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Search found 7488 results on 300 pages for 'ios5 sdk'.

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  • Insert space after autocompletion in Android

    - by Leafsoft
    Hello, I'm an Android developer and when my apps summon the keyboard, choosing an option in the autocompletion menu inserts the chosen word but not a space after it. Is there a way to make a space appear automatically I trigger autocompletion? Thank you in advance.

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  • uiscrollview not scrolling horizontally

    - by Futur
    My UIScrollView below is not scrolling horizontally, Please help me here.. FirstView = [[UIView alloc] initWithFrame:CGRectMake(60, 0, 100, 150)]; [FirstView setBackgroundColor:[UIColor clearColor]]; SecondView = [[UIView alloc] initWithFrame:CGRectMake(320+60, 0, 100, 150)]; [SecondView setBackgroundColor:[UIColor clearColor]]; HolderView = [[UIView alloc]initWithFrame:CGRectMake(0, 0, 1000, 150)]; scrHorizontalScroll = [[UIScrollView alloc]initWithFrame:HolderView.frame]; [scrHorizontalScroll setBackgroundColor:[UIColor redColor]]; [scrHorizontalScroll setContentSize:CGSizeMake(999, 150)]; [scrHorizontalScroll setScrollEnabled:YES]; [HolderView addSubview:scrHorizontalScroll]; The HolderView is not scrolling horizontally but which happen, please help

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  • add different characters to a NSString one by one??

    - by hemant
    i am retrieving different characters from a string by using thsi function and adding 5 to them to display the corresponding character for eg. 'a' displays 'f' and 'h' displays 'm'.. but the problem is that i am not able to add these characters into a string which i can use to display to display like 'fm'...can anyone help?? heres the code strResult(mutablestring) is getting null only. `str=@"John"; int a=[str length]; for(i=0;i char ch=[str characterAtIndex:i]; ch=ch+5; temp=[NSString stringWithFormat:@"%c",ch]; [strResult appendString:temp]; NSLog(@"%c",ch); }`

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  • iPhone App made using XCode 3.2.3 does not run on 3.1.3 OS

    - by balexandre
    I can't figure this out and I thought that someone might run through the same thing. I have XCode 3.2.3 (Pre Release with OS 4 beta) and I started to create my application, after the final touches and everything worked ok, I changed the Simulator - 4.0 to Simulator - 3.1.3 (latest iPhone OS) and I could never start my app again :-( Does anyone know what I should do? I created a simple Screencast of the problem so everyone can see what I'm writing about. Thank you for all the help.

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  • Writing the code by dividing it into more files in cocoatouch.

    - by srikanth rongali
    My problem is, I need a background image, a sprite(with animation) on left edge, another sprite(with animation) at other edge, a number count animation 1-2-3 at middle. I got all these when I wrote all in same file.(like [self addChild:label], [self addChild:sprite].., But in this it needs touch enables for both sprites separately, and touchDisabled to the remaining screen. So thought of writing in different files. But now it is not working. I kept one sprite, background image, numbercount in one file and another spritr in other file. Either I am getting the second sprite or the (sprite+background+numberCount) is displayed. This is my problem. plz give me solution. Thank You

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  • Button to add value to array and then compare result with another array on IPhone.

    - by slickplaid
    I have ten buttons that each correspond to a different number. I'm looking to record the order that these buttons are pressed and enter them into an array and then compare it to another array that is static in the app. The check should be done on the Nth button press, where N equals the number of items in the other, static array. How do I A) have a button press add a value to an array B) stop after Nth button press equal to amount of numbers in the array I'm checking against and C) compare this array to the other array?

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  • malloc:mmap(size=XX) failed (error code=12)

    - by Michel
    I have a memory problem in an iPhone app, giving me a hard time. Here is the error message I get: malloc: * mmap(size=9281536) failed (error code=12) * error: can't allocate region I am using ARC for this app, in case that might be useful information. The code (below) is just using a file in the Bundle in order to load a core data entity. The strange thing is the crash happens only after more than 90 loops; while it seems to mee that since the size of the "contents" in getting smaller and smaller, the memory request should also get smaller and smaller. Here is the code, if any one can see a flaw please let me know. NSString *path,*contents,*lineBuffer; path=[[NSBundle mainBundle] pathForResource:@"myFileName" ofType:@"txt"]; contents=[NSString stringWithContentsOfFile:path encoding:NSUTF8StringEncoding error:nil]; int counter=0; while (counter<10000) { lineBuffer=[contents substringToIndex:[contents rangeOfCharacterFromSet:[NSCharacterSet newlineCharacterSet]].location]; contents=[contents substringFromIndex:[lineBuffer length]+1]; newItem=[NSEntityDescription insertNewObjectForEntityForName:@"myEntityName" inManagedObjectContext:context]; [newItem setValue:lineBuffer forKey:@"name"]; request=[[NSFetchRequest alloc] init]; [request setEntity: [NSEntityDescription entityForName:@"myEntityName" inManagedObjectContext:context]]; error=nil; [context save:&error]; counter++; }

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  • ImageView.setImageURI does NOT work when trying to assign a R.drawable.X Uri

    - by Qlimax
    is related to: http://stackoverflow.com/questions/2307374/need-suggetsion-about-a-mixed-uri-int-id-images-ambient now my problem is that: ImageView imgView=(ImageView)findViewById(R.id.imgView); Uri imgUri=Uri.parse("android.resource://my.package.name/"+R.drawable.image); imageView.setImageURI(imgUri); does NOT work . why? i know that imgView.setImageDrawable(Drawable.createFromStream( getContentResolver().openInputStream(imgUri), null)); work. but that does NOT solve my problem. because I want to set the image with an uri independenty if this come from a resource or come from the camera ACTION_PICK intent... any suggestions are welcome. Thank you. Regards

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  • iPhone SKD make the iPod controller appear

    - by nico
    Hi all, It's been a while I'm consulting stackoverflow, but this time I didn't find any answer :( My question is quite simple :) On an iPhone/iPod touch, play music. Double tap the home button while the music is playing. You will see appear a popup with the play/pause/next/previous buttons and a volume control. Do you know if it's possible to make this popup appear programmatically ? I mean, I would like to add a button in my app that will display the popup, avoiding the user to double tap the home button (most of them doesn't know this shortcut). Thank you in advance !

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  • UITextFieldProblem

    - by sudhakarilla
    I have one issue with UITextField In my first view i have TextField and button.If i have TextField some insert value. i click that button it should open textfield value display Label in the second view. Please help in this issue.

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  • iPhone Notifications is possible to...

    - by user331769
    Hi to all, I read more post regarding iPhone notification, and I have a simple question.... Where a device receive a notification (so I can display a message contains the message notificatio ti advise the user). I understand that message is managed by the application. The question is: ...when my application receive the notification is it possible to start it? Or in other world the application became run when receive the notification or it simple became active only to manage the message and at the end of notification management the app return to sleep? The main application windows is opened on the device ? Many thanks in advance Lukenukem Ciao

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  • Moving the table view and keep the toolbar visible?

    - by Jakub
    Hello, In my view I have a toolbar with a button at the top and a table view underneath, like in the following picture: An you can see there are text fields in the cells of the table view. The problem appears when I want to edit the tet fields which are in the bottom of the table view. As you can imagine the keyboard overlaps the text fields. Let say I want to edit the fields in the C section, the result is following: I tried different approaches for moving the table view, but I always end up with the toolbar being hidden. In one cae the toolbar was moving up with together with the table view, in the second case the table view overlaps the toolbar: All the ideas how to move the table view to make the cell being edited visible together with having the toolbar visible? How to move/resize the table view? Thanks!

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  • How can we make the text to appear in landscape mode in cocos2d by using UITextView ?

    - by srikanth rongali
    I want a UITextView in cocos2d. I used in init method UITextView *textView = [[UITextView alloc] initWithFrame:CGRectMake(0,0, windowSize.height/2,windowSize.width/2)]; textView.backgroundColor = [UIColor clearColor]; textView.text = @"I am First enemy"; [textView setEditable:NO]; [[[CCDirector sharedDirector]openGLView]addSubview:textView]; the orientation is [[CCDirector sharedDirector] setDeviceOrientation:CCDeviceOrientationLandscapeLeft]; I need the text to appear in landscape mode, but I am getting the text in following way. How can I make the text to appear in the landScape mode. I am working in cocos2d. CanOI scroll the text ? What should i add to make the text scroll up and down. Thank you.

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  • Display keyboard above toolbar?

    - by Sheehan Alam
    I have a view with a bottom toolbar and a UIWebview that is loading an HTML page with some textboxes. Is there anyway when the user clicks on a textbox, the keyboard appears above the toolbar, that way it doesn't hide its buttons?

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  • Passing a column name instead of index in sqlite3

    - by user271753
    The problem code: NSString *query = @"SELECT Name FROM Category"; sqlite3_stmt *statement; if (sqlite3_prepare_v2(database, [query UTF8String], -1, &statement, nil) == SQLITE_OK) { while (sqlite3_step(statement) == SQLITE_ROW) { char *row =(char *)sqlite3_column_text(statement,0); char *rowData = (char *)sqlite3_column_text(statement,1); NSString *fieldName = [[NSString alloc] initWithUTF8String:row]; NSString *fieldValue = [[NSString alloc] initWithUTF8String:rowData]; NSLog(@"%@",fieldName); NSLog(@"%@",fieldValue); [fieldName release]; [fieldValue release]; } sqlite3_finalize(statement); } char *row =(char *)sqlite3_column_text(statement,0); In the above code instead of 0 can't I just pass a column name? How can I do that ?

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