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  • How do I merge multiple PDB files ?

    - by blue.tuxedo
    We are currently using a single command line tool to build our product on both Windows and Linux. Si far its works nicely, allowing us to build out of source and with finer dependencies than what any of our previous build system allowed. This buys us great incremental and parallel build capabilities. To describe shortly the build process, we get the usual: .cpp -- cl.exe --> .obj and .pdb multiple .obj and .pdb -- cl.exe --> single .dll .lib .pdb multiple .obj and .pdb -- cl.exe --> single .exe .pdb The msvc C/C++ compiler supports it adequately. Recently the need to build a few static libraries emerged. From what we gathered, the process to build a static library is: multiple .cpp -- cl.exe --> multiple .obj and a single .pdb multiple .obj -- lib.exe --> a single .lib The single .pdb means that cl.exe should only be executed once for all the .cpp sources. This single execution means that we can't parallelize the build for this static library. This is really unfortunate. We investigated a bit further and according to the documentation (and the available command line options): cl.exe does not know how to build static libraries lib.exe does not know how to build .pdb files Does anybody know a way to merge multiple PDB files ? Are we doomed to have slow builds for static libraries ? How do tools like Incredibuild work around this issue ?

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  • Replace low level web-service reference call transport with custom one

    - by hoodoos
    I'm not sure if title sounds right actually, so I will give more explanation here. I will begin from very beginning :) I'm using c# and .net for my development. I have an application that makes requests to some soap web-service and for each user request it produces 3 to 10 requests for web-service, they should all run async to finish in one time, so I use Async method of the web-service generated reference and then wait for result on callback. But it seems like it starts a thread (or takes it from pool) for every async call I make, so if I have 10 clients I got to spawn 30 to 100 threads and it sounds terrible even for my 16 cores server :) So i wanted to replace low level transport implementation with my own which uses non-blocking sockets and can handle at least 50 sockets run parallel in one thread with not much overhead. But I actually dunno where to put my override best. I analyzed System.Web.Services.Protocols.SoapHttpClientProtocol class and see that it has some GetWebRequest method which I actually could use. If only I could somehow interupt the object it creates and get a http request with all headers and body from there and then send it with my own sockets.. Any ideas what approach to use? Or maybe there's something built in the framework I can use?

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  • Associate "Code/Properties/Stuff" with Fields in C# without reflection. I am too indoctrinated by J

    - by AlexH
    I am building a library to automatically create forms for Objects in the project that I am working on. The codebase is in C#, and essentially we have a HUGE number of different objects to store information about different things. If I send these objects to the client side as JSON, it is easy enough to programatically inspect them to generate a form for all of the properties. The problem is that I want to be able to create a simple way of enforcing permissions and doing validation on the client side. It needs to be done on a field by field level. In javascript I would do this by creating a parallel object structure, which had some sort of { permissions : "someLevel", validator : someFunction } object at the nodes. With empty nodes implying free permissions and universal validation. This would let me simply iterate over the new object and the permissions object, run the check, and deal with the result. Because I am overfamilar with the hammer that is javascript, this is really the only way that I can see to deal with this problem. My first implementation thus uses reflection to let me treat objects as dictionaries, that can be programatically iterated over, and then I just have dictionaries of dictionaries of PermissionRule objects which can be compared with. Very javascripty. Very awkward. Is there some better way that I can do this? Essentially a way to associate a data set with each property, and then iterate over those properties. Or else am I Doing It Wrong?

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  • Caching Authentication Data

    - by PartlyCloudy
    Hi, I'm currently implementing a REST web service using CouchDB and RESTlet. The RESTlet layer is mainly for authentication and some minor filtering of the JSON data served by CouchDB: Clients <= HTTP = [ RESTlet <= HTTP = CouchDB ] I'm using CouchDB also to store user login data, because I don't want to add an additional database server for that purpose. Thus, each request to my service causes two CouchDB requests conducted by RESTlet (auth data + "real" request). In order to keep the service as efficent as possible, I want to reduce the number of requests, in this case redundant requests for login data. My idea now is to provide a cache (i.e.LRU-Cache via LinkedHashMap) within my RESTlet application that caches login data, because HTTP caching will probabily not be enough. But how do I invalidate the cache data, once a user changes the password, for instance. Thanks to REST, the application might run on several servers in parallel, and I don't want to create a central instance just to cache login data. Currently, I save requested auth data in the cache and try to auth new requests by using them. If a authentication fails or there is now entry available, I'll dispatch a GET request to my CouchDB storage in order to obtain the actual auth data. So in a worst case, users that have changed their data will perhaps still be able to login with their old credentials. How can I deal with that? Or what is a good strategy to keep the cache(s) up-to-date in general? Thanks in advance.

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  • Start-job to call script from main

    - by Naveen
    I have three script , from main - 1-script , I am calling other two scripts. so that I can execute both scripts parallely because it's taking too much time in sequential order. Only variables are different in the script. How can I merge script 2 & 3 in a single script so that I can call from the main script and it will run as parallel. 1 CompareCtrlM... Completed False localhost ######################... 3 CompareCtrlM... Completed True localhost ######################... Main -1 Script Start-Job -Name "LoopComparectrlMasterModel" -filepath D:\tmp\naveen\Script\CompareCtrlMasterCtrlModel.ps1 Start-Job -Name "LoopCompareProdMasterModel" -filepath D:\idv\CA\rcm_data\tmp\work\CompareCtrlMasterProdModel.ps1 Wait-Job -Name "LoopComparectrlMasterModel" Receive-Job "LoopComparectrlMasterModel" Wait-Job -Name "LoopCompareProdMasterModel" Receive-Job "LoopCompareProdMasterModel" =============================================== Script 2- for ($i = 1 ; $i -lt 3; $i++){ $jobName = 'CompareCtrlMasterProdModelESS$i' echolog $THISSCRIPT $RCM_UPDATE_LOG_FILE $LLINFO ("Starting Ctrl Master-Prod Model comparison #" + $i + ", create SBT") $rc = CreateSbtFile $sbtCompareCtrlMasterProdModel[$i-1] $cfgProdModel $cfgCtrlMaster "" "" $SBT_MODE_COMPARE_CFGS_FULL $workDir Start-Job -Name "$jobName" -filepath $ExecuteSbtWithRcmClientTool -ArgumentList $sbtCompareCtrlMasterProdModel[$i-1],"",$true,$false | Out-Null Wait-Job -Name "$jobName" $results = Receive-Job -Name $jobName } ========================================================================== Script 3- for ($i = 1 ; $i -lt 3; $i++){ $jobName = 'CompareCtrlMasterCtrlModelESS$i' echolog $THISSCRIPT $RCM_UPDATE_LOG_FILE $LLINFO ("Starting Ctrl Master-Ctrl Model comparison #" + $i + ", create SBT") $rc = CreateSbtFile $sbtCompareCtrlMasterCtrlModel[$i-1] $cfgCtrlModel $cfgCtrlMaster "" "" $SBT_MODE_COMPARE_CFGS_FULL $workDir Start-Job -Name "$jobName" -filepath $ExecuteSbtWithRcmClientTool -ArgumentList $sbtCompareCtrlMasterCtrlModel[$i-1],"",$true,$false | Out-Null Wait-Job -Name "$jobName" $results = Receive-Job -Name $jobName } write-output $results Thanks a lot for help Regards Naven

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  • Are finalizers ever allowed to call other managed classes' methods?

    - by romkyns
    I used to be pretty sure the answer is "no", as explained in Overriding the Finalize method and Object.Finalize documentation. However, while randomly browsing through FileStream in Reflector, I found that it can actually call just such a method from a finalizer: private SafeFileHandle _handle; ~FileStream() { if (this._handle != null) { this.Dispose(false); } } protected override void Dispose(bool disposing) { try { ... } finally { if ((this._handle != null) && !this._handle.IsClosed) // <=== HERE { this._handle.Dispose(); // <=== AND HERE } [...] } } I started wondering whether this will always work due to the exact way in which it's written, and hence whether the "do not touch managed classes from finalizers" is just a guideline that can be broken given a good reason and the necessary knowledge to do it right. I dug a bit deeper and found out that the worst that can happen when the "rule" is broken is that the managed object being accessed had already been finalized, or may be getting finalized in parallel on a separate thread. So if the SafeFileHandle's finalizer didn't do anything that would cause a subsequent call to Dispose fail then the above should be fine... right? Question: so there might after all be situations in which a method on another managed class may be called reliably from a finalizer? I've always believed this to be false, but this code suggests that it's possible and that there can be good enough reasons to do it. Bonus: Observe that the SafeFileHandle will not even know it's being called from a finalizer, since this is just a normal call to Dispose(). The base class, SafeHandle, actually has two private methods, InternalDispose and InternalFinalize, and in this case InternalDispose will be called. Isn't this a problem? Why not?...

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  • javascript equivalent of ASP preInit event

    - by Pankaj Kumar
    Hi guys, searching for this has yielded no resuts.. i have a middle page that has an iframe and all the pages open in that iframe...i have to implement a chat system just like in Google and so to ensure that the chat windows did not close whwn the page would postback i am opening all pages in iframe.... this is a social networking site and user can have themes which have background images per theme now when i visit a friends profile the backgrounf image of the middle page should change... i have this code to find parent of iframe and change background image $(document).ready(function(){ var theme=document.getElementById("ctl00_decideFooterH").value; var t= parent.document.getElementsByTagName("body"); if(theme=='basicTheme'){ t[0].className="basic"; } else if(theme=='Tranquility') { t[0].className="Tranquility"; } else if(theme=='AbstractPink') { t[0].className="abstractPink"; } }); and this code is the master page that all child pages that would open in iframe would access..the trouble is that there is a lag between the theme application on server side(which happens at PreInit) and the background image change which is done by this document.ready that gets executed after the iframe has loaded.. so essentially i need a javascript function that would either execute parallel to PreInit or some other logic....so guys plz help its urgent

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  • .net real time stream processing - needed huge and fast RAM buffer

    - by mack369
    The application I'm developing communicates with an digital audio device, which is capable of sending 24 different voice streams at the same time. The device is connected via USB, using FTDI device (serial port emulator) and D2XX Drivers (basic COM driver is to slow to handle transfer of 4.5Mbit). Basically the application consist of 3 threads: Main thread - GUI, control, ect. Bus reader - in this thread data is continuously read from the device and saved to a file buffer (there is no logic in this thread) Data interpreter - this thread reads the data from file buffer, converts to samples, does simple sample processing and saves the samples to separate wav files. The reason why I used file buffer is that I wanted to be sure that I won't loose any samples. The application doesn't use recording all the time, so I've chosen this solution because it was safe. The application works fine, except that buffered wave file generator is pretty slow. For 24 parallel records of 1 minute, it takes about 4 minutes to complete the recording. I'm pretty sure that eliminating the use of hard drive in this process will increase the speed much. The second problem is that the file buffer is really heavy for long records and I can't clean this up until the end of data processing (it would slow down the process even more). For RAM buffer I need at lest 1GB to make it work properly. What is the best way to allocate such a big amount of memory in .NET? I'm going to use this memory in 2 threads so a fast synchronization mechanism needed. I'm thinking about a cycle buffer: one big array, the Bus Reader saves the data, the Data Interpreter reads it. What do you think about it? [edit] Now for buffering I'm using classes BinaryReader and BinaryWriter based on a file.

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  • .NET multithreading, volatile and memory model

    - by fedor-serdukov
    Assume that we have the following code: class Program { static volatile bool flag1; static volatile bool flag2; static volatile int val; static void Main(string[] args) { for (int i = 0; i < 10000 * 10000; i++) { if (i % 500000 == 0) { Console.WriteLine("{0:#,0}",i); } flag1 = false; flag2 = false; val = 0; Parallel.Invoke(A1, A2); if (val == 0) throw new Exception(string.Format("{0:#,0}: {1}, {2}", i, flag1, flag2)); } } static void A1() { flag2 = true; if (flag1) val = 1; } static void A2() { flag1 = true; if (flag2) val = 2; } } } It's fault! The main quastion is Why... I suppose that CPU reorder operations with flag1 = true; and if(flag2) statement, but variables flag1 and flag2 marked as volatile fields...

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  • Long running operations (threads) in a web (asp.net) environment

    - by rrejc
    I have an asp.net (mvc) web site. As the part of the functions I will have to support some long running operations, for example: Initiated from user: User can upload (xml) file to the server. On the server I need to extract file, do some manipulation (insert into the db) etc... This can take from one minute to ten minutes (or even more - depends on file size). Of course I don't want to block the request when the import is running , but I want to redirect user to some progress page where he will have a chance to watch the status, errors or even cancel the import. This operation will not be frequently used, but it may happen that two users at the same time will try to import the data. It would be nice to run the imports in parallel. At the beginning I was thinking to create a new thread in the iis (controller action) and run the import in a new thread. But I am not sure if this is a good idea (to create working threads on a web server). Should I use windows services or any other approach? Initiated from system: - I will have to periodically update lucene index with the new data. - I will have to send mass emails (in the future). Should I implement this as a job in the site and run the job via Quartz.net or should I also create a windows service or something? What are the best practices when it comes to running site "jobs"? Thanks!

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  • How to best future proof my application that needs to connect to Outlook?

    - by Troy
    I have a contact management application written in Delphi which has a “Sync with Outlook” feature that I developed 10 years ago. Now, I’m going back to add some features and fix some bugs. This sync feature uses the Outlook object model to get started, but it has an optional mode called “Use MAPI Enhancements” where it uses pure MAPI to speed up how it looks for changes, and it allows notes to be synced w/ RTF instead of just plain text. I'm wondering if supporting two parallel paths of execution is a good idea or not. If I went with all MAPI, I believe I'd avoid some security prompts, and I'd avoid situations where anti-virus has "script-blocking" features which block my app from connecting to Outlook. But I believe that on the down side, my 32-bit app would not be able to to connect with 64-bit Outlook 2010 using MAPI. And I wonder about the future of MAPI in general. If I stick with the Outlook object model, will my 32-bit app be able to connect to the Outlook object model (since it's out of process COM)? If so, this is a compelling reason to keep my Outlook object model execution path in place. But if not, and if my app needs to be compiled for x64, then why not just go with pure MAPI?

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  • How can I superimpose modified loess lines on a ggplot2 qplot?

    - by briandk
    Background Right now, I'm creating a multiple-predictor linear model and generating diagnostic plots to assess regression assumptions. (It's for a multiple regression analysis stats class that I'm loving at the moment :-) My textbook (Cohen, Cohen, West, and Aiken 2003) recommends plotting each predictor against the residuals to make sure that: The residuals don't systematically covary with the predictor The residuals are homoscedastic with respect to each predictor in the model On point (2), my textbook has this to say: Some statistical packages allow the analyst to plot lowess fit lines at the mean of the residuals (0-line), 1 standard deviation above the mean, and 1 standard deviation below the mean of the residuals....In the present case {their example}, the two lines {mean + 1sd and mean - 1sd} remain roughly parallel to the lowess {0} line, consistent with the interpretation that the variance of the residuals does not change as a function of X. (p. 131) How can I modify loess lines? I know how to generate a scatterplot with a "0-line,": # First, I'll make a simple linear model and get its diagnostic stats library(ggplot2) data(cars) mod <- fortify(lm(speed ~ dist, data = cars)) attach(mod) str(mod) # Now I want to make sure the residuals are homoscedastic qplot (x = dist, y = .resid, data = mod) + geom_smooth(se = FALSE) # "se = FALSE" Removes the standard error bands But does anyone know how I can use ggplot2 and qplot to generate plots where the 0-line, "mean + 1sd" AND "mean - 1sd" lines would be superimposed? Is that a weird/complex question to be asking?

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  • Database Functional Programming in Clojure

    - by Ralph
    "It is tempting, if the only tool you have is a hammer, to treat everything as if it were a nail." - Abraham Maslow I need to write a tool to dump a large hierarchical (SQL) database to XML. The hierarchy consists of a Person table with subsidiary Address, Phone, etc. tables. I have to dump thousands of rows, so I would like to do so incrementally and not keep the whole XML file in memory. I would like to isolate non-pure function code to a small portion of the application. I am thinking that this might be a good opportunity to explore FP and concurrency in Clojure. I can also show the benefits of immutable data and multi-core utilization to my skeptical co-workers. I'm not sure how the overall architecture of the application should be. I am thinking that I can use an impure function to retrieve the database rows and return a lazy sequence that can then be processed by a pure function that returns an XML fragment. For each Person row, I can create a Future and have several processed in parallel (the output order does not matter). As each Person is processed, the task will retrieve the appropriate rows from the Address, Phone, etc. tables and generate the nested XML. I can use a a generic function to process most of the tables, relying on database meta-data to get the column information, with special functions for the few tables that need custom processing. These functions could be listed in a map(table name -> function). Am I going about this in the right way? I can easily fall back to doing it in OO using Java, but that would be no fun. BTW, are there any good books on FP patterns or architecture? I have several good books on Clojure, Scala, and F#, but although each covers the language well, none look at the "big picture" of function programming design.

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  • How does static code run with multiple threads?

    - by Krisc
    I was reading http://stackoverflow.com/questions/1511798/threading-from-within-a-class-with-static-and-non-static-methods and I am in a similar situation. I have a static method that pulls data from a resource and creates some runtime objects based on the data. static class Worker{ public static MyObject DoWork(string filename){ MyObject mo = new MyObject(); // ... does some work return mo; } } The method takes awhile (in this case it is reading 5-10mb files) and returns an object. I want to take this method and use it in a multiple thread situation so I can read multiple files at once. Design issues / guidelines aside, how would multiple threads access this code? Let's say I have something like this... class ThreadedWorker { public void Run() { Thread t = new Thread(OnRun); t.Start(); } void OnRun() { MyObject mo = Worker.DoWork("somefilename"); mo.WriteToConsole(); } } Does the static method run for each thread, allowing for parallel execution?

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  • Trigger ad-hoc activity within a workflow

    - by Chris Taylor
    I am looking to use WF 4 to replace an existing workflow solution we have. One feature that is currently used in the existing workflow engine is the ability to cancel a current activity and loopback to a FlowSwitch type activity. So given the following crude workflow where we start at 'O' and base in the input data the workflow follows the path to 'A2' which is currently blocking on s bookmark waiting for input. ---------A1--\ | \ /\ \ O------- ---->--(A2)-------| ^ \/ / | | | / | | ---------A3--/ | | | |----------------------| However in the meantime some out of band data comes in that means we should cancel 'A2' and return to the FlowSwitch to re-evaluate based on the new data. The question is what is the best way to handle the out of band data that arrived? My initial guess is to have a Parallel activity with one branch waiting for out of band data and the other branch containing the workflow sequence described above. If data came in on the brach waiting for the out of band data, how would I cancel the current activity in the workflow and force it to return to the FlowSwitch. Or of course is there a better way to handle this. I have not actually done any work with the WF4 stuff for WF3 for that matter so I might be missing something obvious here.

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  • About redirected stdout in System.Diagnostics.Process

    - by sforester
    I've been recently working on a program that convert flac files to mp3 in C# using flac.exe and lame.exe, here are the code that do the job: ProcessStartInfo piFlac = new ProcessStartInfo( "flac.exe" ); piFlac.CreateNoWindow = true; piFlac.UseShellExecute = false; piFlac.RedirectStandardOutput = true; piFlac.Arguments = string.Format( flacParam, SourceFile ); ProcessStartInfo piLame = new ProcessStartInfo( "lame.exe" ); piLame.CreateNoWindow = true; piLame.UseShellExecute = false; piLame.RedirectStandardInput = true; piLame.RedirectStandardOutput = true; piLame.Arguments = string.Format( lameParam, QualitySetting, ExtractTag( SourceFile ) ); Process flacp = null, lamep = null; byte[] buffer = BufferPool.RequestBuffer(); flacp = Process.Start( piFlac ); lamep = new Process(); lamep.StartInfo = piLame; lamep.OutputDataReceived += new DataReceivedEventHandler( this.ReadStdout ); lamep.Start(); lamep.BeginOutputReadLine(); int count = flacp.StandardOutput.BaseStream.Read( buffer, 0, buffer.Length ); while ( count != 0 ) { lamep.StandardInput.BaseStream.Write( buffer, 0, count ); count = flacp.StandardOutput.BaseStream.Read( buffer, 0, buffer.Length ); } Here I set the command line parameters to tell lame.exe to write its output to stdout, and make use of the Process.OutPutDataRecerved event to gather the output data, which is mostly binary data, but the DataReceivedEventArgs.Data is of type "string" and I have to convert it to byte[] before put it to cache, I think this is ugly and I tried this approach but the result is incorrect. Is there any way that I can read the raw redirected stdout stream, either synchronously or asynchronously, bypassing the OutputDataReceived event? PS: the reason why I don't use lame to write to disk directly is that I'm trying to convert several files in parallel, and direct writing to disk will cause severe fragmentation. Thanks a lot!

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  • Are document-oriented databases any more suitable than relational ones for persisting objects?

    - by Owen Fraser-Green
    In terms of database usage, the last decade was the age of the ORM with hundreds competing to persist our object graphs in plain old-fashioned RMDBS. Now we seem to be witnessing the coming of age of document-oriented databases. These databases are highly optimized for schema-free documents but are also very attractive for their ability to scale out and query a cluster in parallel. Document-oriented databases also hold a couple of advantages over RDBMS's for persisting data models in object-oriented designs. As the tables are schema-free, one can store objects belonging to different classes in an inheritance hierarchy side-by-side. Also, as the domain model changes, so long as the code can cope with getting back objects from an old version of the domain classes, one can avoid having to migrate the whole database at every change. On the other hand, the performance benefits of document-oriented databases mainly appear to come about when storing deeper documents. In object-oriented terms, classes which are composed of other classes, for example, a blog post and its comments. In most of the examples of this I can come up with though, such as the blog one, the gain in read access would appear to be offset by the penalty in having to write the whole blog post "document" every time a new comment is added. It looks to me as though document-oriented databases can bring significant benefits to object-oriented systems if one takes extreme care to organize the objects in deep graphs optimized for the way the data will be read and written but this means knowing the use cases up front. In the real world, we often don't know until we actually have a live implementation we can profile. So is the case of relational vs. document-oriented databases one of swings and roundabouts? I'm interested in people's opinions and advice, in particular if anyone has built any significant applications on a document-oriented database.

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  • Boost binding a function taking a reference

    - by Jamie Cook
    Hi all, I am having problems compiling the following snippet int temp; vector<int> origins; vector<string> originTokens = OTUtils::tokenize(buffer, ","); // buffer is a char[] array // original loop BOOST_FOREACH(string s, originTokens) { from_string(temp, s); origins.push_back(temp); } // I'd like to use this to replace the above loop std::transform(originTokens.begin(), originTokens.end(), origins.begin(), boost::bind<int>(&FromString<int>, boost::ref(temp), _1)); where the function in question is // the third parameter should be one of std::hex, std::dec or std::oct template <class T> bool FromString(T& t, const std::string& s, std::ios_base& (*f)(std::ios_base&) = std::dec) { std::istringstream iss(s); return !(iss >> f >> t).fail(); } the error I get is 1>Compiling with Intel(R) C++ 11.0.074 [IA-32]... (Intel C++ Environment) 1>C:\projects\svn\bdk\Source\deps\boost_1_42_0\boost/bind/bind.hpp(303): internal error: assertion failed: copy_default_arg_expr: rout NULL, no error (shared/edgcpfe/il.c, line 13919) 1> 1> return unwrapper<F>::unwrap(f, 0)(a[base_type::a1_], a[base_type::a2_]); 1> ^ 1> 1>icl: error #10298: problem during post processing of parallel object compilation Google is being unusually unhelpful so I hope that some one here can provide some insights.

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  • VS 2008 C++ build output?

    - by STingRaySC
    Why when I watch the build output from a VC++ project in VS do I see: 1Compiling... 1a.cpp 1b.cpp 1c.cpp 1d.cpp 1e.cpp [etc...] 1Generating code... 1x.cpp 1y.cpp [etc...] The output looks as though several compilation units are being handled before any code is generated. Is this really going on? I'm trying to improve build times, and by using pre-compiled headers, I've gotten great speedups for each ".cpp" file, but there is a relatively long pause during the "Generating Code..." message. I do not have "Whole Program Optimization" nor "Link Time Code Generation" turned on. If this is the case, then why? Why doesn't VC++ compile each ".cpp" individually (which would include the code generation phase)? If this isn't just an illusion of the output, is there cross-compilation-unit optimization potentially going on here? There don't appear to be any compiler options to control that behavior (I know about WPO and LTCG, as mentioned above). EDIT: The build log just shows the ".obj" files in the output directory, one per line. There is no indication of "Compiling..." vs. "Generating code..." steps. EDIT: I have confirmed that this behavior has nothing to do with the "maximum number of parallel project builds" setting in Tools - Options - Projects and Solutions - Build and Run. Nor is it related to the MSBuild project build output verbosity setting. Indeed if I cancel the build before the "Generating code..." step, the ".obj" files will not exist for the most recent set of "compiled" files. E.g., if I cancel the build during "c.cpp" above, I will see only "a.obj" and "b.obj".

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  • Using Ant how can I dex a directory of jars?

    - by cbeaudin
    I have a directory full of jars (felix bundles). I want to iterate through all of these jars and create dex'd versions. My intent is to deploy each of these dex'd jars as standalone apk's since they are bundles. Feel free to straighten me out if I am approaching this from the wrong direction. This first part is just to try and create a corresponding .dex file for each jar. However when I run this I am getting a "no resources specified" error coming out of Ant. Is this the right approach, or is there a simpler approach to just input a jar and output a dex'd version of that jar? The ${file} is valid as it is spitting out the name of the file in the echo command. <target name="dexBundles" description="Run dex on all the bundles"> <taskdef resource="net/sf/antcontrib/antlib.xml" classpath="${basedir}/libs/ant-contrib.jar" /> <echo>Starting</echo> <for param="file"> <path> <fileset dir="${pre.dex.dir}"> <include name="**/*.jar" /> </fileset> </path> <sequential> <echo message="@{file}" /> <echo>Converting jar file @{file} into ${post.dex.dir}/@{file}.class...</echo> <apply executable="${dx}" failonerror="true" parallel="true" verbose="true"> <arg value="--dex" /> <arg value="--output=${post.dex.dir}/${file}.dex" /> <arg path="@{file}" /> </apply> </sequential> </for> <echo>Finished</echo> </target>

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  • KODO: how set up fetch plan for bidirectional relationships?

    - by BestPractices
    Running KODO 4.2 and having an issue inefficient queries being generated by KODO. This happens when fetching an object that contains a collection where that collection has a bidrectional relationship back to the first object. Class Classroom { List<Student> _students; } Class Student { Classroom _classroom; } If we create a fetch plan to get a list of Classrooms and their corresponding Students by setting up the following fetch plan: fetchPlan.addField(Classroom.class,”_students”); This will result in two queries (get the classrooms and then get all students that are in those classrooms), which is what we would expect. However, if we include the reference back to the classroom in our fetch plan in order for the _classroom field to get populated by doing fetchPlan.addField(Student.class, “_classroom”), this will result in X number of additional queries where X is the number of students in each classroom. Can anyone explain how to fix this? KODO already has the original Classroom objects at the point that it's executing the queries to retrieve the Classroom objects and set them in each Student object's _classroom field. So I would expect KODO to simply set those objects in the _classroom field on each Student object accordingly and not go back to the database. Once again, the documentation is sorely lacking with Kodo/JDO/OpenJPA but from what I've read it should be able to do this more efficiently. Note-- EAGER_FETCH.PARALLEL is turned on and I have tried this with caching (query and data caches) turned on and off and there is no difference in the resultant queries.

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  • Thread-safty of boost RNG

    - by Maciej Piechotka
    I have a loop which should be nicely pararellized by insering one openmp pragma: boost::normal_distribution<double> ddist(0, pow(retention, i - 1)); boost::variate_generator<gen &, BOOST_TYPEOF(ddist)> dgen(rng, ddist); // Diamond const std::uint_fast32_t dno = 1 << i - 1; // #pragma omp parallel for for (std::uint_fast32_t x = 0; x < dno; x++) for (std::uint_fast32_t y = 0; y < dno; y++) { const std::uint_fast32_t diff = size/dno; const std::uint_fast32_t x1 = x*diff, x2 = (x + 1)*diff; const std::uint_fast32_t y1 = y*diff, y2 = (y + 1)*diff; double avg = (arr[x1][y1] + arr[x1][y2] + arr[x2][y1] + arr[x2][y2])/4; arr[(x1 + x2)/2][(y1 + y2)/2] = avg + dgen(); } (unless I make an error each execution does not depend on others at all. Sorry that not all of code is inserted). However my question is - are boost RNG thread-safe? They seems to refer to gcc code for gcc so even if gcc code is thread-safe it may not be the case for other platforms.

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  • How to optimize Conway's game of life for CUDA?

    - by nlight
    I've written this CUDA kernel for Conway's game of life: global void gameOfLife(float* returnBuffer, int width, int height) { unsigned int x = blockIdx.x*blockDim.x + threadIdx.x; unsigned int y = blockIdx.y*blockDim.y + threadIdx.y; float p = tex2D(inputTex, x, y); float neighbors = 0; neighbors += tex2D(inputTex, x+1, y); neighbors += tex2D(inputTex, x-1, y); neighbors += tex2D(inputTex, x, y+1); neighbors += tex2D(inputTex, x, y-1); neighbors += tex2D(inputTex, x+1, y+1); neighbors += tex2D(inputTex, x-1, y-1); neighbors += tex2D(inputTex, x-1, y+1); neighbors += tex2D(inputTex, x+1, y-1); __syncthreads(); float final = 0; if(neighbors < 2) final = 0; else if(neighbors 3) final = 0; else if(p != 0) final = 1; else if(neighbors == 3) final = 1; __syncthreads(); returnBuffer[x + y*width] = final; } I am looking for errors/optimizations. Parallel programming is quite new to me and I am not sure if I get how to do it right. The rest of the app is: Memcpy input array to a 2d texture inputTex stored in a CUDA array. Output is memcpy-ed from global memory to host and then dealt with. As you can see a thread deals with a single pixel. I am unsure if that is the fastest way as some sources suggest doing a row or more per thread. If I understand correctly NVidia themselves say that the more threads, the better. I would love advice on this on someone with practical experience.

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  • help me reason about F# threads

    - by Kevin Cantu
    In goofing around with some F# (via MonoDevelop), I have written a routine which lists files in a directory with one thread: let rec loop (path:string) = Array.append ( path |> Directory.GetFiles ) ( path |> Directory.GetDirectories |> Array.map loop |> Array.concat ) And then an asynchronous version of it: let rec loopPar (path:string) = Array.append ( path |> Directory.GetFiles ) ( let paths = path |> Directory.GetDirectories if paths <> [||] then [| for p in paths -> async { return (loopPar p) } |] |> Async.Parallel |> Async.RunSynchronously |> Array.concat else [||] ) On small directories, the asynchronous version works fine. On bigger directories (e.g. many thousands of directories and files), the asynchronous version seems to hang. What am I missing? I know that creating thousands of threads is never going to be the most efficient solution -- I only have 8 CPUs -- but I am baffled that for larger directories the asynchronous function just doesn't respond (even after a half hour). It doesn't visibly fail, though, which baffles me. Is there a thread pool which is exhausted? How do these threads actually work?

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  • unroll nested for loops in C++

    - by Hristo
    How would I unroll the following nested loops? for(k = begin; k != end; ++k) { for(j = 0; j < Emax; ++j) { for(i = 0; i < N; ++i) { if (j >= E[i]) continue; array[k] += foo(i, tr[k][i], ex[j][i]); } } } I tried the following, but my output isn't the same, and it should be: for(k = begin; k != end; ++k) { for(j = 0; j < Emax; ++j) { for(i = 0; i+4 < N; i+=4) { if (j >= E[i]) continue; array[k] += foo(i, tr[k][i], ex[j][i]); array[k] += foo(i+1, tr[k][i+1], ex[j][i+1]); array[k] += foo(i+2, tr[k][i+2], ex[j][i+2]); array[k] += foo(i+3, tr[k][i+3], ex[j][i+3]); } if (i < N) { for (; i < N; ++i) { if (j >= E[i]) continue; array[k] += foo(i, tr[k][i], ex[j][i]); } } } } I will be running this code in parallel using Intel's TBB so that it takes advantage of multiple cores. After this is finished running, another function prints out what is in array[] and right now, with my unrolling, the output isn't identical. Any help is appreciated. Thanks, Hristo

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