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  • mail send using C# code debugging.

    - by riad
    Dear all, I have to send mail using C#.I follow each and every step properly but i cannot send mail using this below code.Can anybody pls help me to solve this issue??I know its an old issue and i read all the related articles on that's site about it.But cannot solved my issue.So pls help me to solve this code.The error is: Failur sending mail.I use System.Net.Mail to do it using System.Net.Mail; string mailTo = emailTextBox.Text; string messageFrom = "[email protected]"; string mailSubject = subjectTextBox.Text; string messageBody = messageRichTextBox.Text; string smtpAddress = "mail.abc.com"; int smtpPort = 25; string accountName = "[email protected]"; string accountPassword = "123"; MailMessage message = new MailMessage(messageFrom, mailTo); message.Subject = mailSubject; message.SubjectEncoding = System.Text.Encoding.UTF8; message.Body = messageBody; message.BodyEncoding = System.Text.Encoding.UTF8; SmtpClient objSmtp = new SmtpClient(smtpAddress, smtpPort); objSmtp.UseDefaultCredentials = false; NetworkCredential basicAuthenticationInfo = new System.Net.NetworkCredential(accountName, accountPassword); objSmtp.Credentials = basicAuthenticationInfo; objSmtp.Send(message); MessageBox.Show("Mail send properly"); Thanks in advance Riad

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  • UDP server doesnt accept calls from outside.

    - by rayman
    Hi, ive implement simple udp server on my Android device.(sdk 1.5) it works fine when i am runnning a local client on the phone sends through it trigger to my server. but when i try to get udp call from an outside server to my phone, it doesnt work. already make sure the outside server isnt blocked by firewall and it's sending the udp trigger to the right port, which my phone is listening to. i used natstat on the phone and checked that the phone is realy listening to the it's local ip and the port ive setted it to. here is my code of the server:(on the device) // server will listen to one client try { Thread udpServerThread = new Thread() { @Override public void run() { try { // Retrieve the ServerName InetAddress serverAddr = InetAddress .getByName("localhost"); Log.d("UDP", "S: Connecting..."); // Create new UDP-Socket socket = new DatagramSocket(SERVERPORT,serverAddr); byte[] buf = new byte[17]; // * Prepare a UDP-Packet that can contain the data we // * want to receive DatagramPacket packet = new DatagramPacket(buf, buf.length); Log.d("UDP", "S: Receiving..."); // wait to Receive the UDP-Packet socket.receive(packet); Log.d("UDP", "S: Received: '" + new String(packet.getData()) + "'"); acceptedMsg=new String(packet.getData()); notifyService(acceptedMsg); Log.d("UDP", "S: Done."); } catch (Exception e) { Log.e("UDP", "S: Error", e); } } }; udpServerThread.start(); } catch (Exception E) { Log.e("r",E.getMessage()) ; } so as i said, when i try it with local client(seperate thread) which sends udp trigger it works fine, but when i take this client implementation and put it on an outside real server, after UDP being sent, the phone doesnt respond to it. any idea? thanks, ray.

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  • How to convert string with double high/wide characters to normal string [VC++6]

    - by Shaitan00
    My application typically recieves a string in the following format: " Item $5.69 " Some contants I always expect: - the LENGHT always 20 characters - the start index of the text always [5] - and most importantly the index of the DECIMAL for the price always [14] In order to identify this string correctly I validate all the expected contants listed above .... Some of my clients have now started sending the string with Doube-High / Double-Wide values (pair of characters which represent a single readable character) similar to the following: " Item $x80x90.x81x91x82x92 " For testing I simply scan the string character-by-character, compare char[i] and char[i+1] and replace these pairs with their corresponding single character when a match is found (works fine) as follows: [Code] for (int i=0; i < sData.length(); i++) { char ch = sData[i] & 0xFF; char ch2 = sData[i+1] & 0xFF; if (ch == '\x80' && ch2 == '\x90') zData.replace("\x80\x90", "0"); else if (ch == '\x81' && ch2 == '\x91') zData.replace("\x81\x91", "1"); else if (ch == '\x82' && ch2 == '\x92') zData.replace("\x82\x92", "2"); ... ... ... } [/Code] But the result is something like this: " Item $5.69 " Notice how this no longer matches my expectation: the lenght is now 17 (instead of 20) due to the 3 conversions and the decimal is now at index 13 (instead of 14) due to the conversion of the "5" before the decimal point. Ideally I would like to convert the string to a normal readable format keeping the constants (length, index of text, index of decimal) at the same place (so the rest of my application is re-usable) ... or any other suggestion (I'm pretty much stuck with this)... Is there a STANDARD way of dealing with these type of characters? Any help would be greatly appreciated, I've been stuck on this for a while now ... Thanks,

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  • IIS7 dynamic content compression and webservices

    - by vandalo
    I am moving and old asmx webservice to a new server with IIS7. This webservice basically sends a big dataset (10mb+) to a winform application. The old solution was implemented using a custom soap extension which compressed the content before sending the stream to the client. The client, of course, implemented the same custom soap extension, to decompressed the stream in a dataset. Everything has worked pretty well for years. My customer doesn't want to change the code upgrading to WCF. They just want to put the old App on the new server and use the new dynamic content compression features. We're testing things on a test server (win serv 2008) and it seems that it's working pretty well, even if it seems slow: we can't see any difference in performance (speed) between the uncompressed and compressed stream. Here's the question. Where should I put the settings? Most people say I can't put it in my web.config; others say it can be put there. I am a bit confused. Are there any tricks or things I should know? What about mimeTypes? Should I set some parameters, somewhere? ... considering my stream is XML (dataset) ?? Thanks to everyone who would like to help Alberto

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  • Outgoing Emails (Git Patches) Blocked by Windows Live

    - by SteveStifler
    Just recently I dove into the VideoLAN open source project. This was my first time using git, and when sending in my first patch (using git send-email --to [email protected] patches), I was sent the following message from my computer's local mail in the terminal (I'm on OSX 10.6 by the way): Mail rejected by Windows Live Hotmail for policy reasons. We generally do not accept email from dynamic IP's as they are not typically used to deliver unauthenticated SMTP e-mail to an Internet mail server. http:/www.spamhaus.org maintains lists of dynamic and residential IP addresses. If you are not an email/network admin please contact your E-mail/Internet Service Provider for help. Email/network admins, please visit http://postmaster.live.com for email delivery information and support They must think I'm a spammer. I have a dynamic IP and my ISP (Charter) won't let me get a static one, so I tried editing git preferences: git config --global user.email "[email protected]" to my gmail account. However I got the exact same message again. My guess is that it has something to do with the native mail's preferences, but I have no idea how to access them or modify them. Anybody have any ideas for solving this? Thanks!

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  • multiple clients - one server connection with sockets tcp/ip c# .net

    - by jagse
    Hello guys, I need to develop a client server system where I can have multiple clients communicating with one server at the same time. I want to communicate xml serialized objects and also need to send and receive other commands to invoke methods. Now, I am just starting with socket programming in C# and .Net and found that the asynchronous I/O is the way to go so that the methods dont block the execution of code. Also there are many examples of how to make a simple client server system. So I have a basic understanding of how that works. Anyway, what still is not clear to me is how I can set up a server which can manage connections to multiple clients? Can I just create a new socket per connection and then store those in some kind of list? Do I need some kind of multiplexing to achieve this? Do I have to listen at multiple ports? What`s the best way here? And the other thing is if I need to develop my own protocol to differentiate between what I am actually sending over the network -- xml serialized object or a command which might be just a string encoded in ascII or something. Or would I develop my own protocol just to send these commands? Any kind of help is apreciated! If someone knows a good book which covers this sort of stuff, let me know. Cheers I forgot to mention that some of my clients which are supposed to communicate with my server will be pda and I therefore use the compact framework... So this might bring in some restrictions...

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  • HTTP POST with URL query parameters -- good idea or not?

    - by Steven Huwig
    I'm designing an API to go over HTTP and I am wondering if using the HTTP POST command, but with URL query parameters only and no request body, is a good way to go. Considerations: "Good Web design" requires non-idempotent actions to be sent via POST. This is a non-idempotent action. It is easier to develop and debug this app when the request parameters are present in the URL. The API is not intended for widespread use. It seems like making a POST request with no body will take a bit more work, e.g. a Content-Length: 0 header must be explicitly added. It also seems to me that a POST with no body is a bit counter to most developer's and HTTP frameworks' expectations. Are there any more pitfalls or advantages to sending parameters on a POST request via the URL query rather than the request body? Edit: The reason this is under consideration is that the operations are not idempotent and have side effects other than retrieval. See the HTTP spec: In particular, the convention has been established that the GET and HEAD methods SHOULD NOT have the significance of taking an action other than retrieval. These methods ought to be considered "safe". This allows user agents to represent other methods, such as POST, PUT and DELETE, in a special way, so that the user is made aware of the fact that a possibly unsafe action is being requested. ... Methods can also have the property of "idempotence" in that (aside from error or expiration issues) the side-effects of N 0 identical requests is the same as for a single request. The methods GET, HEAD, PUT and DELETE share this property. Also, the methods OPTIONS and TRACE SHOULD NOT have side effects, and so are inherently idempotent.

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  • 2D platformer gravity physics with slow-motion

    - by DD
    Hi all, I fine tuned my 2d platformer physics and when I added slow-motion I realized that it is messed up. The problem I have is that for some reason the physics still depends on framerate. So when I scale down time elapsed, every force is scaled down as well. So the jump force is scaled down, meaning in slow-motion, character jumps vertically smaller height and gravity force is scaled down as well so the character goes further in the air without falling. I'm sending update function in hopes that someone can help me out here (I separated vertical (jump, gravity) and walking (arbitrary walking direction on a platform - platforms can be of any angle) vectors): characterUpdate:(float)dt { //Compute walking velocity walkingAcceleration = direction of platform * walking acceleration constant * dt; initialWalkingVelocity = walkingVelocity; if( isWalking ) { if( !isJumping ) walkingVelocity = walkingVelocity + walkingAcceleration; else walkingVelocity = walkingVelocity + Vector( walking acceleration constant * dt, 0 ); } // Compute jump/fall velocity if( !isOnPlatform ) { initialVerticalVelocity = verticalVelocity; verticalVelocity = verticalVelocity + verticalAcceleration * dt; } // Add walking velocity position = position + ( walkingVelocity + initialWalkingVelocity ) * 0.5 * dt; //Add jump/fall velocity if not on a platform if( !isOnPlatform ) position = position + ( verticalVelocity + initialVerticalVelocity ) * 0.5 * dt; verticalAcceleration.y = Gravity * dt; }

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  • Best practices for encrypting continuous/small UDP data

    - by temp
    Hello everyone, I am having an application where I have to send several small data per second through the network using UDP. The application need to send the data in real-time (no waiting). I want to encrypt these data and insure that what I am doing is as secure as possible. Since I am using UDP, there is no way to use SSL/TLS, so I have to encrypt each packet alone since the protocol is connectionless/unreliable/unregulated. Right now, I am using a 128-bit key derived from a passphrase from the user, and AES in CBC mode (PBE using AES-CBC). I decided to use a random salt with the passphrase to derive the 128-bit key (prevent dictionary attack on the passphrase), and of course use IVs (to prevent statistical analysis for packets). However I am concerned about few things: Each packet contains small amount of data (like a couple of integer values per packet) which will make the encrypted packets vulnerable to known-plaintext attacks (which will result in making it easier to crack the key). Also, since the encryption key is derived from a passphrase, this will make the key space way less (I know the salt will help, but I have to send the salt through the network once and anyone can get it). Given these two things, anyone can sniff and store the sent data, and try to crack the key. Although this process might take some time, once the key is cracked all the stored data will be decrypted, which will be a real problem for my application. So my question is, what is the best practices for sending/encrypting continuous small data using a connectionless protocol (UDP)? Is my way the best way to do it? ...flowed? ...Overkill? ... Please note that I am not asking for a 100% secure solution, as there is no such thing. Cheers

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  • Decompress a GZipped response from the server (Socket)

    - by Lith
    Umm, ok, after sending some data to the server, noting this particular part: "Accept-Encoding: gzip,deflate\r\n" I am getting the following response: HTTP/1.1 200 OK Server: nginx Date: Fri, 09 Apr 2010 23:25:27 GMT Content-Type: text/html; charset=UTF-8 Transfer-Encoding: chunked Connection: keep-alive X-Powered-By: PHP/5.2.8 Expires: Mon, 26 Jul 1997 05:00:00 GMT Last-Modified: Fri, 09 Apr 2010 23:25:27 GMT Cache-Control: no-store, no-cache, must-revalidate Cache-Control: post-check=0, pre-check=0 Pragma: no-cache Content-Encoding: gzip Vary: Accept-Encoding 7aa ??U-?Rh?%?2?w??PM]??7?qZ?K?)???2?&??m???"q??/p9w?????x?[`tA!G???G?5z??????a>k????????Q ???N?? ('??f?,(??Y:5B???-?)?3x^0e:j?`,???**???F>G)?2????@???b??????A?k???Ar?n? But how do I decompress it? Note that I am using the Socket Class to do all the work. I know how to decompress it, but the problem here lies in the fact that I cannot separate the Packet from the GZipped data, psuedo-psuedocode (or whatever) on how I do it: Socket sends packet; Socket reads response from server, stores into a ByteArray; Create MemoryStream, use ByteArray; Create GZipStream, use Memorystream; now the problem occurs; I am getting the following Error: System.IO.InvalidDataException The magic number in GZip header is not correct. Make sure you are passing in a GZip stream. I hope the explanation is clear enough __.

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  • libcurl (c api) READFUNCTION for http PUT blocking forever

    - by Duane
    I am using libcurl for a RESTful library. I am having two problems with a PUT message, I am just trying to send a small content like "hello" via put. My READFUNCTION for PUT's blocks for a very large amount of time (minutes) when I follow the manual at curl.haxx.se and return a 0 indicating I have finished the content. (on os X) When I return something 0 this succeeds much faster (< 1 sec) When I run this on my linux machine (ubuntu 10.4) this blocking event appears to NEVER return when I return 0, if I change the behavior to return the size written libcurl appends all the data in the http body sending way more data and it fails with a "too much data" message from the server. my readfunction is below, any help would be greatly appreciated. I am using libcurl 7.20.1 typedef struct{ void *data; int body_size; int bytes_remaining; int bytes_written; } postdata; size_t readfunc(void *ptr, size_t size, size_t nmemb, void *stream) { if(stream) { postdata ud = (postdata)stream; if(ud->bytes_remaining) { if(ud->body_size > size*nmemb) { memcpy(ptr, ud->data+ud->bytes_written, size*nmemb); ud->bytes_written+=size+nmemb; ud->bytes_remaining = ud->body_size-size*nmemb; return size*nmemb; } else { memcpy(ptr, ud->data+ud->bytes_written, ud->bytes_remaining); ud->bytes_remaining=0; return 0; } }

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  • Double hashing passwords - client & server

    - by J. Stoever
    Hey, first, let me say, I'm not asking about things like md5(md5(..., there are already topics about it. My question is this: We allow our clients to store their passwords locally. Naturally, we don't want them stored in plan text, so we hmac them locally, before storing and/or sending. Now, this is fine, but if this is all we did, then the server would have the stored hmac, and since the client only needs to send the hmac, not the plain text password, an attacker could use the stored hashes from the server to access anyone's account (in the catastrophic scenario where someone would get such an access to the database, of course). So, our idea was to encode the password on the client once via hmac, send it to the server, and there encode it a second time via hmac and match it against the stored, two times hmac'ed password. This would ensure that: The client can store the password locally without having to store it as plain text The client can send the password without having to worry (too much) about other network parties The server can store the password without having to worry about someone stealing it from the server and using it to log in. Naturally, all the other things (strong passwords, double salt, etc) apply as well, but aren't really relevant to the question. The actual question is: does this sound like a solid security design ? Did we overlook any flaws with doing things this way ? Is there maybe a security pattern for something like this ?

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  • Get XML-RPC (Andorid - PHP) web service different params type

    - by Jovan
    Hi, I want to create XML-RPC web service for Andorid (client) - PHP (Server) communication I create XML-RPC PHP web service server using this tutorial: http://articles.sitepoint.com/article/own-web-service-php-xml-rpc/5 For andorid client web service I use this project: http://code.google.com/p/android-xmlrpc/ server and client communication is OK, but I have problem with getting params from andorid client to php server. From andorid client I send two params (first integer and second float number) Object[] params = { 3, 3.6f, }; method.call(params); , but I don't know how to handle this parameters in php server?? in php server there is some function , but with only one param ($news_id): function news_viewNewsItem ( $news_id ) { /* Define the query to fetch the news item */ $query = "SELECT * FROM kd_xmlrpc_news WHERE news_id = '" . $news_id . "'"; $sql = mysql_query ( $query ); if ( $result = mysql_fetch_array ( $sql ) ) { /* Extract the variables for sending in our server response */ $news_item['news_id'] = $result['news_id']; $news_item['date'] = XMLRPC_convert_timestamp_to_iso8601( mysql_datetime_to_timestamp( $result['date'] ) ); $news_item['title'] = $result['title']; $news_item['full_desc'] = $result['full_desc']; $news_item['author'] = $result['author']; /* Respond to the client with the news item */ XMLRPC_response(XMLRPC_prepare($news_item), KD_XMLRPC_USERAGENT); } else { /* If there was an error, respond with a fault code instead */ XMLRPC_error("1", "news_viewNewsItem() error: Unable to read news:" . mysql_error(), KD_XMLRPC_USERAGENT); } } In server.py file there is functions for every method but I dont know how to write in php server: def add(self, x, y): print print "input x=%s, y=%s" % (str(x), str(y)) sum = x + y print "output", sum print return sum Can some one help me with code , and tell me how to handle various types from client to server?? Thanks and Happy New Year

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  • Forwarding keypresses in GTK

    - by dguaraglia
    I'm writing a bit of code for a Gedit plugin. I'm using Python and the interface (obviously) is GTK. So, the issue I'm having is quite simple: I have a search box (a gtk.Entry) and right below I have a results box (a gtk.TreeView). Right after you type something in the search box you are presented a bunch of results, and I would like the user to be able to press the Up/Down keys to select one, Enter to choose it, and be done. Thing is, I can't seem to find a way to forward the Up/Down keypress to the TreeView. Currently I have this piece of code: def __onSearchKeyPress(self, widget, event): """ Forward up and down keys to the tree. """ if event.keyval in [gtk.keysyms.Up, gtk.keysyms.Down]: print "pressed up or down" e = gtk.gdk.Event(gtk.gdk.KEY_PRESS) e.keyval = event.keyval e.window = self.browser.window e.send_event = True self.browser.emit("key-press-event", e) return True I can clearly see I'm receiving the right kind of event, but the event I'm sending gets ignored by the TreeView. Any ideas? Thanks in advance people.

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  • how to remove subsets form given text file

    - by user324887
    i have a problem like this 10 20 30 40 70 20 30 70 30 40 10 20 29 70 80 90 20 30 40 40 45 65 10 20 80 45 65 20 I want to remove all subset transaction from this file. output file should be like follows 10 20 30 40 70 29 70 80 90 20 30 40 40 45 65 10 20 80 Where records like 20 30 70 30 40 10 20 45 65 20 are removed because of they are subset of other records. i AM using set for this but i am not able to create one set for one line can anybody know how to do this please help me here i am sending you my code include include include using namespace std; using namespace std; set s1; int main() { FILE fp = fopen ( "abc.txt", "r" ); if ( fp != NULL ) { char line [ 128 ]; / or other suitable maximum line size */ while ( fgets ( line, sizeof line, fp ) != NULL ) /* read a line */ { istringstream iss(line); do { string sub; iss >> sub; s1.insert(sub); } while (iss); for (set<string>::const_iterator p = s1.begin( );p != s1.end( ); ++p) cout << *p << endl; } } }

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  • Multiple HTTP requests using sockets in java

    - by codeomnitrix
    How could i send multiple http requests from my java program using sockets. actually i have tried as: import java.net.*; import java.io.*; class htmlPageFetch{ public static void main(String[] args){ try{ Socket s = new Socket("127.0.0.1", 80); DataInputStream dIn = new DataInputStream(s.getInputStream()); PrintWriter dOut = new PrintWriter(s.getOutputStream(), true); dOut.println("GET /mytesting/justCheck.html HTTP/1.1\r\nHost:localhost\r\n\r\n"); boolean more_data = true; String str; int i = 0; while(more_data){ str = dIn.readLine(); if(str==null){ //Now server has stopped sending data //So now write again the inputs dOut.println("GET /mytesting/justCheck1.html HTTP/1.1\r\nHost:localhost\r\n\r\n"); continue; } System.out.println(str); } }catch(IOException e){ } } } But when I send the request again it was not processed? Thank in advance.

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  • How do I avoid having JSONP returns cached in an HTML5 offline application?

    - by Kent Brewster
    I had good luck with cached offline apps until I tried including data from JSONP endpoints. Here's a tiny example, which loads a single movie from the new Netflix widget API: <!DOCTYPE html> <html manifest="main.manifest"> <head> <title>Testing!</title> </head> <body> <p>Attempting to recover a title from Netflix now...</p> <script type="text/javascript"> function ping(r) { alert('API reply: ' + r.catalog_title.title.regular); } var cb = new Date().getTime(); var s = document.createElement('SCRIPT'); s.src = 'http://movi.es/7Soq?v=2.0&output=json&expand=widget&callback=ping&cacheBuster=' + cb; alert('SCRIPT src: ' + s.src); s.type = 'text/javascript'; document.getElementsByTagName('BODY')[0].appendChild(s); </script> </body> </html> ... and here's the contents of my manifest, main.manifest, which contains no files and is only there so my browser knows to cache the calling HTML file. CACHE MANIFEST Yes, I've confirmed that my server is sending the manifest down with the correct content type, text/cache-manifest. The app works fine--meaning both alerts show--the first time I run it, but subsequent runs, even with the attempt at cache-busting in line 10, seem to be attempting to load the script from cache no matter what the query string is. I see the alert showing the script source, but the callback never fires. If I remove the manifest link from line 2 and reset my browser--being Safari and the iPhone Simulator--to clear cache, it works every time. I've also tried alerting the number of SCRIPT tags in the page, and it's definitely seeing both the existing and dynamically-created tag in all cases.

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  • Image jQuery scroller in a container. (like facebook cropper) can't get values of position.

    - by Stefan
    Hey all. Having a reallllll mind pain. I have a php image uploader which is all good and sotring the file and the jquery ajax is returning the image in an ammended html div with a div set up like this: #crop-holder { width:80px; height:80px; margin:10px 10px 20px 10px; border:1px #c0c0c0 solid; overflow:hidden; cursor:move; } The image is viewing fine and I am using the jquery scrollview plugin: http://code.google.com/p/jquery-scrollview/ I have tried adding a few lines to the plugin to store variables of scrollTop and Left and then replacing two hidden input values with x and y in my page. And then on the returned ajax html in the div I am trying to on a button click (for example) retrieve the values of the two hidden inputs.... Heres what i added to the plugin (i'm no js expert!): .mouseout(function(){ var _m = this.m; var lasty = _m.scrollTop(); getElementById("ycord").value = lasty; var lastx = _m.scrollLeft(); getElementById("xcord").value = lastx; self.stopgrab(); }) Still no luck!! How can I get the scrollTop and scrollLeft and successfully prepare them for sending onto another php script!? Thanks:) stefpretty

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  • send post data in jsf

    - by milostrivun
    I just cannot figure this out, it looks really simple but I'm relatively new at jsf. Here is the old stuff: Plain old html form tag like this: <form name="someForm" action="somewhere" method="post"> <input name="param1"/> <input name="param2" /> </form That is sending data by post to a location specified in the action attribute of the form. The new stuff: <h:form id="paymentForm"> <h:panelGroup> <h:inputText id="param1" value="#{facesView.param1}" ></h:inputText> <h:inputText id="param1" value="#{facesView.param2}" ></h:inputText> <h:panelGroup> <h:commandLink>Submit</h:commandLink> </h:panelGroup> </h:form> This other new stuff doesn't work. 1.How do I specify to this h:form where to go(like setting action in old html) because I need it to go to a totally new url. 2.how to pass params with POST? Any help is appreciated. Milos

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  • Best practices for encrytping continuous/small UDP data

    - by temp
    Hello everyone, I am having an application where I have to send several small data per second through the network using UDP. The application need to send the data in real-time (on waiting). I want to encrypt these data and insure that what I am doing is as secure as possible. Since I am using UDP, there is no way to use SSL/TLS, so I have to encrypt each packet alone since the protocol is connectionless/unreliable/unregulated. Right now, I am using a 128-bit key derived from a passphrase from the user, and AES in CBC mode (PBE using AES-CBC). I decided to use a random salt with the passphrase to derive the 128-bit key (prevent dictionary attack on the passphrase), and of course use IVs (to prevent statistical analysis for packets). However I am concerned about few things: Each packet contains small amount of data (like a couple of integer values per packet) which will make the encrypted packets vulnerable to known-plaintext attacks (which will result in making it easier to crack the key). Also, since the encryption key is derived from a passphrase, this will make the key space way less (I know the salt will help, but I have to send the salt through the network once and anyone can get it). Given these two things, anyone can sniff and store the sent data, and try to crack the key. Although this process might take some time, once the key is cracked all the stored data will be decrypted, which will be a real problem for my application. So my question is, what is the best practices for sending/encrypting continuous small data using a connectionless protocol (UDP)? Is my way the best way to do it? ...flowed? ...Overkill? ... Please note that I am not asking for a 100% secure solution, as there is no such thing. Cheers

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  • How to configure and run a fastcgi application using Lighthttpd...

    - by Airy
    Hi, i've installed Lighthttpd for windows and i'd created a simple program in c++ which uses fastcgi libraries. i'll post the code here... #include "fcgi_stdio.h" #include <stdlib.h> int count; void initialize(void) { count=0; } void main(void) { initialize(); while (FCGI_Accept() >= 0) { printf("Content-type: text/html\r\n" "\r\n" "<title>FastCGI Hello! (C, fcgi_stdio library)</title>" "<h1>FastCGI Hello! (C, fcgi_stdio library)</h1>" "Request number %d running on host <i>%s</i>\n", ++count, getenv("SERVER_HOSTNAME")); } } I've spawned the fastcgi application in lighthttpd using the below configuration in lightttpd-inc.conf fastcgi.server = ( ".exe" => ( "" => ( "bin-path" => "D:\tinycgi.exe", "port" => 8080, "min-procs" => 1, "max-procs" => 1 ) ) ) while sending a request using the browser the server is responding with this message in the console 2009-02-18 16:08:34: (mod_fastcgi.c.2494) unexpected end-of-file (perhaps the fa stcgi process died): pid: 0 socket: tcp:localhost:8080 2009-02-18 16:08:34: (mod_fastcgi.c.3325) response not received, request sent: 1 024 on socket: tcp:localhost:8080 for /new/tinycgi.exe , closing connection I think the fastcgi application is not spawned correctly. Thank you, Varun

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  • How can I send GET data to multiple URLs at the same time using cURL?

    - by Rob
    My apologies, I've actually asked this question multiple times, but never quite understood the answers. Here is my current code: while($resultSet = mysql_fetch_array($SQL)){ $ch = curl_init($resultSet['url'] . $fullcurl); //load the urls and send GET data curl_setopt($ch, CURLOPT_TIMEOUT, 2); //Only load it for two seconds (Long enough to send the data) curl_exec($ch); //Execute the cURL curl_close($ch); //Close it off } //end while loop What I'm doing here, is taking URLs from a MySQL Database ($resultSet['url']), appending some extra variables to it, just some GET data ($fullcurl), and simply requesting the pages. This starts the script running on those pages, and that's all that this script needs to do, is start those scripts. It doesn't need to return any output. Just the load the page long enough for the script to start. However, currently it's loading each URL (currently 11) one at a time. I need to load all of them simultaneously. I understand I need to use curl_multi_*, but I haven't the slightest idea on how cURL functions work, so I don't know how to change my code to use curl_multi_* in a while loop. So my questions are: How can I change this code to load all of the URLs simultaneously? Please explain it and not just give me code. I want to know what each individual function does exactly. Will curl_multi_exec even work in a while loop, since the while loop is just sending each row one at a time? And of course, any references, guides, tutorials about cURL functions would be nice, as well. Preferably not so much from php.net, as while it does a good job of giving me the syntax, its just a little dry and not so good with the explanations.

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  • Get Browser to send both If-None-Match and If-Modified-Since

    - by Glen
    My Browser isn't sending back an If-Modified-Since Header for PHP generated Content on the first request my script sends: (Status-Line) HTTP/1.1 200 OK Date Thu, 21 Jan 2010 08:55:25 GMT Server Apache/2.2.11 (Win32) PHP/5.2.9-1 X-Powered-By PHP/5.2.9-1 Pragma no-cache x-ua-compatible IE=8;FF=3;OtherUA=4 Last-Modfied Sat, 02 Jan 2010 02:02:20 GMT Content-Length 28453 Etag b98e0795b509be20146f58e06fbb624f Keep-Alive timeout=5, max=90 Connection Keep-Alive Content-Type image/png it on the second request it sends: (Request-Line) GET /kincumberunitingchurch/banner_image.php?id=1 HTTP/1.1 Host localhost User-Agent Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.0.17) Gecko/2009122116 Firefox/3.0.17 Accept image/png,image/*;q=0.8,*/*;q=0.5 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive Referer http://localhost/kincumberunitingchurch/index.php?sid=tgl9jq3f71nau3cj9vps6pna03 Cookie sid=tgl9jq3f71nau3cj9vps6pna03; PHPSESSID=m0jvven6d7l65pl6odm9ecfnt4 If-None-Match b98e0795b509be20146f58e06fbb624f Cache-Control max-age=0 for other files the sever sends first: (Status-Line) HTTP/1.1 200 OK Date Thu, 21 Jan 2010 08:55:25 GMT Server Apache/2.2.11 (Win32) PHP/5.2.9-1 Last-Modified Wed, 30 Dec 2009 02:40:58 GMT Etag "1000000013d35-40d9-47be9117f6280" Accept-Ranges bytes Content-Length 16601 Keep-Alive timeout=5, max=84 Connection Keep-Alive Content-Type image/png and my browser send the following on the next request: (Request-Line) GET /kincumberunitingchurch/img/cbuttons.png HTTP/1.1 Host localhost User-Agent Mozilla/5.0 (Windows; U; Windows NT 6.1; en-US; rv:1.9.0.17) Gecko/2009122116 Firefox/3.0.17 Accept image/png,image/*;q=0.8,*/*;q=0.5 Accept-Language en-us,en;q=0.5 Accept-Encoding gzip,deflate Accept-Charset ISO-8859-1,utf-8;q=0.7,*;q=0.7 Keep-Alive 300 Connection keep-alive Referer http://localhost/kincumberunitingchurch/mystyle.css Cookie sid=tgl9jq3f71nau3cj9vps6pna03; PHPSESSID=m0jvven6d7l65pl6odm9ecfnt4 If-Modified-Since Wed, 30 Dec 2009 02:40:58 GMT If-None-Match "1000000013d35-40d9-47be9117f6280" Cache-Control max-age=0 why would it send the If-Modified-Since header

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  • cURL + HTTP_POST, keep getting 500 error. Has no idea?

    - by mysqllearner
    Okay, I want to make a HTTP_POST using cURL to a SSL site. I already imported the certificate to my server. This is my code: $url = "https://www.xxx.xxx"; $post = "";# all data that going to send $ch = curl_init(); curl_setopt($ch, CURLOPT_URL, $url); curl_setopt($ch, CURLOPT_POST, true); curl_setopt($ch, CURLOPT_POSTFIELDS, $post); curl_setopt($ch, CURLOPT_RETURNTRANSFER, true); curl_setopt($ch, CURLOPT_SSL_VERIFYPEER, FALSE); curl_setopt($ch, CURLOPT_SSL_VERIFYHOST, FALSE); curl_setopt($ch, CURLOPT_USERAGENT, 'Mozilla/4.0 (compatible; MSIE 5.01; Windows NT 5.0'); $exe = curl_exec($ch); $getInfo = curl_getinfo($ch); if ($exe === false) { $output = "Error in sending"; if (curl_error($ch)){ $output .= "\n". curl_error($ch); } } else if($geInfo['http_code'] != 777){ $output = "No data returned. Error: " . $geInfo['http_code']; if (curl_error($ch)){ $output .= "\n". curl_error($ch); } } curl_close($c); echo $output; It keep returned "500". Based on w3schools, 500 means Internal Server Error. Is my server having problem? How to solve/troubleshoot this?

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  • Android: Adding data to Intent fails to load Activity

    - by DroidIn.net
    I have a widget that supposed to call an Activity of the main app when the user clicks on widget body. My setup works for a single widget instance but for a second instance of the same widget the PendingIntent gets reused and as result the vital information that I'm sending as extra gets overwritten for the 1st instance. So I figured that I should pass widget ID as Intent data however as soon as I add Intent#setData I would see in the log that 2 separate Intents are appropriately fired but the Activity fails to pick it up so basically Activity will not come up and nothing happens (no error or warning ether) Here's how the activity is setup in the Manifest: <activity android:name=".SearchResultsView" android:label="@string/search_results" <intent-filter> <action android:name="bostone.android.search.RESULTS" /> <category android:name="android.intent.category.DEFAULT" /> </intent-filter> </activity> And here's code that is setup for handling the click Intent di = new Intent("bostone.android.search.RESULTS"); di.setFlags(Intent.FLAG_ACTIVITY_NEW_TASK); // if line below is commented out - the Activity will start di.setData(ContentUris.withAppendedId(Uri.EMPTY, widgetId)); di.putExtra("URL", url); views.setOnClickPendingIntent(R.id.widgetContent, PendingIntent.getActivity(this, 0, di, 0)); The main app and the widget are packaged as 2 separate APK each in its own package and Manifest

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