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  • How to deal with JSON output that might be an array, or might be a value

    - by Summer
    Hi - I'm getting JSON-encoded output from another organization's API. In many cases, the output can be either an array of objects (if there are many) or an object (if there's just one). Right now I'm writing tortured code like this: if ( is_array($json['candidateList']['candidate'][0]) ) { foreach ($json['candidateList']['candidate'] as $candidate) { // do something to each object } } else { // do something to the single object } How can I handle it so the "do something" part of my code only appears once and uses a standard syntax?

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  • How to launch a browser in view source mode?

    - by JorgeLarre
    I want to open a file in a web browser (anyone will do) and I want to see it in the view source mode instead of in the standard browser window. This can be done in two steps, by opening the file and then go to the view source window (different shortcuts in each browser), but I want to directly go to the view source window. I have not found any such command line argument for Firefox nor Chrome. Is this possible just with the base browser functionality?

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  • Creating custom taskbar icon in Flex application

    - by steve_c
    I'm trying to create custom icons for my taskbar/desktop icons in my Flex WindowedApplication. So far, I've edited my -app.xml file to include the following: icons/t_16.png icons/t_32.png icons/t_48.png icons/t_128.png When the application is run, however, the default flex/air icon is still showing. I have my systemChrome set to standard, and transparent to false, not that they have any relevance to this. Any ideas?

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  • What is the best XNA book, which can teach you the 2d & 3d game programming from basic to advance?

    - by Setve
    1- What is the best XNA book, which can teach the 2d & 3d game programming from basic to advance? Is it possible after reading that book create professional looking 3d games??? 2- Any suggestion how can become professional game developer with XNA, and create cool 3d games? 3- Is it XNA industry standard for creating games? 4- Is it any work place can join as XNA game developer?

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  • Kohana 3 - Getting value from URL

    - by pigfox
    I have log in functionality that will check for a session, if it not there the user will be redirected via Request::instance()-redirect('managers/error/1'); In the error action in the managers controller I can't get the value 1 which represents a specific error msg. How can I capture the value "1" from the url, I'm only using standard routes.

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  • How to get rid of g++ hash_map deprecation warning?

    - by Adam
    When I compile a c++ application I'm writing that makes use of hash_map, I get this warning on g++ 4.3.2: You are using the deprecated header . To eliminate this warning, use an ANSI-standard header file or use hte -Wno-deprecated compiler flag. 9> #include <ext/hash_map> What include replaces this? I've searched for a while on google, and can't find anything except for people having similar problems, but no solution.

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  • Which is clearer form: if(!value) or if(flag == value) ?

    - by CodexArcanum
    I understand this is a subjective question, so I apologize if it needs to be closed, but I feel like it comes up often enough for me to wonder if there is a general preference for one form over the other. Obviously, the best answer is "refactor the code so you don't need to test for falsehood" but sometimes there's no easy way to do so and the "else" branch is simply to continue processing. So when you must have an "if not false" construct, which is the preferred standard: The not operator if(!value) Or the test for false if(value == false)

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  • Win32 C/C++ Load Image from memory buffer

    - by Bruno
    I want to load a image (.bmp) file on a Win32 application, but I do not want to use the standard LoadBitmap/LoadImage from Windows API: I want it to load from a buffer that is already in memory. I can easily load a bitmap directly from file and print it on the screen, but this issue is making me stuck :( What I'm looking for is a function that works like this: HBITMAP LoadBitmapFromBuffer(char* buffer, int width, int height); Thanks.

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  • runModalForWindow throttles http requests

    - by Nikita Rybak
    I have url connection, which normally works fine NSURLConnection *connection = [[NSURLConnection alloc] initWithRequest:request delegate:delegate]; But when I create a modal window, no request ever receives response: [NSApp runModalForWindow:window]; If I comment this line out, thus creating a 'standard' window, everything works. I tried implementing all methods from NSURLConnectionDelegate, not a single of them called. I suspect this is something about 'run loops', but have little experience in this area. Does anybody have experience in this? Thank you

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  • Which namespace does operator<< (stream) go to?

    - by aaa
    If I have have some overloaded ostream operators, defined for library local objects, is its okay for them to go to std namespace? If I do not declare them in std namespace, then I must use using ns:: operator <<. As a possible follow-up question, are there any operators which should go to standard or global namespace?

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  • OpenGL Shader Compile Error

    - by Tomas Cokis
    I'm having a bit of a problem with my code for compiling shaders, namely they both register as failed compiles and no log is received. This is the shader compiling code: /* Make the shader */ Uint size; GLchar* file; loadFileRaw(filePath, file, &size); const char * pFile = file; const GLint pSize = size; newCashe.shader = glCreateShader(shaderType); glShaderSource(newCashe.shader, 1, &pFile, &pSize); glCompileShader(newCashe.shader); GLint shaderCompiled; glGetShaderiv(newCashe.shader, GL_COMPILE_STATUS, &shaderCompiled); if(shaderCompiled == GL_FALSE) { ReportFiler->makeReport("ShaderCasher.cpp", "loadShader()", "Shader did not compile", "The shader " + filePath + " failed to compile, reporting the error - " + OpenGLServices::getShaderLog(newCashe.shader)); } And these are the support functions: bool loadFileRaw(string fileName, char* data, Uint* size) { if (fileName != "") { FILE *file = fopen(fileName.c_str(), "rt"); if (file != NULL) { fseek(file, 0, SEEK_END); *size = ftell(file); rewind(file); if (*size > 0) { data = (char*)malloc(sizeof(char) * (*size + 1)); *size = fread(data, sizeof(char), *size, file); data[*size] = '\0'; } fclose(file); } } return data; } string OpenGLServices::getShaderLog(GLuint obj) { int infologLength = 0; int charsWritten = 0; char *infoLog; glGetShaderiv(obj, GL_INFO_LOG_LENGTH,&infologLength); if (infologLength > 0) { infoLog = (char *)malloc(infologLength); glGetShaderInfoLog(obj, infologLength, &charsWritten, infoLog); string log = infoLog; free(infoLog); return log; } return "<Blank Log>"; } and the shaders I'm loading: void main(void) { gl_FragColor = vec4(1.0, 0.0, 0.0, 1.0); } void main(void) { gl_Position = ftransform(); } In short I get From: ShaderCasher.cpp, In: loadShader(), Subject: Shader did not compile Message: The shader Data/Shaders/Standard/standard.vs failed to compile, reporting the error - <Blank Log> for every shader I compile I've tried replacing the file reading with just a hard coded string but I get the same error so there must be something wrong with how I'm compiling them. I have run and compiled example programs with shaders, so I doubt my drivers are the issue, but in any case I'm on a Nvidia 8600m GT. Can anyone help?

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  • how to access objects in run-time in qtp?

    - by Onnesh
    We have a function which accesses two types of controls like button and list box in standard windows app. The function uses only the control name as arguments, so there is no way qtp could understand what type of control it is. how to resolve this? Write 2 separate functions- 1 for button & another for list box?

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  • Passing a DataTable into a Stored Procedure. Is there a better way?

    - by punkouter
    Can A datatable somehow be passed into SQL Server 2005 or 2008 ? I know the standard way seesm to be passing XML to a SP. And a datatable can easily be converted to XML somehow to do that. What about passing a .NET object into a SP ? Is that possible ? I remember hearing about SQL and CLR working together in 2008 somehow but I never understood.. Maybe that means you can refer to .NET objects within a Stored Procedure ?

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  • How to use Rx to asynchronously query Twitter search ?

    - by Jalfp
    Hi, I'm thinking about using Rx (Reactive Framework) in order to asynchronously query Twitter search API on a given keyword. The sample app I'd like to build should be able to display new tweets in the console. Do you think it is possible to do that ? Would it be simpler than using standard programming techniques ? How would you do that ? Thank ! Jeremy

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  • Estimate Shipping and Tax problem in magento

    - by Ela
    When i added a product and go into Shopping Cart page it does not displaying the standard shipping calculations and once i get into the checkout page and from there when i try to edit the shopping cart it shows the estimate price calculation. Please some one help me

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  • Distributing iPhone App to developers in your team through iTunes

    - by Rudiger
    Hi everyone, Was wondering if you can distribute your App to other developers in your team through iTunes. I guess you would upload the App as a beta version through iTunes Connect and anyone with a provisioned iPhone would receive the update. I didn't think it was possible but someone told me they were sure you could. If this is not possible are there any other benefits of a company standard enrolment besides being able to add other people so they can get the same resources? Thanks

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  • Is it possible to use the WP7 Panorama or Pivot in SL4?

    - by Detroitpro
    I'm making pretty heavy use of the Panorama and Pivot controls in my WP7 applications. Is it possible to use these same controls in a standard Silverlight (4) application? http://phone.codeplex.com/ I added the dll's, was able to compile and create the controls in my views. However; I was not able to "Scroll". I thought they used the "LeftMouseDown" event handlers but I guess I'm wrong.

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