Search Results

Search found 6486 results on 260 pages for 'cocoa touch'.

Page 171/260 | < Previous Page | 167 168 169 170 171 172 173 174 175 176 177 178  | Next Page >

  • NHibernate Tutorial #5 - Working with Many to Many relationships

    - by BobPalmer
    After a short break last week, I wanted to make sure I made time to publish the next in my series of tutorials on NHibernate. This week I'll be covering Many to Many relationships, the hilo algorithm, IdBag element, and touch on Lazy Loading. You can view the entire article at this link: http://docs.google.com/Doc?docid=0AUP-rKyyUMKhZGczejdxeHZfMjZkdjd3cjJnMg&hl=en As always, feedback and any technical bits I may have missed are always appreciated! -Bob Palmer

    Read the article

  • Musical Movements on the NetBeans Platform

    - by Geertjan
    I came across VirtMus recently, the "modern music stand", on the NetBeans Platform: Its intentions remind me a LOT of Mike Kelly's Chord Maestro, which is also on the NetBeans Platform. Maybe the two should integrate? Speaking of music, I've been in touch with Winston Dehaney who is creating score notation software, named "Acapella Score", also on the NetBeans Platform: That's an app that could be integrated with the JFugue Music NotePad at some stage!

    Read the article

  • Friday Fun: Liquid

    - by Asian Angel
    In this week’s game you will need a mix of patience, timing, and a touch of strategy in order to achieve victory in this physics puzzler. Can you successfully control all of the liquid while moving it towards a victorious finish or will it all ‘go down the drain’? How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

    Read the article

  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows: --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 --volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then --c1:setFillColor(10,105,0) --c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I'll try to frame the query better :). Thanks in advance.

    Read the article

  • Help with Collision of spawned object(postion fixed) with objects that there are translating on screen

    - by Amrutha
    Hey guys I am creating a game using Corona SDK and so coding it in Lua. So there are 2 separate functions, To translate the hit objects and change their color when they are tapped The link below is the code I am using to for the first function http://developer.anscamobile.com/sample-code/fishies Spawn objects that will hit the translating objects on collision. Alos on collision the spawned object disappears and the translating object bears a color(indicating the collision). In addition the size of this spawned object is dependent on i/p volume level. The function I have written is as follows, --VOICE INPUT CODE local r = media.newRecording() r:startRecording() r:startTuner() --local function newBar() -- local bar = display.newLine( 0, 0, 1, 0 ) -- bar:setColor( 0, 55, 100, 20 ) -- bar.width = 5 -- bar.y=400 -- bar.x=20 -- return bar --end local c1 = display.newImage("str-minion-small.png") c1.isVisible=false local c2 = display.newImage("str-minion-mid.png") c2.isVisible=false local c3 = display.newImage("str-minion-big.png") c3.isVisible=false --SPAWNING local function spawnDisk( event ) local phase = event.phase local volumeBar = display.newLine( 0, 0, 1, 0 ) volumeBar.y = 400 volumeBar.x = 20 -- volumeBar.isVisible=false local v = 20*math.log(r:getTunerVolume()) local MINTHRESH = 30 local LEFTMARGIN = 20 local v2 = MINTHRESH + math.max (v, -MINTHRESH) v2 = (display.contentWidth - 1 * LEFTMARGIN ) * v2 / MINTHRESH volumeBar.xScale = math.max ( 20, v2 ) local l = volumeBar.xScale local cnt1 = 0 local cnt2 = 0 local cnt3 = 0 local ONE =1 local val = event.numTaps --local px=event.x --local py=event.y if "ended" == phase then --audio.play( popSound ) --myLabel.isVisible = false if l > 50 and l <=150 then -- c1:setFillColor(10,105,0) -- c1.isVisible=false c1.x=math.random( 10, 450 ) c1.y=math.random( 10, 300 ) physics.addBody( c1, { density=1, radius=10.0 } ) c1.isVisible=true cnt1= cnt1+ ONE return c1 elseif l > 100 and l <=250 then --c2:setFillColor(200,10,0) c2.x=math.random( 10, 450 ) c2.y=math.random( 10, 300 ) physics.addBody( c2, { density=2, radius=9000.0 } ) c2.isVisible=true cnt2= cnt2+ ONE return c2 elseif l >=250 then c3.x=math.random( 40, 450 ) c3.y=math.random( 40, 300 ) physics.addBody( c3, { density=2, radius=7000.0 , bounce=0.0 } ) c3.isVisible=true cnt3= cnt3+ ONE return c3 end end end buzzR:addEventListener( "touch", spawnDisk ) -- touch the screen to create disks Now both functions work fine independently but there is no collision happening. Its almost as if the translating object and the spawn object are on different layers. The translating object passes through the spawn object freely. Can anyone please tell me how to resolve this problem. And how can I get them to collide. Its my first attempt at game development, that too for a mobile platform so would appreciate all help. Also if I have not been specific do let me know. I ll try to frame the query better :). Thanks in advance.

    Read the article

  • Le W3C travaille sur les applications Web et les terminaux tactiles pour standardiser la manière d'interpréter les actions des utilisateurs

    Le W3C travaille sur les applications Web et les terminaux tactiles Pour standardiser la manière d'interpréter les actions des utilisateurs Le W3C se lance dans la définition d'un nouveau standard (baptisé « Touch Events Specification ») pour les applications Web spécialement conçues pour les téléphones mobiles et autres équipements à écran tactile (dont les tablettes) Les travaux, dont un « brouillon » (une pré-version du document) vient d'être publié par Doug Schepers - membre du W3C, ont pour but de définir une base commune sur la façon dont les navigateurs interprèteront les différentes actions des utilisateurs. Le brouillon présente par exemple comment on peut définir ...

    Read the article

  • Windows 8 and the future of Silverlight

    - by Laila
    After Steve Ballmer's indiscrete 'MisSpeak' about Windows 8, there has been a lot of speculation about the new operating system. We've now had a few glimpses, such as the demonstration of 'Mosh' at the D9 2011 conference, and the Youtube video, which showed a touch-centric new interface for apps built using HTML5 and JavaScript. This has caused acute anxiety to the programmers who have followed the recommended route of WPF, Silverlight and .NET, but it need not have caused quite so much panic since it was, in fact, just a thin layer to make Windows into an apparently mobile-friendly OS. More worryingly, the press-release from Microsoft was at pains to say that 'Windows 8 apps use the power of HTML5, tapping into the native capabilities of Windows using standard JavaScript and HTML', as if all thought of Silverlight, dominant in WP7, had been jettisoned. Ironically, this brave new 'happening' platform can all be done now in Windows 7 and an iPad, using Adobe Air, so it is hardly cutting-edge; in fact the tile interface had a sort of Retro-Zune Metro UI feel first seen in Media Centre, followed by Windows Phone 7, with any originality leached out of it by the corporate decision-making process. It was kinda weird seeing old Excel running alongside stodgily away amongst all the extreme paragliding videos. The ability to snap and resize concurrent apps might be a novelty on a tablet, but it is hardly so on a PC. It was at that moment that it struck me that here was a spreadsheet application that hadn't even made the leap to the .NET platform. Windows was once again trying to be all things to all men, whereas Apple had carefully separated Mac OS X development from iOS. The acrobatic feat of straddling all mobile and desktop devices with one OS is looking increasingly implausible. There is a world of difference between an operating system that facilitates business procedures and a one that drives a device for playing pop videos and your holiday photos. So where does this leave Silverlight? Pretty much where it was. Windows 8 will support it, and it will continue to be developed, but if these press-releases reflect the thinking within Microsoft, it is no longer seen as the strategic direction. However, Silverlight is still there and there will be a whole new set of developer APIs for building touch-centric apps. Jupiter, for example, is rumoured to involve an App store that provides new, Silverlight based "immersive" applications that are deployed as AppX packages. When the smoke clears, one suspects that the Javascript/HTML5 is merely an alternative development environment for Windows 8 to attract the legions of independent developers outside the .NET culture who are unlikely to ever take a shine to a more serious development environment such as WPF or Silverlight. Cheers, Laila

    Read the article

  • Can't see my iPod

    - by Tom Brito
    When I plug in my 32GB iPod Touch 4G, it mounts a 1GB drive. Rhythmbox does not react, neither does Banshee. Any ideas how to copy my music? The output of df is: Filesystem 1K-blocks Used Available Use% Mounted on /dev/sda1 28834716 4347480 23022512 16% / udev 1026788 288 1026500 1% /dev none 1026788 1496 1025292 1% /dev/shm none 1026788 204 1026584 1% /var/run none 1026788 0 1026788 0% /var/lock none 1026788 0 1026788 0% /lib/init/rw /dev/sda6 96124904 62709456 28532496 69% /home

    Read the article

  • OTN: There's an App for That

    - by oracletechnet
    You want access to Oracle Technology Network updates from a mobile device, you say? Well you can have that today. The official Oracle app for iOS, Android, and BB is useful for many things, but my personal favorite is the "Developers" channel:  From there, it's trivial to consume links to things tagged by the OTN team - which may include "home" content or curated links from other places: All in all, it's a good way to stay in touch! 

    Read the article

  • The Dubstep Dispute [Video]

    - by Jason Fitzpatrick
    If you’ve listened to Dubstep and wondered exactly what you were listening to, this video will shed some light on the matter. Dubstep, an electronic music genre best known for intensive bass lines and drum patterns, takes on a more personal touch when remixed over this domestic scene. [via Geeks Are Sexy] How to Use an Xbox 360 Controller On Your Windows PC Download the Official How-To Geek Trivia App for Windows 8 How to Banish Duplicate Photos with VisiPic

    Read the article

  • Handy Flowchart Picks a Christmas Film for You

    - by Jason Fitzpatrick
    If you’re having trouble picking a holiday film, this handy flowchart can help. Need a film with just the right touch of animation and creepiness? Belief in Santa Claus and swimming pools? The chart has you covered. So You Want To Watch A Movie [via Neatorama] Secure Yourself by Using Two-Step Verification on These 16 Web Services How to Fix a Stuck Pixel on an LCD Monitor How to Factory Reset Your Android Phone or Tablet When It Won’t Boot

    Read the article

  • What is the Benefit of Offsite SEO

    Off site SEO is a massive field, which is extremely complex and is made up of lots of different factors. What I will look to do is touch on what I consider to be the most important areas and the impact which they can potentially have on your websites ranking within search engines. The primary and most important item in my experience is links.

    Read the article

  • How can I make sure one Upstart job starts before other Upstart jobs?

    - by marrusl
    This is a general Upstart question, but let me use a specific case: Centrify is an NIS to ActiveDirectory gateway. It needs to load before any service that will depend the authentication service that it provides, e.g. autofs, cron, nis, et al. This has proven to be quite challenging to achieve, even when trying to change the dependencies of the other services (which I don't think we should be doing anyway, I don't want to touch the other Upstart jobs if at all possible). Suggestions?

    Read the article

  • How to add energy ball which disappears when touched by player in UDK?

    - by OliveOne
    I am new to UDK and learning game development. I want to know about how to add a ball to the game world with the following effects/actions: Glowing effect Physics-like object (just having gravity) Particles when touched by player-avatar Disappears in 1-2 seconds after touch Score updates based on different colors of ball I know little about this can be done by kismet, cascade and content creation, but do not know where to start. Please tell me the steps for this. I am trying this weekend in depth.

    Read the article

  • What Interface Toolkit is being recommended for Ubuntu on Nexus7/Mobile Devices?

    - by Baggers
    I understand this is a may be a very premature question given that the current build is for testing Ubuntu Core, but I have just bought a Nexus7 to join in with this Ubuntu on mobile adventure and can't help wanting to start writing some apps! I haven't really dabbled with either GTK or QT for touch apps yet and, having seen that Ubuntu TV is using Nux, I wondered what people on AskUbuntu-land would recommend. Hope someone out there know this! Cheers

    Read the article

  • Awesome WordPress modular theme builder?

    - by Matt M.
    I came across a really neat modular theme for WordPress a while ago, but I can't remember the name so I'm wondering if somebody can help out. It was a paid theme with a dedicated company behind it if I'm not mistaken. The theme allowed you to change the colors of all the content areas, define widgets, and resize content areas. I'm really interested in being able to resize columns and such at the touch of a button, getting too old for the usual CSS micromanagement that goes on with brittle themes.

    Read the article

  • Help decide HTML5 library or framework

    - by aoi
    I need a library or framework for small html5 contents and animation centric softwares. My priority isn't things like physics or network. I need fast rendering speed, support for touch event and most of all maximum compatibility across various platforms, including ios and android. I am pondering upon sprite js, crafty js, and kinetic js. But i can't really test the platform compatibilities, so can someone please tell me which one covers the maximum number of platforms, and if there are any better free alternatives?

    Read the article

  • HP Photosmart Plus Review

    HP's new $150 inkjet puts the emphasis on convenience with an extra-friendly touch-screen interface and separate letter and photo paper trays, plus output quality good enough to satisfy business users.

    Read the article

  • Making Your Computer More Energy Efficient

    Whether you have a fully equipped home office or whether you only touch a computer when you?re at work in an office outside the home, there?s no denying that a computer is a wonderful tool ? that use... [Author: Nick Vassilev - Computers and Internet - April 20, 2010]

    Read the article

  • Groovy support in Java EE projects

    - by Martin Janicek
    As requested in the issue 144038, I've implemented support for Groovy in a Java enterprise projects. You should be able to combine Java/Groovy files, run them and thanks to the new Groovy JUnit tests support you can also run groovy tests together with your existing Java tests. I hope it will make your enterprise development (and especially enterprise testing) easier and more productive. Note: The changes will be propagated to the NetBeans daily build in a few days, so please stay in touch!

    Read the article

  • We’re looking got SQL People

    - by simonsabin
    We are growing our data team at Wonga. If you are working in the SQL Server space and would like to join the one the fastest growing tech companies in Europe then please get in touch ( http://sqlblogcasts.com/blogs/simons/contact.aspx ) We have positions for production DBAs, Data QA analysts and SQL generalists (with a BI tendency). We also have generalist production support roles   Wonga is currently 3rd in the Times Tech Track 100 having been 1st last year. Being in the top 3 for two years...(read more)

    Read the article

< Previous Page | 167 168 169 170 171 172 173 174 175 176 177 178  | Next Page >