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  • Open an Emacs buffer when a command tries to open an editor in shell-mode

    - by Chris Conway
    I like to use Emacs' shell mode, but it has a few deficiencies. One of those is that it's not smart enough to open a new buffer when a shell command tries to invoke an editor. For example with the environment variable VISUAL set to vim I get the following from svn propedit: $ svn propedit svn:externals . "svn-prop.tmp" 2L, 149C[1;1H ~ [4;1H~ [5;1H~ [6;1H~ [7;1H~ ... (It may be hard to tell from the representation, but it's a horrible, ugly mess.) With VISUAL set to "emacs -nw", I get $ svn propedit svn:externals . emacs: Terminal type "dumb" is not powerful enough to run Emacs. It lacks the ability to position the cursor. If that is not the actual type of terminal you have, use the Bourne shell command `TERM=... export TERM' (C-shell: `setenv TERM ...') to specify the correct type. It may be necessary to do `unset TERMINFO' (C-shell: `unsetenv TERMINFO') as well.svn: system('emacs -nw svn-prop.tmp') returned 256 (It works with VISUAL set to just emacs, but only from inside an Emacs X window, not inside a terminal session.) Is there a way to get shell mode to do the right thing here and open up a new buffer on behalf of the command line process?

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  • "text-overflow: ellipsis" not working well in firefox with floating element around

    - by Freedom
    see jsfiddle: http://jsfiddle.net/9v8faLeh/1/ I have two elements .text and .badge in a .container with a limit width: <div class="container"> <span class="badge">(*)</span> <span class="text">this is a long long long long text.</span> </div> the .badge element may not exist in a .container according to the data. if a .badge exist, I want the .badge element to float to right. and if the .text is too long, the text should ellipsis. .container { width: 150px; border: 1px solid; padding: 5px; white-space: nowrap; text-overflow: ellipsis; overflow: hidden; } .badge { float: right; margin-left: 5px; } if you open the jsfiddle link in Chrome or IE, it displays correctly as my expectation. but if open in Firefox, the .text and .badge are overlay if the text is so long. I don't want to use any JavaScript. how can I achieve the same result in FireFox?

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  • Keyboard "type ahead" in CRUD web apps?

    - by user61852
    In some data entry contexts, I've seen data typists, type really fast and know so well the app they use, and have a mechanic quality in their work so that they can "type ahead", ie continue typing and "tab-bing" and "enter-ing" faster than the display updates, so that in many occasions they are typing in the data for the next form before it draws itself. Then when this next entry form appears, their keystrokes fill the text boxes and they continue typing, selecting etc. In contexts like this, this speed is desirable, since this persons are really productive. I think this "type ahead of time" is only possible in desktop apps, but I may be wrong. My question is whether this way of handling the keyboard buffer (which in desktop apps require no extra programming) is achievable in web apps, or is this impossible because of the way web apps work, handle sessions, etc (network latency and the overhead of generating new web pages ) ?

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  • OpenGL problem with FBO integer texture and color attachment

    - by Grieverheart
    In my simple renderer, I have 2 FBOs one that contains diffuse, normals, instance ID and depth in that order and one that I use store the ssao result. The textures I use for the first FBO are RGB8, RGBA16F, R32I and GL_DEPTH_COMPONENT32F for the depth. For the second FBO I use an R16F texture. My rendering process is to first render to everything I mentioned in the first FBO, then bind depth and normals textures for reading for the ssao pass and write to the second FBO. After that I bind the second FBO's texture for reading in my blur shader and bind the first FBO for writing. What I intend to do is to write the blurred ssao value to the alpha component of the Normals texture. Here are where the problems start. First of all, I use shading language 3.3, which my graphics card does support. I manage ouputs in my shaders using layout(location = #). Now, the normals texture should be bound to color attachment 1, but when I use 1, it seems to write to my diffuse texture which should be in color attachment 0. When I instead use layout(location = 0), it gets correctly written to my normals texture. Besides this, my instance ID texture also gets resets after running the blur shader which is weird because if I use a float texture and write to it instanceID / nInstances, the texture doesn't get reset after the blur shader has ran. Here is how I prepare my first FBO: bool CGBuffer::Init(unsigned int WindowWidth, unsigned int WindowHeight){ //Create FBO glGenFramebuffers(1, &m_fbo); glBindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo); //Create gbuffer and Depth Buffer Textures glGenTextures(GBUFF_NUM_TEXTURES, &m_textures[0]); glGenTextures(1, &m_depthTexture); //prepare gbuffer for(unsigned int i = 0; i < GBUFF_NUM_TEXTURES; i++){ glBindTexture(GL_TEXTURE_2D, m_textures[i]); if(i == GBUFF_TEXTURE_TYPE_NORMAL) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA16F, WindowWidth, WindowHeight, 0, GL_RGBA, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_DIFFUSE) glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB8, WindowWidth, WindowHeight, 0, GL_RGB, GL_FLOAT, NULL); else if(i == GBUFF_TEXTURE_TYPE_ID) glTexImage2D(GL_TEXTURE_2D, 0, GL_R32I, WindowWidth, WindowHeight, 0, GL_RED_INTEGER, GL_INT, NULL); else{ std::cout << "Error in FBO initialization" << std::endl; return false; } glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0 + i, GL_TEXTURE_2D, m_textures[i], 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); } //prepare depth buffer glBindTexture(GL_TEXTURE_2D, m_depthTexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT32F, WindowWidth, WindowHeight, 0, GL_DEPTH_COMPONENT, GL_FLOAT, NULL); glFramebufferTexture2D(GL_DRAW_FRAMEBUFFER, GL_DEPTH_ATTACHMENT, GL_TEXTURE_2D, m_depthTexture, 0); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); glTexParameteri (GL_TEXTURE_2D, GL_TEXTURE_COMPARE_MODE, GL_NONE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP); GLenum DrawBuffers[] = {GL_COLOR_ATTACHMENT0, GL_COLOR_ATTACHMENT1, GL_COLOR_ATTACHMENT2}; glDrawBuffers(GBUFF_NUM_TEXTURES, DrawBuffers); GLenum Status = glCheckFramebufferStatus(GL_FRAMEBUFFER); if(Status != GL_FRAMEBUFFER_COMPLETE){ std::cout << "FB error, status 0x" << std::hex << Status << std::endl; return false; } //Restore default framebuffer glBindFramebuffer(GL_FRAMEBUFFER, 0); return true; } where I use an enum defined as, enum GBUFF_TEXTURE_TYPE{ GBUFF_TEXTURE_TYPE_DIFFUSE, GBUFF_TEXTURE_TYPE_NORMAL, GBUFF_TEXTURE_TYPE_ID, GBUFF_NUM_TEXTURES }; Am I missing some kind of restriction? Does the color attachment of the FBO's textures somehow gets reset i.e. I'm using a re-size function which re-sizes the textures of the FBO but should I perhaps call glFramebufferTexture2D again too? EDIT: Here is the shader in question: #version 330 core uniform sampler2D aoSampler; uniform vec2 TEXEL_SIZE; // x = 1/res x, y = 1/res y uniform bool use_blur; noperspective in vec2 TexCoord; layout(location = 0) out vec4 out_AO; void main(void){ if(use_blur){ float result = 0.0; for(int i = -1; i < 2; i++){ for(int j = -1; j < 2; j++){ vec2 offset = vec2(TEXEL_SIZE.x * i, TEXEL_SIZE.y * j); result += texture(aoSampler, TexCoord + offset).r; // -0.004 because the texture seems to be a bit displaced } } out_AO = vec4(vec3(0.0), result / 9); } else out_AO = vec4(vec3(0.0), texture(aoSampler, TexCoord).r); }

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  • How do I use unpackHalf2x16?

    - by user1032861
    I'm trying to use (un)packHalf2x16, without success so far. I'm drawing with: glVertexAttribIPointer(0, 2, GL_UNSIGNED_INT, 0, 0); glEnableVertexAttribArray(0); glBindBuffer(GL_ARRAY_BUFFER, vbo); glDrawArrays(GL_POINTS, 0, n_points); glDisableVertexAttribArray(0); and on the shader #version 330 core #extension GL_ARB_shading_language_packing : require in uvec2 A0; // (...) vec4 t = vec4(unpackHalf2x16(A0.x), unpackHalf2x16(A0.y)); But nothing gets drawn. I'm pretty sure buffer's content is right, and if I use vec4 t = vec4(0); I can see it's working properly. How is this packing / unpacking thing supposed to work? I can't find any example.

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  • Multiple ( V- / I- ) Buffers, is it sane?

    - by Techie
    Currently I am developing an RTS game using XNA ( / ANX.Framework ). There is one thing bothers me. I am not sure in what way or how to organise Buffers. Should I use a new Vertexbuffer for any object ( e.g. a Char, a Table, an model ) or is it better to use ONE HUGE/ BIG Buffer to store any geometry in? I am still new to 3D Programming though I finished yet couple games using DirectX 9. Well, I hope this question qin't a duplicate and I appreciate any answer leading me into the right direction.

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  • how to clear stack after stack overflow signal occur

    - by user353573
    In pthread, After reaching yellow zone in stack, signal handler stop the recursive function by making it return however, we can only continue to use extra area in yellow zone, how to clear the rubbish before the yellow zone in the thread stack ? (Copied from "answers"): #include <pthread.h> #include <stdio.h> #include <stdlib.h> #include <signal.h> #include <setjmp.h> #include <sys/mman.h> #include <unistd.h> #include <assert.h> #include <sys/resource.h> #define ALT_STACK_SIZE (64*1024) #define YELLOW_ZONE_PAGES (1) typedef struct { size_t stack_size; char* stack_pointer; char* red_zone_boundary; char* yellow_zone_boundary; sigjmp_buf return_point; size_t red_zone_size; } ThreadInfo; static pthread_key_t thread_info_key; static struct sigaction newAct, oldAct; bool gofromyellow = false; int call_times = 0; static void main_routine(){ // make it overflow if(gofromyellow == true) { printf("return from yellow zone, called %d times\n", call_times); return; } else { call_times = call_times + 1; main_routine(); gofromyellow = true; } } // red zone management static void stackoverflow_routine(){ fprintf(stderr, "stack overflow error.\n"); fflush(stderr); } // yellow zone management static void yellow_zone_hook(){ fprintf(stderr, "exceed yellow zone.\n"); fflush(stderr); } static int get_stack_info(void** stackaddr, size_t* stacksize){ int ret = -1; pthread_attr_t attr; pthread_attr_init(&attr); if(pthread_getattr_np(pthread_self(), &attr) == 0){ ret = pthread_attr_getstack(&attr, stackaddr, stacksize); } pthread_attr_destroy(&attr); return ret; } static int is_in_stack(const ThreadInfo* tinfo, char* pointer){ return (tinfo->stack_pointer <= pointer) && (pointer < tinfo->stack_pointer + tinfo->stack_size); } static int is_in_red_zone(const ThreadInfo* tinfo, char* pointer){ if(tinfo->red_zone_boundary){ return (tinfo->stack_pointer <= pointer) && (pointer < tinfo->red_zone_boundary); } } static int is_in_yellow_zone(const ThreadInfo* tinfo, char* pointer){ if(tinfo->yellow_zone_boundary){ return (tinfo->red_zone_boundary <= pointer) && (pointer < tinfo->yellow_zone_boundary); } } static void set_yellow_zone(ThreadInfo* tinfo){ int pagesize = sysconf(_SC_PAGE_SIZE); assert(pagesize > 0); tinfo->yellow_zone_boundary = tinfo->red_zone_boundary + pagesize * YELLOW_ZONE_PAGES; mprotect(tinfo->red_zone_boundary, pagesize * YELLOW_ZONE_PAGES, PROT_NONE); } static void reset_yellow_zone(ThreadInfo* tinfo){ size_t pagesize = tinfo->yellow_zone_boundary - tinfo->red_zone_boundary; if(mmap(tinfo->red_zone_boundary, pagesize, PROT_READ | PROT_WRITE, MAP_PRIVATE | MAP_ANONYMOUS, 0, 0) == 0){ perror("mmap failed"), exit(1); } mprotect(tinfo->red_zone_boundary, pagesize, PROT_READ | PROT_WRITE); tinfo->yellow_zone_boundary = 0; } static void signal_handler(int sig, siginfo_t* sig_info, void* sig_data){ if(sig == SIGSEGV){ ThreadInfo* tinfo = (ThreadInfo*) pthread_getspecific(thread_info_key); char* fault_address = (char*) sig_info->si_addr; if(is_in_stack(tinfo, fault_address)){ if(is_in_red_zone(tinfo, fault_address)){ siglongjmp(tinfo->return_point, 1); }else if(is_in_yellow_zone(tinfo, fault_address)){ reset_yellow_zone(tinfo); yellow_zone_hook(); gofromyellow = true; return; } else { //inside stack not related overflow SEGV happen } } } } static void register_application_info(){ pthread_key_create(&thread_info_key, NULL); sigemptyset(&newAct.sa_mask); sigaddset(&newAct.sa_mask, SIGSEGV); newAct.sa_sigaction = signal_handler; newAct.sa_flags = SA_SIGINFO | SA_RESTART | SA_ONSTACK; sigaction(SIGSEGV, &newAct, &oldAct); } static void register_thread_info(ThreadInfo* tinfo){ stack_t ss; pthread_setspecific(thread_info_key, tinfo); get_stack_info((void**)&tinfo->stack_pointer, &tinfo->stack_size); printf("stack size %d mb\n", tinfo->stack_size/1024/1024 ); tinfo->red_zone_boundary = tinfo->stack_pointer + tinfo->red_zone_size; set_yellow_zone(tinfo); ss.ss_sp = (char*)malloc(ALT_STACK_SIZE); ss.ss_size = ALT_STACK_SIZE; ss.ss_flags = 0; sigaltstack(&ss, NULL); } static void* thread_routine(void* p){ ThreadInfo* tinfo = (ThreadInfo*)p; register_thread_info(tinfo); if(sigsetjmp(tinfo->return_point, 1) == 0){ main_routine(); } else { stackoverflow_routine(); } free(tinfo); printf("after tinfo, end thread\n"); return 0; } int main(int argc, char** argv){ register_application_info(); if( argc == 2 ){ int stacksize = atoi(argv[1]); pthread_attr_t attr; pthread_attr_init(&attr); pthread_attr_setstacksize(&attr, 1024 * 1024 * stacksize); { pthread_t pid0; ThreadInfo* tinfo = (ThreadInfo*)calloc(1, sizeof(ThreadInfo)); pthread_attr_getguardsize(&attr, &tinfo->red_zone_size); pthread_create(&pid0, &attr, thread_routine, tinfo); pthread_join(pid0, NULL); } } else { printf("Usage: %s stacksize(mb)\n", argv[0]); } return 0; } C language in linux, ubuntu

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  • Network Error: no buffer space available

    - by braindump
    After some time of running fine, one of our Windows XP SP3 machines does not open some(!) new TCP/IP connections anymore. Putty says "Network Error: no buffer space available", IE won't open any new connections but e.g. network drive mappings still work, even new ones can be established. netstat does not show more open connections that usual, ping and dns lookups work fine. Any hints?

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  • ActiveSync / Exchange 2007 password expiration buffer on device

    - by Matt Hamende
    I'm trying to determine if there is any buffer of time from the time a password expires in AD to the time that users would stop receiving email on their mobile devices our setup is Exchange 2007 ActiveSync DC's are Server 2008 R2 primarily Android shop, with maybe a few iOS devices I've heard some rumors of people still receiving email after their password expired / changed on the domain, just want to see if anyone else has ever heard of this. Did a bit more reading, read about Token Cache in IIS 7.0 and 15min lagtime, still would like to hear any thoughts about this.

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  • Linux buffer cache effect on IO writes?

    - by Patrick LeBoutillier
    I'm copying large files (3 x 30G) between 2 filesystems on a Linux server (kernel 2.6.37, 16 cores, 32G RAM) and I'm getting poor performance. I suspect that the usage of the buffer cache is killing the I/O performance. To try and narrow down the problem I used fio directly on the SAS disk to monitor the performance. Here is the output of 2 fio runs (the first with direct=1, the second one direct=0): Config: [test] rw=write blocksize=32k size=20G filename=/dev/sda # direct=1 Run 1: test: (g=0): rw=write, bs=32K-32K/32K-32K, ioengine=sync, iodepth=1 Starting 1 process Jobs: 1 (f=1): [W] [100.0% done] [0K/205M /s] [0/6K iops] [eta 00m:00s] test: (groupid=0, jobs=1): err= 0: pid=4667 write: io=20,480MB, bw=199MB/s, iops=6,381, runt=102698msec clat (usec): min=104, max=13,388, avg=152.06, stdev=72.43 bw (KB/s) : min=192448, max=213824, per=100.01%, avg=204232.82, stdev=4084.67 cpu : usr=3.37%, sys=16.55%, ctx=655410, majf=0, minf=29 IO depths : 1=100.0%, 2=0.0%, 4=0.0%, 8=0.0%, 16=0.0%, 32=0.0%, >=64=0.0% submit : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% complete : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% issued r/w: total=0/655360, short=0/0 lat (usec): 250=99.50%, 500=0.45%, 750=0.01%, 1000=0.01% lat (msec): 2=0.01%, 4=0.02%, 10=0.01%, 20=0.01% Run status group 0 (all jobs): WRITE: io=20,480MB, aggrb=199MB/s, minb=204MB/s, maxb=204MB/s, mint=102698msec, maxt=102698msec Disk stats (read/write): sda: ios=0/655238, merge=0/0, ticks=0/79552, in_queue=78640, util=76.55% Run 2: test: (g=0): rw=write, bs=32K-32K/32K-32K, ioengine=sync, iodepth=1 Starting 1 process Jobs: 1 (f=1): [W] [100.0% done] [0K/0K /s] [0/0 iops] [eta 00m:00s] test: (groupid=0, jobs=1): err= 0: pid=4733 write: io=20,480MB, bw=91,265KB/s, iops=2,852, runt=229786msec clat (usec): min=16, max=127K, avg=349.53, stdev=4694.98 bw (KB/s) : min=56013, max=1390016, per=101.47%, avg=92607.31, stdev=167453.17 cpu : usr=0.41%, sys=6.93%, ctx=21128, majf=0, minf=33 IO depths : 1=100.0%, 2=0.0%, 4=0.0%, 8=0.0%, 16=0.0%, 32=0.0%, >=64=0.0% submit : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% complete : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% issued r/w: total=0/655360, short=0/0 lat (usec): 20=5.53%, 50=93.89%, 100=0.02%, 250=0.01%, 500=0.01% lat (msec): 2=0.01%, 4=0.01%, 10=0.01%, 20=0.01%, 50=0.12% lat (msec): 100=0.38%, 250=0.04% Run status group 0 (all jobs): WRITE: io=20,480MB, aggrb=91,265KB/s, minb=93,455KB/s, maxb=93,455KB/s, mint=229786msec, maxt=229786msec Disk stats (read/write): sda: ios=8/79811, merge=7/7721388, ticks=9/32418456, in_queue=32471983, util=98.98% I'm not knowledgeable enough with fio to interpret the results, but I don't expect the overall performance using the buffer cache to be 50% less than with O_DIRECT. Can someone help me interpret the fio output? Are there any kernel tunings that could fix/minimize the problem? Thanks a lot,

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  • Download all Stack Overflow podcasts onto my iPhone

    - by Casebash
    I want to copy all of the Stack Overflow podcasts onto my iPhone. Unfortunately, iTunes will only let me get the last 10. Nik suggested a method of importing MP3s into iTunes, but it appears that this would make them appear in the music section rather than the podcast section. Is there any way to easily do this?

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  • Linux buffer cache effect on IO writes?

    - by Patrick LeBoutillier
    Hi, I'm copying large files (3 x 30G) between 2 filesystems on a Linux server (kernel 2.6.37, 16 cores, 32G RAM) and I'm getting poor performance. I suspect that the usage of the buffer cache is killing the I/O performance. To try and narrow down the problem I used fio directly on the SAS disk to monitor the performance. Here is the output of 2 fio runs (the first with direct=1, the second one direct=0): Config: [test] rw=write blocksize=32k size=20G filename=/dev/sda # direct=1 Run 1: test: (g=0): rw=write, bs=32K-32K/32K-32K, ioengine=sync, iodepth=1 Starting 1 process Jobs: 1 (f=1): [W] [100.0% done] [0K/205M /s] [0/6K iops] [eta 00m:00s] test: (groupid=0, jobs=1): err= 0: pid=4667 write: io=20,480MB, bw=199MB/s, iops=6,381, runt=102698msec clat (usec): min=104, max=13,388, avg=152.06, stdev=72.43 bw (KB/s) : min=192448, max=213824, per=100.01%, avg=204232.82, stdev=4084.67 cpu : usr=3.37%, sys=16.55%, ctx=655410, majf=0, minf=29 IO depths : 1=100.0%, 2=0.0%, 4=0.0%, 8=0.0%, 16=0.0%, 32=0.0%, >=64=0.0% submit : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% complete : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% issued r/w: total=0/655360, short=0/0 lat (usec): 250=99.50%, 500=0.45%, 750=0.01%, 1000=0.01% lat (msec): 2=0.01%, 4=0.02%, 10=0.01%, 20=0.01% Run status group 0 (all jobs): WRITE: io=20,480MB, aggrb=199MB/s, minb=204MB/s, maxb=204MB/s, mint=102698msec, maxt=102698msec Disk stats (read/write): sda: ios=0/655238, merge=0/0, ticks=0/79552, in_queue=78640, util=76.55% Run 2: test: (g=0): rw=write, bs=32K-32K/32K-32K, ioengine=sync, iodepth=1 Starting 1 process Jobs: 1 (f=1): [W] [100.0% done] [0K/0K /s] [0/0 iops] [eta 00m:00s] test: (groupid=0, jobs=1): err= 0: pid=4733 write: io=20,480MB, bw=91,265KB/s, iops=2,852, runt=229786msec clat (usec): min=16, max=127K, avg=349.53, stdev=4694.98 bw (KB/s) : min=56013, max=1390016, per=101.47%, avg=92607.31, stdev=167453.17 cpu : usr=0.41%, sys=6.93%, ctx=21128, majf=0, minf=33 IO depths : 1=100.0%, 2=0.0%, 4=0.0%, 8=0.0%, 16=0.0%, 32=0.0%, >=64=0.0% submit : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% complete : 0=0.0%, 4=100.0%, 8=0.0%, 16=0.0%, 32=0.0%, 64=0.0%, >=64=0.0% issued r/w: total=0/655360, short=0/0 lat (usec): 20=5.53%, 50=93.89%, 100=0.02%, 250=0.01%, 500=0.01% lat (msec): 2=0.01%, 4=0.01%, 10=0.01%, 20=0.01%, 50=0.12% lat (msec): 100=0.38%, 250=0.04% Run status group 0 (all jobs): WRITE: io=20,480MB, aggrb=91,265KB/s, minb=93,455KB/s, maxb=93,455KB/s, mint=229786msec, maxt=229786msec Disk stats (read/write): sda: ios=8/79811, merge=7/7721388, ticks=9/32418456, in_queue=32471983, util=98.98% I'm not knowledgeable enough with fio to interpret the results, but I don't expect the overall performance using the buffer cache to be 50% less than with O_DIRECT. Can someone help me interpret the fio output? Are there any kernel tunings that could fix/minimize the problem? Thanks a lot,

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  • socket() failed: No buffer space available) while connecting to upstream,

    - by alfish
    On my ubuntu 10.04 VPS, I get regular 500 error on nginx (0.7.??)+ fcgi web server running a durpal site. and when I trace the nginx error log I see plenty of these: socket() failed: No buffer space available) while connecting to upstream ..., I have tried differnt combination configs but none fixed the problem. Currently I have 3 nginx workers, Keep-alive time out 15 seconds and and PHP_FCGI_CHILDREN=5 PHP_FCGI_MAX_REQUESTS=1000 I really appreciate if you Can you suggest a solution to this annoying problem.

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  • java.sql.SQLException: ORA-06502: PL/SQL: numeric or value error: character string buffer too small

    - by jack
    Hi I got an email from a user when he sees the following error output when he's using our web site. java.sql.SQLException: ORA-06502: PL/SQL: numeric or value error: character string buffer too small ORA-06512: at "WEB_OWNER.SSFP_GET_WE_OBJ", line 300 ORA-06512: at line 1 at oracle.jdbc.driver.DatabaseError.throwSqlException(DatabaseError.java:137) at oracle.jdbc.driver.T4CTTIoer.processError(T4CTTIoer.java:315) at oracle.jdbc.driver.T4CTTIoer.processError(T4CTTIoer.java:281) This is error from oracle webconnect, Oracle Application Server Containers for J2EE 10g (10.1.2.3.0). Any idea?

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  • Buffer requests in nginx while a symlink switches on backend

    - by Quintin Par
    In a release deployment I would like to buffer client requests that come to nginx(in reverse proxy) mode to be buffered for possibily 1-2 seconds while a pdsh request is sent to switch symlinks on the back end server to /var/www/html/current . After the switch is complete, I would want to release the buffering while avoiding a herd clash. Is this possible in nginx? Can someone help? Edit: The idea is not to loose requests and from nginx forums I've come to know that retries can sometimes results in CPU spins

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  • MCE7 how to get video from livetv buffer

    - by Vnuk
    I'm watching something on my MCE and I can jump back to see something. How can I (if at all) extract a piece of that video that is recorded on my drive somewhere? If I press record it starts recording from now and past live buffer is lost. Is there a plugin that can do this?

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  • Reverse Proxy that does not buffer uploads

    - by tsuraan
    From what I've seen of various reverse proxies (nginx, apache, varnish), they seem to buffer file uploads to disk before handing them off to the service they're proxying for. I need a reverse proxy that doesn't do this; I have a system that handles uploads itself, and buffering uploaded files to disk is not something that works for me. Does anybody know of a proxy server that can be configured to just pass traffic through to the proxied services without doing any buffering to disk?

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  • wm_concat function and small characer buffer

    - by Ruslan
    Hi, i have select like: select substr(account,1,4), currency, amount, module,count(*) quan, wm_concat(id) ids from all_transactions group by substr(account,1,4), currency, amount, module But sometimes COUNT(*) is more then 600. In that case i get: 'ORA-06502: PL/SQL: : character string buffer too small' Is there any way out to keep wm_concat(id) for all records? Because excluding this function for entries with big COUNT(*) is the way out.

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  • Fill CSS box with text from MySQL till there is no overflow, scrollbar, or hidden text

    - by terrance branigan
    I want to fill a CSS box with text till there is no overflow or scrollbar. I fetch text from MySQL. The user clicks a button and the next bit of text that can fit will fill the box. The only way I've figured to do this is by parsing through the text and counting characters and newlines, etc and calculating whether it will fit in the box. Is there an easier way to do this? Thank you

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  • Stack Overflow problem in a recursive program in C

    - by Adi
    Hi all, I am getting a stack overflow in one of the recursive functions i am running.. Here is the code.. void* buddyMalloc(int req_size) { // Do something here return buddy_findout(original_index,req_size); // This is the recursive call } void *buddy_findout(int current_index,int req_size) { char *selected = NULL; if(front!=NULL) { if(current_index==original_index) { // Do something here return selected; } else { // Do Something here return buddy_findout(current_index+1,req_size); } } else { return buddy_findout(current_index-1,req_size); } } Consider the initial value of index to be 4. and it first do index-1 till it reaches 0 index. and then it comes back to index 4 by incrementing..This is wht i want to implement. But it gives a stack overflow with memory map in the command prompt : Here is the output from my shell : * glibc detected * ./473_mem: free(): invalid pointer: 0x00c274c0 * ======= Backtrace: ========= /lib/tls/i686/cmov/libc.so.6[0xb50ff1] /lib/tls/i686/cmov/libc.so.6[0xb526f2] /lib/tls/i686/cmov/libc.so.6(cfree+0x6d)[0xb557cd] ./473_mem[0x8048b44] ./473_mem[0x8048b74] ./473_mem[0x8048b74] ./473_mem[0x8048944] ./473_mem[0x8048c87] ./473_mem[0x8048d31] ./473_mem[0x8048f79] /lib/tls/i686/cmov/libc.so.6(__libc_start_main+0xe6)[0xafcb56] ./473_mem[0x8048671] ======= Memory map: ======== 0017c000-00198000 r-xp 00000000 08:01 5224 /lib/libgcc_s.so.1 00198000-00199000 r--p 0001b000 08:01 5224 /lib/libgcc_s.so.1 00199000-0019a000 rw-p 0001c000 08:01 5224 /lib/libgcc_s.so.1 00260000-00284000 r-xp 00000000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 00284000-00285000 r--p 00023000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 00285000-00286000 rw-p 00024000 08:01 1927 /lib/tls/i686/cmov/libm-2.10.1.so 006cd000-006e8000 r-xp 00000000 08:01 6662 /lib/ld-2.10.1.so 006e8000-006e9000 r--p 0001a000 08:01 6662 /lib/ld-2.10.1.so 006e9000-006ea000 rw-p 0001b000 08:01 6662 /lib/ld-2.10.1.so 00aa9000-00aaa000 r-xp 00000000 00:00 0 [vdso] 00ae6000-00c24000 r-xp 00000000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c24000-00c25000 ---p 0013e000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c25000-00c27000 r--p 0013e000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c27000-00c28000 rw-p 00140000 08:01 1900 /lib/tls/i686/cmov/libc-2.10.1.so 00c28000-00c2b000 rw-p 00000000 00:00 0 08048000-0804a000 r-xp 00000000 00:14 2176 /media/windows-share/OS/Project2/473_mem 0804a000-0804b000 r--p 00001000 00:14 2176 /media/windows-share/OS/Project2/473_mem 0804b000-0804c000 rw-p 00002000 00:14 2176 /media/windows-share/OS/Project2/473_mem 08483000-084a4000 rw-p 00000000 00:00 0 [heap] b7600000-b7621000 rw-p 00000000 00:00 0 b7621000-b7700000 ---p 00000000 00:00 0 b7716000-b7819000 rw-p 00000000 00:00 0 b7827000-b782a000 rw-p 00000000 00:00 0 bfb96000-bfbab000 rw-p 00000000 00:00 0 [stack] Aborted Thanks in advance adi

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  • Linux Kernel - traverse to buffer heads

    - by CodeRanger
    In the Linux kernel, is there a way to traverse down to the buffer_heads from within a module? I can see how to get to struct bio (task_struct macro: current-bio). But how can I get to the buffer heads? The buffer_head struct holds some information I'd like to obtain at any point regarding physical block numbers.

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