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  • Best of both worlds: browser and desktop game?

    - by Ricket
    When considering a platform for a game, I've decided on multi-platform (Win/Lin/Mac) but can't make up my mind as far as browser vs. desktop. As I'm not all too far in development, and now having second thoughts, I'd like your opinion! Browser-based games using Java applets: market penetration is reasonably high (for version 6, it's somewhere around 60% I believe?) using JOGL, 3D performance/quality is decent; certainly good enough to render the crappy 3D graphics that I make there's the (small?) possibility of porting something to Android great for an audience of gamers who switch computers often; can sit down at any computer, load a webpage and play it also great for casual gamers or less knowledgeable gamers who are quite happy with playing games in a browser but don't want to install more things to their computer written in a high-level language which I am more familiar with than C++ - but at the same time, I would like to improve my skills with C++ as it is probably where I am headed in the game industry once I get out of school... easier update process: reload the page. Desktop games using good ol' C++ and OpenGL 100% market penetration, assuming complete cross-platform; however, that number reduces when you consider how many people will go through downloading and installing an executable compared to just browsing to a webpage and hitting "yes" to a security warning. more trouble to maintain the cross-platform; but again, for learning purposes I would embrace the challenge and the knowledge I would gain better performance all around true full screen, whereas browser games often struggle with smooth full screen graphics (especially on Linux, in my experience) can take advantage of distribution platforms such as Steam more likely to be considered a "real" game, whereas browser and Java games are often dismissed as not being real games and therefore not played by "hardcore gamers" installer can be large; don't have to worry so much about download times Is there a way to have the best of both worlds? I love Java applets, but I also really like the reasons to write a desktop game. I don't want to constantly port everything between a Java applet project and a C++ project; that would be twice the work! Unity chose to write their own web player plugin. I don't like this, because I am one of the people that will not install their web player for anything, and I don't see myself being able to convince my audience to install a browser plugin. What are my options? Are there other examples out there besides Unity, of games that have browser and desktop versions? Did I leave out anything in the pro/con lists above?

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  • MPMoviePlayerController playback problem

    - by Fahri
    Hello all, I'm having trouble with playing audio stream using MPMoviePlayerController in the background. On the foreground it's playing the audio just fine, but when the application goes to the background, sound disappears and the time keeps going. I have initialized the AVAudioSession with AVAudioSessionCategoryPlayback and have put the required background modes to audio in info.plist file. Also I have set player.useApplicationAudioSession = YES;. What could be the possible problem here? Thanks in advance :)

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  • android: how do i use the progress bar?

    - by mtmurdock
    I am writing a media player and i would like to have a progress bar showing the progress of the song. I found the ProgressBar class, but all i can get on the screen is a circular spinning icon. what im looking for is an actual bar. How do i change the style of the ProgressBar to be a bar (not a circle) and how would i use it with MediaPlayer? thanks

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  • assistance required, hangman game.

    - by Phillip Gibson
    I am making a hangman game and am having trouble with part of it. I have selected a random word from a file, but I want to display the word as a series of undersocres __ and then match the letter chosen to a position in the undersocres. Can anyone help me? cout <<"1. Select to play the game\n"; cout <<"2. Ask for help\n"; cout <<"3. Select to quit the game\n"; cout << "Enter a selection: "; int number; cin >> number; while(number < 1 || number > 3 || cin.fail()) { if(cin.fail()) { cin.sync(); cin.clear(); cout << "You have not entered a number, please enter a menu selection between 1 and 3\n"; cin >> number; } else { cout << "Your selection must be between 1 and 3!\n"; cin >> number; } } switch (number) { case 1: { string word; string name; cout << " Whats your name? "; cin >> name; Player player(); ifstream FileReader; FileReader.open("words.txt"); if(!FileReader.is_open()) cout << "Error"; //this is for the random selection of words srand(time(0)); int randnum = rand()%10+1; for(int counter = 0; counter < randnum; counter++) { getline(FileReader, word, '\n'); } cout << "my word: " << word << "\n"; // get length of word int length; //create for loop for(int i = 0; i < length; i++) cout << "_"; //_ _ _ _ _ SetCursorPos(2,10); FileReader.close(); break;

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  • XNA Track rotated pixel positions

    - by jonny adams
    Hi, Im making a game in xna where a tank has to move over a landscape. I need to be able find the bottom of the tank when it is rotated so I can make it move up and down as the player goes over the landscape. for example if i have a sprite at with its top left corner at 400,300 and i rotate it around its center by 45 degrees around its center, how do i find the new locations of the bottom track. Thanks

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  • reduce bandwidth streaming mp3s php...

    - by Scarface
    Hey guys, quick question for any experts out there. I am allowing users to upload and post mp3s so other users can listen to/stream. I was wondering if anyone had any tips for reducing bandwidth, or any tips or methods for streaming mp3s. I currently just reference the location of the file with my flash mp3 player after the file has been uploaded. I would ask about images as well, but I am pretty sure they can be compressed using gzip or mod_deflate

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  • Dota map record tracking or saving in DB

    - by ajay009ajay
    Hello All, I want to fetch game record of Dota map. what player won, loss, kills or death ? I am fetching value, using PGPVN server but this not fetching custom map war craft III game. I did more and more googling. what is the perfect way to fetch this Dota map record ???? thanks in advance.

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  • Ipad - Display thumbnail from video

    - by ludo
    Hi, I have a video store in my bundle, how can I display a thumbnail of it with the new Media Player Framework from the Ipad (thumbnail + the white play button on it), I can also store my video online it will be better. Someone have an idea? best Regards,

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  • Drupal: how to apply plugins to modal lightbox content

    - by Patrick
    hi, I'm using a lightbox on a page of my website to display my nodes. I'm using some plugins such as an external simpletooltips plugin and the drupal plugin jQuery Media (to load flash video player for some video file-fields). All this stuff stop to work for the content of the lightbox, I guess because the content is not parsed... how can I solve this ? Should I trigger the plugins again ? Thanks

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  • jQuery youtube dimming effect

    - by Lakshman Prasad
    On some pages youtube uses "Turn off the lights" feature. The same can be done in jQuery. Example The example dims the entire page background but the video player remains on the top. Why is it so? And what is the simplest way to dim all divs except the video one explicitly?

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  • Make VM Machine Name Visible to Host

    - by Agnel Kurian
    I have Ubuntu running in VMware Player. I am able to access an Apache instance on this VM by using the IP address but not by machine name. How do I make the name of the VM visible to the host? Edit: How do I add the machine name to my DNS? I am running within a Windows network.

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  • I wanna semi-transparent video at Video play time

    - by frankqianghe
    I use windows media player control in C# ,I wanna semi-transparent video at Video play time ,I set Opacity to 0.5 in form , can semi-transparent at windows 7 but no translucent at windows Xp,Pls tell me The illustrates how it is done at WIN XP? I use development environment is visual studio 2008, .Net framework 2.0

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  • HTML+CSS+Javascript: hi, I'm getting crazy with this

    - by Patrick
    hi, I'm getting crazy with some browsers fixes to do everytime I'm doing a new website. For example, lately I've built my own Flash Video Player and I lost hours to fix some problems such as aligning it in IE and Firefox and Safari. Would be so cool to have a intermediary layer, I could use to design my website, without taking care of all browsers fixes... I guess I'm a dreamer

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  • Level Creator for iPhone Game

    - by atomical
    I'm making an iPhone game that has several maps with graphics attached. The graphics may allow the player to pass through them or block them. Is there an application for OS X that will allow me to pass some of this work off to a designer without having to reinvent the wheel and develop a map creator.

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