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  • rails + compass: advantages vs using haml + blueprint directly

    - by egarcia
    I've got some experience using haml (+sass) on rails projects. I recently started using them with blueprintcss - the only thing I did was transform blueprint.css into a sass file, and started coding from there. I even have a rails generator that includes all this by default. It seems that Compass does what I do, and other things. I'm trying to understand what those other things are - but the documentation/tutorials weren't very clear. These are my conclusions: Compass comes with built-in sass mixins that implement common CSS idioms, such as links with icons or horizontal lists. My solution doesn't provide anything like that. (1 point for Compass). Compass has several command-line options: you can create a rails project, but you can also "install" it on an existing rails project. A rails generator could be personalized to do the same thing, I guess. (Tie). Compass has two modes of working with blueprint: "basic" and "semantic" usage. I'm not clear about the differences between those. With my rails generator I only have one mode, but it seems enough. (Tie) Apparently, Compass is prepared to use other frameworks, besides blueprint (e.g. YUI). I could not find much documentation about this, and I'm not interested on it anyway - blueprint is ok for me (Tie). Compass' learning curve seems a bit stiff and the documentation seems sparse. Learning could be a bit difficult. On the other hand, I know the ins and outs of my own system and can use it right away. (1 point for my system). With this analysis, I'm hesitant to give Compass a try. Is my analysis correct? Are Am I missing any key points, or have I evaluated any of these points wrongly?

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  • Exclude debug javascript code during minification

    - by Tauren
    I looking into different ways to minify my javascript code including the regular JSMin, Packer, and YUI solutions. I'm really interested in the new Google Closure Compiler, as it looks exceptionally powerful. I noticed that Dean Edwards packer has a feature to exclude lines of code that start with three semicolons. This is handy to exclude debug code. For instance: ;;; console.log("Starting process"); I'm spending some time cleaning up my codebase and would like to add hints like this to easily exclude debug code. In preparation for this, I'd like to figure out if this is the best solution, or if there are other techniques. Because I haven't chosen how to minify yet, I'd like to clean the code in a way that is compatible with whatever minifier I end up going with. So my questions are these: Is using the semicolons a standard technique, or are there other ways to do it? Is Packer the only solution that provides this feature? Can the other solutions be adapted to work this way as well, or do they have alternative ways of accomplishing this? I will probably start using Closure Compiler eventually. Is there anything I should do now that would prepare for it?

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  • PHP APC and Pecl upload progress returning false/null.

    - by Keyo
    This is a long shot. I believe this might be suhosin patch issue. Here is my php from codeigniter: public function uploadprogress($id) { if ($id) { header("Cache-Control: no-cache, must-revalidate"); header("Expires: Mon, 26 Jul 1997 05:00:00 GMT"); echo json_encode(apc_fetch('upload_'.$id)); exit(); } } public function uploader() { $this->load->view('myid/' . $this->router->class . '_uploader'); //phpinfo(); } script: <script type="text/javascript"> $(document).ready(function(){ var progress_key = $('#progress_key').val(); // this sets up the progress bar $('#uploadform').submit(function() { setTimeout(beginUpload,1500); return; }); function beginUpload() { $("#progressbar").progressbar({ value:0}).fadeIn(); var i = setInterval(function() { $.getJSON("/myid/videos/uploadprogress/" + progress_key, function(data) { alert('data'); if (data == null) { clearInterval(i); location.reload(true); return; } var response; eval ("response = " + data); if (!response) return; var percentage = Math.floor(100 * parseInt(response['bytes_uploaded']) / parseInt(response['bytes_total'])); $("#progressbar").progressbar({value:percentage}); }, 1500); }); } }); </script> Has anyone had strange troubles with this before? The upload key is the same on the view and the uploadprogress method. I've Tried apc and pecl upload-progress both return false or null. I wondering if it's just suhosin patch messing up everything?

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  • Weird Issues with WPMU I Can't Figure Out

    - by HollerTrain
    I know I should post this on the WPMU forum, but no one writes me back and I'm just trying to find a larger audience hoping you have run into this issue as well. I have built a WPMU site for a client, and I am able to upload media into the Media Library and within a Post or Page perfectly. I thought my job was finished, yet the client can't upload any media at all. I'm located in Kentucky, they are located in New England (if that even matters). I had the client record their process of uploading as I thought they were simply not following my instructions for uploading, yet they are doing everything correctly. When uploading a file it goes through the process of allowing them to select a file and it says it uploads it, yet when it is finished uploading nothing is in the Media Library or in the Post. Video of the client trying to upload in Media Manager (http://www.screencast.com/users/CatherineWeber/folders/Jing/media/945d33fa-a752-45fd-9bc1-f76fc5a1814a) Video of the client trying to upload within a Post (http://www.screencast.com/users/CatherineWeber/folders/Jing/media/b5c60e25-f0b5-40c0-a820-c2fc9eb00906) Asking the client to disable Flash Uploader didn't work :( Yet, I can login to the WPMU site, access their blog's backend and can easily upload a ton of files. I am so lost at to what the issue is here. I am running version 2.8.4a, and will try to upgrade to latest release hoping this will fix things.

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  • how to close popup using javascript with xml formatting

    - by Michael Robinson
    I bought this program that created a pretty nice imageuploader flash script however I can't get the Javascript function close window to close the popup and redirect the original page. here is the XML piece that defines the url's: <urls urlToUpload="upload.php?" urlOnUploadSuccess="http://www.home.com/purchase.html" urlOnUploadFail="http://www.home.com/tryagain.html" urlUpdateFlashPlayer="http://www.home.com/flashalternative.html" jsFunctionNameOnUpload=""/> This last line calls a javascript function on upload. The problem is I don't know what to call and where to put it. Here is the HTML file that is the popup: <HEAD> <title>Baublet Uploader</title> <script type="text/javascript" src="swfobject.js"></script> </HEAD> <BODY> <!-- Q-ImageUploader www.quadroland.com --> <div id="QImageUploader"> Flash Player stuff here </div> <script type="text/javascript"> // <![CDATA[ var so = new SWFObject("q_image_uploader.swf", "imageuploader", "650", "430", "9", "#FFFFFF"); so.addParam("scale", "noscale"); so.addParam("salign", "TL"); so.addVariable("AdditionalStringVariable","pass additional data here"); so.write("QImageUploader"); // ]]> </script> I found this Closing script I thought might work: <script language="javascript"> function close_window(page) { window.opener.location.href=page setTimeout(function(){window.close()},10); } </script> Does this go into the Popup HTML page above or would it be a separate close.js file in the root? Thanks, I'm really confused.

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  • Open source file upload with no timeout on IIS6 with ASP, ASP.NET 2.0 or PHP5

    - by Christopher Done
    I'm after a cross-platform cross-browser way of uploading files such that there is no timeout. Uploads aren't necessarily huge -- some just take a long time to upload because of the uploader's slow connection -- but the server times out anyway. I hear that there are methods to upload files in chunks so that somehow the server decides not to timeout the upload. After searching around all I can see is proprietary upload helpers and Java and Flash (SWFUpload) widgets that aren't cross-platform, don't upload in chunks, or aren't free. I'd like a way to do it in any of these platforms (ASP, ASP.NET 2.0 or PHP5), though I am not very clued up on all this .NET class/controller/project/module/visual studio/compile/etc stuff, so some kind of runnable complete project that runs on .NET 2.0 would be helpful. PHP and ASP I can assume will be more straight-forward. Unless I am completely missing something, which I suspect/hope I am, reasonable web uploads are bloody hard work in any language or platform. So my question is: how can I perform web browser uploads, cross-platform, so that they don't timeout, using free software? Is it possible at all?

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  • How to add share menu item to Gallery by code

    - by Anthony
    I know how to implement this issue by Menuifest.xml, see also: Google Android Developer Group related issue But my question is how to add share menu of Gallery by java code not Menuifest.xml. My code is as below: public class MyActivity extends Activity { private static final String TAG = "MyActivity"; @Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); IntentFilter intentFilter = new IntentFilter(); intentFilter.addAction(Intent.ACTION_SEND); intentFilter.addCategory(Intent.CATEGORY_DEFAULT); try { intentFilter.addDataType("image/*"); } catch (MalformedMimeTypeException e) { Log.e(TAG, e.toString()); } Intent x = registerReceiver(new BroadcastReceiver() { public void onReceive(Context context, Intent intent) { Log.d(TAG, "Received intent "+intent); intent.setComponent(new ComponentName(context, Uploader.class)); startActivity(intent); } }, intentFilter); if (x==null) Log.i(TAG, "failed to regist a receiver"); else Log.i(TAG, "registed a receiver successfully"); // ... But registerReceiver always return null, and there is no menu added to Gallery's Share. Thank you. Anthony Xu

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  • Which Javascript framework (jQuery vs Dojo vs ... )?

    - by cletus
    There are a few Javascript frameworks/toolets out there, such as: jQuery; Dojo; Prototype; YUI; MooTools; ExtJS; SmartClient; and others I'm sure. It certainly seems that jQuery is ascendant in terms of mindshare at the moment. For example, Microsoft (ASP.NET MVC) and Nokia will use it. I also found this this performance comparison of Dojo, jQuery, MooTools and Prototype (Edit: Updated Comparison), which looks highly favourable to Dojo and jQuery. Now my previous experience with Javascript has been the old school HTML + Javascript most of us have done and RIA frameworks like Google Web Toolkit ("GWT") and Ext-GWT, which were a fairly low-stress entry into the Ajax world for someone from a Java background, such as myself. But, after all this, I find myself leaning towards the more PHP + Ajax type solution, which just seems that much more lightweight. So I've been looking into jQuery and I really like it's use of commands, the use of fluent interfaces and method chaining, it's cross-browser CSS selector superset, the fact that it's lightweight and extensible, the brevity of the syntax, unobtrusive Javascript and the plug-in framework. Now obviously many of these aren't unique to jQuery but on the basis that some things are greater than their sum of parts, it just seems that it all fits together and works well. So jQuery seems to have a lot going for it and it looks to the frontrunner for what I choose to concentrate on. Is there anything else I should be aware of or any particular reasons not to choose it or to choose something else? EDIT: Just wanted to add this trend comparison of Javascript frameworks.

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  • grails scaffolding broken

    - by damian
    Grails scaffoldin does not work in my grails application. When I go from the main page to the specific controller page it output something like this: Error 500: Servlet: default URI: /myapp/myDomain/list Exception Message: Tag [sortableColumn] is missing required attribute [title] or [titleKey] at /webTestDummyDomain/list:25 Caused by: Error processing GroovyPageView: Tag [sortableColumn] is missing required attribute [title] or [titleKey] at /myDomain/list:25 Class: /myDomain/list At Line: [25] Code Snippet: Code snippet empty. If I try to create a new app scaffold works perfectly. Additional data: Application Status * App version: 0.1 * Grails version: 1.2.2 * JVM version: 1.6.0_20 * Controllers: 11 * Domains: 10 * Services: 19 * Tag Libraries: 26 Installed Plugins * i18n - 1.2.2 * filters - 1.2.2 * logging - 1.2.2 * core - 1.2.2 * tomcat - 1.2.2 * webtest - 2.0.4 * functionalTest - 1.2.7 * yui - 2.7.0.1 * rest - 0.3 * jquery - 1.4.2.1 * bubbling - 2.1.2 * urlMappings - 1.2.2 * groovyPages - 1.2.2 * servlets - 1.2.2 * dataSource - 1.2.2 * controllers - 1.2.2 * codecs - 1.2.2 * jqueryUi - 1.8-SNAPSHOT * grailsUi - 1.2-SNAPSHOT * domainClass - 1.2.2 * mimeTypes - 1.2.2 * scaffolding - 1.2.2 * converters - 1.2.2 * hibernate - 1.2.2 * validation - 1.2.2 * services - 1.2.2 Can you give me any pointer?

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  • ExternalInterface

    - by Jesse
    Hey, so I'm having a bunch of trouble getting ExternalInterface to work, which is odd, because I use it somewhat often. I'm hoping it's something I just missed because I've been looking at it too long. The flash_ready function is correctly returning the objectID, and as far as I can tell, everything else is in order. Unfortunately, when I run it, I get an error (varying by browser) telling me that basically document.getElementById(<movename>).test() is not a valid method. Here's the code: javascript: function flash_ready(i){ document.getElementById(i).test('success!'); } Embed Html (Generated): <script type="text/javascript"> swfobject.embedSWF("/chainmaille/includes/media/flash/upload_image.swf", "/chainmaille/includes/media/flash/upload_image", "500", "50", "9.0.0","expressInstall.swf", {}, {allowScriptAccess:'always', wmode:'transparent'},{id:'uploader_flash',name:'uploader_flash'}); </script> <object type="application/x-shockwave-flash" id="uploader_flash" name="uploader_flash" data="/chainmaille/includes/media/flash/upload_image.swf" width="500" height="50"><param name="allowScriptAccess" value="always"><param name="wmode" value="transparent"></object> AS3 : package com.jesseditson.uploader { import flash.display.MovieClip; import flash.external.ExternalInterface; import flash.system.Security; public class UI extends MovieClip { // Initialization: public function UI() { Security.allowDomain('*'); ExternalInterface.addCallback("test", test); var jscommand:String = "flash_ready('"+ExternalInterface.objectID+"');"; var url:URLRequest = new URLRequest("javascript:" + jscommand + " void(0);"); navigateToURL(url, "_self"); } public function test(t){ trace(t); } } } Swfobject is being included via google code, and the flash embeds just fine, so that's not the problem. I've got a very similar setup working on another server, but can't seem to get it working on this one. It's a Hostgator shared server. Could it be the server's fault? Anybody see any obvious syntax problems? Thanks in advance!

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  • javascript - Detect if Google Analytics is loaded yet?

    - by Geuis
    I'm working on a project here that will store some info in Google Analytics custom variables. The script I'm building out needs to detect if GA has loaded yet before I can push data to it. The project is being designed to work across any kind of site that uses GA. The problem is reliably detecting if GA has finished loading or not and is available. A couple of variabilities here: 1) There's multiple methods of loading GA. Older scripts from the Urchin days up to the latest asynchronous scripts. Some of these are inline, some are asynchronous. Also, some sites do custom methods of loading GA, like at my job. We use YUI getScript to load it. 2) Variable-variable names. In some scripts, the variable name assigned to GA is "pageTracker". In others, its "_gaq". Then there's the infinity of custom variable names that sites could be using for their implementation of GA. So does anyone have any thoughts on what might be a reliable way to check if Google Analytics is being used on the page, and if it's been loaded?

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  • jQuery working in everything but IE7. (checked my commas)

    - by deadlyhifi
    The following code works in IE8, FF, Safari, Chrome etc. (not bothering with IE6 for this one), but doesn't work in IE7. I've been through the code with a fine tooth-comb. Checked the commas, messed around with ; but it's not going anywhere. I'm using the jQuery Validate and Uploadify scripts. Can anyone see the problem here? Thanks. <script type="text/javascript"> jQuery(document).ready(function($) { $("#validateform").validate({ errorClass: 'invalid', rules: { bike_url: { required: true, url: true } } }) $("#uploadify").uploadify({ 'uploader' : '<?php echo $url . '/wp-content/plugins/biketest/includes/uploadify/uploadify.swf'; ?>', 'script' : '<?php echo $url . '/wp-content/plugins/biketest/class/class.uploadify.php'; ?>', 'folder' : '<?php echo $url . '/wp-content/plugins/biketest/uploads'; ?>', 'cancelImg' : '<?php echo $url . '/wp-content/plugins/biketest/includes/uploadify/cancel.png'; ?>', 'auto' : true, 'fileDesc' : '.jpg or .png files only please.', 'fileExt' : '*.jpg;*.jpeg;*.png;', 'sizeLimit' : '2097152', 'buttonText': 'Choose Image', 'scriptData': { 'random': '<?php $rand = rand(0, 999999); echo $rand ?>' }, 'onComplete': function(event, queueID, fileObj, response, data) { var image = '<?php echo $rand; ?>-' + ((fileObj.name).toLowerCase()).replace(' ', ''); setTimeout(function(){ $(".uploaded").attr('src', '<?php echo $url; ?>/wp-content/plugins/biketest/uploads/s-' + image); }, 500); $("[name=bike_img]").val(image); } }) }); </script>

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  • SWFUpload Authentication

    - by durilai
    I am using SWFUpload to do file uploading in a ASP.NET MVC 1.0 website. It is working fine, but I am not able to authenticate the upload method. The HttpContext.User.Identity.Name returns an empty string. I am assuming this is because the Flash movie is making the post. I am also using the wrapper provided here: http://blog.codeville.net/2008/11/24/jquery-ajax-uploader-plugin-with-progress-bar/. The controller action below gets fired, but as mentiond above the user object is not passed. Any help is appreciated! View HTML <form enctype="multipart/form-data" method="post" action="/Media/Upload/Photo"> <input type="file" id="userPhoto_Photo" name="userPhoto_Photo" /> </form> Javascript $(function() { $("#userPhoto").makeAsyncUploader({ upload_url: '/Media/Upload', flash_url: '<%= Url.Content("~/Content/Flash/swfUpload-2.2.0.1.swf") %>', file_size_limit: '1 MB', file_types: '*.jpg; *.png; *.gif', button_action: SWFUpload.BUTTON_ACTION.SELECT_FILE, button_width: 210, button_height: 35, button_image_url: '<%= Url.Content("~/Content/Images/UploadPhoto.png") %>', button_text: '', button_cursor: SWFUpload.CURSOR.HAND, button_window_mode: SWFUpload.WINDOW_MODE.TRANSPARENT }); }); Controller Action [AcceptVerbs(HttpVerbs.Post)] public ActionResult Upload() { if (Request.Files.Count == 1) { //Upload work } return RedirectToAction("Index", "Profile"); }

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  • spring 3 uploadify giving 404 Error

    - by Rajkumar
    I am using Spring 3 and implementing Uploadify. The problem is, the files are updating properly but it is giving HTTP Error 404, on completion of file upload. I tried every possible solution, but none of them works. The files are uploaded. Values are storing in DB properly, only that i am getting HTTP Error 404. Any help is appreciated and Thanks in advance. The JSP Page $(function() { $('#file_upload').uploadify({ 'swf' : 'scripts/uploadify.swf', 'fileObjName' : 'the_file', 'fileTypeExts' : '*.gif; *.jpg; *.jpeg; *.png', 'multi' : true, 'uploader' : '/photo/savePhoto', 'fileSizeLimit' : '10MB', 'uploadLimit' : 50, 'onUploadStart' : function(file) { $('#file_upload').uploadify('settings', 'formData', {'trip_id' :'1', 'trip_name' :'Sample Trip', 'destination_trip' :'Mumbai','user_id' :'1','email' :'[email protected]','city_id' :'12'}); }, 'onQueueComplete' : function(queueData) { console.log('queueData : '+queueData); window.location.href = "trip/details/1"; } }); }); The Controller @RequestMapping(value="photo/{action}", method=RequestMethod.POST) public String postHandler(@PathVariable("action") String action, HttpServletRequest request) { if(action.equals("savePhoto")) { try{ MultipartHttpServletRequest multipartRequest = (MultipartHttpServletRequest)request; MultipartFile file = multipartRequest.getFile("the_file"); String trip_id = request.getParameter("trip_id"); String trip_name = request.getParameter("trip_name"); String destination_trip = request.getParameter("destination_trip"); String user_id = request.getParameter("user_id"); String email = request.getParameter("email"); String city_id = request.getParameter("city_id"); photo.savePhoto(file,trip_id,trip_name,destination_trip,user_id,email,city_id); photo.updatetrip(photo_id,trip_id); }catch(Exception e ){e.printStackTrace();} } return ""; } spring config <bean class="org.springframework.web.multipart.commons.CommonsMultipartResolver" id="multipartResolver"> <property name="maxUploadSize" value="10000000"/> </bean>

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  • How to validate presence of an uploaded file in rails?

    - by brad
    I'm playing around creating a rails file uploader and have struck a problem that should have an obvious solution. How do I check that a file has been selected in my form and uploaded? Here is my new.html.erb view <h2>Upload File</h2> <% form_for(@upload_file, :url => {:action => 'save'}, :html => {:multipart => true}) do |f| %> <%= f.error_messages %> <p> <%= f.label :file -%> <%= f.file_field :upload -%> </p> <p> <%= f.label :description %> <%= f.text_field :description %> </p> <p> <%= f.label :file_type %> <%= f.select :file_type, ["XML Data"] %> </p> <p><%= f.submit 'Upload File' %></p> <% end %> and here is my upload_file.rb model class UploadFile < ActiveRecord::Base validates_presence_of :description validates_presence_of :file_type validates_presence_of :upload def upload=(upload_file_field) self.name = "#{Time.now.strftime("%Y%m%d%H%M%S")}_#{upload_file_field.original_filename}" File.open("#{RAILS_ROOT}/public/upload/#{self.name}", "wb") { |f| f.write(upload_file_field.read) } end end If I use this as shown here, the validation validates_presence_of :upload always fails and I am returned to my form with an error message. I'd be very grateful if someone could explain how to do this validation correctly, and I'd be even more grateful if they could explain why it works. Thanks.

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  • Need to close a popup after javascript completes image upload then load new page

    - by Michael Robinson
    I got a problem. I have a image upload script that runs on a popup up when you select "upload button", after it is complete instead of closing it stays in the uploader.html window. I need it to close and go to a new page. Here is some of the xml that the script uses, can I change the "urlOnUploadSucess" line to close the popup and load a new page on the original page I came from? .....<upload preload="Preloading images:" upload="Uploading images to server:" prepare="Processing and image compression:" of="of" cancel="Cancel" start="Start" warning_empty_required_field="Warning! One of the required fields is empty!" confirm="Will be uploaded:"/> <urls urlToUpload="upload.php?" urlOnUploadSuccess="http://www.baublet.com/purchase.html" urlOnUploadFail="http://www.baublet.com/tryagain.html" urlUpdateFlashPlayer="http://www.baublet.com/flashalternative.html" useMessageBoxesAfterUpload="false" messageOnUploadSuccess="Images were successfully uploaded!" messageOnUploadFail="Error! Images failed to upload!" jsFunctionNameOnUpload=""/> ..... Thanks, Michael

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  • [WEB] Local/Dev/Live deployment - best workflow

    - by Adam Kiss
    Hello, situation We our little company with 3 people, each has a localhost webserver and most projects (previous and current) are on one PC network shared disk. We have virtual server, where some of our clients' sites and our site. Our standard workflow is: Coder PC ? Programmer localhost ? dev domain (client.company.com) ? live version (client.com) It often happens, that there are two or three guys working on same projects at the same time - one is on dev version, two are on localhost. When finished, we try to synchronize the files on dev version and ideally not to mess (thanks ILMV:]) up any files, which *knock knock * doesn't happen often. And then one of us deploys dev version on live webserver. question we are looking for a way to simplify this workflow while updating websites - ideally some sort of diff uploader or VCS probably (Git/SVN/VCS/...), but we are not completely sure where to begin or what way would be ideal, therefore I ask you, fellow stackoverflowers for your experience with website / application deployment and recommended workflow. We probably will also need to use Mac in process, so if it won't be a problem, that would be even better. Thank you

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  • Cancel page forward/back hotkeys in Firefox with Greasemonkey

    - by Stimulating Pixels
    First the background: In Firefox 3.6.3 on Mac OS X 10.5.8 when entering text into a standard the hotkey combination of Command+LeftArrow and Command+RightArrow jump the cursor to the start/end of the current line, respectively. However, when using CKEditor, FCKEditor and YUI Editor, Firefox does not seem to completely recognize that it's a text area. Instead, it drops back to the default function for those hotkeys which is to move back/forward in the browser history. After this occurs, the text in the editor is also cleared when you return to the page making it very easy to loose whatever is being worked on. I'm attempting to write a greasemonkey script that I can use to capture the events and prevent the page forward/back jumps from being executed. So far, I've been able to see the events with the following used as a .user.js script in GreaseMonkey: document.addEventListener('keypress', function (evt) { // grab the meta key var isCmd = evt.metaKey; // check to see if it is pressed if(isCmd) { // if so, grab the key code; var kCode = evt.keyCode; if(kCode == 37 || kCode == 39) { alert(kCode); } } }, false ); When installed/enabled, pressing command+left|right arrow key pops an alert with the respective code, but as soon as the dialog box is closed, the browser executes the page forward/back move. I tried setting a new code with evt.keyCode = 0, but that didn't work. So, the question is, can this Greasemonkey script be updated so that it prevents the back/forward page moves? (NOTE: I'm open to other solutions as well. Doesn't have to be Greasemonkey, that's just the direction I've tried. The real goal is to be able to disable the forward/back hotkey functionality.)

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  • Handling file uploads with JavaScript and Google Gears, is there a better solution?

    - by gnarf
    So - I've been using this method of file uploading for a bit, but it seems that Google Gears has poor support for the newer browsers that implement the HTML5 specs. I've heard the word deprecated floating around a few channels, so I'm looking for a replacement that can accomplish the following tasks, and support the new browsers. I can always fall back to gears / standard file POST's but these following items make my process much simpler: Users MUST to be able to select multiple files for uploading in the dialog. I MUST be able to receive status updates on the transmission of a file. (progress bars) I would like to be able to use PUT requests instead of POST I would like to be able to easily attach these events to existing HTML elements using JavaScript. I.E. the File Selection should be triggered on a <button> click. I would like to be able to control response/request parameters easily using JavaScript. I'm not sure if the new HTML5 browsers have support for the desktop/request objects gears uses, or if there is a flash uploader that has these features that I am missing in my google searches. An example of uploading code using gears: // select some files: var desktop = google.gears.factory.create('beta.desktop'); desktop.openFiles(selectFilesCallback); function selectFilesCallback(files) { $.each(files,function(k,file) { // this code actually goes through a queue, and creates some status bars // but it is unimportant to show here... sendFile(file); }); } function sendFile(file) { google.gears.factory.create('beta.httprequest'); request.open('PUT', upl.url); request.setRequestHeader('filename', file.name); request.upload.onprogress = function(e) { // gives me % status updates... allows e.loaded/e.total }; request.onreadystatechange = function() { if (request.readyState == 4) { // completed the upload! } }; request.send(file.blob); return request; } Edit: apparently flash isn't capable of using PUT requests, so I have changed it to a "like" instead of a "must".

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  • grailsui plugin for accordion not working

    - by inquirer
    Hi! I have been trying to figure out what's wrong with grailsui accordion. I have checked out the sample source files (http://guidemo.googlecode.com/svn/trunk/) from different ui tags, like menu, datatable and etc. they are working fine but the accordion is not working properly. All i can see is all of the divs shown. the panels are not moving since they are already shown. I've also followed the screencast for it. I've used the yui-skin-sam class name and I've downloaded the grails plugins.grails-ui=1.2-SNAPSHOT. I am not sure what's wrong.I used the rich-ui plugin and it is working great. But there are still features that are not in rich-ui compared to the possible configurations for the grails-ui tags. Anyway. if you have any suggestions to what js library I may use for a grails application or if you have a working grails-ui accordion sample, I would really appreciate it. Thanks in advance. Hope you can help me since I am still new to Grails.

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  • jQuery validation with submit handler

    - by James
    I setup the form validation using jQuery validation plug-in's validate method and I have a submit handler that modifies the input element's value (I use YUI editor and it needs saveHTML() call to copy the iframe's content to the textarea element.). When submitting the form, I want the validator to validate the form after executing my submit handler. But it doesn't execute my submit handler if it is registered after the validate call. For example, <form id="form1" action="/test"> <input type="text" name="txt1" id="txt1" /> <input type="submit" value="submit" /> $(document).ready(function() { $("#form1").submit(function() { $("#txt1").val("123456"); }); $("#form1").validate({ rules: { txt1: { maxlength: 5 } } }); }); The form is validated after my submit handler so submit is canceled. $(document).ready(function() { $("#form1").validate({ rules: { txt1: { maxlength: 5 } } }); $("#form1").submit(function() { $("#txt1").val("123456"); }); }); However if I change the order the form is validated before my submit handler.

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  • JS/CSS include section replacement, Debug vs Release

    - by Bayard Randel
    I'd be interested to hear how people handle conditional markup, specifically in their masterpages between release and debug builds. The particular scenario this is applicable to is handling concatenated js and css files. I'm currently using the .Net port of YUI compress to produce a single site.css and site.js from a large collection of separate files. One thought that occurred to me was to place the js and css include section in a user control or collection of panels and conditionally display the <link> and <script> markup based on the Debug or Release state of the assembly. Something along the lines of: #if DEBUG pnlDebugIncludes.visible = true #else pnlReleaseIncludes.visible = true #endif The panel is really not very nice semantically - wrapping <script> tags in a <div> is a bit gross; there must be a better approach. I would also think that a block level element like a <div> within <head> would be invalid html. Another idea was this could possibly be handled using web.config section replacements, but I'm not sure how I would go about doing that.

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  • How should I define a JavaScript 'namespace' to satisfy JSLint?

    - by Matthew Murdoch
    I want to be able to package my JavaScript code into a 'namespace' to prevent name clashes with other libraries. Since the declaration of a namespace should be a simple piece of code I don't want to depend on any external libraries to provide me with this functionality. I've found various pieces of advice on how to do this simply but none seem to be free of errors when run through JSLint (using 'The Good Parts' options). As an example, I tried this from Advanced JavaScript (section Namespaces without YUI): "use strict"; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } Running this through JSLint gives the following errors: Problem at line 2 character 12: 'MyNamespace' is not defined. Problem at line 3 character 5: 'MyNamespace' is not defined. Implied global: MyNamespace 2,3 The 'Implied global' error can be fixed by explicitly declaring MyNamespace... "use strict"; if (typeof(MyNamespace) === 'undefined') { var MyNamespace = {}; } ...and the other two errors can be fixed by declaring the variable outside the if block. "use strict"; var MyNamespace; if (typeof(MyNamespace) === 'undefined') { MyNamespace = {}; } So that works, but it seems to me that (since MyNamespace will always be undefined at the point it is checked?) it is equivalent to the much simpler: "use strict"; var MyNamespace = {}; JSLint is content with this but I'm concerned that I've simplified the code to such an extent that it will no longer function correctly as a namespace. Is this final formulation sensible?

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  • Escape whitespace in paths using nautilus script

    - by Tommy Brunn
    I didn't think this would be as tricky as it turned out to be, but here I am. I'm trying to write a Nautilus script in Python to upload one or more images to Imgur just by selecting and right clicking them. It works well enough with both single images and multiple images - as long as they don't contain any whitespace. In fact, you can upload a single image containing whitespace, just not multiple ones. The problem is that NAUTILUS_SCRIPT_SELECTED_FILE_PATHS returns all the selected files and directories as a space separated string. So for example, it could look like this: print os.environment['NAUTILUS_SCRIPT_SELECTED_FILE_PATHS'] /home/nevon/Desktop/test image.png /home/nevon/Desktop/test.jpg What I need is a way to -either in bash or Python- escape the spaces in the path - but not the spaces that delimit different items. Either that, or a way to put quotation marks around each item. The ultimate solution would be if I could do that in bash and then send the items as separate arguments to my python script. Something like: python uploader.py /home/nevon/Desktop/test\ image.png /home/nevon/Desktop/test.jpg I've tried RTFM'ing, but there doesn't seem to be a lot of good solutions for this. At least not that I've found. Any ideas?

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  • Trusted Folder/Drive Picker in the Browser

    - by kylepfritz
    I'd like to write a Folder/Drive picker the runs in the browser and allows a user to select files to upload to a webservice. The primary usage would be selecting folders or a whole CD and uploading them to the web with their directory structure in tact. I'm imagining something akin to Jumploader but which automatically enumerates external drives and CDs. I remember a version of Facebook's picture uploader that could do this sort of enumeration and was java-based but it has since been replaced by a much slicker plugin-based architecture. Because the application needs to run at very high trust, I think I'm limited to old-school java applets. Is there another alternative? I'm hesitant to start down the plugin route because of the necessity of writing one for both IE and Mozilla at a minimum. Are there good places to get started there? On the applet front, I built a clunky prototype to demonstrate that I can enumerate devices and list files. It runs fine in the applet viewer but I don't think I have the security settings configured correctly for it to run in the browser at full trust. Currently I don't get any drives back when I run it in the browser. Applet Prototype: public class Loader extends javax.swing.JApplet { ... private void EnumerateDrives(java.awt.event.ActionEvent evt) { File[] roots = File.listRoots(); StringBuilder b = new StringBuilder(); for (File root : roots) { b.append(root.getAbsolutePath() + ", "); } jLabel.setText(b.toString()); } } Embed Html: <p>Loader:</p> <script src="http://www.java.com/js/deployJava.js" type="text/javascript" ></script> <script> var attributes = {code:'org.exampl.Loader.Loader.class', archive:'Loader/dist/Loader.jar', width:600, height:400} ; var parameters = {}; deployJava.runApplet(attributes, parameters, '1.6');

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