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  • C++ priority queue structure userd ?

    - by John Retallack
    While searching for some functions in C++ STL documentation I read that push and pop for priority queues needs constant time. "Constant (in the priority_queue). Although notice that push_heap operates in logarithmic time." My question is what kind of data structure is used to mantain a priority queue with O(1) for push and pop ?

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  • UDP traffic effect on network performance

    - by user314536
    well, i have network that each proxy (lets assume we have 200 proxies), send UDP packages every constant amount of time. (let assume 10 seconds) to constant amount of hosts (lets assume 10) my question is how will 6 * 10 seconds * 200 proxies * 10 target hosts = 120,000 UDP roundtrip communication per minute will affect my network, in terms of available connections, speed, stability, UDP package loss rate etc... can anyone please refer me to some links on this issue ? thanks

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  • C++ error message output format

    - by sub
    If I want to trigger an error in my interpreter I call this function: Error( ErrorType type, ErrorSeverity severity, const char* msg, int line ); However, with that I can only output Name error: Undefined variable in line 1 instead of Name error: Undefined variable 'someVariableName' in line 1 I'm working entirely with strings (except for the error messages as they all are constant at the moment), so sprintf won't work. What is the best way to create an efficient error function that can output a constant message combined with a string that describes which object, e.g.: a non-existing variable, triggered the error?

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  • Anyone using RailRoad diagrams generator?

    - by cnicolaou
    I recently installed RailRoad gem to generate an .svg diagram of my app's models and controllers. The rake task keeps breaking with a similar error: 1.8/usr/lib/ruby/gems/1.8/gems/activesupport-1.4.4/lib/active_support/dependencies.rb:263:in `load_missing_constant': uninitialized constant I tried the rake task on 2 seperate apps and the error keeps appearing with a different "constant" name. Anyone using it with similar problems?

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  • how do i get name of the month in ruby on Rails?

    - by necker
    so i create in my view: <%=date=Date.today%> How do i get the name of the month out of the date? I was trying to do sth like <%= DATE::ABBR_MONTHNAMES(date.month)%> But without success. I keep getting an error: uninitialized constant ActionView::Base::CompiledTemplates::MONTHNAMES How do i initialise the constant or is there any other way to get the name out of the Date format? would greatly appreciate any answers!

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  • Why are member constants available even if there are no instances of a its class?

    - by flockofcode
    1) Why are member constants available even if there are no instances of a its class? 2) Is the only reason why constant expressions need to be fully evaluated at compile time due to compiler replacing constant variable with literal value? 3) Since string is also an object, I would think the following would produce an error, but it doesn’t. Why? class A { const string b = “it works”; } thank you

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  • How can I enable a debugging mode via a command-line switch for my Perl program?

    - by Michael Mao
    I am learning Perl in a "head-first" manner. I am absolutely a newbie in this language: I am trying to have a debug_mode switch from CLI which can be used to control how my script works, by switching certain subroutines "on and off". And below is what I've got so far: #!/usr/bin/perl -s -w # purpose : make subroutine execution optional, # which is depending on a CLI switch flag use strict; use warnings; use constant DEBUG_VERBOSE => "v"; use constant DEBUG_SUPPRESS_ERROR_MSGS => "s"; use constant DEBUG_IGNORE_VALIDATION => "i"; use constant DEBUG_SETPPING_COMPUTATION => "c"; our ($debug_mode); mainMethod(); sub mainMethod # () { if(!$debug_mode) { print "debug_mode is OFF\n"; } elsif($debug_mode) { print "debug_mode is ON\n"; } else { print "OMG!\n"; exit -1; } checkArgv(); printErrorMsg("Error_Code_123", "Parsing Error at..."); verbose(); } sub checkArgv #() { print ("Number of ARGV : ".(1 + $#ARGV)."\n"); } sub printErrorMsg # ($error_code, $error_msg, ..) { if(defined($debug_mode) && !($debug_mode =~ DEBUG_SUPPRESS_ERROR_MSGS)) { print "You can only see me if -debug_mode is NOT set". " to DEBUG_SUPPRESS_ERROR_MSGS\n"; die("terminated prematurely...\n") and exit -1; } } sub verbose # () { if(defined($debug_mode) && ($debug_mode =~ DEBUG_VERBOSE)) { print "Blah blah blah...\n"; } } So far as I can tell, at least it works...: the -debug_mode switch doesn't interfere with normal ARGV the following commandlines work: ./optional.pl ./optional.pl -debug_mode ./optional.pl -debug_mode=v ./optional.pl -debug_mode=s However, I am puzzled when multiple debug_modes are "mixed", such as: ./optional.pl -debug_mode=sv ./optional.pl -debug_mode=vs I don't understand why the above lines of code "magically works". I see both of the "DEBUG_VERBOS" and "DEBUG_SUPPRESS_ERROR_MSGS" apply to the script, which is fine in this case. However, if there are some "conflicting" debug modes, I am not sure how to set the "precedence of debug_modes"? Also, I am not certain if my approach is good enough to Perlists and I hope I am getting my feet in the right direction. One biggest problem is that I now put if statements inside most of my subroutines for controlling their behavior under different modes. Is this okay? Is there a more elegant way? I know there must be a debug module from CPAN or elsewhere, but I want a real minimal solution that doesn't depend on any other module than the "default". And I cannot have any control on the environment where this script will be executed...

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  • What's the purpose of the unnamed namespace?

    - by bbazso
    In a .cpp file, if I decare a constant as follows: namespace { const int UDP_PORT_MIN = 1024; const int UDP_PORT_MAX = 65535; } vs. just: const int UDP_PORT_MIN = 1024; const int UDP_PORT_MAX = 65535; What's the difference between these two? I often see constant definitions declared in an unnamed namespace, so I was wondering what's the purpose of the unnamed namespace in this context?

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  • Stop a user directly accesing a page

    - by James Jeffery
    I have a page called create.php. It receives post variables and sets up accounts. I don't want that page to be accessible by a user. What's the conventional way of achieving this? I think I remember reading something about including a page with a CONSTANT. If the CONSTANT is not present the page has been accessed directly. I think Wordpress also do it.

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  • C#/.NET Little Wonders: The Timeout static class

    - by James Michael Hare
    Once again, in this series of posts I look at the parts of the .NET Framework that may seem trivial, but can help improve your code by making it easier to write and maintain. The index of all my past little wonders posts can be found here. When I started the “Little Wonders” series, I really wanted to pay homage to parts of the .NET Framework that are often small but can help in big ways.  The item I have to discuss today really is a very small item in the .NET BCL, but once again I feel it can help make the intention of code much clearer and thus is worthy of note. The Problem - Magic numbers aren’t very readable or maintainable In my first Little Wonders Post (Five Little Wonders That Make Code Better) I mention the TimeSpan factory methods which, I feel, really help the readability of constructed TimeSpan instances. Just to quickly recap that discussion, ask yourself what the TimeSpan specified in each case below is 1: // Five minutes? Five Seconds? 2: var fiveWhat1 = new TimeSpan(0, 0, 5); 3: var fiveWhat2 = new TimeSpan(0, 0, 5, 0); 4: var fiveWhat3 = new TimeSpan(0, 0, 5, 0, 0); You’d think they’d all be the same unit of time, right?  After all, most overloads tend to tack additional arguments on the end.  But this is not the case with TimeSpan, where the constructor forms are:     TimeSpan(int hours, int minutes, int seconds);     TimeSpan(int days, int hours, int minutes, int seconds);     TimeSpan(int days, int hours, int minutes, int seconds, int milliseconds); Notice how in the 4 and 5 parameter version we suddenly have the parameter days slipping in front of hours?  This can make reading constructors like those above much harder.  Fortunately, there are TimeSpan factory methods to help make your intention crystal clear: 1: // Ah! Much clearer! 2: var fiveSeconds = TimeSpan.FromSeconds(5); These are great because they remove all ambiguity from the reader!  So in short, magic numbers in constructors and methods can be ambiguous, and anything we can do to clean up the intention of the developer will make the code much easier to read and maintain. Timeout – Readable identifiers for infinite timeout values In a similar way to TimeSpan, let’s consider specifying timeouts for some of .NET’s (or our own) many methods that allow you to specify timeout periods. For example, in the TPL Task class, there is a family of Wait() methods that can take TimeSpan or int for timeouts.  Typically, if you want to specify an infinite timeout, you’d just call the version that doesn’t take a timeout parameter at all: 1: myTask.Wait(); // infinite wait But there are versions that take the int or TimeSpan for timeout as well: 1: // Wait for 100 ms 2: myTask.Wait(100); 3:  4: // Wait for 5 seconds 5: myTask.Wait(TimeSpan.FromSeconds(5); Now, if we want to specify an infinite timeout to wait on the Task, we could pass –1 (or a TimeSpan set to –1 ms), which what the .NET BCL methods with timeouts use to represent an infinite timeout: 1: // Also infinite timeouts, but harder to read/maintain 2: myTask.Wait(-1); 3: myTask.Wait(TimeSpan.FromMilliseconds(-1)); However, these are not as readable or maintainable.  If you were writing this code, you might make the mistake of thinking 0 or int.MaxValue was an infinite timeout, and you’d be incorrect.  Also, reading the code above it isn’t as clear that –1 is infinite unless you happen to know that is the specified behavior. To make the code like this easier to read and maintain, there is a static class called Timeout in the System.Threading namespace which contains definition for infinite timeouts specified as both int and TimeSpan forms: Timeout.Infinite An integer constant with a value of –1 Timeout.InfiniteTimeSpan A static readonly TimeSpan which represents –1 ms (only available in .NET 4.5+) This makes our calls to Task.Wait() (or any other calls with timeouts) much more clear: 1: // intention to wait indefinitely is quite clear now 2: myTask.Wait(Timeout.Infinite); 3: myTask.Wait(Timeout.InfiniteTimeSpan); But wait, you may say, why would we care at all?  Why not use the version of Wait() that takes no arguments?  Good question!  When you’re directly calling the method with an infinite timeout that’s what you’d most likely do, but what if you are just passing along a timeout specified by a caller from higher up?  Or perhaps storing a timeout value from a configuration file, and want to default it to infinite? For example, perhaps you are designing a communications module and want to be able to shutdown gracefully, but if you can’t gracefully finish in a specified amount of time you want to force the connection closed.  You could create a Shutdown() method in your class, and take a TimeSpan or an int for the amount of time to wait for a clean shutdown – perhaps waiting for client to acknowledge – before terminating the connection.  So, assume we had a pub/sub system with a class to broadcast messages: 1: // Some class to broadcast messages to connected clients 2: public class Broadcaster 3: { 4: // ... 5:  6: // Shutdown connection to clients, wait for ack back from clients 7: // until all acks received or timeout, whichever happens first 8: public void Shutdown(int timeout) 9: { 10: // Kick off a task here to send shutdown request to clients and wait 11: // for the task to finish below for the specified time... 12:  13: if (!shutdownTask.Wait(timeout)) 14: { 15: // If Wait() returns false, we timed out and task 16: // did not join in time. 17: } 18: } 19: } We could even add an overload to allow us to use TimeSpan instead of int, to give our callers the flexibility to specify timeouts either way: 1: // overload to allow them to specify Timeout in TimeSpan, would 2: // just call the int version passing in the TotalMilliseconds... 3: public void Shutdown(TimeSpan timeout) 4: { 5: Shutdown(timeout.TotalMilliseconds); 6: } Notice in case of this class, we don’t assume the caller wants infinite timeouts, we choose to rely on them to tell us how long to wait.  So now, if they choose an infinite timeout, they could use the –1, which is more cryptic, or use Timeout class to make the intention clear: 1: // shutdown the broadcaster, waiting until all clients ack back 2: // without timing out. 3: myBroadcaster.Shutdown(Timeout.Infinite); We could even add a default argument using the int parameter version so that specifying no arguments to Shutdown() assumes an infinite timeout: 1: // Modified original Shutdown() method to add a default of 2: // Timeout.Infinite, works because Timeout.Infinite is a compile 3: // time constant. 4: public void Shutdown(int timeout = Timeout.Infinite) 5: { 6: // same code as before 7: } Note that you can’t default the ShutDown(TimeSpan) overload with Timeout.InfiniteTimeSpan since it is not a compile-time constant.  The only acceptable default for a TimeSpan parameter would be default(TimeSpan) which is zero milliseconds, which specified no wait, not infinite wait. Summary While Timeout.Infinite and Timeout.InfiniteTimeSpan are not earth-shattering classes in terms of functionality, they do give you very handy and readable constant values that you can use in your programs to help increase readability and maintainability when specifying infinite timeouts for various timeouts in the BCL and your own applications. Technorati Tags: C#,CSharp,.NET,Little Wonders,Timeout,Task

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  • Converting a Linq expression tree that relies on SqlMethods.Like() for use with the Entity Framework

    - by JohnnyO
    I recently switched from using Linq to Sql to the Entity Framework. One of the things that I've been really struggling with is getting a general purpose IQueryable extension method that was built for Linq to Sql to work with the Entity Framework. This extension method has a dependency on the Like() method of SqlMethods, which is Linq to Sql specific. What I really like about this extension method is that it allows me to dynamically construct a Sql Like statement on any object at runtime, by simply passing in a property name (as string) and a query clause (also as string). Such an extension method is very convenient for using grids like flexigrid or jqgrid. Here is the Linq to Sql version (taken from this tutorial: http://www.codeproject.com/KB/aspnet/MVCFlexigrid.aspx): public static IQueryable<T> Like<T>(this IQueryable<T> source, string propertyName, string keyword) { var type = typeof(T); var property = type.GetProperty(propertyName); var parameter = Expression.Parameter(type, "p"); var propertyAccess = Expression.MakeMemberAccess(parameter, property); var constant = Expression.Constant("%" + keyword + "%"); var like = typeof(SqlMethods).GetMethod("Like", new Type[] { typeof(string), typeof(string) }); MethodCallExpression methodExp = Expression.Call(null, like, propertyAccess, constant); Expression<Func<T, bool>> lambda = Expression.Lambda<Func<T, bool>>(methodExp, parameter); return source.Where(lambda); } With this extension method, I can simply do the following: someList.Like("FirstName", "mike"); or anotherList.Like("ProductName", "widget"); Is there an equivalent way to do this with Entity Framework? Thanks in advance.

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  • Resolving NameErrors -- Getting NameError on RAILS_END in rails_end.rb When using desert plugin and

    - by dr
    What's an effective approach to debug NameErrors in Rails? I'm trying to use the desert plugin (0.5.0) and the edge version of Community_Engine. I've started from scratch and gone through the installation instructions. When I attempt to start my server, I get this error: "Constant RAILS_END from rails_end.rb not found (NameError)". Problem is I cannot find rails_end.rb, nor can I find a google reference to this file or error. I've verified that the required gems are installed and current. I've dug around google and desert, but haven't found any reference to this constant. Any ideas? Thanks Here's my stack trace: => Booting Mongrel => Rails 2.3.2 application starting on http://0.0.0.0:3000 /opt/local/lib/ruby/gems/1.8/gems/desert-0.5.0/lib/desert/rails/ dependencies.rb:15:in `load_missing_constant': Constant RAILS_END from rails_end.rb not found (NameError) from /Users/dmr/.gem/ruby/1.8/gems/activesupport-2.3.2/lib/ active_support/dependencies.rb:80:in `const_missing' from /Users/dmr/.gem/ruby/1.8/gems/activesupport-2.3.2/lib/ active_support/dependencies.rb:92:in `const_missing' from /Users/dmr/dev/lionfold/config/environment.rb:32 from /Users/dmr/.gem/ruby/1.8/gems/rails-2.3.2/lib/ initializer.rb:111:in `run' from /Users/dmr/dev/myapp/config/environment.rb:31 from /opt/local/lib/ruby/vendor_ruby/1.8/rubygems/ custom_require.rb:31:in `gem_original_require' from /opt/local/lib/ruby/vendor_ruby/1.8/rubygems/ custom_require.rb:31:in `require' from /Users/dmr/.gem/ruby/1.8/gems/activesupport-2.3.2/lib/ active_support/dependencies.rb:156:in `require' from /Users/dmr/.gem/ruby/1.8/gems/activesupport-2.3.2/lib/ active_support/dependencies.rb:521:in `new_constants_in' from /Users/dmr/.gem/ruby/1.8/gems/activesupport-2.3.2/lib/ active_support/dependencies.rb:156:in `require' from /Users/dmr/.gem/ruby/1.8/gems/rails-2.3.2/lib/commands/ server.rb:84 from /opt/local/lib/ruby/vendor_ruby/1.8/rubygems/ custom_require.rb:31:in `gem_original_require' from /opt/local/lib/ruby/vendor_ruby/1.8/rubygems/ custom_require.rb:31:in `require' from script/server:3

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  • Time complexity with bit cost

    - by Keyser
    I think I might have completely misunderstood bit cost analysis. I'm trying to wrap my head around the concept of studying an algorithm's time complexity with respect to bit cost (instead of unit cost) and it seems to be impossible to find anything on the subject. Is this considered to be so trivial that no one ever needs to have it explained to them? Well I do. (Also, there doesn't even seem to be anything on wikipedia which is very unusual). Here's what I have so far: The bit cost of multiplication and division of two numbers with n bits is O(n^2) (in general?) So, for example: int number = 2; for(int i = 0; i < n; i++ ){ number = i*i; } has a time complexity with respect to bit cost of O(n^3), because it does n multiplications (right?) But in a regular scenario we want the time complexity with respect to the input. So, how does that scenario work? The number of bits in i could be considered a constant. Which would make the time complexity the same as with unit cost except with a bigger constant (and both would be linear). Also, I'm guessing addition and subtraction can be done in constant time, O(1). Couldn't find any info on it but it seems reasonable since it's one assembler operation.

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  • Threading is slow and unpredictable?

    - by Jake
    I've created the basis of a ray tracer, here's my testing function for drawing the scene: public void Trace(int start, int jump, Sphere testSphere) { for (int x = start; x < scene.SceneWidth; x += jump) { for (int y = 0; y < scene.SceneHeight; y++) { Ray fired = Ray.FireThroughPixel(scene, x, y); if (testSphere.Intersects(fired)) sceneRenderer.SetPixel(x, y, Color.Red); else sceneRenderer.SetPixel(x, y, Color.Black); } } } SetPixel simply sets a value in a single dimensional array of colours. If I call the function normally by just directly calling it it runs at a constant 55fps. If I do: Thread t1 = new Thread(() => Trace(0, 1, testSphere)); t1.Start(); t1.Join(); It runs at a constant 50fps which is fine and understandable, but when I do: Thread t1 = new Thread(() => Trace(0, 2, testSphere)); Thread t2 = new Thread(() => Trace(1, 2, testSphere)); t1.Start(); t2.Start(); t1.Join(); t2.Join(); It runs all over the place, rapidly moving between 30-40 fps and sometimes going out of that range up to 50 or down to 20, it's not constant at all. Why is it running slower than it would if I ran the whole thing on a single thread? I'm running on a quad core i5 2500k.

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  • IntelliJ Doesn't Notice Changes in Interface

    - by yar
    [I've decided to give IntelliJ another go (to replace Eclipse), since its Groovy support is supposed to be the best. But back to Java...] I have an Interface that defines a constant public static final int CHANNEL_IN = 1; and about 20 classes in my Module that implement that interface. I've decided that this constant was a bad idea so I did what I do in Eclipse: I deleted the entire line. This should cause the Project tree to light up like a Christmas tree and all classes that implement that interface and use that constant to break. Instead, this is not happening. If I don't actually double-click on the relevant classes -- which I find using grep -- the module even builds correctly (using Build - Make Module). If I double-click on a relevant class, the error is shown both in the Project Tree and in the Editor. I am not able to replicate this behavior in small tests, but in large modules it works (incorrectly) this way. Is there some relevant setting in IntelliJ for this?

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  • PHP rewrite to included file - is this a valid script?

    - by Poni
    Hi all! I've made this question: http://stackoverflow.com/questions/2921469/php-mutual-exclusion-mutex As said there, I want several sources to send their stats once in a while, and these stats will be showed at the website's main page. My problem is that I want this to be done in an atomic manner, so no update of the stats will overlap another one running in the background. Now, I came up with this solution and I want you PHP experts to judge it. stats.php <?php define("my_counter", 12); ?> index.php <?php include "stats.php"; echo constant("my_counter"); ?> update.php <?php $old_error_reporting = error_reporting(0); include "stats.php"; define("my_stats_template",' <?php define("my_counter", %d); ?> '); $fd = fopen("stats.php", "w+"); if($fd) { if (flock($fd, LOCK_EX)) { $my_counter = 0; try { $my_counter = constant("my_counter"); } catch(Exception $e) { } $my_counter++; $new_stats = sprintf(constant("my_stats_template"), $my_counter); echo "Counter should stand at $my_counter"; fwrite($fd, $new_stats); } flock($fd, LOCK_UN); fclose($fd); } error_reporting($old_error_reporting); ?> Several clients will call the "update.php" file once every 60sec each. The "index.php" is going to use the "stats.php" file all the time as you can see. What's your opinion?

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  • Namespace constants and use as

    - by GordonM
    I'm having some problems with using constants from a namespace. If I define the constant and try to use as it, PHP seems unable to find it. For example, in my file with the constants I have code along the lines of the following: namespace \my\namespace\for\constants; const DS = DIRECTORY_SEPARATOR; Then in the consuming file I have: namespace \some\other\namespace; use \my\namespace\for\constants\DS as DS; echo (realpath (DS . 'usr' . DS 'local')); However, instead of echoing '/usr/local' as expected I get the following notice and an empty string. Notice: Use of undefined constant DS - assumed 'DS' If I change the code as follows: use \my\namespace\for\constants as cns; echo (realpath (cns\DS . 'usr' . cns\DS 'local')); I get the expected result, but it's obviously quite a bit less convenient than just being able to pull the constants in directly. You can alias a class/interface/trait in a namespace, are you not able to alias a constant too? If you can do it, then how?

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  • Actionscript Enterframe Movement

    - by David
    I am trying to make accelerated movement, but I am running into a problem that, for the life of me, I cannot understand. My class definition: public class Player extends MovieClip { private var stageRef:Stage; private var key:KeyObject; private var acceleration:int = .5; private var curSpeed:int = 0; public function Player(stageRef:Stage) { this.stageRef = stageRef; addEventListener(Event.ENTER_FRAME, enterFrame); key = new KeyObject(stageRef); } public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += 5; } } } This works to move my position in the x direction at a constant rate. However, if I change enterFrame to public function enterFrame(e:Event) : void { if(key.isDown(key.RIGHT)) { x += acceleration; } } No movement occurs. Is there something going on in the event I do not understand? Why is it that I can have x increased by a constant value but not a constant value as defined in a variable in the class? Is it a scope issue?

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  • How do I pull `static final` constants from a Java class into a Clojure namespace?

    - by Joe Holloway
    I am trying to wrap a Java library with a Clojure binding. One particular class in the Java library defines a bunch of static final constants, for example: class Foo { public static final int BAR = 0; public static final int SOME_CONSTANT = 1; ... } I had a thought that I might be able to inspect the class and pull these constants into my Clojure namespace without explicitly def-ing each one. For example, instead of explicitly wiring it up like this: (def *foo-bar* Foo/BAR) (def *foo-some-constant* Foo/SOME_CONSTANT) I'd be able to inspect the Foo class and dynamically wire up *foo-bar* and *foo-some-constant* in my Clojure namespace when the module is loaded. I see two reasons for doing this: A) Automatically pull in new constants as they are added to the Foo class. In other words, I wouldn't have to modify my Clojure wrapper in the case that the Java interface added a new constant. B) I can guarantee the constants follow a more Clojure-esque naming convention I'm not really sold on doing this, but it seems like a good question to ask to expand my knowledge of Clojure/Java interop. Thanks

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  • Behavior of Struts2 and convention-plugin when there is Index(extends ActionSupport)

    - by hanishi
    We have an Action class named 'Index' immediately under com.example.common.action and is annotated @ParentPackage('default') which is declared in package directive in struts.xml and has "/" for its namespace and extends "struts-default". It also declares @Result so that it responses with jsp files corresponding the string values returned by its execute() method. In our struts.xml, the following struts setting is configured along with other necessary configurations that are needed for convention-plugin. <constant name="struts.action.extension" value=","/> When accessing /my_context/none_existing_path, the request apparently hits this Index class and the contents of the jsp declared in the Index's @Result section gets returned. However, if we provide /my_context/, we receive the following error: HTTP Status 404-There is no Action mapped for namespace[/] and action name [] associated with context path [/my_context]. We want to know the reason why accessing /my_context/none_existing_path, where none_existing_path has no matching action, can fallback to Index class, but error is returned when when the URL requested is just /my_context/. Currently, our convention-plugin settings are declared as follows: <constant name="struts.convention.package.locators.basePackage" value="com.example"/> <constant name="struts.convention.package.locators" value="action"/> Strangely, if we changed the value of the struts.convention.package.locators.basePackage to om.example.common, in which the aforementioned Index file can be immediately found by narrowing the search scope, requesting /my_context/ displays the content of the jsps declared in @Result section of the Index class. However, as our action classes are distributed throughout the com.example.[a-z].action packages, where [a-z] represents the large volume of directories we have in our package structure, we cannot use this trick as a workaround. We have also tried placing index.jsp at the top level of the class path, and have the index.jsp redirect to /my_context/index, which worked but not what we want. Could this be a bug? We appreciate your responses. Thank you in advance. EDIT: JIRA registered, problem solved (from Struts 2.3.12 up)

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  • What is the fastest (to access) struct-like object in Python?

    - by DNS
    I'm optimizing some code whose main bottleneck is running through and accessing a very large list of struct-like objects. Currently I'm using namedtuples, for readability. But some quick benchmarking using 'timeit' shows that this is really the wrong way to go where performance is a factor: Named tuple with a, b, c: >>> timeit("z = a.c", "from __main__ import a") 0.38655471766332994 Class using __slots__, with a, b, c: >>> timeit("z = b.c", "from __main__ import b") 0.14527461047146062 Dictionary with keys a, b, c: >>> timeit("z = c['c']", "from __main__ import c") 0.11588272541098377 Tuple with three values, using a constant key: >>> timeit("z = d[2]", "from __main__ import d") 0.11106188992948773 List with three values, using a constant key: >>> timeit("z = e[2]", "from __main__ import e") 0.086038238242508669 Tuple with three values, using a local key: >>> timeit("z = d[key]", "from __main__ import d, key") 0.11187358437882722 List with three values, using a local key: >>> timeit("z = e[key]", "from __main__ import e, key") 0.088604143037173344 First of all, is there anything about these little timeit tests that would render them invalid? I ran each several times, to make sure no random system event had thrown them off, and the results were almost identical. It would appear that dictionaries offer the best balance between performance and readability, with classes coming in second. This is unfortunate, since, for my purposes, I also need the object to be sequence-like; hence my choice of namedtuple. Lists are substantially faster, but constant keys are unmaintainable; I'd have to create a bunch of index-constants, i.e. KEY_1 = 1, KEY_2 = 2, etc. which is also not ideal. Am I stuck with these choices, or is there an alternative that I've missed?

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  • How do I call a variable from another class?

    - by squeezemylime
    I have a class called 'Constants' that I am storing a String variable in. This class contains a few global variables used in my app. I want to be able to reference this class and call the variable (called profileId) in other Views of my app. I looked around and found a few examples, but am not sure how to do this. Currently my setup is: Constants.h @interface Constants : UIViewController { NSString *profileId; } @property (nonatomic, retain) NSString *profileId; @end Constants.m #import "Constants.h" @implementation Constants @synthesize profileId; - (void)dealloc { [profileId release]; [super dealloc]; } And I am trying to call the variable profileId in a new View via this way: NewView.h file @class Constants; NewView.m file NSLog(@"ProfileId is:", [myConstants profileId]); Is there something I'm missing? It is coming up null, even though I am properly storing a value in it in another function via this way: Constants *Constant; Constant = [[Constants alloc] init]; Constant.profileId = userId;

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  • PHP rewrite an included file - is this a valid script?

    - by Poni
    Hi all! I've made this question: http://stackoverflow.com/questions/2921469/php-mutual-exclusion-mutex As said there, I want several sources to send their stats once in a while, and these stats will be showed at the website's main page. My problem is that I want this to be done in an atomic manner, so no update of the stats will overlap another one running in the background. Now, I came up with this solution and I want you PHP experts to judge it. stats.php <?php define("my_counter", 12); ?> index.php <?php include "stats.php"; echo constant("my_counter"); ?> update.php <?php $old_error_reporting = error_reporting(0); include "stats.php"; define("my_stats_template",' <?php define("my_counter", %d); ?> '); $fd = fopen("stats.php", "w+"); if($fd) { if (flock($fd, LOCK_EX)) { $my_counter = 0; try { $my_counter = constant("my_counter"); } catch(Exception $e) { } $my_counter++; $new_stats = sprintf(constant("my_stats_template"), $my_counter); echo "Counter should stand at $my_counter"; fwrite($fd, $new_stats); } flock($fd, LOCK_UN); fclose($fd); } error_reporting($old_error_reporting); ?> Several clients will call the "update.php" file once every 60sec each. The "index.php" is going to use the "stats.php" file all the time as you can see. What's your opinion?

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  • VMware ESXi - varying CPU time (CPU reservation)

    - by Tomo
    Hello! I'm running FreeBSD 7.2 under VMware ESXi 3.5. Host has 2 physical CPUs and the BSD box is currently the only running VM. Only one virtual CPU is assigned to the VM. When measuring CPU time of a specific program, I get very different results from time to time. Processor usage is reported differently by VMware, based on the system load. Is it possible to assign a constant share of a physical CPU to specific VM? I would like the CPU time to be more or less much constant. I tried setting CPU reservation when configuring VM in the VMware Infrastructure Client, but the CPU time still varies a lot. Thanks in advance!

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  • TIME_WAIT connections not being cleaned up after timeout period expires

    - by Mark Dawson
    I am stress testing one of my servers by hitting it with a constant stream of new network connections, the tcp_fin_timeout is set to 60, so if I send a constant stream of something like 100 requests per second, I would expect to see a rolling average of 6000 (60 * 100) connections in a TIME_WAIT state, this is happening, but looking in netstat (using -o) to see the timers, I see connections like: TIME_WAIT timewait (0.00/0/0) where their timeout has expired but the connection is still hanging around, I then eventually run out of connections. Anyone know why these connections don't get cleaned up? If I stop creating new connections they do eventually disappear but while I am constantly creating new connections they don't, seems like the kernel isn't getting chance to clean them up? Is there some other config options I need to set to remove the connections as soon as they have expired? The server is running Ubuntu and my web server is nginx. Also it has iptables with connection tracking, not sure if that would cause these TIME_WAIT connections to live on. Thanks Mark.

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