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  • What sort of phone numbers are allowed as the WHOIS contact?

    - by billpg
    I'm getting a non-trivial amount of scam phone calls to the phone number contact listed in WHOIS. Could I change it to a premium rate line? If the scammers want to talk to me so much, make them pay for the privilege! Seriously though, are there any restrictions on the type of phone number I can give as my WHOIS contact? Notwithstanding that it is a phone number which can be used to contact the domain holder. In the UK, cell phones are more expensive for the caller to call than land-lines, so I suspect a significant number of people are already listing a "premium rate" phone number.

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  • USB sound device not recognized

    - by David E. Anderson
    I have a USB sound device that used to work back when I ran other versions of Ubuntu. Now I can only partially see the device. I have tried many things I saw in Google searches, but none solve my problem. cat /proc/asound/cards sees the device as card 0 aplay -l shows C-Media USB Audio as card 0 alsamixer sees the device asoundconf list does not show the device sound preferences shows no hardware asoundconf-gtk set the device to pulseaudio, but fails with python errors ending in ValueError: too many values to unpack in the function set_default_card. I think this is the cause of my problem. The device is a Sony virtual phones wireless headphone amplifier.

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  • 2D Game Dev Resources/Tutorials for Windows (Phone) 8 Development?

    - by Ilya Knaup
    I am really exited about the launch of windows 8, windows phone 8 so I decided to start learning how to develop games for them. I was even more exited when I found out that html, css, javascript can be used to develop apps for these platforms. I'm familiar with some standard html, css3 that i used to develop some websites, but I only know some VERY basics of javascript. I know things like HTML5 canvas and image sprites can be used to develop games, but I haven't found any tutorials that I understood good enough ;/ So I am asking you now. Can you suggest any good tutorials/resources (preferably video) that start from beginners level and go to advanced into game development with HTML5, CSS3 and JavaScript. It would be really good if such tutorials concentrated on game development for mobile phones (e.g. detecting when user touches the screen, using optimised images for hi res and standard displays, adopting to screen size etc) Oh.. and I forgot to mention that I am only interested in 2d game development.

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  • Is it possible to design a multiplayer game which can be played from different devices?

    - by user9820
    I want to design a online multiplayer game for all gaming devices e.g. Desktop PC, internet browser, android phones, android tablets, iphone, ipad, XBOX 360 etc. Now my main requirement is that, I want all devices can be used to play the game in multiplayer mode toghether i.e. One player can be connected using PC another using android phone and other may be with iphone or ipad. My doubts are - How to make all devices to connect to common game server? What will be the logic for graphics and texture because all devices screen will be of different aspect ratio?

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  • Look after your tribe of Pygmies with Java ME technology

    - by hinkmond
    Here's a game that is crossing over from the iDrone to the more lucrative Java ME cell phone market. See: Pocket God on Java ME Here's a quote: Massive casual iPhone hit Pocket God has parted the format waves and walked over to the land of Java mobiles, courtesy of AMA. The game sees you take control of an omnipotent, omnipresent, and (possibly) naughty deity, looking after your tribe of Pygmies... Everyone knows that there are more Java ME feature phones than grains of sand on a Pocket God island beach. So, when iDrone games are done piddlying around on a lesser platform, they move over to Java ME where things are really happening. Hinkmond

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  • How to Root Your Android Device & Why You Might Want To

    - by Chris Hoffman
    You’ve probably heard of people “rooting” their Android phones. If you’ve ever wondered how to do that yourself – or wondered why people would bother – you’re in luck. You can root your Android in just a few minutes. After rooting your device, you have full access to the entire system and can run special types of apps that require root permissions. These apps can disable bloatware, control app permissions, enable tethering, and do lots of other cool things. HTG Explains: Why Linux Doesn’t Need Defragmenting How to Convert News Feeds to Ebooks with Calibre How To Customize Your Wallpaper with Google Image Searches, RSS Feeds, and More

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  • Connectify like functionality on Ubuntu running on T61 - wifi 4965 AGN

    - by Vivek Sharma
    I would like to use my laptop as an Access point, so that i can connect my phones through Wifi. I have done this my office laptop T410. I am having T61 with wifi module 4965. Connectify on windows does not support it. I am following -- https://help.ubuntu.com/community/WifiDocs/WirelessAccessPoint to make achieve WAP capability on my T61 running ubuntu 10.10. The link says something about "master mode", how do i put my T61 wifi-inter4965 in master mode. Can i install madwifi or atheros drivers on it. I am using galaxy S froyo, and it does not support Ad-hoc network. Has anyone tired to achieve this.

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  • Problems in creating click package for native application

    - by Swordfish90
    Hello everyone I've tried may times to package a native click application mainly following this tutorial: http://notyetthere.org/?p=316 The procedure works and I'm able to execute the binaries both on phones and desktops. The problems start when I install the click package. The application is launched but the game is not working (the "gamefield" is not loaded). The only error message that is given is that versions of localstorages are not compatible (that is impossbile, because it never changed). I suspect that the problem is related to apparmor but I have no proof of that. The source code of the application is available here: https://launchpad.net/ubuntu-netwalk Thank you in advance to everyone...

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  • How to Find Your Lost Android Phone, Even if You Never Set Up a Tracking App

    - by Chris Hoffman
    Android doesn’t come with a “find my Android” feature, so there’s no official way to track your phone if you lose it. You should prepare your phone for loss by setting up such a tracking app — but what if you didn’t? Your first instinct may be to download Lookout’s Plan B, which has been the go-to app for this purpose. However, Plan B only runs on Android 2.3 Gingerbread and lower, so modern Android phones will require a new solution. If you are still running 2.3 or lower, you should definitely check it out, but everybody else can keep reading.    

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  • How to Disable or Uninstall Android Bloatware

    - by Chris Hoffman
    Manufacturers and carriers often load Android phones with their own apps. If you don’t use them, they just clutter your system and sometimes in the background, draining resources. Take control of your device and stop the bloatware. We’ll be focusing on disabling – also known as “freezing” bloatware here. It’s a safer process than uninstalling the bloatware completely, and is also easier to accomplish with free apps. HTG Explains: Learn How Websites Are Tracking You Online Here’s How to Download Windows 8 Release Preview Right Now HTG Explains: Why Linux Doesn’t Need Defragmenting

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  • WP7 Developers at Washington University

    - by Scott Spradlin
    This is Easter weekend, and the end of the school year is looming closer! Our developer sessions at WashU end today. Students will turn their spare time focus to finals and getting home for the summer. Over this short course of time, we’ve had a bit over 50 students show some level of interest in developing apps for Windows Phone. Currently the total apps submitted by students is approaching about 20. Several students have received new phones as part of their agreement to submit applications.

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  • Windows Phone 8 Announcement

    - by Tim Murphy
    As if the Surface announcement on Monday wasn’t exciting enough, today Microsoft announce that Windows Phone 8 will be coming this fall.  That itself is great news, but the features coming were like confetti flying in all different directions.  Given this speed I couldn’t capture every feature they covered.  A summary of what I did capture is listed below starting with their eight main features. Common Core The first thing that they covered is that Windows Phone 8 will share a core OS with Windows 8.  It will also run natively on multiple cores.  They mentioned that they have run it on up to 64 cores to this point.  The phones as you might expect will at least start as dual core.  If you remember there were metrics saying that Windows Phone 7 performed operations faster on a single core than other platforms did with dual cores.  The metrics they showed here indicate that Windows Phone 8 runs faster on comparable dual core hardware than other platforms. New Screen Resolutions Screen resolution has never been an issue for me, but it has been a criticism of Windows Phone 7 in the media.  Windows Phone 8 will supports three screen resolutions: WVGA 800 x 480, WXGA 1280 x 768, and 720 1280x720.  Hopefully this makes pixel counters a little happier. MicroSD Support This was one of my pet peeves when I got my Samsung Focus. With Windows Phone 8 the operating system will support adding MicroSD cards after initial setup.  Of course this is dependent on the hardware company on implementing it, but I think we have seen that even feature phone manufacturers have not had a problem supporting this in the past. NFC NFC has been an anticipated feature for some time.  What Microsoft showed today included the fact that they didn’t just want it to be for the phone.  There is cross platform NFC functionality between Windows Phone 8 and Windows 8.  The demos , while possibly a bit fanciful, showed would could be achieved even in a retail environment.  We are getting closer and closer to a Minority Report world with these technologies. Wallet Windows Phone 8 isn’t the first platform to have a wallet concept.  What they have done to differentiate themselves is to make it sot that it is not dependent on a SIM type chip like other platforms.  They have also expanded the concept beyond just banks to other types of credits such as airline miles. Nokia Mapping People have been envious of the Lumia phones having the Nokia mapping software.  Now all Windows Phone 8 devices will use NavTeq data and will have the capability to run in an offline fashion.  This is a major step forward from the Bing “touch for the next turn” maps. IT Administration The lack of features for enterprise administration and deployment was a complaint even before the Windows Phone 7 was released.  With the Windows Phone 8 release such features as Bitlocker and Secure boot will be baked into the OS. We will also have the ability to privately sign and distribute applications. Changing Start Screen Joe Belfiore made a big deal about this aspect of the new release.  Users will have more color themes available to them and the live tiles will be highly customizable. You will have the ability to resize and organize the tiles in a more dynamic way.  This allows for less important tiles or ones with less information to be made smaller.  And There Is More So what other tidbits came out of the presentation?  Later this summer the API for WP8 will be available.  There will be developer events coming to a city near you.  Another announcement of interest to developers is the ability to write applications at a native code level.  This is a boon for game developers and those who need highly efficient applications. As a topper on the cake there was mention of in app payment. On the consumer side we also found out that all updates will be available over the air.  Along with this came the fact that Microsoft will support all devices with updates for at least 18 month and you will be able to subscribe for early updates.  Update coming for Windows Phone 7.5 customers to WP7.8.  The main enhancement will be the new live tile features.  The big bonus is that the update will bypass the carriers.  I would assume though that you will be brought up to date with all previous patches that your carrier may not have released. There is so much more, but that is enough for one post.  Needless to say, EXCITING! del.icio.us Tags: Windows Phone 8,WP8,Windows Phone 7,WP7,Announcements,Microsoft

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  • How a graphic designer can get into game programming?

    - by Robert Valdez
    I'm a graphic design student hoping to pursue a career as a video game artist. However, I want to do some game development as a hobby. I'd like to develop games for the desktop or mobile phones. The only programming experience I have is that I took an intro to programming with java class in which I learned how to make web applets using java's swing library. It was awful. I think the only things I took from the class was what OOP is and how to work with variables and data types and some methods. I also learned some actionscript myself which was fun unfortunately my flash tutorial expired and it's too expensive to buy;( What I was looking to do is learn one programming language and build a game with it without having to go through so many hoops and with minimum cost. If it's possible. I would love to learn C++, but I read it's not best for a beginning programmer. What programming languages or maybe software kits/platforms would you recommend?

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  • Ask the Readers: How Do You Score Free Wi-Fi While Traveling?

    - by Jason Fitzpatrick
    The holiday season is in full swing and that means many of us will be traveling–and searching for Wi-Fi nodes in the process. Help your fellow readers out by sharing your best Wi-Fi finding tips and tricks. Internet access is a necessity for the modern traveler but finding it is a bit more difficult than simply plugging into your home Wi-Fi. This week we want to hear all about your tips, tricks, and methods for scoring free Wi-Fi service in your interstate (and even international) travels. How do you keep the bounty of the internet flowing to your laptops, netbooks, tablets, and smart phones as you traverse the world? Sound off in the comments with your best tips and then check back on Friday for the What You Said roundup. HTG Explains: Understanding Routers, Switches, and Network Hardware How to Use Offline Files in Windows to Cache Your Networked Files Offline How to See What Web Sites Your Computer is Secretly Connecting To

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  • What platform is best for Android and iPhone development?

    - by Toy Yoda
    I've been developing non-mobile apps for linux; mainly stuff like interpreters, compilers, database engines and business apps. I've been told that if I wanted to learn how to develop iPhone/iPad applications, I should buy a Mac since Apple has all it's development tools for iPhone/iPad on Mac. Now, what about Android phones / tablets? Are the development tools better on Mac or PC? I need to buy a new laptop, and I would like to factor in mobile development in my choice of PC or Mac.

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  • Which mobile device is appropriate as a utility tool for a web master?

    - by Kayle
    Basically, I'm looking for a device to use on the road and I would prefer to not have to sit down for the majority of the tasks (which rules out netbooks, in my mind). I'm also hoping to spend less than $500. This is what I'd like to "capably" be able to do on the device: Browse the web in non-mobile format, flash is a plus Email, chat, etc Have access to a decent text editor and ftp OR a browser that supports BESPIN/ACE Some sort of SSH support I'm looking at rooted Android phones and iPhone/iPads... though the phone aspect is only icing (it would be cool to consolidate the two devices and have net access through cell networks, but I'm not married to the idea). Are there cheap linux tablets that are ready for prime-time yet? I suppose that would be ideal. All suggestions welcome!

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  • Junkyard Jumbotron Creates a Massive Display from Multiple Screens

    - by Jason Fitzpatrick
    Junkyard Jumbotron is a web-based service that performs a rather unique function. It allows you to turn any number of screens into a massive collective display for showcasing photos. You’ll need screens of some sort (any will work: old CRT monitors, iPads, cell phones) and a way to get them online. Each screen needs to be able to access the web; Junkyard Jumbotron takes care of the rest. Check out the video above to see it in action or visit the link below to read more. Junkyard Jumbotron [via BoingBoing] Internet Explorer 9 Released: Here’s What You Need To KnowHTG Explains: How Does Email Work?How To Make a Youtube Video Into an Animated GIF

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  • OOW 2012: Slides Download

    - by Mike Dietrich
    Hm ... you might ask yourself why there are no Oracle Database 12c slides available for download, neither in the OOW 2012 content system nor on our blog (and I believe nowhere else). Simple reason: As long as Oracle Database 12c is not released and available we are not allowed to offer slides for download. Therefore people were simply taking pictures during the 12c sessions with their phones, iPods and cameras. Roy took a nice shot: Sorry for that - we'll make the content available as soon as Oracle Database 12c gets released. In between you can download our OOW 2012 talk Database Upgrades on Steroids: Real Speed, Real Customers, Real Secrets as PDF (3.4MB) - but the 12c content is currently not in that PDF. But a lot of information applies to your source database and/or to any upgrade - so it still might be helpful. And unfortunately the same 12c rule applies to the slides guiding you through our Hands-On-Lab on Tuesday. Thanks

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  • Intentionally breaking iPhone + Exchange communication [closed]

    - by Stafford Williams
    I've (accidently) found a way to construct an email that will cause an iPhone to be unable to download any emails from the Exchange folder this email is present in. The only way to fix this issue, is to go the account outside the phone (web/outlook) and delete the email. I've tested this against windows and android phones, and they are not affected. When trying to determine what was the cause of this issue I found several posts like this one offering possible resolutions, but they did not seem to be related to this specific issue (I also tried most of the solutions, including some from apple, but none of them fixed the issue) Should I report this issue and how its recreated to someone? If so, who/where?

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  • SmS Gateways - How do other sites do it? [closed]

    - by chobo2
    Possible Duplicate: Send and Receive SMS from my Website I would love to have a feature on my site that sends Email reminders and SmS(text messages) to people mobile phones. I been searching around and all I am finding is api's that charge money per SmS message(as low as 1cent per message). However even at 1cent per message that is still too much. The amount of money I am charging per year could be servilely eroded by just the Sms messages along. I could of course charge more money for my service or have an add on for SmS messages but I don't think either would work as most people expect it to be free feature and if they have to pay anything that is because of their carrier charging them not the website. How do other sites do it? I guessing companies like google have their own gateway providers or something like that. But how about smaller sites what do they do? I can't see them paying per sms text message.

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  • Connectify-like functionality on 4965 AGN wireless?

    - by Vivek Sharma
    I would like to use my laptop as an Access point, so that i can connect my phones through Wifi. I have done this my office laptop T410. I am having T61 with wifi module 4965. Connectify on windows does not support it. I am following these instructions to make achieve WAP capability on my T61 running ubuntu 10.10. The link says something about "master mode", how do i put my T61 wifi-inter4965 in master mode. Can I install madwifi or atheros drivers on it? I am using galaxy S froyo, and it does not support Ad-hoc network. Has anyone tried to achieve this?

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  • What are the Crappy Code Games - What are the prizes?

    - by simonsabin
    This is part of a series on the Crappy Code Games The background Who can enter? What are the challenges? What are the prizes? Why should I attend? Tips on how to win What are the prizes? There are loads of them at both the heats and the final. At the heats the top three coders at each event >will take home Gold, Silver and Bronze medals, along with some great prizes such as Steve Wozniak signed ipods, developer laptops, Win-Mo phones, Xbox 360 S consoles, t-shirts and more. And then in the final...(read more)

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  • Bluetooth broadcasting realtime - is it possible

    - by user69961
    Is it possible to broadcast data via bluetooth to one ore more connected devices? I mean that each phone will be master and slave at the same time and each phone will broadcast data that should be received by all other phones. Or is the only possibility to use a "client-server"-like topology; one phone acts as a server and listens to all clients and then sends data from each client to the rest of clients in the network? Which variant should be more effective? If broadcasting is possible then the same implementation can be used for all devices and if one device will die communication between rest of network can continue. And also will there be enough to send one message per device - not message from each device to server and then back to all devices. Am I right?

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  • Which API for cross platform mobile audio?

    - by deft_code
    This question focuses on the API's available on phones. I'd been planning to use OpenAL in my game for maximum portability. It runs great on Linux so I can quickly develop the Game and leverage it's superior debugging tools. However I've recently heard that Android doesn't support OpenAL well. Instead they've gone with a OpenSL ES library. What I'm looking for is a free Audio library that I can use with minimal custom code on iPhone, Android, and my Linux desktop. Does such an API exists? Some extra details: The game is written in C++ with custom minimal front ends. ObjC for iPhone, Java for Android, and SFML for Desktops. I'm using OpenGL ES for portability as iPhone doesn't support the more advanced OpenGL APIs.

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  • 3D open source physics engine suitable for mobile platforms (Android and iOS)

    - by lukeluke
    I have made some research and found that bullet, ode, newton and some others are open source physics engines that should be portable enough (but I have never tried to comile/use anyone of them on phones). I am writing my games for mobile platforms in C++, so the engine should be C or C++. I need a fast engine, since mobile platforms have limited resources. I need a free engine. A good design would be nice to have too. What engine is best suited for my task? What I really would like to hear from you is your direct experience. Documentation and support (for example, forum or an IRC channel) is a really important aspect to take into consideration.

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