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  • iPad keyboard will not dismiss if navigation controller presentation style is "form sheet".

    - by Kalle
    UPDATE: This is apparently "works as intended" classed by Apple. See accepted answer below for details. Update: this question is about a behavior discovered in the iPad keyboard, where it refuses to be dismissed if shown in a modal dialog with a navigation controller. Basically, if I present the navigation controller with the following line: navigationController.modalPresentationStyle = UIModalPresentationFormSheet; The keyboard refuses to be dismissed. If I comment out this line, the keyboard goes away fine. ... I've got two textFields, username and password; username has a Next button and password has a Done button. The keyboard won't go away if I present this in a modal navigation controller. WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; [self.view addSubview:b.view]; DOES NOT WORK broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:b]; navigationController.modalPresentationStyle = UIModalPresentationFormSheet; navigationController.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; [b release]; If I remove the navigation controller part and present 'b' as a modal view controller by itself, it works. Is the navigation controller the problem? WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; b.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:b animated:YES]; [b release]; WORKS broken *b = [[broken alloc] initWithNibName:@"broken" bundle:nil]; UINavigationController *navigationController = [[UINavigationController alloc] initWithRootViewController:b]; [self presentModalViewController:navigationController animated:YES]; [navigationController release]; [b release];

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  • sigleton EXC_BAD_ACCESS

    - by lclaud
    Hi, so I have a class that I decleare as a singleton and in that class I have a NSMutableArray that contains some NSDictionaries with some key/value pairs in them. The trouble is it doesn't work and I dont't know why... I mean it crashes with EXC_BAD_ACCESS but i don't know where. I followed the code and it did create a new array on first add, made it to the end of the funtion ..and crashed ... @interface dataBase : NSObject { NSMutableArray *inregistrari; } @property (nonatomic,retain) NSMutableArray *inregistrari; -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu; -(NSDictionary *)raportIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)luniDisponibileIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)aniDisponibiliIntreData:(NSDate *)dataInitiala siData:(NSDate *)dataFinala; -(NSArray *)vectorDateIntreData:(NSDate *)dataI siData:(NSDate *)dataF; -(void)salveazaInFisier; -(void)incarcaDinFisier; + (dataBase *)shareddataBase; @end And here is the .m file #import "dataBase.h" #import "SynthesizeSingleton.h" @implementation dataBase @synthesize inregistrari; SYNTHESIZE_SINGLETON_FOR_CLASS(dataBase); -(void)adaugaInregistrareCuData:(NSDate *)data siValoare:(NSNumber *)suma caVenit:(BOOL)venit cuDetaliu:(NSString *)detaliu{ NSNumber *v=[NSNumber numberWithBool:venit]; NSArray *input=[NSArray arrayWithObjects:data,suma,v,detaliu,nil]; NSArray *keys=[NSArray arrayWithObjects:@"data",@"suma",@"venit",@"detaliu",nil]; NSDictionary *inreg=[NSDictionary dictionaryWithObjects:input forKeys:keys]; if(inregistrari == nil) { inregistrari=[[NSMutableArray alloc ] initWithObjects:inreg,nil]; }else { [inregistrari addObject:inreg]; } [inreg release]; [input release]; [keys release]; } It made it to the end of that adaugaInregistrareCuData ... ok . said the array had one object ... and then crashed

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  • Core Data confusion: fetch without tableview.

    - by Mr. McPepperNuts
    I have completed and reproduced Core Data tutorials using a tableview to display contents. However, I want to access an Entity through a fetch on a view without a tableview. I used the following fetch code, but the count returned is always 0. The data exists when the database is opened using SQLite tools. NSManagedObject *entryObj; XYZDelegate *appDelegate = [[UIApplication sharedApplication] delegate]; NSManagedObjectContext *managedObjectContext = appDelegate.managedObjectContext; NSFetchRequest *request = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Quote" inManagedObjectContext:managedObjectContext]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"id" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [request setSortDescriptors:sortDescriptors]; [request setEntity: entity]; NSArray *results = [managedObjectContext executeFetchRequest:request error:nil]; if (results == nil) { NSLog(@"No results found"); entryObj = nil; }else { NSLog(@"results %d", [results count]); } [request release]; [sortDescriptors release]; count returned is always 0; it should be 5. Can anyone point me to a reference or tutorial regarding creating a controller not to be used with a tableview.

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  • UIAlertView choice causing resignFirstResponder to fail

    - by Chazbot
    Hi everyone. I'm having a similar issue to Anthony Chan's question, and after trying every suggested solution, I'm still stuck. Somehow, only after interacting with my UIAlertView, I'm unable to dismiss the keyboard in another view of my app. It's as though the Alert is breaking my UITextField's ability to resignFirstResponder. Below I instantiate my UIAlertView, which then calls its didDismissWIthButtonIndex method. Then, I call the showInfo method, which loads another UIViewController. UIAlertView *emailFailAlert = [[UIAlertView alloc] initWithTitle:@"Error" message:@"error message text." delegate:self cancelButtonTitle:@"Not now" otherButtonTitles:@"Settings", nil]; [emailFailAlert setTag:2]; [emailFailAlert show]; [emailFailAlert release]; Once the 'Settings' option is pressed, I'm calling this method: - (void)alertView:(UIAlertView *)alertView didDismissWithButtonIndex:(NSInteger)buttonIndex { if ([alertView tag] == 2) { if (buttonIndex == 1){ [self showInfo:nil]; } } } My showInfo method loads the other ViewController, via the code below: - (IBAction)showInfo:(id)sender { FlipsideViewController *fscontroller = [[FlipsideViewController alloc] initWithNibName:@"FlipsideView" bundle:nil]; fscontroller.delegate = self; fscontroller.modalTransitionStyle = UIModalTransitionStyleFlipHorizontal; [self presentModalViewController:fscontroller animated:YES]; [fscontroller release]; } Upon clicking any textField in this Flipside VC, I'm unable to dismiss the keyboard as I normally can with - (BOOL)textFieldShouldReturn:(UITextField *)textField, and [textField resignFirstResponder]. I've omitted this code bc this question is getting long, but I'm happy to post if necessary. The interesting part is that if I comment out the [self showInfo:nil] call made when the button is clicked and call it by clicking a test button (outside the alertView didDismissWithButtonIndex: method), everything works fine. Any idea what's happening here? Thanks in advance!

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  • Migrating from a single entity to an abstract parent entity with child entities, NSEntityMigrationPolicy not called.

    - by Jimmy Selgen Nielsen
    Hi. I'm trying to upgrade my current application to use an abstract parent entity, with specialized sub entities. I've created a custom NSEntityMigrationPolicy, and in the mapping model I've set the Custom Policy to the name of my class. I'm initializing my persistent store like this, which should be fairly standard : NSError *error=nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel: [self managedObjectModel]]; NSDictionary *options = [NSDictionary dictionaryWithObjectsAndKeys: [NSNumber numberWithBool:YES], NSMigratePersistentStoresAutomaticallyOption, nil]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:options error:&error]) { NSLog(@"Error adding persistent store : %@",[error description]); NSAssert(error==nil,[error localizedDescription]); } When i run the app i get the following error : Terminating app due to uncaught exception 'NSInternalInconsistencyException', reason: 'The operation couldn’t be completed. (Cocoa error 134140.)' [error userInfo] contains "reason=Can't find mapping model for migration" I've verified that version 1 of the data model will open, and if i set NSInferMappingModelAutomaticallyOption i get a migration, although my entities are not migrated correctly (as expected). I've verified that the mapping model (cdm) is in the application bundle, but somehow it refuses to find it. I've also set breakpoints and NSLog() statements in the custom migration policy, and none of it runs, with or without NSInferMappingModelAutomaticallyOption Any hints as to why it seems unable to find the mapping model ?

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  • two controllers in one layout, rails 3

    - by Grizlord
    Okay, I have two models, a recipe model and a category model. In my layout(application.html.erb) I have a main container div that "yields" the recipes index action. I'm trying to list all the category names as links in a side bar(also a div) by iterating over them in an unordered list. When you click one of the links it will go to the category show page which will then list all the recipes in that category. Here is how I'm trying to list the links in - <div class="container" id="categories"> <% for category in @categories %> <ul> <li><%= link_to category.name, category %></li> </ul> <% end %> </div> The problem is I get a NoMethodError - You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.each It is not retrieving the records from the model. Any suggestions on how to get this done would be greatly appreciated. I tried to render a partial as some of the other similar posts have said but still get the same error. This is the exact error - NoMethodError in Recipes#index Showing /Users/grizlord/Rails/recipe2/app/views/layouts/application.html.erb where line #39 raised: You have a nil object when you didn't expect it! You might have expected an instance of Array. The error occurred while evaluating nil.each Extracted source (around line #39): 36: </div> 37: <div class="container" id="categories"> 38: Browse by Category 39: <% for category in @categories %> 40: <ul> 41: <li><%= link_to category.name, category %></li> 42: </ul>

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  • Receive JSON payload with ZEND framework and / or PHP

    - by kent3800
    I'm receiving a JSON payload from a webservice at my site's internal webpage at /asset/setjob. The following is the JSON payload being posted to /asset/setjob: [{"job": {"source_filename": "beer-drinking-pig.mpg", "current_step": "waiting_for_file", "encoding_profile_id": "nil", "resolution": "nil", "status_url": "http://example.com/api/v1/jobs/1.json", "id": 1, "bitrate": "nil", "current_status": "waiting for file", "current_progress": "nil", "remote_id": "my-own-remote-id"}}] This payload posts one time to this page. The page is not meant for viewing but parsing the JSON object for the id and current_status so that I can insert it into a database. I'm using Zend framework. HOW DO I receive this payload in Zend? Do I $_GET['json']? $_POST['job']? None of these seem to work. I essentially need to assign this payload to a php variable so that I can then manipulate it. I've tried: $jsonStrGet = var_dump($_GET); $jsonStrPost = var_dump($_POST); And I've tried: $response = $this-getResponse(); $body = $response-getBody(); Blockquote Any help would be much appreciated! Thanks.

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  • setting cookies

    - by aharon
    Okay, so I'm trying to set cookies using Ruby. I'm in a Rack environment. response[name]=value will add an HTTP header into the HTTP headers hash rack has. I know that it works. The following method doesn't work: def set_cookie(opts={}) args = { :name => nil, :value => nil, :expires => Time.now+314, :path => '/', :domain => Cambium.uri #contains the IP address of the dev server this is running on }.merge(opts) raise ArgumentError, ":name and :value are mandatory" if args[:name].nil? or args[:value].nil? response['Set-Cookie']="#{args[:name]}=#{args[:value]}; expires=#{args[:expires].clone.gmtime.strftime("%a, %d-%b-%Y %H:%M:%S GMT")}; path=#{args[:path]}; domain=#{args[:domain]}" end Why not? And how can I solve it? Thanks.

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  • NSTableView with columns bound to different NSArrayControllers

    - by Vyacheslav Karpukhin
    i have NSTableView and two columns in it: NSTableColumn *column = [[[NSTableColumn alloc] initWithIdentifier:@"custId"] autorelease]; [column bind:@"value" toObject:arrC2 withKeyPath:@"arrangedObjects.custId" options:nil]; [table addTableColumn:column]; column = [[[NSTableColumn alloc] initWithIdentifier:@"totalGrams"] autorelease]; [column bind:@"value" toObject:valuationArrC withKeyPath:@"arrangedObjects.totalGrams_double" options:nil]; [table addTableColumn:column]; as you can see, columns bound to different NSArrayControllers. first column shows correct values, but second just shows "(" symbol. but if i swap columns like this: NSTableColumn *column = [[[NSTableColumn alloc] initWithIdentifier:@"totalGrams"] autorelease]; [column bind:@"value" toObject:valuationArrC withKeyPath:@"arrangedObjects.totalGrams_double" options:nil]; [table addTableColumn:column]; column = [[[NSTableColumn alloc] initWithIdentifier:@"custId"] autorelease]; [column bind:@"value" toObject:arrC2 withKeyPath:@"arrangedObjects.custId" options:nil]; [table addTableColumn:column]; then i see values of first column (which was second in the first example) and again "(" in the second column. i don't understand that behaviour. how can i bound two array controllers to one table?

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  • Comparing lists in Standard ML

    - by user1050640
    I am extremely new to SML and we just got out first programming assignment for class and I need a little insight. The question is: write an ML function, called minus: int list * int list -> int list, that takes two non-decreasing integer lists and produces a non-decreasing integer list obtained by removing the elements from the first input list which are also found in the second input list. For example, minus( [1,1,1,2,2], [1,1,2,3] ) = [1,2] minus( [1,1,2,3],[1,1,1,2,2] ) = [3] Here is my attempt at answering the question. Can anyone tell me what I am doing incorrectly? I don't quite understand parsing lists. fun minus(xs,nil) = [] | minus(nil,ys) = [] | minus(x::xs,y::ys) = if x=y then minus(xs,ys) else x :: minus(x,ys); Here is a fix I just did, I think this is right now? fun minus(L1,nil) = L1 | minus(nil,L2) = [] | minus(L1,L2) = if hd(L1) > hd(L2) then minus(L1,tl(L2)) else if hd(L1) = hd(L2) then minus(tl(L1),tl(L2)) else hd(L1) :: minus(tl(L1), L2);

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  • Cocos2d - smooth sprite movement in tile map RPG

    - by Lendo92
    I've been working on a 2-D Gameboy style RPG for a while now, and the game logic is mostly all done so I'm starting to try to make things look good. One thing I've noticed is that the walking movement / screen movement is a little bit choppy. Technically, it should work fine, but either it seems to be having some quirks, either due to taking up a lot of processing power or just timing inconsistencies between moving the screen and moving the sprite. To move the sprite, once I know where I want to move it, I call: tempPos.y += 3*theHKMap.tileSize.width/5; id actionMove = [CCMoveTo actionWithDuration:0.1 position:tempPos]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(orientOneMove)]; [guy runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; [self setCenterOfScreen:position]; Then, in orientOneMove, I call: [self.guy setTexture:[[CCTextureCache sharedTextureCache] addImage:@"guysprite07.png"]]; //the walking picture-I change texture back at the end of the movement id actionMove = [CCMoveTo actionWithDuration:0.15 position:self.tempLocation2]; id actionMoveDone = [CCCallFuncN actionWithTarget:self selector:@selector(toggleTouchEnabled)]; [guy runAction:[CCSequence actions:actionMove, actionMoveDone, nil]]; The code for the concurrently running setCenterOfScreen:position method is: id actionMove = [CCMoveTo actionWithDuration:0.25 position:difference]; [self runAction: [CCSequence actions:actionMove, nil, nil]]; So the setCenterOfScreen moves the camera in one clean move while the guy moving is chopped into two actions to animate it (which I believe might be inefficient.) It's hard to tell what is making the movement not perfectly clean from looking at it, but essentially the guy isn't always perfectly in the center of the screen -- during movement, he's often times a pixel or two off for an instant. Any ideas/ solutions?

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  • iOS Cell Label link

    - by hart1994
    Hi I am new to iOS programming and I need a little help. I have a table view cell which is populated by data from a .plist file. I need to be able to make a link within one of the cells. How could I do this? Here is the code which is loading the data into the cells: - (UITableViewCell *)tableView:(UITableView *)tableView cellForRowAtIndexPath:(NSIndexPath *)indexPath { static NSString *CellIdentifier = @"CustomTableCell"; static NSString *CellNib = @"DetailViewCell"; DetailViewCell *cell = (DetailViewCell *)[tableView dequeueReusableCellWithIdentifier:CellIdentifier]; if (cell == nil) { NSArray *nib = [[NSBundle mainBundle] loadNibNamed:CellNib owner:self options:nil]; cell = (DetailViewCell *)[nib objectAtIndex:0]; } cell.accessoryType = UITableViewCellAccessoryNone; cell.cellTitleLabel.textColor = [UIColor blackColor]; cell.cellTitleLabel.font = [UIFont systemFontOfSize:20.0]; cell.cellSubtitleLabel.textColor = [UIColor darkGrayColor]; informations = [[NSArray alloc] initWithObjects:@"City", @"Country", @"State", @"History", @"Link", nil]; subtitles = [[NSArray alloc] initWithObjects:titleString, subtitleString, stateString, populationString, @"Link", nil]; cell.cellTitleLabel.text = [informations objectAtIndex:indexPath.row]; cell.cellSubtitleLabel.text = [subtitles objectAtIndex:indexPath.row]; return (DetailViewCell *) cell; } For the cell "Link" I need it to open a url which is stored in the .plist file. How could i do this? Many thanks Ryan PS: I'm a newbie at this stuff, so be descriptive. Thanks

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  • How should I properly format this code?

    - by ct2k7
    Hi, I've a small issue here. I am using an if statement with UIAlertView and I have two situations, both result in UIAlertViews. However, in one situation, I want to dismiss just the UIAlertView, the other, I want the UIAlertView to be dismissed and view to return to root view. This code describes is: if([serverOutput isEqualToString:@"login.true"]){ [Alert dismissWithClickedButtonIndex:0 animated:YES]; [UIApplication sharedApplication].networkActivityIndicatorVisible = NO; UIAlertView *success = [[UIAlertView alloc] initWithTitle:@"Success" message:@"The transaction was a success!" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil]; [success show]; [success release]; } else { UIAlertView *failure = [[UIAlertView alloc] initWithTitle:@"Failure" message:@"The transaction failed. Contact sales operator!" delegate:self cancelButtonTitle:@"Ok" otherButtonTitles:nil, nil]; [failure show]; [failure release]; } } -(void)alertView: (UIAlertView *)success clickedButtonAtIndex: (NSInteger)buttonIndex{ switch(buttonIndex) { case 0: { [self.navigationController popToRootViewControllerAnimated:YES]; } } } So, in both cases, they follow the above action, but obviously, that's not what I want. Any ideas on what I do here?

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  • NSFetchedResultsController didn't return data

    - by Dmitry Kochkin
    Hello! I get stuck in some problem and after 2 days of seeking I've found solution but didn't get idea why does it work. First, I'm initialized NSFetchedResultsController using following code (it look like a lot of automatically generated): - (NSFetchedResultsController *)fetchedResultsController { if (fetchedResultsController != nil) return fetchedResultsController; NSFetchRequest *fetchRequest = [[NSFetchRequest alloc] init]; NSEntityDescription *entity = [NSEntityDescription entityForName:@"Profile" inManagedObjectContext:self.managedObjectContext]; [fetchRequest setEntity:entity]; [fetchRequest setFetchBatchSize:20]; NSSortDescriptor *sortDescriptor = [[NSSortDescriptor alloc] initWithKey:@"lastName" ascending:YES]; NSArray *sortDescriptors = [[NSArray alloc] initWithObjects:sortDescriptor, nil]; [fetchRequest setSortDescriptors:sortDescriptors]; NSFetchedResultsController *aFetchedResultsController = [[NSFetchedResultsController alloc] initWithFetchRequest:fetchRequest managedObjectContext:self.managedObjectContext sectionNameKeyPath:nil cacheName:@"Root"]; aFetchedResultsController.delegate = self; self.fetchedResultsController = aFetchedResultsController; NSError *error = nil; //[aFetchedResultsController performFetch:&error]; [aFetchedResultsController release]; [fetchRequest release]; [sortDescriptor release]; [sortDescriptors release]; return fetchedResultsController; } Have a look at commented string - there wasn't any of these strings and when I asked for data - I didn't get any (and it was there!). When I've uncommented that line, it starts work. Seems evident, but all examples I saw before hadn't that line. And they work. How can it be? I just want to know what am I doing wrong.

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  • How stop mp3 playing started with audioplayer

    - by bucche
    Hi, My application consists of a table view. row1, row2, row3.... When a cell is touched a different mp3 starts to play (row1.mp3, row2.mp3, row3.mp3....). it works! but i have a problem: i am not able to stop previous mp3, so if i touch a second cell i have 2 mp3s playing... if i touch a third cell i have 3 mp3s and so on... i want to stop mp3 that started before and play mp3 that is related to touched cell... during my tries, i created a variable to show some alerts if the player plays or not and when i am "inside the if" i used [myAudioPlayer stop].. i see the correct alert but mp3 doesn't stop. here is my code - (void)tableView:(UITableView *)tableView didSelectRowAtIndexPath:(NSIndexPath *)indexPath { NSArray *elementi = [[array objectAtIndex:indexPath.row] componentsSeparatedByString:@"|"]; NSURL *url = [NSURL fileURLWithPath:[NSString stringWithFormat:@"%@/%@.mp3", [[NSBundle mainBundle] resourcePath],[elementi objectAtIndex:1]]]; NSError *error; myAudioPlayer = [[AVAudioPlayer alloc] initWithContentsOfURL:url error:&error]; myAudioPlayer.numberOfLoops = -1; if (inEsecuzione == 0) { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"1" message:@"1" delegate:nil cancelButtonTitle:@"OK"otherButtonTitles:nil]; [alert show]; [alert release]; [myAudioPlayer play]; inEsecuzione = 1; } else { UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"2" message:@"2" delegate:nil cancelButtonTitle:@"OK"otherButtonTitles:nil]; [alert show]; [alert release]; [myAudioPlayer stop]; inEsecuzione = 0; } } as i wrote before, i am not able to stop previous mp3

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  • TouchXML to read in twitter feed for iphone app

    - by Fiona
    Hello there, So I've managed to get the feed from twitter and am attempting to parse it... I only require the following fields from the feed: name, description, time_zone and created_at I am successfully pulling out name and description.. however time_zone and created_at always are nil... The following is the code... Anyone see why this might not be working? -(void) friends_timeline_callback:(NSData *)data{ NSString *string = [[NSString alloc] initWithData:data encoding:NSASCIIStringEncoding]; NSLog(@"Data from twitter: %@", string); NSMutableArray *res = [[NSMutableArray alloc] init]; CXMLDocument *doc = [[[CXMLDocument alloc] initWithData:data options:0 error:nil] autorelease]; NSArray *nodes = nil; //! searching for item nodes nodes = [doc nodesForXPath:@"/statuses/status/user" error:nil]; for (CXMLElement *node in nodes) { int counter; Contact *contact = [[Contact alloc] init]; for (counter = 0; counter < [node childCount]; counter++) { //pulling out name and description only for the minute!!! if ([[[node childAtIndex:counter] name] isEqual:@"name"]){ contact.name = [[node childAtIndex:counter] stringValue]; }else if ([[[node childAtIndex:counter] name] isEqual:@"description"]) { // common procedure: dictionary with keys/values from XML node if ([[node childAtIndex:counter] stringValue] == NULL){ contact.nextAction = @"No description"; }else{ contact.nextAction = [[node childAtIndex:counter] stringValue]; } }else if ([[[node childAtIndex:counter] name] isEqual:@"created_at"]){ contact.date == [[node childAtIndex:counter] stringValue]; }else if([[[node childAtIndex:counter] name] isEqual:@"time_zone"]){ contact.status == [[node childAtIndex:counter] stringValue]; [res addObject:contact]; [contact release]; } } } self.contactsArray = res; [res release]; [self.tableView reloadData]; } Thanks in advance for your help!! Fiona

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  • Self referencing userdata and garbage collection

    - by drtwox
    Because my userdata objects reference themselves, I need to delete and nil a variable for the garbage collector to work. Lua code: obj = object:new() -- -- Some time later obj:delete() -- Removes the self reference obj = nil -- Ready for collection C Code: typedef struct { int self; // Reference to the object // Other members and function references removed } Object; // Called from Lua to create a new object static int object_new( lua_State *L ) { Object *obj = lua_newuserdata( L, sizeof( Object ) ); // Create the 'self' reference, userdata is on the stack top obj->self = luaL_ref( L, LUA_REGISTRYINDEX ); // Put the userdata back on the stack before returning lua_rawgeti( L, LUA_REGISTRYINDEX, obj->self ); // The object pointer is also stored outside of Lua for processing in C return 1; } // Called by Lua to delete an object static int object_delete( lua_State *L ) { Object *obj = lua_touserdata( L, 1 ); // Remove the objects self reference luaL_unref( L, LUA_REGISTRYINDEX, obj->self ); return 0; } Is there some way I can set the object to nil in Lua, and have the delete() method called automatically? Alternatively, can the delete method nil all variables that reference the object? Can the self reference be made 'weak'?

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  • how do i call mpmovieplayer from applicationwillresignactive in ppdelegate

    - by ss30
    i'm using mpmovieplayer to play audio stream, one problem i'm having trouble with handling intruptions e.g when call is received. My player is declared in viewcontroller and i beleive i need to do something in applicationdidresignactive in my appdelegate right? how do i do that if my appdelegate isn't aware of my moviePlayer? i'm new to iphone dev so i'm learning as i go and enjoying it :) here is what i'm doing in viewcontroller -(IBAction)play1MButton:(id)sender{ [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerStatus:) name:MPMoviePlayerPlaybackStateDidChangeNotification object:nil]; NSString *url = @"http://22.22.22.22:8000/listen.pls"; [self.activityIndicator startAnimating]; moviePlayer = [[MPMoviePlayerController alloc] initWithContentURL:[NSURL URLWithString:url]]; [moviePlayer prepareToPlay]; [[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(moviePlayerLoadStateChanged:) name:MPMoviePlayerLoadStateDidChangeNotification object:nil]; } } -(void) moviePlayerStatus:(NSNotification*)notification { //MPMoviePlayerController *moviePlayer = notification.object; MPMoviePlaybackState playbackState = moviePlayer.playbackState; if(playbackState == MPMoviePlaybackStateStopped) { NSLog(@"MPMoviePlaybackStateStopped"); } else if(playbackState == MPMoviePlaybackStatePlaying) { NSLog(@"MPMoviePlaybackStatePlaying"); } else if(playbackState == MPMoviePlaybackStatePaused) { NSLog(@"MPMoviePlaybackStatePaused"); } else if(playbackState == MPMoviePlaybackStateInterrupted) { NSLog(@"MPMoviePlaybackStateInterrupted"); } else if(playbackState == MPMoviePlaybackStateSeekingForward) { NSLog(@"MPMoviePlaybackStateSeekingForward"); } else if(playbackState == MPMoviePlaybackStateSeekingBackward) { NSLog(@"MPMoviePlaybackStateSeekingBackward"); } } - (void) moviePlayerLoadStateChanged:(NSNotification*)notification { if ([moviePlayer loadState] != MPMovieLoadStateUnknown) { [[NSNotificationCenter defaultCenter] removeObserver:self name:MPMoviePlayerLoadStateDidChangeNotification object:moviePlayer]; [moviePlayer play]; [self.activityIndicator stopAnimating]; [moviePlayer setFullscreen:NO animated:NO]; } } and in appdelegate - (BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions { // Override point for customization after application launch. self.window.rootViewController = self.viewController; [self.window makeKeyAndVisible]; AVAudioSession *audioSession = [AVAudioSession sharedInstance]; NSError *setCategoryError = nil; [audioSession setCategory:AVAudioSessionCategoryPlayback error:&setCategoryError]; if (setCategoryError) { } NSError *activationError = nil; [audioSession setActive:YES error:&activationError]; if (activationError) { } I can catch the errors but how do i use the player from appdelegate?!! thanks in advance

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  • UIAlertView Will not show

    - by John
    I have a program that is requesting a JSON string. I have created a class that contains the connect method below. When the root view is coming up, it does a request to this class and method to load up some data for the root view. When I test the error code (by changing the URL host to 127.0.0.1), I expect the Alert to show. Behavior is that the root view just goes black, and the app aborts with no alert. No errors in debug mode on the console, either. Any thoughts as to this behavior? I've been looking around for hints to this for hours to no avail. Thanks in advance for your help. Note: the conditional for (error) is called, as well as the UIAlertView code. - (NSString *)connect:(NSString *)urlString { NSString *jsonString; UIApplication *app = [UIApplication sharedApplication]; app.networkActivityIndicatorVisible = YES; NSError *error = nil; NSURLResponse *response = nil; NSURL *url = [[NSURL alloc] initWithString:urlString]; NSURLRequest *req = [NSURLRequest requestWithURL:url cachePolicy:NSURLRequestReloadIgnoringCacheData timeoutInterval:10]; NSData *_response = [NSURLConnection sendSynchronousRequest: req returningResponse: &response error: &error]; if (error) { /* inform the user that the connection failed */ //AlertWithMessage(@"Connection Failed!", message); UIAlertView *alert = [[UIAlertView alloc] initWithTitle:@"Oopsie!" message:@"Unable to connect! Try later, thanks." delegate:nil cancelButtonTitle:@"OK" otherButtonTitles: nil]; [alert show]; [alert release]; } else { jsonString = [[[NSString alloc] initWithData:_response encoding:NSUTF8StringEncoding] autorelease]; } app.networkActivityIndicatorVisible = NO; [url release]; return jsonString; }

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  • Detecting when a cell's detail-disclosure button has been clicked (when using a custom cell XIB)

    - by Gloria
    1 if (cell == nil) 2 { 3 [[NSBundle mainBundle] loadNibNamed:@"TVCell" owner:self options:nil]; 4 cell = tvCell; 5 self.tvCell = nil; 6 } There's some code from an Apple example of using your own "custom cell XIB" to create cells in a UITableView. It appears to work... but I think I would do better to actually UNDERSTAND what is being done there. Why isn't line #3 assigning the value TO something? cell = [[NSBundle mainBundle] loadNibNamed:@"TVCell" owner:self options:nil]; (In fact, cell and tvCell aren't being used at all.) Why is line #4 assigning using tvCell when nothing has been put it in at all, yet? Why is line #5 nulling out the tvCell that I need? Why is "@property (nonatomic, assign) IBOutlet UITableViewCell *tvCell;" using assign, not retain? About the only thing I can't get working correctly is when I put a disclosure-button on my custom cell XIB. Is there a way for me to detect when the user has clicked on it? (Hopefully, without using 100s of TAGs.)

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  • How to avoid GUI freeze when calling Beginthread API?

    - by isa
    Below just a simple race between 2 button in 2 threads, and this will freeze other components on the form. procedure moveButton1(); var I: Integer; begin for I := 0 to 6000 do Form1.Button1.Left := Form1.Button1.Left - 1; Form1.Caption := 'Button1 won!'; EndThread(0); end; procedure moveButton2(); var I: Integer; begin for I := 0 to 6000 do Form1.Button2.Left := Form1.Button2.Left - 1; Form1.Caption := 'Button2 won!'; EndThread(0); end; procedure TForm1.Button3Click(Sender: TObject); var thread1, thread2,tick : Integer; id1, id2 : LongWord; begin thread1 := BeginThread(nil, 0, Addr(moveButton1), nil, 0, id1); thread2 := BeginThread(nil, 0, Addr(moveButton2), nil, 0, id2); CloseHandle(thread1); CloseHandle(thread2); end;

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  • Where can I find my iPhone app's Core Data persistent store?

    - by Dr Dork
    I'm diving into iPhone development, so I apologize in advance if this is a ridiculous question, but in a new iPad app project using the Core Data framework, here's the generated code for creating the persistentStoreCoordinator... - (NSPersistentStoreCoordinator *)persistentStoreCoordinator { if (persistentStoreCoordinator != nil) { return persistentStoreCoordinator; } NSURL *storeUrl = [NSURL fileURLWithPath: [[self applicationDocumentsDirectory] stringByAppendingPathComponent: @"ApplicationName.sqlite"]]; NSError *error = nil; persistentStoreCoordinator = [[NSPersistentStoreCoordinator alloc] initWithManagedObjectModel:[self managedObjectModel]]; if (![persistentStoreCoordinator addPersistentStoreWithType:NSSQLiteStoreType configuration:nil URL:storeUrl options:nil error:&error]) { /* Replace this implementation with code to handle the error appropriately. abort() causes the application to generate a crash log and terminate. You should not use this function in a shipping application, although it may be useful during development. If it is not possible to recover from the error, display an alert panel that instructs the user to quit the application by pressing the Home button. Typical reasons for an error here include: * The persistent store is not accessible * The schema for the persistent store is incompatible with current managed object model Check the error message to determine what the actual problem was. */ NSLog(@"Unresolved error %@, %@", error, [error userInfo]); abort(); } return persistentStoreCoordinator; } My questions are... The first time I run the app, is the ApplicationName.sqllite database created automatically if it doesn't exist? If not, when is it created? When data is added to it programmatically? Once the DB does exist, where can I locate the file? I'd like to open it with a different program so I can manually manipulate the data. Thanks so much in advance for your help! I'm going to continue researching these questions right now.

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  • Weird code appearing when I loop over model instances in Rails

    - by Tom Maxwell
    In my Rails app I'm trying to loop over the Submission instances inside my Folder instances with Rails templating code. It works. However, it's also returning each instance in code which doesn't seem to be JSON. It's what's returned when you look up an instance in the Rails console. Here's an example: #<Submission id: 112, title: nil, content: nil, created_at: "2013-10-10 23:29:39", updated_at: "2013-10-10 23:29:39", user_id: 1, folder_id: 1, parent_id: nil> Here's what the code looks like for the loop: <%= @folder.submissions.each do |x| %> <% if x.title != nil %> <div id="<%= x.id %>" class="submission-textual"> <h1><%= x.title %></h1> </div> <% else %> <% end %> <% end %> I checked my Folder and Submissions controllers but am not sure what this is. Why are these strings being rendered whenever I try and render an instance in my view? I'm still new to Ruby so that explains why I haven't seen this.

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  • View isn't scrolling back down after I dismiss the keyboard

    - by fmi
    I have a Tab Bar app. One of the views has a UITextView that is hidden by the keyboard when touched. I've set the view to scroll to account for the keyboard but it the view doesn't always return to it's original position after I dismiss the keyboard. Here is my code: //Scroll the view for keyboard - (void)viewWillAppear:(BOOL)animated { void (^keyBoardWillShow) (NSNotification *)= ^(NSNotification * notif) { NSDictionary* info = [notif userInfo]; NSValue* aValue = [info objectForKey:UIKeyboardFrameEndUserInfoKey]; CGSize keyboardSize = [aValue CGRectValue].size; float bottomPoint = (additionalView.frame.origin.y + additionalView.frame.size.height + 10); scrollAmount = keyboardSize.height - (self.view.frame.size.height - bottomPoint); if (scrollAmount > 0) { moveViewUp =YES; [self scrollTheView:YES]; } else moveViewUp = NO; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillShowNotification object:self.view.window queue:nil usingBlock:keyBoardWillShow]; void (^keyBoardWillHide) (NSNotification *)= ^(NSNotification * notif) { if (moveViewUp) [self scrollTheView:NO]; }; [[NSNotificationCenter defaultCenter] addObserverForName:UIKeyboardWillHideNotification object:self.view.window queue:nil usingBlock:keyBoardWillHide]; [super viewWillAppear:animated]; } - (void)viewWillDisappear:(BOOL)animated { [[NSNotificationCenter defaultCenter] removeObserver:self name:UIKeyboardWillShowNotification object:nil]; [super viewWillDisappear:animated]; } (void)scrollTheView:(BOOL)movedUp { [UIView beginAnimations:nil context:NULL]; [UIView setAnimationDuration:0.3]; CGRect rect = self.view.frame; if (movedUp){ rect.origin.y -= scrollAmount; } else { rect.origin.y += scrollAmount; } self.view.frame = rect; [UIView commitAnimations]; }

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  • NSInvocation making app crash

    - by neha
    Hi all, I'm using NSInvocation as follows: In my init, I'm writing this in my viewDidLoad: SEL mySelector; mySelector = @selector(initParsersetId:type:); NSMethodSignature * sig = nil; sig = [[self class] instanceMethodSignatureForSelector:mySelector]; myInvocation = nil; myInvocation = [NSInvocation invocationWithMethodSignature:sig]; [myInvocation setTarget:self]; [myInvocation setSelector:mySelector]; SEL mySelector; mySelector = @selector(initParsersetId:type:); NSMethodSignature * sig = nil; sig = [[self class] instanceMethodSignatureForSelector:mySelector]; myInvocation = nil; myInvocation = [NSInvocation invocationWithMethodSignature:sig]; [myInvocation setTarget:self]; [myInvocation setSelector:mySelector]; And I'm calling it like this: Idea *tempIdea = [[Idea alloc]init]; tempIdea = [genericArray objectAtIndex:indexPath.row]; idea.ideaId = tempIdea.ideaId; [tempIdea release]; NSNumber *_id_ = [NSNumber numberWithInt:idea.ideaId]; [myInvocation setArgument:_id_ atIndex:2]; //CRASHING AT THIS LINE My application is crashing at the indicated line. Can anybody please help me?

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