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  • How to learn a language that has very little coverage?

    - by bennybdbc
    I recently came across the Kogut language, and was interested by it. However, the only website to gain information from is the sourceforge page that hosts the project. I had no idea how to even attempt to look at the language in more depth. So what I'm asking is, has anyone here learnt a language that doesn't have the thousands of resources that Ruby, Python etc. have? What would be the best method to do so?

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  • Algorithm to distribute objects in a box (like InDesign, Illustrator, Draw!)

    - by Rafael Almeida
    I have a set of rectangles with their corresponding positions and a big rectangle which serves as the 'bounding box' for these rectangles. I would like to know of an algorithm that would 'distribute the free space' evenly among the rectangles. Some of you may be familiar with the Distribute Spacing option in Adobe InDesign and similar layout-oriented apps. That would be what I'm looking for. I did try looking it up, but I'm not familiar with 'graphical' algorithms terminology and trying only terms relating to 'distribute' mainly yields results about Distributed Computing. So, even the names of the algorithms or better terms to look up would be a big help. Finally, the algorithm doesn't need to be rigorously the same as InDesign's one: pretty much any algorithm that 'distributes' objects inside a region will work fine. In fact, since I'm striving for visual appeal mainly, the more suggestions the better. =D

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  • Function Composition in C++

    - by Channel72
    There are a lot of impressive Boost libraries such as Boost.Lambda or Boost.Phoenix which go a long way towards making C++ into a truly functional language. But is there a straightforward way to create a composite function from any 2 or more arbitrary functions or functors? If I have: int f(int x) and int g(int x), I want to do something like f . g which would statically generate a new function object equivalent to f(g(x)). This seems to be possible through various techniques, such as those discussed here. Certainly, you can chain calls to boost::lambda::bind to create a composite functor. But is there anything in Boost which easily allows you to take any 2 or more functions or function objects and combine them to create a single composite functor, similar to how you would do it in a language like Haskell?

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  • Keeping sync in multiplayer RTS game that uses floating point arithmetic

    - by Calmarius
    I'm writing a 2D space RTS game in C#. Single player works. Now I want to add some multiplayer functionality. I googled for it and it seems there is only one way to have thousands of units continuously moving without a powerful net connection: send only the commands through the network while running the same simulation at every player. And now there is a problem the entire engine uses doubles everywhere. And floating point calculations are depends heavily on compiler optimalizations and cpu architecture so it is very hard to keep things syncronized. And it is not grid based at all, and have a simple phisics engine to move the space-ships (space ships have impulse and angular-momentum...). So recoding the entire stuff to use fixed point would be quite cumbersome (but probably the only solution). So I have 2 options so far: Say bye to the current code and restart from scratch using integers Make the game LAN only where there is enough bandwidth to have 8 players with thousands of units and sending the positions and orientation etc in (almost) every frame... So I looking for better opinions, (or even tips on migrating the code to fixed-point without messing everything up...)

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  • Supporting Piping (A Useful Hello World)

    - by blastthisinferno
    I am trying to write a collection of simple C++ programs that follow the basic Unix philosophy by: Make each program do one thing well. Expect the output of every program to become the input to another, as yet unknown, program. I'm having an issue trying to get the output of one to be the input of the other, and getting the output of one be the input of a separate instance of itself. Very briefly, I have a program add which takes arguments and spits out the summation. I want to be able to pipe the output to another add instance. ./add 1 2 | ./add 3 4 That should yield 6 but currently yields 10. I've encountered two problems: The cin waits for user input from the console. I don't want this, and haven't been able to find a simple example showing a the use of standard input stream without querying the user in the console. If someone knows of an example please let me know. I can't figure out how to use standard input while supporting piping. Currently, it appears it does not work. If I issue the command ./add 1 2 | ./add 3 4 it results in 7. The relevant code is below: add.cpp snippet // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing if (numbers.size() > 0) { double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } std::cout << sum << std::endl; } else { double input; // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> input; std::cout << input << std::endl; } } // ... MORE IRRELEVANT CODE ... So, I guess my question(s) is does anyone see what is incorrect with this code in order to support piping standard input? Are there some well known (or hidden) resources that explain clearly how to implement an example application supporting the basic Unix philosophy? @Chris Lutz I've changed the code to what's below. The problem where cin still waits for user input on the console, and doesn't just take from the standard input passed from the pipe. Am I missing something trivial for handling this? I haven't tried Greg Hewgill's answer yet, but don't see how that would help since the issue is still with cin. // ... COMMAND LINE PROCESSING ... std::vector<double> numbers = multi.getValue(); // using TCLAP for command line parsing double sum = numbers[0]; double arg; for (int i=1; i < numbers.size(); i++) { arg = numbers[i]; sum += arg; } // right now this is test code while I try and get standard input streaming working as expected while (std::cin) { std::cin >> arg; std::cout << arg << std::endl; } std::cout << sum << std::endl; // ... MORE IRRELEVANT CODE ...

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  • How can I pass methods in javascript?

    - by peterjwest
    I often need to pass methods from objects into other objects. However I usually want the method to be attached to the original object (by attached I mean 'this' should refer to the original object). I know a few ways to do this: a) In the object constructor: ObjectA = function() { var that = this; var method = function(a,b,c) { that.abc = a+b+c }} b) In objectA which has been passed objectB: objectB.assign(function(a,b,c) { that.method(a,b,c) }) c) Outside both objects: objectB.assign(function(a,b,c) { objectA.method(a,b,c) }) I want to know if there is a simpler way to pass methods attached to their original objects.

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  • what is the programmatic parlance for this phenomenon?

    - by deostroll
    Here is javascript code (jquery) for adding a row of images: var tr = $('<tr>'); var td = '<td><img src="myimg.jpg"/></td>'; tr.append(td).append(td).append(td); $('#mytable tbody tr:eq(0)').before(tr); tr.empty(); //I really don't need this line... Technically tr.empty() shouldn't have worked. It actually does the opposite of what I want. What is the techinical term for this behaviour - You've added tr to the DOM, but any jquery function calls to that object still works, where as you'd normally not expect it to work i.e. make changes to the DOM?

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  • Manifesto for Integrated Development Environments

    - by Hugo S Ferreira
    Have you recently take a peek at Coda, or Espresso, or Textmate? Or even Google Chrome's Developer Tools? They are well designed, intuitive, interface rich, and extensible. But Coda, Espresso or Textmate, among several, are text editors, not IDEs. On the other side, VIM and Emacs live in the last century, and Eclipse is an overbloated platform. This is more like an outcry for a decent, common infrastructure for REAL IDEs. But there's some questions attached: (i) what features are needed for such a product and (ii) what products are out there that could fullfil this need, and what are they missing. So here's my draft for a manifesto: Manifesto for Integrated Development Environments: We favor interactivity and productivity over syntax and tools. We favor inline, contextual documentation over man and html files. We favor high-definition, graphic-capable color screens over 80x25 character terminals. We favor the use of advanced input schemas over unintuitive keyboard shortcuts. We favor a common, extensible and customizable infrastructure over unmaintained chaintools. We know the difference between search&replace and refactoring. We know the difference between integrated debugging support over a terminal window. We know the difference between semantic-aware code-completion over dumb textual templates. We favor the usage of standards like (E)BNF.

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  • In what specific areas has F# proven more applicable than C#?

    - by Peter McGrattan
    Over the last few years F# has evolved into one of Microsoft's fully supported languages employing many ideas incubated in OCaml, ML and Haskell. Over the last several years C# has extended it's general purpose features by introducing more and more functional language features: LINQ (list comprehension), Lamdas, Closures, Anonymous Delegates and more... Given C#'s adoption of these functional features and F#'s taxonomy as an impure functional language (it allows YOU to access framework libraries or change shared state when a function is called if you want to) there is a strong similarity between the two languages although each has it's own polar opposite primary emphasis. I'm interested in any successful models employing these two languages in your production polyglot programs and also the areas within production software (web apps, client apps, server apps) you have written in F# in the past year or so that you would previously have written in C#. EDIT: Altered title with the intent of reducing perceived ambiguity.

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  • C++ String manipulation isn't making sense to me...

    - by Andrew Bolster
    I am trying some of the Stanford SEE courses online to learn some new languages; this particular assignment has to do with removing substrings from strings. What I've got so far is below, but if text = "hello hello" and remove ="el", it gets stuck in a loop, but if i change text to text = "hello hllo", it works, making me think I'm doing something obviously stupid. There is a stipulation in the assignment not to modify the incoming strings, and instead to return a new string. string CensorString1(string text, string remove){ string returned; size_t found=0, lastfound=0; found = (text.substr(lastfound,text.size())).find(remove); while (string::npos != found ){ returned += text.substr(lastfound,found); lastfound = found + remove.size(); found = (text.substr(lastfound,text.size())).find(remove); } returned += text.substr(lastfound,found); return returned; } Guidance would be appreciated :-) Thanks

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  • Using Cases to change background colour | Visual Studio 2008

    - by Simon
    I really need help working with cases, I'm only learning it so far, but just can't get a drop down menu to work that would change the background of a Textbox. Private Sub cbColours_SelectedIndexChanged(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles cbColours.SelectedIndexChanged Select Case colours Case Is = "Red" txtSpace.BackColor = Color.Red Case Is = "Blue" txtSpace.BackColor = Color.Blue Case Is = "Green" txtSpace.BackColor = Color.Green End Select End Sub It isn't doing anything at all... In the dropdown menu, it has Red, Blue and Green one per line When the value (e.g. Green) is clicked, it will then change the Textbox to the colour selected. Many help appreciated :)

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  • What alternative is there to writing a TCP/IP data relay?

    - by LoudNPossiblyRight
    I am about to write a tcp/ip data relay - application that passes a one way stream of data from one host/port to another host/port. Initially it will be generic, but later on i will customize it to the need of a specific business request. I am guessing that something generic already exists out there so my question is: Has anyone used a third party (preferably open source) data relay in a production environment, if so what is, and do you recommend it? Any platform is fine. Thanks.

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  • what to do with a flawed C++ skills test

    - by Mike Landis
    In the following gcc.gnu.org post, Nathan Myers says that a C++ skills test at SANS Consulting Services contained three errors in nine questions: Looking around, one of fthe first on-line C++ skills tests I ran across was: http://www.geekinterview.com/question_details/13090 I looked at question 1... find(int x,int y) { return ((x<y)?0:(x-y)):} call find(a,find(a,b)) use to find (a) maximum of a,b (b) minimum of a,b (c) positive difference of a,b (d) sum of a,b ... immediately wondering why would anyone write anything so obtuse. Getting past the absurdity, I didn't really like any of the answers, immediately eliminating (a) and (b) because you can get back zero (which is neither a nor b) in a variety of circumstances. Sum or difference seemed more likely, except that you could also get zero regardless of the magnitudes of a and b. So... I put Matlab to work (code below) and found: when either a or b is negative you get zero; when b a you get a; otherwise you get b, so the answer is (b) min(a,b), if a and b are positive, though strictly speaking the answer should be none of the above because there are no range restrictions on either variable. That forces test takers into a dilemma - choose the best available answer and be wrong in 3 of 4 quadrants, or don't answer, leaving the door open to the conclusion that the grader thinks you couldn't figure it out. The solution for test givers is to fix the test, but in the interim, what's the right course of action for test takers? Complain about the questions? function z = findfunc(x,y) for i=1:length(x) if x(i) < y(i) z(i) = 0; else z(i) = x(i) - y(i); end end end function [b,d1,z] = plotstuff() k = 50; a = [-k:1:k]; b = (2*k+1) * rand(length(a),1) - k; d1 = findfunc(a,b); z = findfunc(a,d1); plot( a, b, 'r.', a, d1, 'g-', a, z, 'b-'); end

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  • Sparse linear program solver

    - by Jacob
    This great SO answer points to a good sparse solver, but I've got constraints on x (for Ax = b) such that each element in x is >=0 an <=N. The first thing which comes to mind is an LP solver for large sparse matrices. Any ideas/recommendations?

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  • For distributed applications, which to use, ASIO vs. MPI?

    - by Rhubarb
    I am a bit confused about this. If you're building a distributed application, which in some cases may perform parallel operations (although not necessarily mathematical), should you use ASIO or something like MPI? I take it MPI is a higher level than ASIO, but it's not clear where in the stack one would begin.

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  • Problem with .release behavior in file_operations

    - by Yannick
    Hello, I'm dealing with a problem in a kernel module that get data from userspace using a /proc entry. I set open/write/release entries for my own defined /proc entry, and manage well to use it to get data from userspace. I handle errors in open/write functions well, and they are visible to user as open/fopen or write/fwrite/fprintf errors. But some of the errors can only be checked at close (because it's the time all the data is available). In these cases I return something different than 0, which I supposed to be in some way the value 'close' or 'fclose' will return to user. But whatever the value I return my close behave like if all is fine. To be sure I replaced all the release() code by a simple 'return(-1);' and wrote a program that open/write/close the /proc entry, and prints the close return value (and the errno). It always return '0' whatever the value I give. Behavior is the same with 'fclose', or by using shell mechanism (echo "..." /proc/my/entry). Any clue about this strange behavior that is not the one claimed in many tutorials I found? BTW I'm using RHEL5 kernel (2.6.18, redhat modified), on a 64bit system. Thanks. Regards, Yannick

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  • C++ Program Flow: Sockets in an Object and the Main Function

    - by jfm429
    I have a rather tricky problem regarding C++ program flow using sockets. Basically what I have is this: a simple command-line socket server program that listens on a socket and accepts one connection at a time. When that connection is lost it opens up for further connections. That socket communication system is contained in a class. The class is fully capable of receiving the connections and mirroring the data received to the client. However, the class uses UNIX sockets, which are not object-oriented. My problem is that in my main() function, I have one line - the one that creates an instance of that object. The object then initializes and waits. But as soon as a connection is gained, the object's initialization function returns, and when that happens, the program quits. How do I somehow wait until this object is deleted before the program quits? Summary: main() creates instance of object Object listens Connection received Object's initialization function returns main() exits (!) What I want is for main() to somehow delay until that object is finished with what it's doing (aka it will delete itself) before it quits. Any thoughts?

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