Search Results

Search found 902 results on 37 pages for 'endif'.

Page 17/37 | < Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >

  • [ebp + 6] instead of +8 in a JIT compiler

    - by David Titarenco
    I'm implementing a simplistic JIT compiler in a VM I'm writing for fun (mostly to learn more about language design) and I'm getting some weird behavior, maybe someone can tell me why. First I define a JIT "prototype" both for C and C++: #ifdef __cplusplus typedef void* (*_JIT_METHOD) (...); #else typedef (*_JIT_METHOD) (); #endif I have a compile() function that will compile stuff into ASM and stick it somewhere in memory: void* compile (void* something) { // grab some memory unsigned char* buffer = (unsigned char*) malloc (1024); // xor eax, eax // inc eax // inc eax // inc eax // ret -> eax should be 3 /* WORKS! buffer[0] = 0x67; buffer[1] = 0x31; buffer[2] = 0xC0; buffer[3] = 0x67; buffer[4] = 0x40; buffer[5] = 0x67; buffer[6] = 0x40; buffer[7] = 0x67; buffer[8] = 0x40; buffer[9] = 0xC3; */ // xor eax, eax // mov eax, 9 // ret 4 -> eax should be 9 /* WORKS! buffer[0] = 0x67; buffer[1] = 0x31; buffer[2] = 0xC0; buffer[3] = 0x67; buffer[4] = 0xB8; buffer[5] = 0x09; buffer[6] = 0x00; buffer[7] = 0x00; buffer[8] = 0x00; buffer[9] = 0xC3; */ // push ebp // mov ebp, esp // mov eax, [ebp + 6] ; wtf? shouldn't this be [ebp + 8]!? // mov esp, ebp // pop ebp // ret -> eax should be the first value sent to the function /* WORKS! */ buffer[0] = 0x66; buffer[1] = 0x55; buffer[2] = 0x66; buffer[3] = 0x89; buffer[4] = 0xE5; buffer[5] = 0x66; buffer[6] = 0x66; buffer[7] = 0x8B; buffer[8] = 0x45; buffer[9] = 0x06; buffer[10] = 0x66; buffer[11] = 0x89; buffer[12] = 0xEC; buffer[13] = 0x66; buffer[14] = 0x5D; buffer[15] = 0xC3; // mov eax, 5 // add eax, ecx // ret -> eax should be 50 /* WORKS! buffer[0] = 0x67; buffer[1] = 0xB8; buffer[2] = 0x05; buffer[3] = 0x00; buffer[4] = 0x00; buffer[5] = 0x00; buffer[6] = 0x66; buffer[7] = 0x01; buffer[8] = 0xC8; buffer[9] = 0xC3; */ return buffer; } And finally I have the main chunk of the program: void main (int argc, char **args) { DWORD oldProtect = (DWORD) NULL; int i = 667, j = 1, k = 5, l = 0; // generate some arbitrary function _JIT_METHOD someFunc = (_JIT_METHOD) compile(NULL); // windows only #if defined _WIN64 || defined _WIN32 // set memory permissions and flush CPU code cache VirtualProtect(someFunc,1024,PAGE_EXECUTE_READWRITE, &oldProtect); FlushInstructionCache(GetCurrentProcess(), someFunc, 1024); #endif // this asm just for some debugging/testing purposes __asm mov ecx, i // run compiled function (from wherever *someFunc is pointing to) l = (int)someFunc(i, k); // did it work? printf("result: %d", l); free (someFunc); _getch(); } As you can see, the compile() function has a couple of tests I ran to make sure I get expected results, and pretty much everything works but I have a question... On most tutorials or documentation resources, to get the first value of a function passed (in the case of ints) you do [ebp+8], the second [ebp+12] and so forth. For some reason, I have to do [ebp+6] then [ebp+10] and so forth. Could anyone tell me why?

    Read the article

  • Search over multiple fields

    - by schneck
    Hi there, I think I don't unterstand django-haystack properly: I have a data model containing several fields, and I would to have two of them searched: class UserProfile(models.Model): user = models.ForeignKey(User, unique=True, default=None) twitter_account = models.CharField(max_length=50, blank=False) My search index settings: class UserProfileIndex(SearchIndex): text = CharField(document=True, model_attr='user') twitter_account = CharField(model_attr='twitter_account') def get_queryset(self): """Used when the entire index for model is updated.""" return UserProfile.objects.all() But when I perform a search, only the field "username" is searched; "twitter_account" is ignored. When I select the Searchresults via dbshell, the objects contain the correct values for "user" and "twitter_account", but the result page shows a "no results": {% if query %} <h3>Results</h3> {% for result in page.object_list %} <p> <a href="{{ result.object.get_absolute_url }}">{{ result.object.id }}</a> </p> {% empty %} <p>No results</p> {% endfor %} {% endif %} Any ideas?

    Read the article

  • How to use Unicode characters in a vim script?

    - by Thomas
    I'm trying to get vim to display my tabs as ? so they cannot be mistaken for actual characters. I'd hoped the following would work: if has("multi_byte") set lcs=tab:? else set lcs=tab:>- endif However, this gives me E474: Invalid argument: lcs=tab:? The file is UTF-8 encoded and includes a BOM. Googling "vim encoding" or similar gives me many results about the encoding of edited files, but nothing about the encoding of executed scripts. How to get this character into my .vimrc so that it is properly displayed?

    Read the article

  • Getting memory section information

    - by Basilevs
    Can somebody explain me how the following code works? # if defined(__ELF__) # define __SECTION_FLAGS ", \"aw\" , @progbits" /* writable flag needed for ld ".[cd]tors" sections bug workaround) */ # elif defined(__COFF__) # define __SECTION_FLAGS ", \"dr\"" /* untested, may be writable flag needed */ # endif asm ( ".section .ctors" __SECTION_FLAGS "\n" ".globl __ctors_begin__\n" "__ctors_begin__:\n" ".previous\n" ); asm /* ld ".[cd]tors" sections bug workaround */ ( ".section .ctors0" __SECTION_FLAGS "\n" ".globl __ctors0_begin__\n" "__ctors0_begin__:\n" ".previous\n" ); Similarly we are getting __ctors_end__ , __ctors0_end__ and destructors location is also obtained this way. After some ld bug workarounds all functions pointed by pointers from __ctors_begin__ to __ctors_end__ are executed. I don't know assembler and this code is impossible for me to interpret. BTW: I know that invoking C++ contructors/destructors from C is not a task to be considered safe or easy.

    Read the article

  • Sometimes UIImageView seems to reject the image taken with iPhone Camera

    - by maxbareis
    Hi, it is very strange, because this error doesn't happen all the time... I have the following code: - (IBAction)getPhoto:(id)sender { UIImagePickerController * picker = [[UIImagePickerController alloc] init]; picker.delegate = self; #if TARGET_IPHONE_SIMULATOR picker.sourceType = UIImagePickerControllerSourceTypePhotoLibrary; #else picker.sourceType = UIImagePickerControllerSourceTypeCamera; #endif [self presentModalViewController:picker animated:YES]; } with the corresponding delegated selector - (void)imagePickerController:(UIImagePickerController *)picker didFinishPickingMediaWithInfo:(NSDictionary *)info { UIImage *image = [[info objectForKey:@"UIImagePickerControllerOriginalImage"] imageByScalingToSize:CGSizeMake(480, 320)]; [[self imageView] setImage:image]; [picker dismissModalViewControllerAnimated:YES]; } strange thing is, somtimes the image appears in imageView and sometimes not. I have called (gdb) po UIImagePNGRepresentation(image) right after setImage and stuffed the output into a file. The file is a perfect png. Has anyone experienced the same? Has anyone found a solution for it? Thanks in advance Max

    Read the article

  • Execute an autocommand only once

    - by Andrej M.
    I have an issue with using GVim on Windows. I have set up the following in my .vimrc: if has("gui_running") autocmd VIMEnter * :source C:/session.vim endif Unfortunately this creates a problem. If I'm a the top of the file and try to move up a line (k), the screen flashes. If I hold the key for just a second it will flash a few dozen times, it is really nasty too look at. I've tried using GUIEnter instead but I got the same results. The docs mention that I can fire an autocommand only once, but I couldn't figure out the exact syntax. Care to help?

    Read the article

  • Singleton code linker errors in vc 9.0. Runs fine in linux compiled with gcc

    - by user306560
    I have a simple logger that is implemented as a singleton. It works like i want when I compile and run it with g++ in linux but when I compile in Visual Studio 9.0 with vc++ I get the following errors. Is there a way to fix this? I don't mind changing the logger class around, but I would like to avoid changing how it is called. 1>Linking... 1>loggerTest.obj : error LNK2005: "public: static class Logger * __cdecl Logger::getInstance(void)" (?getInstance@Logger@@SAPAV1@XZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::log(class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > const &)" (?log@Logger@@QAEXABV?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@@Z) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "public: void __thiscall Logger::closeLog(void)" (?closeLog@Logger@@QAEXXZ) already defined in Logger.obj 1>loggerTest.obj : error LNK2005: "private: static class Logger * Logger::_instance" (?_instance@Logger@@0PAV1@A) already defined in Logger.obj 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > Logger::_path" (?_path@Logger@@0V?$basic_string@DU?$char_traits@D@std@@V?$allocator@D@2@@std@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class boost::mutex Logger::_mutex" (?_mutex@Logger@@0Vmutex@boost@@A) 1>Logger.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) 1>loggerTest.obj : error LNK2001: unresolved external symbol "private: static class std::basic_ofstream<char,struct std::char_traits<char> > Logger::_log" (?_log@Logger@@0V?$basic_ofstream@DU?$char_traits@D@std@@@std@@A) The code, three files Logger.h Logger.cpp test.cpp #ifndef __LOGGER_CPP__ #define __LOGGER_CPP__ #include "Logger.h" Logger* Logger::_instance = 0; //string Logger::_path = "log"; //ofstream Logger::_log; //boost::mutex Logger::_mutex; Logger* Logger::getInstance(){ { boost::mutex::scoped_lock lock(_mutex); if(_instance == 0) { _instance = new Logger; _path = "log"; } } //mutex return _instance; } void Logger::log(const std::string& msg){ { boost::mutex::scoped_lock lock(_mutex); if(!_log.is_open()){ _log.open(_path.c_str()); } if(_log.is_open()){ _log << msg.c_str() << std::endl; } } } void Logger::closeLog(){ Logger::_log.close(); } #endif ` ... #ifndef __LOGGER_H__ #define __LOGGER_H__ #include <iostream> #include <string> #include <fstream> #include <boost/thread/mutex.hpp> #include <boost/thread.hpp> using namespace std; class Logger { public: static Logger* getInstance(); void log(const std::string& msg); void closeLog(); protected: Logger(){} private: static Logger* _instance; static string _path; static bool _logOpen; static ofstream _log; static boost::mutex _mutex; //check mutable }; #endif test.cpp ` #include <iostream> #include "Logger.cpp" using namespace std; int main(int argc, char *argv[]) { Logger* log = Logger::getInstance(); log->log("hello world\n"); return 0; }

    Read the article

  • Change a localized InfoPlist.strings using an Xcode target

    - by nevan
    Here's an obscure problem. I'm using an InfoPlist.strings to localize my app name. It's only got one value: CFBundleDisplayName = "Mon App". The strings file is localized (putting it in a directory for that localization). I've just made an extra target, where I change things like the non-localized app name (different Info.plists), and the icon. I'm also changing the Default.png using a run script build phase (copying different files depending on the app type I'm building). I've tried using the script to copy different versions of my InfoPlist.strings, but I couldn't make it work. Here's what I used: if($TARGET_NAME == "MonApp")then cp fr.lproj/MonApp_InfoPlist.strings fr.lproj/InfoPlist.strings endif I've seen a post suggesting wincent strings util for processing strings, but wanted to see if there's an easy way to do this. Any help greatly appreciated.

    Read the article

  • IF statement error in tcsh

    - by kaustav datta
    Having trouble executing an IF statement through tcsh. This works FINE for me - #!/bin/bash if echo `cal|tail -6|sed -e 's/^.\{3\}//' -e 's/.\{3\}$//' |tr -s '[:blank:]' '\n' | head -11|tail -10|tr -s '\n' ' '`|grep -w `date "+%e"` then echo "present" else echo "absent" fi This is the PROBLEM - #!/bin/tcsh if echo `cal|tail -6|sed -e 's/^.\{3\}//' -e 's/.\{3\}$//' |tr -s '[:blank:]' '\n' | head -11|tail -10|tr -s '\n' ' '`|grep -w `date "+%e"` then echo "present" else echo "absent" endif Getting this error- if: Expression Syntax. then: Command not found. I really need this to run using "tcsh"

    Read the article

  • How to maintain tabs when pasting in Vim

    - by Ant Wilson
    I use the tab key to indent my python code in Vim, but whenever I copy and paste a block Vim replaces every tab with 4 spaces, which raises an IndentationError I tried setting :set paste as suggested in related questions but it makes no difference Other sites suggest pasting 'tabless' code and using the visual editor to re-indent, but this is asking for trouble when it comes to large blocks Are there any settings I can apply to vim to maintain tabs on copy/paste? Thanks for any help with this :) edit: I am copying and pasting within vim using the standard gnome-terminal techniques (ctrl+shift+c / mouse etc.) my .vimrc is: syntax on set ts=4 if has("terminfo") let &t_Co=8 let &t_Sf="\e[3%p1%dm" let &t_Sb="\e[4%p1%dm" else let &t_Co=8 let &t_Sf="\e[3%dm" let &t_Sb="\e[4%dm" endif I looked up that ts - Sets tab stops to n for text input, but don't know what value would maintain a tab character

    Read the article

  • Calculix Data Visualiser using QT

    - by Ann
    I am doing a project on CalculiX data visualizor,using Qt.I 've to draw the structure and after giving force the displacement should be shawn as variation in color.I chose HSV coloring,but while executing I got an error message:"QColor::from Hsv:HSV parameters out of range".The code is: DataViz1::DataViz1(QWidget *parent) : QWidget(parent), ui(new Ui::DataViz1) { DArea = new QGLScreen(this); DArea-setGeometry(QRect(10,10,700,600)); //TODO This values are feeded by user dfile="/home/41407/color.txt";//input file with displacement mfile="/home/41407/mesh21.txt";//input file nodeId="*NODE"; elId="*ELEMENT"; DataId="displ"; parseMfile(); parseDfile(); DArea->Nodes=Nodes; DArea->Elements=Elements; DArea->Data=Data; DArea->fillColorArray(); //printf("Colr is %d",DArea->pickColor(-11.02,0));fflush(stdout); ui->setupUi(this); } DataViz1::~DataViz1() { delete ui; } void DataViz1::parseMfile() { QFile file(mfile); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; int node_end=0; QTextStream in(&file); in.skipWhiteSpace(); while (!in.atEnd()) { QString line = in.readLine(); if(line.startsWith(nodeId))//Node block in Mfile { while(1) { line = in.readLine(); if(line.startsWith(elId)) { break; } Nodes< while(1) { line = in.readLine(); Elements<<line; //printf("Element is %s\n",line.toLocal8Bit().constData());fflush(stdout); if(in.atEnd()) break; } } } } void DataViz1::parseDfile() { QFile file(dfile); if (!file.open(QIODevice::ReadOnly | QIODevice::Text)) return; int node_end=0; QTextStream in(&file); in.skipWhiteSpace(); while (!in.atEnd()) { QString line = in.readLine(); if(line.startsWith(DataId)) { continue; } line = in.readLine(); Data< } /......................................................................../ include "qglscreen.h" include GLfloat LightAmbient[]= { 0.5f, 0.5f, 0.5f, 1.0f }; GLfloat LightDiffuse[]= { 1.0f, 1.0f, 1.0f, 1.0f }; GLfloat LightPosition[]= { 0.0f, 0.0f, 2.0f, 1.0f }; QGLScreen::QGLScreen(QWidget *parent):QGLWidget(QGLFormat(QGL::SampleBuffers), parent) { clearColor = Qt::black; xRot = 0; yRot = 0; zRot = 0; ifdef QT_OPENGL_ES_2 program = 0; endif //TODO user input ElType="HE8"; DType="SolidFrame"; axis="X"; } QGLScreen::~QGLScreen() { } QSize QGLScreen::minimumSizeHint() const { return QSize(50, 50); } QSize QGLScreen::sizeHint() const { return QSize(200, 200); } void QGLScreen::setClearColor(const QColor &color) { clearColor = color; updateGL(); } void QGLScreen::initializeGL() { xRot=0; yRot=0; zRot=0; scaling = 1.0; /* select clearing (background) color */ glClearColor (0.0, 0.0, 0.0, 0.0); glMatrixMode(GL_PROJECTION); glLoadIdentity(); // glViewport(0,0,10,10); glOrtho(-10.0, +10.0, -10.0, +10.0, -10.0,+10.0); glEnable (GL_LINE_SMOOTH); glHint (GL_LINE_SMOOTH_HINT, GL_DONT_CARE); } void QGLScreen::wheel1() { scaling1 += .0025; count2++; update(); } void QGLScreen::wheel2() { if(count2-14) { scaling1 -= .0025; count2--; update(); } } void QGLScreen::drawModel(int x1,int y1,int x2,int y2) { makeCurrent(); QStringList Cnode,Celement; for (int i = 0; i < Elements.size(); ++i) { Celement=Elements.at(i).split(","); // printf("Element is %s",Celement.at(0).toLocal8Bit().constData());fflush(stdout); //printf("Node at el is %s\n",(findNode(Celement.at(1).toInt())).at(1).toLocal8Bit().constData()); fflush(stdout); if(ElType=="HE8") { //First four nodes float ENX1=(findNode(Celement.at(1).toInt())).at(1).toDouble(); float ENX2=(findNode(Celement.at(2).toInt())).at(1).toDouble(); float ENX3=(findNode(Celement.at(3).toInt())).at(1).toDouble(); float ENX4=(findNode(Celement.at(4).toInt())).at(1).toDouble(); float ENY1=(findNode(Celement.at(1).toInt())).at(2).toDouble(); float ENY2=(findNode(Celement.at(2).toInt())).at(2).toDouble(); float ENY3=(findNode(Celement.at(3).toInt())).at(2).toDouble(); float ENY4=(findNode(Celement.at(4).toInt())).at(2).toDouble(); float ENZ1=(findNode(Celement.at(1).toInt())).at(3).toDouble(); float ENZ2=(findNode(Celement.at(2).toInt())).at(3).toDouble(); float ENZ3=(findNode(Celement.at(3).toInt())).at(3).toDouble(); float ENZ4=(findNode(Celement.at(4).toInt())).at(3).toDouble(); //Second four Nodes float ENX5=(findNode(Celement.at(5).toInt())).at(1).toDouble(); float ENX6=(findNode(Celement.at(6).toInt())).at(1).toDouble(); float ENX7=(findNode(Celement.at(7).toInt())).at(1).toDouble(); float ENX8=(findNode(Celement.at(8).toInt())).at(1).toDouble(); float ENY5=(findNode(Celement.at(5).toInt())).at(2).toDouble(); float ENY6=(findNode(Celement.at(6).toInt())).at(2).toDouble(); float ENY7=(findNode(Celement.at(7).toInt())).at(2).toDouble(); float ENY8=(findNode(Celement.at(8).toInt())).at(2).toDouble(); float ENZ5=(findNode(Celement.at(5).toInt())).at(3).toDouble(); float ENZ6=(findNode(Celement.at(6).toInt())).at(3).toDouble(); float ENZ7=(findNode(Celement.at(7).toInt())).at(3).toDouble(); float ENZ8=(findNode(Celement.at(8).toInt())).at(3).toDouble(); //Identify Colors GLfloat ENC[8][3]; for(int k=1;k<8;k++) { int hsv=pickColor(findData(Celement.at(k).toInt()).toDouble(),0); //printf("hsv is %d=",hsv);fflush(stdout); getRGB(hsv); //printf("%d*%d*%d\n",red,green,blue); //ENC[k]={red,green,blue}; ENC[k][0]=red; ENC[k][1]=green; ENC[k][2]=blue; } //Plot the first four direct loop if(DType=="WireFrame"){ glBegin(GL_LINE_LOOP); glColor3f(255,0,0); glVertex3f(ENX1,ENY1,ENZ1); glColor3f(255,0,0); glVertex3f(ENX2,ENY2,ENZ2); glColor3f(255,0,0); glVertex3f(ENX3,ENY3,ENZ3); glColor3f(255,0,0); glVertex3f(ENX4,ENY4,ENZ4); glEnd(); //Plot the second four direct loop glBegin(GL_LINE_LOOP); glColor3f(0,0,255); glVertex3f(ENX5,ENY5,ENZ5); glColor3f(0,0,255); glVertex3f(ENX6,ENY6,ENZ6); glColor3f(0,0,255); glVertex3f(ENX7,ENY7,ENZ7); glColor3f(0,0,255); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); //Plot the interconnections glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX1,ENY1,ENZ1); glVertex3f(ENX5,ENY5,ENZ5); glEnd(); glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX2,ENY2,ENZ2); glVertex3f(ENX6,ENY6,ENZ6); glEnd(); glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX3,ENY3,ENZ3); glVertex3f(ENX7,ENY7,ENZ7); glEnd(); glBegin(GL_LINE); glColor3f(150,150,150); glVertex3f(ENX4,ENY4,ENZ4); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); } if(DType=="SolidFrame") { glBegin(GL_QUADS); glColor3fv(ENC[1]); glVertex3f(ENX1,ENY1,ENZ1); glColor3fv(ENC[2]); glVertex3f(ENX2,ENY2,ENZ2); glColor3fv(ENC[3]); glVertex3f(ENX3,ENY3,ENZ3); glColor3fv(ENC[4]); glVertex3f(ENX4,ENY4,ENZ4); glEnd(); //break; glBegin(GL_QUADS); glColor3fv(ENC[5]); glVertex3f(ENX5,ENY5,ENZ5); glColor3fv(ENC[6]); glVertex3f(ENX6,ENY6,ENZ6); glColor3fv(ENC[7]); glVertex3f(ENX7,ENY7,ENZ7); glColor3fv(ENC[8]); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[1]); glVertex3f(ENX1,ENY1,ENZ1); glColor3fv(ENC[5]); glVertex3f(ENX5,ENY5,ENZ5); glColor3fv(ENC[2]); glVertex3f(ENX2,ENY2,ENZ2); glColor3fv(ENC[6]); glVertex3f(ENX6,ENY6,ENZ6); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[3]); glVertex3f(ENX3,ENY3,ENZ3); glColor3fv(ENC[7]); glVertex3f(ENX7,ENY7,ENZ7); glColor3fv(ENC[4]); glVertex3f(ENX4,ENY4,ENZ4); glColor3fv(ENC[8]); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[2]); glVertex3f(ENX2,ENY2,ENZ2); glColor3fv(ENC[6]); glVertex3f(ENX6,ENY6,ENZ6); glColor3fv(ENC[3]); glVertex3f(ENX3,ENY3,ENZ3); glColor3fv(ENC[7]); glVertex3f(ENX7,ENY7,ENZ7); glEnd(); glBegin(GL_QUAD_STRIP); glColor3fv(ENC[1]); glVertex3f(ENX1,ENY1,ENZ1); glColor3fv(ENC[5]); glVertex3f(ENX5,ENY5,ENZ5); glColor3fv(ENC[4]); glVertex3f(ENX4,ENY4,ENZ4); glColor3fv(ENC[8]); glVertex3f(ENX8,ENY8,ENZ8); glEnd(); } } } } QStringList QGLScreen::findNode(int element) { QStringList Temp; for (int i = 0; i < Nodes.size(); ++i) { Temp=Nodes.at(i).split(","); if(Temp.at(0).toInt()==element) { break; } } return Temp; } QString QGLScreen::findData(int Node) { QString Temp; QRegExp sep("\s+"); for (int i = 0; i < Data.size(); ++i) { if((Data.at(i).split("\t")).at(0).section(sep,1,1).toInt()==Node) { if(axis=="X") { Temp=Data.at(i).split("\t").at(0).section(sep,2,2); } if(axis=="Y") { Temp=Data.at(i).split("\t").at(0).section(sep,3,3); } if(axis=="Z") { Temp=Data.at(i).split("\t").at(0).section(sep,4,4); } break; } } return Temp; } void QGLScreen::fillColorArray() { QString Temp1,Temp2,Temp3; double d1s=0,d2s=0,d3s=0,d1l=0,d2l=0,d3l=0,diff=0; QRegExp sep("\\s+"); for (int i = 0; i < Data.size(); ++i) { Temp1=(Data.at(i).split("\t")).at(0).section(sep,2,2); if(d1s>Temp1.toDouble()) { d1s=Temp1.toDouble(); } if(d1l<Temp1.toDouble()) { d1l=Temp1.toDouble(); } Temp2=(Data.at(i).split("\t")).at(0).section(sep,3,3); if(d2s>Temp2.toDouble()) { d2s=Temp2.toDouble(); } if(d2l<Temp2.toDouble()) { d2l=Temp2.toDouble(); } Temp3=(Data.at(i).split("\t")).at(0).section(sep,4,4); if(d3s>Temp3.toDouble()) { d3s=Temp3.toDouble(); } if(d3l<Temp3.toDouble()) { d3l=Temp3.toDouble(); } // printf("data is %s",Temp.toLocal8Bit().constData());fflush(stdout); } color[0][0]=d1l; for(int i=1;i<360;i++) { //printf("Large is%f small is %f",d1l,d1s); diff=d1l-d1s; if(d1l==0&&d1s<0) color[0][i]=color[0][i-1]-diff/360; else if(d1l>0&&d1s==0) color[0][i]=color[0][i-1]+diff/360; else if(d1l>0&&d1s<0) color[0][i]=color[0][i-1]-diff/360; diff=d2l-d2s; if(d2l==0&&d2s<0) color[1][i]=color[1][i-1]-diff/360; else if(d2l>0&&d2s==0) color[1][i]=color[1][i-1]+diff/360; else if(d2l>0&&d2s<0) color[1][i]=color[1][i-1]-diff/360; diff=d3l-d3s; if(d3l==0&&d3s<0) color[2][i]=color[2][i-1]-diff/360; else if(d3l>0&&d3s==0) color[2][i]=color[2][i-1]+diff/360; else if(d3l>0&&d3s<0) color[2][i]=color[2][i-1]-diff/360; } //for(int i=0;i<360;i++) printf("%d %f %f %f\n",i,color[0][i],color[1][i],color[2][i]); } int QGLScreen::pickColor(double data,int Did) { int i,pos; if(axis=="X")Did=0; if(axis=="Y")Did=1; if(axis=="Z")Did=2; //printf("%f data is",data);fflush(stdout); for(int i=0;i<360;i++) { if(color[Did][i]<data && data>color[Did][i+1]) { //printf("Orginal dat is %f Data found is %f and pos %d\n",data,color[Did][i],i);fflush(stdout); pos=i; break; } } return pos; } void QGLScreen::getRGB(int hsv) { QColor c; c.setHsv(hsv,255,255,255); QColor r=QColor::fromHsv(hsv,255,255); red=r.red(); green=r.green(); blue=r.blue(); } void QGLScreen::paintGL() { glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); glPushAttrib(GL_ALL_ATTRIB_BITS); glMatrixMode(GL_PROJECTION); glPushMatrix(); glLoadIdentity(); GLfloat x = 3.0 * GLfloat(width()) / height(); glOrtho(-x, +x, -3.0, +3.0, 4.0, 15.0); glMatrixMode(GL_MODELVIEW); glPushMatrix(); glLoadIdentity(); glTranslatef(0.0, 0.0, -10.0); glScalef(scaling, scaling, scaling); glRotatef(xRot, 1.0, 0.0, 0.0); glRotatef(yRot, 0.0, 1.0, 0.0); glRotatef(zRot, 0.0, 0.0, 1.0); drawModel(0,0,1,1); /* don't wait! * start processing buffered OpenGL routines */ glFlush (); } /void QGLScreen::zoom1() { scaling+=.05; update(); }/ void QGLScreen::resizeGL(int width, int height) { int side = qMin(width, height); glViewport((width - side) / 2, (height - side) / 2, side, side); #if !defined(QT_OPENGL_ES_2) glMatrixMode(GL_PROJECTION); glLoadIdentity(); #ifndef QT_OPENGL_ES glOrtho(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); #else glOrthof(-0.5, +0.5, +0.5, -0.5, 4.0, 15.0); #endif glMatrixMode(GL_MODELVIEW); #endif } void QGLScreen::mousePressEvent(QMouseEvent *event) { lastPos = event-pos(); } void QGLScreen::mouseMoveEvent(QMouseEvent *event) { GLfloat dx = GLfloat(event->x() - lastPos.x()) / width(); GLfloat dy = GLfloat(event->y() - lastPos.y()) / height(); if (event->buttons() & Qt::LeftButton) { xRot+= 180 * dy; yRot += 180 * dx; update(); } else if (event->buttons() & Qt::RightButton) { xRot += 180 * dy; yRot += 180 * dx; update(); } lastPos = event->pos(); } void QGLScreen::mouseReleaseEvent(QMouseEvent * /* event */) { emit clicked(); }

    Read the article

  • C# Desktop Application "Encounters an error and has to exit" on first run of the day

    - by Sreedevi J
    Hello, It seems I tend to attract strange issues. This time, I have written a C# application, and handled most of the exceptions I can find. The problem is, when I run the installed/bundled version on any PC for the first time in a day (after the PC has been shut down and started after a while) it comes across some error and has to shutdown the application (even though the try-catch block surrounding the Main() does not fire). The application does not throw the same error on subsequent runs. I added an #if(!DEBUG) ... #else ... #endif surrounding the Main() code. Can anyone help me? Thanks!

    Read the article

  • conditional php help

    - by jeff
    How can I wrap this entire statement below in a condition? So If the variable $uprice = 0 then I don't want to to display any of the code below <?php if (Mage::helper('weee')->typeOfDisplay($_item, array(0, 1, 4), 'sales') && $_item- >getWeeeTaxAppliedAmount()): ?> <?php echo $this->helper('checkout')->formatPrice($_item->getCalculationPrice()+$_item->getWeeeTaxAppliedAmount()+$_item->getWeeeTaxDisposition()); ?> <?php else: ?> <?php echo $this->helper('checkout')->formatPrice($_item- >getCalculationPrice()) ?> <?php endif; ?>

    Read the article

  • MinGW and "declaration does not declare anything"

    - by Bob Somers
    I'm working on converting a Linux project of mine to compile on Windows using MinGW. It compiles and runs just fine on Linux, but when I attempt to compile it with MinGW it bombs out with the following error message: camera.h:11: error: declaration does not declare anything camera.h:12: error: declaration does not declare anything I'm kind of baffled why this is happening, because I'm using the same version of g++ (4.4) on both Linux and Windows (via MinGW). The contents of camera.h is absurdly simple. Here's the code. It's choking on lines 11 and 12 where float near; and float far; are defined. #include "Vector.h" #ifndef _CAMERA_H_ #define _CAMERA_H_ class Camera{ public: Vector eye; Vector lookAt; float fov; float near; float far; }; #endif Thanks for your help.

    Read the article

  • Display value of a django form field in a template?

    - by Eran Kampf
    I have a form with an email property. When using {{ form.email }} in case of some validation error, django still renders the previous value in the input tag's value attribute: <input type="text" id="id_email" maxlength="75" class="required" value="[email protected]" name="email"> I want to render the input tag myself (to add some javascript code and an error class in case of an error). For example this is my template instead of {{ form.email }}: <input type="text" autocomplete="on" id="id_email" name="email" class="email {% if form.email.errors %}error{% endif %}"> However this does not display the errorneous value ("[email protected]" in this example) to the user. How do I get the field's value in the template?

    Read the article

  • using Mutex causing application to hang on Win XP X64

    - by Mohsan
    hi. I used the following code to verify the single instance of application. On Win XP X86 it is working fine, but on X64 after 3 to 4 minutes System generates StackOverflowException and causes the application to hang. after removing this check application is working fine.. Please tell me what should be the reason. code is static void Main() { bool instanceCountOne = false; using (Mutex mtex = new Mutex(true, "AppName", out instanceCountOne)) { if (instanceCountOne) { #if (DEBUG) RunInDebugMode(); #else RunInReleaseMode(); #endif mtex.ReleaseMutex(); } else { MessageBox.Show( "An application instance is already running", "App Name", MessageBoxButtons.OK, MessageBoxIcon.Information); } } } it crashes when single instance of application is running.

    Read the article

  • #include in .h or .c / .cpp ?

    - by Louise
    Hi, When coding in either C or C++, where should I have the #include's? callback.h: #ifndef _CALLBACK_H_ #define _CALLBACK_H_ #include <sndfile.h> #include "main.h" void on_button_apply_clicked(GtkButton* button, struct user_data_s* data); void on_button_cancel_clicked(GtkButton* button, struct user_data_s* data); #endif callback.c: #include <stdlib.h> #include <math.h> #include "config.h" #include "callback.h" #include "play.h" void on_button_apply_clicked(GtkButton* button, struct user_data_s* data) { gint page; page = gtk_notebook_get_current_page(GTK_NOTEBOOK(data->notebook)); ... Should all includes be in either the .h or .c / .cpp, or both like I have done here?

    Read the article

  • django generic view not recieving an object (template issue?)

    - by Kirby
    My Model class Player(models.Model): player_name = models.CharField(max_length=50) player_email = models.CharField(max_length=50) def __unicode__(self): return self.player_name My Root urls.py urlpatterns = patterns('', (r'^kroster/', include('djangosite.kroster.urls')), (r'^admin/(.*)', admin.site.root), ) My kroster urls.py from djangosite.kroster.models import Player info_dict = { 'queryset': Player.objects.all(), } urlpatterns = patterns('', (r'^$', 'django.views.generic.list_detail.object_list', info_dict), (r'^(?P<object_id>\d+)/$', 'django.views.generic.list_detail.object_detail', info_dict), ) My player_list.html template <h1>Player List</h1> {% if error_message %}<p><strong>{{ error_message }}</strong></p>{% endif %} <ul> {% for player in object.player_set.all %} <li id="{{ player.id }}">{{ forloop.counter }} .)&nbsp;&nbsp;{{ player }}</li> {% endfor %} </ul> Sadly my template output is this. <h1>Player List</h1> <ul> </ul> Apologies if this is a stupid mistake. It has to be something wrong w/ my template.

    Read the article

  • Cmake suddenly can't find my source files anymore...

    - by aheld
    To make a long story short: To add insult to injury, CMake actually ran fine several times. I was wrestling with a compiler error when CMake suddenly didn't feel like working anymore. For reference, here's the whole CMakeLists.txt file: set(CMAKE_INCLUDE_CURRENT_DIR ON) Find_Package ( SDL REQUIRED ) Find_Package ( SDL_image REQUIRED ) Find_Package ( SDL_mixer REQUIRED ) if ( NOT SDL_FOUND ) message ( FATAL_ERROR "Make sure that SDL is installed" ) endif ( NOT SDL_FOUND ) link_libraries ( ${SDL_LIBRARY} ${SDLIMAGE_LIBRARY} ${SDLMIXER_LIBRARY} SDLmain ) set(wiggle_SOURCES level.cpp levelgenerator.cpp main.cpp player.cpp scoreboard.cpp snake.cpp soundplayer.cpp titlescreen.cpp ) add_executable(Wiggle ../${wiggle_SOURCES}) The error occured for the first time when, instead of simply typing "make", I typed "make -lSDL -lSDL_image -lSDL_mixer" - make refused to find the header files SDL.h and SDL_image.h after I detached the project from Code::Blocks.

    Read the article

  • WITH_OBJECT_HEADERS enabled GC from Dalvik?

    - by Wonil
    Hello, As I know Dalvik VM does not support generational GC as default. But, I found "WITH_OBJECT_HEADERS" compilation flag which could be related with generational GC from HeapInternal.h file. typedef struct DvmHeapChunk { #if WITH_OBJECT_HEADERS u4 header; const Object *parent; const Object *parentOld; const Object *markFinger; const Object *markFingerOld; u2 birthGeneration; u2 markCount; u2 scanCount; u2 oldMarkGeneration; u2 markGeneration; u2 oldScanGeneration; u2 scanGeneration; #endif Does anyone try to build Dalvik with this option enabled? Do you know anything about generational GC support from Dalvik? Regards, Wonil.

    Read the article

  • static array in c++ forgets its size

    - by Karel Bílek
    In this small example, c++ forgets size of an array, passed to a constructor. I guess it is something simple, but I cannot see it. In classes.h, there is this code: #ifndef CLASSES_INC #define CLASSES_INC #include <iostream> class static_class { public: static_class(int array[]) { std::cout<<sizeof(array)/sizeof(int)<<"\n"; } }; class my_class{ public: static static_class s; static int array[4]; }; #endif In classes.cpp, there is this code: #include "classes.h" int my_class::array[4]={1, 2, 3, 4}; static_class my_class::s = static_class(my_class::array); In main.cpp, there is only simple #include "classes.h" int main () { return 0; } Now, the desired output (from the constructor of static_class) is 4. But what I get is 1. Why is that?

    Read the article

  • MinGW and "delcaration does not declare anything"

    - by Bob Somers
    I'm working on converting a Linux project of mine to compile on Windows using MinGW. It compiles and runs just fine on Linux, but when I attempt to compile it with MinGW it bombs out with the following error message: camera.h:11: error: declaration does not declare anything camera.h:12: error: declaration does not declare anything I'm kind of baffled why this is happening, because I'm using the same version of g++ (4.4) on both Linux and Windows (via MinGW). The contents of camera.h is absurdly simple. Here's the code. It's choking on lines 11 and 12 where float near; and float far; are defined. #include "Vector.h" #ifndef _CAMERA_H_ #define _CAMERA_H_ class Camera{ public: Vector eye; Vector lookAt; float fov; float near; float far; }; #endif Thanks for your help.

    Read the article

  • how do I detect OS X in my .vimrc file, so certain configurations will only apply to OS X?

    - by Brandon
    I use my .vimrc file on my laptop (OS X) and several servers (Solaris & Linux), and could hypothetically someday use it on a Windows box. I know how to detect unix generally, and windows, but how do I detect OS X? (And for that matter, is there a way to distinguish between Linux and Solaris, etc. And is there a list somewhere of all the strings that 'has' can take? My Google-fu turned up nothing.) For instance, I'd use something like this: if has("mac") " open a file in TextMate from vi: " nmap mate :w<CR>:!mate %<CR> elseif has("unix") " do stuff under linux and " elseif has("win32") " do stuff under windows " endif But clearly "mac" is not the right string, nor are any of the others I tried.

    Read the article

  • wp-pagenavi keeps loading first page

    - by Adrian
    Hi I had done this correctly but unfornately its still not working, no matter what page I click in the pagination it keeps loading the first page, is it something to do with $paged? <?php $paged = (get_query_var('page')) ? get_query_var('page') : 1; ?> <?php query_posts('cat=14&posts_per_page=3'."&paged=$paged".get_query_var('page')); ?> <?php $id = get_the_ID(); $count = 0; if (have_posts()) : ?> <?php while ( have_posts() ) : the_post(); .......do stuff <?php endwhile; ?> <?php wp_pagenavi(); ?> <?php wp_reset_query();?> <?php endif; ?>

    Read the article

  • Memory section handling error

    - by Basilevs
    I'm getting a link time error: WARNING: /home/gulevich/development/camac-fedorov/camac/linux/k0607-lsi6/camac-k0607-lsi6.o (.ctors): unexpected non-allocatable section. Did you forget to use "ax"/"aw" in a .S file? Note that for example <linux/init.h> contains section definitions for use in .S files. The code causing the error (assembly in C source): # if defined(__ELF__) # define __SECTION_FLAGS ", \"aw\" , @progbits" /* writable flag needed for ld ".[cd]tors" sections bug workaround) */ # elif defined(__COFF__) # define __SECTION_FLAGS ", \"dr\"" /* untested, may be writable flag needed */ # endif asm ( ".section .ctors" __SECTION_FLAGS "\n" ".globl __ctors_begin__\n" "__ctors_begin__:\n" ".previous\n" ); Is there any way to fix this? The idea is to put a varaible __ctors_begin__ at the beginning of a certain memory section. This code is a legacy that worked fine using a different build system and older compiler. Meaning of this assembly code explained in an answer to my previous question.

    Read the article

< Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >