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  • viewing fbx files in windows via xna 4.0

    - by user17753
    I've made some models in Blender and exported them in Autodesk fbx format. I'm trying to view them using XNA 4.0 Refresh. Loading them isn't much an issue, but I'm not familiar enough with XNA 4.0 to, well basically I want to load in the model at say the origin (0,0,0) world coordinates, and then rotate and/or zoom the camera about the world coordinates origin as well so that I can test the model. Typically the mouse, and maybe some arrow keys for zooming/rotating the camera. Anyways, this seems like a simple task and I shouldn't have to re-invent this, isn't there a skeleton code somewhere for this kind of thing for XNA 4.0? I couldn't find a solid example for this on the web. I found a couple that seemed like they might work for xbox, but I'm trying to do this on windows only. Anyways, just looking to be pointed in the right direction on this one, thanks.

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  • Collision detection doesn't work for automated elements in XNA 4.0

    - by NDraskovic
    I have a really weird problem. I made a 3D simulator of an "assembly line" as a part of a college project. Among other things it needs to be able to detect when a box object passes in front of sensor. I tried to solve this by making a model of a laser and checking if the box collides with it. I had some problems with BoundingSpheres of models meshes so I simply create a BoundingSphere and place it in the same place as the model. I organized them into a list of BoundingSpheres called "spheres" and for each model I create one BoundingSphere. All models except the box are static, so the box object has its own BoundingSphere (not a member of the "spheres" list). I also implemented a picking algorithm that I use to start the movement. This is the code that checks for collision: if (spheres.Count != 0) { for (int i = 1; i < spheres.Count; i++) { if (spheres[i].Intersects(PickingRay) != null && Microsoft.Xna.Framework.Input.ButtonState.Pressed == Mouse.GetState().LeftButton) { start = true; break; } if (BoxSphere.Intersects(spheres[i]) && start) { MoveBox(0, false);//The MoveBox function receives the direction (0) and a bool value that dictates whether the box should move or not (false means stop) start = false; break; } if (start /*&& Microsoft.Xna.Framework.Input.ButtonState.Pressed == Mouse.GetState().LeftButton*/ && !BoxSphere.Intersects(spheres[i])) { MoveBox(0, true); break; } } The problem is this: When I use the mouse to move the box (the commented part in the third if condition) the collision works fine (I have another part of code that I removed to simplify my question - it calculates the "address" of the box, and by that number I know that the collision is correct). But when I comment it (like in this example) the box just passes trough the lasers and does not detect the collision (the idea is that the box stops at each laser and the user passes it forth by clicking on the appropriate "switch"). Can you see the problem? Please help, and if you need more informations I will try to give them. Thanks

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  • LLBLGen Pro v3.0 has been released!

    After two years of hard work we released v3.0 of LLBLGen Pro today! V3.0 comes with a completely new designer which has been developed from the ground up for .NET 3.5 and higher. Below I'll briefly mention some highlights of this new release: Entity Framework (v1 & v4) support NHibernate support (hbm.xml mappings & FluentNHibernate mappings) Linq to SQL support Allows both Model first and Database first development, or a mixture of both .NET 4.0 support Model views Grouping...Did you know that DotNetSlackers also publishes .net articles written by top known .net Authors? We already have over 80 articles in several categories including Silverlight. Take a look: here.

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  • Is an in-app purchase required to unlock game in order to bypass pirating acceptable?

    - by digitaljoel
    I'm considering writing a mobile game and looking at distribution. The game will have a server requirement, which means I will have to pay for bandwidth, hosting, processor time, etc. Because of that I'll need to make at least a little money off this thing. According to the press piracy is rampant in the android community. To get around this, I'm thinking of implementing a simple model where the game is free, perhaps allowing play for X number of turns or something, and then requiring an in-app purchase to continue to play. I would clearly explain this in the app description, and the in-app purchase would be managed per account so it would be linked to your google play account so you wouldn't have to re-purchase every time you get a new device. Would gamers accept this model or see it as unreasonable?

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  • kubuntu: wireless manager can't find any networks

    - by timuçin
    I just installed Kubuntu 12.10 and as I knew my wireless driver would not be recognized, I installed it manually through here. I suppose I shall mention that I also had to do this. The driver worked just fine until I restarted my system. Since then I can't even start over. My wireless card is realtek 8723 The oly lead I have is this piece of log: 11/14/12 07:35:21 AM timucin-W150ER NetworkManager[989] <info> wpa_supplicant started 11/14/12 07:35:21 AM timucin-W150ER NetworkManager[989] <info> (wlan0) supports 4 scan SSIDs 11/14/12 07:35:21 AM timucin-W150ER NetworkManager[989] <info> (wlan0): supplicant interface state: starting -> ready 11/14/12 07:35:21 AM timucin-W150ER NetworkManager[989] <info> (wlan0): device state change: unavailable -> disconnected (reason 'supplicant-available') [20 30 42] 11/14/12 07:35:21 AM timucin-W150ER NetworkManager[989] <warn> Trying to remove a non-existant call id. 11/14/12 07:35:21 AM timucin-W150ER NetworkManager[989] <info> (wlan0): supplicant interface state: ready -> inactive 11/14/12 07:35:21 AM timucin-W150ER NetworkManager[989] <info> (wlan0) supports 4 scan SSIDs I feel really bad that I have been trying so many things and even while I am trying them I get a problem at every step. I am really frustrated. You can the time in the logs, I didn't get up early. Just needed to share my feelings. Even the ethernet cable I have use is short for God's sake, I have had to sit at this massively uncomfortable posture for hours. edit: I discovered something interesting. When I boot my windows I see that my wireless manager says "disconnected" now. However when I start ubuntu after windows and modprobe rtl8723e wireless works just fine. Then again, when I restart ubuntu I am back where I have started. So now I have to start windows, restart my machine and do the modprobe thing to see wireless networks.

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  • Models from 3ds max lose their transformations when input into XNA

    - by jacobian
    I am making models in 3ds max. However when I export them to .fbx format and then input them into XNA, they lose their scaling. -It is most likely something to do with not using the transforms from the model correctly, is the following code correct -using xna 3.0 Matrix[] transforms=new Matrix[playerModel.Meshes.Count]; playerModel.CopyAbsoluteBoneTransformsTo(transforms); // Draw the model. int count = 0; foreach (ModelMesh mesh in playerModel.Meshes) { foreach (BasicEffect effect in mesh.Effects) { effect.World = transforms[count]* Matrix.CreateScale(scale) * Matrix.CreateRotationX((float)MathHelper.ToRadians(rx)) * Matrix.CreateRotationY((float)MathHelper.ToRadians(ry)) * Matrix.CreateRotationZ((float)MathHelper.ToRadians(rz))* Matrix.CreateTranslation(position); effect.View = view; effect.Projection = projection; effect.EnableDefaultLighting(); } count++; mesh.Draw(); }

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  • How should I organize my matrices in a 3D game engine?

    - by Need4Sleep
    I'm working with a group of people from around the world to create a game engine (and hopefully a game with it) within the next upcoming years. My first task is to write a camera class for the engine to use in order to add cameras to the scene, with position and follow points. The problem I have is with using matrices for transformations in the class, should I keep matrices separate to each class? Such as have the model matrix in the model class, camera matrix in the camera class, or have all matrices placed in one class/chuck? I could see pros and cons for each method, but I wanted to hear some input form a more professional standpoint.

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  • Hidden text and links appearing just on click for SEO?

    - by CamSpy
    I am working on a site that has neat clean/minimalistic design/layout. Menu items are "hidden" behind an icon, to see them, users need to click on that icon to get a javascript toggled overlay with the list of menu items. Then there are blocks with photos and users need to click on a small icon/button on each of them to get a block of text shown for each of the photo. While I don't like such "design" myself, making me click lots of time just to read, I also think that for SEO purpose this model is really wrong. Is such model bad for SEO? Are there ways to keep design like this but have "safe" methods of displaying text content on click that will not hurt SEO?

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  • Updating query results

    - by Francisco Garcia
    Within a DDD and CQRS context, a query result is displayed as table rows. Whenever new rows are inserted or deleted, their positions must be calculated by comparing the previous query result with the most recent one. This is needed to visualize with an animation new or deleted rows. The model of my view contains an array of the displayed query results. But I need a place to compare its contents against the latest query. Right now I consider my model view part of my application layer, but the comparison of two query result sets seems something that must be done within the domain layer. Which component should cache a query result and which one compare them? Are view models (and their cached contents) supposed to be in the application layer?

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  • UDEV: how to match SYMLINK during remove event?

    - by Magicloud
    I am using libusb to contact with a printer. And I am writing a rule for udev to remove the printer when it is disconnected. I use symlink to indicate the device. But when removing, the rule is not triggered. What should I do? ATTRS{manufacturer}=="Zebra Technologies", ACTION=="add", RUN+="/usr/local/bin/reinitZebra.sh", SYMLINK+="usblp%k" SYMLINK=="usblp%k", ACTION=="remove", RUN+="/usr/local/bin/reinitZebra.sh"

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  • Performance impact of not implementing relationships at the database level?

    - by JVerstry
    Let's imagine a data model with customers and invoices. There is a 1 to n relationship between a customer and its invoices. We uses an ORM (like Hibernate). One can explicitely implement the 1-n relationship (using JPA for example) or not. If not, then one must do a bit more work to fetch invoices. However, it is much easier to maintain, improve and develop the data model of applications where relationships between objects are not explicitely implemented in the database. My question is, has anyone noticed a significant performance impact when not implementing the relationships in the database?

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  • Software Architecture

    - by Roger
    I have a question about Software Architecture, anyone can help me or give me some hints currently, I have a J2EE project which deploys in a server, I should a Java Standard project(J2SE) should run 24 hours x 7 days to monitor something it could not run separately, because the Java Project shared the some same classes such as Java Bean classes with the J2EE project maybe my design is not correct, can anyone suggest me what should I do? Using SOA? is this correct? my current solution is run this java project using a bash, but I dont think it is then best idea. I list my class packages com.company.alteck com.company.altronics com.company.gamming com.company.jaycar com.company.jup com.company.rpg com.company.sansai com.company.wiretech com.company.yatsal com.ebay.api com.ebay.bean com.ebay.credential com.ozsstock.finals com.ozstock.adapter com.ozstock.aspectj com.ozstock.model com.ozstock.persistence com.ozstock.service com.ozstock.suppliers my structure likes this, all the packages contains "company" should run separately, but depends on the model bean class. can anyone give me some hints to redesign?

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  • Alternatives to sql like databases

    - by user613326
    Well i was wondering these days computers usually have 2GB or 4GB memory I like to use some secure client server model, and well an sql database is likely candidate. On the other hand i only have about 8000 records, who will not frequently be read or written in total they would consume less then 16 Megabyte. And it made me wonder what would be good secure options in a windows environment to store the data work with it multi-client single server model, without using SQL or mysql Would for well such a small amount of data maybe other ideas better ? Because i like to keep maintenance as simple as possible (no administrators would need to know sql maintenance, as they dont know databases in my target environment) Maybe storing in xml files or.. something else. Just wonder how others would go if ease of administration is the main goal. Oh and it should be secure to, the client server data must be a bit secure (maybe NTLM files shares https or...etc)

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  • Avoid random disk names

    - by BarsMonster
    Hi! I have Ubuntu Server 10.04 1 system disk, and 5 disks in RAID-5 configuration. The problem is that names of these disks are changed from time to time, they are being randomly mixed from time to time (sda,b,c,d,e,f - so system disks might be sda, or sdc at different time for example).... is there any way to fix drive names, so that even if it's disconnected for example, no other drive can occupy this letter based on disk UUID or something?

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  • XNA: Retrieve texture file name during runtime

    - by townsean
    I'm trying to retrieve the names of the texture files (or their locations) on a mesh. I realize that the texture file name information is not preserved when the model is loaded. I've been doing tons of searching and some experimenting but I've been met with no luck. I've gathered that I need to extended the content pipeline and store the file location in somewhere like ModelMeshPart.Tag. My problem is, even when I'm trying to make my own custom processor, I still can't figure out where the texture file name is. :( Any thoughts? Thanks! UPDATE: Okay, so I found something kind of promising. NodeContent.Identity.SourceFilename, only that returns the location of my .X model. When I go down the node tree he is always null. Then there's the ContentItem.Name property. It seems to have names of my mesh, but not my actual texture file names. :(

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  • multitenancy with some data sharing

    - by user55108
    I'm in the planning stages of a new webapp, and I am leaning strongly toward a multitenancy model. The app has a file storage function, where the user can upload (and operate on) files. I would like the ability of the user to share these files, however. How is this typically accomplished in a multi-tenant model? The example would be something like google docs. Each user has their own files; they can edit and tag and build collections with these files. Then, they can share a doc or a collection with someone else for collaboration. If every user has their own Database and tables, what strategy would one use to allow this kind of sharing while minimizing duplication of files and associated metadata?

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  • "Adding Printer" dialog asks for root password?

    - by NES
    I try to setup my printer under Ubuntu. So far it worked that i succeed to install the drivers. But Ubuntu says: No driver available for this model. This is the problem that Ubuntu doesn't recognize the right model, so i have to add and the choose the right driver manually. No problem i thought. But when i try to add a printer, i'm prompted to provide a root password althought i didn't setup one? So i'mnot able to confirm the dialog and add my printer, what's the reason?

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