Search Results

Search found 12688 results on 508 pages for 'programming psychology'.

Page 17/508 | < Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >

  • “Play Now” via website vs. download & install

    - by Inside
    I've spent some time looking over the various threads here on GDSE and also on the regular Stackoverflow site, and while I saw a lot of posts and threads regarding various engines that could be used in game development, I haven't seen very much discussion regarding the various platforms that they can be used on. In particular, I'm talking about browser games vs. desktop games. I want to develop a simple 3D networked multiplayer game - roughly on the graphics level of Paper Mario and gameplay with roughly the same level of interaction as a hack & slash action/adventure game - and I'm having a hard time deciding what platform I want to target with it. I have some experience with using C++/Ogre3D and Python/Panda3D (and also some synchronized/networked programming), but I'm wondering if it's worth it to spend the extra time to learn another language and another engine/toolkit just so that the game can be played in a browser window (I'm looking at jMonkeyEngine right now). Is it worth it to go with engines that are less-mature, have less documentation, have fewer features, and smaller communities* just so that a (possibly?) larger audience can be reached? Does it make sense to even go with a web-environment for the kind of game that I want to make? Does anyone have any experiences with decisions like this? (* With the exception of Flash-based engines it seems like most of the other approaches have downsides when compared to what is available for desktop-based environments. I'd go with Flash, but I'm worried that Flash's 3D capabilities aren't mature enough right now to do what I want easily. There's also Unity3D, but I'm not sure how I feel about that at all. It seems highly polished, but requires a plugin to be downloaded for the game to be played -- at that rate I might as well have players download my game.) For simple & short games the Newgrounds approach (go to the site, click "play now", instant gratification) seems to work well. What about for more complex games? Is there a point where the complexity of a game is enough for people to say "OK, I'm going to download and play that"?

    Read the article

  • What are some great papers/publications relating to game programming?

    - by Archagon
    What are some of your favorite papers and publications that closely relate to game programming? I'm particularly looking for examples that are well-written and illustrated, and/or have had a profound influence on the industry. (Here's one example: in this GDC talk, Bungie's David Aldridge mentions that a paper called "The TRIBES Engine Networking Model" was the starting point for Halo's network code.)

    Read the article

  • When is it reasonable to create my own programming language?

    - by Daniel Rikowski
    Are there types of killer applications, classes of algorithmic problems, etc., where it is better, in the long run, to create my own language? PS: Just to be sure, I mean a new programming language and a compiler, not a new compiler for an existing language. EDIT: Thank you for the answers. Can you provide some examples, where it is absolutly unnecessary to create a DSL or cases in which a DSL might be a good idea?

    Read the article

  • Why do programming languages allow shadowing/hiding of variables and functions?

    - by Simon
    Many of the most popular programming languges (such as C++, Java, Python etc.) have the concept of hiding / shadowing of variables or functions. When I've encountered hiding or shadowing they have been the cause of hard to find bugs and I've never seen a case where I found it necessary to use these features of the languages. To me it would seem better to disallow hiding and shadowing. Does anybody know of a good use of these concepts?

    Read the article

  • How do you demonstrate performance in paired-programming environments?

    - by NT3RP
    Performance reviews have come up recently at my work, and I was put in an interesting position. Our team does a lot of pair programming, which has a tendency of averaging out the skill differences between team members (especially considering we rotate pairs). Generally, when doing performance reviews, you look back at the work you've done, and demonstrate what you've accomplished, and how you've exceeded expectations to try to negotiate a raise or other benefits. How do you demonstrate (or even measure) individual performance in an environment like this?

    Read the article

  • Start Programming embedded devices

    - by user1611753
    I am good at C programming and also I am good at embedded devices. I have setup an embedded circuit myself using the basic arduino and by interfacing some devices with it. But the main problem is that I do not know where and how to start programming this device with the known C programming skills. The device has an on chip boot loader. By "start programming", I mean how to bring the embedded device into my programming and stuff. I know program starts from a main() and an infinite loop makes the application run. But the real question is, how to start this all and integrate the hardware with the software which I write. Kindly help with this. Thanks for the help in advance.

    Read the article

  • Facebook Game Development - Which Programming languages?

    - by Ben
    Hi folks, I am going to develop a facebook game as topic for my thesis. I am wondering which programming languages i should choice. I am used to programming in .NET. But i am also comfortable in C++ and Java. I don't want to use Flash as the graphical frontend since i don't like it. So i guess i'll go with ASP.NET + Silverlight. What do you think?

    Read the article

  • Does functional programming mandate new naming conventions?

    - by Jakob
    I recently started studying functional programming using Haskell and came upon this article on the official Haskell wiki: How to read Haskell. The article claims that short variable names such as x, xs, and f are fitting for Haskell code, because of conciseness and abstraction. In essence, it claims that functional programming is such a distinct paradigm that the naming conventions from other paradigms don't apply. What are your thoughts on this?

    Read the article

  • Perl - socket programming

    - by Octopus
    I have just started learning socket programming using perl. I am wondering if there is any method to send the output (STDOUT) data/images from already running scripts/tools using perl socket programming. If anyone could explain or provide reference for the same. Any suggestions to write perl programs to automate this task.

    Read the article

  • Genetic Programming in C#

    - by Mac
    I've been looking for some good genetic programming examples for C#. Anyone knows of good online/book resources? Wonder if there is a C# library out there for Evolutionary/Genetic programming?

    Read the article

  • Retro video games programming

    - by SebKom
    I just watched the Super Mario Bros. -1 World glitch in youtube and I really began wondering about the code behind those games. Which language was used? What about the OS for the video games consoles? Are there any website with resources about this subject? (I am a 90s video gamer so I am particularly interested about the programming behind those games but feel free to make this a wiki and include links to resources about video games programming in general, if you want)

    Read the article

  • How to start on programming?

    - by Stustu
    At an old age I decided to start programming. I'm fascinated with graphics and web development. I understand general concepts of programming, like loops, functions etc. Which is the language to learn? How to start?

    Read the article

  • Stereo Matching - Dynamic Programming

    - by Varun
    Hi, I am supposed to implement Dynamic programming algorithm for Stereo matching problem. I have read 2 research papers but still haven't understood as to how do I write my own c++ program for that ! Is there any book or resource that's available somewhere that I can use to get an idea as to how to start coding actually ? Internet search only gives me journal and conference papers regarding Dynamic Programming but not how to implement the algorithm step by step. Thanks Varun

    Read the article

  • What happened to programming-books.com?

    - by Kurtosis
    A couple years ago I found a great site called something like 'programming-books.com' (but not exactly that). It let users submit links to their favorite books for various programming languages, and write a short blurb about why they're so good. You could include their Amazon page and the website would grab a cover picture. I've since lost that bookmark and am trying to find it again, anyone know what site I'm talking about? Is it still around? (cross-posted @ hacker news)

    Read the article

  • Increasing your efficiency during programming

    - by Tom
    Yeah, yeah, I know, it is a little bit of offtopic, but let's try. So, I want to increase my efficiency during my programming as much as possible to programme as fast and sensibly as possiblle. What do you do before starting coding? Drink a lot of coffee, energy drinks? Do you listen to music during programming or you keep quite? Share your ideas.

    Read the article

  • What problems have you solved using constraint programming?

    - by knorv
    I'd like to know about specific problems you - the SO reader - have solved using constraint programming and what constraint logic language you used. Questions: What problems have you used constraint programming to solve? What constraint logic language did you use? I'm looking for first-hand experiences, so please do not answer unless you have that.

    Read the article

  • Problems with usually short solutions to test in a programming language

    - by sub
    I'm currently creating an experimental programming language for fun and educational purpose and in search for some tasks beyond the classical "Hello, World!"-program. I've already come up with these ideas: Print out the program's input Calculator Generate Prime numbers, Fibonacci series What other interesting programming problems do you have for me to test? It would be good if they required the language to solve a broad spectrum of task, take prime numbers for example: You need variables, increment them, divide them, perform actions under certain conditions, etc.

    Read the article

  • Programming introduction book

    - by Avi
    Hello there, I've offered an out-of-job girl to help her study programming (with an MCSD as the ultimate goal) - and she has no progrmming knowledge. The idea is that she'll study from books and I"ll help. Help- I need a gentle introduction to programming book, very easy, very practical, very hands-on and up to date. Optimally would be for the .Net 4.0 MS enviornment (C#,Visual Basic) but other alternaitves (Jave, Python etc.) are OK.

    Read the article

< Previous Page | 13 14 15 16 17 18 19 20 21 22 23 24  | Next Page >