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  • How to return a whole column with Selenium?

    - by Kymair Wu
    I know that Selenium has a built-in method getTable("tableName.row.column") can return a cell conveniently. However how can I return a whole column? I've tried getText() directly, however only the first cell was returned, getText("//tbody[@id='recordsTable']/tr[contains(@class, 'someclass')]") But getXpathCount() with the same Xpath expression showed there're multiple elements matched. getXpathCount("//tbody[@id='recordsTable']/tr[contains(@class, 'someclass')]") // result is 15 Please kindly help, many thanks!

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  • Explicitly accessing banked registers on ARM

    - by Demiurg
    According to the ARM manual, it should be possible to access the banked registers for a specific CPU mode as, for instance, "r13_svc". When I try to do this gcc yells at me with the following error: immediate expression requires a # prefix -- `mov r2,sp_svc' What's wrong?

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  • Reading a line backwards

    - by Jimmy
    Hi, I'm using regular expression to count the total spaces in a line (first occurrence). match(/^\s*/)[0].length; However this reads it from the start to end, How can I read it from end to start. Thanks

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  • Is there a way for a user to disable an AlertDialog completely?

    - by NewGuyChris
    In the app I'm making, I have an "if" statement where if two strings are saved to a certain string, an AlertDialog pops up. These strings will stay the same for some users, thus having this AlertDialog constantly pop up whenever they launch the activity where the ALertDialog is set to appear. Code (I have no setNegativeButton as of yet): private void SetWarning() { AlertDialog.Builder alert = new AlertDialog.Builder(this); alert.setTitle("Warning!"); alert.setMessage(R.string.Warning); alert.setPositiveButton("Ok", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { //No action needed; just close the AlertDialog. } }); alert.show(); } Here is a segment of my code that makes this AlertDialog appear: SharedPreferences sharedPreferences = getSharedPreferences("MY_PREF", MODE_PRIVATE); String s = sharedPreferences2.getString("MEM1", ""); String s2 = sharedPreferences2.getString("MEM2", ""); if(s.equals("String1") && s2.equals("String2")) SetWarning(); Is there a way to make an "alert.setNegativeButton" method where if the user clicks it, the AlertDialog will NEVER appear again? I'm thinking of maybe somehow implementing another SavedPreferences somehow so it saves the users selection and will then prevent the AlertDialog from ever appearing again. So far, to no luck. I've searched to find nothing, other than people asking how to disable buttons in an AlertDialog. Thank you! New updated code: alert.setNegativeButton("Cancel", new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { //set sharedpreferences boolean called DONTSHOWAGAIN to true; SharedPreferences sharedPreferences2 = getSharedPreferences("MY_PREF", MODE_PRIVATE); Boolean dontShowAgain = sharedPreferences2.getBoolean("dontShowAgain ", false); SharedPreferences.Editor ed = sharedPreferences2.edit(); ed.putBoolean("dontShowAgain", true); ed.commit(); } }); alert.show(); } private void StringWarning() { SharedPreferences sharedPreferences2 = getSharedPreferences("MY_PREF", MODE_PRIVATE); String s = sharedPreferences2.getString("MEM1", ""); String s2 = sharedPreferences2.getString("MEM2", ""); if(s.equals("String1") && s2.equals("String2")){ if(!dontShowAgain){ SetWarningExamConflict(); } }

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  • Haskell: Gluing a char and a list together?

    - by Vincent
    So I have this code here: toWords :: String - [a] toWords "" = [] toWords (nr1 : rest) | nr1 == ' ' = toWords rest | otherwise = nr1 : toWords rest The "toWords" function should simply remove all spaces and return a list with all the words. But I keep getting this error: test.hs:5:18: Couldn't match expected type a' against inferred typeChar' `a' is a rigid type variable bound by the type signature for `toWords' at test.hs:1:22 In the first argument of `(:)', namely `nr1' In the expression: nr1 : toWords rest In the definition of `toWords': toWords (nr1 : rest) | nr1 == ' ' = toWords rest | otherwise = nr1 : toWords rest Failed, modules loaded: none.

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  • How can I match a phone number with a regex? [closed]

    - by Zerobu
    Possible Duplicate: A comprehensive regex for phone number validation I would like a regular expression in this format. It Must match one of the following formats: (###)###-#### ###-###-#### ###.###.#### ########## Strip all whitespace. Make sure it's a valid phone number, then (if necessary) translate it to the first format listed above.

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  • Do I need to specify a return type for an anonymous function in javascript / typescript?

    - by Anne
    I have the following function: $('td:eq(' + iColumn + ') input', oSettings.oApi._fnGetTrNodes(oSettings)) .each(function () { aData.push(this.value); }); In typescript I am getting a message saying: Error 3 Function declared a non-void return type, but has no return expression Why am I getting this message? I can resolve the message by saying "return true". Should I always specify a return type for this?

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  • Object or primitive type

    - by John
    Hi, Can someone explain to me the usage of Integer, Boolean etc in place of their primitive types in JAVA? I can't seem to grasp the advantages their are providing. They seem to create unnecessary problems of handling null values. Thanks!

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  • PHP something faster than explode to get filename from URL

    - by FFish
    My URL's can be absolute or relative: $rel = "date/album/001.jpg"; $abs = "http://www.site.com/date/album/image.jpg"; function getFilename($url) { $imgName = explode("/", $url); $imgName = $imgName[count($imgName) - 1]; echo $imgName; } There must be a faster way to do this right? Maybe a reg expression? But that's Chinese to me..

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  • Collision Detection for arbitrarily sized, positioned and rotated rectangles in XNA

    - by Stefan
    I'm working with xna in C# and in my game I will have a variety of space ships flying all over the place. They will each have an arbitrary rotation, size and position in space and I need a method to determine when they collide. Ideally the method would take two Rectangles, two doubles and two Vector2s for size, rotation and position respectively and return a boolean that indicates whether they have intersected or not.

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  • SQL Server Subquery returned more than 1 value. This is not permitted when the subquery follows =, !

    - by anilkumarn
    Once i run this query, getting the following error. please help. select OrderDetails.Sku,orderdetails.mf_item_number,orderdetails.Qty,orderdetails.Price,Supplier.SupplierId, Supplier.SupplierName,Supplier.DropShipFees, cost = (Select Supplier_Item.Price from Supplier_Item,orderdetails,Supplier where Supplier_Item.SKU=OrderDetails.Sku and Supplier_Item.SupplierId=Supplier.SupplierID ) from orderdetails,Supplier,Group_Master where invoiceid='339740' and OrderDetails.Mfr_ID = Supplier.SupplierId and Group_Master.Sku = OrderDetails.Sku Msg 512, Level 16, State 1, Line 2 Subquery returned more than 1 value. This is not permitted when the subquery follows =, !=, <, <= , , = or when the subquery is used as an expression.

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  • NullPointerException on TextView

    - by Stephen Adipradhana
    i get a null pointer exception and the program crash on each time i want to update the highscore text using setText(). what causes this problem? this code is when i set my layout, the layout is a part of the gameView using opengl, and i put the highscore textview on the upper left corner public void onCreate(Bundle savedInstanceState) { SFEngine.display = ((WindowManager)getSystemService(Context.WINDOW_SERVICE)).getDefaultDisplay();//ambl ukuran width height layar super.onCreate(savedInstanceState); gameView = new SFGameView(this); gameView.setLayoutParams(new RelativeLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); RelativeLayout layout = new RelativeLayout(this); layout.setLayoutParams(new FrameLayout.LayoutParams(LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT)); TextView textBox = new TextView(this); textBox.setId(1); textBox.setText("HIGH SCORE"); textBox.setBackgroundColor(Color.BLUE); textBox.setWidth(SFEngine.display.getWidth()/2); textBox.setHeight(50); Button pauseButton = new Button(this); pauseButton.setText("PAUSE"); pauseButton.setHeight(50); pauseButton.setWidth(SFEngine.display.getWidth()/2); pauseButton.setOnTouchListener(new OnTouchListener(){ public boolean onTouch(View v, MotionEvent e) { //pause game SFEngine.isPlaying = false; Intent i1 = new Intent(SFGames.this, pause.class); gameView.onPause(); startActivityForResult(i1,0);//hrs pk result soalny mw blk lg return true; } }); RelativeLayout.LayoutParams lp_pause = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); RelativeLayout.LayoutParams lp_hs = new RelativeLayout.LayoutParams(RelativeLayout.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT); lp_hs.addRule(RelativeLayout.ALIGN_PARENT_LEFT); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_TOP); lp_pause.addRule(RelativeLayout.ALIGN_PARENT_RIGHT); textBox.setLayoutParams(lp_hs); pauseButton.setLayoutParams(lp_pause); layout.addView(gameView); layout.addView(textBox); layout.addView(pauseButton); setContentView(layout); and here is the setText code public boolean onTouchEvent (MotionEvent event){//buat nerima input user if(!SFEngine.isPlaying){ finish(); } textBox.setText("High Score :" + SFEngine.score);//here is the source of the prob .....

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  • Converting html entities into their values in python

    - by tipu
    I use this regex on some input, [^a-zA-Z0-9@#] However this ends up removing lots of html special characters within the input, such as 227;, #1606;, #1588; (i had to remove the & prefix so that it wouldn't show up as the actual value..) is there a way that I can convert them to their values so that it will satisfy the regexp expression? I also have no idea why the text decided to be so big.

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  • Using grep to find all emails

    - by AntonAL
    Hi, How to properly construct regular expression for "grep" linux program, to find all email in, say /etc directory ? Currently, my script is following: grep -srhw "[[:alnum:]]*@[[:alnum:]]*" /etc It working OK - a see some of the emails, but when i modify it, to catch the one-or-more charactes before- and after the "@" sign ... grep -srhw "[[:alnum:]]+@[[:alnum:]]+" /etc .. it stops working at all Also, it does't catches emails of form "[email protected]" Help !

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  • AS3 validate form fields?

    - by show
    Hi, I wrote a AS3 script, i have 2 fields to validate, i.e email and name. For email i use: function isValidEmail(Email:String):Boolean { var emailExpression:RegExp = /^[a-z][\w.-]+@\w[\w.-]+.[\w.-]*[a-z][a-z]$/i; return emailExpression.test(Email); } How about name field? Can you show me some sample code? EDIT: Invalid are: blank between 4 - 20 characters Alphanumeric only(special characters not allowed) Must start with alphabet

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  • A Surface view and a canvas to move Bitmap

    - by John Apple Sim
    I have a SurfaceView and I want the Bitmap Logo inside it in the canvas to be movable What I'm doing wrong ? static float x, y; Bitmap logo; SurfaceView ss = (SurfaceView) findViewById(R.id.svSS); logo = BitmapFactory.decodeResource(getResources(), R.drawable.logo); x = 40; y = 415; ss.setOnTouchListener(new View.OnTouchListener() { @Override public boolean onTouch(View v, MotionEvent me) { try { Thread.sleep(50); } catch (InterruptedException e) { e.printStackTrace(); } switch(me.getAction()) { case MotionEvent.ACTION_DOWN: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_UP: x = me.getX(); y = me.getY(); break; case MotionEvent.ACTION_MOVE: x = me.getX(); y = me.getY(); break; } return true; } }); public class OurView extends SurfaceView implements Runnable{ Thread t = null; SurfaceHolder holder; boolean isItOK = false; public OurView(Context context) { super(context); holder = getHolder(); } public void run (){ while (isItOK == true){ //canvas DRAWING if (!holder.getSurface().isValid()){ continue; } Canvas c = holder.lockCanvas(); c.drawARGB(255, 200, 100, 100); c.drawBitmap(logo, x,y,null); holder.unlockCanvasAndPost(c); } } public void pause(){ isItOK = false; while(true){ try { t.join(); } catch (InterruptedException e) { e.printStackTrace(); } break; } t = null; } public void resume(){ isItOK = true; t = new Thread(this); t.start(); } } Now the surface view is just black .. nothing happens also its not colored 200, 100, 100

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  • Send a variable on the heap to another thread

    - by user1201889
    I have a strange problem in C++. An address of a Boolean gets "destroyed" but it doesn't get touched. I know that there are beater way's to accomplish what I try to do, but I want to know what I do wrong. I have a main class; this main class contains a vector of another class. There is a strange problem when a new instance gets created of this object. This is how my code works: There will start a thread when the constructor gets called of the “2nd”object. This thread gets as Parameter a struct. This is the struct: struct KeyPressData { vector<bool> *AutoPressStatus; vector<int> *AutoPressTime; bool * Destroy; bool * Ready; }; The struct gets filled in the constructor: MultiBoxClient::MultiBoxClient() { //init data DestroyThread = new bool; ReadyThread = new bool; AutoThreadData = new KeyPressData; //Reseting data *DestroyThread = false; *ReadyThread = false; //KeyPressData configurating AutoThreadData->AutoPressStatus = &AutoPressStatus; AutoThreadData->AutoPressTime = &AutoPressTime; AutoThreadData->Destroy = DestroyThread; AutoThreadData->Ready = ReadyThread; //Start the keypress thread CreateThread(NULL,NULL,(LPTHREAD_START_ROUTINE)AutoKeyThread,AutoThreadData,NULL,NULL); } As long as the constructor is running will the program run fine. But when the constructor closes the address of the “AutoThreadData-Destroy” will get corrupted. The program will crash when I call the value of the pointer. void WINAPI AutoKeyThread(void * ThreadData) { KeyPressData * AutoThreadData = (KeyPressData*)ThreadData; while(true) { if(*AutoThreadData->Destroy == true) //CRASH { *AutoThreadData->Ready = true; return; } Sleep(100); } } What did I test: I logged the address of the AutoThreadData and the AutoThreadData-Destroy when the constrcutor is running and clossed; the AutoThreadData address is equal to AutoThreadData when the constructor is closed. So there is no problem here. The address of AutoThreadData-Destroy gets destroyed when the constructor is closed. But how can this happen? The Boolean is on the heap and the KeyPressData struct (AutoThreadData) is on the heap. Destroy before: 00A85328 Destroy after: FEEEFEEE Can someone maby explain why this crash? I know that I can send a pointer to my class to the thread. But I want to know what goes wrong here. That way I can learn from my mistakes. Could someone help me with this problem? Thanks!

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  • i tried to implement tde in sql2008...n got the error below.....plz help me to resolve...

    - by mahima
    while using USE mssqltips_tde; CREATE DATABASE ENCRYPTION KEY with ALGORITHM = AES_256 ENCRYPTION BY SERVER CERTIFICATE TDECert GO getting error Msg 156, Level 15, State 1, Line 2 Incorrect syntax near the keyword 'KEY'. Msg 319, Level 15, State 1, Line 3 Incorrect syntax near the keyword 'with'. If this statement is a common table expression or an xmlnamespaces clause, the previous statement must be terminated with a semicolon. please help in resolving the same as i need to implement Encryption on my DB

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  • changing "enabled" value of a button during runtime in flex

    - by ruchir patwa
    i want to make a button disabled if a datagrid is empty and it should be enabled when there is atleast 1 entry.the entries in the grid are made at runtime.I tried this this is the button: <mx:Button id="update" label="Update Contact" enabled="{isButtonEnabled()}"/> and the function is defined as where dg_contact is the datagrid: public function isButtonEnabled():Boolean { if(dg_contact.selectedIndex==-1) { return false; } else { return true; } } where am i going wrong?

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  • how to selectively filter items in a collection

    - by Samuel
    I use the following snippet to filter the list of selected users, where isSelected is a boolean variable. Is there a simpler way (helper function) to populate the selectedUsers collection instead of writing the following lines of code. List<User> selectedUsers = new ArrayList<User>(0); for (User user : this.getUsers()) { if (user.isSelected()) { selectedUsers.add(user.getId()); } }

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