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  • Integrate Google Maps API into an iPhone app

    - by Corey Floyd
    Update: iPhone SDk 3.0 now addresses the question here, however the NDA prevents any in depth discussion. Log in to the iPhone Dev Center if you need more info. Ok, I have to admit I'm a little lost here. I am fairly comfortable with Cocoa, but am having trouble picking up the bit of javascript needed to solve this problem. I am trying to send a request to Google for a reverse geo code. I have looked over the Google documentation I have viewed here: http://code.google.com/apis/maps/documentation/index.html http://code.google.com/apis/maps/documentation/geocoding/ Even after a rough reading, I am missing a basic concept: How do I talk to google? In some examples, they show a url being sent to google (which seems easy enough), but in others they show javascript. It seems for reverse geocoding, the request might be be harder than sending the url with some parameters (but I hope I am wrong). Can someone point me to the correct way to make a request? (In objective-C, so I can wrap my head around it)

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  • iphone bookmarklet cookie persistence

    - by Larry Davis
    I have an iphone (jqtouch based) web app that uses cookies for authentication. The use flow is as follows : user goes to the mobile landing page and is instructed to save the page as a bookmarklet on their home page. they launch the bookmarklet to go to a login page to login and get a cookie. the cookie works and they can navigate throughout the web site. However this session cookie is not persistent. If they leave safari and then restart using the saved bookmarklet, the cookies set during their previous session are gone. Just using safari (ie: launch safari directly rather than through the bookmarklet) to navigate the pages works fine (ie: start safari, go to url, do login, restart safari, go back to url). I find that that the cookies that were active when the bookmarklet was created are persistent but any cookies set during the session when safari is accessed through the bookmarklet are not persistent. I'm wondering if this is a safari/iphone issue and/or if there is any way around this. Many thanks for any insight you can provide.

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  • How to use iPhone SDK Private APIs

    - by eagle
    I haven't found a comprehensive list of the steps that are required to use a private API from the iPhone Library. In particular, I would like to know how to get header files, if they are even required, how to get it to compile (when I simply add the header, it complains that the functions aren't defined), and what resources one can use to learn about private APIs (e.g. from other user's experiences, such as http://iphonedevwiki.net/ which has a few). I've read in other places that people recommend using class-dump to get the headers. Are there any alternative methods? I've noticed that there are some repositories of iPhone Private SDKs, what are the most up to date resources you would recommend? Most of the previous questions about documentation of private APIs, have all linked to Erica Sadun's website, which doesn't seem to have documentation anymore (all the links on the left are crossed out). Please save the comments about not using private API's... I know of the biggest risks: App will get rejected by Apple. App will break in future updates to the OS. I'm talking about legitimate uses, such as: Private application use (e.g. for unit testing, or messing around to see what's possible)

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  • iPhone OpenGL and NSTimer issues

    - by Kyle
    I have an NSTimer that runs at 60hz. With an OpenGL scene loaded and rendering, my game can get 60fps, solid, all day long.. Then if I go and recompile the app, or reload it, it will get 40fps. Same resources loaded. I've been running into this problem for years, and I just want to know why. It's crazy, and I want to know if I should just abandon this stupid Timer. Conditions are not different on my 3GS between loads. It will just get 40fps sometimes. Obviously the clockrate is not different between loads, so the performance figures should be constant given a constant scene. Here is a log of my framerates: A good load: :-) FrameRate: 61 FrameRate: 61 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 60 FrameRate: 61 FrameRate: 60 FrameRate: 61 Now, I'll go ahead and do nothing, recompile, and run: FrameRate: 43 FrameRate: 50 FrameRate: 45 FrameRate: 48 FrameRate: 40 FrameRate: 45 FrameRate: 42 FrameRate: 41 FrameRate: 42 FrameRate: 44 FrameRate: 41 FrameRate: 46 ^- Massive difference visually. What the flying heck could cause this? SAME area of the scene, SAME camera setup. No variables are different.

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  • GCC 4.2.1 Compiling on Cygwin(Win7 64bit) for iPhone [closed]

    - by Kenneth Noland
    Hey This is going to take a long while to explain, but the short version is that I am currently attempting to compile the LLVM GCC frontend for ARMv7 to compile apps for the Cortex-A8(iPhone 3GS). I'm running into an error from LD when compiling libgcc(part of the gcc compilation process) that has been driving me mad! The command is this: /usr/llvm-gcc-4.2-2.8.source/build/./gcc/xgcc \ -B/usr/llvm-gcc-4.2_2.8.source/build/./gcc \ -B/usr/local/arm-apple-darwin/bin \ -B/usr/local/arm-apple-darwin/lib \ -isystem /usr/local/arm-apple-darwin/include \ -isystem /usr/local/arm-apple-darwin/sys-include \ -O2 -g -W -Wall -Wwrite-strings -wstrict-prototypes -Wmissing-prototypes -Wold-style-definition -fno-inline -dynamiclib -nodefaultlibs -W1,-dead_strip \ -marm \ -install_name /usr/local/arm-apple-darwin/lib/libgcc_s.1.dylib \ -single_module -o ./libgcc_s.1.dylib.tmp \ -W1,-exported_symbols_list,libgcc/./libgcc.map -compatibility_version 1 -current_version 1.0 -DIN_GCC -DCROSS_DIRECTORY_STRUCTURE -DHAVE_GTHR_DEFAULT -DIN_LIBGCC2 -D__GCC_FLOAT_NOT_NEEDED -Dinhibit_libc \ ... long list of .o files ... \ -lc And the result is typically a lot of undefined references to malloc, free, exit, etc. which typically indicate that libc is not getting compiled in. After going through the list of errors that ld is throwing, I see at the top that it is attempting to pull in /usr/lib/libc.a and complains that it is not the correct platform. Okay, that makes sense, so I spent 5 minutes on google and found an answer. Turns out that if I copy the libSystem.dylib and rename it to libc.dylib, that should solve the problem, but it doesn't. I couldn't find a copy of that file on my phone, so I pulled it directly from the SDK. I then get this strange error: ld64: in /usr/local/arm-apple-darwin/lib/libc.dylib, can't re-map file, errno=22 At this point, I did everything I could think of. I grabbed a fresh copy of my /usr/lib folder from my iphone and confirmed that libSystem.dylib(and libSystem.B.dylib) wasn't there. I unpacked the raw .ipsw package for iOS 4.2.1 and once again, I could not find a copy of libSystem.dylib there either. I unpacked the iPhoneSDK and MacOS SDK and I managed to find a copy of it in both, but that error just kept persisting. I copied libSystem.dylib, libSystem.B.dylib, tried all sorts of combinations of renaming to libc.dylib and still nothing but errors. I can't find a way to get it to recognize the file and link against it. I also tried linking against the libc.a located in the iphone SDK and that didn't work either. I checked what ./xgcc was firing off, and it was my freshly built copy of arm-apple-darwin-ld64 which should be fine. A little bit of background here. I built LLVM+Clang 2.8 with no errors, and I rebuilt the ODCCTools with some light modifications to get it to compile on Cygwin(I'll post my changes in a patch along with a tutorial if I can get this to work). I also grabbed the iphone-dev "includes" and "csu" project and those completed successfully, although there really is no point to them since I can't get it to link against crt0.a. I'm running out of ideas here. Can anyone help me out on this?

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  • NSURL Connection will/won't load data

    - by jkap
    So here's my issue: I followed the NSURLConnection tutorial in the iPhone Developer Documentation almost to the T, and it only kinda works. Here's where it all goes wrong: The object seems to be created correctly and delegates to connectionDidFinishLoading, but with any URL I try to load the response data always ends up only being 0 bytes. I am running in the simulator if that makes any difference. Here's my relevant code: - (void)viewDidLoad { [super viewDidLoad]; self.title = @"WVFS Player"; //create a request NSURLRequest *theRequest = [NSURLRequest requestWithURL:[NSURL URLWithString:@"http://wvfs.josh-kaplan.com/nowPlaying.php"] cachePolicy:NSURLRequestUseProtocolCachePolicy timeoutInterval:60.0]; // create a connection NSURLConnection *theConnection=[[NSURLConnection alloc] initWithRequest:theRequest delegate:self]; if(theConnection) { // create the datum responseData=[[NSMutableData data] retain]; } else { // code this later } } - (void)connection:(NSURLConnection *)connection didReceiveResponse:(NSURLResponse *)response { [responseData setLength:0]; } - (void)connectionDidFinishLoading:(NSURLConnection *)connection { // make it work NSLog(@"Succeeded! Received %d bytes of data:",[responseData length]); // release it [connection release]; [responseData release]; } And here's my log output: [Session started at 2010-03-14 09:01:09 -0400.] 2010-03-14 09:01:14.784 WVFS[19571:207] Succeeded! Received 0 bytes of data: Any ideas? Thanks, Josh

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  • Displaying ppt, doc, and xls in UIWebView doesn't work but pdf does

    - by slugolicious
    It looks like a few people on stackoverflow get this to work but their code isn't posted. I'm using [web loadData:data MIMEType:MIMEType textEncodingName:@"UTF-8" baseURL:nil]; where MIMEType is: @"application/vnd.ms-powerpoint" @"application/vnd.ms-word" @"application/vnd.ms-excel" (BTW, I've seen DOC files use mimetype @"application/msword" but the "vnd" version seems more appropriate. I tried both just in case.) I verified that my 'data' is correct. PDF and TXT files work. When the UIWebView displays PPT, DOC, or XLS files, it's blank. I put NSLOG statements in my UIWebViewDelegate calls. shouldStartLoadWithRequest:<NSMutableURLRequest about:blank> navType:5 webViewDidStartLoad: didFailLoadWithError:Error Domain=NSURLErrorDomain Code=100 UserInfo=0x122503a0 "Operation could not be completed. (NSURLErrorDomain error 100.)" didFailLoadWithError:Error Domain=WebKitErrorDomain Code=102 UserInfo=0x12253840 "Frame load interrupted" so obviously the load is failing, but why? If I change my mimetype to @"text/plain" for a PPT file, the UIWebView loads fine and displays unprintable characters, as expected. That's telling me the 'data' passed to loadData: is ok. Meaning my mimetypes are bad? And just to make sure my PPT, DOC, and XLS files are indeed ok to display, I created a simple html file with anchor tags to the files. When the html file is displayed in Safari on the iPhone, clicking on the files displays correctly in Safari. I tried to research the error code displayed in didFailLoadWithError (100) but all the documented error codes are negative and greater than 1000 (as seen in NSURLError.h). -(void)webView:(UIWebView *)webView didFailLoadWithError:(NSError *)error { NSLog(@"didFailLoadWithError:%@", error); }

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  • Change User Agent in UIWebView (iPhone SDK)

    - by Steve Murch
    Hi everyone, I have a business need to be able to customize the UserAgent for an embedded UIWebView. (For instnace, I'd like the server to respond differently if, say, a user is using one version of the app versus another.) Is it possible to customize the UserAgent in the existing iPhone SDK's UIWebView control the way it is, say, for an embedded IE browser in a Windows app? Thanks for any guidance.

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  • iPhone SDK: Change playback speed using core audio AVAudioPlayer

    - by Harkonian
    I'd like to be able to play back audio I've recorded using AVAudioRecorder @ 1.5x or 2.0x speed. I don't see anything in AVAudioPlayer that will support that. I'd appreciate some suggestions, with code if possible, on how to accomplish this with the iPhone 3.x SDK. I'm not overly concerned with lowering the pitch to compensate for increased playback speed, but being able to do so would be optimal.

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  • §non_lazy_ptr iphone sdk 3.0

    - by Hans Espen
    After I built my iphone 2.2.1 application in sdk 3.0, I get a lot of errors of type §non_lazy_ptr. I am getting it on the CFFTPStream constants, like kCFStreamPropertyFTPPassword and kCFStreamPropertyUserName. Anyone know what causes this?

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  • Display iphone application settings within your application

    - by Dougnukem
    The iphone supports a means of defining your application's settings such that it will automatically create a UI in the Settings app. I want to also allow the user to edit the application settings within the application but it'd be nice to reuse the same UI that is automatically created. See: Application Settings Is there a way to have your application display the settings using the same UI that the Settings application does?

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  • iPhone/iPad SDK: homescreen/Photos style grid view?

    - by igul222
    I'm building an iPad app, and would like to use a "tiled" display with objects arranged in a grid, similar to the iPhone/iPad home screen and the iPad photos app. More examples of this interface: http://itunes.apple.com/us/app/flipside-hd/id364916273?mt=8 http://itunes.apple.com/us/app/evernote/id281796108?mt=8 Is there any pre-built way in the SDK to do this? If not, how should I go about creating my own?

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  • Youtube video autoplay on iPhone's Safari or UIWebView

    - by Zan
    Hello, Is it possible to get a youtube video to autoplay on Safari and/or UIWebView? I've seen this done in an iPhone app, the tableview displays cells that do not have Youtube preview icon (pretty sure it's a UIWebView Though), when you tap the cell it directly goes to video. Could this be done by faking a tap on the youtube video? If so, how? Would getElementById().click work? Thanks a lot

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  • proxy setting through iphone sdk?

    - by senthilmuthu
    hi, My safari browser has been set through proxy user name and pass word,so when i communicate webserver through NSUrl , it returns the data inwhich they have mentioned that we cant reach webserver like that.how can i over come this problem?can i give give user name password for proxy through iphone sdk?is it possible?any help please?

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  • iPhone UISlider with two thumbs/indicators?

    - by ChrisW
    Is anyone aware of a version of the iPhone UISlider control with two thumbs? I need a control that will allow specifying a range of values. The UISlider API docs would imply this isn't possible with the standard control, so I was wondering if anyone had a solution for this (or had solved it themselves).

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  • setting through iphone sdk?

    - by senthilmuthu
    hi, My safari browser has been set through proxy user name and pass word,so when i communicate webserver through NSUrl , it returns the data inwhich they have mentioned that we cant reach webserver like that.how can i over come this problem?can i give give user name password for proxy through iphone sdk?is it possible?any help please?

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  • Iphone openGlES models

    - by Gedeon
    Hi everybody What is best software for creating models , textures etc... for iphone development. From simplest to more complex programs. First thing that comes to my mind is blender , but I'm curious what everybody else is using and their opinions.

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  • iPhone dev on Linux

    - by Daziplqa
    Hi guyz, Actually I have read about that I can write Objective-C app on Linux (using GNUStep). But my question is, Am I will be able to develop completely iPhone app on Linux machine? Or I'll need eventually need to use Mac machine? Especially when I read that there are some some syntax diffs between NeXT/Apple and GCC (according to http://en.wikipedia.org/wiki/Objective-C)

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  • iPhone virtual keyboard bug

    - by Chandan Shetty SP
    In iPhone virtual keyboard... 1.Change the alphabetical keypad view to numerical view. 2.Tap on the single quote(') button the view changes to alphabetical. 3.In this view tapping on space twice displays a fullstop. I don't know whether it is apple bug or feature, How to fix this issue through coding? Thanks,

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  • iPhone UILabel text soft shadow

    - by Dimitris
    I know soft shadows are not supported by the UILabel our of the box, on the iPhone. So what would be the best way to implement my own one? EDIT: Obviously I will subclass the UILabel and draw in the -drawRect: My question is, how do I get the contents of the label as graphics and draw around them, blur them etc...

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