Search Results

Search found 17564 results on 703 pages for 'iphone safari'.

Page 18/703 | < Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >

  • Safari corrupting downloads?

    - by Kaji
    First off, a bit of background: I had to do an erase and install about 2-3 weeks ago, so this is a fresh, up-to-date installation of Snow Leopard we're dealing with. That said, I decided recently to branch out from simply programming PHP in a text editor and explore some of the other technologies I keep hearing about, and picked up Drupal, Joomla, and the Zend Framework from their respective official sites. Latest complete, stable builds for all 3. Drupal and Joomla downloaded without a problem, but when I put them in my /~username/Sites folder, XAMPP pretends they're not there, even if I restart Apache or the laptop itself. Zend's archive won't open at all. Is Safari corrupting the downloads, or are there other issues in play that can be investigated?

    Read the article

  • Could not establish a secure connection to server with safari

    - by pharno
    Safari tells me that it couldnt open the page, because it couldnt establish a secure connection to the server. However, other browsers (opera, firefox) can open the page. Also, theres nothing in the apache error log. The certificate is selfsigned, and uses standart values. (seen here: http://www.knaupes.net/tutorial-ssl-zertifikat-selbst-erstellen-und-signieren/ ) ssl config: SSLEngine on #SSLInsecureRenegotiation on SSLCertificateFile /home/gemeinde/certs/selfsigned/gemeinde.crt SSLCertificateKeyFile /home/gemeinde/certs/selfsigned/gemeinde.key #SSLCACertificateFile /home/gemeinde/certs/Platinum_G2.pem #SSLOptions +StdEnvVars <Location "/"> SSLOptions +StdEnvVars +OptRenegotiate SSLVerifyClient optional SSLVerifyDepth 10 </Location>

    Read the article

  • Windows 7 Ultimate x64 / Safari / Downloads disappear

    - by Dayton Brown
    Running Safari 4.0.5. When I download a file, it never appears in the download folder. If I pause the download I get the xxxxxx.xxx.download temp file to show up. When I then resume the download, it will finish, but will never rename the file to xxxxx.xxx. I've heard from some other posts that AV seems to have a hand in it, but I'm running clamwin av which doesn't have an in memory av process. What should I do?

    Read the article

  • Safari 5 fails to install on my Mac

    - by Amairani409
    I just got the new Safari 5.0 I downloaded because my Mac told me there was a new version that I should be getting. But when I try to run this new version of the application -- nothing happens! I mean the program seems to be working but nothing appears on the screen and so when I try to see my top sites a little window shows up but it just doesn't show anything. Then 3 seconds later the program shuts down! I don't know why this is happening; ideas? Mac OS X version 10.5.8 2.66ghz intel core 2 duo 4gb 1067 MHz DDR3

    Read the article

  • Windows 7 Ultimate x64 / Safari / Downloads disappear

    - by Dayton Brown
    Hi All, Running Safari 4.0.5. When I download a file, it never appears in the download folder. If I pause the download I get the xxxxxx.xxx.download temp file to show up. When I then resume the download, it will finish, but will never rename the file to xxxxx.xxx. I've heard from some other posts that AV seems to have a hand in it, but I'm running clamwin av which doesn't have an in memory av process. Any help is appreciated.

    Read the article

  • Safari Private Browsing and gmail

    - by John Smith
    I have two gmail accounts. If I follow the following steps then Safari will not let me log in to any other gmail account Go the gmail, log in as user1 Enable Private browsing Go to one website Disable Private browsing Go to gmail and logout. At this point gmail will not let me switch to user2. I have to quit the whole browser before I get that option. Is there a way to fix this? I am not trying to open two gmail accounts at the same time. Just one after the other. As long as I do not enter Private Browsing mode between the two logins I can switch between account1 and account2. Also, I am not changing browser to Firefox

    Read the article

  • MKMapKit custom annotations being added to map, but are not visible on the map

    - by culov
    I learned a lot from the screencast at http://icodeblog.com/2009/12/21/introduction-to-mapkit-in-iphone-os-3-0/ , and ive been trying to incorporate the way he creates a custom annotation into my iphone app. He is hardcoding annotations and adding them individually to the map, whereas i want to add them from my data source. So i have an array of objects with a lat and a lng (ive checked that the values are within range and ought to be appearing on the map) that i iterate through and do [mapView addAnnotation:truck] once this process is completed, i check the number of annotations on the map with [[mapView annotations] count] and its equal to the number it ought to be, so all the annotations are getting added onto the mapView, but for some reason I cant see any annotations in the simulator. I've compared my code with his in all the pertinent places many times, but nothing seems to stand out as being incorrect. Ive also reviewed my code for the last several hours trying to find a point where I do something wrong, but nothing is coming to mind. The images are named just as they are assigned in the custom AnnotationView, the loadAnnotation function is done properly, etc... i dont know what it could be. so i suppose if i could have the answer to one question it would be, what are possible causes for a mapView to contain several annotations, but to not show any on the map? Thanks

    Read the article

  • MapKit custom annotations being added to map, but are not visible on the map

    - by culov
    I learned a lot from the screencast at http://icodeblog.com/2009/12/21/introduction-to-mapkit-in-iphone-os-3-0/ , and ive been trying to incorporate the way he creates a custom annotation into my iphone app. He is hardcoding annotations and adding them individually to the map, whereas i want to add them from my data source. So i have an array of objects with a lat and a lng (ive checked that the values are within range and ought to be appearing on the map) that i iterate through and do [mapView addAnnotation:truck] once this process is completed, i check the number of annotations on the map with [[mapView annotations] count] and its equal to the number it ought to be, so all the annotations are getting added onto the mapView, but for some reason I cant see any annotations in the simulator. I've compared my code with his in all the pertinent places many times, but nothing seems to stand out as being incorrect. Ive also reviewed my code for the last several hours trying to find a point where I do something wrong, but nothing is coming to mind. The images are named just as they are assigned in the custom AnnotationView, the loadAnnotation function is done properly, etc... i dont know what it could be. so i suppose if i could have the answer to one question it would be, what are possible causes for a mapView to contain several annotations, but to not show any on the map? Thanks

    Read the article

  • Nostalgia Lane: Steve Jobs Introduces the iPhone in 2007 [Classic Video]

    - by Asian Angel
    With the five year anniversary of the iPhone approaching, here is a look back at when it all started with this classic introductory presentation by Steve Jobs. Steve Jobs introduces iPhone in 2007 [YouTube] How to Banish Duplicate Photos with VisiPic How to Make Your Laptop Choose a Wired Connection Instead of Wireless HTG Explains: What Is Two-Factor Authentication and Should I Be Using It?

    Read the article

  • Moss Really Wants that iPhone! [IT Crowd Video]

    - by Asian Angel
    When Moss walks past the toy grabber game at the arcade, he sees a shiny new iPhone sitting inside! There is no way that Moss can walk away from an opportunity like this, but just what will he have to do in order to get that new iPhone? The IT Crowd [via Fail Desk] Java is Insecure and Awful, It’s Time to Disable It, and Here’s How What Are the Windows A: and B: Drives Used For? HTG Explains: What is DNS?

    Read the article

  • Resources for Game Development in iPhone for beginners [closed]

    - by Volatil3
    Possible Duplicate: What are the best iPhone game development resources? Hi I'm a programmer but I have never worked on Game programming so have no idea about OpenGL and all that. I am more interested to get into physics based games like Angry Birds and want to implement fewer ideas. Can you recommend me some good books which not only teach the concept of game programming but also practical implementation in iPhone platform? Thanks in advance

    Read the article

  • App not installed...because its resources have been modified

    - by brettr
    One user cannot install my app because they continue to receive the error: The application “myapp” was not installed on the iPhone “myPhone” because its resources have been modified I've read the error occurs because of adding files after the app is built. I have not added any files. Last week, the user could install the ad hoc without issue. Any ideas?

    Read the article

  • Adding a self-signed certificate to iphone Simulator?

    - by jr
    I have a self-signed certificate at the endpoint of my API. I'm trying to test some things using the simulator but am getting "untrusted server certificate". I have tried to use safari on the simulator to download the .crt file, but that doesn't seem to work. Where does iPhone Simulator get its keychain from? How can I add a trusted certificate so my application will work? UPDATE I got it to work by creating a CA and then adding a CA certificate using the iPhone provisioning tool. Then I was able to have a certificate signed by that CA certificate on the API server and the NSConnection just worked. I was not able to get it to work using a self-signed certificate for some reason. I need to re-attempt this using the provisioning software. My real question is how do I get this to work on the simulator? I would think that the simulator uses the keychain of the actual computer.

    Read the article

  • iPhone SDK: Get GPS coordinates from Google Maps

    - by RaYell
    In an iPhone application I'm developing I need to get GPS coordinates to perform some actions based on the values received. Users should have two possibilities of giving the location: automatically from iPhone build-in GPS by finding a specific point on a map (Google Maps) I know how to user CLLocationManager to get current position coordinates and I know how to add Google Maps using JS API. What I would like to know if how can I get coordinates for a specific point on a map that user clicks. Is that possible with UIWebView or is there any other way of getting the values I need?

    Read the article

  • Grid view in iPhone SDK

    - by Jack
    Hi, I would like to create a grid view in my iPhone app similar to that shown in the iPad photos app. I know that the iPhone 3.2 SDK is under NDA, but is there a library or framework available for adding this kind of functionality (non-SDK). Ideally I would like to eventually develop an iPad version of the app, where the grid would be 3 items wide in portrait and 4 in landscape, however for the time being I would like 2 items wide in portrait and 3 wide in landscape. The only way I can think of doing this is by subclassing UITableView and having a custom cell that creates the 2 or 3 items. This however seems messy and I am sure that there is a better way. A typical item will have a picture, label and button - nothing too complicated. Thanks

    Read the article

  • Getting list of bluetooth devices nearby on iphone sdk

    - by Michael Cindric
    Hi Guys, I need to be able to search for all bluetooth devices nearby and just get there ids. I don't need to pair at all. I am using iphone 2.3 beta. Is this possible l have tried using GameKit and no luck does anyone know how to do this. BOOL result = NO; if (!session) { session = [[GKSession alloc] initWithSessionID:@"SCANNER" displayName:nil sessionMode:GKSessionModePeer]; self.session.delegate = self; [self.session setDataReceiveHandler:self withContext:nil]; self.session.available = YES; result = YES; } it dies on [self.session setDataReceiveHandler:self withContext:nil]; with the following error Scanner[42754:207] Error: 30500 -- Invalid parameter for -setDataReceiveHandler:withContext:. then ~ DNSServiceRegister callback: Ref=471fa40, Flags=2, ErrorType=0 name=00rusor1A..iPhone Simulator regtype=_q1eu29voete9jf._udp. domain=local.

    Read the article

  • Can't get iPhone device token

    - by d.andreykiv
    Hi. I'm trying to get iPhone device token using following code - (void)applicationDidFinishLaunching:(UIApplication *)application { // Override point for customization after app launch [window addSubview:viewController.view]; [window makeKeyAndVisible]; NSLog(@"Registering for push notifications..."); [application registerForRemoteNotificationTypes:UIRemoteNotificationTypeBadge|UIRemoteNotificationTypeAlert]; } - (void)application:(UIApplication *)application didRegisterForRemoteNotificationsWithDeviceToken:(NSData *)newDeviceToken { NSLog(@"Registered!@@"); } - (void)application:(UIApplication *)application didFailToRegisterForRemoteNotificationsWithError:(NSError *)error { NSLog(@"application:didFailToRegisterForRemoteNotificationsWithError: %@", error); if ([error code] != 3010) // 3010 is for the iPhone Simulator { // show some alert or otherwise handle the failure to register. } } but only getting "2010-04-02 18:23:35.434 Untitled[3133:207] Registering for push notifications..." What I was doing wrong?

    Read the article

  • GameKit and GKPeerPicker on 1st Gen iPhone and iPod Touch

    - by Reese McLean
    This is my current set up for my multiplayer game: A view that gives connection tips and warns the user that multiplayer will not work on the 1st Gen iPhone or ipod Touch. There is a "connect" button that pushes the game view and starts the GKPeerPicker. Unfortunately, I don't have a 1st Gen iPhone or iPod Touch to test what happens if they press the connect button. The view will be pushed, but I don't know what will happen when the PeerPicker tries to show. So the Question(s): Is there anyway to tell if the user will not be able to use GameKit so that I can disable the "connect" button? What will happen if they do press the connect button and GameKit is not available?

    Read the article

  • iPhone: launch image for tab app?

    - by Karsten Silz
    I have a tab-based iPhone app where I want to increase the perceived start-up speed with a launch image. As defined by the iPhone HIG, the launch image is a screenshot of your app (called Default.png) that is displayed immediately and looks very similar to the app's first screen (e.g., the screenshot of an empty table when the app displays a table first). Now the problem with a tab-based app is that users can rearrange the order of tabs so that any of the tabs may be the first tab to show upon launch. I think I read somewhere that you can't change the Default.png programmatically in your app, but I couldn't find that in the HIG (and the "Clock" app seems to do exactly that - having one launch image per tab). So, how do provide a launch image for a tab-based app?

    Read the article

  • iphone settings disappear

    - by cagreen
    I have created an app which uses Application Settings and user defaults following the example in the book "Beginning iPhone Development". In some cases my settings seem to disappear. If I launch the simulator I can go into settings and see it, I can then open my app and my settings can be read from within the app. If I then leave my app and go back into the settings screen I can no longer see the settings for my app! I'm new to iPhone dev, is there something obvious that I'm overlooking? Thanks.

    Read the article

< Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >