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  • What are the packages/libraries I should install before compiling Python from source?

    - by Lennart Regebro
    Once in a while I need to install a new Ubuntu (I used it both for desktop and servers) and I always forget a couple of libraries I should have installed before compiling, meaning I have to recompile, and it's getting annoying. So now I want to make a complete list of all library packages to install before compiling Python (and preferably how optional they are). This is the list I compiled with below help and by digging in setup.py. It is complete for Ubuntu 10.04 and 11.04 at least: build-essential (obviously) libz-dev (also pretty common and essential) libreadline-dev (or the Python prompt is crap) libncursesw5-dev libssl-dev libgdbm-dev libsqlite3-dev libbz2-dev More optional: tk-dev libdb-dev Ubuntu has no packages for v1.8.5 of the Berkeley database, nor (for obvious reasons) the Sun audio hardware, so the bsddb185 and sunaudiodev modules will still not be built on Ubuntu, but all other modules are built with the above packages installed. Python 2.5 and Python 2.6 also needs to have LDFLAGS set on Ubuntu 11.04 and later, to handle the new multi-arch layout: export LDFLAGS="-L/usr/lib/$(dpkg-architecture -qDEB_HOST_MULTIARCH)" For Python 2.6 and 2.7 you also need to explicitly enable SSL after running the ./configure script and before running make. In Modules/Setup there are lines like this: #SSL=/usr/local/ssl #_ssl _ssl.c \ # -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ # -L$(SSL)/lib -lssl -lcrypto Uncomment these lines and change the SSL variable to /usr: SSL=/usr _ssl _ssl.c \ -DUSE_SSL -I$(SSL)/include -I$(SSL)/include/openssl \ -L$(SSL)/lib -lssl -lcrypto Python 2.6 also needs Modules/_ssl.c modified to be used with OpenSSL 1.0, which is used in Ubuntu 11.10. At around line 300 you'll find this: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ Change that into: else if (proto_version == PY_SSL_VERSION_SSL3) self->ctx = SSL_CTX_new(SSLv3_method()); /* Set up context */ #ifndef OPENSSL_NO_SSL2 else if (proto_version == PY_SSL_VERSION_SSL2) self->ctx = SSL_CTX_new(SSLv2_method()); /* Set up context */ #endif else if (proto_version == PY_SSL_VERSION_SSL23) self->ctx = SSL_CTX_new(SSLv23_method()); /* Set up context */ This disables SSL_v2 support, which apparently is gone in OpenSSL1.0.

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  • Am I wrong to disagree with A Gentle Introduction to symfony's template best practices?

    - by AndrewKS
    I am currently learning symfony and going through the book A Gentle Introduction to symfony and came across this section in "Chapter 4: The Basics of Page Creation" on creating templates (or views): "If you need to execute some PHP code in the template, you should avoid using the usual PHP syntax, as shown in Listing 4-4. Instead, write your templates using the PHP alternative syntax, as shown in Listing 4-5, to keep the code understandable for non-PHP programmers." Listing 4-4 - The Usual PHP Syntax, Good for Actions, But Bad for Templates <p>Hello, world!</p> <?php if ($test) { echo "<p>".time()."</p>"; } ?> (The ironic thing about this is that the echo statement would look even better if time was a variable declared in the controller because then you could just embed the variable in the string instead of concatenating) Listing 4-5 - The Alternative PHP Syntax, Good for Templates <p>Hello, world!</p> <?php if ($test): ?> <p><?php echo time(); ?> </p><?php endif; ?> I fail to see how listing 4-5 makes the code "understandable for non-PHP programmers", and its readability is shaky at best. 4-4 looks much more readable to me. Are there any programmers who are using symfony that write their templates like those in 4-4 rather than 4-5? Are there reasons I should use one over the other? There is the very slim chance that somewhere down the road someone less technical could be editing it the template, but how does 4-5 actually make it more understandable to them?

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  • Texture2D.GetData fails to return pixel colour data

    - by Chris Charabaruk
    Because I'm using sprite sheets instead of an individual texture per sprite, I need to pass in a Rectangle when calling Texture2D.GetData() in my collision detection for per-pixel tests. Unfortunately, without fail I get an ArgumentException percolated down from an internal method inside the Texture (not Texture2D) class. My code for getting the texture data looks like this: public override Color[] GetPixelData() { Color[] data = new Color[(int)size.Product()]; Rectangle rect = new Rectangle(hframe * (int)size.X, vframe * (int)size.Y, (int)size.X, (int)size.Y); #if DEBUG if (sprite.Bounds.Contains(rect) && sprite.Format == SurfaceFormat.Color) #endif sprite.GetData(0, rect, data, 0, 1); return data; } Even with the check to ensure I'm grabbing a valid rectangle and that the texture format matches what I'm trying to get, I still get that exception, claiming "The size of the data passed in is too large or too small for this resource." Unfortunately, the debugger won't let me check the locals within the Texture.ValidateTotalSize() method where the exception originates. Has anyone else had this problem and knows how to fix it? I'm relying on AABB testing only for now, but that doesn't really work for some of my game's entities due to odd shapes, rotation and scaling.

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  • XNA: How to make the Vaus Spacecraft move left and right on directional keys pressed?

    - by Will Marcouiller
    I'm currently learning XNA per suggestion from this question's accepted answer: Where to start writing games, any tutorials or the like? I have then installed everything to get ready to work with XNA Game Studio 4.0. General Objective Writing an Arkanoid-like game. I want to make my ship move when I press either left or right keys. Code Sample protected override void Update(GameTime gameTime) { // Allows the game to exit if (GamePad.GetState(PlayerIndex.One).Buttons.Back == ButtonState.Pressed) this.Exit(); // TODO: Add your update logic here #if WINDOWS if (Keyboard.GetState().IsKeyDown(Keys.Escape)) this.Exit(); else { if (Keyboard.GetState().IsKeyDown(Keys.Left)) MoveLeft(gameTime); } #endif // Move the sprite around. BounceEnergyBall(gameTime); base.Update(gameTime); } void MoveLeft(GameTime gameTime) { // I'm not sure how to play with the Vector2 object and its position here!... _vausSpacecraftPos /= _vausSpacecraftSpeed.X; // This line makes the spacecraft move diagnol-top-left. } Question What formula shall I use, or what algorithm shall I consider to make my spaceship move as expected left and right properly? Thanks for your thoughts! Any clue will be appreciated. I am on my learning curve though I have years of development behind me (already)!

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  • Should the syntax for disabling code differ from that of normal comments?

    - by deltreme
    For several reasons during development I sometimes comment out code. As I am chaotic and sometimes in a hurry, some of these make it to source control. I also use comments to clarify blocks of code. For instance: MyClass MyFunction() { (...) // return null; // TODO: dummy for now return obj; } Even though it "works" and alot of people do it this way, it annoys me that you cannot automatically distinguish commented-out code from "real" comments that clarify code: it adds noise when trying to read code you cannot search for commented-out code for for instance an on-commit hook in source control. Some languages support multiple single-line comment styles - for instance in PHP you can either use // or # for a single-line comment - and developers can agree on using one of these for commented-out code: # return null; // TODO: dummy for now return obj; Other languages - like C# which I am using today - have one style for single-line comments (right? I wish I was wrong). I have also seen examples of "commenting-out" code using compiler directives, which is great for large blocks of code, but a bit overkill for single lines as two new lines are required for the directive: #if compile_commented_out return null; // TODO: dummy for now #endif return obj; So as commenting-out code happens in every(?) language, shouldn't "disabled code" get its own syntax in language specifications? Are the pro's (separation of comments / disabled code, editors / source control acting on them) good enough and the cons ("shouldn't do commenting-out anyway", not a functional part of a language, potential IDE lag (thanks Thomas)) worth sacrificing? Edit I realise the example I used is silly; the dummy code could easily be removed as it is replaced by the actual code.

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  • How to write your unit tests to switch between NUnit and MSTest

    - by Justin Jones
    On my current project I found it useful to use both NUnit and MsTest for unit testing. When using ReSharper for running unit tests, it just simply works better with NUnit, and on large scale projects NUnit tends to run faster. We would have just simply used NUnit for everything, but MSTest gave us a few bonuses out of the box that were hard to pass up. Namely code coverage (without having to shell out thousands of extra dollars for the privilege) and integrated tests into the build process. I’m one of those guys who wants the build to fail if the unit tests don’t pass. If they don’t pass, there’s no point in sending that build on to QA. So making the build work with MsTest is easiest if you just create a unit test project in your solution. This adds the right references and project type Guids in the project file so that everything just automagically just works. Then (using NuGet of course) you add in NUnit. At the top of your test file, remove the using statements that refer to MsTest and replace it with the following: #if NUNIT using NUnit.Framework; #else using TestFixture = Microsoft.VisualStudio.TestTools.UnitTesting.TestClassAttribute; using Test = Microsoft.VisualStudio.TestTools.UnitTesting.TestMethodAttribute; using TestFixtureSetUp = Microsoft.VisualStudio.TestTools.UnitTesting.TestInitializeAttribute; using SetUp = Microsoft.VisualStudio.TestTools.UnitTesting.TestInitializeAttribute; using Microsoft.VisualStudio.TestTools.UnitTesting; #endif Basically I’m taking the NUnit naming conventions, and redirecting them to MsTest. You can go the other way, of course. I only chose this direction because I had already written the tests as NUnit tests. NUnit and MsTest provide largely the same functionality with slightly differing class names. There’s few actual differences between then, and I have not run into them on this project so far. To run the tests as NUnit tests, simply open up the project properties tab and add the compiler directive NUNIT. Remove it, and you’re back in MsTest land.

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  • Languages like Tcl that have configurable syntax?

    - by boost
    I'm looking for a language that will let me do what I could do with Clipper years ago, and which I can do with Tcl, namely add functionality in a way other than just adding functions. For example in Clipper/(x)Harbour there are commands #command, #translate, #xcommand and #xtranslate that allow things like this: #xcommand REPEAT; => DO WHILE .T. #xcommand UNTIL <cond>; => IF (<cond>); ;EXIT; ;ENDIF; ;ENDDO LOCAL n := 1 REPEAT n := n + 1 UNTIL n > 100 Similarly, in Tcl I'm doing proc process_range {_for_ project _from_ dat1 _to_ dat2 _by_ slice} { set fromDate [clock scan $dat1] set toDate [clock scan $dat2] if {$slice eq "day"} then {set incrementor [expr 24 * 60]} if {$slice eq "hour"} then {set incrementor 60} set method DateRange puts "Scanning from [clock format $fromDate -format "%c"] to [clock format $toDate -format "%c"] by $slice" for {set dateCursor $fromDate} {$dateCursor <= $toDate} {set dateCursor [clock add $dateCursor $incrementor minutes]} { # ... } } process_range for "client" from "2013-10-18 00:00" to "2013-10-20 23:59" by day Are there any other languages that permit this kind of, almost COBOL-esque, syntax modification? If you're wondering why I'm asking, it's for setting up stuff so that others with a not-as-geeky-as-I-am skillset can declare processing tasks.

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  • How to create a script for moving a 3rd person controller in an iOS device by using Javascript in Unity3D?

    - by user36563
    I've a code but I'm not sure about the steps, so what I should do after the script? pragma strict public var horizontalSpeed : float = 1.0; public var verticalSpeed : float = 1.0; private var h : float = 0.0; private var v : float = 0.0; private var lastPos : Vector3 = Vector3.zero; function Update() { if UNITY_EDITOR if ( Input.GetMouseButtonDown(0) ) { lastPos = Input.mousePosition; } else if ( Input.GetMouseButton(0) ) { var delta = Input.mousePosition - lastPos; h = horizontalSpeed * delta.x ; transform.Rotate( 0, -h, 0, Space.World ); v = verticalSpeed * delta.y ; transform.position += transform.forward * v * Time.deltaTime; lastPos = Input.mousePosition; } else if (Input.touchCount == 1) { var touch : Touch = Input.GetTouch(0); if (touch.phase == TouchPhase.Moved) { h = horizontalSpeed * touch.deltaPosition.x ; transform.Rotate( 0, -h, 0, Space.World ); v = verticalSpeed * touch.deltaPosition.y ; transform.position += transform.forward * v * Time.deltaTime; } } endif }

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  • SDL beginner: create Rectangle surface filled with color

    - by user3689
    im learning SDL , i like to create Rectangle surface with color that is not image . here is my code that compiles fine but dosnt work : im passing the function this params: SDL_Surface* m_screen = SDL_SetVideoMode(SCREEN_WIDTH,SCREEN_HEIGHT,SCREEN_BPP,SDL_SWSURFACE); SDL_FillRect(m_screen,&m_screen->clip_rect,SDL_MapRGB(m_screen->format,0xFF, 0xFF, 0xFF)); ... Button button(m_screen,0,0,50,50,255,0,0) ... ... Button::Button(SDL_Surface* screen,int x,int y,int w,int h,int R, int G, int B) { SDL_Rect box; SDL_Surface * ButtonSurface; ButtonSurface = NULL ; Uint32 rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; #else rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; #endif box.x = x; box.y = y; box.w = w; box.h = h; ButtonSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, box.w,box.h, 32, rmask, gmask, bmask, amask); if(ButtonSurface == NULL) { LOG_MSG("Button::Button Button failed"); } SDL_FillRect(screen,&box,SDL_MapRGB ( ButtonSurface->format, R, G, B )); //ut.ApplySurface(0,0,ButtonSurface,screen); SDL_BlitSurface(ButtonSurface,NULL,screen,&box); } what im doing here wrong ?

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  • How can I create a rectangular SDL surface filled with a particular color?

    - by user3689
    I'm learning SDL. I'd like to create rectangular surface filled with a flat color (not an image). Below is my code -- it compiles fine, but doesn't work. I'm passing the function these parameters: SDL_Surface* m_screen = SDL_SetVideoMode( SCREEN_WIDTH, SCREEN_HEIGHT, SCREEN_BPP, SDL_SWSURFACE ); SDL_FillRect( m_screen, &m_screen->clip_rect, SDL_MapRGB(m_screen->format,0xFF, 0xFF, 0xFF) ); ... Button button(m_screen,0,0,50,50,255,0,0) ... ... Button::Button(SDL_Surface* screen,int x,int y,int w,int h,int R, int G, int B) { SDL_Rect box; SDL_Surface * ButtonSurface; ButtonSurface = NULL ; Uint32 rmask, gmask, bmask, amask; #if SDL_BYTEORDER == SDL_BIG_ENDIAN rmask = 0xff000000; gmask = 0x00ff0000; bmask = 0x0000ff00; amask = 0x000000ff; #else rmask = 0x000000ff; gmask = 0x0000ff00; bmask = 0x00ff0000; amask = 0xff000000; #endif box.x = x; box.y = y; box.w = w; box.h = h; ButtonSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, box.w,box.h, 32, rmask, gmask, bmask, amask); if(ButtonSurface == NULL) { LOG_MSG("Button::Button Button failed"); } SDL_FillRect(screen,&box,SDL_MapRGB ( ButtonSurface->format, R, G, B )); //ut.ApplySurface(0,0,ButtonSurface,screen); SDL_BlitSurface(ButtonSurface,NULL,screen,&box); } What am I doing wrong here?

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  • TVirtualStringTree compatibility between Delphi 7 and Delphi 2010 - 'Parameter lists differ'

    - by Brian Frost
    Hi, I've made a form containing a TVirtualStringTree that works in Delphi 7 and Delphi 2010. I notice that as I move between the two platforms I get the message '...parameter list differ..' on the tree events and that the string type is changing bewteen TWideString (D7) and string (D2010). The only trick I've found to work to suppress this error is to use compiler directives as follows: {$IFDEF TargetDelphi7} procedure VirtualStringTree1GetText(Sender: TBaseVirtualTree; Node: PVirtualNode; Column: TColumnIndex; TextType: TVSTTextType; var CellText: WideString); {$ELSE} procedure VirtualStringTree1GetText(Sender: TBaseVirtualTree; Node: PVirtualNode; Column: TColumnIndex; TextType: TVSTTextType; var CellText: string); {$ENDIF} and to repeat this where the events are implemented. Am I missing a simple solution? Thanks.

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  • Best way to programmatically detect iPad/iPhone hardware

    - by Adam Eberbach
    The reason I need to find out is that on an iPad, a UIPickerView has the same height in landscape orientation as it does in portrait. On an iPhone it is different. The iPad programming guide introduces an "idiom" value to UIDevice: UIDevice* thisDevice = [UIDevice currentDevice]; if(thisDevice.userInterfaceIdiom == UIUserInterfaceIdiomPad) { // iPad } else { // iPhone } which works OK while you're in iPad (3.2) but not iPhone (3.1.3) - so it looks like there also needs to be an ifdef to conditionally compile that check, like: #if __IPHONE_OS_VERSION_MIN_REQUIRED >= 30200 UIDevice* thisDevice = [UIDevice currentDevice]; if(thisDevice.userInterfaceIdiom == UIUserInterfaceIdiomPad) { // etc. } #endif To me that's starting to look very clumsy. What's a better way?

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  • Do I need afxres.h, if I am not using MFC? How do I remove it from the .RC script?

    - by Cheeso
    I don't know RC scripts. I want to include Product version, File version, etc. metadata into a DLL I'm building. I'm using an .rc file to do that. The build is makefile driven. I'm following along with an example .rc scrpit I found. The template .rc file includes afxres.h , but I don't think I need that. But if I just remove it I get a bunch of compile errors. What does a basic, non-MFC RC script look like? Can I remove all the stuff like this: ///////////////////////////////////////////////////////////////////////////// // English (U.S.) resources #if !defined(AFX_RESOURCE_DLL) || defined(AFX_TARG_ENU) #ifdef _WIN32 LANGUAGE LANG_ENGLISH, SUBLANG_ENGLISH_US #pragma code_page(1252) #endif //_WIN32 ....

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  • Django templates crashes with no sense

    - by user233323
    Hello I'm trying to use google visualization API along with django templates system. I got an error that don't know how to fix. The error is the following: invalid_block_tag raise self.error(token, "Invalid block tag: '%s'" % command) django.template.TemplateSyntaxError: Invalid block tag: 'endfor' The code is: function drawChart() { var data = new google.visualization.DataTable(); data.addColumn('date', 'time'); data.addColumn('number', 'x'); data.addColumn('number', 'y'); data.addColumn('number', 'z'); data.addRows([ {% for d in datos &} [new Date({{d.instante|date:"Y, m, d, H, i, s"}}), {{d.x}}, {{d.y}}, {{d.z}}] {% if not forloop.last %},{% endif %} ]); {% endfor %} var chart = new google.visualization.AnnotatedTimeLine(document.getElementById('chart_div')); chart.draw(data, {displayAnnotations: true}); } Thanks you all!

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  • AVR sbi command - Error: number must be positive and less than 32

    - by Simon
    I've spent a good while getting my AVR development system set up with the full GCC tool chain (everything is the most recent current stable version) and I have solved most issues with it but one. This following code gives me an error which I just don't get. The AVR assembly manual states that the sbi instruction can accept 0-7 as a constant expression but it still errors out on me. Can anyone shed some light onto why it does this please? #ifndef __AVR_ATmega168__ #define __AVR_ATmega168__ #endif #include <avr/io.h> rjmp Init Init: ser r16 out DDRB, r16 out DDRD, r16 clr r16 out PORTB, r16 out PORTD, r16 Start: sbi PORTB, 0 rjmp Start The line in question is sbi PORTB, 0. Compiled / assembled with: avr-gcc ledon.S -mmcu=atmega168

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  • Faulting DLL (ISAPI Filter)...

    - by Brad
    I wrote this ISAPI filter to rewrite the URL because we had some sites that moved locations... Basically the filter looks at the referrer, and if it's the local server, it looks at the requested URL and compared it to the full referrer. If the first path is identical, nothing is done, however if not, it takes the first path from the full referrer and prepends it to the URL. For example: /Content/imgs/img.jpg from a referrer of http://myserver/wr/apps/default.htm would be rewritten as /wr/Content/imgs/img.jpg. When I view the log file, everything looks good. However the DLL keeps faulting with the following information: Faulting application w3wp.exe, version 6.0.3790.3959, faulting module URLRedirector.dll, version 0.0.0.0, fault address 0x0002df25. Here's the code: #include <windows.h> #include <stdio.h> #include <stdlib.h> #include <httpfilt.h> #include <time.h> #include <string.h> #ifdef _DEBUG #define TO_FILE // uncomment out to use a log file #ifdef TO_FILE #define DEST ghFile #define DebugMsg(x) WriteToFile x; HANDLE ghFile; #define LOGFILE "W:\\Temp\\URLRedirector.log" void WriteToFile (HANDLE hFile, char *szFormat, ...) { char szBuf[1024]; DWORD dwWritten; va_list list; va_start (list, szFormat); vsprintf (szBuf, szFormat, list); hFile = CreateFile (LOGFILE, GENERIC_WRITE, 0, NULL, OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); if (hFile != INVALID_HANDLE_VALUE) { SetFilePointer (hFile, 0, NULL, FILE_END); WriteFile (hFile, szBuf, lstrlen (szBuf), &dwWritten, NULL); CloseHandle (hFile); } va_end (list); } #endif #endif BOOL WINAPI __stdcall GetFilterVersion(HTTP_FILTER_VERSION *pVer) { /* Specify the types and order of notification */ pVer->dwFlags = (SF_NOTIFY_ORDER_HIGH | SF_NOTIFY_SECURE_PORT | SF_NOTIFY_NONSECURE_PORT | SF_NOTIFY_PREPROC_HEADERS | SF_NOTIFY_END_OF_NET_SESSION); pVer->dwFilterVersion = HTTP_FILTER_REVISION; strcpy(pVer->lpszFilterDesc, "URL Redirector, Version 1.0"); return TRUE; } DWORD WINAPI __stdcall HttpFilterProc(HTTP_FILTER_CONTEXT *pfc, DWORD NotificationType, VOID *pvData) { CHAR *pPhysPath; PHTTP_FILTER_URL_MAP pURLMap; PHTTP_FILTER_PREPROC_HEADERS pHeaderInfo; CHAR szReferrer[255], szServer[255], szURL[255], szNewURL[255]; DWORD dwRSize = sizeof(szReferrer); DWORD dwSSize = sizeof(szServer); DWORD dwUSize = sizeof(szURL); int iTmp, iTmp2; CHAR *pos, tmp[255], *tmp2; switch (NotificationType) { case SF_NOTIFY_PREPROC_HEADERS : pHeaderInfo = (PHTTP_FILTER_PREPROC_HEADERS)pvData; if (pfc->GetServerVariable(pfc, "HTTP_REFERER", szReferrer, &dwRSize)) { DebugMsg(( DEST, "Referrer: %s\r\n", szReferrer )); if (pfc->GetServerVariable(pfc, "SERVER_NAME", szServer, &dwSSize)) DebugMsg(( DEST, "Server Name: %s\r\n", szServer )); if (pHeaderInfo->GetHeader(pfc, "URL", szURL, &dwUSize)) DebugMsg(( DEST, "URL: %s\r\n", szURL )); iTmp = strnstr(szReferrer, szServer, strlen(szReferrer)); if(iTmp > 0) { //Referred is our own server... strcpy(tmp, szReferrer + iTmp); DebugMsg(( DEST, "tmp: %s - %d\r\n", tmp, strlen(tmp) )); pos = strchr(tmp+1, '/'); DebugMsg(( DEST, "pos: %s - %d\r\n", pos, strlen(pos) )); iTmp2 = strlen(tmp) - strlen(pos) + 1; strncpy(tmp2, tmp, iTmp2); tmp2[iTmp2] = '\0'; DebugMsg(( DEST, "tmp2: %s\r\n", tmp2)); if(strncmp(szURL, tmp2, iTmp2) != 0) { //First paths don't match, create new URL... strncpy(szNewURL, tmp2, iTmp2-1); strcat(szNewURL, szURL); DebugMsg(( DEST, "newURL: %s\r\n", szNewURL)); pHeaderInfo->SetHeader(pfc, "URL", szNewURL); return SF_STATUS_REQ_HANDLED_NOTIFICATION; } } } break; default : break; } return SF_STATUS_REQ_NEXT_NOTIFICATION; } /* simple function to compare two strings and return the position at which the compare ended */ static int strnstr ( const char *string, const char *strCharSet, int n) { int len = (strCharSet != NULL ) ? ((int)strlen(strCharSet )) : 0 ; int ret, I, J, found; if ( 0 == n || 0 == len ) { return -1; } ret = -1; found = 0; for (I = 0 ; I <= n - len && found != 1 ; I++) { J = 0 ; for ( ; J < len ; J++ ) { if (toupper(string[I + J]) != toupper(strCharSet [J])) { break; // Exit For(J) } } if ( J == len) { ret = I + (J); found = 1; } } return ret; }

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  • Apache mod rewrite rules to Zeus rewrite rules

    - by Nicolas
    Hi, This morning I wanted to move my development website online (in a protected folder), but I figured out that our host (on a shared server) does not use apache mod_rewrite but Zeus rules. I've never heard about that before but it seems that apache rules could be automatically converted via a command line, but as you can guess I have no such access on the server. So, do you know any online coverter from Apache rules to Zeus ones? (I tried google but found nothing). Or could someone translate these simple rules with his server: RewriteCond %{REQUEST_FILENAME} !-f RewriteCond %{REQUEST_FILENAME} !-d RewriteRule . index.php [L] It should normaly be something like: match URL into $ with ^[^\/]*\.html$ if matched then set URL = index.php endif But it just doesn't do anything, just the annoying 404 error page. Cheers, Nicolas.

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  • In Django, what's the best way to handle optional url parameters from the template?

    - by Thierry Lam
    I have the following type of urls which are both valid: hello/ hello/1234/ My urls.py has the following: urlpatterns = patterns('hello.views', url(r'^$', 'index', name='index'), url(r'^(?P<user_id>\d+)/$', 'index', name='index'), ) In my views.py, when I pass user_id to the template, it defaults to 0 if not specified. My template looks like the following, I'm using namespace hello for my hello app: {% url hello:index user_id %} If user_id is not specified, the url defaults to hello/0/. The only way I can think of preventing the default 0 from showing in the url is by an if stmt: {% if user_id %} {% url hello:index user_id %} {% else %} {% url hello:index %} {% endif %} The above will give me hello/ if there are no user_id and hello/1234/ if it's present. Is the above solution the best way to solve this issue?

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  • How to count each digit in a range of integers?

    - by Carlos Gutiérrez
    Imagine you sell those metallic digits used to number houses, locker doors, hotel rooms, etc. You need to find how many of each digit to ship when your customer needs to number doors/houses: 1 to 100 51 to 300 1 to 2,000 with zeros to the left The obvious solution is to do a loop from the first to the last number, convert the counter to a string with or without zeros to the left, extract each digit and use it as an index to increment an array of 10 integers. I wonder if there is a better way to solve this, without having to loop through the entire integers range. Solutions in any language or pseudocode are welcome. Edit: Answers review John at CashCommons and Wayne Conrad comment that my current approach is good and fast enough. Let me use a silly analogy: If you were given the task of counting the squares in a chess board in less than 1 minute, you could finish the task by counting the squares one by one, but a better solution is to count the sides and do a multiplication, because you later may be asked to count the tiles in a building. Alex Reisner points to a very interesting mathematical law that, unfortunately, doesn’t seem to be relevant to this problem. Andres suggests the same algorithm I’m using, but extracting digits with %10 operations instead of substrings. John at CashCommons and phord propose pre-calculating the digits required and storing them in a lookup table or, for raw speed, an array. This could be a good solution if we had an absolute, unmovable, set in stone, maximum integer value. I’ve never seen one of those. High-Performance Mark and strainer computed the needed digits for various ranges. The result for one millon seems to indicate there is a proportion, but the results for other number show different proportions. strainer found some formulas that may be used to count digit for number which are a power of ten. Robert Harvey had a very interesting experience posting the question at MathOverflow. One of the math guys wrote a solution using mathematical notation. Aaronaught developed and tested a solution using mathematics. After posting it he reviewed the formulas originated from Math Overflow and found a flaw in it (point to Stackoverflow :). noahlavine developed an algorithm and presented it in pseudocode. A new solution After reading all the answers, and doing some experiments, I found that for a range of integer from 1 to 10n-1: For digits 1 to 9, n*10(n-1) pieces are needed For digit 0, if not using leading zeros, n*10n-1 - ((10n-1) / 9) are needed For digit 0, if using leading zeros, n*10n-1 - n are needed The first formula was found by strainer (and probably by others), and I found the other two by trial and error (but they may be included in other answers). For example, if n = 6, range is 1 to 999,999: For digits 1 to 9 we need 6*105 = 600,000 of each one For digit 0, without leading zeros, we need 6*105 – (106-1)/9 = 600,000 - 111,111 = 488,889 For digit 0, with leading zeros, we need 6*105 – 6 = 599,994 These numbers can be checked using High-Performance Mark results. Using these formulas, I improved the original algorithm. It still loops from the first to the last number in the range of integers, but, if it finds a number which is a power of ten, it uses the formulas to add to the digits count the quantity for a full range of 1 to 9 or 1 to 99 or 1 to 999 etc. Here's the algorithm in pseudocode: integer First,Last //First and last number in the range integer Number //Current number in the loop integer Power //Power is the n in 10^n in the formulas integer Nines //Nines is the resut of 10^n - 1, 10^5 - 1 = 99999 integer Prefix //First digits in a number. For 14,200, prefix is 142 array 0..9 Digits //Will hold the count for all the digits FOR Number = First TO Last CALL TallyDigitsForOneNumber WITH Number,1 //Tally the count of each digit //in the number, increment by 1 //Start of optimization. Comments are for Number = 1,000 and Last = 8,000. Power = Zeros at the end of number //For 1,000, Power = 3 IF Power 0 //The number ends in 0 00 000 etc Nines = 10^Power-1 //Nines = 10^3 - 1 = 1000 - 1 = 999 IF Number+Nines <= Last //If 1,000+999 < 8,000, add a full set Digits[0-9] += Power*10^(Power-1) //Add 3*10^(3-1) = 300 to digits 0 to 9 Digits[0] -= -Power //Adjust digit 0 (leading zeros formula) Prefix = First digits of Number //For 1000, prefix is 1 CALL TallyDigitsForOneNumber WITH Prefix,Nines //Tally the count of each //digit in prefix, //increment by 999 Number += Nines //Increment the loop counter 999 cycles ENDIF ENDIF //End of optimization ENDFOR SUBROUTINE TallyDigitsForOneNumber PARAMS Number,Count REPEAT Digits [ Number % 10 ] += Count Number = Number / 10 UNTIL Number = 0 For example, for range 786 to 3,021, the counter will be incremented: By 1 from 786 to 790 (5 cycles) By 9 from 790 to 799 (1 cycle) By 1 from 799 to 800 By 99 from 800 to 899 By 1 from 899 to 900 By 99 from 900 to 999 By 1 from 999 to 1000 By 999 from 1000 to 1999 By 1 from 1999 to 2000 By 999 from 2000 to 2999 By 1 from 2999 to 3000 By 1 from 3000 to 3010 (10 cycles) By 9 from 3010 to 3019 (1 cycle) By 1 from 3019 to 3021 (2 cycles) Total: 28 cycles Without optimization: 2,235 cycles Note that this algorithm solves the problem without leading zeros. To use it with leading zeros, I used a hack: If range 700 to 1,000 with leading zeros is needed, use the algorithm for 10,700 to 11,000 and then substract 1,000 - 700 = 300 from the count of digit 1. Benchmark and Source code I tested the original approach, the same approach using %10 and the new solution for some large ranges, with these results: Original 104.78 seconds With %10 83.66 With Powers of Ten 0.07 A screenshot of the benchmark application: If you would like to see the full source code or run the benchmark, use these links: Complete Source code (in Clarion): http://sca.mx/ftp/countdigits.txt Compilable project and win32 exe: http://sca.mx/ftp/countdigits.zip Accepted answer noahlavine solution may be correct, but l just couldn’t follow the pseudo code, I think there are some details missing or not completely explained. Aaronaught solution seems to be correct, but the code is just too complex for my taste. I accepted strainer’s answer, because his line of thought guided me to develop this new solution.

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  • Hr Tag in IE - remove border

    - by Wayne
    In other browsers except IE7 and lower the hr displays a border around the hr tag which I don't want it to. <!--[if lte IE 7]> <style type="text/css"> hr { margin: -3px 0 0 0; padding: 0; height: 19px; border: none; outline: none; background: url("img/split.png") center no-repeat; } </style> <![endif]--> I've tried this solution, but it still appears to have a border around it. It looks like this: How do I get rid of it?

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  • 32bit to 64bit inline assembly porting

    - by Simone Margaritelli
    I have a piece of C++ code (compiled with g++ under a GNU/Linux environment) that load a function pointer (how it does that doesn't matter), pushes some arguments onto the stack with some inline assembly and then calls that function, the code is like : unsigned long stack[] = { 1, 23, 33, 43 }; /* save all the registers and the stack pointer */ unsigned long esp; asm __volatile__ ( "pusha" ); asm __volatile__ ( "mov %%esp, %0" :"=m" (esp)); for( i = 0; i < sizeof(stack); i++ ){ unsigned long val = stack[i]; asm __volatile__ ( "push %0" :: "m"(val) ); } unsigned long ret = function_pointer(); /* restore registers and stack pointer */ asm __volatile__ ( "mov %0, %%esp" :: "m" (esp) ); asm __volatile__ ( "popa" ); I'd like to add some sort of #ifdef _LP64 // 64bit inline assembly #else // 32bit version as above example #endif But i don't know inline assembly for 64bit machines, anyone could help me? Thanks

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  • Parse the HTTP_COOKIES string from Apache for use in #if clause

    - by Ambrose
    I want to be able to read the cookies from Apache's HTTP_COOKIE string and then add includes based on the contents of that string. I've got this far: <!--#set var="cookies" value="HTTP_COOKIE" --> <p>COOKIES: <!--#echo var="$cookies"--></p> which gives me a string with all the cookies in it. Now I want to be able to parse the string for something like Name=Bob. I thought I'd be able to do this: <!--#if expr="$cookies = /Name=([a-zA-Z]+)/"--> <p>Your name is <!--#echo var="$1"--></p> <!--#endif--> But it doesn't seem to work. What should I be doing -- or isn't this possible?

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  • Problem with #ifndef and #pragma once

    - by Xaver
    I want write the program with next struct stdafx.h - contains some #define defenitions of program constants and #include of headers wich uses in all project. frmMain.h - contatins code of Form1 also can Show form2 and uses some code from BckHeadr.h and some functions call that headers included in stdafx.h. frmIniPrgs.h - contatins code of Form2 and uses some code from BckHeadr.h and some functions call that headers included in stdafx.h. BckHeadr.h - contatins some definitions of functions and some functions call that headers included in stdafx.h. I know what i must use #ifndef or #pragma once directives. But i can not decided this problem. I included in stdafx.h: frmIniPrgs.H, BckHeadr.h, frmMain.h. And use #ifndef in all modules. I uset it like this: #ifndef MYMODULE_H #define MYMODULE_H //module code #endif

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  • Displaying Django Messages Framework Messages

    - by Arif
    I have been using the Django Messaging Framework to display messages to a user in the template. I am outputting them to the template like this: <ul> {% for message in messages %} <li{% if message.tags %} class="{{ message.tags }}"{% endif %}>{{ message }}</li> {% endfor %} </ul> This outputs all the messages, errors, warning, success etc. I was just wondering if anyone had any ideas how to display only the error messages something like: <ul> {% for message in messages.errors %} <li>{{ message }}</li> {% endfor %} </ul> Any ideas? Thanks in advance.

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  • IE9 syntax on jquery crossbrowser with jsonp and FF, Chrome

    - by Andrew Walker
    I have the following code and i have a problem in ensuring part of it is used when a IE browser is used, and remove it when any other browser is used: $.ajax({ url: 'http://mapit.mysociety.org/areas/'+ulo, type: 'GET', cache: false, crossDomain: true, dataType: 'jsonp', success: function(response) { This works fine in IE9 because I have put the dataType as jsonp. But this will not work on Chrome or FF. So I need to remove the dataType. I tried this: <!--[IF IE]> dataType: 'jsonp', <![endif]--> But it did not work. It's worth noting, it does not need the dataType set when in FF or Chrome as it's json. Whats the correct syntax to have this work ? Thanks Andrew

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