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  • Skip some row in jsf dataTable

    - by Marc
    How to skip some rows to be displayed using dataTable: <h:dataTable cellspacing="0" id="dogs" value="#{dogBean.dogs}" var="dog" rendered="#{dogBeans.dogs != null}"> <h:column id="nameColumn"> <h:outputText value="#{dog.name}"/> </h:column> <h:column id="breedColumn"> <h:outputText value="#{dog.breed}"/> </h:column> </h:dataTable> I want to display all dogs, but those how have an age greater than 10. dog.age 10. I'm using Seam.

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  • Using repaint() method.

    - by owca
    I'm still struggling to create this game : http://stackoverflow.com/questions/2844190/choosing-design-method-for-ladder-like-word-game .I've got it almost working but there is a problem though. When I'm inserting a word and it's correct, the whole window should reload, and JButtons containing letters should be repainted with different style. But somehow repaint() method for the game panel (in Main method) doesn't affect it at all. What am I doing wrong ? Here's my code: Main: import java.util.Scanner; import javax.swing.*; import java.awt.*; public class Main { public static void main(String[] args){ final JFrame f = new JFrame("Ladder Game"); Scanner sc = new Scanner(System.in); System.out.println("Creating game data..."); System.out.println("Height: "); //setting height of the grid while (!sc.hasNextInt()) { System.out.println("int, please!"); sc.next(); } final int height = sc.nextInt(); /* * I'm creating Grid[]game. Each row of game contains Grid of Element[]line. * Each row of line contains Elements, which are single letters in the game. */ Grid[]game = new Grid[height]; for(int L = 0; L < height; L++){ Grid row = null; int i = L+1; String s; do { System.out.println("Length "+i+", please!"); s = sc.next(); } while (s.length() != i); Element[] line = new Element[s.length()]; Element single = null; String[] temp = null; String[] temp2 = new String[s.length()]; temp = s.split(""); for( int j = temp2.length; j>0; j--){ temp2[j-1] = temp[j]; } for (int k = 0 ; k < temp2.length ; k++) { if( k == 0 ){ single = new Element(temp2[k], 2); } else{ single = new Element(temp2[k], 1); } line[k] = single; } row = new Grid(line); game[L] = row; } //############################################ //THE GAME STARTS HERE //############################################ //create new game panel with box layout JPanel panel = new JPanel(); panel.setLayout(new BoxLayout(panel, BoxLayout.Y_AXIS)); panel.setBackground(Color.ORANGE); panel.setBorder(BorderFactory.createEmptyBorder(10, 10, 10, 10)); //for each row of the game array add panel containing letters Single panel //is drawn with Grid's paint() method and then returned here to be added for(int i = 0; i < game.length; i++){ panel.add(game[i].paint()); } f.setContentPane(panel); f.pack(); f.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); f.setVisible(true); boolean end = false; boolean word = false; String text; /* * Game continues until solved() returns true. First check if given word matches the length, * and then the value of any row. If yes - change state of each letter from EMPTY * to OTHER_LETTER. Then repaint the window. */ while( !end ){ while( !word ){ text = JOptionPane.showInputDialog("Input word: "); for(int i = 1; i< game.length; i++){ if(game[i].equalLength(text)){ if(game[i].equalValue(text)){ game[i].changeState(3); f.repaint(); //simple debug - I'm checking if letter, and //state values for each Element are proper for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].letter()); } System.out.println(); for(int k=0; k<=i; k++){ System.out.print(game[k].e[k].getState()); } System.out.println(); //set word to true and ask for another word word = true; } } } } word = false; //check if the game has ended for(int i = 0; i < game.length; i++){ if(game[i].solved()){ end = true; } else { end = false; } } } } } Element: import javax.swing.*; import java.awt.*; public class Element { final int INVISIBLE = 0; final int EMPTY = 1; final int FIRST_LETTER = 2; final int OTHER_LETTER = 3; private int state; private String letter; public Element(){ } //empty block public Element(int state){ this("", 0); } //filled block public Element(String s, int state){ this.state = state; this.letter = s; } public JButton paint(){ JButton button = null; if( state == EMPTY ){ button = new JButton(" "); button.setBackground(Color.WHITE); } else if ( state == FIRST_LETTER ){ button = new JButton(letter); button.setBackground(Color.red); } else { button = new JButton(letter); button.setBackground(Color.yellow); } return button; } public void changeState(int s){ state = s; } public void setLetter(String s){ letter = s; } public String letter(){ return letter; } public int getState(){ return state; } } Grid: import javax.swing.*; import java.awt.*; public class Grid extends JPanel{ public Element[]e; private Grid[]g; public Grid(){} public Grid( Element[]elements ){ e = new Element[elements.length]; for(int i=0; i< e.length; i++){ e[i] = elements[i]; } } public Grid(Grid[]grid){ g = new Grid[grid.length]; for(int i=0; i<g.length; i++){ g[i] = grid[i]; } Dimension d = new Dimension(600, 600); setMinimumSize(d); setPreferredSize(new Dimension(d)); setMaximumSize(d); } //for Each element in line - change state to i public void changeState(int i){ for(int j=0; j< e.length; j++){ e[j].changeState(3); } } //create panel which will be single row of the game. Add elements to the panel. // return JPanel to be added to grid. public JPanel paint(){ JPanel panel = new JPanel(); panel.setLayout(new GridLayout(1, e.length)); panel.setBorder(BorderFactory.createEmptyBorder(2, 2, 2, 2)); for(int j = 0; j < e.length; j++){ panel.add(e[j].paint()); } return panel; } //check if the length of given string is equal to length of row public boolean equalLength(String s){ int len = s.length(); boolean equal = false; for(int j = 0; j < e.length; j++){ if(e.length == len){ equal = true; } } return equal; } //check if the value of given string is equal to values of elements in row public boolean equalValue(String s){ int len = s.length(); boolean equal = false; String[] temp = null; String[] temp2 = new String[len]; temp = s.split(""); for( int j = len; j>0; j--){ temp2[j-1] = temp[j]; } for(int j = 0; j < e.length; j++){ if( e[j].letter().equals(temp2[j]) ){ equal = true; } else { equal = false; } } if(equal){ for(int i = 0; i < e.length; i++){ e[i].changeState(3); } } return equal; } //check if the game has finished public boolean solved(){ boolean solved = false; for(int j = 0; j < e.length; j++){ if(e[j].getState() == 3){ solved = true; } else { solved = false; } } return solved; } }

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  • Is there a Delphi dropdown notification component?

    - by Mason Wheeler
    You know how in Firefox, if something happens that requires your attention but isn't immediately urgent enough to require a modal dialog, it will drop down a little strip at the top of the tab with a question on it? I'd like to be able to put functionality like that in a Delphi app, but I don't know if there's a component for that. Does anyone know of one?

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  • Looking for PCA snippet/source code in C++

    - by jihchuan
    Hi, I'm currently developing a software to compare 2 images. I start with extract the image's RGB values, form a matrix of array and then attempt to compress the values using PCA, and then match/recognize it with a pre-set data to find its similarity. But I can't proceed with the PCA part. (I'm using C++, C also can) If there any library/source code/snippet for it please let me know, or if there're any recommendation on my case also very welcomed!! I'd appreciate your helps!! Thanks! JC, [email protected]

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  • What are the essential COM componenets required for burning DVD in c#.net in Windows XP?

    - by shruti
    im trying to burn DVD/CD through frontend C#.net code... i have used IMAPI2 for buring CD/DVD in windows XP..but it is giving me unhandeled exception... as:- System.InvalidCastException: Unable to cast COM object of type 'IMAPI2.Interop.MsftFileSystemImageClass' to interface type 'IMAPI2.Interop.MsftFileSystemImage'. This operation failed because the QueryInterface call on the COM component for the interface with IID '{7CFF842C-7E97-4807-8304-910DD8F7C051}' failed due to the following error: No such interface supported (Exception from HRESULT: 0x80004002 (E_NOINTERFACE)) can anyone plz help me out to solve this pbm...im not able to solve this error.. this project is working fine in Windows7 but unable to work with XP...???

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  • SWFLoader - "SWF all over the place"

    - by Yan
    I need to load in an swf component but I want it to be an exact width and height, problem is that when I set width and height it doesn't matter, content of that swf still goes out of predefined bounds. How can I tell it not to do so, so it will work exactly as in html document embed?

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  • Flex AdvancedDatagrid inline commentary functionality required

    - by Forkrul Assail
    I'm using Flex's Advanced Datagrid for a project and need inline comments, in a similar style to Excel spreadsheet comments. A little visual indicator should indicate if a field is associated with a comment, and on clicking on the element should open or trigger an action for displaying that particular comment. Any suggestions on how I would go about implementing this?

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  • Component must be a valid peer (when i remove frame.add(Component);)

    - by boyd
    i have this code here for creating and drawing array of pixels into an image import javax.swing.JFrame; import java.awt.Canvas; import java.awt.Graphics; import java.awt.image.BufferStrategy; import java.awt.image.BufferedImage; import java.awt.image.DataBufferInt; public class test extends Canvas implements Runnable{ private static final long serialVersionUID = 1L; public static int WIDTH = 800; public static int HEIGHT = 600; public boolean running=true; public int[] pixels; public BufferedImage img; public static JFrame frame; private Thread thread; public static void main(String[] arg) { test wind = new test(); frame = new JFrame("WINDOW"); frame.add(wind); frame.setVisible(true); frame.setSize(WIDTH, HEIGHT); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); wind.init(); } public void init(){ thread=new Thread(this); thread.start(); img=new BufferedImage(WIDTH, HEIGHT,BufferedImage.TYPE_INT_RGB); pixels=((DataBufferInt)img.getRaster().getDataBuffer()).getData(); } public void run(){ while(running){ render(); try { thread.sleep(55); } catch (InterruptedException e) { e.printStackTrace(); } } } public void render(){ BufferStrategy bs=this.getBufferStrategy(); if(bs==null){ createBufferStrategy(4); return; } drawRect(0,0,150,150); Graphics g= bs.getDrawGraphics(); g.drawImage(img, 0, 0, WIDTH, HEIGHT, null); g.dispose(); bs.show(); } private void drawRect(int x, int y, int w, int h) { for(int i=x;i<w;i++) for(int j=x;j<h;j++) pixels[i+j*WIDTH]=346346; } } Why i get "Component must be a valid peer" error when i remove the line: frame.add(wind); Why I want to remove it? Because I want to create a frame using a class object(from another file) and use the code Window myWindow= new Window() to do exactly the same thing BTW: who knows Java and understands what i wrote please send me a message with your skype or yahoo messenger id.I want to cooperate with you for a project (graphics engine for games)

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  • Why does my custom component raise AVs in the IDE?

    - by Mason Wheeler
    I'm trying to write a simple component that will allow you to embed one or more SDL rendering surfaces on a Delphi window, using the SDL 1.3 APIs. It will compile and install just fine, but when I try to use the component in the form designer, it raises AVs whenever I try to access its properties in the object inspector, save the form, or delete the component, and placing one on a form then trying to run gives a linker error: it apparently can't read the DFM properly for whatever reason. The DLL can be found at http://www.libsdl.org/tmp/SDL-1.3-dll.zip and the source code to my component can be downloaded here. SDL.pas is a JEDI-SDL header file; the rest is my own code. I don't see any reason for this to raise AVs in the form designer. If I dynamically create the control at runtime I don't have any stability issues. Can anyone take a look at this and maybe provide some feedback that might help me clear it up?

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  • filtering directly and indirectly connected things from list

    - by Andreas Romeyke
    Hello, if you have a function "test a b" which returns true if a and b are connected directly and if you have a given unordered list of things, what would be an elegant and fast solution to filter all connected things from given list? Example: let test a b = let diff = a - b in diff == 0 ;; let lst = [4;1;7;3;8;9;2;0] ;; filter_connected 2 lst ;; - [4;1;3;2;0] Any hints?

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  • Javascript Rich Display Component/Methodology

    - by Laramie
    quick back story-- I am working on ASP.Net based template editor that lets authors create text templates using Javascript inserted placeholder tags that will be filled in with dynamic text when the templates are used to display the final results. For example the author might create a template like The word [%12#add] was generated dynamically. The application would eventually replace the tag with a dynamic word down the road (though it's not specifically relevant to this post) The word foo was generated dynmamically. Depending on the circumstances, the template may be created in a text input, textarea or a modified version of the Ajax Control Toolkit HTML Editor. There might be 40 or more of these editable elements on the page, so using lots of stripped down or modified HTML editors would probably bog the page down too much. The problem is that the tags such as [%12#add] are displayed inline with the user text and the result is confusing and aesthetically gross. The goal is parse the contens of the source element and when a tags such as [%12#add] are encountered, display something prettier and less cryptic to the user such as a stylable element or image wherever tags such as [%12#add] occur. The application still needs the template text with the tags on postback. So the user might see The word tag placeholder was generated dynamically. but the original template would still be the value of the text input box The word [%12#add] was generated dynamically. It seems HTML editors like the ACT version and FckEditor accomplish this by rendering their output in an IFrame, but rather than kill myself trying to roll a lighter specialized version myself, I thought I'd ask if anyone knows of an existing free component or approach that has already tackled this. With good reason, I don't think S.O. allows HTML formatting, but the bold "tag placeholder" above would ideally be something like tag placeholder.

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  • Populate Tree using data from ArrayCollection

    - by jtorrance
    Let's say I had an ArrayCollection like this: public var ac:ArrayCollection= new ArrayCollection([ {item:"dog", group:"Animal"}, {item:"orange", group:"Fruits"}, {item:"cat", group:"Animal"}, {item:"apple", group:"Fruits"} ]); How would I create a Tree component in Flex 3 that uses the groups as nodes, with the appropriate items listed under each node?

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  • Javascript Rich Display WYSIWYG Component/Methodology

    - by Laramie
    quick back story-- I am working on ASP.Net based template editor that lets authors create text templates using Javascript inserted placeholder tags that will be filled in with dynamic text when the templates are used to display the final results. For example the author might create a template like The word [%12#add] was generated dynamically. The application would eventually replace the tag with a dynamic word down the road (though it's not specifically relevant to this post) The word foo was generated dynmamically. Depending on the circumstances, the template may be created in a text input, textarea or a modified version of the Ajax Control Toolkit HTML Editor. There might be 40 or more of these editable elements on the page, so using lots of stripped down or modified HTML editors would probably bog the page down too much. The problem is that the tags such as [%12#add] are displayed inline with the user text and the result is confusing and aesthetically gross. The goal is parse the contens of the source element and when a tags such as [%12#add] are encountered, display something prettier and less cryptic to the user such as a stylable element or image wherever tags such as [%12#add] occur. The application still needs the template text with the tags on postback. So the user might see The word tag placeholder was generated dynamically. but the original template would still be the value of the text input box The word [%12#add] was generated dynamically. It seems HTML editors like the ACT version and FckEditor accomplish this by rendering their output in an IFrame, but rather than kill myself trying to roll a lighter specialized version myself, I thought I'd ask if anyone knows of an existing free component or approach that has already tackled this. With good reason, I don't think S.O. allows HTML formatting, but the bold "tag placeholder" above would ideally be something like tag placeholder.

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  • How to trigger the event together on each two deferent class.

    - by XBasic3000
    I have two object class on a single unit, is it posible to trigger the two events? let say the FIRSTCLASS event is fired, The SECONDCLASS also will fired? Assuming...... //{Class 1}------------------------------------------------------------- type TOnEventTrigger = procedure(Sender : Tobject; Value :integer); TMyFirstClass = Class(Tcomponent) private .... public .... OnEventTrigger : TOnEventTrigger read Fevent write Fevent; end; procedure TMyFirstClass.FEvnt(Sender : Tobject; Value :integer); begin // here is normaly triggers the event // if Assigned(OnEventTrigger) then OnEventTrigger(Self,FSomevalue); // POSTMessage(GetForegroundWindow,WM_USER+3,0,0); // this is what i did here to get the result of FSomevalue // but this is not ideal. It work only on focus window. end; //{Class 2}------------------------------------------------------------- type TOnEventTrigger = procedure(Sender : Tobject; Value :integer); TMySecondClass = Class(Tobject) private .... public .... OnEventTrigger : TOnEventTrigger; read Fevent write Fevent; end; procedure TMySecondClass.FEvnt(Sender : Tobject; Value :integer); begin // I wanted here to trigger, whenenver the above is fired // if Assigned(OnEventTrigger) then OnEventTrigger(Self,FSomevalue); end;

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  • Where to define a filter function for a form field in my Joomla component's preferences

    - by Herman
    I am creating a component in Joomla 2.5. This component has some options that are defined in its config.xml, so they can be set in the preferences of the component. Now I would like to apply a filter to one of these option fields, using the attribute filter="my_filter". In the source code of JForm I saw the following lines at the very end of the implementation of JForm::filterField(): if (strpos($filter, '::') !== false && is_callable(explode('::', $filter))) { $return = call_user_func(explode('::', $filter), $value); } elseif (function_exists($filter)) { $return = call_user_func($filter, $value); } That's what I needed for using a filter function defined by myself! I managed to do this for form fields used in the views of my component. I defined the filter function as MyComponentHelper::my_filter(), where MyComponentHelper is a helper class which I always load in the very base of my component. And in the form's xml I added filter="MyComponentHelper::my_filter" to the fields that have to be filtered. However... when I am trying to apply the filter function to a form field in my component's preferences, I am not in my own component, but in com_config instead, so my helper class is not available! So, therefore, my question: where to define my own filter function in such a way that it can be found and called by JForm::filterField() in com_config?? Help is very much appreciated.

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  • How to display panels with component in frame

    - by terence6
    Why my JFrame 'frame' is diplaying empty window, when it should give me 3 menu buttons and my own painted JComponent below ? What am I missing here ? import java.awt.*; import javax.swing.*; public class Eyes extends JFrame { public static void main(String[] args) { final JFrame frame = new JFrame("Eyes"); frame.setPreferredSize(new Dimension(450, 300)); frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); JPanel players = new JPanel(new GridLayout(1, 3)); players.add(new JButton("Eyes color")); players.add(new JButton("Eye pupil")); players.add(new JButton("Background color")); JPanel eyes = new JPanel(); eyes.add(new MyComponent()); JPanel content = new JPanel(); content.setLayout(new BoxLayout(content, BoxLayout.Y_AXIS)); content.add(players); content.add(eyes); frame.getContentPane(); frame.pack(); frame.setVisible(true); } } class MyComponent extends JComponent { public MyComponent(){ } @Override public void paint(Graphics g) { int height = 120; int width = 120; Graphics2D g2d = (Graphics2D) g; g2d.setRenderingHint(RenderingHints.KEY_ANTIALIASING,RenderingHints.VALUE_ANTIALIAS_ON); BasicStroke bs = new BasicStroke(3.0f); g2d.setStroke(bs); g2d.setColor(Color.yellow); g2d.fillOval(200, 200, height, width); g2d.setColor(Color.black); g2d.drawOval(60, 60, height, width); } }

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  • Coldfusion CFC creation taking a variable amout of time to execute.

    - by Bazza
    I've been doing some logging of object creation times in our open account process in production. Periodically, initializing an object would take way longer than expected. By initializing I mean calling it's init() and passing a couple of arguments that may be simple variables or objects. e.g. <cfset validateObj = createObject("component", "compExample").init( productionMode = VARIABLES.productionMode, ipWhiteListed = isWhiteListed, ipLocatorObj = VARIABLES.ipLocatorObj ) /> Thats all that happens in init() methods. Generally the execution time would be 0ms, but at random times I might get 3 or 3.5 seconds. This is not specific to one particular server or to our generally busy period. It appears to be quite random. One thought was that these templates were being evicted from our template cache as they are not especially frequently used, although I checked cfstat on a number of servers and the max CP/Sec is -1. Running CF 8,0,1 Has anybody else ever come across this?

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  • Applying styles for custom TextArea in ActionScript 3

    - by Vijay Dev
    I have the following code to create and apply a few styles for a custom TextArea in ActionScript 3. public class MyCustomTextArea extends TextArea { override protected function createChildren():void { super.createChildren(); this.styleSheet.setStyle("sup", { display: "inline", fontFamily: "ArialSup", fontSize:"12"}); this.styleSheet.setStyle("sub", { display: "inline", fontFamily: "ArialSub", fontSize:"12"}); this.setStyle("fontFamily", "Arial"); } } I have two problems with this code. this.styleSheet is always null when I create an instance of the class. If this.styleSheet is initialized to new StyleSheet() to avoid this issue, then the TextArea instance does not seem to recognize any of the HTML tags that can be used with the htmlText property. Can anyone help in fixing these two issues? Thanks.

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