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  • Why can't I debug from Visual Studio 2005 after installing IE8?

    - by tjrobinson
    I've just installed IE8 (final) and restarted. I can no longer debug Web Application Projects using Visual Studio 2005 on Windows Server 2003 Enterprise R2. I get the message "Internet Explorer cannot display the webpage" and then WebDev.WebServer.exe quits with no visible error message and nothing in the Event Viewer. Does anyone have any ideas? Things that haven't helped: Adding localhost to trusted sites Changing the port to 8080 or 80 Checking my hosts file (it's just got 127.0.0.1 localhost in it) Things that have helped a bit: Running (not debugging) with CTRL-F5, which works fine (unless you need to debug) Changing the default Visual Studio browser to Firefox, which allows me to debug My hosts file contains: # Copyright (c) 1993-1999 Microsoft Corp. # # This is a sample HOSTS file used by Microsoft TCP/IP for Windows. # # This file contains the mappings of IP addresses to host names. Each # entry should be kept on an individual line. The IP address should # be placed in the first column followed by the corresponding host name. # The IP address and the host name should be separated by at least one # space. # # Additionally, comments (such as these) may be inserted on individual # lines or following the machine name denoted by a '#' symbol. # # For example: # # 102.54.94.97 rhino.acme.com # source server # 38.25.63.10 x.acme.com # x client host 127.0.0.1 localhost

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  • How should I setup my Visual Studio projects/solutions in a Mercurial repository?

    - by Dave A
    At my company we have a few different web apps that each share some common libraries. The Visual Studio setup looks like this. Website 1 Solution Website 1 Shared Library 1 Project Shared Library 2 Project Website 2 Solution Website 2 Shared Library 1 Project Shared Library 2 Project Windows Service Solution Windows Service Project Shared Library 1 Project Shared Library 2 Project Shared Library Solution Shared Library 1 Project Shared Library 2 Project All Projects Solution Website 1 Website 2 Windows Service Project Shared Library 1 Project Shared Library 2 Project We want to start using Mercurial for source control, but I'm still not sure the best way to do it. From what I've read you're supposed to use a separate repository for each project. No problem there, but where do the Visual Studio solution files (.sln) go? Should there be a separate repository with just an .sln file? Ideally the projects that use the shared libraries should all use the same version, and the solution "All Projects Solution" should build without errors, but sometimes we need to branch the shared libraries. What is the best way to do this, and how would the repositories be setup? How do I get a working copy of a certain branch/tag of the Website 1 solution when every project is in a separate repository. Do I have to pull each one separately, or write a script to do it all at once? Can tortoise hg do that for me? Any other tips to make this process easier?

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  • Is MVC 2 client-side validation broken in Visual Studio 2010 RC?

    - by Will
    I can't seem to get client side validation working with the version of MVC released with Visual Studio 2010 RC. I've tried it with two projects -- one upgrade from 1.0, and one using the template that came with VS. I'd think the template version would work, but it doesn't. Added the following scripts: <script type="text/javascript" src="<%= Url.Content("~/Scripts/MicrosoftMvcValidation.js") %>"> </script> <script type="text/javascript" src="<%= Url.Content("~/Scripts/jquery.validate.js")%>"> </script> which are downloaded to the client correctly. Added the following to my form page: <% Html.EnableClientValidation(); %> <%--yes, am aware of the EndForm() bug! --%> <% using (Html.BeginForm()) { %> <%--snip --%> and I can see the client validation scripts have been added to the bottom of the form. But still client validation never happens. What is worse is that in my upgraded project, the client validation scripts are never output in the page! PLEASE NOTE: I am specifically asking about the version of MVC2 that came with VS2010 RC. Also, I do know how to google; please don't waste anybody's time searching and answering if you aren't familiar with this issue in the release candidate of Visual Studio. Thanks.

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  • Visual Studio 2008 project file does not load because of an unexpected encoding change.

    - by Xenan
    In our team we have a database project in visual Studio 2008 which is under source control by Team Foundation Server. Every two weeks or so, after one co-worker checks in, the project file won't load on the other developers machines. The error message is: The project file could not be loaded. Data at the root level is invalid. Line 1, position 1. When I look at the project file in Notepad++, the file looks like this: ??<NUL?NULxNULmNULlNUL NULvNULeNULrNULsNULiNULoNULnNUL ... and so on (you can see <?xml version in this) whereas an normal project file looks like: <?xml version="1.0" encoding="utf-16"?> ... So probably something is wrong with the encoding of the file. This is a problem for us because it turns out to be impossible to get the file encoding correct again. The 'solution' is to throw away the project file an get the last know working version from source control. According to the file, the encoding should be UTF-16. According to Notepad++, the corrupted file is actually UTF-8. My questions are: Why is Visual Studio messing up the encoding of the project file, apparently at random times and at random machines? What should we do to prevent this? When it has happened, is there a possibility to restore the current file in the correct encoding instead of pulling an older version from source control? As a last note: the problem is with one single project file, all other project files don't expose this problem.

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  • visusal studio embedded crystal report keeps prompting database login?

    - by phill
    I'm using visual studio 2005 to develop a form with a combobox passing a value into the parameter of an embedded crystal report. I'm trying to figure out why it keeps prompting me for a database login every single time you try to run the report with a different combobox selection. Here is my code: private Sub Form1_load... Dim ConnName As String Dim ServerName As String Dim DBName As String Dim user As String Dim pass As String Dim gDBA As ADODB.Connection Dim records As ADODB.Recordset Dim datver As ADODB.Recordset Dim query As String '---OPEN THE DATABASE CONNECTIONS gDBA = New ADODB.Connection ': gDBA.CursorLocation = adUseServer 'Added to prevent time out error gDBA.CommandTimeout = 1000 : gDBA.ConnectionTimeout = 1000 gDBA.ConnectionString = "Server=svr13;Database=subscribers;User ID=KViews;Password=Solution;Trusted_Connection=True;" gDBA.Open("Data Source=Kaseya;Initial Catalog=subscribers;User Id=KViews;Password=Solution;", "KViews", "Solution") records = New ADODB.Recordset query = "select distinct groupname from _v_k order by groupname desc" 'records.ActiveConnection = gDBA.ConnectionString records.CursorType = CursorTypeEnum.adOpenForwardOnly records.LockType = LockTypeEnum.adLockReadOnly records.Open(query, gDBA) Do While Not records.EOF ComboBox1.Items.Add(records.Fields("groupname").Value) records.MoveNext() Loop end Sub Private Sub Button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles Button1.Click Dim selected As String selected = ComboBox1.Text Dim cryRpt As New ReportDocument cryRpt.Load("C:\Visual Studio 2005\Projects\WindowsApplication1\WindowsApplication1\CrystalReport1.rpt") cryRpt.SetDatabaseLogon("KViews", "Solutions", "svr13", "subscribers") cryRpt.SetParameterValue("companyname", selected) CrystalReportViewer1.ReportSource = cryRpt CrystalReportViewer1.Refresh() End Sub I looked at this previous posting http://stackoverflow.com/questions/1132314/database-login-prompt-with-crystal-reports but this wasn't very helpful. I couldn't find where a CMC was to disable the prompt. Any ideas? thanks in advance

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  • Whatfor Visual Studio?! ml, cl, and link exe-cutables would suffice

    - by AntonIO
    It says in /library article /9s7c9wdw : "You can start this tool [cl.exe] only from the Visual Studio command prompt. You cannot start it from a system command prompt or from Windows Explorer." The corresponding (v=VS.80) page geared towards Visual Studio 2005 makes no such mention. Moreover, there is this Q&A. Thing is: Why should anybody spend anything on VS? ml is provided free of charge- necessarily so since it poses no value addition. The combined size of the other two is 895kb. Uncompressed. The GUI is a disservice. I myself have found half a dozen bugs. However, if the above is true, you'd need the IDE. MSFT fanboys, please step up. Background is that I have the 2008 Pro ed. The official Firefox builds use VS 2005 which I have on another system. To me no redundancy is acceptable. That's when I started pondering about boiling down VS and merely copying over the essential binaries. Then extended the thought to synthetically updating V$.

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  • Visual Studio 2010 randomly unable to debug WCF service.

    - by rossisdead
    I'm running Visual Studio 2010 on a Windows 7 x64 machine, and occasionally VS is giving me the good old "The remote procedure could not be debugged.This usually indicates that debugging has not been enabled on the server" error that a lot of people ask about. My problem, though, is that it seems to only do this randomly(it can be anywhere from a few minutes to a few hours), and after I've made plenty of successful calls to the service already. It doesn't prevent the service from working. It still returns values and doesn't throw any errors. The only difference is that annoying dialog pops up everytime I start to debug my application. I should mention that I'm connecting the WCF service from a WPF application. If I launch the web site the service is part of, I don't get the dialog. A few of the things I've tried that do not work: Killing and restarting the server. Compiling the web server in x86 Enabling tracing, but couldn't find any problems. Is this just a bug in Visual Studio 2010, or is there something I'm missing?

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  • .NET MVC: How to fix Visual Studio's lack of awareness of CSS classes in partial views?

    - by Mega Matt
    Hi all, This has been sort of an annoyance for me for a while. I make pretty heavy use of partial views in MVC, and am using Visual Studio 2008 to develop. The problem is that when I give html elements a class in a partial view (<div class="someClass">), it will underline them in green like it doesn't know what they are. I realize this is because I'm in a partial view, and haven't put link tags anywhere in that file for it to know where the CSS is (the link tags are in the main view that renders the partial view). The CSS still works fine on my site because the browser will render all views as one long html page anyway, but it's really annoying to look through my partial views and see all of my classes underlined in green. Is there a way that I can still tell Visual Studio that those classes exist somewhere, from the partial view? I figured there has to be a way to let it know, but am not sure what it is. Maybe a way to import the stylesheets from the parent view? Thanks for your help.

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  • Was Visual Studio 2008 or 2010 written to use multi cores?

    - by Erx_VB.NExT.Coder
    basically i want to know if the visual studio IDE and/or compiler in 2010 was written to make use of a multi core environment (i understand we can target multi core environments in 08 and 10, but that is not my question). i am trying to decide on if i should get a higher clock dual core or a lower clock quad core, as i want to try and figure out which processor will give me the absolute best possible experience with Visual Studio 2010 (ide and background compiler). if they are running the most important section (background compiler and other ide tasks) in one core, then the core will get cut off quicker if running a quad core, esp if background compiler is the heaviest task, i would imagine this would b e difficult to seperate in more then one process, so even if it uses multi cores you might still be better off with going for a higher clock cpu if the majority of the processing is still bound to occur in one core (ie the most significant part of the VS environment). i am a vb programmer, they've made great performance improvements in beta 2, congrats, but i would love to be able to use VS seamlessly... anyone have any ideas? thanks, erx

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  • Android chess development design [on hold]

    - by Plejo
    I want to develop human vs human android chess game and I have bunch of new questions. I would like to have screen where online players are shown(nickname, rating) and when player challenge antoher player and he accpet it game begins. These are my questions: When player install application, does he have to create account/login or does every instance of installed application have some kind of ID so I can recognize it on server side? I want to have also ratings of players saved in my DB so login procedure will probably be necessary. When player connects to server server updates online players list. When he challenge another player and he accept server exchange ip`s(and ports? which port to use?) between players. Then they connect to each other and game begins. What is best practice for connection between server-android and android-android? Probably sockets, right? Is there any library for handling lost connection etc.? Which server do you recommend?

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  • Open Source WPF UML Design tool

    - by oazabir
    PlantUmlEditor is my new free open source UML designer project built using WPF and .NET 3.5. If you have used plantuml before, you know that you can quickly create sophisitcated UML diagrams without struggling with a designer. Especially those who use Visio to draw UML diagrams (God forbid!), you will be at heaven. This is a super fast way to get your diagrams up and ready for show. You can *write* UML diagrams in plain English, following a simple syntax and get diagrams generated on-the-fly. This editor really saves time designing UML diagrams. I have to produce quick diagrams to convey ideas quickly to Architects, Designers and Developers everyday. So, I use this tool to write some quick diagrams at the speed of coding, and the diagrams get generated on the fly. Instead of writing a long mail explaining some complex operation or some business process in English, I can quickly write it in the editor in almost plain English, and get a nice looking activity/sequence diagram generated instantly. Making major changes is also as easy as doing search-replace and copy-pasting blocks here and there. You don't get such agility in any conventional mouse-based UML designers. I have submited a full codeproject article to give you a detail walkthrough how I have built this. Please read this article and vote for me if you like it. PlantUML Editor: A fast and simple UML editor using WPF http://www.codeproject.com/KB/smart/plantumleditor.aspx You can download the project from here: http://code.google.com/p/plantumleditor/

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  • Game Design Dilemma

    - by Chris Williams
    I'm working on a 2d tilemapped RPG. I've actually made quite a fair amount of progress, but I'm at a point where I need to make a UI decision. I have the overland world completely mapped out, and I have several towns and special areas. I'm on the fence about how to integrate the two. Scenario 1: I have one ginormous map, where everything is the same scale. This means you can walk in and out of towns without having to load or wait and transition in any way. With everything the same scale, movement costs the same no matter where you are (in terms of time/turns/energy/hunger/whatever/etc...)  The potential downside to this is that it could take quite a long time to get anywhere on foot. Scenario 2: I have an overland map, a set of town maps, overland tactical maps, dungeon maps & special area maps. The overland map is at a different scale than the other maps. This means that time/turns/energy/hunger/whatever/etc is calculated at a different rate than on the other maps, which have a 1:1 scale. When entering a town, dungeon, special area or having a random encounter, you would effectively zoom in from the overland scale to the tactical scale. When you are done with combat, or exit a dungeon or town, it would zoom back out to the overland map. The downside to this is that at the zoomed out scale, the overland map isn't all that big (comparitively) and you can traverse it fairly quickly (in real time, not game world time.) Options: 1) Go with scenario 1, as is. 2) Go with scenario 1 and introduce a slightly speedier version of overland travel, such as a horse. 3) Go with scenario 1 and introduce "instant" travel, via portals or some kind of "click the big map" mechanism. This would only work with places you've already been, or somehow unlocked (perhaps via a quest.) 4) Go with Scenario 2, as is.   Thoughts, opinions, suggestions?  Feedback appreciated.

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  • 7 Web Design Tutorials from PSD to HTML/CSS

    - by Sushaantu
    Some time back when I was looking for some tutorials to create a website from scratch i.e. the process from designing the PSD to slice it and CSS/XHTML it, then not many quality results appeared. But that was like almost an year back and a lot of water has flown down the river Thanes since [...]

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  • What is "The" book for database design?

    - by FarmBoy
    In programming, there is often a canonical book for a particular topic, like the dragon book for compilers, K&R for C, etc. Is their a book regarding modern database design that simply must be read by anyone that would hope to eventually design databases? I'm not looking for a bunch of recommendations here. The answer I'm looking for is either "Yes, it's [Title, author]." or "No, there are many good books on databases, but no one must-read."

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  • Blend for Visual Studio 2013 Prototyping Applications with SketchFlow

    - by T
    Originally posted on: http://geekswithblogs.net/tburger/archive/2014/08/10/blend-for-visual-studio-2013-prototyping-applications-with-sketchflow.aspxSketchFlow enables rapid creating of dynamic interface mockups very quickly. The SketchFlow workspace is the same as the standard Blend workspace with the inclusion of three panels: the SketchFlow Feedback panel, the SketchFlow Animation panel and the SketchFlow Map panel. By using SketchFlow to prototype, you can get feedback early in the process. It helps to surface possible issues, lower development iterations, and increase stakeholder buy in. SketchFlow prototypes not only provide an initial look but also provide a way to add additional ideas and input and make sure the team is on track prior to investing in complete development. When you have completed the prototyping, you can discard the prototype and just use the lessons learned to design the application from or extract individual elements from your prototype and include them in the application. I don’t recommend trying to transition the entire project into a development project. Objects that you add with the SketchFlow style have a hand-sketched look. The sketch style is used to remind stakeholders that this is a prototype. This encourages them to focus on the flow and functionality without getting distracted by design details. The sketchflow assets are under sketchflow in the asset panel and are identifiable by the postfix “–Sketch”. For example “Button-Sketch”. You can mix sketch and standard controls in your interface, if required. Be creative, if there is a missing control or your interface has a different look and feel than the out of the box one, reuse other sketch controls to mimic the functionality or look and feel. Only use standard controls if it doesn’t distract from the idea that this is a prototype and not a standard application. The SketchFlow Map panel provides information about the structure of your application. To create a new screen in your prototype: Right-click the map surface and choose “Create a Connected Screen”. Name the screens with names that are meaningful to the stakeholders. The start screen is the one that has the green arrow. To change the start screen, right click on any other screen and set to start screen. Only one screen can be the start screen at a time. Rounded screen are component screens to mimic reusable custom controls that will be built into the final application. You can change the colors of all of the boxes and should use colors to create functional groupings. The groupings can be identified in the SketchFlow Project Settings. To add connections between screens in the SketchFlow Map panel. Move the mouse over a screen in the SketchFlow and a menu will appear at the bottom of the screen node. In the menu, click Connect to an existing screen. Drag the arrow to another screen on the Map. You add navigation to your prototype by adding connections on the SketchFlow map or by adding navigation directly to items on your interface. To add navigation from objects on the artboard, right click the item then from the menu, choose “Navigate to”. This will expose a sub-menu with available screens, backward, or forward. When the map has connected screens, the SketchFlow Player displays the connected screens on the Navigate sidebar. All screens show in the SketchFlow Player Map. To see the SketchFlow Player, run your SketchFlow prototype. The Navigation sidebar is meant to show the desired user work flow. The map can be used to view the different screens regardless of suggested navigation in the navigation bar. The map is able to be hidden and shown. As mentioned, a component screen is a shared screen that is used in more than one screen and generally represents what will be a custom object in the application. To create a component screen, you can create a screen, right click on it in the SketchFlow Map and choose “Make into component screen”. You can mouse over a screen and from the menu that appears underneath, choose create and insert component screen. To use an existing screen, select if from the Asset panel under SketchFlow, Components. You can use Storyboards and Visual State animations in your SketchFlow project. However, SketchFlow also offers its own animation technique that is simpler and better suited for prototyping. The SketchFlow Animation panel is above your artboard by default. In SketchFlow animation, you create frames and then position the elements on your interface for each frame. You then specify elapsed time and any effects you want to apply to the transition. The + at the top is what creates new frames. Once you have a new Frame, select it and change the property you want to animate. In the example above, I changed the Text of the result box. You can adjust the time between frames in the lower area between the frames. The easing and effects functions are changed in the center between each frame. You edit the hold time for frames by clicking the clock icon in the lower left and the hold time will appear on each frame and can be edited. The FluidLayout icon (also located in the lower left) will create smooth transitions. Next to the FluidLayout icon is the name of that Animation. You can rename the animation by clicking on it and editing the name. The down arrow chevrons next to the name allow you to view the list of all animations in this prototype and select them for editing. To add the animation to the interface object (such as a button to start the animation), select the PlaySketchFlowAnimationAction from the SketchFlow behaviors in the Assets menu and drag it to an object on your interface. With the PlaySketchFlowAnimationAction that you just added selected in the Objects and Timeline, edit the properties to change the EventName to the event you want and choose the SketchFlowAnimation you want from the drop down list. You may want to add additional information to your screens that isn’t really part of the prototype but is relevant information or a request for clarification or feedback from the reviewer. You do this with annotations or notes. Both appear on the user interface, however, annotations can be switched on or off at design and review time. Notes cannot be switched off. To add an Annotation, chose the Create Annotation from the Tools menu. The annotation appears on the UI where you will add the notes. To display or Hide annotations, click the annotation toggle at the bottom right on the artboard . After to toggle annotations on, the identifier of the person who created them appears on the artboard and you must click that to expand the notes. To add a note to the artboard, simply select the Note-Sketch from Assets ->SketchFlow ->Styles ->Sketch Styles. Drag and drop it to the artboard and place where you want it. When you are ready for users to review the prototype, you have a few options available. Click File -> Export and choose one of the options from the list: Publish to Sharepoint, Package SketchFlowProject, Export to Microsoft Word, or Export as Images. I suggest you play with as many of the options as you can to see what they do. Both the Sharepoint and Packaged SketchFlowProject allow you to collect feedback from one or more users that you can import into the project. The user can make notes on the UI and in the Feedback area in the bottom left corner of the player. When the user is done adding feedback, it is exported from the right most folder icon in the My Feedback panel. Feeback is imported on a panel named SketchFlow Feedback. To get that panel to show up, select Window -> SketchFlow Feedback. Once you have the panel showing, click the + in the upper right of the panel and find the notes you exported. When imported, they will show up in a list and on the artboard. To document your prototype, use the Export to Microsoft Word option from the File menu. That should get you started with prototyping.

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  • Visual Studio 2010 released!

    - by Daniel Moth
    Visual Studio 2010 releases to the word today. Get the full story from Soma's blog post (inc. links for buy, try etc). Our team is very proud of what we have contributed to this release and you can learn more about it through our content on the Parallel Computing MSDN home. Comments about this post welcome at the original blog.

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  • Visual Studio 2010 and .NET Framework 4 IDE Enhancements –Part3

    In my previous article I explained some of the nice features related to IDE, in continuation to that I am going to explain Add Reference enhancements for developers, Windows 7 support for developers, Share Point 2010 enhancements , Office Business Application Support, Cloud Development, Document Map Margin and Visual Studio 2010 Tips

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  • SharePoint 2010 Design & Deployment Best Practices

    - by Michael Van Cleave
    Well now that SharePoint 2010 has successfully launched and everyone is scratching for every piece of best practices information they can get their hands on, I would like to invite anyone and everyone to come and take part in ShareSquared's next webinar. The webinar will cover some key information such as: Pros and cons of the different approaches to installing and configuring SharePoint 2010 Configuration Best Practices for SharePoint 2010 farms Services architecture; dependencies, licensing, and topologies Information Architecture guidance for sizing, multilingual support, multi-tenancy, and more. Using tools such as SharePoint Composer and SharePoint Maestro to configure and deploy SharePoint 2010 And most of all, avoiding common pitfalls for installation and deployment. What is better than all of that? Well, the even more exciting thing is that the presenters will be our very own SharePoint MVP's Gary Lapointe and Paul Stork. If you don't know who these guys are then you should definitely check out their blogs and their contributions to the SharePoint community. To get more information and register click here: REGISTER Other great links to information in this post: ShareSquared, Inc Gary Lapointe's Blog Paul Stork's Blog SharePoint Composer Check it out and get up to speed from some of the best in the industry. Michael

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  • [News] Visual Studio 2010 RC disponible

    Des rumeurs faisaient ?tat hier dans la journ?e d'une prochaine disponibilit? de VS 2010 RC et .NET V4, Microsoft vient de l'annoncer ce matin : "Today I?m pleased to announce we have shipped the RC for Visual Studio 2010 / .NET Framework 4! MSDN subscribers can download the bits immediately from this location. The RC will be made available to the public on Wednesday February 10.". Inutile de rappeler que cette version est une version majeure dans l'histoire de .NET.

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  • Using Gadgets Within Your Website Design

    Using these gadgets/ widgets can help to make your website very interactive for users. RSS feeds can feed into your website the latest news from all kinds of other websites such as the BBC. Twitter feeds allow your users to see your most recent tweets and this enables them to also follow you on Twitter.

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  • Visual Studio 2010 Released

    - by Latest Microsoft Blogs
    It's a big day at Microsoft today as Visual Studio 2010 officially releases. There's a lot going on with this release and I thought I'd do a big rollup post with lots of details and context to help you find your way to the information and Read More......(read more)

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  • Attach to Process in Visual Studio

    - by Daniel Moth
    One option for achieving step 1 in the Live Debugging process is attaching to an already running instance of the process that hosts your code, and this is a good place for me to talk about debug engines. You can attach to a process by selecting the "Debug" menu and then the "Attach To Process…" menu in Visual Studio 11 (Ctrl+Alt+P with my keyboard bindings), and you should see something like this screenshot: I am not going to explain this UI, besides being fairly intuitive, there is good documentation on MSDN for the Attach dialog. I do want to focus on the row of controls that starts with the "Attach to:" label and ends with the "Select..." button. Between them is the readonly textbox that indicates the debug engine that will be used for the selected process if you click the "Attach" button. If you haven't encountered that term before, read on MSDN about debug engines. Notice that the "Type" column shows the Code Type(s) that can be detected for the process. Typically each debug engine knows how to debug a specific code type (the two terms tend to be used interchangeably). If you click on a different process in the list with a different code type, the debug engine used will be different. However note that this is the automatic behavior. If you believe you know best, or more typically you want to choose the debug engine for a process using more than one code type, you can do so by clicking the "Select..." button, which should yield a "Select Code Type" dialog like this one: In this dialog you can switch to the debug engine you want to use by checking the box in front of your desired one, then hit "OK", then hit "Attach" to use it. Notice that the dialog suggests that you can select more than one. Not all combinations work (you'll get an error if you select two incompatible debug engines), but some do. Also notice in the list of debug engines one of the new players in Visual Studio 11, the GPU debug engine - I will be covering that on the C++ AMP team blog (and no, it cannot be combined with any others in this release). Comments about this post by Daniel Moth welcome at the original blog.

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