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  • What is a de-compiler how does it work?

    - by thyrgle
    So is a decompiler really a thing that gives gives the source of a compiled/interpreted piece of code? Because to me that sounds impossible. How would you get the names of the functions, variables, classes, etc if it is compiled. Or am I misinterpreting the definition? How does it work? And what is the general principal behind making one?

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  • create setup in java swing application

    - by adesh
    I am working on java swing application in which i have to give html files to the client to browse them in swing API. Now i want to create the setup for the project so that user could install the software on their computer and i want to include html files , java classes some jar files and ms access database also how could i use the path of directory created after the installation of software. Please suggest the code if possible

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  • Rails 3 Abstract Class vs Inherited Class

    - by R. Yanchuleff
    In my rails 3 model, I have two classes: Product, Service. I want both to be of type InventoryItem because I have another model called Store and Store has_many :InventoryItems This is what I'm trying to get to, but I'm not sure how to model this in my InventoryItem model and my Product and Service models. Should InventoryItem just be a parent class that Product and Service inherit from, or should InventoryItem be modeled as a class abstract of which Product and Service extend from. Thanks in advance for the advice!

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  • valid children of XmlNode according to DTD?

    - by redoced
    consider this: I'm inside a (selfbuilt) XML Editor and am about to add a Child to an XmlNode. How do I know which types of children are valid according to a DTD. it's a behaviour like Intellisense. I couldn't find any .NET classes for "parsing" the DTD. How would i go about this?

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  • Is there a pattern for this?

    - by Timmy
    i have something that requires a matrix of values, similar to pokemon: i have a class object for each of the types, is there a pattern or a good way to implement this, as a middle layer or in the classes?

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  • Log4net: seperate log files for each class

    - by Mohsan
    hi.. i want to log messages from multiple classes. the problem is that currently i can log all messages into single file.i want to do this class A should log its messages into ALog.txt and class B should log its messages into BLog.txt please tell me the sample config file for these settings

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  • Is .NET Compact a perfect subset of .NET?

    - by Andrew J. Brehm
    Is .NET Compact a perfect subset of .NET? Can I write a Windows Forms application and run it on .NET Compact, assuming that I took into account screen size and other limitations and avoid classes and methods not supported by .NET Compact or is .NET Compact a diffent and incompatible GUI framework?

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  • Access Grails domain class from GroovyShell script

    - by Martin Dow
    I'm trying to use GroovyShell to evaluate some snippets of code from within a Grails application, but I don't seem to be able to access our Grails domain classes. For example when I try to evaluate something like this: Eval.me("my.package.MyDomainClass.get(1)") I see an error like this: groovy.lang.MissingPropertyException: No such property: my for class: Script1 Any thoughts on how I can get this to work? Thanks.

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  • How to get icons for entities from eclipse?

    - by fastcodejava
    I am writing an eclipse plugin. How do I get the various images from eclipse library? So I don't have have keep a local set of images for the standard entities, e.g classes, interfaces, junits, etc. EDIT : I used PlatformUI.getWorkbench().getSharedImages().getImage(ISharedImages.IMG_OBJ_FILE) from the article : http://www.eclipse.org/articles/Article-Using%20Images%20In%20Eclipse/Using%20Images%20In%20Eclipse.html. That did not work.

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  • Export Flash Animation to ActionScript

    - by user107715
    Hi I would like to make an animation using some tool (like e.g. Flash CS) and then export it for ActionScript. I thought this could be done in Flash CS but I just tried it by making an animation, converting it to a symbol and then selecting "Export for ActionScript". The problem: in the project folder there are no ActionScript classes generated. Am I doing it wrong or do I have to use a different tool to do the animation? Many many thanks for your help, Gloria

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  • Succinct But Complete Example of WPF App?

    - by Eric J.
    Is there a succinct but complete example project or tutorial that brings together the pieces of the Microsoft stack for a complete application? WPF MVVM Business Objects EF Database I find plenty for WPF and plenty for EF, but am having trouble fully understanding how the EF generated classes relate to business objects, and how those business objects in turn fit into the MVVM pattern.

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  • C++ game designing & polymorphism question

    - by Kotti
    Hi! I'm trying to implement some sort of 'just-for-me' game engine and the problem's plot goes the following way: Suppose I have some abstract interface for a renderable entity, e.g. IRenderable. And it's declared the following way: interface IRenderable { // (...) // Suppose that Backend is some abstract backend used // for rendering, and it's implementation is not important virtual void Render(Backend& backend) = 0; }; What I'm doing right now is something like declaring different classes like class Ball : public IRenderable { virtual void Render(Backend& backend) { // Rendering implementation, that is specific for // the Ball object // (...) } }; And then everything looks fine. I can easily do something like std::vector<IRenderable*> items, push some items like new Ball() in this vector and then make a call similiar to foreach (IRenderable* in items) { item->Render(backend); } Ok, I guess it is the 'polymorphic' way, but what if I want to have different types of objects in my game and an ability to manipulate their state, where every object can be manipulated via it's own interface? I could do something like struct GameState { Ball ball; Bonus bonus; // (...) }; and then easily change objects state via their own methods, like ball.Move(...) or bonus.Activate(...), where Move(...) is specific for only Ball and Activate(...) - for only Bonus instances. But in this case I lose the opportunity to write foreach IRenderable* simply because I store these balls and bonuses as instances of their derived, not base classes. And in this case the rendering procedure turns into a mess like ball.Render(backend); bonus.Render(backend); // (...) and it is bad because we actually lose our polymorphism this way (no actual need for making Render function virtual, etc. The other approach means invoking downcasting via dynamic_cast or something with typeid to determine the type of object you want to manipulate and this looks even worse to me and this also breaks this 'polymorphic' idea. So, my question is - is there some kind of (probably) alternative approach to what I want to do or can my current pattern be somehow modified so that I would actually store IRenderable* for my game objects (so that I can invoke virtual Render method on each of them) while preserving the ability to easily change the state of these objects? Maybe I'm doing something absolutely wrong from the beginning, if so, please point it out :) Thanks in advance!

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  • What is a 'better' approach to query/save from server: DTO or Wcf Data Services?

    - by bonefisher
    From my perspective, the Data Services and their query approach is useful when querying simple object graphs from your server-side domain model. But when you want to query complex dependencies I couldn't create anything good out of it. The classic DTO approach is fine-grained and can handle everything, but the downside is that you have to create Dto classes for every type of server-request which is time consuming and you have to synchronize the Dto type with your domain entity/business logic.

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  • How to pass Itemized Overlay from a class to a Listener Class.

    - by Taylor
    Hey guys, I tried searching the forums on this one, but I wasn't able to find anything on my problem. To describe my problem, everytime my location changes, it redraws the center maker on the map.... Only catch is that it doesn't delete the previous one. I can get it to delete the previous one when the location is changed, but I have no idea how to pass the original overlay in-between classes. Also, pastebin here Thanks in advance, hwrd

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  • Android: R$id class not loaded?

    - by llappall
    Hi, I have a Android class extending Application to generate some global classes, etc. It works, in that I can, for example, get the context, etc. BUT, when I try this: row = (TextView) findViewById(R.id.list_row_text); I get R.id.list_row_text = Class not loaded : <mypackage>.R$id Any ideas why this is happening? Thanks Gerardo

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  • SubSonic 2.2 Class Generation

    - by Saif Khan
    Hi, I am using SubSonic on a project with many tables which were created by a sourcecode generator. I noticed Some classes created by SubSonic were generated without code and have the folowing message The class...was not generated because ... does not have a primary key. Is there any way for me to get the code to be generated without adding keyes to all the tables? Thanks

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  • JAXB doesn't unmarshal list of interfaces

    - by Joker_vD
    It seems JAXB can't read what it writes. Consider the following code: interface IFoo { void jump(); } @XmlRootElement class Bar implements IFoo { @XmlElement public String y; public Bar() { y = ""; } public Bar(String y) { this.y = y; } @Override public void jump() { System.out.println(y); } } @XmlRootElement class Baz implements IFoo { @XmlElement public int x; public Baz() { x = 0; } public Baz(int x) { this.x = x; } @Override public void jump() { System.out.println(x); } } @XmlRootElement public class Holder { private List<IFoo> things; public Holder() { things = new ArrayList<>(); } @XmlElementWrapper @XmlAnyElement public List<IFoo> getThings() { return things; } public void addThing(IFoo thing) { things.add(thing); } } // ... try { JAXBContext context = JAXBContext.newInstance(Holder.class, Bar.class, Baz.class); Holder holder = new Holder(); holder.addThing(new Bar("1")); holder.addThing(new Baz(2)); holder.addThing(new Baz(3)); for (IFoo thing : holder.getThings()) { thing.jump(); } StringWriter s = new StringWriter(); context.createMarshaller().marshal(holder, s); String data = s.toString(); System.out.println(data); StringReader t = new StringReader(data); Holder holder2 = (Holder)context.createUnmarshaller().unmarshal(t); for (IFoo thing : holder2.getThings()) { thing.jump(); } } catch (Exception e) { System.err.println(e.getMessage()); } It's a simplified example, of course. The point is that I have to store two very differently implemented classes, Bar and Baz, in one collection. Well, I observed that they have pretty similar public interface, so I created an interface IFoo and made them two to implement it. Now, I want to have tools to save and load this collection to/from XML. Unfortunately, this code doesn't quite work: the collection is saved, but then it cannot be loaded! The intended output is 1 2 3 some xml 1 2 3 But unfortunately, the actual output is 1 2 3 some xml com.sun.org.apache.xerces.internal.dom.ElementNSImpl cannot be cast to testapplication1.IFoo Apparently, I need to use the annotations in a different way? Or to give up on JAXB and look for something else? I, well, can write "XMLNode toXML()" method for all classes I wan't to (de)marshal, but...

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  • C#- Console Program Ideas for Noob

    - by user335932
    So, Im a beginning C# programmer. I know basic syntax and simple things like if statements and loops(methods and classes too). I've only used console apps right now havent bothered with windows forms yet. So any simple app ideas that introduce new things important for C# programming. Also, NO tutorials. I want to make all by myself.

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