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  • HTML javascript form submitted when image input button

    - by DreamU
    I have a form that contains this single input field, which is nothing more than a button to Print the current web page: <div align="center"> <input type="image" src="../Images/print.jpg" value="Print" onclick="printpage();" /></div> </div> After the printing, the page re-submits itself (to itself). Why does it do this and can I stop it? If I just change the type to "input", this code does not re-submit itself after printing: <div align="center"> <input type="input" src="../Images/print.jpg" value="Print" onclick="printpage();" /></div> </div> Unfortunately, our style conventions require me to use that button image rather than the standard input button.

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  • JavaScript Regular expressions, match and replace link

    - by Thoman
    Hello please help me <html> <body> http://domainname.com/abc/xyz.zip http://domainname2.com/abc/xyz.zip </body> </html> I want replace with link and out put like <html> <body> <a href="http://domainname.com/abc/xyz.zip">http://domainname.com/abc/xyz.zip</a> <a href="http://domainname2.com/abc/xyz.zip">http://domainname2.com/abc/xyz.zip</a> </body> </html> Great Thank

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  • mint.com javascript dropdown effect

    - by Adam McMahon
    I need to recreate an effect that mint.com has on another website. When you go to the transactions page and click on one of your transactions a tab pops up underneath that says edit details. When you click on that tab a div will drop down exposing more details about the transaction. I don't even know what this kind of effect this is called but I need to know to recreate something like this preferably with jquery. There are some screenshots of what I'm talking about below.

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  • I would like some help with an autoroller im coding in javascript

    - by Ian
    I have a game that requires you to click on an object to collect prizes, but instead of giving my user carpel tunnel I want to create an autoroller. I have some code done already but I cant get it to work. If there is anyone out there that would be able to help me get this code working, it would be greatly appreciated. Thanks

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  • Javascript private member on prototype...

    - by Wilq32
    Well I tried to figure out is this possible in any way. Here is code: a=function(text) { var b=text; if (!arguments.callee.prototype.get) arguments.callee.prototype.get=function() { return b; } else alert('already created!'); } var c=new a("test"); // creates prototype instance of getter var d=new a("ojoj"); // alerts already created alert(c.get()) // alerts test alert(d.get()) // alerts test from context of creating prototype function :( As you see I tried to create prototype getter. For what? Well if you write something like this: a=function(text) { var b=text; this.getText=function(){ return b} } ... everything should be fine.. but in fact every time I create object - i create getText function that uses memory. I would like to have one prototypical function lying in memory that would do the same... Any ideas? EDIT: I tried solution given by Christoph, and it seems that its only known solution for now. It need to remember id information to retrieve value from context, but whole idea is nice for me :) Id is only one thing to remember, everything else can be stored once in memory. In fact you could store a lot of private members this way, and use anytime only one id. Actually this is satisfying me :) (unless someone got better idea). someFunc = function() { var store = new Array(); var guid=0; var someFunc = function(text) { this.__guid=guid; store[guid++]=text; } someFunc.prototype.getValue=function() { return store[this.__guid]; } return someFunc; }() a=new someFunc("test"); b=new someFunc("test2"); alert(a.getValue()); alert(b.getValue());

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  • Javascript 'class' and singleton problems

    - by Kucebe
    I have a singleton object that use another object (not singleton), to require some info to server: var singleton = (function(){ /*_private properties*/ var myRequestManager = new RequestManager(params, //callbacks function(){ previewRender(response); }, function(){ previewError(); } ); /*_public methods*/ return{ /*make a request*/ previewRequest: function(request){ myRequestManager.require(request); //err:myRequestManager.require is not a func }, previewRender: function(response){ //do something }, previewError: function(){ //manage error } }; }()); This is the 'class' that make the request to the server function RequestManager(params, success, error){ //create an ajax manager this.param = params; this._success = success; //callbacks this._error = error; } RequestManager.prototype = { require: function(text){ //make an ajax request }, otherFunc: function(){ //do other things } } The problem is that i can't call myRequestManager.require from inside singleton object. Firebug consolle says: "myRequestManager.require is not a function", but i don't understand where the problem is. Is there a better solution for implement this situation?

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  • Trouble adding event listeners via JavaScript

    - by Jack Roscoe
    Currently I have a function which loops to create multiple HTML objects. Each time an object is created, I want to add an onClick function listener to that object so that I can trigger a function when each one is clicked. What's the best way to do this? Here's the code which creates my objects: RenderMultipleChoice:function() { this.c = paper.rect(this.x, this.y, this.shapeWidth, this.shapeHeight); }

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  • Getting the value from asp:LinkButton's CommandArgument attribute using jquery/javascript

    - by LobalOrning
    I need to get the value of the CommandArgument attribute of a LinkButton, in an asp:Repeater. I have an asp:Repeater with 2 LinkButtons whose CommandArgument I set to a value: <ItemTemplate> <tr class="odd"> <td><%#DataBinder.Eval(Container.DataItem, "batch_id")%></td> <td><%#DataBinder.Eval(Container.DataItem, "productId")%></td> <td><%#DataBinder.Eval(Container.DataItem, "serial_number")%></td> <td><%#DataBinder.Eval(Container.DataItem, "activation_card_number")%></td> <td><%#DataBinder.Eval(Container.DataItem, "transaction_amount","{0:C}")%></td> <td><%#DataBinder.Eval(Container.DataItem, "response_dt", "{0:M/d/yyyy HH:mm:ss}")%></td> <td style="text-align:center;"><%#DataBinder.Eval(Container.DataItem, "resp_process_msg")%></td> <td style="text-align:center;"><%#DataBinder.Eval(Container.DataItem, "resp_response_code")%></td> <td style="text-align:center;"><asp:LinkButton ID="lnkBtnRestageAdd" CommandName="Add" CommandArgument='<%#Eval("activation_card_number")%>' runat="server" Text="stage" class="add" OnClientClick="return false;" /></td> <td style="text-align:center;"><asp:LinkButton ID="lnkBtnRestageMinus" CommandName="Subtract" CommandArgument='<%#Eval("activation_card_number")%>' runat="server" Text="stage" class="minus" OnClientClick="return false;" /></td> </tr> </ItemTemplate> I have suppressed the PostBack with OnClientClick="return false;" so that I can pop a jQuery dialog modal when the link buttons get clicked: if (btnAdd != null) { $(".add").click(function() { $("#<%=divDialogAdd.ClientID %>").removeAttr("style"); $("#<%=divDialogAdd.ClientID %>").dialog("open"); }); } In the modal I have 2 other asp:LinkButtons, and when the 'Yes' button is clicked I do the postback like so: yesBtn.click(function() { setTimeout('__doPostBack(\'btnAdd\',\'\')', 0); //need to add a param }); What I need to do, is somehow grab the CommandArgument value from the LinkButton in the Repeater, so that I can pass that as a parametere or assign it to a hidden field. I have tried jQuery's attr(), but that only works when the attribute was set using that function as well. How can I get this value, or what other way can I go about this?

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  • CSS and JavaScript relations ?

    - by Anil Namde
    I have table cell which has class "cellActive". Which has following defination .cellActive{background:"#DDDDDD"} Now i am trying to read the background color property for the cell and it comes null/"". var bgColor = cell.style.backgroundColor; // returning "" Is that something mistake on my part of its by behavior. If CSS class is assigning CSS to element can't we read its value in JS ? Does this mean that if we are not assigning property directly to the element we cant get it if in case its inheriting it ?

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  • Javascript: move the "view point" of the browser

    - by ArchJ
    I have a page with many out-of-bounds contents and since I set body{overflow:hidden}, they are not outside the viewport. So I want to attach a function to a button which would move the PoV of the browser so that the out-of-bounds contents would come into the viewport. What I can think of now is to set body{position:relative} and use jQuery to animate() the body instead. But in terms of performance, is there a better way to achieve that?

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  • Passing an array as a function parameter in JavaScript

    - by Robert
    Hi all, i'd like to call a function using an array as a parameters: var x = [ 'p0', 'p1', 'p2' ]; call_me ( x[0], x[1], x[2] ); // i don't like it function call_me (param0, param1, param2 ) { // ... } Is there a better way of passing the contents of x into call_me()? Ps. I can't change the signature of call_me(), nor the way x is defined. Thanks in advance

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  • javascript popup reloads parent page -

    - by harry_T
    I have a popup function in a program that works well, be re-loads the parent page as it loads the child. Is there a way to prevent this behaviour. // popup window function function newPop(url, myWin, width, height, left, top, scrollbars) { parms = 'toolbar=yes, scrollbars=no, location=no, menubar=no, resizable=no, width= ' + width + ' , height=' + height + ' , left= ' + left + ' , top= ' + top + ' , titlebar=no , scrollbars = ' + scrollbars ; var newwin = window.open(url,myWin, parms); newwin.resizeTo(width,height); newwin.moveTo(0,0); newwin.moveTo(left,top); newwin.focus(); return false; }

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  • Need a Javascript Expert, IE slow script

    - by Aaron Carlino
    I have a jQuery plugin running on my site that is executing very, very slowly in IE7/8 to the point that it throws a slow script warning to the user. It doesn't happen in any other browser, and I can't figure out what might be going on. If you go to this page: http://dev.xeetic.org/projects You'll see that there are 16 results on each page, and each one has a "flip" behavior attached, using the jQuery plugin "quickflip." Attaching this behavior is very slow in IE. If I reduce the result set to 8 or 4 per page, it's faster, but still very bogged down. I have contacted the author of the script with no success. I am willing to pay for a solution, if I'm allowed to offer such a thing on this site. Very desperate. Please help!

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  • javascript font size not working

    - by Fernando SBS
    why this don´t work: function rp_insertTable() { FM_log(3,"rp_insertTable() called"); var farmTable = dom.cn("table"); var ftableBody = dom.cn("tbody"); var i; var maximize = GM_getValue("Maximize_" + suffixGlobal, 0); farmTable.className = "FMtbg"; farmTable.id = "farmMachineTable"; farmTable.setAttribute('cellpadding', 2); farmTable.setAttribute('cellspacing', 1); farmTable.style.marginBotton = "12px"; farmTable.style.font = "bold 12px arial,serif"; farmTable.style.font = "bold 12px arial,serif"; the font does change in format, but the font size is not working, I can put 100px and it deosn´t change anything, why is that?

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  • How to color a treeview node in javascript

    - by hero
    i have a treeview and a texbox that allows a user to search for nodes inside the treeview. i already wrote the JS function that determines if a node exists in the treeview. what i want is to color the node that the user have searched for. how can i do this??

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  • JavaScript: function returning NAN

    - by Michael
    I'm working on a codecademy.com lesson with instructions to write the calculateTotal function below. When I click run, it's returning NaN. Anyone know what's wrong with the calculateTotal function as I wrote it that's making it return NaN. Note, I understand that NaN means not a number... // runner times var carlos = [9.6,10.6,11.2,10.3,11.5]; var liu = [10.6,11.2,9.4,12.3,10.1]; var timothy = [12.2,11.8,12.5,10.9,11.1]; // declare your function calculateTotal here var calculateTotal = function(raceTimes){ var totalTime; for(i = 0; i < raceTimes.length; i++){ totalTime += raceTimes[i]; return totalTime; } }; var liuTotal = calculateTotal(liu); console.log(liuTotal);

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  • How to get array keys in Javascript?

    - by DisgruntledGoat
    I have an array created with this code: var widthRange = new Array(); widthRange[46] = { sel:46, min:0, max:52 }; widthRange[66] = { sel:66, min:52, max:70 }; widthRange[90] = { sel:90, min:70, max:94 }; I want to get each of the values 46, 66, 90 in a loop. I tried for (var key in widthRange) but this gives me a whole bunch of extra properties (I assume they are functions on the object). I can't use a regular for loop since the values are not sequential.

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  • javascript error: variable is not defined

    - by Hristo
    to is not defined [Break on this error] setTimeout('updateChat(from, to)', 1); I'm getting this error... I'm using Firebug to test and this comes up in the Console. The error corresponds to line 71 of chat.js and the whole function that wraps this line is: function updateChat(from, to) { $.ajax({ type: "POST", url: "process.php", data: { 'function': 'getFromDB', 'from': from, 'to': to }, dataType: "json", cache: false, success: function(data) { if (data.text != null) { for (var i = 0; i < data.text.length; i++) { $('#chat-box').append($("<p>"+ data.text[i] +"</p>")); } document.getElementById('chat-box').scrollTop = document.getElementById('chat-box').scrollHeight; } instanse = false; state = data.state; setTimeout('updateChat(from, to)', 1); // gives error }, }); } This links to process.php with function call getFromDB and the code for that is: case ('getFromDB'): // get the sender and receiver user IDs from their user names $from = mysql_real_escape_string($_POST['from']); $query = "SELECT `user_id` FROM `Users` WHERE `user_name` = '$from' LIMIT 1"; $result = mysql_query($query) or die(mysql_error()); $row = mysql_fetch_assoc($result); $fromID = $row['user_id']; $to = mysql_real_escape_string($_POST['to']); $query = "SELECT `user_id` FROM `Users` WHERE `user_name` = '$to' LIMIT 1"; $result = mysql_query($query) or die(mysql_error()); $row = mysql_fetch_assoc($result); $toID = $row['user_id']; $query = "SELECT * FROM `Messages` WHERE `from_id` = '$fromID' AND `to_id` = '$toID' LIMIT 1"; $result = mysql_query($query); while($row = mysql_fetch_assoc($result)) { $text[] = $line = $row['message']; $log['text'] = $text; } break; So I'm confused with the line that is giving the error. setTimeout('updateChat(from,to)',1); aren't the parameters to updateChat the same parameters that came into the function? Or are they being pulled in from somewhere else and I have to define to and from else where? Any ideas how to fix this error? Thanks, Hristo

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  • Safely defining variables for public callback functions in javascript

    - by djreed
    I am working with the YouTube iFrame API to embed a number of videos on a page. Documentation here: https://developers.google.com/youtube/iframe_api_reference#Requirements In summary, you load the API asynchronously using the following snippet: var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); Once loaded, the API fires the predefined callback function onYouTubePlayerAPIReady. For additional context: I am defining a library file for this in Google Closure. I am providing a namespace: goog.provide('yt.video'); I then use goog.exportSymbol so that the API can find the function. That all works fine. My challenge is that I would like to pass 2 variables to the callback function. Is there any way to do this without defining these 2 variables in the context of the window object? goog.provide('yt.video'); goog.require('goog.dom'); yt.video = function(videos, locales) { this.videos = videos; this.captionLocales = locales; this.init(); }; yt.video.prototype.init = function() { var tag = document.createElement('script'); tag.src = "http://www.youtube.com/player_api"; var firstScriptTag = document.getElementsByTagName('script')[0]; firstScriptTag.parentNode.insertBefore(tag, firstScriptTag); }; /* * Callback function fired when YT API is ready * This is exported using goog.exportSymbol in another file and * is being fired by the API properly. */ yt.video.prototype.onPlayerReady = function(videos, locales) { window.console.log('this :' + this); //logs window window.console.log('this.videos : ' + this.videos); //logs undefined /* * Video settings from Django variable */ for(i=0; i<this.videos.length; i++) { var playerEvents = {}; var embedVars = {}; var el = this.videos[i].el; var playerVid = this.videos[i].vid; var playerWidth = this.videos[i].width; var playerHeight = this.videos[i].height; var captionLocales = this.videos[i].locales; if(this.videos[i].playerVars) var embedVars = this.videos[i].playerVars; } if(this.videos[i].events) { var playerEvents = this.videos[i].events; } /* * Show captions by default */ if(goog.array.indexOf(captionLocales, 'es') >= 0) { embedVars.cc_load_policy = 1; }; new YT.Player(el, { height: playerHeight, width: playerWidth, videoId: playerVid, events: playerEvents, playerVars: embedVars }); }; }; To intialize this, I am currently using the following within a self-executing anonymous function: var videos = [ {"vid": "video_id", "el": "player-1", "width": 640, "height": 390, "locales": ["es", "fr"], "events": {"onStateChange": stateChanged}}, {"vid": "video_id", "el": "player-2", "locales": ["es", "fr"], "width": 640, "height": 390} ]; var locales = ['es']; var videoTemplate = new yt.video(videos, locales);

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  • HTML+CSS+Javascript: hi, I'm getting crazy with this

    - by Patrick
    hi, I'm getting crazy with some browsers fixes to do everytime I'm doing a new website. For example, lately I've built my own Flash Video Player and I lost hours to fix some problems such as aligning it in IE and Firefox and Safari. Would be so cool to have a intermediary layer, I could use to design my website, without taking care of all browsers fixes... I guess I'm a dreamer

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  • Division of text follow the cursor via Javascript/Jquery

    - by webzide
    Dear experts, I wanted have a dynamic division of content follow you with the cursor in the web browser space. I am not a pro at JS so I spent 2 hours to finally debugged a very stupid way to accomplish this. $(document).ready(function () { function func(evt) { var evt = (evt) ? evt : event; var div = document.createElement('div'); div.style.position = "absolute"; div.style.left = evt.clientX + "px"; div.style.top = evt.clientY + "px"; $(div).attr("id", "current") div.innerHTML = "CURSOR FOLLOW TEXT"; $(this).append($(div)); $(this).unbind() $(this).bind('mousemove', function () { $('div').remove("#current"); }); $(this).bind('mousemove', func); } $("body").bind('mousemove', func) }); As you can see this is pretty much Brute force and it slows down the browser quite a bit. I often experience a lag on the browser as a drag my mouse from one place to another. Is there a way to accomplish this easier and faster and more intuitive. I know you can use the cursor image technique but thats something I'm looking to avoid. Thanks in advance.

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  • Storing tree data in Javascript

    - by Ozh
    I need to store data to represent this: Water + Fire = Steam Water + Earth = Mud Mud + Fire = Rock The goal is the following: I have draggable HTML divs, and when <div id="Fire"> and <div id="Mud"> overlap, I add <div id="Rock"> to the screen. Ever played Alchemy on iPhone or Android? Same stuff Right now, the way I'm doing this is a JS object : var stuff = { 'Steam' : { needs: [ 'Water', 'Fire'] }, 'Mud' : { needs: [ 'Water', 'Earth'] }, 'Rock' : { needs: [ 'Mud', 'Fire'] }, // etc... }; and every time a div overlaps with another one, I traverse the object keys and check the 'needs' array. I can deal with that structure but I was wondering if I could do any better? Edit: I should add that I also need to store a few other things, like a short description or an icon name. So typicall I have Steam: { needs: [ array ], desc: "short desc", icon:"steam.png"},

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  • Javascript string.replace with regex

    - by Jimbo
    I want to replace a url querystring parameter with a new value if it already exists or add it on if not. e.g. The current url could be: a. www.mysite.com/whatever.asp?page=5&version=1 OR b. www.mysite.com/whatever.asp?version=1 I need the resulting url to be www.mysite.com/whatever.asp?page=1&version=1 I suspect I can use string.replace with a regex to do this the most intelligent way but am hoping for a little help with it from someone more experienced with regexs :) Thanks!

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  • Javascript/jQuery: Varying parameters on a custom function

    - by dclowd9901
    I'm writing a plugin that will allow parameters to 'set it up.' But I predict the user won't always want to set up every aspect of the function. function This_Function(a,b,c,d); For instance, maybe they'll only want to set up a and c, but not b and d (they'll just prefer to leave those as defaults). How do I write the function (or the parameters for that matter) so that the user can customize which functions they would prefer to pass? I have a feeling it involves parsing input, but I've seen many other functions with this capability. Thanks in advance for the help.

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