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  • javascript replace commas with spaces from json array

    - by Alex
    I have a looping function creating: <li id="id1" name="Tag1,Tag2,Tag3"> <li id="id2" name="Tag1,Tag2,Tag3"> $.each(data.posts, function(i, post){ $('<li >', {id: this.id , name: post.tags}) }); How do I replace the commas between the tags with spaces. Also is there a way I can send the tags to a "class" attribute instead of "name". It seems to not work in Safari.

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  • Facebook IE9 Javascript error

    - by Yannick Richard
    This morning our game is not working on my computer under IE9. The error I get is: access denied on http://static.ak.fbcdn.net/rsrc.php/v1/yL/r/X3oFUDWWu05.js When I load this URL in Chrome, FF, and IE 8, everything works fine. But under IE9 I have the following error: 'window is undefined' Error : 800A1391 Execution Error Microsoft JScript This is a Facebook script that I have no control over. I've cleared my cache but still get the error. Any ideas?

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  • JavaScript and error "end tag for element which is not open"

    - by Andrew Spilak
    I have problem with validation such code function show_help_tip(event, element) { var $e = $(element); var pos = $e.offset(); $('.body-balloon',$help_tip_div).html($(' <p>&nbsp;</p> ').html(element.getAttribute('title'))); $help_tip_div.css({position:'absolute',top:530,left:pos.left+$e.width()-20}).show(); } end tag for element "P" which is not open What's wrong?

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  • Storing tree data in Javascript

    - by Ozh
    I need to store data to represent this: Water + Fire = Steam Water + Earth = Mud Mud + Fire = Rock The goal is the following: I have draggable HTML divs, and when <div id="Fire"> and <div id="Mud"> overlap, I add <div id="Rock"> to the screen. Ever played Alchemy on iPhone or Android? Same stuff Right now, the way I'm doing this is a JS object : var stuff = { 'Steam' : { needs: [ 'Water', 'Fire'] }, 'Mud' : { needs: [ 'Water', 'Earth'] }, 'Rock' : { needs: [ 'Mud', 'Fire'] }, // etc... }; and every time a div overlaps with another one, I traverse the object keys and check the 'needs' array. I can deal with that structure but I was wondering if I could do any better? Edit: I should add that I also need to store a few other things, like a short description or an icon name. So typicall I have Steam: { needs: [ array ], desc: "short desc", icon:"steam.png"},

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  • Write a serverside c++/openGL App, that is accessible via JavaScript

    - by moka
    Hi, I am currently having an idea where I want to save an image from a c++/openGL application on demand from a browser. So basically I would like to run the application itself on the server and have a simple communication layer like this: JS - tell application to do calculations (and maybe pass a string or some simple data) application - tell JS when finished and maybe send a link, text or something as simple as that. I don't really have alot of experience with webservers and as such don't know if that is possible at all (it's just my naive thinking). And note: I am not talking about a webGL application, I just want to have simple communication between a c++ serverside application, and the user. Any ideas how to do that? Thanks alot!

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  • getJSON and variable scope in javascript

    - by nillls
    Hi! In order to make function calls to our back-end php code we've implemented something called an ActionProxy like this: function ActionProxy(action, input, callback){ $.post("ActionProxy.php?method="+action, { data: input}, function(data, textStatus, XMLHttpRequest){ //return data.ResponseWhatever } }); The problem we're having is that using data outside the ActionProxy is impossible due to variable scope limitations (we assume), setting var res = data.ResponseWhatever or return data.ResponseWhatever is pretty futile. How would one handle these responses most appropriately so that functions calling the actionproxy can access the response values?

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  • Established javascript solution for secure registration & authentication without SSL

    - by Tomas
    Is there any solution for secure user registration and authentication without SSL? With "secure" I mean safe from passive eavesdropping, not from man-in-the-middle (I'm aware that only SSL with signed certificate will reach this degree of security). The registration (password setup, i.e. exchanging of pre-shared keys) must be also secured without SSL (this will be the hardest part I guess). I prefer established and well tested solution. If possible, I don't want to reinvent the wheel and make up my own cryptographic protocols. Thanks in advance.

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  • Javascript toFixed localized?

    - by Marco Demaio
    Do you know if toFixed is a localized function? I mean will this: var n = 100.67287; alert(n.toFixed(2)); show "100.67" on english US OS/browsers and "100,67" (with comma) on Italian OS/browsers (Italian or any other local system that uses comma as decimal separator). Thanks!

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  • global variables doesn't change value in Javascript

    - by user1856906
    My project is composed by 2 html pages: 1)index.html, wich contains the login and the registration form. 2)user_logged.html, wich contains all the features of a logged user. Now, what I want to do is a control if the user is really logged, to avoid the case where a user paste a url in the browser and can see the pages of another user. hours as now, if a user paste this url in the browser: www.user_loggato.html?user=x#profile is as if logged in as user x and this is not nice. My html pages both use js files that contains scripts. I decided to create a global variable called logged inizialized to false and change the variable to true when the login is succesfull. The problem is that the variable, remains false. here is the code: var logged=false; (write in the file a.js) while in the file b.js I have: function login() { //if succesfull logged=true; window.location.href = "user_loggato.html?user="+ JSON.parse(str).username + #profilo"; Now with some alerts I found that my variable logged is always false. Why? if I have not explained well or if there is not some information in order to respond to my question let me know.

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  • JavaScript Node.replaceChild() doesn't count new child's innerHtml

    - by manuna
    While creating a Firefox addon, I've run into a weird problem. I have an array of nodes, returned by some iterator. Iterator returns only nodes, containing Node.TEXT_NODE as one or more of it's children. The script runs on page load. I have to find some text in that nodes by regexp and surround it with a SPAN tag. //beginning skipped var node = nodeList[i]; var node_html = node.innerHTML; var node_content = node.textContent; if(node_content.length > 1){ var new_str = "<SPAN class='bar'>" + foo + "</SPAN>"; var regexp = new RegExp( foo , 'g' ); node_html = node_html.replace(regexp, new_str); node.innerHTML = node_html; } Basic version looked like this, and it worked except one issue - node.innerHTML could contain attributes, event handlers, that could also contain foo, that should not be surrounded with <span> tags. So I decided to make replacements in text nodes only. But text nodes can't contain a HTML tag, so I had to wrap them with <div>. Like this: var node = nodeList[i]; for(var j=0; j<node.childNodes.length; j++){ var child = node.childNodes[j]; var child_content = child.textContent; if(child.nodeType == Node.TEXT_NODE && child_content.length >1){ var newChild = document.createElement('div'); // var newTextNode = document.createTextNode(child_content); // newChild.appendChild(newTextNode); var new_html = child_content; var new_str = "<SPAN class='bar'>" + foo + "</SPAN>"; var regexp = new RegExp( foo , 'g' ); new_html = new_html.replace(regexp, new_str); newChild.innerHTML = new_html; alert(newChild.innerHTML); node.replaceChild(newChild, child); } } In this case, alert(newChild.innerHTML); shows right html. But after the page is rendered, all <div>s created are empty! I'm puzzled. If I uncomment this code: // var newTextNode = document.createTextNode(child_content); // newChild.appendChild(newTextNode); alert also shows things right, and <div>s are filled with text (textNode adding works ok) , but again without <span>s. And another funny thing is that I can't highlight that new <div>s' content with a mouse in browser. Looks like it doesn't take new innerHTML into account, and I can't understand why. Do I do something wrong? (I certainly do, but what? Or, is that a FF bug/feature?)

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  • Javascript: regular expression

    - by Dmitry Nesteruk
    I need to replace a substring from some string. I've already created corrected code for doing it. But I amn't sure is it best way. Please, see code below: var str = 'test ruby,ruby on rails,ruby,' var substr = 'ruby'; var reg = new RegExp(',' + substr + ',|^' + substr + ',', 'gi'); str.replace(reg, ','); //returns "test ruby,ruby on rails,"

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  • How to access key itself using javascript

    - by Wondering
    Hi All, I have a json like: var xx= {'name':'alx','age':12}; now i can read the value of name which is 'alx' as xx[0].name, but how to retrieve value of 'name' itself, means how i can fetch Key @ run time. Please let me know if my question is not clear and you guys want more info. Thanks.

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  • Write a row to Google Spreadsheet programmically javascript

    - by Verber
    I'm trying to find a way to insert a row into a google spreadsheet dynamically. I have a list of objects that has all the data for every column in a row. I'm just trying to run a for loop and then send the data to the row in the spread sheet. But the spreadsheet is completely empty. So I don't know if that creates certain problems or not. for(var j=0; j < masterList.length; j++) { //tried this one but it didn't pan out sheet.appendRow([ masterList[j].Date, masterList[j].Name, masterList[j].Bugs, masterList[j].Enhancements, masterList[j].Epic, masterList[j].DevOps, masterList[j].High ]); }

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  • Javascript/Jquery - Reset text box view area after tab

    - by JK
    I don't know what this is called so its hard to google for it. If you have a plain html input type=text with a small width eg 20 and then type more characters than can be displayed, it shows the last characters you type. And the first ones are scrolled out of view: This is my long text // this is the whole string my long string // this is what is actually visible in the input box How do I make it so that when you hit tab, the view area resets so that the start of the string is visible and the end is hidden? my long string // this is what is visible in the input box when typing This is my // this is what is I want to be visible in the input box after you hit tab What do you call this, and how do you do it?

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  • Refactor: Javascript block

    - by Shpigford
    Need some help refactoring this code: $("span[rel=color_content]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_content]").css('background-color', '#' + hex); } }); $("span[rel=color_link]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_link]").css('background-color', '#' + hex); } }); $("span[rel=color_selected]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_selected]").css('background-color', '#' + hex); } }); $("span[rel=color_page]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_page]").css('background-color', '#' + hex); } }); $("span[rel=color_player]").ColorPicker({ onChange: function (hsb, hex, rg) { $("span[rel=color_player]").css('background-color', '#' + hex); } }); The only thing changing between each is the contents of the rel attribute.

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  • Implementing zoom on a fixed point, javascript/canvas

    - by csiz
    I want to implement zooming on the mouse pointer with the mouse wheel. That is scaling the image while the point under the mouse pointer stays fixed. Here is my code, which doesn't work very well var scala = 1 + event.wheelDelta / 1000; canvas.context.translate(-canvas.mouse.x * ( scala - 1 ) / canvas.scale,-canvas.mouse.y * ( scala - 1 ) / canvas.scale); canvas.context.scale(scala,scala); canvas.scale *= scala; //canvas.scale is my variable that is initially set to 1. //canvas.mouse is my variable that represents the mouse position relative to the canvas

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  • Adding an additional click event to every element (JavaScript / jQuery)

    - by Gausie
    I'm developing a touchscreen application that, aside from everything else, records the amount of times the screen is used so that the user can be reminded to clean the screen after a predefined number of clicks. I've got the click functions written nicely, all I need now is make sure the function is called on a click. I imagine $('*').click(function() { //do something }); would accomplish my goal, but is that the best way? Also, would that overwrite other click functions assigned to the elements?

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  • javascript location.hash refreshing in IE

    - by aepheus
    I need to modify the hash, remove it after certain processing takes place so that if the user refreshes they do not cause the process to run again. This works fine in FF, but it seems that IE is reloading every time I try to change the hash. I think it is related to other things that are loading on the page, though I am not certain. I have an iframe that loads (related to the process) as well as some scripts that are still being fetched in the parent window. I can't seem to figure out a good way to change the hash after all the loading completes. And, at the same time am not even positive that it is related to the loading. Any ideas on how to solve this?

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  • Javascript text Resize

    - by blackessej
    Without getting into the "should a text resizer be used or not" debate, I'd like some help with this...suffice to say that my clientele are from and older generation and may be sight impaired... My script isn't functioning, and I'm not sure why. It's not live yet, so here's what I'm working with: function fsize(size,unit,id){ var vfontsize = document.getElementById("#colleft"); if(vfontsize){ vfontsize.style.fontSize = size + unit; } } var textsize = 14; function changetextsize(up){ if(up){ textsize = parseFloat(textsize)+2; }else{ textsize = parseFloat(textsize)-2; } } I'm using onclick events to trigger the size changes. Thanks for your help!

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