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  • LibGdx, Texture an Object

    - by Gigi10012
    I want to set texture to an Object, this is my playerobject class: private boolean up; private float speed; private float fallacceleration = 20; private float acceleration = 15; private float maxSpeed = 300; SpriteBatch batch; public Player() { x = MyGdxGame.WIDTH - 9*MyGdxGame.WIDTH/10; y = MyGdxGame.HEIGHT - 3 * MyGdxGame.HEIGHT/10; shapex = new float[4]; shapey = new float[4]; radians = 2*MathUtils.PI; batch = new SpriteBatch(); } private void setShape() { //Simple Arrow Shape ...... } public void update(float dt) { setShape(); } public void draw(ShapeRenderer sr) { sr.setColor(0F, 0F, 0F, 1F); sr.begin(ShapeType.Line); //Drawing Shape .............. sr.end(); } What I have to do to add texture to that object? (I'm using LibGdx)

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  • Ubuntu One has high CPU usage but no syncing

    - by Peter
    over the weekend I updated my computer to Windows 8. So far Ubuntu One was running smoothly, but ever since the update (clean, new install) Ubuntu doesn't sync any more. In Windows 7 it would start to sync at full internet speed as soon as I drop a file. But now in Windows 8, as soon as I drop a new file into the Ubuntu One folder, CPU usage goes up to about 50 % and no network traffic occurs. This stays like that for a couple of minutes, CPU usage goes back to normal and then the client says that all is in sync - which isn't true. Is it too early for Windows 8? Do others have the same problem or is there something I can do about it? I try a couple of different things, and realized that if the file size is 20 MB the files get uploaded. The original file was 1.5 GB. I also didn't work with 200, 100 and 50 MB large files. But even with 20 MB large files, the upload is very slow and not steady. The log give plenty of this error: - twisted - ERROR - Failure: exceptions.TypeError About which I don't know the meaning. By the way, the account works just fine on the Ubuntu 12.04 partition. Any help is greatly appreciated. -Peter

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  • How to code Time Stop or Bullet Time in a game?

    - by David Miler
    I am developing a single-player RPG platformer in XNA 4.0. I would like to add an ability that would make the time "stop" or slow down, and have only the player character move at the original speed(similar to the Time Stop spell from the Baldur's Gate series). I am not looking for an exact implementation, rather some general ideas and design-patterns. EDIT: Thanks all for the great input. I have come up with the following solution public void Update(GameTime gameTime) { GameTime newGameTime = new GameTime(gameTime.TotalGameTime, new TimeSpan(gameTime.ElapsedGameTime.Ticks / DESIRED_TIME_MODIFIER)); gameTime = newGameTime; or something along these lines. This way I can set a different time for the player component and different for the rest. It certainly is not universal enough to work for a game where warping time like this would be a central element, but I hope it should work for this case. I kinda dislike the fact that it litters the main Update loop, but it certainly is the easiest way to implement it. I guess that is essentialy the same as tesselode suggested, so I'm going to give him the green tick :)

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  • Disaster Recovery Example

    Previously, I use to work for a small internet company that sells dental plans online. Our primary focus concerning disaster prevention and recovery is on our corporate website and private intranet site. We had a multiphase disaster recovery plan that includes data redundancy, load balancing, and off-site monitoring. Data redundancy is a key aspect of our disaster recovery plan. The first phase of this is to replicate our data to multiple database servers and schedule daily backups of the databases that are stored off site. The next phase is the file replication of data amongst our web servers that are also backed up daily by our collocation. In addition to the files located on the server, files are also stored locally on development machines, and again backed up using version control software. Load balancing is another key aspect of our disaster recovery plan. Load balancing offers many benefits for our system, better performance, load distribution and increased availability. With our servers behind a load balancer our system has the ability to accept multiple requests simultaneously because the load is split between multiple servers. Plus if one server is slow or experiencing a failure the traffic is diverted amongst the other servers connected to the load balancer allowing the server to get back online. The final key to our disaster recovery plan is off-site monitoring that notifies all IT staff of any outages or errors on the main website encountered by the monitor. Messages are sent by email, voicemail, and SMS. According to Disasterrecovery.org, disaster recovery planning is the way companies successfully manage crises with minimal cost and effort and maximum speed compared to others that are forced to make decision out of desperation when disasters occur. In addition Sun Guard stated in 2009 that the first step in disaster recovery planning is to analyze company risks and factor in fixed costs for things like hardware, software, staffing and utilities, as well as indirect costs, such as floor space, power protection, physical and information security, and management. Also availability requirements need to be determined per application and system as well as the strategies for recovery.

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  • getting started as a web developer [closed]

    - by kmote
    I have over 10 years of programming experience building (Windows-based) desktop applications and utilities (VC++, C#, Python). My goal over the next year is to start transitioning to web application development. I want to teach myself the fundamental tools and technologies that would be considered essential for building professional, online, interactive, visually-stunning, data-driven web apps -- the kind described in Google's recently released "Field Guide: Building Great Web Applications". So my question is, what are the primary, most commonly-used technologies that seasoned professionals will need in their tool belt in the coming years? My plan was to start coming up to speed in Javascript, HTML5, & CSS, and then to do a deep dive into ASP.NET and Ajax, along with SQL DBs. (I was surprised to not be able to find a single book at Amazon with a broad, general scope like this, which caused me to start second-guessing this approach.) So, seasoned professionals: am I on the right track? Are there some glaring omissions in my list? Or some unnecessary inclusions? I would welcome any book suggestions along these lines as well.

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  • M-Audio Delta starts up at wrong sample rate

    - by steevc
    When the PC starts my M-Audio Delta 66 is using 48000kHz sampling rate when it is set for 44100 in Envy24. This causes audio to play slower than it should. This is in Kubuntu 14.04 on my new PC using an AMD A8 6500 with 8GB. When I first installed it seemed okay, but at some point it went wrong and has been doing this consistently since then. Kernel is 3.13.0-24-generic #47-Ubuntu SMP Fri May 2 23:31:42 UTC 2014 i686 athlon i686 GNU/Linux steve@slarti:~$ cat /proc/asound/card2/pcm0p/sub0/hw_params access: MMAP_INTERLEAVED format: S32_LE subformat: STD channels: 10 rate: 48000 (48000/1) period_size: 441 buffer_size: 3528 I can get it to switch to 44100 if I disable/enable the Delta in Pulseaudio volume control, but I have to do this every day and the sound still seems distorted. I can't see any issues in any of the config or log files I can find. If I boot the PC with a Mint Live USB it starts at 44100 and sound fine. Originally reported on Youtube is playing at the wrong speed - maybe soundcard related, but I'll close that and have this more relevant question instead.

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  • Copy to USB memory stick really slow?

    - by Eloff
    When I copy files to the USB device, it takes much longer than in windows (same usb device, same port) it's faster than USB 1.0 speeds (1MB/s) but much slower than USB 2.0 speeds (12MB/s). To copy 1.8GB takes me over 10 minutes (it should be < 3 min.) I have two identical SanDisk Cruzer 8GB sticks, and I have the same problem with both. I have a super talent 32GB USB SSD in the neighboring port and it works at expected speeds. The problem I seem to see in the GUI is that the progress bar goes to 90% almost instantly, completes to 100% a little slower and then hangs there for 10 minutes. Interrupting the copy at this point seems to result in corruption at the tail end of the file. If I wait for it to complete the copy is successful. Any ideas? dmesg output below: [64059.432309] usb 2-1.2: new high-speed USB device number 5 using ehci_hcd [64059.526419] scsi8 : usb-storage 2-1.2:1.0 [64060.529071] scsi 8:0:0:0: Direct-Access SanDisk Cruzer 1.14 PQ: 0 ANSI: 2 [64060.530834] sd 8:0:0:0: Attached scsi generic sg4 type 0 [64060.531925] sd 8:0:0:0: [sdd] 15633408 512-byte logical blocks: (8.00 GB/7.45 GiB) [64060.533419] sd 8:0:0:0: [sdd] Write Protect is off [64060.533428] sd 8:0:0:0: [sdd] Mode Sense: 03 00 00 00 [64060.534319] sd 8:0:0:0: [sdd] No Caching mode page present [64060.534327] sd 8:0:0:0: [sdd] Assuming drive cache: write through [64060.537988] sd 8:0:0:0: [sdd] No Caching mode page present [64060.537995] sd 8:0:0:0: [sdd] Assuming drive cache: write through [64060.541290] sdd: sdd1 [64060.544617] sd 8:0:0:0: [sdd] No Caching mode page present [64060.544619] sd 8:0:0:0: [sdd] Assuming drive cache: write through [64060.544621] sd 8:0:0:0: [sdd] Attached SCSI removable disk

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  • New SPC2 benchmark- The 7420 KILLS it !!!

    - by user12620172
    This is pretty sweet. The new SPC2 benchmark came out last week, and the 7420 not only came in 2nd of ALL speed scores, but came in #1 for price per MBPS. Check out this table. The 7420 score of 10,704 makes it really fast, but that's not the best part. The price one would have to pay in order to beat it is ridiculous. You can go see for yourself at http://www.storageperformance.org/results/benchmark_results_spc2The only system on the whole page that beats it was over twice the price per MBPS. Very sweet for Oracle. So let's see, the 7420 is the fastest per $. The 7420 is the cheapest per MBPS. The 7420 has incredible, built-in features, management services, analytics, and protocols. It's extremely stable and as a cluster has no single point of failure. It won the Storage Magazine award for best NAS system this year. So how long will it be before it's the number 1 NAS system in the market? What are the biggest hurdles still stopping the widespread adoption of the ZFSSA? From what I see, it's three things: 1. Administrator's comfort level with older legacy systems. 2. Politics 3. Past issues with Oracle Support.   I see all of these issues crop up regularly. Number 1 just takes time and education. Number 3 takes time with our new, better, and growing support team. many of them came from Oracle and there were growing pains when they went from a straight software-model to having to also support hardware. Number 2 is tricky, but it's the job of the sales teams to break through the internal politics and help their clients see the value in oracle hardware systems. Benchmarks like this will help.

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  • Wireless drivers

    - by Kencer
    The results for my laptop are as below. How will i install wireless drivers and graphics? $ lspci 00:00.0 Host bridge: Intel Corporation 2nd Generation Core Processor Family DRAM Controller (rev 09) 00:02.0 VGA compatible controller: Intel Corporation 2nd Generation Core Processor Family Integrated Graphics Controller (rev 09) 00:14.0 USB controller: Intel Corporation Panther Point USB xHCI Host Controller (rev 04) 00:16.0 Communication controller: Intel Corporation Panther Point MEI Controller #1 (rev 04) 00:1a.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #2 (rev 04) 00:1b.0 Audio device: Intel Corporation Panther Point High Definition Audio Controller (rev 04) 00:1c.0 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 1 (rev c4) 00:1c.1 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 2 (rev c4) 00:1c.3 PCI bridge: Intel Corporation Panther Point PCI Express Root Port 4 (rev c4) 00:1d.0 USB controller: Intel Corporation Panther Point USB Enhanced Host Controller #1 (rev 04) 00:1f.0 ISA bridge: Intel Corporation Panther Point LPC Controller (rev 04) 00:1f.2 SATA controller: Intel Corporation Panther Point 6 port SATA Controller [AHCI mode] (rev 04) 00:1f.3 SMBus: Intel Corporation Panther Point SMBus Controller (rev 04) 02:00.0 Network controller: Broadcom Corporation Device 4365 (rev 01) 03:00.0 Ethernet controller: Realtek Semiconductor Co., Ltd. RTL8111/8168B PCI Express Gigabit Ethernet controller (rev 07) $ sudo lshw -c network *-network UNCLAIMED description: Network controller product: Broadcom Corporation vendor: Broadcom Corporation physical id: 0 bus info: pci@0000:02:00.0 version: 01 width: 64 bits clock: 33MHz capabilities: pm msi pciexpress bus_master cap_list configuration: latency=0 resources: memory:f0500000-f0507fff *-network description: Ethernet interface product: RTL8111/8168B PCI Express Gigabit Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:03:00.0 logical name: eth0 version: 07 serial: 3c:97:0e:85:c0:0d size: 100Mbit/s capacity: 1Gbit/s width: 64 bits clock: 33MHz capabilities: pm msi pciexpress msix vpd bus_master cap_list ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd 1000bt 1000bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=rtl8168e-3_0.0.4 03/27/12 ip=172.16.96.36 latency=0 link=yes multicast=yes port=MII speed=100Mbit/s resources: irq:43 ioport:2000(size=256) memory:f0404000-f0404fff memory:f0400000-f0403fff $ rfkill list all 0: tpacpi_bluetooth_sw: Bluetooth Soft blocked: no Hard blocked: no

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  • Precise: Evolution laggy due to IMAP -profile or due to some odd Sync -issue?

    - by Izzy
    I'm fighting with Evolution. Basically it's working fine -- but it is very slow to react in certain situations. There is apparently some problem with syncing and IMAP. Helper questios Could be that changing away from Bonobo has to do with slowing-down? There might be some trouble with the new engine and "asynchronous actions". What to do about it? I want to get the previous "working mood" back. How can I speed this thing up? Different scenarios when sending a mail, the composer window hangs there inactive for a couple of seconds, everything grayed out. Though there is a green check mark saying it's sent, I'm not sure a) why it's still blocking everything and b) whether I could simply close it without "breaking"/"losing" anything. In earlier versions, the composer window was closing pretty fast, and one could see the message being stored into the local "outbox" until it was sent, and one could immediately continue with the next task. I prefer that behaviour over the current. switching between modules. Coming from mail and switching to the address book takes a couple of seconds. Same for switching to the calendar. I read about different "possible causes" and tried a few things: I only have 3 local address books, so no networking should be involved here. To make sure, I switched to offline mode and then tried to access the address book. No noticeable difference. I use 3 Google Calendars. Switching to offline mode made a minor difference, but so minor that it also could be "imagination" since one might have expected this in this case according to some reports, disabling the tasks should help. Well, it didn't in my case, as I don't use them regularly (just two local items stored here)

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  • WiFi slow sometimes, reboot helps, how do I debug it?

    - by January
    Ubuntu 12.04.1 with all updates installed. Laptop Lenovo Thinkpad X230 with Intel Corporation Centrino Advanced-N 6205. WiFi sometimes becomes extremely slow. Often this occurs when I wake the system from suspend and connect to a different network. I find no obvious clues in system logs. /etc/init.d/network-manager restart doesn't help, but a reboot does. How can I go on with debugging this issue? In specific, which parts of the system should I try to restart (without a complete reboot)? I know of problems with Intel WiFi (see for example this question and the instructions here), but if that was the problem, I would expect the WiFi to be slow at all times, and not just sometimes. Also, I have a gut feeling that it might be a DNS issue (for example, getting a page from a known server is faster than accessing a new server), but I don't know how to tackle it. Update: despite numerous updates in the meanwhile, I still observe this behavior. It happens always when I access my WiFi router at home after returning from work; when I reboot my laptop, the connection speed is good again.

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  • USB flash module giving errors

    - by vshenoy
    Hi, I have a SATA USB flash module which was earlier running a 2.4 linux kernel (2.4.36.6) and on which now I am trying to install ubuntu server 10.04.1 LTS. I have two such USB flash modules and on one of them the installation process itself giving these errors: sd 4:0:0:0 [sda] Device not ready sd 4:0:0:0 [sda] Result: hostbyte=DID_OK driverbyte=DRIVER_SENSE sd 4:0:0:0 [sda] Sense Key : Not Ready [current] sd 4:0:0:0 [sda] Add. Sense: Medium not present sd 4:0:0:0 [sda] CDB: Write(10): 2a 00 00 05 48 02 00 00 04 00 end_request: I/O error, dev sda, sector 46114 usb 1-1: reset high speed USB device using ehci_hcd and address 2 Buffer I/O error on device sda1, logical block 172033 lost page write due to I/O error on sda1 Buffer I/O error on device sda1, logical block 172034 lost page write due to I/O error on sda1 on the other the installation is successful, but after a day or two of running the machine hangs because of kernel spewing these messages: Remounting filesystem read-only EXT2-fs error (device sda1): read_block_bitmap: Cannot read block [bitmap - block_group = 105, block_bitmap = 860161] EXT2-fs error (device sda1): ext2_get_inode: unable to read inode block - inode=13083, block=24683 ext2_free_inode: bit already cleared for inode 83966 and the machine needs to be hard rebooted. On both the systems SCSI emulation with usb_storage driver is being used to detect the module. Here is the output of /proc/scsi/scsi on 2.4: # cat /proc/scsi/scsi Attached devices: Host: scsi0 Channel: 00 Id: 00 Lun: 00 Vendor: TS Model: UFM Rev: 1100 Type: Direct-Access ANSI SCSI revision: 02 and on 2.6: # cat /proc/scsi/scsi Attached devices: Host: scsi6 Channel: 00 Id: 00 Lun: 00 Vendor: TS Model: UFM Rev: 1100 Type: Direct-Access ANSI SCSI revision: 00 i.e. only 'ANSI SCSI revision:' is shown as different, although I am not sure if this can cause any problem. Really appreciate if someone can point as to how to debug this issue or any mailing list where I can further ask questions about this.

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  • Custom distro using ubuntu 12.04

    - by user89707
    I am creating the custom operating system using the ubuntu 12.04. When ubuntu login from the light dm -- it shows ubuntu desktop . i need to change to the my os name. I need to replace the ambaince dark icon to fs icon by default for all the login and live cd. How to permanentely change the os name It should not change even the customer update the operating system too. I am using the remastersys. I am looking to develop the new distro. like mint ,, If i had an breif explanation of the creation of the repository and maintaining the updates . it will be more helpfull. Kindly provind the link for creating the full fledged os based on the ubuntu .. like mint, Snowlinux, etc did.. replace the grub with burg for default installation If remastersys is not good . then provide me some other tool to create . I am not having the high speed internet

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  • Most suited technology for browser games?

    - by Tingle
    I was thinking about making a 2D MMO which I would in the long run support on various plattforms like desktop, mac, browser, android and ios. The server will be c++/linux based and the first client would go in the browser. So I have done some research and found that webgl and flash 11 support hardware accelerated rendering, I saw some other things like normal HTML5 painting. So my question is, which technology should I use for such a project? My main goal would be that the users have a hassle free experience using what there hardware can give them with hardware acceleration. And the client should work on the most basic out-of-the-box pc's that any casual pc or mac user has. And another criteria would be that it should be developer friendly. I've messed with webgl abit for example and that would require writing a engine from scratch - which is acceptable but not preferred. Also, in case of non-actionscript, which kind language is most prefered in terms of speed and flexability. I'm not to fond of javascript due to the garbage collector but have learned to work around it. Thank you for you time.

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  • Macbook overheats in 12.04 beta

    - by zookalicious
    Since I've heard a lot of great things about the upcoming 12.04 release, I decided to give the beta 2 a shot. Everything works very well, except ubuntu wasn't controlling the fan speed for a while. In all the past versions of ubuntu, I've just used the mactel support repository to detect my fans with the macfanctld package, and that has worked well. However it doesn't seem like that package has been updated yet for Precise, so I used the method at this Ubuntu forums thread instead. Now my computers fans are recognized and will spin up, but my laptop is getting VERY hot very frequently. Even just opening up a web browser and Libreoffice writer is enough to make the bottom of my computer feel like it's on fire and cause the fans to spin up to full. "top" shows that there are no programs eating up my CPU usage, which sometimes causes overheating. If anyone has any suggestions I would love to hear them. 12.04 is very nice and I know that for 11.10 macfanctld didn't get updated for a long time, so I'm hesitant to just wait for that.

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  • When does a programmer know when a new job is not right?

    - by Mysterion
    I believe that the interview process is a selling of both parties - what can the employee offer the employer and vice versa. Assuming an individual has been careful in selecting their new employer (via thorough questioning in the interview process), however when they arrive at the job they find the employer has not been honest about certain aspects of the job. Examples of this dishonesty could include: The employee making it clear that technical excellence is an important factor, which is promised by the employer, but is not fully delivered or a good technical structure does not exist. The employee states they want to work on well architected and short (lets say less than 1 yr) long projects, yet when they start they find they are placed on a poorly architected older project. The employee being told of a pair programming environment to get him up to speed on the project, but being left to his own devices/questioning on arrival. The employee is promised a culture that encourages innovation and technical excellence but finds that this is not the case (eg. using technology for knowledge retention is laughed at). I know that a lot of famous developers feel that you make the place you work at. Is it realistic for a new employee with limited experience in the industry (say less than 5 years) to be able to join the company and change attitudes or even challenge the employer on the perceived dishonesty? Should they stay in this job or cut their losses?

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  • Hash Algorithm Randomness Visualization

    - by clstroud
    I'm curious if anyone here has any idea how the images were generated as shown in this response: Which hashing algorithm is best for uniqueness and speed? Ian posted a very well-received response but I can't seem to understand how he went about making the images. I hate to make a new question dedicated to this, but I can't find any means to ask him more directly. On the other hand, perhaps someone has an alternative perspective. The best I can personally come up with would be to have it almost like a bar graph, which would illustrate how evenly the buckets of the hash table are being generated. I have a working Cocoa program that does this, but it can't generate anything like what he showed there. So the question is two fold I suppose: A) How does one truly interpret the data he shows? Is it more than "less whitespace = better"? B) How does one generate such an image based on some set of inputs, a hash, and an index? Perhaps I'm misunderstanding entirely, but I really would like to know more about this particular visualization technique. Or maybe I'm mis-applying this to hash tables rather than just hashes in general, but in that case I don't know how it would be "bounded" for the image.

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  • The balance between client and server functionality

    - by Eugen Martynov
    I want to bring the discussion that started in our teams and get your opinion about it. Assume we have an user account which could have different credentials for authentication and associated email to recover. An user has possibility to do signup with an email or use his social profile to complete signup process. As an Rest API from the backend to client looks like: Create account Authorise Update user data Link social account Register email Verify email In addition our BE is distributed and divided between several services/servers/clusters. So different calls are related to different end points. In case of the social sign up some of steps should be skipped or simplified. For example, with Facebook signup we could already skip email registration and verification step (we ask email permission form user), linking the social account and pre-fill user displayed name. So we proposed to have another end point which will hide/combine different calls on BE and return whole process result to the clients. The pros for this approach: No more duplication of functionality between clients Speed up the networking and user experience The cons for this approach: Additional work for backend Probably most complex scenarios in future updates I would like to get your opinion or experience with this situation. Especially if you already experienced point #2 from against reasons.

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  • Are there any significant advantages to using a native language for mobile app development?

    - by Karl Daniel
    Forgive me if this question has already been answered but I couldn't quite find the answer I was looking for. What I wanted to know was, is there any significant advantage to using a native language when developing and deploying apps to a mobile environment? The reason I ask is for a long while now I've been using Objective-C, Apple's native language for iOS, to build my apps. However I've been wondering whether or not there is any real benefit to doing this, over using a non-native language like JavaScript and then deploying it through a service like 'Phone Gap'? I do stress 'significant' advantages as native languages are always more likely to have the upper hand when it comes to speed and access to the latest APIs. However in general I don't see using a non-native language or a service like 'Phone Gap' causing and major slow down to my apps or restricting my development. Additionally having the ability to deploy to multiple services is also very handy indeed. This is why I put the question, are there any significant advantages to using a native language for mobile app development?

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  • game play strategy in an arena

    - by joulesm
    I am writing a player's behavior for an arena game, and I'm wondering if you can offer some strategies. I'm writing it in Python, but I'm just interested in the high level game play. Here are the game aspects: Arena is a circle of a given size. The arena size shrinks every round to help break ties. Players are much smaller circles, can be on teams of 1 or 2 players. Players attack by colliding with other players, and based on the physics of the collision (speed of both players, angle), one could force another player out of the arena. Once a player is out of the arena, they are out of the game (for that round). The goal is to be the only team with players left in the arena. All other players have been pushed (through collisions or mistakes) out of the arena. It is possible for there to be no winner if the last two players exit the arena at the same time. Once the player has been programmed, the game just runs. There is no human intervention in the game. I'm thinking it's easiest to implement a few simple programmatic rules for my player to follow. For example, stay close to center of the arena, attack opponents from the inner side of the arena, etc. Are there any good simple game strategies? Would adding a random aspect to the game help? For example, to avoid predictability by the other team or something. Thanks in advance.

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  • wireless blocked after installing ubuntu 12.04

    - by Cornelia Frank
    I am using a lenovo S10-3 ideapad; had no problems with earlier version of ubuntu, only since installing 12.04. Have looked through many of the questions on the same issue and tried potential solutions but cannot seem to solve my problem. The hardware switch is in 'on' position and the wireless light comes on very briefly (2-3 sec) when the laptop starts up but then goes off and stays off. Pressing FN+F5 does nothing at all. I'd be grateful for any assistance. Cornelia Have received the following responses in Terminal: cf@cf-Lenovo:~$ rfkill list all 0: ideapad_wlan: Wireless LAN Soft blocked: no Hard blocked: no 1: ideapad_bluetooth: Bluetooth Soft blocked: no Hard blocked: no 2: phy0: Wireless LAN Soft blocked: no Hard blocked: yes cf@cf-Lenovo:~$ iwconfig lo no wireless extensions. wlan0 IEEE 802.11bgn ESSID:off/any Mode:Managed Access Point: Not-Associated Tx-Power=off Retry long limit:7 RTS thr:off Fragment thr:off Power Management:off eth0 no wireless extensions. cf@cf-Lenovo:~$ lshw -C network WARNING: you should run this program as super-user. *-network description: Ethernet interface product: RTL8101E/RTL8102E PCI Express Fast Ethernet controller vendor: Realtek Semiconductor Co., Ltd. physical id: 0 bus info: pci@0000:05:00.0 logical name: eth0 version: 02 serial: 00:26:9e:ee:7f:4c size: 100Mbit/s capacity: 100Mbit/s width: 64 bits clock: 33MHz capabilities: bus_master cap_list rom ethernet physical tp mii 10bt 10bt-fd 100bt 100bt-fd autonegotiation configuration: autonegotiation=on broadcast=yes driver=r8169 driverversion=2.3LK-NAPI duplex=full firmware=N/A ip=10.0.1.8 latency=0 multicast=yes port=MII speed=100Mbit/s resources: irq:43 ioport:2000(size=256) memory:f0520000-f0520fff memory:f0510000-f051ffff memory:f0540000-f055ffff *-network DISABLED description: Wireless interface product: AR9285 Wireless Network Adapter (PCI-Express) vendor: Atheros Communications Inc. physical id: 0 bus info: pci@0000:09:00.0 logical name: wlan0 version: 01 serial: c4:17:fe:f8:bc:d7 width: 64 bits clock: 33MHz capabilities: bus_master cap_list ethernet physical wireless configuration: broadcast=yes driver=ath9k driverversion=3.2.0-31-generic-pae firmware=N/A latency=0 multicast=yes wireless=IEEE 802.11bgn resources: irq:18 memory:f0100000-f010ffff WARNING: output may be incomplete or inaccurate, you should run this program as super-user.

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  • TraceTune: Improved Comment View

    - by Bill Graziano
    I wanted an easier way to identify queries I’d already looked at so I could skip them.  I’ve been entering comments for each query as I review it.  These comments typically fall into three categories: a change I made, no easy fix available or something needs to be changed on the client.  TraceTune now highlights any statement with a comment in bold.  If you hover over the statement you’ll see the most recent comment for that statement. This gives me a quick way to see what’s new and identify those queries that still need work.  This is especially helpful when I come back to a server after weeks or months away.  These comments help jar my memory and remind me what I’ve worked on. I made the font slightly smaller in some of the tables.  It’s still readable but I’m able to get more of a SQL statement on the screen.  I also got to re-experience the pain of Internet Explorer, Chrome and FireFox all displaying text (and pop-up text) slightly different. Seeing the comments on a trace has been a big help to me.  I often do a round of tuning and then don’t come back to a server until months later.  Having the comments available helps me get back up to speed quickly.

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  • File browsing on Nautilus extremely slow after upgrade to 12.04

    - by Tobelli
    One month ago I updated (no fresh install) to 12.04. Since then nautilus got extremely slow. When I open a folder that contains many subfolders I sometimes have to wait 4 seconds until everything is displayed. This has never been like that before, in previous versions I could always browse between my files extremely fast. I looked in "additional drivers" and changed from Nvidia current-version-update to the recommended drivers. This drastically increased the performance and speed of file browsing, unfortunately just for a couple of days. Now I am stuck again with the very slow Nautilus. I also tried to install the latest nvidia driver like it was suggested here: http://www.techlw.com/2012/03/install-nvidia-drivers-on-ubuntu-1204.html Did not work at all. Also when using the dash to try to find files it does not respond properly: does not find files or loads for ages until the file is displayed. I am working on an Acer Notebook with Intel® Core™ i5 CPU M 430 @ 2.27GHz × 4 6GB RAM GeForce GT 320M/PCIe/SSE2 64 Bit Ubuntu 12.04

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  • Globacom and mCentric Deploy BDA and NoSQL Database to analyze network traffic 40x faster

    - by Jean-Pierre Dijcks
    In a fast evolving market, speed is of the essence. mCentric and Globacom leveraged Big Data Appliance, Oracle NoSQL Database to save over 35,000 Call-Processing minutes daily and analyze network traffic 40x faster.  Here are some highlights from the profile: Why Oracle “Oracle Big Data Appliance works well for very large amounts of structured and unstructured data. It is the most agile events-storage system for our collect-it-now and analyze-it-later set of business requirements. Moreover, choosing a prebuilt solution drastically reduced implementation time. We got the big data benefits without needing to assemble and tune a custom-built system, and without the hidden costs required to maintain a large number of servers in our data center. A single support license covers both the hardware and the integrated software, and we have one central point of contact for support,” said Sanjib Roy, CTO, Globacom. Implementation Process It took only five days for Oracle partner mCentric to deploy Oracle Big Data Appliance, perform the software install and configuration, certification, and resiliency testing. The entire process—from site planning to phase-I, go-live—was executed in just over ten weeks, well ahead of the four months allocated to complete the project. Oracle partner mCentric leveraged Oracle Advanced Customer Support Services’ implementation methodology to ensure configurations are tailored for peak performance, all patches are applied, and software and communications are consistently tested using proven methodologies and best practices. Read the entire profile here.

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  • Pair Programming, for or against? [on hold]

    - by user1037729
    I believe it has many advantages over individual programming: Pros By pairing senior with relatively junior staff, the more junior can get up to speed with both project and computing experience, and the senior will re-think the problem in order to communicate with the junior, thus re-checking his own thinking (rubber duck principle!). At least 2 people will know about any single piece of work, if one person is away the other can cover, or if some one leaves a project knowledge transfer is easier. Two brains on a complex task is more effective, communication keeps the work free flowing and provides redundancy in decision making. Code is effectively reviewed as its being written, no need for a separate reviewing phase which requires a context switch as someone who has not been working on the piece in question would be required to understand and review the related code. Reviewing code on your own which you haven't written or architected is not fun, hence counter productive. Cons Less bandwith for performing tasks, lets say we have 4 devs, pair programming requires 2 devs per task, so we would be doing 2 tasks concurrently as a posed to 4. I believe this "Con" does not stand up as the pair programmed task would complete sooner and comes with a review built in for free! Ie the pair programming task would be more efficient and thus free up resources earlier. Less flexibility to chop and change tasks as two developers are tied into a task, when flexibility is required this could be a problem.

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