    - by prabhakaran
    I am very new to qt, So whatever I facing is either errors or problems. Here goes some of them, 1)Just try to install it in VisualStudio, you will got enough for the day. 2)After you installed it as a separate qt(without embedding it inside visual studio).Open a c++ file in qt, = then you won't get any option to compile it. 3)Create a empty qt4 project like below #include<iostream> using namespace std; int main(int a,char * argv[]) { } Then build it, you will get a error like this C:\qt-greenhouse\Trolltech\Code_less_create_more\Trolltech\Code_less_create_more\Troll\4.6\qt\src\winmain/qtmain_win.cpp:131: undefined reference to `qMain(int, char**)' Can anybody clear any of these problems to me.

    Read the article

  • Running my web site in a 32-bit application pool on a 64-bit OS.

    - by Jeremy H
    Here is my setup: Dev: - Windows Server 2008 64-bit - Visual Studio 2008 - Solution with 3 class libraries, 1 web application Staging Web Server: - Windows Server 2008 R2 64-bit - IIS7.5 Integrated Application Pool with 32-bit Applications Enabled In Visual Studio I have set all 4 of my projects to compile to 'Any CPU' but when I run this web application on the web server with the 32-bit application pool it times out and crashes. When I run the application pool in 64-bit mode it works fine. The production web server requires me to run 32-bit application pool in 64-bit OS which is why I have this configured in this way on the staging web server. (I considered posting on ServerFault but the server part seems to be working fine. It is my code specifically that doesn't seem to want to run in 32-bit application pool which is why I am posting here.)

    Read the article

  • What's wrong with the following code ?

    - by dada
    #include <iostream> #include <string> using namespace std; int main(void) { string a; cin>>a; a.erase(a.end()-1); a.erase(a.begin()+1); string ge = "oae"; a.insert(a.begin()+1, ge); cout<<a<<endl; return 0; } It doesn't compile and i don't know why. Can you tell me what's wrong

    Read the article

  • How to add .Net3.5 dll into .Net2.0 project?

    - by macias
    I have a dll which is based on .net 3.5 -- it uses internally for example Linq, but the exposed API is straightforward, no fancy stuff. Since C# generics are resolved at compile time I assume that for calling party all it counts is API (all public parts). However when I try to use this dll from net2.0 project I get info, that the dll cannot be referenced because the dll or one of its dependencies requires a later version of .net framework. I can install any .net version I want on target computer (when entire app is installed), but I cannot change .net version for the project itself. So: how to solve this? When adding a C dll to this project I had no such problems, so are C# dlls self-contained or not?

    Read the article

< Previous Page | 164 165 166 167 168 169 170 171 172 173 174 175  | Next Page >