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  • Automate Excel Text Import Wizard?

    - by Dave Mackey
    I receive files on occasion in a fixed width format. I need to import them into Excel but Excel doesn't perfectly pick up the columns. I can do it manually each time with the Text Import Wizard, but I'm wondering if there is a way to create a "text import template" or something similar - since these files are always the same format.

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  • Change Command Prompt width from the Command Line

    - by Starkers
    Don't really know what more I can say really. That window captured below will simply not get any larger. Are there some settings somewhere that will allow me to resize it? See, this limited window thing has left me in a bit of a pickle. Basically I've created an application with a command line GUI (With Ruby's Curses Library), and while everything works beautifully on OSX and Ubuntu Terminals, with Command Prompt, if the Curses Windows are larger than the Command Prompt window as shown below, the whole application crashes with a 'window already closed' error. So, is there a setting that allows users to resize their Command Prompt window, something that I'll have to put in the documentation. Here's what the holy grail answer would, be though: Is there a way to do this from the command line? Could my application detect if the Command Prompt it's running on is of fixed width, and actually programatically run the command to allow the Command Prompt window to be enlarged? Or at least give the user a helpful error message?

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  • Why, in WPF, do we set an object to Stretch via its Alignment properties instead of Width/Height?

    - by Jonathan Hobbs
    In WPF's XAML, we can tell an element to fill its container like this: <Button HorizontalAlignment="Stretch" VerticalAlignment="Stretch" /> Why is it that when we set an element to Stretch, we do it via the HorizontalAlignment and VerticalAlignment properties? Why did the WPF design team decide to take this approach over having Width="Stretch" and Height="Stretch"? I presume it was a calculated decision, and I'm curious about the reasoning. CSS, among other technologies, follows the convention that stretching is done via the width and height properties, and that alignment affects positioning exclusively. This seems intuitive enough: stretching the element is manipulating its width and height, after all! Using the corresponding alignment property to stretch an element seems counter-intuitive and unusual in comparison. This makes me think they didn't just pick this option for no reason: they made a calculated decision and had reasons behind it. Width and Height use the double data type, which would ordinarily mean assigning it a string would be silly. However, WPF's Window objects can take Width="Auto", which gets treated as double.NaN. Couldn't Width="Stretch" be stored as double.PositiveInfinity or some other value?

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  • Set width of Button in Android

    - by Mohit Deshpande
    How can I set a fixed width for an Android button? Everytime I try to set a fixed width it fills the current parent (the RelativeView). Here is my XML: <?xml version="1.0" encoding="utf-8"?> <RelativeLayout android:id="@+id/relativelayout" android:layout_width="fill_parent" android:layout_height="fill_parent" xmlns:android="http://schemas.android.com/apk/res/android"> <EditText android:layout_height="wrap_content" android:editable="false" android:layout_width="fill_parent" android:id="@+id/output"></EditText> <Button android:layout_height="wrap_content" android:id="@+id/Button01" android:layout_below="@id/output" android:text="7" android:layout_width="wrap_content"></Button> <Button android:layout_below="@id/output" android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="@+id/Button02" android:layout_toRightOf="@+id/Button01" android:text="8"></Button> <Button android:layout_below="@id/output" android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="@+id/Button03" android:layout_toRightOf="@+id/Button02" android:text="9"></Button> </RelativeLayout> How would I give it a FIXED width?

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  • Determine the width of the vertical scroll bar in a ScrollViewer

    - by juharr
    I'm using a ScrollViewer to display an Image. The Image has a ScaleTransform set as one of it's LayoutTransforms. I've got it setup to fit the width of the image into the ActualSize of the ScrollViewer. My problem is that if the image height requires the vertical scrollbar to be present (I have it set to Auto) then my image is scaled just a little bit to much. I know how to determine if the scrollbar would be present and how to get the correct scale, but I cannot figure out how to determine what the actual width of the scrollbar is. I guess I could just guess at it, but I'd like something that would work if I later add styles to my application that would result in the scrollbars being a different size. Additionally I'm also doing Fit to Height and would need to get the Height of the horizontal scrollbar when it would be visible (I'm assuming that the answer to getting the width of the vertical scrollbar would make getting the height of the horizontal scrollbar obvious).

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  • microsoft local report page width problem when table column hide

    - by Hamid
    I create some dynamic report. by default, create a table with all available field and hidden by expression, therefore column hide when user want (by checkbox in aspx page) problem: my report is "right to left" therefore when hiding some column, report must shown from right, but as you know, when report render, it create table column from left, my question is how to render report from right ???? for solving this problem i create some column without data and set hidden expression != main column hidden state, therefore my problem solved but found another problem, report width!!! because page width really must 8.5in but when hiding some column, page Width not decrease and remain 15in!!! how to solve this problem ??? Please help me, Thanks in advanced

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  • Force maximum width and height for PHPThumb images

    - by Peter
    PHPThumb provides two great variables setting the output maximum width and height BUT "This is always overridden by ?w=_ GETstring parameter" $PHPTHUMB_CONFIG['output_maxwidth'] = 720; $PHPTHUMB_CONFIG['output_maxheight'] = 720; You can also set defaults, and for landscape/portrait: $PHPTHUMB_DEFAULTS['w'] = 720; $PHPTHUMB_DEFAULTS['h'] = 720; $PHPTHUMB_DEFAULTS['hp'] = 720; $PHPTHUMB_DEFAULTS['wl'] = 720; You can set the getsringoverride to enforce the default width/height but then you can't have width/height smaller than the default. $PHPTHUMB_DEFAULTS_GETSTRINGOVERRIDE = false; There doesn't seem to be a way to allow the get paramaters to be used but if entering a value higher than the output_maxwidth/height it outputs that size, not the maximum. How can the output be explicitly restricted to a maximum size, hence protecting the source images?

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  • actionscript flex, how to send browser width to the swf itself

    - by touB
    I'm working with flex, but actionscript ideas are just as good. The flex <s:Application> tag has height="100%" width="100%" so the swf fits the browser as the browser gets resized. My problem is that I have a <s:Label> that I need to position based on the real/current size of the browser. <s:Application height="100%" width="100%"> ..... <s:Label text="hello" x="?" y=">" /> </s:Application> I heard it's possible to use Application.application.width; but I get a compile error, that it doesn't know what that is. Any ideas how to do this. I'm trying to get the current size of the swf in the browser, as the browser resizes.

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  • fixed width bash prompt

    - by seaofclouds
    I'd like to set my bash prompt to a fixed width, and make up the difference in space before the $, so whether long or short, my prompt remains the same width: [name@host] ~/Directory/Dir...Another/LastDir $ [name@host] ~/Directory(branch) $ Currently, in a short directory path my prompt looks something like this: [name@host] ~/Directory(branch) $ a deeper directory path looks like this: [name@host] ~/Directory/Dir...Another/LastDir $ You can see I've truncated the PWD in the middle so I can see where the path begins, and where it ends. I'd like to make up the difference before the $. Here is my current prompt: # keep working directory to 30 chars, center tuncated prompt_pwd() { local pwd_symbol="..." local pwd_length=30 newPWD="${PWD/#$HOME/~}" [ ${#newPWD} -gt ${pwd_length} ] && newPWD=${newPWD:0:12}${pwd_symbol}${newPWD:${#newPWD}-15} } # set prompt prompt_color() { PROMPT_COMMAND='prompt_pwd;history -a;title_git' PS1="${WHITEONMAGENTA}[\u@\h]${MAGENTA} \w\$(parse_git_branch) ${MAGENTABOLD}\$${PS_CLEAR} " PS1=${PS1//\\w/\$\{newPWD\}} PS2="${WHITEONTEAL}>${PS_CLEAR} " } In my search, I found A Prompt the Width of Your Term which does do some fill, but couldn't get it working for this particular prompt.

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  • Width depends of height

    - by TRAVA
    Can u show me completed html code where it is some rectangle in it with "height=75% of my screen" and "widtht=4/3 of height". So, it should be 3:4 re?tangle where height depends of my screenheight, but width do not depends of my screenwidth. Only of screenheight. i thought i understood previus time, but it was not so. I have this: <script type="text/javascript" src="http://ajax.googleapis.com/ajax/libs/jquery/1.3.2/jquery.min.js"></script> <script type="text/javascript" src="colorbox/jquery.colorbox.js"></script> <script type="text/javascript"> $(document).ready(function(){ $(".example7").colorbox({width:"80%", height:"80%", iframe:true}); }); </script> And i dont know what to do with the width.

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  • How to make CSS float left not bend around when browser width is shrunk

    - by jesse
    I have 2 div boxes. It's all working fine but when the browser is shrunk to less than 800 pixels or so, the second div moves underneath the first div. How can I force it to always stay to the right of it? #testbox1 { background-color: #0000ff; min-width: 300px; width: 30%; height: 200px; position: relative; float: left; } #testbox2 { background-color: #00ffff; width: 500px; height: 200px; position: relative; float: left; }

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  • Make a <div> square when there is a dynamically changing width based on percentage

    - by Nate
    I am working on a web app that will generate an NxN grid based on the user's selection of N. I want the total width of the grid to be relative (ie 100% of the available space) so that users can print on various paper sizes. I can easily calculate the width of the squares in the grid by % (ie: 100%/N), but I am having issues calculating the height. The height of a web page is always going to be infinite unless I artificially limit it which, like I said, I don't want to do. How can I make the squares in my grid be square versus rectangular when the height and width constraints of my grid are dynamic and not square? Thanks in advance!

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  • Document width calculated via Javascript is different in Firefox compared to other browsers

    - by Scarpelius
    I have a problem with retrieving the current page document width from Mozilla Firefox. While the rest of the browsers report the correct width of the document, Firefox reports a smaller one (example: at screen resolution of 1920x1080 IE, Chrome and Safari reports 1920 while Firefox reports 1903). I use document width in $(document).ready(function() { ... }); to reposition a div element. Funny this is that after using alert() inside this function, the element reposition correctly, though the document size is still smaller than other browsers.

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  • width:auto for <input> fields

    - by richb
    Newbie CSS question. I thought 'width:auto' for a display:block element meant 'fill available space'. However for an <input> element this doesn't seem to be the case. For example: <body> <form style='background-color:red'> <input type='text' style='background-color:green;display:block;width:auto'> </form> </body> Two questions then: Is there a definition of exactly what width:auto does mean? The CSS spec seems vague to me, but maybe I missed the relevant section. Is there a way to achieve my expected behaviour for a input field - ie. fill available space like other block level elements do? Thanks!

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  • Div smart width

    - by Mark
    see fiddle html <div class="e" style="left:5px;top:5px;">aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa bbbbbbbbbbbbbbbbbbbbbbbbbb</div> <div class="e" style="left:5px;top:100px;">aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa</div>? css .e { font-size: 10px; font-family: arial; background-color: yellow; position: absolute; max-width: 300px; } you will notice the 2nd div fits the size of the content exactly, but on the first div there's a bunch of empty space to the right of the a's and b's. This is because the div hit its max width of 300px and then wrapped the b's to a 2nd line. The wrapping is good, but then I would expect the div to then shrink back down to the width of the a's so that there's no empty space to the right. Is it possible to get it to do this? Tested in Chrome and FF.

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  • Calculating toolbar icon width

    - by TheWzrdOz
    I am building an RDP client and I have toolbar that shows the running applications, same as the Windows toolbar. I need to support dual monitors, so my questions are 1) How do I detect that there is more than one monitor and 2) Is there a formula for calculating the width of the icons on the toolbar? I know that at the start, the width is not dependent on the number of monitors, and is always the same size. What does change is the number of icons I can display before I must start "shrinking" their width, and it will depend on the screen resolution as well. Any ideas?

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  • Viewport / Camera Calculation in 2D Game

    - by Dave
    we have a 2D game with some sprites and tiles and some kind of camera/viewport, that "moves" around the scene. so far so good, if we wouldn't had some special behaviour for your camera/viewport translation. normally you could stick the camera to your player figure and center it, resulting in a very cheap, undergraduate, translation equation, like : vec_translation -/+= speed (depending in what keys are pressed. WASD as default.) buuuuuuuuuut, we want our player figure be able to actually reach the bounds, when the viewport/camera has reached a maximum translation. we came up with the following solution (only keys a and d are the shown here, the rest is just adaption of calculation or maybe YOUR super-cool and elegant solution :) ): if(keys[A]) { playerX -= speed; if(playerScreenX <= width / 2 && tx < 0) { playerScreenX = width / 2; tx += speed; } else if(playerScreenX <= width / 2 && (tx) >= 0) { playerScreenX -= speed; tx = 0; if(playerScreenX < 0) playerScreenX = 0; } else if(playerScreenX >= width / 2 && (tx) < 0) { playerScreenX -= speed; } } if(keys[D]) { playerX += speed; if(playerScreenX >= width / 2 && (-tx + width) < sceneWidth) { playerScreenX = width / 2; tx -= speed; } if(playerScreenX >= width / 2 && (-tx + width) >= sceneWidth) { playerScreenX += speed; tx = -(sceneWidth - width); if(playerScreenX >= width - player.width) playerScreenX = width - player.width; } if(playerScreenX <= width / 2 && (-tx + width) < sceneWidth) { playerScreenX += speed; } } i think the code is rather self explaining: keys is a flag container for currently active keys, playerX/-Y is the position of the player according to world origin, tx/ty are the translation components vital to background / npc / item offset calculation, playerOnScreenX/-Y is the actual position of the player figure (sprite) on screen and width/height are the dimensions of the camera/viewport. this all looks quite nice and works well, but there is a very small and nasty calculation error, which in turn sums up to some visible effect. let's consider following piece of code: if(playerScreenX <= width / 2 && tx < 0) { playerScreenX = width / 2; tx += speed; } it can be translated into plain english as : if the x position of your player figure on screen is less or equal the half of your display / camera / viewport size AND there is enough space left LEFT of your viewport/camera then set players x position on screen to width half, increase translation (because we subtract the translation from something we want to move). easy, right?! doing this will create a small delta between playerX and playerScreenX. after so much talking, my question appears now here at the bottom of this document: how do I stick the calculation of my player-on-screen to the actual position of the player AND having a viewport that is not always centered aroung the players figure? here is a small test-case in processing: http://pastebin.com/bFaTauaa thank you for reading until now and thank you in advance for probably answering my question.

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  • Code Contracts: Hiding ContractException

    - by DigiMortal
    It’s time to move on and improve my randomizer I wrote for an example of static checking of code contracts. In this posting I will modify contracts and give some explanations about pre-conditions and post-conditions. Also I will show you how to avoid ContractExceptions and how to replace them with your own exceptions. As a first thing let’s take a look at my randomizer. public class Randomizer {     public static int GetRandomFromRange(int min, int max)     {         var rnd = new Random();         return rnd.Next(min, max);     }       public static int GetRandomFromRangeContracted(int min, int max)     {         Contract.Requires(min < max, "Min must be less than max");           var rnd = new Random();         return rnd.Next(min, max);     } } We have some problems here. We need contract for method output and we also need some better exception handling mechanism. As ContractException as type is hidden from us we have to switch from ContractException to some other Exception type that we can catch. Adding post-condition Pre-conditions are contracts for method’s input interface. Read it as follows: pre-conditions make sure that all conditions for method’s successful run are met. Post-conditions are contracts for output interface of method. So, post-conditions are for output arguments and return value. My code misses the post-condition that checks return value. Return value in this case must be greater or equal to minimum value and less or equal to maximum value. To make sure that method can run only the correct value I added call to Contract.Ensures() method. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } I think that the line I added does not need any further comments. Avoiding ContractException for input interface ContractException lives in hidden namespace and we cannot see it at design time. But it is common exception type for all contract exceptions that we do not switch over to some other type. The case of Contract.Requires() method is simple: we can tell it what kind of exception we need if something goes wrong with contract it ensures. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires<ArgumentOutOfRangeException>(         min < max,         "Min must be less than max"     );       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );       var rnd = new Random();     return rnd.Next(min, max); } Now, if we violate the input interface contract giving min value that is not less than max value we get ArgumentOutOfRangeException. Avoiding ContractException for output interface Output interface is more complex to control. We cannot give exception type there and hope that this type of exception will be thrown if something goes wrong. Instead we have to use delegate that gathers information about problem and throws the exception we expect to be thrown. From documentation you can find the following example about the delegate I mentioned. Contract.ContractFailed += (sender, e) => {     e.SetHandled();     e.SetUnwind(); // cause code to abort after event     Assert.Fail(e.FailureKind.ToString() + ":" + e.DebugMessage); }; We can use this delegate to throw the Exception. Let’s move the code to separate method too. Here is our method that uses now ContractException hiding. public static int GetRandomFromRangeContracted(int min, int max) {     Contract.Requires(min < max, "Min must be less than max");       Contract.Ensures(         Contract.Result<int>() >= min &&         Contract.Result<int>() <= max,         "Return value is out of range"     );     Contract.ContractFailed += Contract_ContractFailed;       var rnd = new Random();     return rnd.Next(min, max)+1000; } And here is the delegate that creates exception. public static void Contract_ContractFailed(object sender,     ContractFailedEventArgs e) {     e.SetHandled();     e.SetUnwind();       throw new Exception(e.FailureKind.ToString() + ":" + e.Message); } Basically we can do in this delegate whatever we like to do with output interface errors. We can even introduce our own contract exception type. As you can see later then ContractFailed event is very useful at unit testing.

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  • Increasing file descriptor limit on Debian does not work! Help!

    - by Aco
    I am running Debian 6 and I am trying to increase the file descriptor limit but it does not want to work. This is what I have done: I edited /etc/sysctl.conf by adding fs.file-max = 64000 at the end and applied the changes using sysctl -p. I then edited /etc/security/limits.conf and added the following lines: * soft nofile 64000 and * hard nofile 64000. Now when I execute ulimit -Hn and ulimit -Sn I still see 1024. I rebooted the server and I still get the same result. What have I failed to do?

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  • What reasons are there to reduce the max-age of a logo to just 8 days? [closed]

    - by callum
    Most websites set max-age=31536000 (1 year) on the Cache-control headers of static assets such as logo images. Examples: YouTube Yahoo Twitter BBC But there is a notable exception: Google's logo has max-age=691200 (8 days). I've checked the headers on the Google logo in the past, and it definitely used to be 1 year. (Also, it used to be part of a sprite, and now it is a standalone logo image, but that's probably another question...) What could be valid technical reasons why they would want to reduce its cache lifetime to just 8 days? Google's homepage is one of the most carefully optimised pages in the world, so I imagine there's a good reason. Edit: Please make sure you understand these points before answering: Nobody uses short max-age lifetimes to allow modifying a static asset in future. When you modify it, you just serve it at a different URL. So no, it's nothing to do with Google doodles. Think about it: even if Google didn't understand this basic trick of HTTP, 8 days still wouldn't be appropriate, as only those users who don't have the original logo cached would see the doodle on doodle-day – and then that group of users would go on seeing the doodle for the following 8 days after Google changed it back :) Web servers do not worry about "filling up" the caches of clients (or proxies). The client manages this by itself – when it hits its own storage limit, it just starts dropping the lowest priority items to make space for new items. The priority score is based on the question "How likely am I to benefit from having cached this URL?", which is nothing to do with what max-age value the server sent when the URL was originally requested; it's a heuristic based on the "frecency" of requests for that URL. The max-age simply lets the server set a cut-off point – the time at which the client is supposed to discard the item regardless of how often it's being re-used. It would be very nice and trusting of a downstream client/proxy to rely on all origin servers "holding back" from filling up their caches, but I don't think we live in that world ;)

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  • How to make Chrome obey this rule?

    - by George Edison
    Here is the code: <table style='margin-left: auto; margin-right: auto; text-align: right;'> <tr> <td style='vertical-align: top;'>Title:</td> <td style='width: 400px;'><input type='text' style='border: 1px solid black; width: 100%;' /> </tr> <tr> <td style='vertical-align: top;'>Content:</td> <td><textarea style='border: 1px solid black; width: 100%;' rows='7'></textarea></td> </tr> </table> Here is what it looks like in Opera and FireFox (in Linux): But then in Chrome (also in Linux): As you can see, the first text box is not the right width :( How can I fix this?

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  • Import exponetial fixed width format data into Excel

    - by Tom Daniel
    I've received a bunch of text data files consiting of Lots of records (30K/file) of 3 fields each of 5-place numbers in exponential format: s0.nnnnnEsee (where s is +/-, n is a digit and ee is the exponent (always 2 digit). When I open the file in Notepad, the format is perfectly uniform throughout each file, but when I import it to Excel using Data|Import|Fixed Width, many of the data values get messed up, no matter what format (text, exponential, various custom tries) I assign to the cells. Looking at the Notepad version, it appears that leading + signs were replaced with a space in the data file, but the sign of the exponential is always there. This means that some fields begin with a space, and this appears to confuse the Excel import routine. I get the same result in Excel 2003 and 2007. I'm sure there's a straightforward solution (hopefully without a messy VBA routine), but I can't figure out what to try next. :-) To clarify (hopefully), here are some input records and the corresponding text input to Excel: Notepad Excel -0.11311E+01 0.10431E-04 0.27018E-03 -0.11311E 1.0431E-05 2.7018E-04 0.19608E+00-0.81414E-02-0.89553E-02 0.19608E -8.1414E-03 8.9553E-03 etc. Whoopee! Solved my own problem - in the spirit of Jeopardy, now that I've begun the question, here's the answer - Use a different "File Origin" - several other than the default "Unicode UTF..." work fine! What a pain. Hope this helps somebody else avoid a few unpleasant hours! Aloha from Kona, Tom

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  • Locking a table for getting MAX in LINQ

    - by Hossein Margani
    Hi Every one! I have a query in LINQ, I want to get MAX of Code of my table and increase it and insert new record with new Code. just like the IDENTITY feature of SQL Server, but here my Code column is char(5) where can be alphabets and numeric. My problem is when inserting a new row, two concurrent processes get max and insert an equal Code to the record. my command is: var maxCode = db.Customers.Select(c=>c.Code).Max(); var anotherCustomer = db.Customers.Where(...).SingleOrDefault(); anotherCustomer.Code = GenerateNextCode(maxCode); db.SubmitChanges(); I ran this command cross 1000 threads and each updating 200 customers, and used a Transaction with IsolationLevel.Serializable, after two or three execution an error occured: using (var db = new DBModelDataContext()) { DbTransaction tran = null; try { db.Connection.Open(); tran = db.Connection.BeginTransaction(IsolationLevel.Serializable); db.Transaction = tran; . . . . tran.Commit(); } catch { tran.Rollback(); } finally { db.Connection.Close(); } } error: Transaction (Process ID 60) was deadlocked on lock resources with another process and has been chosen as the deadlock victim. Rerun the transaction. other IsolationLevels generates this error: Row not found or changed. Please help me, thank you.

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  • Problem calling std::max

    - by Eric
    I compiled my bison-generated files in Visual Studio and got these errors: ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' ...\position.hh(83): error C2589: '(' : illegal token on right side of '::' ...\position.hh(83): error C2059: syntax error : '::' The corresponding code is: inline void columns (int count = 1) { column = std::max (1u, column + count); } I think the problem is with std::max; if I change std::max to equivalent code then there is no problem anymore, but is there a better solution instead of changing the generated code? Here is the bison file I wrote: // // bison.yy // %skeleton "lalr1.cc" %require "2.4.2" %defines %define parser_class_name "cmd_parser" %locations %debug %error-verbose %code requires { class ParserDriver; } %parse-param { ParserDriver& driver } %lex-param { ParserDriver& driver } %union { struct ast *a; double d; struct symbol *s; struct symlist *sl; int fn; } %code { #include "helper_func.h" #include "ParserDriver.h" std::string error_msg = ""; } %token <d> NUMBER %token <s> NAME %token <fn> FUNC %token EOL %token IF THEN ELSE WHILE DO LET %token SYM_TABLE_OVERFLOW %token UNKNOWN_CHARACTER %nonassoc <fn> CMP %right '=' %left '+' '-' %left '*' '/' %nonassoc '|' UMINUS %type <a> exp stmt list explist %type <sl> symlist %{ extern int yylex(yy::cmd_parser::semantic_type *yylval, yy::cmd_parser::location_type* yylloc); %} %start calclist %% ... grammar rules ...

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