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  • Page specific CSS styling, but where to put the code?

    - by wretrOvian
    Hi. :) Apart from the global.css i'm including in my header.php, i would also like to load certain page-content specific styles. But since my <head></head> is already covered by my header file, and i don't wish to resort to inlines, what is the best way to place the styles on the specific page? Thanks ! :D

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  • How do you disable a specific plugin in Vim?

    - by Zxaos
    I have Vim set up to use the excellent NERDTree plugin. However, there are some environments where I do not want this plugin to be loaded. In my .vimrc I have a sections that are only run when specific environment variables are true. In one of these sections I would like to disable the loading of NERDTree but all of the information I've come across states how to disable all plugins, not just one. Could someone demonstrate how to disable the loading of one specific plugin in Vim?

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  • Improving TCP performance over a gigabit network lots of connections and high traffic for storage and streaming services

    - by Linux Guy
    I have two servers, Both servers hardware Specification are Processor : Dual Processor RAM : over 128 G.B Hard disk : SSD Hard disk Outging Traffic bandwidth : 3 Gbps network cards speed : 10 Gbps Server A : for Encoding videos Server B : for storage videos andstream videos over web interface like youtube The inbound bandwidth between two servers is 10Gbps , the outbound bandwidth internet bandwidth is 500Mpbs Both servers using public ip addresses in public and private network Both servers transfer and connection on nginx port , and the server B used for streaming media , like youtube stream videos Both servers in same network , when i do ping from Server A to Server B i got high time latency above 1.0ms , the time range time=52.7 ms to time=215.7 ms - This is the output of iftop utility 353Mb 707Mb 1.04Gb 1.38Gb 1.73Gb mqqqqqqqqqqqqqqqqqqqqqqqqqqqvqqqqqqqqqqqqqqqqqqqqqqqqqqqvqqqqqqqqqqqqqqqqqqqqqqqqqqqvqqqqqqqqqqqqqqqqqqqqqqqqqqqvqqqqqqqqqqqqqqqqqqqqqqqqqqq server.example.com => ip.address 6.36Mb 4.31Mb 1.66Mb <= 158Kb 94.8Kb 35.1Kb server.example.com => ip.address 1.23Mb 4.28Mb 1.12Mb <= 17.1Kb 83.5Kb 21.9Kb server.example.com => ip.address 395Kb 3.89Mb 1.07Mb <= 6.09Kb 109Kb 28.6Kb server.example.com => ip.address 4.55Mb 3.83Mb 1.04Mb <= 55.6Kb 45.4Kb 13.0Kb server.example.com => ip.address 649Kb 3.38Mb 1.47Mb <= 9.00Kb 38.7Kb 16.7Kb server.example.com => ip.address 5.00Mb 3.32Mb 1.80Mb <= 65.7Kb 55.1Kb 29.4Kb server.example.com => ip.address 387Kb 3.13Mb 1.06Mb <= 18.4Kb 39.9Kb 15.0Kb server.example.com => ip.address 3.27Mb 3.11Mb 1.01Mb <= 81.2Kb 64.5Kb 20.9Kb server.example.com => ip.address 1.75Mb 3.08Mb 2.72Mb <= 16.6Kb 35.6Kb 32.5Kb server.example.com => ip.address 1.75Mb 2.90Mb 2.79Mb <= 22.4Kb 32.6Kb 35.6Kb server.example.com => ip.address 3.03Mb 2.78Mb 1.82Mb <= 26.6Kb 27.4Kb 20.2Kb server.example.com => ip.address 2.26Mb 2.66Mb 1.36Mb <= 51.7Kb 49.1Kb 24.4Kb server.example.com => ip.address 586Kb 2.50Mb 1.03Mb <= 4.17Kb 26.1Kb 10.7Kb server.example.com => ip.address 2.42Mb 2.49Mb 2.44Mb <= 31.6Kb 29.7Kb 29.9Kb server.example.com => ip.address 2.41Mb 2.46Mb 2.41Mb <= 26.4Kb 24.5Kb 23.8Kb server.example.com => ip.address 2.37Mb 2.39Mb 2.40Mb <= 28.9Kb 27.0Kb 28.5Kb server.example.com => ip.address 525Kb 2.20Mb 1.05Mb <= 7.03Kb 26.0Kb 12.8Kb qqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqqq TX: cum: 102GB peak: 1.65Gb rates: 1.46Gb 1.44Gb 1.48Gb RX: 1.31GB 24.3Mb 19.5Mb 18.9Mb 20.0Mb TOTAL: 103GB 1.67Gb 1.48Gb 1.46Gb 1.50Gb I check the transfer speed using iperf utility From Server A to Server B # iperf -c 0.0.0.2 -p 8777 ------------------------------------------------------------ Client connecting to 0.0.0.2, TCP port 8777 TCP window size: 85.3 KByte (default) ------------------------------------------------------------ [ 3] local 0.0.0.1 port 38895 connected with 0.0.0.2 port 8777 [ ID] Interval Transfer Bandwidth [ 3] 0.0-10.8 sec 528 KBytes 399 Kbits/sec My Current Connections in Server B # netstat -an|grep ":8777"|awk '/tcp/ {print $6}'|sort -nr| uniq -c 2072 TIME_WAIT 28 SYN_RECV 1 LISTEN 189 LAST_ACK 139 FIN_WAIT2 373 FIN_WAIT1 3381 ESTABLISHED 34 CLOSING Server A Network Card Information Settings for eth0: Supported ports: [ TP ] Supported link modes: 100baseT/Full 1000baseT/Full 10000baseT/Full Supported pause frame use: No Supports auto-negotiation: Yes Advertised link modes: 10000baseT/Full Advertised pause frame use: No Advertised auto-negotiation: Yes Speed: 10000Mb/s Duplex: Full Port: Twisted Pair PHYAD: 0 Transceiver: external Auto-negotiation: on MDI-X: Unknown Supports Wake-on: d Wake-on: d Current message level: 0x00000007 (7) drv probe link Link detected: yes Server B Network Card Information Settings for eth2: Supported ports: [ FIBRE ] Supported link modes: 10000baseT/Full Supported pause frame use: No Supports auto-negotiation: No Advertised link modes: 10000baseT/Full Advertised pause frame use: No Advertised auto-negotiation: No Speed: 10000Mb/s Duplex: Full Port: Direct Attach Copper PHYAD: 0 Transceiver: external Auto-negotiation: off Supports Wake-on: d Wake-on: d Current message level: 0x00000007 (7) drv probe link Link detected: yes ifconfig server A eth0 Link encap:Ethernet HWaddr 00:25:90:ED:9E:AA inet addr:0.0.0.1 Bcast:0.0.0.255 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:1202795665 errors:0 dropped:64334 overruns:0 frame:0 TX packets:2313161968 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:893413096188 (832.0 GiB) TX bytes:3360949570454 (3.0 TiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:2207544 errors:0 dropped:0 overruns:0 frame:0 TX packets:2207544 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:247769175 (236.2 MiB) TX bytes:247769175 (236.2 MiB) ifconfig Server B eth2 Link encap:Ethernet HWaddr 00:25:90:82:C4:FE inet addr:0.0.0.2 Bcast:0.0.0.2 Mask:255.255.255.0 UP BROADCAST RUNNING MULTICAST MTU:1500 Metric:1 RX packets:39973046980 errors:0 dropped:1828387600 overruns:0 frame:0 TX packets:69618752480 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:1000 RX bytes:3013976063688 (2.7 TiB) TX bytes:102250230803933 (92.9 TiB) lo Link encap:Local Loopback inet addr:127.0.0.1 Mask:255.0.0.0 inet6 addr: ::1/128 Scope:Host UP LOOPBACK RUNNING MTU:65536 Metric:1 RX packets:1049495 errors:0 dropped:0 overruns:0 frame:0 TX packets:1049495 errors:0 dropped:0 overruns:0 carrier:0 collisions:0 txqueuelen:0 RX bytes:129012422 (123.0 MiB) TX bytes:129012422 (123.0 MiB) Netstat -i on Server B # netstat -i Kernel Interface table Iface MTU Met RX-OK RX-ERR RX-DRP RX-OVR TX-OK TX-ERR TX-DRP TX-OVR Flg eth2 9000 0 42098629968 0 2131223717 0 73698797854 0 0 0 BMRU lo 65536 0 1077908 0 0 0 1077908 0 0 0 LRU I Turn up send/receive buffers on the network card to 2048 and problem still persist I increase the MTU for server A and problem still persist and i increase the MTU for server B for better connectivity and transfer speed but it couldn't transfer at all The problem is : as you can see from iperf utility, the transfer speed from server A to server B slow when i restart network service in server B the transfer in server A at full speed, after 2 minutes , it's getting slow How could i troubleshoot slow speed issue and fix it in server B ? Notice : if there any other commands i should execute in servers for more information, so it might help resolve the problem , let me know in comments

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  • Getting started with Oracle Database In-Memory Part III - Querying The IM Column Store

    - by Maria Colgan
    In my previous blog posts, I described how to install, enable, and populate the In-Memory column store (IM column store). This weeks post focuses on how data is accessed within the IM column store. Let’s take a simple query “What is the most expensive air-mail order we have received to date?” SELECT Max(lo_ordtotalprice) most_expensive_order FROM lineorderWHERE  lo_shipmode = 5; The LINEORDER table has been populated into the IM column store and since we have no alternative access paths (indexes or views) the execution plan for this query is a full table scan of the LINEORDER table. You will notice that the execution plan has a new set of keywords “IN MEMORY" in the access method description in the Operation column. These keywords indicate that the LINEORDER table has been marked for INMEMORY and we may use the IM column store in this query. What do I mean by “may use”? There are a small number of cases were we won’t use the IM column store even though the object has been marked INMEMORY. This is similar to how the keyword STORAGE is used on Exadata environments. You can confirm that the IM column store was actually used by examining the session level statistics, but more on that later. For now let's focus on how the data is accessed in the IM column store and why it’s faster to access the data in the new column format, for analytical queries, rather than the buffer cache. There are four main reasons why accessing the data in the IM column store is more efficient. 1. Access only the column data needed The IM column store only has to scan two columns – lo_shipmode and lo_ordtotalprice – to execute this query while the traditional row store or buffer cache has to scan all of the columns in each row of the LINEORDER table until it reaches both the lo_shipmode and the lo_ordtotalprice column. 2. Scan and filter data in it's compressed format When data is populated into the IM column it is automatically compressed using a new set of compression algorithms that allow WHERE clause predicates to be applied against the compressed formats. This means the volume of data scanned in the IM column store for our query will be far less than the same query in the buffer cache where it will scan the data in its uncompressed form, which could be 20X larger. 3. Prune out any unnecessary data within each column The fastest read you can execute is the read you don’t do. In the IM column store a further reduction in the amount of data accessed is possible due to the In-Memory Storage Indexes(IM storage indexes) that are automatically created and maintained on each of the columns in the IM column store. IM storage indexes allow data pruning to occur based on the filter predicates supplied in a SQL statement. An IM storage index keeps track of minimum and maximum values for each column in each of the In-Memory Compression Unit (IMCU). In our query the WHERE clause predicate is on the lo_shipmode column. The IM storage index on the lo_shipdate column is examined to determine if our specified column value 5 exist in any IMCU by comparing the value 5 to the minimum and maximum values maintained in the Storage Index. If the value 5 is outside the minimum and maximum range for an IMCU, the scan of that IMCU is avoided. For the IMCUs where the value 5 does fall within the min, max range, an additional level of data pruning is possible via the metadata dictionary created when dictionary-based compression is used on IMCU. The dictionary contains a list of the unique column values within the IMCU. Since we have an equality predicate we can easily determine if 5 is one of the distinct column values or not. The combination of the IM storage index and dictionary based pruning, enables us to only scan the necessary IMCUs. 4. Use SIMD to apply filter predicates For the IMCU that need to be scanned Oracle takes advantage of SIMD vector processing (Single Instruction processing Multiple Data values). Instead of evaluating each entry in the column one at a time, SIMD vector processing allows a set of column values to be evaluated together in a single CPU instruction. The column format used in the IM column store has been specifically designed to maximize the number of column entries that can be loaded into the vector registers on the CPU and evaluated in a single CPU instruction. SIMD vector processing enables the Oracle Database In-Memory to scan billion of rows per second per core versus the millions of rows per second per core scan rate that can be achieved in the buffer cache. I mentioned earlier in this post that in order to confirm the IM column store was used; we need to examine the session level statistics. You can monitor the session level statistics by querying the performance views v$mystat and v$statname. All of the statistics related to the In-Memory Column Store begin with IM. You can see the full list of these statistics by typing: display_name format a30 SELECT display_name FROM v$statname WHERE  display_name LIKE 'IM%'; If we check the session statistics after we execute our query the results would be as follow; SELECT Max(lo_ordtotalprice) most_expensive_order FROM lineorderWHERE lo_shipmode = 5; SELECT display_name FROM v$statname WHERE  display_name IN ('IM scan CUs columns accessed',                        'IM scan segments minmax eligible',                        'IM scan CUs pruned'); As you can see, only 2 IMCUs were accessed during the scan as the majority of the IMCUs (44) in the LINEORDER table were pruned out thanks to the storage index on the lo_shipmode column. In next weeks post I will describe how you can control which queries use the IM column store and which don't. +Maria Colgan

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  • Computer Networks UNISA - Chap 14 &ndash; Insuring Integrity &amp; Availability

    - by MarkPearl
    After reading this section you should be able to Identify the characteristics of a network that keep data safe from loss or damage Protect an enterprise-wide network from viruses Explain network and system level fault tolerance techniques Discuss issues related to network backup and recovery strategies Describe the components of a useful disaster recovery plan and the options for disaster contingencies What are integrity and availability? Integrity – the soundness of a networks programs, data, services, devices, and connections Availability – How consistently and reliably a file or system can be accessed by authorized personnel A number of phenomena can compromise both integrity and availability including… security breaches natural disasters malicious intruders power flaws human error users etc Although you cannot predict every type of vulnerability, you can take measures to guard against the most damaging events. The following are some guidelines… Allow only network administrators to create or modify NOS and application system users. Monitor the network for unauthorized access or changes Record authorized system changes in a change management system’ Install redundant components Perform regular health checks on the network Check system performance, error logs, and the system log book regularly Keep backups Implement and enforce security and disaster recovery policies These are just some of the basics… Malware Malware refers to any program or piece of code designed to intrude upon or harm a system or its resources. Types of Malware… Boot sector viruses Macro viruses File infector viruses Worms Trojan Horse Network Viruses Bots Malware characteristics Some common characteristics of Malware include… Encryption Stealth Polymorphism Time dependence Malware Protection There are various tools available to protect you from malware called anti-malware software. These monitor your system for indications that a program is performing potential malware operations. A number of techniques are used to detect malware including… Signature Scanning Integrity Checking Monitoring unexpected file changes or virus like behaviours It is important to decide where anti-malware tools will be installed and find a balance between performance and protection. There are several general purpose malware policies that can be implemented to protect your network including… Every compute in an organization should be equipped with malware detection and cleaning software that regularly runs Users should not be allowed to alter or disable the anti-malware software Users should know what to do in case the anti-malware program detects a malware virus Users should be prohibited from installing any unauthorized software on their systems System wide alerts should be issued to network users notifying them if a serious malware virus has been detected. Fault Tolerance Besides guarding against malware, another key factor in maintaining the availability and integrity of data is fault tolerance. Fault tolerance is the ability for a system to continue performing despite an unexpected hardware or software malfunction. Fault tolerance can be realized in varying degrees, the optimal level of fault tolerance for a system depends on how critical its services and files are to productivity. Generally the more fault tolerant the system, the more expensive it is. The following describe some of the areas that need to be considered for fault tolerance. Environment (Temperature and humidity) Power Topology and Connectivity Servers Storage Power Typical power flaws include Surges – a brief increase in voltage due to lightening strikes, solar flares or some idiot at City Power Noise – Fluctuation in voltage levels caused by other devices on the network or electromagnetic interference Brownout – A sag in voltage for just a moment Blackout – A complete power loss The are various alternate power sources to consider including UPS’s and Generators. UPS’s are found in two categories… Standby UPS – provides continuous power when mains goes down (brief period of switching over) Online UPS – is online all the time and the device receives power from the UPS all the time (the UPS is charged continuously) Servers There are various techniques for fault tolerance with servers. Server mirroring is an option where one device or component duplicates the activities of another. It is generally an expensive process. Clustering is a fault tolerance technique that links multiple servers together to appear as a single server. They share processing and storage responsibilities and if one unit in the cluster goes down, another unit can be brought in to replace it. Storage There are various techniques available including the following… RAID Arrays NAS (Storage (Network Attached Storage) SANs (Storage Area Networks) Data Backup A backup is a copy of data or program files created for archiving or safekeeping. Many different options for backups exist with various media including… These vary in cost and speed. Optical Media Tape Backup External Disk Drives Network Backups Backup Strategy After selecting the appropriate tool for performing your servers backup, devise a backup strategy to guide you through performing reliable backups that provide maximum data protection. Questions that should be answered include… What data must be backed up At what time of day or night will the backups occur How will you verify the accuracy of the backups Where and for how long will backup media be stored Who will take responsibility for ensuring that backups occurred How long will you save backups Where will backup and recovery documentation be stored Different backup methods provide varying levels of certainty and corresponding labour cost. There are also different ways to determine which files should be backed up including… Full backup – all data on all servers is copied to storage media Incremental backup – Only data that has changed since the last full or incremental backup is copied to a storage medium Differential backup – Only data that has changed since the last backup is coped to a storage medium Disaster Recovery Disaster recovery is the process of restoring your critical functionality and data after an enterprise wide outage has occurred. A disaster recovery plan is for extreme scenarios (i.e. fire, line fault, etc). A cold site is a place were the computers, devices, and connectivity necessary to rebuild a network exist but they are not appropriately configured. A warm site is a place where the computers, devices, and connectivity necessary to rebuild a network exists with some appropriately configured devices. A hot site is a place where the computers, devices, and connectivity necessary to rebuild a network exists and all are appropriately configured.

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  • ESXi 4.1 host not recognising existing VMFS datastore

    - by Graeme Donaldson
    Existing setup: host1 and host2, ESX 4.0, 2 HBAs each. lun1 and lun2, 2 LUNs belonging to the same RAID set (my terminology might be sketchy here). This has been working just fine all along. I added host3, ESXi 4.1, 2 HBAs. If I view Configuration / Storage Adapters, I can see that both HBAs see both LUNs, but if I view Configuration / Storage, I only see 1 datastore. host1/2 can see both LUNs and I have VMs running on both too. I have rescanned, refreshed and even rebooted, but host3 refuses to acknowledge 1 of the datastores. Does anyone know what's going on? Update: I re-installed the host with ESX (not i) 4.0, same version as the existing hosts and it's still not recognising the vmfs. I think I'm going to SVmotion everything off that datastore then format it. Update2: I've created the LUN from scratch and the problem gets even weirder. I've presented the LUN to all 3 hosts, and I can see the LUN in the vSphere client's Configuration / Storage Adapters section on all 3 hosts. If I create a datastore on the LUN via the Configuration / Storage section on host1, it works fine and I can create an empty folder via datastore browser, but the datastore is not seen by the host2 and host3. I can use the Add Storage wizard on host2 and it will see the LUN. At this point the "VMFS Label" column has the label I gave with "(head)" appended. If I try the Add Storage wizard's "Keep the existing signature" option, it fails with an error "Cannot change the host configuration." and a dialog box that says 'Call "HostStorageSystem.ResolveMultipleUnresolvedVmfsVolumes" for object "storageSystem-17" on vCenter Server "vcenter.company.local" failed.' If I try the Add Storage wizard's "Assign a new signature" option on host2, it will complete and the VMFS label will have "snap-(hexnumber)-" prepended. At this point its also visible on host3, but not host1. I have a similar setup in a different datacenter which didn't give me all this trouble.

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  • ESXi 4.1 host not recognising existing VMFS datastore

    - by ThatGraemeGuy
    Existing setup: host1 and host2, ESX 4.0, 2 HBAs each. lun1 and lun2, 2 LUNs belonging to the same RAID set (my terminology might be sketchy here). This has been working just fine all along. I added host3, ESXi 4.1, 2 HBAs. If I view Configuration / Storage Adapters, I can see that both HBAs see both LUNs, but if I view Configuration / Storage, I only see 1 datastore. host1/2 can see both LUNs and I have VMs running on both too. I have rescanned, refreshed and even rebooted, but host3 refuses to acknowledge 1 of the datastores. Does anyone know what's going on? Update: I re-installed the host with ESX (not i) 4.0, same version as the existing hosts and it's still not recognising the vmfs. I think I'm going to SVmotion everything off that datastore then format it. Update2: I've created the LUN from scratch and the problem gets even weirder. I've presented the LUN to all 3 hosts, and I can see the LUN in the vSphere client's Configuration / Storage Adapters section on all 3 hosts. If I create a datastore on the LUN via the Configuration / Storage section on host1, it works fine and I can create an empty folder via datastore browser, but the datastore is not seen by the host2 and host3. I can use the Add Storage wizard on host2 and it will see the LUN. At this point the "VMFS Label" column has the label I gave with "(head)" appended. If I try the Add Storage wizard's "Keep the existing signature" option, it fails with an error "Cannot change the host configuration." and a dialog box that says 'Call "HostStorageSystem.ResolveMultipleUnresolvedVmfsVolumes" for object "storageSystem-17" on vCenter Server "vcenter.company.local" failed.' If I try the Add Storage wizard's "Assign a new signature" option on host2, it will complete and the VMFS label will have "snap-(hexnumber)-" prepended. At this point its also visible on host3, but not host1. I have a similar setup in a different datacenter which didn't give me all this trouble.

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  • Routing traffic to specific web sites through Ethernet, rest via wifi on Mac OS X 10.6?

    - by user32448
    Hi I have two separate Internet connections connected to a Mac and I'd like one of them (via Ethernet eth0 gateway 192.168.2.1) to serve for just backing up to an remote online storage, and the other one (via Airport en1 gateway 192.168.1.1) for all other Internet traffic. I tried using "route" from the terminal as follows: sudo route add -host 98.207.226.113 -interface eth0 (just for testing against the site www.whatismyip.org whose IP is 98.207.226.113, to see through which gateway the traffic is routed) I can see using netstat that the route is added: $ netstat -rn -f inet Routing tables Internet: Destination Gateway Flags Refs Use Netif Expire default 192.168.1.1 UGSc 49 0 en1 98.207.226.113 192.168.2.1 UGSc 0 0 eth0 However, the traffic in this case does NOT get routed properly through Ethernet, as if the routing definition I made is ignored. Any ideas? Thanks!

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  • What is the specific advantage of a blade server for virtualisation?

    - by ChrisZZ
    We are planning to implement a VDI Solution. We had some discussions about Blade vs Rack. As we are only planning to implement 75-100 Clients, we calculated, that we would need 2 Servers with Dual 8C Processors - and a shared storage server. This calculation is based on a paper by ORACLE, that says, 12 active virtual machines per core. Now, for buying to servers, a blade does not scale financially. But the Blade has some other advantages: a) The interconnectivity between the blades is super-fast. b) IO Virtualisation Are there other advantages, that we should consider, that would make up for price - and are this advantages so important, that we should think about investing in the blade?

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  • Qthread - trouble shutting down threads

    - by Bryan Greenway
    For the last few days, I've been trying out the new preferred approach for using QThreads without subclassing QThread. The trouble I'm having is when I try to shutdown a set of threads that I created. I regularly get a "Destroyed while thread is still running" message (if I'm running in Debug mode, I also get a Segmentation Fault dialog). My code is very simple, and I've tried to follow the examples that I've been able to find on the internet. My basic setup is as follows: I've a simple class that I want to run in a separate thread; in fact, I want to run 5 instances of this class, each in a separate thread. I have a simple dialog with a button to start each thread, and a button to stop each thread (10 buttons). When I click one of the "start" buttons, a new instance of the test class is created, a new QThread is created, a movetothread is called to get the test class object to the thread...also, since I have a couple of other members in the test class that need to move to the thread, I call movetothread a few additional times with these other items. Note that one of these items is a QUdpSocket, and although this may not make sense, I wanted to make sure that sockets could be moved to a separate thread in this fashion...I haven't tested the use of the socket in the thread at this point. Starting of the threads all seem to work fine. When I use the linux top command to see if the threads are created and running, they show up as expected. The problem occurs when I begin stopping the threads. I randomly (or it appears to be random) get the error described above. Class that is to run in separate thread: // Declaration class TestClass : public QObject { Q_OBJECT public: explicit TestClass(QObject *parent = 0); QTimer m_workTimer; QUdpSocket m_socket; Q_SIGNALS: void finished(); public Q_SLOTS: void start(); void stop(); void doWork(); }; // Implementation TestClass::TestClass(QObject *parent) : QObject(parent) { } void TestClass::start() { connect(&m_workTimer, SIGNAL(timeout()),this,SLOT(doWork())); m_workTimer.start(50); } void TestClass::stop() { m_workTimer.stop(); emit finished(); } void TestClass::doWork() { int j; for(int i = 0; i<10000; i++) { j = i; } } Inside my main app, code called to start the first thread (similar code exists for each of the other threads): mp_thread1 = new QThread(); mp_testClass1 = new TestClass(); mp_testClass1->moveToThread(mp_thread1); mp_testClass1->m_socket.moveToThread(mp_thread1); mp_testClass1->m_workTimer.moveToThread(mp_thread1); connect(mp_thread1, SIGNAL(started()), mp_testClass1, SLOT(start())); connect(mp_testClass1, SIGNAL(finished()), mp_thread1, SLOT(quit())); connect(mp_testClass1, SIGNAL(finished()), mp_testClass1, SLOT(deleteLater())); connect(mp_testClass1, SIGNAL(finished()), mp_thread1, SLOT(deleteLater())); connect(this,SIGNAL(stop1()),mp_testClass1,SLOT(stop())); mp_thread1->start(); Also inside my main app, this code is called when a stop button is clicked for a specific thread (in this case thread 1): emit stop1(); Sometimes it appears that threads are stopped and destroyed without issue. Other times, I get the error described above. Any guidance would be greatly appreciated. Thanks, Bryan

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  • Parallelism in .NET – Part 4, Imperative Data Parallelism: Aggregation

    - by Reed
    In the article on simple data parallelism, I described how to perform an operation on an entire collection of elements in parallel.  Often, this is not adequate, as the parallel operation is going to be performing some form of aggregation. Simple examples of this might include taking the sum of the results of processing a function on each element in the collection, or finding the minimum of the collection given some criteria.  This can be done using the techniques described in simple data parallelism, however, special care needs to be taken into account to synchronize the shared data appropriately.  The Task Parallel Library has tools to assist in this synchronization. The main issue with aggregation when parallelizing a routine is that you need to handle synchronization of data.  Since multiple threads will need to write to a shared portion of data.  Suppose, for example, that we wanted to parallelize a simple loop that looked for the minimum value within a dataset: double min = double.MaxValue; foreach(var item in collection) { double value = item.PerformComputation(); min = System.Math.Min(min, value); } .csharpcode, .csharpcode pre { font-size: small; color: black; font-family: consolas, "Courier New", courier, monospace; background-color: #ffffff; /*white-space: pre;*/ } .csharpcode pre { margin: 0em; } .csharpcode .rem { color: #008000; } .csharpcode .kwrd { color: #0000ff; } .csharpcode .str { color: #006080; } .csharpcode .op { color: #0000c0; } .csharpcode .preproc { color: #cc6633; } .csharpcode .asp { background-color: #ffff00; } .csharpcode .html { color: #800000; } .csharpcode .attr { color: #ff0000; } .csharpcode .alt { background-color: #f4f4f4; width: 100%; margin: 0em; } .csharpcode .lnum { color: #606060; } This seems like a good candidate for parallelization, but there is a problem here.  If we just wrap this into a call to Parallel.ForEach, we’ll introduce a critical race condition, and get the wrong answer.  Let’s look at what happens here: // Buggy code! Do not use! double min = double.MaxValue; Parallel.ForEach(collection, item => { double value = item.PerformComputation(); min = System.Math.Min(min, value); }); This code has a fatal flaw: min will be checked, then set, by multiple threads simultaneously.  Two threads may perform the check at the same time, and set the wrong value for min.  Say we get a value of 1 in thread 1, and a value of 2 in thread 2, and these two elements are the first two to run.  If both hit the min check line at the same time, both will determine that min should change, to 1 and 2 respectively.  If element 1 happens to set the variable first, then element 2 sets the min variable, we’ll detect a min value of 2 instead of 1.  This can lead to wrong answers. Unfortunately, fixing this, with the Parallel.ForEach call we’re using, would require adding locking.  We would need to rewrite this like: // Safe, but slow double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach(collection, item => { double value = item.PerformComputation(); lock(syncObject) min = System.Math.Min(min, value); }); This will potentially add a huge amount of overhead to our calculation.  Since we can potentially block while waiting on the lock for every single iteration, we will most likely slow this down to where it is actually quite a bit slower than our serial implementation.  The problem is the lock statement – any time you use lock(object), you’re almost assuring reduced performance in a parallel situation.  This leads to two observations I’ll make: When parallelizing a routine, try to avoid locks. That being said: Always add any and all required synchronization to avoid race conditions. These two observations tend to be opposing forces – we often need to synchronize our algorithms, but we also want to avoid the synchronization when possible.  Looking at our routine, there is no way to directly avoid this lock, since each element is potentially being run on a separate thread, and this lock is necessary in order for our routine to function correctly every time. However, this isn’t the only way to design this routine to implement this algorithm.  Realize that, although our collection may have thousands or even millions of elements, we have a limited number of Processing Elements (PE).  Processing Element is the standard term for a hardware element which can process and execute instructions.  This typically is a core in your processor, but many modern systems have multiple hardware execution threads per core.  The Task Parallel Library will not execute the work for each item in the collection as a separate work item. Instead, when Parallel.ForEach executes, it will partition the collection into larger “chunks” which get processed on different threads via the ThreadPool.  This helps reduce the threading overhead, and help the overall speed.  In general, the Parallel class will only use one thread per PE in the system. Given the fact that there are typically fewer threads than work items, we can rethink our algorithm design.  We can parallelize our algorithm more effectively by approaching it differently.  Because the basic aggregation we are doing here (Min) is communitive, we do not need to perform this in a given order.  We knew this to be true already – otherwise, we wouldn’t have been able to parallelize this routine in the first place.  With this in mind, we can treat each thread’s work independently, allowing each thread to serially process many elements with no locking, then, after all the threads are complete, “merge” together the results. This can be accomplished via a different set of overloads in the Parallel class: Parallel.ForEach<TSource,TLocal>.  The idea behind these overloads is to allow each thread to begin by initializing some local state (TLocal).  The thread will then process an entire set of items in the source collection, providing that state to the delegate which processes an individual item.  Finally, at the end, a separate delegate is run which allows you to handle merging that local state into your final results. To rewriting our routine using Parallel.ForEach<TSource,TLocal>, we need to provide three delegates instead of one.  The most basic version of this function is declared as: public static ParallelLoopResult ForEach<TSource, TLocal>( IEnumerable<TSource> source, Func<TLocal> localInit, Func<TSource, ParallelLoopState, TLocal, TLocal> body, Action<TLocal> localFinally ) The first delegate (the localInit argument) is defined as Func<TLocal>.  This delegate initializes our local state.  It should return some object we can use to track the results of a single thread’s operations. The second delegate (the body argument) is where our main processing occurs, although now, instead of being an Action<T>, we actually provide a Func<TSource, ParallelLoopState, TLocal, TLocal> delegate.  This delegate will receive three arguments: our original element from the collection (TSource), a ParallelLoopState which we can use for early termination, and the instance of our local state we created (TLocal).  It should do whatever processing you wish to occur per element, then return the value of the local state after processing is completed. The third delegate (the localFinally argument) is defined as Action<TLocal>.  This delegate is passed our local state after it’s been processed by all of the elements this thread will handle.  This is where you can merge your final results together.  This may require synchronization, but now, instead of synchronizing once per element (potentially millions of times), you’ll only have to synchronize once per thread, which is an ideal situation. Now that I’ve explained how this works, lets look at the code: // Safe, and fast! double min = double.MaxValue; // Make a "lock" object object syncObject = new object(); Parallel.ForEach( collection, // First, we provide a local state initialization delegate. () => double.MaxValue, // Next, we supply the body, which takes the original item, loop state, // and local state, and returns a new local state (item, loopState, localState) => { double value = item.PerformComputation(); return System.Math.Min(localState, value); }, // Finally, we provide an Action<TLocal>, to "merge" results together localState => { // This requires locking, but it's only once per used thread lock(syncObj) min = System.Math.Min(min, localState); } ); Although this is a bit more complicated than the previous version, it is now both thread-safe, and has minimal locking.  This same approach can be used by Parallel.For, although now, it’s Parallel.For<TLocal>.  When working with Parallel.For<TLocal>, you use the same triplet of delegates, with the same purpose and results. Also, many times, you can completely avoid locking by using a method of the Interlocked class to perform the final aggregation in an atomic operation.  The MSDN example demonstrating this same technique using Parallel.For uses the Interlocked class instead of a lock, since they are doing a sum operation on a long variable, which is possible via Interlocked.Add. By taking advantage of local state, we can use the Parallel class methods to parallelize algorithms such as aggregation, which, at first, may seem like poor candidates for parallelization.  Doing so requires careful consideration, and often requires a slight redesign of the algorithm, but the performance gains can be significant if handled in a way to avoid excessive synchronization.

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  • Cloud MBaaS : The Next Big Thing in Enterprise Mobility

    - by shiju
    In this blog post, I will take a look at Cloud Mobile Backend as a Service (MBaaS) and how we can leverage Cloud based Mobile Backend as a Service for building enterprise mobile apps. Today, mobile apps are incredibly significant in both consumer and enterprise space and the demand for the mobile apps is unbelievably increasing in day to day business. An enterprise can’t survive in business without a proper mobility strategy. A better mobility strategy and faster delivery of your mobile apps will give you an extra mileage for your business and IT strategy. So organizations and mobile developers are looking for different strategy for meeting this demand and adopting different development strategy for their mobile apps. Some developers are adopting hybrid mobile app development platforms, for delivering their products for multiple platforms, for fast time-to-market. Others are adopting a Mobile enterprise application platform (MEAP) such as Kony for their enterprise mobile apps for fast time-to-market and better business integration. The Challenges of Enterprise Mobility The real challenge of enterprise mobile apps, is not about creating the front-end environment or developing front-end for multiple platforms. The most important thing of enterprise mobile apps is to expose your enterprise data to mobile devices where the real pain is your business data might be residing in lot of different systems including legacy systems, ERP systems etc., and these systems will be deployed with lot of security restrictions. Exposing your data from the on-premises servers, is not a easy thing for most of the business organizations. Many organizations are spending too much time for their front-end development strategy, but they are really lacking for building a strategy on their back-end for exposing the business data to mobile apps. So building a REST services layer and mobile back-end services, on the top of legacy systems and existing middleware systems, is the key part of most of the enterprise mobile apps, where multiple mobile platforms can easily consume these REST services and other mobile back-end services for building mobile apps. For some mobile apps, we can’t predict its user base, especially for products where customers can gradually increase at any time. And for today’s mobile apps, faster time-to-market is very critical so that spending too much time for mobile app’s scalability, will not be worth. The real power of Cloud is the agility and on-demand scalability, where we can scale-up and scale-down our applications very easily. It would be great if we could use the power of Cloud to mobile apps. So using Cloud for mobile apps is a natural fit, where we can use Cloud as the storage for mobile apps and hosting mechanism for mobile back-end services, where we can enjoy the full power of Cloud with greater level of on-demand scalability and operational agility. So Cloud based Mobile Backend as a Service is great choice for building enterprise mobile apps, where enterprises can enjoy the massive scalability power of their mobile apps, provided by public cloud vendors such as Microsoft Windows Azure. Mobile Backend as a Service (MBaaS) We have discussed the key challenges of enterprise mobile apps and how we can leverage Cloud for hosting mobile backend services. MBaaS is a set of cloud-based, server-side mobile services for multiple mobile platforms and HTML5 platform, which can be used as a backend for your mobile apps with the scalability power of Cloud. The information below provides the key features of a typical MBaaS platform: Cloud based storage for your application data. Automatic REST API services on the application data, for CRUD operations. Native push notification services with massive scalability power. User management services for authenticate users. User authentication via Social accounts such as Facebook, Google, Microsoft, and Twitter. Scheduler services for periodically sending data to mobile devices. Native SDKs for multiple mobile platforms such as Windows Phone and Windows Store, Android, Apple iOS, and HTML5, for easily accessing the mobile services from mobile apps, with better security.  Typically, a MBaaS platform will provide native SDKs for multiple mobile platforms so that we can easily consume the server-side mobile services. MBaaS based REST APIs can use for integrating to enterprise backend systems. We can use the same mobile services for multiple platform so hat we can reuse the application logic to multiple mobile platforms. Public cloud vendors are building the mobile services on the top of their PaaS offerings. Windows Azure Mobile Services is a great platform for a MBaaS offering that is leveraging Windows Azure Cloud platform’s PaaS capabilities. Hybrid mobile development platform Titanium provides their own MBaaS services. LoopBack is a new MBaaS service provided by Node.js consulting firm StrongLoop, which can be hosted on multiple cloud platforms and also for on-premises servers. The Challenges of MBaaS Solutions If you are building your mobile apps with a new data storage, it will be very easy, since there is not any integration challenges you have to face. But most of the use cases, you have to extract your application data in which stored in on-premises servers which might be under VPNs and firewalls. So exposing these data to your MBaaS solution with a proper security would be a big challenge. The capability of your MBaaS vendor is very important as you have to interact with your legacy systems for many enterprise mobile apps. So you should be very careful about choosing for MBaaS vendor. At the same time, you should have a proper strategy for mobilizing your application data which stored in on-premises legacy systems, where your solution architecture and strategy is more important than platforms and tools.  Windows Azure Mobile Services Windows Azure Mobile Services is an MBaaS offerings from Windows Azure cloud platform. IMHO, Microsoft Windows Azure is the best PaaS platform in the Cloud space. Windows Azure Mobile Services extends the PaaS capabilities of Windows Azure, to mobile devices, which can be used as a cloud backend for your mobile apps, which will provide global availability and reach for your mobile apps. Windows Azure Mobile Services provides storage services, user management with social network integration, push notification services and scheduler services and provides native SDKs for all major mobile platforms and HTML5. In Windows Azure Mobile Services, you can write server-side scripts in Node.js where you can enjoy the full power of Node.js including the use of NPM modules for your server-side scripts. In the previous section, we had discussed some challenges of MBaaS solutions. You can leverage Windows Azure Cloud platform for solving many challenges regarding with enterprise mobility. The entire Windows Azure platform can play a key role for working as the backend for your mobile apps where you can leverage the entire Windows Azure platform for your mobile apps. With Windows Azure, you can easily connect to your on-premises systems which is a key thing for mobile backend solutions. Another key point is that Windows Azure provides better integration with services like Active Directory, which makes Windows Azure as the de facto platform for enterprise mobility, for enterprises, who have been leveraging Microsoft ecosystem for their application and IT infrastructure. Windows Azure Mobile Services  is going to next evolution where you can expect some exciting features in near future. One area, where Windows Azure Mobile Services should definitely need an improvement, is about the default storage mechanism in which currently it is depends on SQL Server. IMHO, developers should be able to choose multiple default storage option when creating a new mobile service instance. Let’s say, there should be a different storage providers such as SQL Server storage provider and Table storage provider where developers should be able to choose their choice of storage provider when creating a new mobile services project. I have been used Windows Azure and Windows Azure Mobile Services as the backend for production apps for mobile, where it performed very well. MBaaS Over MEAP Recently, many larger enterprises has been adopted Mobile enterprise application platform (MEAP) for their mobile apps. I haven’t worked on any production MEAP solution, but I heard that developers are really struggling with MEAP in different way. The learning curve for a proprietary MEAP platform is very high. I am completely against for using larger proprietary ecosystem for mobile apps. For enterprise mobile apps, I highly recommend to use native iOS/Android/Windows Phone or HTML5  for front-end with a cloud hosted MBaaS solution as the middleware. A MBaaS service can be consumed from multiple mobile apps where REST APIs are using to integrating with enterprise backend systems. Enterprise mobility should start with exposing REST APIs on the enterprise backend systems and these REST APIs can host on Cloud where we can enjoy the power of Cloud for our services. If you are having REST APIs for your enterprise data, then you can easily build mobile frontends for multiple platforms.   You can follow me on Twitter @shijucv

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  • More information wanted on error: CREATE ASSEMBLY for assembly failed because assembly failed verif

    - by turnip.cyberveggie
    I have a small application that uses SQL Server 2005 Express with CLR stored procedures. It has been successfully installed and runs on many computers running XP and Vista. To create the assembly the following SQL is executed (names changed to protect the innocent): CREATE ASSEMBLY myAssemblyName FROM 'c:\pathtoAssembly\myAssembly.dll' On one computer (a test machine that reflects other computers targeted for installation) that is running Vista and has some very aggressive security policy restrictions I receive the following error: << Start Error Message Msg 6218, Level 16, State 2, Server domain\servername, Line 2 CREATE ASSEMBLY for assembly 'myAssembly' failed because assembly 'myAssembly' failed verification. Check if the referenced assemblies are up-to-date and trusted (for external_access or unsafe) to execute in the database. CLR Verifier error messages if any will follow this message [ : myProcSupport.Axis::Proc1][mdToken=0x6000004] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc2][mdToken=0x6000005] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc3][mdToken=0x6000006] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::.ctor][mdToken=0x600000a] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc4][mdToken=0x6000001] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc5][mdToken=0x6000002] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc6][mdToken=0x6000007] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc7][mdToken=0x6000008] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc8][mdToken=0x6000009] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc8][mdToken=0x600000b] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation. [ : myProcSupport.Axis::Proc9][mdToken=0x600000c] [HRESULT 0x8007000E] - Not enough storage is available to complete this operation.... << End Error Message The C# DLL is defined as “Safe” as it only uses data contained in the database. The DLL is not normally signed, but I provided a signed version to test and received the same results. The installation is being done by someone else, and I don’t have access to the box, but they are executing scripts that I provided and work on other computers. I have tried to find information about this error beyond what the results of the script provide, but I haven’t found anything helpful. The person executing the script to create the assembly is logged in with an Admin account, is running CMD as admin, is connecting to the DB via Windows Authentication, has been added to the dbo_owner role, and added to the server role SysAdmin with the hopes that it is a permissions issue. This hasn't changed anything. Do I need to configure SQL Server 2005 Express differently for this environment? Is this error logged anywhere other than just the output from SQLCMD? What could cause this error? Could Vista security policies cause this? I don’t have access to the computer (the customer is doing the testing) so I can’t examine the box myself. TIA

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  • StructureMap - Scan - Generic Interface with base implementation and specific.

    - by Morten Schmidt
    Hi I have an interface something like this: interface IGenericSetupViewModel<T> I then have a default implemtation of this, something like this class GenericSetupViewModel<T> : IGenericSetupViewModel<T> For some specific classes i have a specific implementation like this: class ContractSetupViewModel : GenericSetupViewModel<Contract> Now i want to make StructureMap return the correct instance, when asking for a ObjectFactory.GetInstance<GenericSetupViewModel<Contract>(); I would like to get ContractSetupViewModel returned, when asking for anything else, i would like to get an instance of GenericSetupViewModel<T> I tried doing this: StructureMap.ObjectFactory.Configure(x => { x.Scan(y => { y.TheCallingAssembly(); y.AddAllTypesOf(typeof(IGenericSetupViewModel<>)); y.ConnectImplementationsToTypesClosing(typeof(IGenericSetupViewModel<>)); }); }); However this results in me always getting a GenericSetupViewModel and never the ContractSetupViewModel. I dont want to have to specify all specific viewmodels so is there anyway i can get this scan to work ?

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  • .NET Backgroundworker - Is there no way to let exceptions pass back normally to main thread?

    - by Greg
    Hi, QUESTION: Re use of .NET Backgroundworker, is there not a way to let exceptions pass back normally to main thread? BACKGROUND: Currently in my WinForms application I have generic exception handle that goes along the lines of, if (a) a custom app exception then present to user, but don't exit program, and (b) if other exception then present and then exit application The above is nice as I can just throw the appropriate exception anywhere in the application and the presentation/handling is handled generically

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  • Dynamic changes to thread stack size in Solaris 9 ?

    - by Satya
    Hello, I am looking for a configurable / tunable on Solaris 9 through which I can change the default thread stack size without recompiling the code to use "pthread_attr_setstacksize" For example on HPUX 11.11 / 11.23 the environment variable "PTHREAD_DEFAULT_STACK_SIZE" can be exported (available via HPUX patches PHCO_38307 / PHCO_38955 ) - Is there a equivalent Solaris 9 way to achieve the same ? Thanks! Satya

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  • Fulltext search for django : Mysql not so bad ? (vs sphinx, xapian)

    - by Eric
    I am studying fulltext search engines for django. It must be simple to install, fast indexing, fast index update, not blocking while indexing, fast search. After reading many web pages, I put in short list : Mysql MYISAM fulltext, djapian/python-xapian, and django-sphinx I did not choose lucene because it seems complex, nor haystack as it has less features than djapian/django-sphinx (like fields weighting). Then I made some benchmarks, to do so, I collected many free books on the net to generate a database table with 1 485 000 records (id,title,body), each record is about 600 bytes long. From the database, I also generated a list of 100 000 existing words and shuffled them to create a search list. For the tests, I made 2 runs on my laptop (4Go RAM, Dual core 2.0Ghz): the first one, just after a server reboot to clear all caches, the second is done juste after in order to test how good are cached results. Here are the "home made" benchmark results : 1485000 records with Title (150 bytes) and body (450 bytes) Mysql 5.0.75/Ubuntu 9.04 Fulltext : ========================================================================== Full indexing : 7m14.146s 1 thread, 1000 searchs with single word randomly taken from database : First run : 0:01:11.553524 next run : 0:00:00.168508 Mysql 5.5.4 m3/Ubuntu 9.04 Fulltext : ========================================================================== Full indexing : 6m08.154s 1 thread, 1000 searchs with single word randomly taken from database : First run : 0:01:11.553524 next run : 0:00:00.168508 1 thread, 100000 searchs with single word randomly taken from database : First run : 9m09s next run : 5m38s 1 thread, 10000 random strings (random strings should not be found in database) : just after the 100000 search test : 0:00:15.007353 1 thread, boolean search : 1000 x (+word1 +word2) First run : 0:00:21.205404 next run : 0:00:00.145098 Djapian Fulltext : ========================================================================== Full indexing : 84m7.601s 1 thread, 1000 searchs with single word randomly taken from database with prefetch : First run : 0:02:28.085680 next run : 0:00:14.300236 python-xapian Fulltext : ========================================================================== 1 thread, 1000 searchs with single word randomly taken from database : First run : 0:01:26.402084 next run : 0:00:00.695092 django-sphinx Fulltext : ========================================================================== Full indexing : 1m25.957s 1 thread, 1000 searchs with single word randomly taken from database : First run : 0:01:30.073001 next run : 0:00:05.203294 1 thread, 100000 searchs with single word randomly taken from database : First run : 12m48s next run : 9m45s 1 thread, 10000 random strings (random strings should not be found in database) : just after the 100000 search test : 0:00:23.535319 1 thread, boolean search : 1000 x (word1 word2) First run : 0:00:20.856486 next run : 0:00:03.005416 As you can see, Mysql is not so bad at all for fulltext search. In addition, its query cache is very efficient. Mysql seems to me a good choice as there is nothing to install (I need just to write a small script to synchronize an Innodb production table to a MyISAM search table) and as I do not really need advanced search feature like stemming etc... Here is the question : What do you think about Mysql fulltext search engine vs sphinx and xapian ?

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  • Unexpected behavior of IntentService

    - by kknight
    I used IntentService in my code instead of Service because IntentService creates a thread for me in onHandleIntent(Intent intent), so I don't have to create a Thead myself in the code of my service. I expected that two intents to the same IntentSerivce will execute in parallel because a thread is generated in IntentService for each invent. But my code turned out that the two intents executed in sequential way. This is my IntentService code: public class UpdateService extends IntentService { public static final String TAG = "HelloTestIntentService"; public UpdateService() { super("News UpdateService"); } protected void onHandleIntent(Intent intent) { String userAction = intent .getStringExtra("userAction"); Log.v(TAG, "" + new Date() + ", In onHandleIntent for userAction = " + userAction + ", thread id = " + Thread.currentThread().getId()); if ("1".equals(userAction)) { try { Thread.sleep(20 * 1000); } catch (InterruptedException e) { Log.e(TAG, "error", e); } Log.v(TAG, "" + new Date() + ", This thread is waked up."); } } } And the code call the service is below: public class HelloTest extends Activity { //@Override public void onCreate(Bundle savedInstanceState) { super.onCreate(savedInstanceState); setContentView(R.layout.main); Intent selectIntent = new Intent(this, UpdateService.class); selectIntent.putExtra("userAction", "1"); this.startService(selectIntent); selectIntent = new Intent(this, UpdateService.class); selectIntent.putExtra("userAction", "2"); this.startService(selectIntent); } } I saw this log message in the log: V/HelloTestIntentService( 848): Wed May 05 14:59:37 PDT 2010, In onHandleIntent for userAction = 1, thread id = 8 D/dalvikvm( 609): GC freed 941 objects / 55672 bytes in 99ms V/HelloTestIntentService( 848): Wed May 05 15:00:00 PDT 2010, This thread is waked up. V/HelloTestIntentService( 848): Wed May 05 15:00:00 PDT 2010, In onHandleIntent for userAction = 2, thread id = 8 I/ActivityManager( 568): Stopping service: com.example.android/.UpdateService The log shows that the second intent waited the first intent to finish and they are in the same thread. It there anything I misunderstood of IntentService. To make two service intents execute in parallel, do I have to replace IntentService with service and start a thread myself in the service code? Thanks.

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