Search Results

Search found 1529 results on 62 pages for 'bandwidth'.

Page 17/62 | < Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >

  • How to use HTTP Live Streaming protocol in iPhone SDk 3.0

    - by Pugal Devan
    Hi Guys, i have developed on IPhone application and submitted to App store. But my application got rejected based on below criteria. Thank you for submitting your yyyyyyyy application. We have reviewed your application and have determined that it cannot be posted to the App Store at this time because it is not using the HTTP Live Streaming protocol to broadcast streaming video. HTTP Live Streaming is required when streaming video feeds over the cellular network, in order to have an optimal user experience and utilize cellular best practices. This protocol automatically determines bandwidth available to users and adjusts the bandwidth appropriately, even as bandwidth streams change. This allows you the flexibility to have as many streams as you like, as long as 64 kbps is set as the baseline feed. In my apps i have to stream prerecorded m4v and mp3 files from my server. I used MPMoviePlayerController to stream and play those videos / audio. How to implement the HTTP Live Streaming Protocol in my apps? Also can i get some sample code? Thanks in advance!

    Read the article

  • Online voice chat: Why client-server model vs. peer-to-peer model?

    - by sstallings
    I am adding online voice chat to a Silverlight app. I've been reviewing current apps, services and SDKs found thru online searches and forums. I'm finding that the majority of these implement a client-server (C/S) model and I'm trying to understand why that model versus a peer-to-peer (PTP) model. To me PTP would be preferable because going direct between peers would be more efficient (fewer IP hops and no processing along the way by a server computer) and no need for a server and its costs and dependencies. I found some products offer the ability to switch from PTP to C/S if the PTP proves insufficient. As I thought more about it, I could see that C/S could be better if there are more than two peers involved in a conversation, then the server (supposedly with more bandwidth) could do a better job of relaying each peers outgoing traffic to the multiple other peers. In C/S many-to-many voice chatting, each peer's upstream broadband (which is where the bottleneck inherently is) would only have to carry each item of voice traffic once, then the server would use its superior bandwidth to relay the message to the multiple other peers. But, in a situation with one-on-one voice chatting it seems that PTP would be best. A server would not reduce each of the two peer's bandwidth requirements and would only add unnecessary overhead, dependency and cost. In one-on-one voice chatting: Am I mistaken on anything above? Would peer-to-peer be best? Would a server provide anything of value that could not be provided by a client-only program? Is there anything else that I should be taking into consideration? And lastly, can you recommend any Silverlight PTP or C/S voice chat products? Thanks in advance for any info.

    Read the article

  • How to set ReceiveBufferSize for UDPClient? or Does it make sense to set? C#

    - by Jack
    Hello all. I am implementing a UDP data transfer thing. I have several questions about UDP buffer. I am using UDPClient to do the UDP send / receive. and my broadband bandwidth is 150KB/s (bytes/s, not bps). I send out a 500B datagram out to 27 hosts 27 hosts send back 10KB datagram back if they receive. So, I should receive 27 responses, right? however, I only get averagely 8 - 12 instead. I then tried to reduce the size of the response down to 500B, yes, I receive all. A thought of mine is that if all 27 hosts send back 10KB response at almost same time, the incoming traffic will be 270KB/s (likely), that exceeds my incoming bandwidth so loss happens. Am I right? But I think even if the incoming traffic exceeds the bandwidth, is the Windows supposed to put the datagram in the buffer and wait for receive? I then suspect that maybe the ReceiveBufferSize of my UdpClient is too small? by default, it is 8092B?? I don't know whether I am all right at these points. Please give me some help.

    Read the article

  • SQL Server 2005 - Enabling both Named Pipes & TCP/IP protocols?

    - by Clinemi
    We have a SQL Server 2005 database, and currently all our users are connecting to the database via the TCP/IP protocol. The SQL Server Configuration Manager allows you to "enable" both Named Pipes, and TCP/IP connections at the same time. Is this a good idea? My question is not whether we should use named pipes instead of TCP/IP, but are there problems associated with enabling both? One of our client's IT guys, says that enabling database communication with both protocols will limit the bandwidth that either protocol can use - to like 50% of the total. I would think that the bandwidth that TCP/IP could use would be directly tied (inversely) to the amount of traffic that Named Pipes (or any of the other types of traffic) were occupying on the network at that moment. However, this IT person is indicating that the fact that we have enabled two protocols on the server, artificially limits the bandwidth that TCP/IP can use. Is this correct? I did Google searches but could not come up with an answer to this question. Any help would be appreciated.

    Read the article

  • Patterns / Solutions to complicated Feature Management

    - by yclian
    Hi all, My company develops CDN / Web-Hosting solution. We have a middleware that's served as a business logic layer and exposes web service for the front-end. I would like to seek for a clean solution to feature management - there're uncertainties and ugly workarounds/solutions in the software that the dev would say "when it happens or is broken, we will fix it". For example, here're the following features that a web publisher can have: Sites limit Bandwidth limit SSL feature + SSL configuration per site If we downgrade a web publisher, when he's having 10 sites, down to 5 sites, we can choose not to suspend the rest of the 5 sites, or we shall prompt for suspension before the downgrade. For the case of bandwidth limit, the downgrade is easy, when the bandwidth check happens, if the publisher has it exceeded, then we will suspend his account. For the case of SSL feature. Every SSL configuration is tied to a site, what shall happen to these configuration object when the SSL feature is downgraded from enabled to disabled? So as you can see, there're many different situations and there are different ways of handling it. I can make a system that examines the impacts and prompts the user to make changes before the downgrade/upgrade. Or a system that ignores the impacts and just upgrade/downgrade. Bad. Or a system designed in a way that the client code need to be aware of the complex feature matrix (or I can expose a helper to the client code to check if a feature is not DEFUNCT) There can be many ways that I am still thinking but puzzled. I am wondering, how would you tackle this issue and is there any recommended patterns or books or software that you think I can refer to? Appreciate your help.

    Read the article

  • Determine asymmetric latencies in a network

    - by BeeOnRope
    Imagine you have many clustered servers, across many hosts, in a heterogeneous network environment, such that the connections between servers may have wildly varying latencies and bandwidth. You want to build a map of the connections between servers my transferring data between them. Of course, this map may become stale over time as the network topology changes - but lets ignore those complexities for now and assume the network is relatively static. Given the latencies between nodes in this host graph, calculating the bandwidth is a relative simply timing exercise. I'm having more difficulty with the latencies - however. To get round-trip time, it is a simple matter of timing a return-trip ping from the local host to a remote host - both timing events (start, stop) occur on the local host. What if I want one-way times under the assumption that the latency is not equal in both directions? Assuming that the clocks on the various hosts are not precisely synchronized (at least that their error is of the the same magnitude as the latencies involved) - how can I calculate the one-way latency? In a related question - is this asymmetric latency (where a link is quicker in direction than the other) common in practice? For what reasons/hardware configurations? Certainly I'm aware of asymmetric bandwidth scenarios, especially on last-mile consumer links such as DSL and Cable, but I'm not so sure about latency. Added: After considering the comment below, the second portion of the question is probably better off on serverfault.

    Read the article

  • iftop - how to generate text file with its output?

    - by mickula
    iftop is great tool to view almost live bandwidth usage distinguished by source-ip source-port destination-ip destination port. I'm using it to see which client's ip is using most bandwidth. Now I would like to store output somewhere. iftop uses ncurses so iftop > log.txt does not work as expected, result file is not readable. Is there any tool like this which can be used to pipe output to a text file? Thanks for your replies.

    Read the article

  • DD-WRT Connection Leak

    - by Nerdfest
    I have DD-WRT installed on a WRT54G v1.1, and a few of the features seem to cause connections to leak. I've configured it for 1024 connections with TCP/UDP timeouts of 180/30. I've tried higher values as well. Anyway, if I use the Bandwidth tab to monitor the bandwidth usage, the number of connections to my workstation reaches about 450. Is this normal? If not, any idea how to get the connections to either not be created, or to drop much faster?

    Read the article

  • UDP multicast streaming of media content over WIFI

    - by sajad
    I am using vlc to stream media content over wireless network in scenario like this (from content streamer to stream receiver client): The bandwidth of wireless network is 54 Mb/s and UDP stream's required bandwidth is only 4 Mb/s; however there is trouble in receiving media stream and quality of playing specifically in multicast mode; means I can play the stream but it has jitter and does not play smoothly. In uni-cast I can stream up to 5 media streams correctly, but in multicast mode there is problem with streaming just one media! However when I stream from client some multicast streams; the wifi access-point can receive data correctly and I can see the video in "udp streamer" side correctly even when number of multicast streams increases to 9; But as you see I want to stream from streaming server and receive media in client size. Is this a typical problem of streaming real-time contents over wireless networks? Is it necessary to change configurations of my WIFI switch or it is just a software trouble? thank you

    Read the article

  • How to understand the LSI HBA connector specs?

    - by Sandra
    When reading the specifications for the LSi SAS 9206-16e HBA, it says Storage Connectivity; Data Transfer Rates * 16 ports; 6Gb/s SAS 2.1 compliant SAS Bandwidth * Half Duplex 2400MB/s, x4, 6Gb/s SAS lanes Port Configurations * 16 ea, x1 ports (individual drives) * 4 ea, x4 wide ports * 2ea, x8 wide ports Connectors * Four (x4) mini-SAS HD external connectors (SFF8644) So there are 4 physical connectors. Question What is the bandwidth for each of the connectors? I would be temped to say 6Gb/s * 4, but then it mentions the "Port Configurations" and 2ea, 4ea, 16ea, which I don't understand what is. Does this mean, that the 4 physical connectors are not identical?

    Read the article

  • QoS / PBR Routing Questions

    - by Bernard
    I have a 50Mbs Satellite link and a 10Mbs Microwave link supplying a very remote location. Behind these links, I have a 6,400 seat network - with about 3,000 signed in at any one time. My goal is to send all of the Voip traffic (Google Chat, Magic Jack, Skype, Speakeasy, Vonage, Vonage PC, Yahoo) through the microwave link which has 100ms latency. The rest of the traffic can utilize any remaining bandwidth of the microwave link with excess being diverted to the higher latency (600ms) satellite connection. The problem I've had so far is that most automatic routing configurations weigh the bandwidth heavily for preference - and I'm only wanting latency considered. Additionally, I don't know if this can even be handled with the routing hardware I have at my disposal (Cisco 3640, 3745, & 3845). Any recommendations (or really good starting points) would be greatly appreciated.

    Read the article

  • Improving SAS multipath to JBOD performance on Linux

    - by user36825
    Hello all I'm trying to optimize a storage setup on some Sun hardware with Linux. Any thoughts would be greatly appreciated. We have the following hardware: Sun Blade X6270 2* LSISAS1068E SAS controllers 2* Sun J4400 JBODs with 1 TB disks (24 disks per JBOD) Fedora Core 12 2.6.33 release kernel from FC13 (also tried with latest 2.6.31 kernel from FC12, same results) Here's the datasheet for the SAS hardware: http://www.sun.com/storage/storage_networking/hba/sas/PCIe.pdf It's using PCI Express 1.0a, 8x lanes. With a bandwidth of 250 MB/sec per lane, we should be able to do 2000 MB/sec per SAS controller. Each controller can do 3 Gb/sec per port and has two 4 port PHYs. We connect both PHYs from a controller to a JBOD. So between the JBOD and the controller we have 2 PHYs * 4 SAS ports * 3 Gb/sec = 24 Gb/sec of bandwidth, which is more than the PCI Express bandwidth. With write caching enabled and when doing big writes, each disk can sustain about 80 MB/sec (near the start of the disk). With 24 disks, that means we should be able to do 1920 MB/sec per JBOD. multipath { rr_min_io 100 uid 0 path_grouping_policy multibus failback manual path_selector "round-robin 0" rr_weight priorities alias somealias no_path_retry queue mode 0644 gid 0 wwid somewwid } I tried values of 50, 100, 1000 for rr_min_io, but it doesn't seem to make much difference. Along with varying rr_min_io I tried adding some delay between starting the dd's to prevent all of them writing over the same PHY at the same time, but this didn't make any difference, so I think the I/O's are getting properly spread out. According to /proc/interrupts, the SAS controllers are using a "IR-IO-APIC-fasteoi" interrupt scheme. For some reason only core #0 in the machine is handling these interrupts. I can improve performance slightly by assigning a separate core to handle the interrupts for each SAS controller: echo 2 /proc/irq/24/smp_affinity echo 4 /proc/irq/26/smp_affinity Using dd to write to the disk generates "Function call interrupts" (no idea what these are), which are handled by core #4, so I keep other processes off this core too. I run 48 dd's (one for each disk), assigning them to cores not dealing with interrupts like so: taskset -c somecore dd if=/dev/zero of=/dev/mapper/mpathx oflag=direct bs=128M oflag=direct prevents any kind of buffer cache from getting involved. None of my cores seem maxed out. The cores dealing with interrupts are mostly idle and all the other cores are waiting on I/O as one would expect. Cpu0 : 0.0%us, 1.0%sy, 0.0%ni, 91.2%id, 7.5%wa, 0.0%hi, 0.2%si, 0.0%st Cpu1 : 0.0%us, 0.8%sy, 0.0%ni, 93.0%id, 0.2%wa, 0.0%hi, 6.0%si, 0.0%st Cpu2 : 0.0%us, 0.6%sy, 0.0%ni, 94.4%id, 0.1%wa, 0.0%hi, 4.8%si, 0.0%st Cpu3 : 0.0%us, 7.5%sy, 0.0%ni, 36.3%id, 56.1%wa, 0.0%hi, 0.0%si, 0.0%st Cpu4 : 0.0%us, 1.3%sy, 0.0%ni, 85.7%id, 4.9%wa, 0.0%hi, 8.1%si, 0.0%st Cpu5 : 0.1%us, 5.5%sy, 0.0%ni, 36.2%id, 58.3%wa, 0.0%hi, 0.0%si, 0.0%st Cpu6 : 0.0%us, 5.0%sy, 0.0%ni, 36.3%id, 58.7%wa, 0.0%hi, 0.0%si, 0.0%st Cpu7 : 0.0%us, 5.1%sy, 0.0%ni, 36.3%id, 58.5%wa, 0.0%hi, 0.0%si, 0.0%st Cpu8 : 0.1%us, 8.3%sy, 0.0%ni, 27.2%id, 64.4%wa, 0.0%hi, 0.0%si, 0.0%st Cpu9 : 0.1%us, 7.9%sy, 0.0%ni, 36.2%id, 55.8%wa, 0.0%hi, 0.0%si, 0.0%st Cpu10 : 0.0%us, 7.8%sy, 0.0%ni, 36.2%id, 56.0%wa, 0.0%hi, 0.0%si, 0.0%st Cpu11 : 0.0%us, 7.3%sy, 0.0%ni, 36.3%id, 56.4%wa, 0.0%hi, 0.0%si, 0.0%st Cpu12 : 0.0%us, 5.6%sy, 0.0%ni, 33.1%id, 61.2%wa, 0.0%hi, 0.0%si, 0.0%st Cpu13 : 0.1%us, 5.3%sy, 0.0%ni, 36.1%id, 58.5%wa, 0.0%hi, 0.0%si, 0.0%st Cpu14 : 0.0%us, 4.9%sy, 0.0%ni, 36.4%id, 58.7%wa, 0.0%hi, 0.0%si, 0.0%st Cpu15 : 0.1%us, 5.4%sy, 0.0%ni, 36.5%id, 58.1%wa, 0.0%hi, 0.0%si, 0.0%st Given all this, the throughput reported by running "dstat 10" is in the range of 2200-2300 MB/sec. Given the math above I would expect something in the range of 2*1920 ~= 3600+ MB/sec. Does anybody have any idea where my missing bandwidth went? Thanks!

    Read the article

  • Configuring and managing Windows web server

    - by Mike C.
    Hello, I run a few websites and I was thinking of paying for a dedicated Windows web server from GoDaddy instead of paying for each site's hosting individually. I know enough about IIS to configure the Host Header and stuff like that, but I'm a little fuzzy about the email portion of the hosting. I have a few questions: Do I need to install an SMTP server on the web server to allow for emails to be sent/received to a website email address? Or is there another approach that I'm unaware of? Are there tools that monitor the amount of bandwidth used by the server? GoDaddy charges for bandwidth and I want to make sure I don't go over. Am I opening a can of worms that I don't really want to open by going the dedicated server route? Things like server updates, security, etc? Thanks!

    Read the article

  • Why do I see a large performance hit with DRBD?

    - by BHS
    I see a much larger performance hit with DRBD than their user manual says I should get. I'm using DRBD 8.3.7 (Fedora 13 RPMs). I've setup a DRBD test and measured throughput of disk and network without DRBD: dd if=/dev/zero of=/data.tmp bs=512M count=1 oflag=direct 536870912 bytes (537 MB) copied, 4.62985 s, 116 MB/s / is a logical volume on the disk I'm testing with, mounted without DRBD iperf: [ 4] 0.0-10.0 sec 1.10 GBytes 941 Mbits/sec According to Throughput overhead expectations, the bottleneck would be whichever is slower, the network or the disk and DRBD should have an overhead of 3%. In my case network and I/O seem to be pretty evenly matched. It sounds like I should be able to get around 100 MB/s. So, with the raw drbd device, I get dd if=/dev/zero of=/dev/drbd2 bs=512M count=1 oflag=direct 536870912 bytes (537 MB) copied, 6.61362 s, 81.2 MB/s which is slower than I would expect. Then, once I format the device with ext4, I get dd if=/dev/zero of=/mnt/data.tmp bs=512M count=1 oflag=direct 536870912 bytes (537 MB) copied, 9.60918 s, 55.9 MB/s This doesn't seem right. There must be some other factor playing into this that I'm not aware of. global_common.conf global { usage-count yes; } common { protocol C; } syncer { al-extents 1801; rate 33M; } data_mirror.res resource data_mirror { device /dev/drbd1; disk /dev/sdb1; meta-disk internal; on cluster1 { address 192.168.33.10:7789; } on cluster2 { address 192.168.33.12:7789; } } For the hardware I have two identical machines: 6 GB RAM Quad core AMD Phenom 3.2Ghz Motherboard SATA controller 7200 RPM 64MB cache 1TB WD drive The network is 1Gb connected via a switch. I know that a direct connection is recommended, but could it make this much of a difference? Edited I just tried monitoring the bandwidth used to try to see what's happening. I used ibmonitor and measured average bandwidth while I ran the dd test 10 times. I got: avg ~450Mbits writing to ext4 avg ~800Mbits writing to raw device It looks like with ext4, drbd is using about half the bandwidth it uses with the raw device so there's a bottleneck that is not the network.

    Read the article

  • How to set WAN side buffers for WRT54GL running Tomato Firmware

    - by Vickash
    I've recently set up a machine running m0n0wall to try and fight buffer bloat and do some traffic shaping. It was more convenient (geographically speaking) to connect the cable modem directly to my old WRT54GL, then pass everything to the m0n0wall machine and have that do the real routing work. It took a bit of work, but it's working pretty well. I have a cable connection. I have m0n0wall set up to utilize only 90% of the specified speed of my subscription, which is fine. But I've noticed that at certain times of the day (possibly when my true bandwidth drops below that 90%), there's more latency if the connection is used heavily, and traffic shaping doesn't seem to work as well. I suspect this is caused by the buffers on the WRT54GL still being unnecessarily large. If the connection is working as expected, they won't get filled, but in times of reduced bandwidth they would. Does anyone know the command I need to execute, on the WRT54GL running Tomato Firmware, to reduce the buffers on the WAN interface to the minimum size possible?

    Read the article

  • Understanding GPU clock rates

    - by trizicus
    I know how to overclock my CPU (mess with multiplier, and bus speed)... However, I've noticed that it seems a bit more complicated with GPU's. How and where do I start? I've noticed that I can adjust the GPU clock speed in my BIOS. Card I'm overclocking: http://www.nvidia.com/object/product_geforce_gt_240_us.html I found that memory bus speed is (Mem Speed * Bus width) / 8. So obviously a good way to overclock the memory bandwidth is to adjust the memory speed. Now, GPU speed is 550 Mhz. How do I find its speed as well? Do I multiply it by the bus width (128)? What is ideal GPU speed relative to memory bandwidth?

    Read the article

  • internal DNS server limiting the speed as 55kb/sec ?

    - by kartook
    Hi all , Thanks in advance to everyone . Here is my Question . 1 .We have LAN internal DNS server ( 192.168.205.200 ) 2. DNS server Running on my ADDITIONAL DOMAIN CONTROLLER 3. Tested with Nslookup IPADDRESS and hostname resolving without any error . 4 .DHCP server Running on 3750 Switch ( Checked with CISCO Confirmed the configuration ) .DNS name server pointed to 192.168.205.200 . ISSUE : 1.Host getting ipaddress and DNS from DHCP server .Maximum file transfer Bandwidth 55KB/sec . 2. Assigned Static DNS on Host as ISP DNSServer Address, host getting full bandwidth whihc is 1mb/sec Thanks Kartook

    Read the article

  • Why does StackExchange store images in imgur rather than its own servers? [migrated]

    - by martin's
    I am trying to understand the technical (and business) logic behind taking such an approach. Certainly SE isn't short of server or bandwidth resources. I don't think imgur is a CDN, so that can't be the reason. On the one hand one is giving up local control (meaning your files, your hardware) of the content. On the other, you don't have to use your own bandwidth, storage and resources. Then again, you depend on someone else for the reliability and up-time of your service.

    Read the article

  • Would it be smarter to setup a Linux development server at home, or to use a hosted server?

    - by markle976
    I am in the process of learning as much as I can about LAMP. I was wondering if I should set a web server on my home network, or use a service like Rackspace (cloud space)? I need to have root access, to be able to access it remotely via SSH/FTP/HTTP, and to be able to install things like subversion, etc. I currently have Comcast so I have plenty of bandwidth, but I am not sure if this would violate the TOS, and/or compromise the security of my home network. Pricing for these cloud hosts, seems reasonable ($11 per month plus about $0.10 per GB of bandwidth), but I am not sure if I will have to control I am looking for.

    Read the article

  • Needs free/ opensource network monitoring tool for office LAN

    - by Amit Ranjan
    I know there must be a lot similar questions on SU. Let me explain my setup first. I have 4-5 PC, Laptops and Few Android Phones in my office. To get them on a network , I have a UTStarCom, WA3002G1 ADSL2+ router with a landline broadband connection which has nothing to do with any PC except the configuration settings. Broadband channel is always on, we need to switch on the router and the internet is ready for us. No Internet Connection sharing is done via any PC. I have a limited 20GB monthly plan, which is consumed in 10-20 days, depending upon the download requirements. So in the above case, i need some suggestions from you: How do I monitor my Internet Bandwidth along-with the connected systems, realtime? Any free opensource tool available? Tweaks / Changes in PC to save bandwidth as my ISP do not have any Unlimited plan. PC and Laptops are Windows XP and/Or windows 7. Either of the platform tools are welcome.

    Read the article

  • W2k8 RC1: Windows Media Servers (WMS) as proxy

    - by da_didi
    (fullquote from stackoverflow.com/questions/2690788/w2k8-rc1-windows-media-servers-wms-as-proxy/2690791#2690791) I will have one streaming-server (W2k8, unknown streaming protocol [rtsp, mss, http]) and half dozen streaming-servers as proxies to save bandwidth. I have read the documentation and installed the modules, but I am unsure how I have to configure the proxy's according to http://technet.microsoft.com/de-de/library/ee126142(en-us,WS.10).aspx - as a proxy or reverse proxy and how I minimize the bandwidth needs between origin server and proxy's. What is the best way to realize my setup? Any short how-tos? How can I announce all players to use the proxy? Route all rtsp/mms/http-requests through my proxy? Announce the proxy with DHCP-releases? Thanks!

    Read the article

  • Is an Intranet music streaming server legal?

    - by Jon Smock
    We are a large organization with thousands of users, and we're peaking on our Internet usage. Many of those users are streaming music while they work. We're wondering if providing a music streaming server internally would help on bandwidth. How legal is that? Here are two scenarios: 1) We purchase a body of music legally and stream it internally (I assume this is illegal) 2) We pull music feeds from free, legal, online sources and "rebroadcast" internally (I assume this is legal) We want to save bandwidth and help our users, but we want to do it in an ethical and legal way.

    Read the article

  • How would I put together a site requiring several TB? [closed]

    - by acidzombie24
    Lets say I have a site with unmetered 100MBPS bandwidth (i assume its bits?) and the ram i require. Most plans i see offer HDD that hold 250gb and 1TB. But what happens if i compile/generate enough data that i require 10tb or 25tb? (I'd likely have two servers but...) I wouldn't be serving all of that data (well not to the public) so CDN wouldn't make sense. What do i do in this scenario? Do I need to get a custom plan from a hosting provider? (if so how do i find them?) Are there services that allow me to mount remote drives (that sounds wrong unless its a CDN so maybe not). Are there host that deals specifically with unmetered bandwidth and provides lots of disk space? Math says ~1TB is the most i'll ever need but if i happen to need more i'd like to know my options.

    Read the article

  • Block p2p downloading in my office?

    - by Andrew
    I work in an education office in a third world country. We pay for internet by the megabyte (no other choice) and have lately been using an incredible amount of bandwidth. This is because the office staff have found out about p2p sharing. As far as I know, Limewire is the only program they're using, but I'm sure it's just a matter of time before they discover the more general world of bittorrent. Using only a linksys router (that I could flash), is there any way for me prevent the office from destroying our bandwidth cap by downloading personal items (against policy). Even semi-fixes would be better than nothing.

    Read the article

< Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >