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  • UIViewController takes up entire screen in Interface Builder

    - by Sheehan Alam
    I have a NIB with a UIView that contains some UILabels, UIButtons etc. and a UIViewController that is loading a detached NIB. I want the UIViewController to be positioned below my UIView, but whenever I add it in Interface Builder it takes up the whole screen, and my UIView becomes part of the UIViewController. How can I make sure UIViewController appears below the UIView?

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  • Store Observer not being called always

    - by Nixarn
    Has anyone else here experienced problems with their Store Observer class not being called always when the user for instance cancels a request (or purchases something) We just had our update that brought in app purchases go live last night, and before that we had obviously tested everything tons of times against the Sandbox and everything was working fine. Now however, when the update went live in a real environment we keep getting issues with the store. For instance, in a freshly booted iPhone / iPod, the first time you run the app, if you then try to make a purchase and then immediately cancel it from the first dialog, it seems as if the callback for the cancel is not getting called. If you then restart the app it seems as if it always works after that, or at least. Same thing with other callbacks, seems as if our store observer isn't listening as the callbacks aren't being registered on the phone. One example of this is if you purchase something, then nothing will happen (if this is the first time the app is launched at least). You get the purchase successful dialog from the app store but it seems as if our own code isn't called. If you then quit the app and restart it the callback gets called. Same problem happens if you for instance try to start a request to download all previous purchases and then immediately cancel it as the first dialog pops up, if you do that then the callback for a failed restore is not called, until you then restart the app and try it again, then it always seems to work. The way we have implemented our store observer is by creating a custom class that's implements the SKPaymentTransactionObserver interface. @interface StoreObserver : NSObject<SKPaymentTransactionObserver> In the class we have implemented the following methods: - (void)paymentQueue:(SKPaymentQueue *)queue updatedTransactions:(NSArray *)transactions - (void)paymentQueueRestoreCompletedTransactionsFinished:(SKPaymentQueue *)queue - (void)paymentQueue:(SKPaymentQueue *)queue restoreCompletedTransactionsFailedWithError:(NSError *)error The way our restore process works is that if you tap on the button that allows you to download all we simply run the restoreCompletedTransactions code as follows: [[SKPaymentQueue defaultQueue] restoreCompletedTransactions]; However, the callback, restoreCompletedTransactionsFailedWithError, which has been implemented in the store observer, does not always get called when we try to cancel the request. This happens when you boot the iPhone / iPod and try this for the first time. If you after that restart the app everything works fine. The StoreObserver class is created when our app is launched, just by running the following code: pStoreObserver = [[StoreObserver alloc] init]; [[SKPaymentQueue defaultQueue] addTransactionObserver:pStoreObserver]; Has anyone else had any similar experiences? Or does anyone have any suggestions on how to solve this? As I said, in the sandbox environment everything was working fine, no issues whatsoever, but now once it's gone live we're experiencing these.

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  • UIGraphicsBeginImageContext question in Objective C

    - by Henry D'Andrea
    I need the UIGraphicsBeginImageContext(self.view.frame.size); changed to where the .frame part pulls from webView - (void) save { UIGraphicsBeginImageContext(self.view.frame.size); [self.view.layer renderInContext:UIGraphicsGetCurrentContext()]; UIImage *viewImage = UIGraphicsGetImageFromCurrentImageContext(); UIGraphicsEndImageContext(); UIImageWriteToSavedPhotosAlbum(viewImage, nil, nil, nil); NSLog(@"TEST"); } WEBVIEW CODE: -(BOOL) webView:(UIWebView *)webView shouldStartLoadWithRequest:(NSURLRequest *)request navigationType:(UIWebViewNavigationType)ntype { NSLog(@"Scheme: %@", request.URL.scheme); if ([request.URL.scheme isEqualToString:@"save"]) { [self save]; } return true; }

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  • Android: Prompt user to save changes when Back button is pressed

    - by chriskopec
    I have an activity that contains several user editable items (an EditText field, RatingBar, etc). I'd like to prompt the user if the back/home button is pressed and changes have been made that have not yet been saved. After reading through the android documentation, it seems like this piece of code should go in the onPause method. I've tried putting an AlertDialog in the onPause however the dialog gets shown and then immediately tears down because nothing is there to block the pause from completing. This is what I've come up with so far: @Override protected void onPause() { super.onPause(); AlertDialog ad = new AlertDialog.Builder(this).setMessage( R.string.rating_exit_message).setTitle( R.string.rating_exit_title).setCancelable(false) .setPositiveButton(android.R.string.ok, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // User selects OK, save changes to db } }).setNeutralButton(android.R.string.cancel, new DialogInterface.OnClickListener() { public void onClick(DialogInterface dialog, int whichButton) { // User selects Cancel, discard all changes } }).show(); } Am I on the right track or is there another way to accomplish what I'm trying to do here? Any help would be great!

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  • Load view when button is clicked in Xcodes Storyboard

    - by dooonot
    I just started to use Storyboard in Xcode. I have a starting view that has some buttons inside. Is there a way to load a special view when a button is clicked? I only found this workaround: -(IBAction)loadRegistration:(id)sender { // load registration controller UIStoryboard *storyboard = self.storyboard; RegisterController *svc = [storyboard instantiateViewControllerWithIdentifier:@"RegisterController"]; [self presentViewController:svc animated:YES completion:nil]; }

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  • I would like to flip my app's splash screen - how can I mimic the flipside controller's animation?

    - by Andy
    I've finally gotten a working "alpha" version of my first app installed and (mostly) working on my iPhone 3G. So excited I came into the house and danced a little jig while my wife rolled her eyes at me. Don't care - totally stoked that I figured it out on my own (with lots of help here - thanks again, guys). I've never really dabbled with or cared about animation; I'm more into utility-type apps. However, I've decided that I'd like to animate my app's opening image / default.png / splash screen similar to the flipside view controller animation - where the image spins from a view on the front to a different view on the back. I've found code for animating between views using the flipside animation, but how would I go about animating from a static *.png image to my navigation-based table view? I'm just not even sure where to start with this one - literally the first time I've ever even searched for anything graphics-related in the documentation. Any help will be appreciated. As usual, thanks in advance!

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  • What's wrong with this addProximity code?

    - by Pentium10
    I have this code: private void setupProximity() { Intent intent = new Intent(this, viewContacts.class); PendingIntent sender = PendingIntent.getBroadcast(this, 0, intent, 0); LocationUtils.addProximity(this, -37.40, 144.55, 1000, 1000000, sender); } public static void addProximity(Context ctx,double lat, double lon, float rad,long exp, PendingIntent pintent) { LocationManager lm = (LocationManager) ctx.getSystemService(Context.LOCATION_SERVICE); lm.addProximityAlert(lat, lon, rad, exp, pintent); } Why I don't get the class to fire up? I am in the range of the zone.

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  • What's the best/easiest way to compare two times in Objective-C?

    - by Andy
    I've got a string representation of a time, like "11:13 AM." This was produced using an NSDateFormatter and the stringFromDate: method. I'd like to compare this time to the current time, but when I use the dateFromString: method to turn the string back into a date, a year, month and day are added - which I don't want. I just need to know if right now is < or the time stored in the string. What's going to be the best way to handle that? Thanks in advance for your help.

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  • why does the gingerbread emulator orientation gets stuck in apps?

    - by tabjsina
    At first I thought this was a problem with my app, but it seems to be happening in any app (though interestingly, not the home screen) in the gingerbread emulator. To replicate my issue, open eclipse and fire up the android emulator for gingerbread (I'm using the "Google APIs - API Level 9" as my target) So the procedure to duplicate once the emulator loads is press LCtrl-F11 to shift orientation to landscape, then again to switch to portrait Result: In the homescreen: The view rotates to landscape, and then back to portrait, as expected In any app (i've tried browser, calculator, maps, and the app i'm currently working on): the view rotates to landscape, and then nothing, it stays in landscape even the emulator is displaying the phone in landscape mode (see below) http://i54.tinypic.com/2ake06v.jpg Has anyone else had this issue, or have I installed the emulator in some incorrect way - this hasn't been an issue with any of the previous emulators

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  • Translate a picture to text on Android?

    - by Keith
    I know that google goggles will translate a picture to text. What I want to do is allow the user to take a picture (no problem), translate that picture to text(?) and then do some processing on the text (no problem). Is there any API on android that allows this? or is there any way to programtically communicate with google goggles? I would hate to have the user use goggles then select the saved file with my app.....

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  • How to invert arrow image placed before the first cell when tableview cells are swiped beyond first

    - by neha
    Hi all, In my application, I need to add this functionality that there should be an arrow image upside down placed before first cell and some text like "Pull down to refresh" and when user pulls the table beyond this then this arrow gets inverted and text changes to "Release to refresh" and when the user releases his finger, the data is refreshed and rows get added to that point So now this initial arrow and text moves upwards before the first cell again. Can anybody tell me wheather there's any event that does this? Or else which event I need to capture in order to add this functionality? Thanks in advance.

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  • UIView surface Detection

    - by Sanjay Darshil
    In my code I crated two UIView View1 and View2 out of which View2 rotates on finger touch using CGAffineTransform and View1 is drawn like Arrow shaped (triangle) using CGContext. The View1 is steady view (fixed) which Points (shown directed Up) to the Surface of View2 , So I want to detect the View2 surface points when it stopped rotation and appears in front of the view1. How can I made this possible to detect the UIView Surface when it appears in front of another UIView?

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  • How to use SQLiteOpenHelper without or less restrictive use of Context?

    - by Pentium10
    If you extend SQLiteOpenHelper, for the Constructor you have to use a Context. I am wondering if there is a way to leave this out, and be able to work with database tables without a Context. Or at least be least restrictive, I mean a way of project/class structure that will make history the several context passings I have to do now. As it is my application has several level of classes, chained in each other, and there are a few that connects to the database, but have no whatsoever influence on the interface, so they don't actually need the Context. Are you creating your classes in the way that you pass each time a Context to them? If not, how you do, how you reuse a Context in a short class?

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  • How can I access the int values of an object in an NSMutableArray?

    - by Daniel
    I try to access some values in a NSMutableArray I created, but I only get some numbers (address?) if I try to access them. I was able to initialize an array and can add and change objects with [myNSMutableArray addObject:[NSNumber numberWithInt:10]] and [myNSMutableArray replaceObjectAtIndex:0 withObject:[NSNumber numberWithInt:47] I also can print the value at index [0] with NSLog(@"%@", [myNSMutableArray objectAtIndex:0]); and I get 47 as expected. But how can I access the integer value of the object in the array so I can save it tomyIntValue?

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  • Detect if NSString contains a URL and generate a "link" to open inside the app a Safari View

    - by Cy
    I have am reading a twitter feed in my iPhone application and can do it correctly, but I'd like to evolve it in a way to detect if the whole NSString contains any URL or URLs and create a "link" that will open a UIWebView within the same application. Can you guide me on how to perform this task? -(void) setTextTwitter:(NSString *)text WithDate:(NSString*)date { [text retain]; [textTwitter release], textTwitter = nil; textTwitter = text; [date retain]; [dateTwitter release], dateTwitter = nil; dateTwitter = date; [self setNeedsDisplay]; }

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