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  • How to dispatch event from application to module in flex

    - by Viliam Husár
    Is there a way how modules can listen to parent application event? My current solution that works is: private function directoryRemoteObject_saveCompany_resultHandler(e:ResultEvent):void { this.directoryModuleLoader.child.dispatchEvent(new CompanyEvent(CompanyEvent.COMPANY_SAVED, e.result as int)); } this means that I need to dispatch event for every module. Isn't there better solution? Thanks.

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  • using javascript onchange to fill a calendar

    - by scatman
    i have a calendar and a textbox in my c# asp.net application. when a user enters a date in the textbox, the selected date in the calendar should become the date entered in the text box. the hard part is that i need to do this in javascript. what i have now is this: <asp:TextBox ID="txtDate" runat="server" onchange="javascript: Changed( this );" /> <asp:Calendar ID="calDate" runat="server" /> <script type="text/javascript"> var calendarID = ''; function Changed(textControl) { var date = Date.parse(textControl.value); //this is giving me the date in seconds var cal = document.getElementById(calendarID); } </script> and i am setting calendarID in this way: <script type="text/javascript"> calendarID = "<%=calDate.ClientID%>"; </script> there is no cal.selectedDate or anything like this... any help?

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  • Is it possible for onunload confirm to open a new url in the same window?

    - by Dan Peschio
    Hi - this is my first post and I'm a JS novice, so please forgive my ignorance... Heres my question, its in two parts: 1.) At onunload I want an alert that asks the user if they would like to go to a related URL. The code I'm using works, but it open the URL in a new window and this can be blocked by a pop-up blocker even though the user has opted-in. Is there a way to have it open in the same window and negate the pop-up blocker? 2.) is there a way to take the onunload function out of the body tag and put it the script? Heres the code I'm using: <script language=javascript> function confirmit() { var closeit= confirm("Before you go would you like to add your press kit to the Search Press Kits database?"); if (closeit == true) {window.open("http://NEWURLHERE.com");} else {window.close();} } </script> </head> <body onunload="confirmit();"> peace </body> Thanks in advance, Dan

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  • Python proxy an application

    - by sharvey
    Does anyone know of a library that enables you to run an application inside some kind of sandbox, with virtual mouse and keyboard support. The use case would be to create some kind of visual test runner, that would replay all actions taken during recording and play them back. So far I found autopy, but the fact that it controls the real mouse position is problematic, because it prevents user interaction with other tools (debugger or anything) while running. Cross platform would be nice, but either windows or os x is fine. Python would be ideal but anything that you could create python bindings for would be ok too.

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  • Virtual Mice in C#

    - by jameshong
    Hi guys, Is there anything that we could do for implementing VIRTUAL MICE? I mean, I want to have multiple mice within the whole OS, but they must be all VIRTUAL (I'm not talking about the applications that serve multiple mice driver for PS/2 or USB mice or Microsoft's MultiPoint Mouse SDK.) It is like creating two objects: Mouse mouse1, mouse2; and using them like: mouse1.mouse_event(...); mouse2.mouse_event(...); having a CURSOR on the screen is NOT IMPORTANT. I only need the action (MOUSE DOWN, MOVE, UP for each but separated) and the important thing is that these VIRTUAL MICE should work together, at the same time, click or down-move action with different coordinates(x,y).

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  • WPF and routed event

    - by user109534
    I have a WPF window, which has a button that is inside a stackPanel, which is inside another stackPanel I wrote an event handler for the button for the MouseDown event. I want to execute this eventHandler three times for the button and the parent (stack panel) and the parent's parent How can I achieve that with the routed event, by writing only one event handler? I don't want to repeat the event handler code. Thanks

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  • How can I get Firefox to update background-color on a:hover *before* a javascript routine is run?

    - by Rob
    I'm having a Firefox-specific issue with a script I wrote to create 3d layouts. The correct behavior is that the script pulls the background-color from an element and then uses that color to draw on the canvas. When a user mouses over a link and the background-color changes to the :hover rule, the color being drawn changes on the canvas changes as well. When the user mouses out, the color should revert back to non-hover color. This works as expected in Webkit browsers and Opera, but it seems like Firefox doesn't update the background-color in CSS immediately after a mouseout event occurs, so the current background-color doesn't get drawn if a mouseout occurs and it isn't followed up by another event that calls the draw() routine. It works just fine in Opera, Chrome, and Safari. How can I get Firefox to cooperate? I'm including the code that I believe is most relevant to my problem. Any advice on how I fix this problem and get a consistent effect would be very helpful. function drawFace(coord, mid, popColor,gs,x1,x2,side) { /*Gradients in our case run either up/down or left right. We have two algorithms depending on whether or not it's a sideways facing piece. Rather than parse the "rgb(r,g,b)" string(popColor) retrieved from elsewhere, it is simply offset with the gs variable to give the illusion that it starts at a darker color.*/ var canvas = document.getElementById('depth'); //This is for excanvas.js var G_vmlCanvasManager; if (G_vmlCanvasManager != undefined) { // ie IE G_vmlCanvasManager.initElement(canvas); } //Init canvas if (canvas.getContext) { var ctx = canvas.getContext('2d'); if (side) var lineargradient=ctx.createLinearGradient(coord[x1][0]+gs,mid[1],mid[0],mid[1]); else var lineargradient=ctx.createLinearGradient(coord[0][0],coord[2][1]+gs,coord[0][0],mid[1]); lineargradient.addColorStop(0,popColor); lineargradient.addColorStop(1,'black'); ctx.fillStyle=lineargradient; ctx.beginPath(); //Draw from one corner to the midpoint, then to the other corner, //and apply a stroke and a fill. ctx.moveTo(coord[x1][0],coord[x1][1]); ctx.lineTo(mid[0],mid[1]); ctx.lineTo(coord[x2][0],coord[x2][1]); ctx.stroke(); ctx.fill(); } } function draw(e) { var arr = new Array() var i = 0; var mid = new Array(2); $(".pop").each(function() { mid[0]=Math.round($(document).width()/2); mid[1]=Math.round($(document).height()/2); arr[arr.length++]=new getElemProperties(this,mid); i++; }); arr.sort(sortByDistance); clearCanvas(); for (a=0;a<i;a++) { /*In the following conditional statements, we're testing to see which direction faces should be drawn, based on a 1-point perspective drawn from the midpoint. In the first statement, we're testing to see if the lower-left hand corner coord[3] is higher on the screen than the midpoint. If so, we set it's gradient starting position to start at a point in space 60pixels higher(-60) than the actual side, and we also declare which corners make up our face, in this case the lower two corners, coord[3], and coord[2].*/ if (arr[a].bottomFace) drawFace(arr[a].coord,mid,arr[a].popColor,-60,3,2); if (arr[a].topFace) drawFace(arr[a].coord,mid,arr[a].popColor,60,0,1); if (arr[a].leftFace) drawFace(arr[a].coord,mid,arr[a].popColor,60,0,3,true); if (arr[a].rightFace) drawFace(arr[a].coord,mid,arr[a].popColor,-60,1,2,true); } } $("a.pop").bind("mouseenter mouseleave focusin focusout",draw); If you need to see the effect in action, or if you want the full javascript code, you can check it out here: http://www.robnixondesigns.com/strangematter/

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  • Clone a node using Javascript DOM

    - by Abhimanyu
    I want to create a clone for below code using javascript DOM var summaryDiv = __createElement("div","sDiv","sDiv"+j); summaryDiv.onmouseover = function() {this.setAttribute("style","text-decoration:underline;cursor:pointer;");} summaryDiv.onmouseout = function() {this.setAttribute("style","text-decoration:none;");} if(browser.isIE) { summaryDiv.onclick = new Function("__fc.show_tooltip("+j+",'view_month')"); } else { summaryDiv.setAttribute("onclick", "__fc.show_tooltip("+j+",'view_month',event)"); } someobj.appendChild(summaryDiv); I m using obj = summaryDiv.cloneNode(true) which is creating node. but onclick event is not getting fire in case of Internet Explorer.can any body help me over it?

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  • Is there a way to delay an event handler (say for 1 sec) in Windows Forms

    - by Essam
    I need to be able to delay the event handlers for some controls (like a button) to be fired for example after 1 sec of the actual event (click event for example) .. is this possible by the .net framework ? I use a timer and call my code from the timer's tick event as below but I am not sure if this is the best approach ! void onButtonClick( ..) { timer1.Enabled = true; } void onTimerTick( ..) { timer.Enabled = false; CallMyCodeNow(); }

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  • How to include other controls in a scrollbar?

    - by Paperflyer
    I want to create a scrollview with a zooming control and a button next to the scrollbar. Sort of like the "tile window" button in XCode (top right corner of the editor), it should be in the same box that usually is used by the scrollbar only. Do you have an idea of how to approach this? I was thinking to use an NSScrollView and set the scrollbars to a custom subclass of NSScroller which includes the other widgets. What kinds of buttons use the same style as the scrollbar?

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  • build notification in visual Studio 2008\2010 - WMI etc

    - by AWC
    I want to be notified when a build has been completed\failed in visual studio and I DO NOT want to use pre\post build steps, I want an external process or VS plugin that will count the number of builds. So is there anyway to achieve this using something like WMI or other such technology? I'm not interested in third party libaries, I want to write a plugin for visual studio.

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  • Blackberry Player, custom data source

    - by Alex
    Hello I must create a custom media player within the application with support for mp3 and wav files. I read in the documentation i cant seek or get the media file duration without a custom datasoruce. I checked the demo in the JDE 4.6 but i have still problems... I cant get the duration, it return much more then the expected so i`m sure i screwed up something while i modified the code to read the mp3 file locally from the filesystem. Somebody can help me what i did wrong ? (I can hear the mp3, so the player plays it correctly from start to end) I must support OSs = 4.6. Thank You Here is my modified datasource LimitedRateStreaminSource.java * Copyright © 1998-2009 Research In Motion Ltd. Note: For the sake of simplicity, this sample application may not leverage resource bundles and resource strings. However, it is STRONGLY recommended that application developers make use of the localization features available within the BlackBerry development platform to ensure a seamless application experience across a variety of languages and geographies. For more information on localizing your application, please refer to the BlackBerry Java Development Environment Development Guide associated with this release. */ package com.halcyon.tawkwidget.model; import java.io.IOException; import java.io.InputStream; import java.io.OutputStream; import javax.microedition.io.Connector; import javax.microedition.io.file.FileConnection; import javax.microedition.media.Control; import javax.microedition.media.protocol.ContentDescriptor; import javax.microedition.media.protocol.DataSource; import javax.microedition.media.protocol.SourceStream; import net.rim.device.api.io.SharedInputStream; /** * The data source used by the BufferedPlayback's media player. / public final class LimitedRateStreamingSource extends DataSource { /* The max size to be read from the stream at one time. */ private static final int READ_CHUNK = 512; // bytes /** A reference to the field which displays the load status. */ //private TextField _loadStatusField; /** A reference to the field which displays the player status. */ //private TextField _playStatusField; /** * The minimum number of bytes that must be buffered before the media file * will begin playing. */ private int _startBuffer = 200000; /** The maximum size (in bytes) of a single read. */ private int _readLimit = 32000; /** * The minimum forward byte buffer which must be maintained in order for * the video to keep playing. If the forward buffer falls below this * number, the playback will pause until the buffer increases. */ private int _pauseBytes = 64000; /** * The minimum forward byte buffer required to resume * playback after a pause. */ private int _resumeBytes = 128000; /** The stream connection over which media content is passed. */ //private ContentConnection _contentConnection; private FileConnection _fileConnection; /** An input stream shared between several readers. */ private SharedInputStream _readAhead; /** A stream to the buffered resource. */ private LimitedRateSourceStream _feedToPlayer; /** The MIME type of the remote media file. */ private String _forcedContentType; /** A counter for the total number of buffered bytes */ private volatile int _totalRead; /** A flag used to tell the connection thread to stop */ private volatile boolean _stop; /** * A flag used to indicate that the initial buffering is complete. In * other words, that the current buffer is larger than the defined start * buffer size. */ private volatile boolean _bufferingComplete; /** A flag used to indicate that the remote file download is complete. */ private volatile boolean _downloadComplete; /** The thread which retrieves the remote media file. */ private ConnectionThread _loaderThread; /** The local save file into which the remote file is written. */ private FileConnection _saveFile; /** A stream for the local save file. */ private OutputStream _saveStream; /** * Constructor. * @param locator The locator that describes the DataSource. */ public LimitedRateStreamingSource(String locator) { super(locator); } /** * Open a connection to the locator. * @throws IOException */ public void connect() throws IOException { //Open the connection to the remote file. _fileConnection = (FileConnection)Connector.open(getLocator(), Connector.READ); //Cache a reference to the locator. String locator = getLocator(); //Report status. System.out.println("Loading: " + locator); //System.out.println("Size: " + _contentConnection.getLength()); System.out.println("Size: " + _fileConnection.totalSize()); //The name of the remote file begins after the last forward slash. int filenameStart = locator.lastIndexOf('/'); //The file name ends at the first instance of a semicolon. int paramStart = locator.indexOf(';'); //If there is no semicolon, the file name ends at the end of the line. if (paramStart < 0) { paramStart = locator.length(); } //Extract the file name. String filename = locator.substring(filenameStart, paramStart); System.out.println("Filename: " + filename); //Open a local save file with the same name as the remote file. _saveFile = (FileConnection) Connector.open("file:///SDCard/blackberry/music" + filename, Connector.READ_WRITE); //If the file doesn't already exist, create it. if (!_saveFile.exists()) { _saveFile.create(); } System.out.println("---------- 1"); //Open the file for writing. _saveFile.setReadable(true); //Open a shared input stream to the local save file to //allow many simultaneous readers. SharedInputStream fileStream = SharedInputStream.getSharedInputStream(_saveFile.openInputStream()); //Begin reading at the beginning of the file. fileStream.setCurrentPosition(0); System.out.println("---------- 2"); //If the local file is smaller than the remote file... if (_saveFile.fileSize() < _fileConnection.totalSize()) { System.out.println("---------- 3"); //Did not get the entire file, set the system to try again. _saveFile.setWritable(true); System.out.println("---------- 4"); //A non-null save stream is used as a flag later to indicate that //the file download was incomplete. _saveStream = _saveFile.openOutputStream(); System.out.println("---------- 5"); //Use a new shared input stream for buffered reading. _readAhead = SharedInputStream.getSharedInputStream(_fileConnection.openInputStream()); System.out.println("---------- 6"); } else { //The download is complete. System.out.println("---------- 7"); _downloadComplete = true; //We can use the initial input stream to read the buffered media. _readAhead = fileStream; System.out.println("---------- 8"); //We can close the remote connection. _fileConnection.close(); System.out.println("---------- 9"); } if (_forcedContentType != null) { //Use the user-defined content type if it is set. System.out.println("---------- 10"); _feedToPlayer = new LimitedRateSourceStream(_readAhead, _forcedContentType); System.out.println("---------- 11"); } else { System.out.println("---------- 12"); //Otherwise, use the MIME types of the remote file. // _feedToPlayer = new LimitedRateSourceStream(_readAhead, _fileConnection)); } System.out.println("---------- 13"); } /** * Destroy and close all existing connections. */ public void disconnect() { try { if (_saveStream != null) { //Destroy the stream to the local save file. _saveStream.close(); _saveStream = null; } //Close the local save file. _saveFile.close(); if (_readAhead != null) { //Close the reader stream. _readAhead.close(); _readAhead = null; } //Close the remote file connection. _fileConnection.close(); //Close the stream to the player. _feedToPlayer.close(); } catch (Exception e) { System.err.println(e.getMessage()); } } /** * Returns the content type of the remote file. * @return The content type of the remote file. */ public String getContentType() { return _feedToPlayer.getContentDescriptor().getContentType(); } /** * Returns a stream to the buffered resource. * @return A stream to the buffered resource. */ public SourceStream[] getStreams() { return new SourceStream[] { _feedToPlayer }; } /** * Starts the connection thread used to download the remote file. */ public void start() throws IOException { //If the save stream is null, we have already completely downloaded //the file. if (_saveStream != null) { //Open the connection thread to finish downloading the file. _loaderThread = new ConnectionThread(); _loaderThread.start(); } } /** * Stop the connection thread. */ public void stop() throws IOException { //Set the boolean flag to stop the thread. _stop = true; } /** * @see javax.microedition.media.Controllable#getControl(String) */ public Control getControl(String controlType) { // No implemented Controls. return null; } /** * @see javax.microedition.media.Controllable#getControls() */ public Control[] getControls() { // No implemented Controls. return null; } /** * Force the lower level stream to a given content type. Must be called * before the connect function in order to work. * @param contentType The content type to use. */ public void setContentType(String contentType) { _forcedContentType = contentType; } /** * A stream to the buffered media resource. */ private final class LimitedRateSourceStream implements SourceStream { /** A stream to the local copy of the remote resource. */ private SharedInputStream _baseSharedStream; /** Describes the content type of the media file. */ private ContentDescriptor _contentDescriptor; /** * Constructor. Creates a LimitedRateSourceStream from * the given InputStream. * @param inputStream The input stream used to create a new reader. * @param contentType The content type of the remote file. */ LimitedRateSourceStream(InputStream inputStream, String contentType) { System.out.println("[LimitedRateSoruceStream]---------- 1"); _baseSharedStream = SharedInputStream.getSharedInputStream(inputStream); System.out.println("[LimitedRateSoruceStream]---------- 2"); _contentDescriptor = new ContentDescriptor(contentType); System.out.println("[LimitedRateSoruceStream]---------- 3"); } /** * Returns the content descriptor for this stream. * @return The content descriptor for this stream. */ public ContentDescriptor getContentDescriptor() { return _contentDescriptor; } /** * Returns the length provided by the connection. * @return long The length provided by the connection. */ public long getContentLength() { return _fileConnection.totalSize(); } /** * Returns the seek type of the stream. */ public int getSeekType() { return RANDOM_ACCESSIBLE; //return SEEKABLE_TO_START; } /** * Returns the maximum size (in bytes) of a single read. */ public int getTransferSize() { return _readLimit; } /** * Writes bytes from the buffer into a byte array for playback. * @param bytes The buffer into which the data is read. * @param off The start offset in array b at which the data is written. * @param len The maximum number of bytes to read. * @return the total number of bytes read into the buffer, or -1 if * there is no more data because the end of the stream has been reached. * @throws IOException */ public int read(byte[] bytes, int off, int len) throws IOException { System.out.println("[LimitedRateSoruceStream]---------- 5"); System.out.println("Read Request for: " + len + " bytes"); //Limit bytes read to our readLimit. int readLength = len; System.out.println("[LimitedRateSoruceStream]---------- 6"); if (readLength > getReadLimit()) { readLength = getReadLimit(); } //The number of available byes in the buffer. int available; //A boolean flag indicating that the thread should pause //until the buffer has increased sufficiently. boolean paused = false; System.out.println("[LimitedRateSoruceStream]---------- 7"); for (;;) { available = _baseSharedStream.available(); System.out.println("[LimitedRateSoruceStream]---------- 8"); if (_downloadComplete) { //Ignore all restrictions if downloading is complete. System.out.println("Complete, Reading: " + len + " - Available: " + available); return _baseSharedStream.read(bytes, off, len); } else if(_bufferingComplete) { if (paused && available > getResumeBytes()) { //If the video is paused due to buffering, but the //number of available byes is sufficiently high, //resume playback of the media. System.out.println("Resuming - Available: " + available); paused = false; return _baseSharedStream.read(bytes, off, readLength); } else if(!paused && (available > getPauseBytes() || available > readLength)) { //We have enough information for this media playback. if (available < getPauseBytes()) { //If the buffer is now insufficient, set the //pause flag. paused = true; } System.out.println("Reading: " + readLength + " - Available: " + available); return _baseSharedStream.read(bytes, off, readLength); } else if(!paused) { //Set pause until loaded enough to resume. paused = true; } } else { //We are not ready to start yet, try sleeping to allow the //buffer to increase. try { Thread.sleep(500); } catch (Exception e) { System.err.println(e.getMessage()); } } } } /** * @see javax.microedition.media.protocol.SourceStream#seek(long) */ public long seek(long where) throws IOException { _baseSharedStream.setCurrentPosition((int) where); return _baseSharedStream.getCurrentPosition(); } /** * @see javax.microedition.media.protocol.SourceStream#tell() */ public long tell() { return _baseSharedStream.getCurrentPosition(); } /** * Close the stream. * @throws IOException */ void close() throws IOException { _baseSharedStream.close(); } /** * @see javax.microedition.media.Controllable#getControl(String) */ public Control getControl(String controlType) { // No implemented controls. return null; } /** * @see javax.microedition.media.Controllable#getControls() */ public Control[] getControls() { // No implemented controls. return null; } } /** * A thread which downloads the remote file and writes it to the local file. */ private final class ConnectionThread extends Thread { /** * Download the remote media file, then write it to the local * file. * @see java.lang.Thread#run() */ public void run() { try { byte[] data = new byte[READ_CHUNK]; int len = 0; //Until we reach the end of the file. while (-1 != (len = _readAhead.read(data))) { _totalRead += len; if (!_bufferingComplete && _totalRead > getStartBuffer()) { //We have enough of a buffer to begin playback. _bufferingComplete = true; System.out.println("Initial Buffering Complete"); } if (_stop) { //Stop reading. return; } } System.out.println("Downloading Complete"); System.out.println("Total Read: " + _totalRead); //If the downloaded data is not the same size //as the remote file, something is wrong. if (_totalRead != _fileConnection.totalSize()) { System.err.println("* Unable to Download entire file *"); } _downloadComplete = true; _readAhead.setCurrentPosition(0); //Write downloaded data to the local file. while (-1 != (len = _readAhead.read(data))) { _saveStream.write(data); } } catch (Exception e) { System.err.println(e.toString()); } } } /** * Gets the minimum forward byte buffer which must be maintained in * order for the video to keep playing. * @return The pause byte buffer. */ int getPauseBytes() { return _pauseBytes; } /** * Sets the minimum forward buffer which must be maintained in order * for the video to keep playing. * @param pauseBytes The new pause byte buffer. */ void setPauseBytes(int pauseBytes) { _pauseBytes = pauseBytes; } /** * Gets the maximum size (in bytes) of a single read. * @return The maximum size (in bytes) of a single read. */ int getReadLimit() { return _readLimit; } /** * Sets the maximum size (in bytes) of a single read. * @param readLimit The new maximum size (in bytes) of a single read. */ void setReadLimit(int readLimit) { _readLimit = readLimit; } /** * Gets the minimum forward byte buffer required to resume * playback after a pause. * @return The resume byte buffer. */ int getResumeBytes() { return _resumeBytes; } /** * Sets the minimum forward byte buffer required to resume * playback after a pause. * @param resumeBytes The new resume byte buffer. */ void setResumeBytes(int resumeBytes) { _resumeBytes = resumeBytes; } /** * Gets the minimum number of bytes that must be buffered before the * media file will begin playing. * @return The start byte buffer. */ int getStartBuffer() { return _startBuffer; } /** * Sets the minimum number of bytes that must be buffered before the * media file will begin playing. * @param startBuffer The new start byte buffer. */ void setStartBuffer(int startBuffer) { _startBuffer = startBuffer; } } And in this way i use it: LimitedRateStreamingSource source = new LimitedRateStreamingSource("file:///SDCard/music3.mp3"); source.setContentType("audio/mpeg"); mediaPlayer = javax.microedition.media.Manager.createPlayer(source); mediaPlayer.addPlayerListener(this); mediaPlayer.realize(); mediaPlayer.prefetch(); After start i use mediaPlayer.getDuration it returns lets say around 24:22 (the inbuild media player in the blackberry say the file length is 4:05) I tried to get the duration in the listener and there unfortunatly returned around 64 minutes, so im sure something is not good inside the datasoruce....

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  • How to access the jQuery event object in a Seaside callback

    - by Mef
    Basically, I want to translate the following into Seaside Smalltalk: $(".myDiv").bind('click', function(e) { console.log(e); }); Besides that I don't want to console.log the event, but access it in my ajax callback. The most promising approach seemed to be something like html div onClick: (html jQuery ajax callback: [:v | self halt] value: (???); with: 'Foo'. But I couldn't find any way to access the event that caused the callback. Intuitively, I would try html jQuery this event for the ??? part, but the Seaside jQuery wrapper doesn't know any message that comes close to event. Any help is appreciated. There has to be away to access the event data...

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  • detachEvent not working with named anonymous functions

    - by Polshgiant
    I ran into a problem in IE8 today (Note that I only need to support IE) that I can't seem to explain: detachEvent wouldn't work when using a named anonymous function handler. document.getElementById('iframeid').attachEvent("onreadystatechange", function onIframeReadyStateChange() { if (event.srcElement.readyState != "complete") { return; } event.srcElement.detachEvent("onreadystatechange", onIframeReadyStateChange); // code here was running every time my iframe's readyState // changed to "complete" instead of only the first time }); I eventually figured out that changing onIframeReadyStateChange to use arguments.callee (which I normally avoid) instead solved the issue: document.getElementById('iframeid').attachEvent("onreadystatechange", function () { if (event.srcElement.readyState != "complete") { return; } event.srcElement.detachEvent("onreadystatechange", arguments.callee); // code here now runs only once no matter how many times the // iframe's readyState changes to "complete" }); What gives?! Shouldn't the first snippet work fine?

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  • UIControlEventTouchDragExit only fires ~100 pixels out

    - by Jonathan
    Im trying to "get" when a finger/touch leaves a UIButton in objective C for iphone. I was told in another answer to use UIControlEventTouchDragExit however this event only fires when the touch gets about 100 pixels away from the button, whereas I would like it to be immediate. The apple docs say that goes according to the bounds however my understand is the bounds and the frame are the same unless you rotate the UIbutton (or whatever)

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  • click event not trigerred in IE

    - by ZX12R
    I am trying to trigger a click event for a button from jquery. it works very well in FF but IE(all versions) seem to ignore it. this is what i have tried so far.. $('#uxcSubmit').trigger('click'); then tried this.. $('#uxcSubmit').click(); then even tried this to check if it is a problem of jquery.. document.getElementById('uxcSubmit').click(); nothing seems to help IE.. thanks in advance..

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  • Raise event from http listener (Async listener handler)

    - by Sean
    Hello, I have created an simple web server, leveraging .NET HttpListener class. I am using ThreadPool.QueueUserWorkItem() to spawn a thread to listen to incoming requests. Threaded method uses HttpListener.BeginGetContext(callback, listener), and in callback method I resume with HttpListener.EndGetContext() as well as raise an even to notify UI that listener received data. This is the question - how to raise that event? Initially I used ThreadPool: ThreadPool.QueueUserWorkItem(state => ReceivedRequest(httpListenerContext, receivedRequestArgs)); But then started to doubt, maybe it should be a dedicated thread (as appose to waiting for a thread from pool): new Thread(() => ReceivedRequest(httpListenerContext, receivedRequestArgs)).Start(); Thoughts? 10X

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  • Winforms - Visually remove button click event

    - by Wayne Koorts
    .NET newbie alert Using Visual C# 2008 Express Edition I have accidentally created a click event for a button. I then deleted the automatically-created method code, which resulted in an error saying that the function, which had now been referenced in the form loading code, could no longer be found. Deleting the following line from the Form1.Designer.cs file's InitializeComponent() function... this.btnCopy.Click += new System.EventHandler(this.btnCopy_Click); ... seems to do the trick, however, it makes me feel very dirty because of the following warning at the beginning of the #region: /// Required method for Designer support - do not modify /// the contents of this method with the code editor. I haven't been able to find a way to do this using the form designer, which I assume is the means implied by this warning. What is the correct way to do this?

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  • Value is out of Range Exception While setting ResourceDictionary Source to CustomControl's generic.X

    - by Subhen
    Hi, I have a custom Control which contains the generic.xaml inside the Themes folder. I have set the build action to Resource. Now from App.xaml I am setting the reference to the DLL by using : xmlns:localFolder="clr-namespace:customControl;assembly=customControl" After the reference is set I am trying to Merge the Resource dictionary in my App.xaml as follow: <Application.Resources> <ResourceDictionary> <ResourceDictionary.MergedDictionaries> <ResourceDictionary Source="localFolder;component/Themes/generic.xaml"/> </ResourceDictionary.MergedDictionaries> </ResourceDictionary> </Application.Resources> But while running my application I am getting the following XAMLParseException: Attribute localFolder;component/Themes/generic.xaml value is out of range. [Line: 16 Position: 44]

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  • Javascript timers

    - by resopollution
    I'm starting on a javascript MMORPG that will actually work smoothly. Currently, I created a demo to prove that I can move characters around and have them chat with each other, as well as see eachother move around live. http://set.rentfox.net/ Now Javascript timers are something I have not used extensively, but from what I know, correct me if I'm wrong, is that having multiple setIntervals happening at the same time doesn't really work well b/c it's all on a single thread. Lets say I wanted to have 10 different people nuking fireballs at a monster by using sprite background positioning with setInterval -- that animation would require 10 setIntervals doing repainting of the DOM for sprite background-position shifts. Wouldn't that be a big buggy? I was wondering if there was a way around all this, perhaps using Canvas, so that animations can all happen concurrently without creating an event queue and I don't have to worry about timers. Hope that makes sense, and please let me know if I need to clarify further.

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  • Is there anyway to prevent onbeforeunload event from triggering when using internet explorer

    - by newName
    I have a function that is suppose to trigger when user closes their browser and I have put the code in the "window.onbeforeunload" function. The thing is every time if I reloads the page in Internet Explorer, the onbeforeunload event will also trigger which is a problem because I only wants it to trigger only when the user closes or navigates away from the current page but not on a page refresh/reload. Therefore I'm not sure if onbeforeunload is intended to trigger even on a page refresh/reload and if it is intended to, then is there another way to work round it? Thanks

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  • how to show image popup

    - by shamim
    http://www.kampyle.com/software-feedback-analytics On this url clicking on image it's become popup ,clicking on popup image show the next one .how to do it?*when popup show feedbace image on right corner does not hide.*how to do it? *I also want to know this process name?*

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  • Apache tiles and body onload event. Known issue?

    - by Angus
    We're prototyping a new visual framework using Apache Tiles for markup templating. Often the document onload event (actually prototype's dom:loaded event) is getting fired before all DOM objects are actually loaded Is it possible that the tiles templates are loading in an asynchronous fashion and therefore doing an end run around the event handler? Has anyone else had this experience? Can anyone share a robust workaround? thanks in advance

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  • indentationLevelForRowAtIndexPath not indenting custom cell

    - by Xetius
    I have overridden the tableView:indentationLevelForRowAtIndexPath method in my UITableViewController derived class as follows: - (NSInteger)tableView:(UITableView *)tableView indentationLevelForRowAtIndexPath:(NSIndexPath *)indexPath { NSDictionary* item = [self.projects objectAtIndex:indexPath.row]; int indentationLevel = [[item objectForKey:@"indent"] intValue]; DLog (@"Indentation Level for Row %d : %d", indexPath.row, indentationLevel); return indentationLevel; } I initially thought that this was not being called but that was operator error (err, mine) and I hadn't defined the symbol DEBUG=1. However, it is being called (duh me!) and this is the log output: -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 0 : 1 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 1 : 1 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 2 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 3 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 4 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 5 : 1 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 6 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 7 : 2 -[RootViewController tableView:indentationLevelForRowAtIndexPath:] [Line 129] Indentation Level for Row 8 : 1 But, this is not affecting the layout of the cells. No indentation. This is my itemCellForRowAtIndexPath implementation, if that makes any difference: -(UITableViewCell*)tableView:(UITableView *)tableView itemCellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString* cellIdentifier = @"projectItemCell"; ProjectItemTableViewCell* cell = (ProjectItemTableViewCell*)[tableView dequeueReusableCellWithIdentifier:cellIdentifier]; if (cell == nil) { NSArray* nib = [[NSBundle mainBundle] loadNibNamed:@"ProjectItemTableViewCell" owner:self options:nil]; for (id oneObject in nib) { if ([oneObject isKindOfClass:[ProjectItemTableViewCell class]]) { cell = (ProjectItemTableViewCell*)oneObject; } } } NSDictionary* item = [self.projects objectAtIndex:indexPath.row]; cell.projectDescLabel.text = [item objectForKey:@"name"]; cell.itemCountlabel.text = [NSString stringWithFormat:@"%d", [[item objectForKey:@"cache_count"] intValue]]; cell.itemCountlabel.backgroundColor = [UIColor colorForHex:[item objectForKey:@"color"]]; cell.indentationWidth = 20; return cell; } How do I indent a custom UITableViewCell which I have defined in Interface Builder? If I change the itemCellForRowAtIndexPath to use a default UITableViewCell with the code below, then it indents fine. static NSString* cellIdentifier = @"projectItemCell"; UITableViewCell* cell = [tableView dequeueReusableCellWithIdentifier:cellIdentifier]; if (cell == nil) { cell = [[[UITableViewCell alloc] initWithStyle:UITableViewCellStyleDefault reuseIdentifier:cellIdentifier] autorelease]; } NSDictionary* item = [self.projects objectAtIndex:indexPath.row]; cell.textLabel.text = [item objectForKey:@"name"]; cell.indentationWidth = 40; return cell;

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