Search Results

Search found 17076 results on 684 pages for 'nightly build'.

Page 171/684 | < Previous Page | 167 168 169 170 171 172 173 174 175 176 177 178  | Next Page >

  • Pythagoras tree with g2d

    - by owca
    I'm trying to build my first fractal (Pythagoras Tree): in Java using Graphics2D. Here's what I have now : import java.awt.*; import java.awt.geom.*; import javax.swing.*; import java.util.Scanner; public class Main { public static void main(String[] args) { int i=0; Scanner scanner = new Scanner(System.in); System.out.println("Give amount of steps: "); i = scanner.nextInt(); new Pitagoras(i); } } class Pitagoras extends JFrame { private int powt, counter; public Pitagoras(int i) { super("Pythagoras Tree."); setSize(1000, 1000); setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE); setVisible(true); powt = i; } private void paintIt(Graphics2D g) { double p1=450, p2=800, size=200; for (int i = 0; i < powt; i++) { if (i == 0) { g.drawRect((int)p1, (int)p2, (int)size, (int)size); counter++; } else{ if( i%2 == 0){ //here I must draw two squares } else{ //here I must draw right triangle } } } } @Override public void paint(Graphics graph) { Graphics2D g = (Graphics2D)graph; paintIt(g); } So basically I set number of steps, and then draw first square (p1, p2 and size). Then if step is odd I need to build right triangle on the top of square. If step is even I need to build two squares on free sides of the triangle. What method should I choose now for drawing both triangle and squares ? I was thinking about drawing triangle with simple lines transforming them with AffineTransform but I'm not sure if it's doable and it doesn't solve drawing squares.

    Read the article

  • setup Qt and PyQt on mac osx so my app can also deployable on windows

    - by hk_programmer
    Hi, I've been coding with Python and C++ and now need to work on building a gui for data visualization purposes. I work on Mac Snow Leopard (intel), python 3.1 using gcc 4.2.1 (from Xcode 3.1) I wanted to first install Qt and then PyQt. And my goals are to be able to: - quickly prototype GUI and the accompanied logic that drives the GUI using PyQt and python - if I decided I need the speed, or if it's fairly easy to translate my GUI into C++ using the Qt tools, I have the options to translate my app into C++ - Be able to deploy my application onto Windows (both the python and c++ version of my app) Give the goals above, what are the correct steps I should take and what issues i should be aware of when setting up Qt and PyQt. Which other deployment tools do I need? From my readings so far, here's what I have: download the Qt source for mac and configure it with -platform macx-g++42 -arch x86_64 -no-framework (i've read somewhere that building as framework causes some trouble in deployment and/or debugging, can't find the article anymore) download latest SIP source and build download latest PyQt and build from source (any special options I should pay attention to?) For deployment, I've read that I would need to use py2exe/cx_freeze for windows, p2app for mac: http://arstechnica.com/open-source/guides/2009/03/how-to-deploying-pyqt-applications-on-windows-and-mac-os-x.ars but seems like what the article describe is deploying an app you build on windows on the windows platform and vice versa. How do you deploy to windows (is it even possible?) if you are writing your Qt app on a mac ? Really appreciate the help

    Read the article

  • Compilig + testing an Android library with the JDK?

    - by Jarle Hansen
    Hi all, I am creating a library for Android that others can include in their own project. So far I have been working on it as a normal Java project with JDK 1.6 setup as system library. This works just fine in Eclipse when I add the android.jar. The issue comes when I try to my build script. I am running Gradle and doing a normal compile and test build cycle. My thoughts were that it does not matter if I compile it with a normal JDK, since this is not a standalone application. The benefits by creating a normal Java project is that Gradle does support this much better. My project also does not contain any UI at all. However, the problem is that of course android.jar and the JDK contains lots of the same classes and I think that this is what messes up my build script. Everything crashes when running the tests (the tests are in the same project under src/test/java). My question is, how should I create this project that is meant to be included in Android projects as a third party library? Should I create it as an Android project in Eclipse even though I am only creating a library that does not use any of the UI features? Also, should the tests be in a separate project? Thanks for all responses!

    Read the article

  • Dealing with Expression Blend's lack of support for C++/CLI projects

    - by Brian Ensink
    I have a WPF C# project that references a C++/CLI mixed mode project. I'm having trouble using the WPF project in Expression Blend 3. I'm new to Blend so perhaps this is obvious, but it won't display the xaml designer properly until it builds the project. In my case it complains that my custom commands are not "recognized or accessible" and the solution is to build the project in Blend. But I can't build the project because it references a C++/CLI mixed mode project which Blend won't load. The WPF project is pure C# it just happens to reference a C++/CLI mixed mode project but I'm not asking Blend to do anything with the mixed-mode assembly. How can I work around this problem? Edit: I was able to get it to build by removing the reference to the C++/CLI mixed mode project and replacing it with a reference to the actual assembly. However this is not ideal because in my past experience Visual Studio will not always be able to resolve the reference when switching between release and debug configurations.

    Read the article

  • What /else/ causes this?

    - by Mordachai
    MFC Toolbox Library.lib(SimpleFileIO.obj) : error LNK2005: _wcsnlen already defined in libcmtd.lib(wcslen_s.obj) fatal error LNK1169: one or more multiply defined symbols found This is driving me nuts. Normally, one would get this if the various projects that are a part of their solution do not agree on which CRT to use (single threaded, multi-threaded, release or debug). However, I have been over this thing about 500 times now, and they all agree. Background: this is a VS 2010 project just converted from VS 2008. MFC Toolbox Library.lib is set to compile as a static library, using /MTd, as is the target .exe I am trying to compile in this solution. Further, the solution that this is being converted from (VS 2008) already compiles & links properly!!! So it's not like that there is a disagreement between the two .vcproj's - or at least there wasn't before the conversion. Furthermore, the MFC Toolbox Library is used by about 25 other projects in another solution - and in that solution (Master Build English) it compiles & links against those other projects without complaint in both debug and release targets. I have just spent the last hour going over every single project property for this target project (Cimex Header Viewer) vs. several different target exe projects in Master Build English solution - and I cannot find a difference. They appear to be identical, excepting that they're different names. I've tried doing a clean & build all. I'm simply out of ideas. Does anyone have a thought on what else I might investigate??? I think I'm ready to start chewing glass. :(

    Read the article

  • Dependency injection in C++

    - by Yorgos Pagles
    This is also a question that I asked in a comment in one of Miško Hevery's google talks that was dealing with dependency injection but it got buried in the comments. I wonder how can the factory / builder step of wiring the dependencies together can work in C++. I.e. we have a class A that depends on B. The builder will allocate B in the heap, pass a pointer to B in A's constructor while also allocating in the heap and return a pointer to A. Who cleans up afterwards? Is it good to let the builder clean up after it's done? It seems to be the correct method since in the talk it says that the builder should setup objects that are expected to have the same lifetime or at least the dependencies have longer lifetime (I also have a question on that). What I mean in code: class builder { public: builder() : m_ClassA(NULL),m_ClassB(NULL) { } ~builder() { if (m_ClassB) { delete m_ClassB; } if (m_ClassA) { delete m_ClassA; } } ClassA *build() { m_ClassB = new class B; m_ClassA = new class A(m_ClassB); return m_ClassA; } }; Now if there is a dependency that is expected to last longer than the lifetime of the object we are injecting it into (say ClassC is that dependency) I understand that we should change the build method to something like: ClassA *builder::build(ClassC *classC) { m_ClassB = new class B; m_ClassA = new class A(m_ClassB, classC); return m_ClassA; } What is your preferred approach?

    Read the article

  • How to handle 30k files in a project which requires them?

    - by Jeremiah
    Visual Studio 2010 RC - Silverlight Application We have a library of images that we need to have access to. They are given to us from a vendor (through an installer) and they are not in a database, they are files in a folder (a very large monster of a folder). We do not control when the images change, so the vendor needs to be able to override them individually. We get updates frequently enough from this vendor to state that these images change "randomly" and without our (programmer) knowledge. The problem: I don't want 30K images in SVN. Heck, I don't even want to imagine them in my Solution. However, our application requires them in order to run properly. So, our build/staging servers need access to these images (we have two build servers). The Question: How would you handle it when your application will not work as specified without access to each of 30k images and you don't control when those images change? I'm do not want to have a crazy large SVN repository. Because I don't know when any of these images change, I really don't want them in my solution (definitely do not want a large solution, either). I also don't want a bunch of manual steps to do every time these images change. Our mantra, up to this point, has always been, any developer could download from SVN, compile and run our app. These images are going to kill that mantra. I'm tempted to make a WCF service that will return images if they exist and a dummy image if they don't. This way all dev boxes will return a dummy image and our build/staging/production boxes will return real images (ones that actually have the vendor's image installer installed on). This has to be a solved problem. What have other people done to handle these types of problems? I'm open to suggestions.

    Read the article

  • Best way to parse this particular string using awk / sed?

    - by Jack
    Hi, I need to get a particular version string from a file (call it version.lst) and use it to compare another in a shell script. For example sake, the file contains lines that look like this: V1.000 -- build date and other info here -- APP1 V1.000 -- build date and other info here -- APP2 V1.500 -- build date and other info here -- APP3 .. and so on. Let's say I am trying to grab the first version (in this case, V1.000) from APP1. Obviously, the versions can change and I want this to be dynamic. What I have right now works: var = `cat version.lst | grep " -- APP1" | grep -Eo V[0-9].[0-9]{3}` Pipe to grep will get the line containing APP1 and the second pipe to grep will get the version string. However, I hear grep is not the way to do this so I'd like to learn the best way using awk or sed. Any ideas? I am new to both and haven't found a tutorial easy enough to learn the syntax of it. Do they support egrep? Thanks!

    Read the article

  • Eclipse Ant Builder problem

    - by styx777
    I made a custom ant script to automatically create a jar file each time I do a build. This is how it looks like: <?xml version="1.0" encoding="UTF-8"?> <project name="TestProj" basedir="." default="jar"> <property name="dist" value="dist" /> <property name="build" value="bin/test/testproj" /> <target name="jar"> <jar destfile="${dist}/TestProj.jar"> <manifest> <attribute name="Main-Class" value="test.testproj.TestProj" /> </manifest> <fileset dir="${build}" /> </jar> </target> </project> I added it by Right clicking my project properties builders clicked new Ant builder then I specified the location of the above xml file. However, when I run it by doing: java -jar TestProj.jar I get a NoClassDefFoundError test/testproj/TestProj I'm using Eclipse in Ubuntu. TestProj is the name of the class and it's in package test.testproj I'm pretty sure there's something wrong with the manifest and probably the location of the xml file as well but I'm not sure how to fix this. Any ideas?

    Read the article

  • Rails 3 HABTM Strange Association: Project and Employee in a tree.

    - by Mauricio
    Hi guys I have to adapt an existing model to a new relation. I have this: A Project has many Employees. the Employees of a Project are organized in some kind of hierarchy (nothing fancy, I resolved this adding a parent_id for each employee to build the 'tree') class Employee < AR:Base belongs_to :project belongs_to :parent, :class_name => 'Employee' has_many :childs, :class_name => 'Employee', :foreign_column => 'parent_id' end class Project < AR:Base has_many :employees, end That worked like a charm, now the new requirement is: The Employees can belong to many Projects at the same time, and the hierarchy will be different according to the project. So I though I will need a new table to build the HABTM, and a new class to access the parent_id to build the tree. Something like class ProjectEmployee < AR:Base belongs_to :project belongs_to :employee belongs_to :parent, :class_name => 'Employee' # <--- ?????? end class Project < AR:Base has_many :project_employee has_many :employees, :through => :project_employee end class Employee < AR:Base has_many :project_employee has_many :projects, :through => :project_employee end How can I access the parent and the childs of an employee for a given project? I need to add and remove childs as wish from the employees of a project. Thank you!

    Read the article

  • Iterate Through JSON Data for Specific Element - Similar to XPath

    - by Highroller
    I am working on an embedded system and my theory of the overall process follows this methodology: 1. Send a command to the back end asking for account information in JSON format. 2. The back end writes a JSON file with all accounts and associated information (there could be 0 to 16 accounts). 3. Here's where I get stuck - use JavaScript (we are using the JQuery library) to iterate through the returned information for a specific element (similar to XPath) and build an array based on the number of elements found to populate a drop-down box to select the account you want to view and then do stuff with the account info. So my code looks like this: loadAccounts = function() { $.getJSON('/info?q=voip.accounts[]', function(result) { var sipAcnts = $("#sipacnts"); $(sipAcnts).empty(); // empty the dropdown (if necessarry) // Get the 'label' element and stick it in an array // build the array and append it to the sipAcnts dropdown // use array index to ref the accounts info and do stuff with it } So what I need is the JSON version of XPath to build the array of voip.accounts.label. The first account info looks something like this: { "result_set": { "voip.accounts[0]": { "label": "Dispatch1", "enabled": true, "user": "1234", "name": "Jane Doe", "type": "sip", "sip": { "lots and lots of stuff": }, } } } Am I over complicating the issue? Any wisdom anyone could thrown down would be greatly appreciated.

    Read the article

  • How to determine if a target will be executed?

    - by Scott Langham
    Hi, I'm writing an msbuild file and have something like this: <ValidateDependsOn>$(ValidateDependsOn);ValidateA</ValidateDependsOn> <ValidateDependsOn>$(ValidateDependsOn);ValidateB</ValidateDependsOn> <Target Name="BuildA"> <!-- stuff --> </Target> <Target Name="BuildB"> <!-- stuff --> </Target> <Target Name="ValidateA"> <Error /> <!-- check properties and machine environment are suitable to run BuildA --> </Target> <Target Name="ValidateB"> <Error /> <!-- check properties and machine environment are suitable to run BuildB --> </Target> Builds can take a while. Originally we had the Build steps depending on the Validate steps, but sometimes a validate step wouldn't run until the middle of the build and you would have wasted time getting there. So, we moved the validate steps to the start by using the ValidateDependsOn pattern to insert the targets to run up front. The problem now though is that sometimes during a build BuildB may not actually run, and this means I don't need and in fact, don't want ValidateB to run. Is there any way I can selectively update ValidateDependsOn by conditionally knowing which targets will actually be run? I'm looking for something equivalent to: <ValidateDependsOn Condition="TargetWillRun(BuildB)">$(ValidateDependsOn);ValidateB</ValidateDependsOn>

    Read the article

  • How can I change the default startup directory for cmd.exe?

    - by Nano HE
    Hi. My Procedure last day as below Click Start, Run and type Regedit.exe Navigate to the following branch: HKEY_CURRENT_USER \ Software \ Microsoft \ Command Processor In the right-pane, double-click Autorun and set the startup folder path as its data, preceded by “CD /d “. If Autorun value is missing, you need to create one, of type REG_EXPAND_SZ or REG_SZ in the above location. Example: To set the startup directory to D:\learning\perl, set the Autorun value data to CD /d D:\learning\perl Then I clicked Start, run and type cmd. It successfully. I could do perl practice more conveniently now. But today, I find when I try to build my Visual Studio 2005 solution which included some Pre-build event Command like this: perl.exe MyAppVersion.pl perl.exe AttrScan.pl It doesn't work. Show error: can't find the path. I check the environment variable setting and find the variable-path and it's value-c:\perl\bin\; still exist. Finially, I try to removed the Regedit.exe configuration "Autorun" value and test again. The issue fixed. I only changed the default startup directory for cmd.exe command. Why the pre-build event perl command was impacted? (I am using winxp and activePerl 5.8)

    Read the article

  • How best to organize projects folders for unit tests in .NET?

    - by Dan Bailiff
    So I'm trying to introduce unit testing to my group. I've successfully upgraded a VS'05 web site project to a VS'08 web application, and now have a solution with the web app project and a unit test project. The issue now is how to fit this back into the source repository such that we don't break the build system and the unit test projects are persisted as well. Right now we have something like this: c:\root c:\root\projectA c:\root\projectB c:\root\projectC where projectA contains the sln file and all other related files/folders for the project. Now I have this new solution that looks like this: c:\root\projectA (parent folder) c:\root\projectA\projectA (the production code project) c:\root\projectA\projectA_Test (the unit test project) c:\root\projectA\TestResults c:\root\projecta\projectA.sln How do I integrate this new structure back into the code repository? I'd really prefer to keep the production code folder where it was in the source repository for the sake of the build, but is this necessary? If I keep the production code project in its usual place then where do I keep my unit test projects and how do I connect them with a sln file? Is it better to use this new structure and adjust the build process? I'd love to hear how other people are dealing with this issue of upgrading legacy projects to unit testing.

    Read the article

  • Source code dependency manager for C++

    - by 7vies
    There are already some questions about dependency managers here, but it seems to me that they are mostly about build systems, while I am looking for something targeted purely at making dependency tracking and resolution simpler (and I'm not necessarily interested in learning a new build system). So, typically we have a project and some common code with another project. This common code is organized as a library, so when I want to get the latest code version for a project, I should also go get all the libraries from the source control. To do this, I need a list of dependencies. Then, to build the project I can reuse this list too. I've looked at Maven and Ivy, but I'm not sure if they would be appropriate for C++, as they look quite heavily java-targeted (even though there might be plugins for C++, I haven't found people recommending them). I see it as a GUI tool producing some standardized dependency list which can then be parsed by different scripts etc. It would be nice if it could integrate with source control (tag, get a tagged version with dependencies etc), but that's optional. Would you have any suggestions? Maybe I'm just missing something, and usually it's done some other way with no need for such a tool? Thanks.

    Read the article

  • how to trigger a script located on a machine in one domain from a machine on another domain

    - by user326814
    Hi, I am basically from QA. What we testers do each day is 1. Open a web browser. Type in http://11.12.13.27.8080/cruisecontrol (since we are in a particular network, only we can access this) 2. Check if the latest nightly build has been successful. If it is successful, deploy it on a test environment by clicking on 'Deploy this build' link. This deploying takes around 1-1.5 hours. During this time we cannot use our machines to work on anything else. Only after this deploying can we begin to test. Now, i wanted to know if its possible to do the below. When at home in the morning, i use something which will trigger a script (which will be on my machine at workplace). This script will inturn automatically deploy the build. I already have such a similar script. What i want to know is how is it possible to trigger this script from my home machine? Is it even possible? For e.g the external trigger will say "Deploy xxx branch on yyy test environment". So the script on my workplace machine will be invoked and it will automatically deploy it before i actually come to my desk. Please help. I am from QA and have no idea about all this.

    Read the article

  • Should Wordpress be used to create a real estate listing site?

    - by John
    I have a real estate agent client who wants a website to list the properties he's selling. Although there are great 3rd party web apps out there that do this, he adamantly demands that I recreate a simple and custom website for him. I can do this quickly with a php framework like Code Igniter that comes with MVC, data access objects and data bind controllers. The database would be straightforward: t_page: generic content pages t_property: for each property on the market, has fields like address, price, #of bed rooms etc.. However, the client has heard many great things about Wordpress, and strongly advises that I build his real estate site with it. I've only used Wordpress to create blogs and relatively straightforward websites. SO I dont know how effective it is as a real estate property content management system or how effective it is for users to search for real estate properties based on attributes such as "# of bedrooms, square footage, is basement finished etc..." So my question is, is it a good idea to build a real estate agent website with Wordpress? Or should I try harder to convince him to build it with web framework like Code Igniter?

    Read the article

  • Guidance: A Branching strategy for Scrum Teams

    - by Martin Hinshelwood
    Having a good branching strategy will save your bacon, or at least your code. Be careful when deviating from your branching strategy because if you do, you may be worse off than when you started! This is one possible branching strategy for Scrum teams and I will not be going in depth with Scrum but you can find out more about Scrum by reading the Scrum Guide and you can even assess your Scrum knowledge by having a go at the Scrum Open Assessment. You can also read SSW’s Rules to Better Scrum using TFS which have been developed during our own Scrum implementations. Acknowledgements Bill Heys – Bill offered some good feedback on this post and helped soften the language. Note: Bill is a VS ALM Ranger and co-wrote the Branching Guidance for TFS 2010 Willy-Peter Schaub – Willy-Peter is an ex Visual Studio ALM MVP turned blue badge and has been involved in most of the guidance including the Branching Guidance for TFS 2010 Chris Birmele – Chris wrote some of the early TFS Branching and Merging Guidance. Dr Paul Neumeyer, Ph.D Parallel Processes, ScrumMaster and SSW Solution Architect – Paul wanted to have feature branches coming from the release branch as well. We agreed that this is really a spin-off that needs own project, backlog, budget and Team. Scenario: A product is developed RTM 1.0 is released and gets great sales.  Extra features are demanded but the new version will have double to price to pay to recover costs, work is approved by the guys with budget and a few sprints later RTM 2.0 is released.  Sales a very low due to the pricing strategy. There are lots of clients on RTM 1.0 calling out for patches. As I keep getting Reverse Integration and Forward Integration mixed up and Bill keeps slapping my wrists I thought I should have a reminder: You still seemed to use reverse and/or forward integration in the wrong context. I would recommend reviewing your document at the end to ensure that it agrees with the common understanding of these terms merge (forward integration) from parent to child (same direction as the branch), and merge  (reverse integration) from child to parent (the reverse direction of the branch). - one of my many slaps on the wrist from Bill Heys.   As I mentioned previously we are using a single feature branching strategy in our current project. The single biggest mistake developers make is developing against the “Main” or “Trunk” line. This ultimately leads to messy code as things are added and never finished. Your only alternative is to NEVER check in unless your code is 100%, but this does not work in practice, even with a single developer. Your ADD will kick in and your half-finished code will be finished enough to pass the build and the tests. You do use builds don’t you? Sadly, this is a very common scenario and I have had people argue that branching merely adds complexity. Then again I have seen the other side of the universe ... branching  structures from he... We should somehow convince everyone that there is a happy between no-branching and too-much-branching. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   A key benefit of branching for development is to isolate changes from the stable Main branch. Branching adds sanity more than it adds complexity. We do try to stress in our guidance that it is important to justify a branch, by doing a cost benefit analysis. The primary cost is the effort to do merges and resolve conflicts. A key benefit is that you have a stable code base in Main and accept changes into Main only after they pass quality gates, etc. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft The second biggest mistake developers make is branching anything other than the WHOLE “Main” line. If you branch parts of your code and not others it gets out of sync and can make integration a nightmare. You should have your Source, Assets, Build scripts deployment scripts and dependencies inside the “Main” folder and branch the whole thing. Some departments within MSFT even go as far as to add the environments used to develop the product in there as well; although I would not recommend that unless you have a massive SQL cluster to house your source code. We tried the “add environment” back in South-Africa and while it was “phenomenal”, especially when having to switch between environments, the disk storage and processing requirements killed us. We opted for virtualization to skin this cat of keeping a ready-to-go environment handy. - Willy-Peter Schaub, VS ALM Ranger, Microsoft   I think people often think that you should have separate branches for separate environments (e.g. Dev, Test, Integration Test, QA, etc.). I prefer to think of deploying to environments (such as from Main to QA) rather than branching for QA). - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   You can read about SSW’s Rules to better Source Control for some additional information on what Source Control to use and how to use it. There are also a number of branching Anti-Patterns that should be avoided at all costs: You know you are on the wrong track if you experience one or more of the following symptoms in your development environment: Merge Paranoia—avoiding merging at all cost, usually because of a fear of the consequences. Merge Mania—spending too much time merging software assets instead of developing them. Big Bang Merge—deferring branch merging to the end of the development effort and attempting to merge all branches simultaneously. Never-Ending Merge—continuous merging activity because there is always more to merge. Wrong-Way Merge—merging a software asset version with an earlier version. Branch Mania—creating many branches for no apparent reason. Cascading Branches—branching but never merging back to the main line. Mysterious Branches—branching for no apparent reason. Temporary Branches—branching for changing reasons, so the branch becomes a permanent temporary workspace. Volatile Branches—branching with unstable software assets shared by other branches or merged into another branch. Note   Branches are volatile most of the time while they exist as independent branches. That is the point of having them. The difference is that you should not share or merge branches while they are in an unstable state. Development Freeze—stopping all development activities while branching, merging, and building new base lines. Berlin Wall—using branches to divide the development team members, instead of dividing the work they are performing. -Branching and Merging Primer by Chris Birmele - Developer Tools Technical Specialist at Microsoft Pty Ltd in Australia   In fact, this can result in a merge exercise no-one wants to be involved in, merging hundreds of thousands of change sets and trying to get a consolidated build. Again, we need to find a happy medium. - Willy-Peter Schaub on Merge Paranoia Merge conflicts are generally the result of making changes to the same file in both the target and source branch. If you create merge conflicts, you will eventually need to resolve them. Often the resolution is manual. Merging more frequently allows you to resolve these conflicts close to when they happen, making the resolution clearer. Waiting weeks or months to resolve them, the Big Bang approach, means you are more likely to resolve conflicts incorrectly. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Main line, this is where your stable code lives and where any build has known entities, always passes and has a happy test that passes as well? Many development projects consist of, a single “Main” line of source and artifacts. This is good; at least there is source control . There are however a couple of issues that need to be considered. What happens if: you and your team are working on a new set of features and the customer wants a change to his current version? you are working on two features and the customer decides to abandon one of them? you have two teams working on different feature sets and their changes start interfering with each other? I just use labels instead of branches? That's a lot of “what if’s”, but there is a simple way of preventing this. Branching… In TFS, labels are not immutable. This does not mean they are not useful. But labels do not provide a very good development isolation mechanism. Branching allows separate code sets to evolve separately (e.g. Current with hotfixes, and vNext with new development). I don’t see how labels work here. - Bill Heys, VS ALM Ranger & TFS Branching Lead, Microsoft   Figure: Creating a single feature branch means you can isolate the development work on that branch.   Its standard practice for large projects with lots of developers to use Feature branching and you can check the Branching Guidance for the latest recommendations from the Visual Studio ALM Rangers for other methods. In the diagram above you can see my recommendation for branching when using Scrum development with TFS 2010. It consists of a single Sprint branch to contain all the changes for the current sprint. The main branch has the permissions changes so contributors to the project can only Branch and Merge with “Main”. This will prevent accidental check-ins or checkouts of the “Main” line that would contaminate the code. The developers continue to develop on sprint one until the completion of the sprint. Note: In the real world, starting a new Greenfield project, this process starts at Sprint 2 as at the start of Sprint 1 you would have artifacts in version control and no need for isolation.   Figure: Once the sprint is complete the Sprint 1 code can then be merged back into the Main line. There are always good practices to follow, and one is to always do a Forward Integration from Main into Sprint 1 before you do a Reverse Integration from Sprint 1 back into Main. In this case it may seem superfluous, but this builds good muscle memory into your developer’s work ethic and means that no bad habits are learned that would interfere with additional Scrum Teams being added to the Product. The process of completing your sprint development: The Team completes their work according to their definition of done. Merge from “Main” into “Sprint1” (Forward Integration) Stabilize your code with any changes coming from other Scrum Teams working on the same product. If you have one Scrum Team this should be quick, but there may have been bug fixes in the Release branches. (we will talk about release branches later) Merge from “Sprint1” into “Main” to commit your changes. (Reverse Integration) Check-in Delete the Sprint1 branch Note: The Sprint 1 branch is no longer required as its useful life has been concluded. Check-in Done But you are not yet done with the Sprint. The goal in Scrum is to have a “potentially shippable product” at the end of every Sprint, and we do not have that yet, we only have finished code.   Figure: With Sprint 1 merged you can create a Release branch and run your final packaging and testing In 99% of all projects I have been involved in or watched, a “shippable product” only happens towards the end of the overall lifecycle, especially when sprints are short. The in-between releases are great demonstration releases, but not shippable. Perhaps it comes from my 80’s brain washing that we only ship when we reach the agreed quality and business feature bar. - Willy-Peter Schaub, VS ALM Ranger, Microsoft Although you should have been testing and packaging your code all the way through your Sprint 1 development, preferably using an automated process, you still need to test and package with stable unchanging code. This is where you do what at SSW we call a “Test Please”. This is first an internal test of the product to make sure it meets the needs of the customer and you generally use a resource external to your Team. Then a “Test Please” is conducted with the Product Owner to make sure he is happy with the output. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: If you find a deviation from the expected result you fix it on the Release branch. If during your final testing or your “Test Please” you find there are issues or bugs then you should fix them on the release branch. If you can’t fix them within the time box of your Sprint, then you will need to create a Bug and put it onto the backlog for prioritization by the Product owner. Make sure you leave plenty of time between your merge from the development branch to find and fix any problems that are uncovered. This process is commonly called Stabilization and should always be conducted once you have completed all of your User Stories and integrated all of your branches. Even once you have stabilized and released, you should not delete the release branch as you would with the Sprint branch. It has a usefulness for servicing that may extend well beyond the limited life you expect of it. Note: Don't get forced by the business into adding features into a Release branch instead that indicates the unspoken requirement is that they are asking for a product spin-off. In this case you can create a new Team Project and branch from the required Release branch to create a new Main branch for that product. And you create a whole new backlog to work from.   Figure: When the Team decides it is happy with the product you can create a RTM branch. Once you have fixed all the bugs you can, and added any you can’t to the Product Backlog, and you Team is happy with the result you can create a Release. This would consist of doing the final Build and Packaging it up ready for your Sprint Review meeting. You would then create a read-only branch that represents the code you “shipped”. This is really an Audit trail branch that is optional, but is good practice. You could use a Label, but Labels are not Auditable and if a dispute was raised by the customer you can produce a verifiable version of the source code for an independent party to check. Rare I know, but you do not want to be at the wrong end of a legal battle. Like the Release branch the RTM branch should never be deleted, or only deleted according to your companies legal policy, which in the UK is usually 7 years.   Figure: If you have made any changes in the Release you will need to merge back up to Main in order to finalise the changes. Nothing is really ever done until it is in Main. The same rules apply when merging any fixes in the Release branch back into Main and you should do a reverse merge before a forward merge, again for the muscle memory more than necessity at this stage. Your Sprint is now nearly complete, and you can have a Sprint Review meeting knowing that you have made every effort and taken every precaution to protect your customer’s investment. Note: In order to really achieve protection for both you and your client you would add Automated Builds, Automated Tests, Automated Acceptance tests, Acceptance test tracking, Unit Tests, Load tests, Web test and all the other good engineering practices that help produce reliable software.     Figure: After the Sprint Planning meeting the process begins again. Where the Sprint Review and Retrospective meetings mark the end of the Sprint, the Sprint Planning meeting marks the beginning. After you have completed your Sprint Planning and you know what you are trying to achieve in Sprint 2 you can create your new Branch to develop in. How do we handle a bug(s) in production that can’t wait? Although in Scrum the only work done should be on the backlog there should be a little buffer added to the Sprint Planning for contingencies. One of these contingencies is a bug in the current release that can’t wait for the Sprint to finish. But how do you handle that? Willy-Peter Schaub asked an excellent question on the release activities: In reality Sprint 2 starts when sprint 1 ends + weekend. Should we not cater for a possible parallelism between Sprint 2 and the release activities of sprint 1? It would introduce FI’s from main to sprint 2, I guess. Your “Figure: Merging print 2 back into Main.” covers, what I tend to believe to be reality in most cases. - Willy-Peter Schaub, VS ALM Ranger, Microsoft I agree, and if you have a single Scrum team then your resources are limited. The Scrum Team is responsible for packaging and release, so at least one run at stabilization, package and release should be included in the Sprint time box. If more are needed on the current production release during the Sprint 2 time box then resource needs to be pulled from Sprint 2. The Product Owner and the Team have four choices (in order of disruption/cost): Backlog: Add the bug to the backlog and fix it in the next Sprint Buffer Time: Use any buffer time included in the current Sprint to fix the bug quickly Make time: Remove a Story from the current Sprint that is of equal value to the time lost fixing the bug(s) and releasing. Note: The Team must agree that it can still meet the Sprint Goal. Cancel Sprint: Cancel the sprint and concentrate all resource on fixing the bug(s) Note: This can be a very costly if the current sprint has already had a lot of work completed as it will be lost. The choice will depend on the complexity and severity of the bug(s) and both the Product Owner and the Team need to agree. In this case we will go with option #2 or #3 as they are uncomplicated but severe bugs. Figure: Real world issue where a bug needs fixed in the current release. If the bug(s) is urgent enough then then your only option is to fix it in place. You can edit the release branch to find and fix the bug, hopefully creating a test so it can’t happen again. Follow the prior process and conduct an internal and customer “Test Please” before releasing. You can read about how to conduct a Test Please on our Rules to Successful Projects: Do you conduct an internal "test please" prior to releasing a version to a client?   Figure: After you have fixed the bug you need to ship again. You then need to again create an RTM branch to hold the version of the code you released in escrow.   Figure: Main is now out of sync with your Release. We now need to get these new changes back up into the Main branch. Do a reverse and then forward merge again to get the new code into Main. But what about the branch, are developers not working on Sprint 2? Does Sprint 2 now have changes that are not in Main and Main now have changes that are not in Sprint 2? Well, yes… and this is part of the hit you take doing branching. But would this scenario even have been possible without branching?   Figure: Getting the changes in Main into Sprint 2 is very important. The Team now needs to do a Forward Integration merge into their Sprint and resolve any conflicts that occur. Maybe the bug has already been fixed in Sprint 2, maybe the bug no longer exists! This needs to be identified and resolved by the developers before they continue to get further out of Sync with Main. Note: Avoid the “Big bang merge” at all costs.   Figure: Merging Sprint 2 back into Main, the Forward Integration, and R0 terminates. Sprint 2 now merges (Reverse Integration) back into Main following the procedures we have already established.   Figure: The logical conclusion. This then allows the creation of the next release. By now you should be getting the big picture and hopefully you learned something useful from this post. I know I have enjoyed writing it as I find these exploratory posts coupled with real world experience really help harden my understanding.  Branching is a tool; it is not a silver bullet. Don’t over use it, and avoid “Anti-Patterns” where possible. Although the diagram above looks complicated I hope showing you how it is formed simplifies it as much as possible.   Technorati Tags: Branching,Scrum,VS ALM,TFS 2010,VS2010

    Read the article

  • xf86OpenConsole: Cannot find a free VT: Invalid argument

    - by Oliver Seeliger
    I'v set up an Ubuntu 12.04 from the precreated OpenVZ template. The host system is configured as follows: # $ cat /etc/issue Debian GNU/Linux 6.0 # $ uname -a Linux openvz-02 2.6.32-16-pve #1 SMP Fri Nov 9 11:42:51 CET 2012 x86_64 GNU/Linux # $ apt-cache showpkg proxmox-ve-2.6.32 Package: proxmox-ve-2.6.32 # $ tail -n 3 /etc/apt/sources.list # PVE packages provided by proxmox.com deb http://download.proxmox.com/debian squeeze pve For a software project I need a minimal xserver and followed the instructions at https://help.ubuntu.com/community/ServerGUI. I simply installed the package xorg (xorg 1:7.6+7ubuntu7.1). Now when I 'startx' I get an error message Fatal server error: xf86OpenConsole: Cannot find a free VT: Invalid argument The complete output of startx # startx X.Org X Server 1.11.3 Release Date: 2011-12-16 X Protocol Version 11, Revision 0 Build Operating System: Linux 2.6.42-23-generic x86_64 Ubuntu Current Operating System: Linux www 2.6.32-16-pve #1 SMP Fri Nov 9 11:42:51 CET 2012 x86_64 Kernel command line: quiet Build Date: 29 August 2012 12:12:33AM xorg-server 2:1.11.4-0ubuntu10.8 (For technical support please see http://www.ubuntu.com/support) Current version of pixman: 0.24.4 Before reporting problems, check http://wiki.x.org to make sure that you have the latest version. Markers: (--) probed, (**) from config file, (==) default setting, (++) from command line, (!!) notice, (II) informational, (WW) warning, (EE) error, (NI) not implemented, (??) unknown. (==) Log file: "/var/log/Xorg.0.log", Time: Tue Nov 20 08:46:04 2012 (==) Using system config directory "/usr/share/X11/xorg.conf.d" Fatal server error: xf86OpenConsole: Cannot find a free VT: Invalid argument Please consult the The X.Org Foundation support at http://wiki.x.org for help. Please also check the log file at "/var/log/Xorg.0.log" for additional information. ddxSigGiveUp: Closing log Server terminated with error (1). Closing log file.

    Read the article

  • WiX 3 Tutorial: Custom EULA License and MSI localization

    - by Mladen Prajdic
    In this part of the ongoing Wix tutorial series we’ll take a look at how to localize your MSI into different languages. We’re still the mighty SuperForm: Program that takes care of all your label color needs. :) Localizing the MSI With WiX 3.0 localizing an MSI is pretty much a simple and straightforward process. First let look at the WiX project Properties->Build. There you can see "Cultures to build" textbox. Put specific cultures to build into the testbox or leave it empty to build all of them. Cultures have to be in correct culture format like en-US, en-GB or de-DE. Next we have to tell WiX which cultures we actually have in our project. Take a look at the first post in the series about Solution/Project structure and look at the Lang directory in the project structure picture. There we have de-de and en-us subfolders each with its own localized stuff. In the subfolders pay attention to the WXL files Loc_de-de.wxl and Loc_en-us.wxl. Each one has a <String Id="LANG"> under the WixLocalization root node. By including the string with id LANG we tell WiX we want that culture built. For English we have <String Id="LANG">1033</String>, for German <String Id="LANG">1031</String> in Loc_de-de.wxl and for French we’d have to create another file Loc_fr-FR.wxl and put <String Id="LANG">1036</String>. WXL files are localization files. Any string we want to localize we have to put in there. To reference it we use loc keyword like this: !(loc.IdOfTheVariable) => !(loc.MustCloseSuperForm) This is our Loc_en-us.wxl. Note that German wxl has an identical structure but values are in German. <?xml version="1.0" encoding="utf-8"?><WixLocalization Culture="en-us" xmlns="http://schemas.microsoft.com/wix/2006/localization" Codepage="1252"> <String Id="LANG">1033</String> <String Id="ProductName">SuperForm</String> <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String> <String Id="ManufacturerName">My Company Name</String> <String Id="AppNotSupported">This application is is not supported on your current OS. Minimal OS supported is Windows XP SP2</String> <String Id="DotNetFrameworkNeeded">.NET Framework 3.5 is required. Please install the .NET Framework then run this installer again.</String> <String Id="MustCloseSuperForm">Must close SuperForm!</String> <String Id="SuperFormNewerVersionInstalled">A newer version of !(loc.ProductName) is already installed.</String> <String Id="ProductKeyCheckDialog_Title">!(loc.ProductName) setup</String> <String Id="ProductKeyCheckDialogControls_Title">!(loc.ProductName) Product check</String> <String Id="ProductKeyCheckDialogControls_Description">Plese Enter following information to perform the licence check.</String> <String Id="ProductKeyCheckDialogControls_FullName">Full Name:</String> <String Id="ProductKeyCheckDialogControls_Organization">Organization:</String> <String Id="ProductKeyCheckDialogControls_ProductKey">Product Key:</String> <String Id="ProductKeyCheckDialogControls_InvalidProductKey">The product key you entered is invalid. Please call user support.</String> </WixLocalization>   As you can see from the file we can use localization variables in other variables like we do for SuperFormNewerVersionInstalled string. ProductKeyCheckDialog* strings are to localize a custom dialog for Product key check which we’ll look at in the next post. Built in dialog text localization Under the de-de folder there’s also the WixUI_de-de.wxl file. This files contains German translations of all texts that are in WiX built in dialogs. It can be downloaded from WiX 3.0.5419.0 Source Forge site. Download the wix3-sources.zip and go to \src\ext\UIExtension\wixlib. There you’ll find already translated all WiX texts in 12 Languages. Localizing the custom EULA license Here it gets ugly. We can override the default EULA license easily by overriding WixUILicenseRtf WiX variable like this: <WixVariable Id="WixUILicenseRtf" Value="License.rtf" /> where License.rtf is the name of your custom EULA license file. The downside of this method is that you can only have one license file which means no localization for it. That’s why we need to make a workaround. License is checked on a dialog name LicenseAgreementDialog. What we have to do is overwrite that dialog and insert the functionality for localization. This is a code for LicenseAgreementDialogOverwritten.wxs, an overwritten LicenseAgreementDialog that supports localization. LicenseAcceptedOverwritten replaces the LicenseAccepted built in variable. <?xml version="1.0" encoding="UTF-8" ?><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi"> <Fragment> <UI> <Dialog Id="LicenseAgreementDialogOverwritten" Width="370" Height="270" Title="!(loc.LicenseAgreementDlg_Title)"> <Control Id="LicenseAcceptedOverwrittenCheckBox" Type="CheckBox" X="20" Y="207" Width="330" Height="18" CheckBoxValue="1" Property="LicenseAcceptedOverwritten" Text="!(loc.LicenseAgreementDlgLicenseAcceptedCheckBox)" /> <Control Id="Back" Type="PushButton" X="180" Y="243" Width="56" Height="17" Text="!(loc.WixUIBack)" /> <Control Id="Next" Type="PushButton" X="236" Y="243" Width="56" Height="17" Default="yes" Text="!(loc.WixUINext)"> <Publish Event="SpawnWaitDialog" Value="WaitForCostingDlg">CostingComplete = 1</Publish> <Condition Action="disable"> <![CDATA[ LicenseAcceptedOverwritten <> "1" ]]> </Condition> <Condition Action="enable">LicenseAcceptedOverwritten = "1"</Condition> </Control> <Control Id="Cancel" Type="PushButton" X="304" Y="243" Width="56" Height="17" Cancel="yes" Text="!(loc.WixUICancel)"> <Publish Event="SpawnDialog" Value="CancelDlg">1</Publish> </Control> <Control Id="BannerBitmap" Type="Bitmap" X="0" Y="0" Width="370" Height="44" TabSkip="no" Text="!(loc.LicenseAgreementDlgBannerBitmap)" /> <Control Id="LicenseText" Type="ScrollableText" X="20" Y="60" Width="330" Height="140" Sunken="yes" TabSkip="no"> <!-- This is original line --> <!--<Text SourceFile="!(wix.WixUILicenseRtf=$(var.LicenseRtf))" />--> <!-- To enable EULA localization we change it to this --> <Text SourceFile="$(var.ProjectDir)\!(loc.LicenseRtf)" /> <!-- In each of localization files (wxl) put line like this: <String Id="LicenseRtf" Overridable="yes">\Lang\en-us\EULA_en-us.rtf</String>--> </Control> <Control Id="Print" Type="PushButton" X="112" Y="243" Width="56" Height="17" Text="!(loc.WixUIPrint)"> <Publish Event="DoAction" Value="WixUIPrintEula">1</Publish> </Control> <Control Id="BannerLine" Type="Line" X="0" Y="44" Width="370" Height="0" /> <Control Id="BottomLine" Type="Line" X="0" Y="234" Width="370" Height="0" /> <Control Id="Description" Type="Text" X="25" Y="23" Width="340" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgDescription)" /> <Control Id="Title" Type="Text" X="15" Y="6" Width="200" Height="15" Transparent="yes" NoPrefix="yes" Text="!(loc.LicenseAgreementDlgTitle)" /> </Dialog> </UI> </Fragment></Wix>   Look at the Control with Id "LicenseText” and read the comments. We’ve changed the original license text source to "$(var.ProjectDir)\!(loc.LicenseRtf)". var.ProjectDir is the directory of the project file. The !(loc.LicenseRtf) is where the magic happens. Scroll up and take a look at the wxl localization file example. We have the LicenseRtf declared there and it’s been made overridable so developers can change it if they want. The value of the LicenseRtf is the path to our localized EULA relative to the WiX project directory. With little hacking we’ve achieved a fully localizable installer package.   The final step is to insert the extended LicenseAgreementDialogOverwritten license dialog into the installer GUI chain. This is how it’s done under the <UI> node of course.   <UI> <!-- code to be discussed in later posts –> <!-- BEGIN UI LOGIC FOR CLEAN INSTALLER --> <Publish Dialog="WelcomeDlg" Control="Next" Event="NewDialog" Value="LicenseAgreementDialogOverwritten">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Back" Event="NewDialog" Value="WelcomeDlg">1</Publish> <Publish Dialog="LicenseAgreementDialogOverwritten" Control="Next" Event="NewDialog" Value="ProductKeyCheckDialog">LicenseAcceptedOverwritten = "1" AND NOT OLDER_VERSION_FOUND</Publish> <Publish Dialog="InstallDirDlg" Control="Back" Event="NewDialog" Value="ProductKeyCheckDialog">1</Publish> <!-- END UI LOGIC FOR CLEAN INSTALLER –> <!-- code to be discussed in later posts --></UI> For a thing that should be simple for the end developer to do, localization can be a bit advanced for the novice WiXer. Hope this post makes the journey easier and that next versions of WiX improve this process. WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe  WiX 3 Tutorial: Custom EULA License and MSI localization WiX 3 Tutorial: Product Key Check custom action WiX 3 Tutorial: Building an updater WiX 3 Tutorial: Icons and installer pictures WiX 3 Tutorial: Creating a Bootstrapper

    Read the article

  • WiX 3 Tutorial: Understanding main WXS and WXI file

    - by Mladen Prajdic
    In the previous post we’ve taken a look at the WiX solution/project structure and project properties. We’re still playing with our super SuperForm application and today we’ll take a look at the general parts of the main wxs file, SuperForm.wxs, and the wxi include file. For wxs file we’ll just go over the general description of what each part does in the code comments. The more detailed descriptions will be in future posts about features themselves. WXI include file Include files are exactly what their name implies. To include a wxi file into the wxs file you have to put the wxi at the beginning of each .wxs file you wish to include it in. If you’ve ever worked with C++ you can think of the include files as .h files. For example if you include SuperFormVariables.wxi into the SuperForm.wxs, the variables in the wxi won’t be seen in FilesFragment.wxs or RegistryFragment.wxs. You’d have to include it manually into those two wxs files too. For preprocessor variable $(var.VariableName) to be seen by every file in the project you have to include them in the WiX project properties->Build->“Define preprocessor variables” textbox. This is why I’ve chosen not to go this route because in multi developer teams not everyone has the same directory structure and having a single variable would mean each developer would have to checkout the wixproj file to edit the variable. This is pretty much unacceptable by my standards. This is why we’ve added a System Environment variable named SuperFormFilesDir as is shown in the previous Wix Tutorial post. Because the FilesFragment.wxs is autogenerated on every project build we don’t want to change it manually each time by adding the include wxi at the beginning of the file. This way we couldn’t recreate it in each pre-build event. <?xml version="1.0" encoding="utf-8"?><Include> <!-- Versioning. These have to be changed for upgrades. It's not enough to just include newer files. --> <?define MajorVersion="1" ?> <?define MinorVersion="0" ?> <?define BuildVersion="0" ?> <!-- Revision is NOT used by WiX in the upgrade procedure --> <?define Revision="0" ?> <!-- Full version number to display --> <?define VersionNumber="$(var.MajorVersion).$(var.MinorVersion).$(var.BuildVersion).$(var.Revision)" ?> <!-- Upgrade code HAS to be the same for all updates. Once you've chosen it don't change it. --> <?define UpgradeCode="YOUR-GUID-HERE" ?> <!-- Path to the resources directory. resources don't really need to be included in the project structure but I like to include them for for clarity --> <?define ResourcesDir="$(var.ProjectDir)\Resources" ?> <!-- The name of your application exe file. This will be used to kill the process when updating and creating the desktop shortcut --> <?define ExeProcessName="SuperForm.MainApp.exe" ?></Include> For now there’s no way to tell WiX in Visual Studio to have a wxi include file available to the whole project, so you have to include it in each file separately. Only variables set in “Define preprocessor variables” or System Environment variables are accessible to the whole project for now. The main WXS file: SuperForm.wxs We’ll only take a look at the general structure of the main SuperForm.wxs and not its the details. We’ll cover the details in future posts. The code comments should provide plenty info about what each part does in general. Basically there are 5 major parts. The update part, the conditions and actions part, the UI install sequence, the directory structure and the features we want to include. <?xml version="1.0" encoding="UTF-8"?><!-- Add xmlns:util namespace definition to be able to use stuff from WixUtilExtension dll--><Wix xmlns="http://schemas.microsoft.com/wix/2006/wi" xmlns:util="http://schemas.microsoft.com/wix/UtilExtension"> <!-- This is how we include wxi files --> <?include $(sys.CURRENTDIR)Includes\SuperFormVariables.wxi ?> <!-- Id="*" is to enable upgrading. * means that the product ID will be autogenerated on each build. Name is made of localized product name and version number. --> <Product Id="*" Name="!(loc.ProductName) $(var.VersionNumber)" Language="!(loc.LANG)" Version="$(var.VersionNumber)" Manufacturer="!(loc.ManufacturerName)" UpgradeCode="$(var.UpgradeCode)"> <!-- Define the minimum supported installer version (3.0) and that the install should be done for the whole machine not just the current user --> <Package InstallerVersion="300" Compressed="yes" InstallScope="perMachine"/> <Media Id="1" Cabinet="media1.cab" EmbedCab="yes" /> <!-- Upgrade settings. This will be explained in more detail in a future post --> <Upgrade Id="$(var.UpgradeCode)"> <UpgradeVersion OnlyDetect="yes" Minimum="$(var.VersionNumber)" IncludeMinimum="no" Property="NEWER_VERSION_FOUND" /> <UpgradeVersion Minimum="0.0.0.0" IncludeMinimum="yes" Maximum="$(var.VersionNumber)" IncludeMaximum="no" Property="OLDER_VERSION_FOUND" /> </Upgrade> <!-- Reference the global NETFRAMEWORK35 property to check if it exists --> <PropertyRef Id="NETFRAMEWORK35"/> <!-- Startup conditions that checks if .Net Framework 3.5 is installed or if we're running the OS higher than Windows XP SP2. If not the installation is aborted. By doing the (Installed OR ...) property means that this condition will only be evaluated if the app is being installed and not on uninstall or changing --> <Condition Message="!(loc.DotNetFrameworkNeeded)"> <![CDATA[Installed OR NETFRAMEWORK35]]> </Condition> <Condition Message="!(loc.AppNotSupported)"> <![CDATA[Installed OR ((VersionNT >= 501 AND ServicePackLevel >= 2) OR (VersionNT >= 502))]]> </Condition> <!-- This custom action in the InstallExecuteSequence is needed to stop silent install (passing /qb to msiexec) from going around it. --> <CustomAction Id="NewerVersionFound" Error="!(loc.SuperFormNewerVersionInstalled)" /> <InstallExecuteSequence> <!-- Check for newer versions with FindRelatedProducts and execute the custom action after it --> <Custom Action="NewerVersionFound" After="FindRelatedProducts"> <![CDATA[NEWER_VERSION_FOUND]]> </Custom> <!-- Remove the previous versions of the product --> <RemoveExistingProducts After="InstallInitialize"/> <!-- WixCloseApplications is a built in custom action that uses util:CloseApplication below --> <Custom Action="WixCloseApplications" Before="InstallInitialize" /> </InstallExecuteSequence> <!-- This will ask the user to close the SuperForm app if it's running while upgrading --> <util:CloseApplication Id="CloseSuperForm" CloseMessage="no" Description="!(loc.MustCloseSuperForm)" ElevatedCloseMessage="no" RebootPrompt="no" Target="$(var.ExeProcessName)" /> <!-- Use the built in WixUI_InstallDir GUI --> <UIRef Id="WixUI_InstallDir" /> <UI> <!-- These dialog references are needed for CloseApplication above to work correctly --> <DialogRef Id="FilesInUse" /> <DialogRef Id="MsiRMFilesInUse" /> <!-- Here we'll add the GUI logic for installation and updating in a future post--> </UI> <!-- Set the icon to show next to the program name in Add/Remove programs --> <Icon Id="SuperFormIcon.ico" SourceFile="$(var.ResourcesDir)\Exclam.ico" /> <Property Id="ARPPRODUCTICON" Value="SuperFormIcon.ico" /> <!-- Installer UI custom pictures. File names are made up. Add path to your pics. –> <!-- <WixVariable Id="WixUIDialogBmp" Value="MyAppLogo.jpg" /> <WixVariable Id="WixUIBannerBmp" Value="installBanner.jpg" /> --> <!-- the default directory structure --> <Directory Id="TARGETDIR" Name="SourceDir"> <Directory Id="ProgramFilesFolder"> <Directory Id="INSTALLLOCATION" Name="!(loc.ProductName)" /> </Directory> </Directory> <!-- Set the default install location to the value of INSTALLLOCATION (usually c:\Program Files\YourProductName) --> <Property Id="WIXUI_INSTALLDIR" Value="INSTALLLOCATION" /> <!-- Set the components defined in our fragment files that will be used for our feature --> <Feature Id="SuperFormFeature" Title="!(loc.ProductName)" Level="1"> <ComponentGroupRef Id="SuperFormFiles" /> <ComponentRef Id="cmpVersionInRegistry" /> <ComponentRef Id="cmpIsThisUpdateInRegistry" /> </Feature> </Product></Wix> For more info on what certain attributes mean you should look into the WiX Documentation.   WiX 3 tutorial by Mladen Prajdic navigation WiX 3 Tutorial: Solution/Project structure and Dev resources WiX 3 Tutorial: Understanding main wxs and wxi file WiX 3 Tutorial: Generating file/directory fragments with Heat.exe

    Read the article

  • Plesk 11: install Apache with SNI support

    - by Ueli
    If I try to update from standard Apache to Apache with SNI support with the Plesk installation program (example.com:8447), I get an error, that I have to remove apr-util-ldap-1.4.1-1.el5.x86_64 It's in german: Informationen über installierte Pakete abrufen... Installation started in background Datei wird heruntergeladen PSA_11.0.9/dist-rpm-CentOS-5-x86_64/build-11.0.9-cos5-x86_64.hdr.gz: 11%..20%..30%..40%..50%..60%..70%..81%..91%..100% fertig. Datei wird heruntergeladen PSA_11.0.9/update-rpm-CentOS-5-x86_64/update-11.0.9-cos5-x86_64.hdr.gz: 10%..20%..30%..40%..50%..60%..70%..80%..90%..100% fertig. Datei wird heruntergeladen PSA_11.0.9/thirdparty-rpm-CentOS-5-x86_64/thirdparty-11.0.9-cos5-x86_64.hdr.gz: 10%..26%..43%..77%..100% fertig. Datei wird heruntergeladen BILLING_11.0.9/thirdparty-rpm-RedHat-all-all/thirdparty-11.0.9-rhall-all.hdr.gz: 100% fertig. Datei wird heruntergeladen BILLING_11.0.9/update-rpm-RedHat-all-all/update-11.0.9-rhall-all.hdr.gz: 100% fertig. Datei wird heruntergeladen SITEBUILDER_11.0.10/thirdparty-rpm-RedHat-all-all/thirdparty-11.0.10-rhall-all.hdr.gz: 100% fertig. Datei wird heruntergeladen SITEBUILDER_11.0.10/dist-rpm-RedHat-all-all/build-11.0.10-rhall-all.hdr.gz: 10%..22%..31%..41%..51%..65%..70%..80%..90%..100% fertig. Datei wird heruntergeladen SITEBUILDER_11.0.10/update-rpm-RedHat-all-all/update-11.0.10-rhall-all.hdr.gz: 100% fertig. Datei wird heruntergeladen APACHE_2.2.22/thirdparty-rpm-CentOS-5-x86_64/thirdparty-2.2.22-rh5-x86_64.hdr.gz: 19%..25%..35%..83%..93%..100% fertig. Datei wird heruntergeladen APACHE_2.2.22/update-rpm-CentOS-5-x86_64/update-2.2.22-rh5-x86_64.hdr.gz: 100% fertig. Datei wird heruntergeladen BILLING_11.0.9/dist-rpm-RedHat-all-all/build-11.0.9-rhall-all.hdr.gz: 11%..23%..31%..41%..52%..62%..73%..83%..91%..100% fertig. Datei wird heruntergeladen APACHE_2.2.22/dist-rpm-CentOS-5-x86_64/build-2.2.22-rh5-x86_64.hdr.gz: 36%..50%..100% fertig. Pakete, die installiert werden müssen, werden ermittelt. -> Error: Mit der Installation kann erst fortgefahren werden, wenn das Paket apr-util-ldap-1.4.1-1.el5.x86_64 vom System entfernt wird. Es wurden nicht alle Pakete installiert. Bitte beheben Sie dieses Problem und versuchen Sie, die Pakete erneut zu installieren. Wenn Sie das Problem nicht selbst beheben können, wenden Sie sich bitte an den technischen Support. - «Error: The installation can be continued only if the package apr-util-ldap-1.4.1-1.el5.x86_64 is removed from the system» But I can't uninstall apr-util-ldap-1.4.1-1.el5.x86_64 without removing a lot of important packages: Dependencies Resolved ========================================================================================================================================= Package Arch Version Repository Size ========================================================================================================================================= Removing: apr-util-ldap x86_64 1.4.1-1.el5 installed 9.0 k Removing for dependencies: SSHTerm noarch 0.2.2-10.12012310 installed 4.9 M awstats noarch 7.0-11122114.swsoft installed 3.5 M httpd x86_64 2.2.23-3.el5 installed 3.4 M mailman x86_64 3:2.1.9-6.el5_6.1 installed 34 M mod-spdy-beta x86_64 0.9.3.3-386 installed 2.4 M mod_perl x86_64 2.0.4-6.el5 installed 6.8 M mod_python x86_64 3.2.8-3.1 installed 1.2 M mod_ssl x86_64 1:2.2.23-3.el5 installed 179 k perl-Apache-ASP x86_64 2.59-0.93298 installed 543 k php53 x86_64 5.3.3-13.el5_8 installed 3.4 M php53-sqlite2 x86_64 5.3.2-11041315 installed 366 k plesk-core x86_64 11.0.9-cos5.build110120608.16 installed 79 M plesk-l10n noarch 11.0.9-cos5.build110120827.16 installed 21 M pp-sitebuilder noarch 11.0.10-38572.12072100 installed 181 M psa x86_64 11.0.9-cos5.build110120608.16 installed 473 k psa-awstats-configurator noarch 11.0.9-cos5.build110120606.19 installed 0.0 psa-backup-manager x86_64 11.0.9-cos5.build110120608.16 installed 8.6 M psa-backup-manager-vz x86_64 11.0.0-cos5.build110120123.10 installed 1.6 k psa-fileserver x86_64 11.0.9-cos5.build110120608.16 installed 364 k psa-firewall x86_64 11.0.9-cos5.build110120608.16 installed 550 k psa-health-monitor noarch 11.0.9-cos5.build110120606.19 installed 2.3 k psa-horde noarch 3.3.13-cos5.build110120606.19 installed 20 M psa-hotfix1-9.3.0 x86_64 9.3.0-cos5.build93100518.16 installed 23 k psa-imp noarch 4.3.11-cos5.build110120606.19 installed 12 M psa-ingo noarch 1.2.6-cos5.build110120606.19 installed 5.1 M psa-kronolith noarch 2.3.6-cos5.build110120606.19 installed 6.3 M psa-libxml-proxy x86_64 2.7.8-0.301910 installed 1.2 M psa-mailman-configurator x86_64 11.0.9-cos5.build110120608.16 installed 5.5 k psa-migration-agents x86_64 11.0.9-cos5.build110120608.16 installed 169 k psa-migration-manager x86_64 11.0.9-cos5.build110120608.16 installed 1.1 M psa-mimp noarch 1.1.4-cos5.build110120418.19 installed 2.9 M psa-miva x86_64 1:5.06-cos5.build1013111101.14 installed 4.5 M psa-mnemo noarch 2.2.5-cos5.build110120606.19 installed 4.1 M psa-mod-fcgid-configurator x86_64 2.0.0-cos5.build1013111101.14 installed 0.0 psa-mod_aclr2 x86_64 12021319-9e86c2f installed 8.1 k psa-mod_fcgid x86_64 2.3.6-12050315 installed 222 k psa-mod_rpaf x86_64 0.6-12021310 installed 7.7 k psa-passwd noarch 3.1.3-cos5.build1013111101.14 installed 3.7 M psa-php53-configurator x86_64 1.6.2-cos5.build110120608.16 installed 6.4 k psa-rubyrails-configurator x86_64 1.1.6-cos5.build1013111101.14 installed 0.0 psa-spamassassin x86_64 11.0.9-cos5.build110120608.16 installed 167 k psa-turba noarch 2.3.6-cos5.build110120606.19 installed 6.1 M psa-updates noarch 11.0.9-cos5.build110120704.10 installed 0.0 psa-vhost noarch 11.0.9-cos5.build110120606.19 installed 160 k psa-vpn x86_64 11.0.9-cos5.build110120608.16 installed 1.9 M psa-watchdog x86_64 11.0.9-cos5.build110120608.16 installed 2.9 M webalizer x86_64 2.01_10-30.1 installed 259 k Transaction Summary ========================================================================================================================================= Remove 48 Package(s) Reinstall 0 Package(s) Downgrade 0 Package(s) What should I do?

    Read the article

  • When should I use Areas in TFS instead of Team Projects

    - by Martin Hinshelwood
    Well, it depends…. If you are a small company that creates a finite number of internal projects then you will find it easier to create a single project for each of your products and have TFS do the heavy lifting with reporting, SharePoint sites and Version Control. But what if you are not… Update 9th March 2010 Michael Fourie gave me some feedback which I have integrated. Ed Blankenship via @edblankenship offered encouragement and a nice quote. Ewald Hofman gave me a couple of Cons, and maybe a few more soon. Ewald’s company, Avanade, currently uses Areas, but it looks like the manual management is getting too much and the project is getting cluttered. What if you are likely to have hundreds of projects, possibly with a multitude of internal and external projects? You might have 1 project for a customer or 10. This is the situation that most consultancies find themselves in and thus they need a more sustainable and maintainable option. What I am advocating is that we should have 1 “Team Project” per customer, and use areas to create “sub projects” within that single “Team Project”. "What you describe is what we generally do internally and what we recommend. We make very heavy use of area path to categorize the work within a larger project." - Brian Harry, Microsoft Technical Fellow & Product Unit Manager for Team Foundation Server   "We tend to use areas to segregate multiple projects in the same team project and it works well." - Tiago Pascoal, Visual Studio ALM MVP   "In general, I believe this approach provides consistency [to multi-product engagements] and lowers the administration and maintenance costs. All good." - Michael Fourie, Visual Studio ALM MVP   “@MrHinsh BTW, I'm very much a fan of very large, if not huge, team projects in TFS. Just FYI :) Use Areas & Iterations.” Ed Blankenship, Visual Studio ALM MVP   This would mean that SSW would have a single Team Project called “SSW” that contains all of our internal projects and consequently all of the Areas and Iteration move down one hierarchy to accommodate this. Where we would have had “\SSW\Sprint 1” we now have “\SSW\SqlDeploy\Sprint1” with “SqlDeploy” being our internal project. At the moment SSW has over 70 internal projects and more than 170 total projects in TFS. This method has long term benefits that help to simplify the support model for companies that often have limited internal support time and many projects. But, there are implications as TFS does not provide this model “out-of-the-box”. These implications stretch across Areas, Iterations, Queries, Project Portal and Version Control. Michael made a good comment, he said: I agree with your approach, assuming that in a multi-product engagement with a client, they are happy to adopt the same process template across all products. If they are not, then it’ll either be easy to convince them or there is a valid reason for having a different template - Michael Fourie, Visual Studio ALM MVP   At SSW we have a standard template that we use and this is applied across the board, to all of our projects. We even apply any changes to the core process template to all of our existing projects as well. If you have multiple projects for the same clients on multiple templates and you want to keep it that way, then this approach will not work for you. However, if you want to standardise as we have at SSW then this approach may benefit you as well. Implications around Areas Areas should be used for topological classification/isolation of work items. You can think of this as architecture areas, organisational areas or even the main features of your application. In our scenario there is an additional top level item that represents the Project / Product that we want to chop our Team Project into. Figure: Creating a sub area to represent a product/project is easy. <teamproject> <teamproject>\<Functional Area/module whatever> Becomes: <teamproject> <teamproject>\<ProjectName>\ <teamproject>\<ProjectName>\<Functional Area/module whatever> Implications around Iterations Iterations should be used for chronological classification/isolation of work items. This could include isolated time boxes, milestones or release timelines and really depends on the logical flow of your project or projects. Due to the new level in Area we need to add the same level to Iteration. This is primarily because it is unlikely that the sprints in each of your projects/products will start and end at the same time. This is just a reality of managing multiple projects. Figure: Adding the same Area value to Iteration as the top level item adds flexibility to Iteration. <teamproject>\Sprint 1 Or <teamproject>\Release 1\Sprint 1 Becomes: <teamproject>\<ProjectName>\Sprint 1 Or <teamproject>\<ProjectName>\Release 1\Sprint 1 Implications around Queries Queries are used to filter your work items based on a specified level of granularity. There are a number of queries that are built into a project created using the MSF Agile 5.0 template, but we now have multiple projects and it would be a pain to have to edit all of the work items every time we changed project, and that would only allow one team to work on one project at a time.   Figure: The Queries that are created in a normal MSF Agile 5.0 project do not quite suit our new needs. In order for project contributors to be able to query based on their project we need a couple of things. The first thing I did was to create an “_Area Template” folder that has a copy of the project layout with all the queries setup to filter based on the “_Area Template” Area and the “_Sprint template” you can see in the Area and Iteration views. Figure: The template is currently easily drag and drop, but you then need to edit the queries to point at the right Area and Iteration. This needs a tool. I then created an “Areas” folder to hold all of the area specific queries. So, when you go to create a new TFS Sub-Project you just drag “_Area Template” while holding “Ctrl” and drop it onto “Areas”. There is a little setup here. That said I managed it in around 10 minutes which is not so bad, and I can imagine it being quite easy to build a tool to create these queries Figure: These new queries can be configured in around 10 minutes, which includes setting up the Area and Iteration as well. Version Control What about your source code? Well, that is the easiest of the lot. Just create a sub folder for each of your projects/products.   Figure: Creating sub folders in source control is easy as “Right click | Create new folder”. <teamproject>\DEV\Main\ Becomes: <teamproject>\<ProjectName>\DEV\Main\ Conclusion I think it is up to each company to make a call on how you want to configure your Team Projects and it depends completely on how many projects/products you are going to have for each customer including yourself. If we decide to utilise this route it will require some configuration to get our 170+ projects into this format, and I will probably be writing some tools to help. Pros You only have one project to upgrade when a process template changes – After going through an upgrade of over 170 project prior to the changes in the RC I can tell you that that many projects is no fun. Standardises your Process Template – You will always have the same Process implementation across projects/products without exception You get tighter control over the permissions – Yes, you can do this on a standard Team Project, but it gets a lot easier with practice. You can “move” work items from one “product” to another – Have we not always wanted to do that. You can rename your projects – Wahoo: everyone wants to do this, now you can. One set of Reporting Services reports to manage – You set an area and iteration to run reports anyway, so you may as well set both. Simplified Check-In Policies– There is only one set of check-in policies per client. This simplifies administration of policies. Simplified Alerts – As alerts are applied across multiple projects this simplifies your alert rules as per client. Cons All of these cons could be mitigated by a custom tool that helps automate creation of “Sub-projects” within Team Projects. This custom tool could create areas, Iteration, permissions, SharePoint and queries. It just does not exist yet :) You need to configure the Areas and Iterations You need to configure the permissions You may need to configure sub sites for SharePoint (depends on your requirement) – If you have two projects/products in the same Team Project then you will not see the burn down for each one out-of-the-box, but rather a cumulative for the Team Project. This is not really that much of a problem as you would have to configure your burndown graphs for your current iteration anyway. note: When you create a sub site to a TFS linked portal it will inherit the settings of its parent site :) This is fantastic as it means that you can easily create sub sites and then set the Area and Iteration path in each of the reports to be the correct one. Every team wants their own customization (via Ewald Hofman) - small teams of 2 persons against teams of 30 – or even outsourcing – need their own process, you cannot allow that because everybody gets the same work item types. note: Luckily at SSW this is not a problem as our template is standardised across all projects and customers. Large list of builds (via Ewald Hofman) – As the build list in Team Explorer is just a flat list it can get very cluttered. note: I would mitigate this by removing any build that has not been run in over 30 days. The build template and workflow will still be available in version control, but it will clean the list. Feedback Now that I have explained this method, what do you think? What other pros and cons can you see? What do you think of this approach? Will you be using it? What tools would you like to support you?   Technorati Tags: Visual Studio ALM,TFS Administration,TFS,Team Foundation Server,Project Planning,TFS Customisation

    Read the article

  • CodePlex Daily Summary for Sunday, February 28, 2010

    CodePlex Daily Summary for Sunday, February 28, 2010New ProjectsESB Toolkit Extensions: ESB Extensions is a solution containing multiple .Net Projects and artifacts: Unit Tests, Itineraries, Business Rules, Binding Files, and C# Class ...Event-Based Components Binder: The Binder automatically connects output-pins to input-pins of Event-Based Components based on message type information and naming conventions. ...Haze Anti-Virus: Haze Anti-Virus is a anti virus written in C# and has features such a realtime process watching and a Process Blacklist, and is able to download Da...latex2mathml: A .NET 2.0 library written in C# which allows the conversion of LaTeX documents to XHTML+MathML format. A stand-alone converter is included. The li...Project Lyrebird: Project lyrebird is a attempt to create a all-purpose media player. It is designed to be simple, yet powerful. Its written in C#QueryToGrid Module for DotNetNuke®: This is a module that allows you to execute and display the results of T-SQL queries in DotNetNuke using your choice of AJAX grids.Reusable Library Demo: A demonstration of reusable abstractions for enterprise application developerSharePoint 2010 Conference Samples: This project contains source code from various SharePoint 2010 conferences where Scot Hillier presented.Silverlight Photo Blogger: Silverlight Photo Blogger gives you the tools you need to capture and blog about your travels in a rich and interactive web experience. Enjoy som...SMTP Test: Several times we are faced with applications that send email, the SMTP Tester principle objective is to test various possibilities of sendingSolution Tools - tools for Visual Studio solutions and projects: Solution Tools are a collection of tools that you can use with your Visual Studio Solutions and projects.New ReleasesAgile Poker Cards for Windows Mobile: Agile Poker Cards v1.1.0.0: Agile Poker Cards v1.1.0.0 Use this application to display poker cards in a planning session on a Windows Mobile device. Release notes Added new ...BuildTools - Toolset for automated builds: BuildTools 2.0 Feb 2010 Milestone: The Feb 2010 Milestone release is a complete rewrite of the old codebase in Visual Studio 2010 RC. It features MSBuild tasks for generating build v...Composure: NHibernate-Trunk-2010-02-25-VS2010.NET4 Alpha1: Recent NHibernate-Trunk conversion for Visual Studio 2010 Beta2 against .NET 4.0. Although all of the tests pass (other than the "Ignored"), this ...Employee Scheduler: Employee Scheduler 2.4: Extract the files to a directory and run Lab Hours.exe. Add an employee. Double click an employee to modify their times. Please contact me through ...ESB Toolkit Extensions: Tellago BizTalk ESB 2.0 Toolkit Extensions: Windows Installer file that installs Library on a BizTalk ESB 2.0 system. This Install automatically configures the esb.config to use the new compo...Haze Anti-Virus: Haze Anti-Virus Binary v1.0.3: This is the Compiled version of Haze Anti-Virus, please let me know about any bugs, thanks Please Note that Database updating is currently not avai...Haze Anti-Virus: Haze Anti-Virus Source v1.0.3: This is the source for Haze Anti-VirusHOG Project: HOG Visual Studio Template: This is Visual Studio HOG Template. Created by the great tool: Solution FactoryHOG Project: Template user guide: HOW TOiTuner - The iTunes Companion: iTuner 1.1.3711: Two new features are available: the Automated Librarian and Playlist Exporter. The iTuner Automated Librarian automatically cleans the iTunes libr...johanleino.codeplex.com: SilverlightMultiLevelNavigationExample: The source code for SilverlightMultiLevelNavigationExample (VS 2010)MDownloader: MDownloader-0.15.3.56128: Fixed filefactory provider implementation after site changes.MiniTwitter: 1.09: MiniTwitter 1.09 更新内容 変更 スクロール位置がトップ以外の時は自動更新や発言時に位置を保持するように変更 タブ毎にスクロール位置が変わらないように変更 URL に ? や ! が含まれている時は短縮 URL に変換するように変更NMock3: NMock3 - Beta 4, .NET 3.5: This release includes the most current version of the NMock2 project code from Source Forge. Please start providing feedback on the tutorials. The...QueryUnit: QueryUnitPOC v. 0.0.0.7: - This version fixes problems related to the fact that in previous releases you had to specify expected values using locale-specific formats. Now e...RapidWebDev - .NET Enterprise Software Development Infrastructure: RapidWebDev 1.51: This is a hot-fix version for 1.5 which is added a new restful web service for concrete data and fixed some major bugs. The change list is as follo...Rawr: Rawr 2.3.11: - Load from Armory code cleaned up. - Tiny Abomination in a Jar's proc how now been more accurately modeled. - You should now be able to reload...Resharper Settings Manager: RSM v1.2: Changes Added Default Settings File option. The selected settings file will be loaded automatically for solutions with no settings sharing. Added...Reusable Library Demo: Reusable Library Demo v1.0.0: A demonstration of reusable abstractions for enterprise application developerRounded Corners / DIV Container: MJC RoundedDiv 3.2: This is the first public release on Codeplex.com. Versions previous to 3.2 were created before this control was made available on Codeplex.com.SharePoint 2010 Conference Samples: Samples: Download the samples from the conferencesSharePoint Outlook Connector: Version 1.2.2.8: Saving email message as list item and attachments as attachment of the list item functionality has been addedSharePoint URL Ping Tool: Url Ping Tool Solution: A solution that contain one fram fature that will add a link under Site Administration section in the Site Settings page.SMTP Test: Fist SMTP Tester: First ReleaseSolution Tools - tools for Visual Studio solutions and projects: SolutionTools binary: Initial release of the tool. Turns out, this project was just a big waste of effort - use Project Linker instead!Solution Tools - tools for Visual Studio solutions and projects: SolutionTools source - don't use this tool: Initial release of the tool. Turns out, this project was just a big waste of effort - use Project Linker instead! Anyway, here's the source code...Spark View Engine: Spark v1.1 RC1: Overview This build is a preview of v1.1. Among other changes it provides support for ASP.NET MVC 2 RC2. Spark v1.1 release will be created soon ...Sprite Sheet Packer: 2.0 Release: I'm calling this a full new release because I can. Refactored all of the build logic to sspack.exe. This allows you to run this from the command l...SPSF SharePoint Software Factory: SPSF SharePoint Software Factory 2.4.3: New features: WSPBuilder support, Simple Application now with optional multilanguage support, Extending deployment skript for large deployments Fix...TortoiseHg: Beta for TortoiseHg 1.0 (0.9.31201): Beta for TortoiseHg 1.0 (0.9.31201) Please backup your user Mercurial.ini file and then uninstall any 0.9.X release before installing Use the x86...UI Compiler .NET - JavaScript compiler/minifier built on Google Closure Compiler: UI Compiler .NET 1.5 Beta: UI Compiler .NET does not include Java. To be able to run Google Closure Compiler locally you must make sure that Java 6 is installed. If Java 6 (o...VCC: Latest build, v2.1.30227.0: Automatic drop of latest buildVisual Studio DSite: File Encryption and Decryption (Visual Basic 2008): This program will create an encrypted copy of the file specified. Also decrypt the file specified. This program contains the source code but if yo...Visual Studio DSite: Visual C++ 2008 CLR Console Application Random Int: This source code includes an example of generating a random integer between the numbers 1-100.Weather Forecast Control: MJC MyWeather 2.2: This is the first public release on Codeplex.com. Versions previous to 2.2 were created before this control was made available on Codeplex.com.Most Popular ProjectsRawrWBFS ManagerAJAX Control ToolkitMicrosoft SQL Server Product Samples: DatabaseSilverlight ToolkitWindows Presentation Foundation (WPF)Microsoft SQL Server Community & SamplesASP.NETDotNetNuke® Community EditionBlogEngine.NETMost Active ProjectsDinnerNow.netRawrBlogEngine.NETMapWindow GISSLARToolkit - Silverlight Augmented Reality ToolkitCommon Context Adapterspatterns & practices – Enterprise LibrarySharpMap - Geospatial Application Framework for the CLRNB_Store - Free DotNetNuke Ecommerce Catalog ModuleRapid Entity Framework. (ORM). CTP 2

    Read the article

  • Steve Jobs Proposes New Apple Campus.It’s As Beautiful As An iPad.

    - by Gopinath
    After the launch of iOS 5, OS X Lion and iCloud Steve Jobs proposed Apple’s plans for construction of a new campus in Cupertino. In a presentation to Cupertino City Council, Steve proposed to construct a spaceship style beautiful building that can house 12000 employees. Apple recently purchased 150 acres of land from HP and others in Cupertino and this land will be used for their new campus. The architectural design of the new campus looks awesome just like their products: iPad / iPhone.It’s a four storied circular building with all curved glasses that can accommodate 12000 employees.,  “We do have a shot at building the best office building in the world,” Jobs told the Council members, “Architecture students will come here to see this.”. The facility is going to be eco-friendly with 80% of landscaping with most of the parking going to underground. The current campus has 3700 trees and Apple is planning to increase them to 6000 trees. The campus will be powered with its own renewable energy source and electric grid as backup. Steve described It’s a pretty amazing building. It’s a little like a spaceship landed. It’s got this gorgeous courtyard in the middle… It’s a circle. It’s curved all the way around. If you build things, this is not the cheapest way to build something Check out the embedded video of Steve Jobs at the City Council meeting An Apple Fan boy quickly photoshopped the new campus to something more interesting This article titled,Steve Jobs Proposes New Apple Campus.It’s As Beautiful As An iPad., was originally published at Tech Dreams. Grab our rss feed or fan us on Facebook to get updates from us.

    Read the article

< Previous Page | 167 168 169 170 171 172 173 174 175 176 177 178  | Next Page >