Search Results

Search found 818 results on 33 pages for 'onload'.

Page 18/33 | < Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >

  • script only works in IE

    - by Alex
    I have the following JavaScript for show running line: <script type="text/javascript" language="javascript"> //Change script's width (in pixels) var marqueewidth=800 //Change script's height (in pixels, pertains only to NS) var marqueeheight=20 //Change script's scroll speed (larger is faster) var speed=3 //Change script's contents var marqueecontents='You text here' if (document.all) document.write('<marquee scrollAmount='+speed+' style="width:'+marqueewidth+'">'+marqueecontents+'</marquee>') function regenerate(){ window.location.reload() } function regenerate2(){ if (document.layers){ setTimeout("window.onresize=regenerate",450) intializemarquee() } } function intializemarquee(){ document.cmarquee01.document.cmarquee02.document.write('<nobr>'+marqueecontents+'</nobr>') document.cmarquee01.document.cmarquee02.document.close() thelength=document.cmarquee01.document.cmarquee02.document.width scrollit() } function scrollit(){ if (document.cmarquee01.document.cmarquee02.left>=thelength*(-1)){ document.cmarquee01.document.cmarquee02.left-=speed setTimeout("scrollit()",100) } else{ document.cmarquee01.document.cmarquee02.left=marqueewidth scrollit() } } window.onload=regenerate2 </script> What should I change in script to make it work in FF and Chrome? Thanks

    Read the article

  • Bind event to shape on canvas

    - by Ben Shelock
    How can I bind an event to a shape drawn on a canvas? I presumed this would work but I get an error. <html> <head> <script type="application/javascript"> function draw() { var canvas = document.getElementById("canvas"); var ctx = canvas.getContext("2d"); ctx.fillStyle = "rgb(200,0,0)"; var rec = ctx.fillRect (0, 0, 55, 50); rec.onclick = function(){ alert('something'); } } </script> </head> <body onLoad="draw()"> <canvas id="canvas" width="300" height="300"></canvas> </body> </html>

    Read the article

  • Base form controls not visible in child form

    - by Kildareflare
    Hello I'm using C#.Net and have a base form that is inherited by several forms. Until yesterday, when the child (derived) form was opened in the designer the base forms controls would be displayed and shown as locked. Now, however the form is simply blank. None of the base forms controls are visible in the designer. Everything compiles, builds and runs OK. Has anyone else seen this? I've tried placing a call to the base forms InitializeComponent method in the derived forms OnLoad method but to no avail.

    Read the article

  • What would prevent ASP.NET from Output Caching?

    - by amarsuperstar
    I have an ASP.NET application, and am trying to output cache a certain page, however on every request, the debugger is still hitting the OnLoad method and I get a 200 response back. I have placed the output cache directive on a page like so: <%@ OutputCache Duration="60" VaryByParam="None" %> And ensured I have the OutputCache module <add name="OutputCache" type="System.Web.Caching.OutputCacheModule"/> And have also bypassed URL rewriting just in case. I have tried this using Cassini and IIS 5.1 (XP), however the page is not caching at all. Are there any other factors which I have not looked at which could affect this feature? Thanks

    Read the article

  • YUI Image Loader Images Above Fold Not Loading Until Scroll event.

    - by Mike
    I have a function that is called on the window.onload event to create a group of images and render via the scroll event. function LoadImages(){ var foldGroup = new YAHOO.util.ImageLoader.group(window, 'scroll'); for(var i=0; i<someCounter; i++){ var locationId = locationsArr[i]; foldGroup.registerSrcImage('Location_' + locationId, GetImageDomain()+'/templates/Includes/imagehandler.ashx?locationId=' + locationid); } foldGroup.foldConditional = true; foldGroup.addTrigger(window, 'resize'); } The problem I'm having is that when the page loads, the images "above the fold" are not rendered until I scroll. Is there any tips on troubleshooting this? I'm totally not a js/frontend guy :) Thanks in advance!

    Read the article

  • chrome extension script is loading twice even more on some pages

    - by Youhan
    this is my background.js file chrome.tabs.onUpdated.addListener(function(tabId,info, tab) { var sites =new Array('site2','site1'); var url=tab.url; var siteFlag=0; for(var i in sites) { var regexp = new RegExp('.*' + sites[i] + '.*','i'); if (regexp.test(url)) {siteFlag=1;} }; if(siteFlag==1){ chrome.tabs.executeScript(tabId, {file:"contentscript.js"}); chrome.tabs.executeScript(tabId, {file:"jquery.js"}); chrome.tabs.insertCSS(tabId,{file:"box.css"}); } }); In the contentscript.js I simply run a popup box. $(document).ready(function () { function popup() {...} if (window.addEventListener) { window.addEventListener('load', popup(), false); } else if (window.attachEvent) { window.attachEvent('onload', popup()); } }); There are some pages that there are one popup-box and there are pages that two or even more what is the problem?

    Read the article

  • Restricting numeric input javascript problem

    - by neitony
    I'm trying to figure out why my javascript code is not restricting numeric input. Here's the code below: (function(){ if(window.addEventListener) window.addEventListener("load",init,false); else if(window.attachEvent) window.attachEvent("onload",init); function init() { var keytest = document.getElementById("keytest"); function numericinput(event) { var e = event || window.event; var key = e.charcode || e.keyCode; var regex =/^\d+\.?\d{4}$/; key = String.fromCharCode(key); if (!regex.test(key)) { alert("something"); //if(e.preventDefault) e.preventDefault(); //if(e.returnValue) e.returnValue = false; //return false; } else { //return true; alert("something else"); } } if(keytest.addEventListener) keytest.addEventListener("keypress",numericinput,false); else { keytest.onkeypress = numericinput(); } } })();

    Read the article

  • What would be jQuery equivalent of this sf hover suckerfish code?

    - by metal-gear-solid
    What would be jQuery equivalent of this sf hover suckerfish code? <script> sfHover = function() { var sfEls = document.getElementById("navbar").getElementsByTagName("li"); for (var i=0; i<sfEls.length; i++) { sfEls[i].onmouseover=function() { this.className+=" hover"; } sfEls[i].onmouseout=function() { this.className=this.className.replace(new RegExp(" hover\\b"), ""); } } } if (window.attachEvent) window.attachEvent("onload", sfHover); </script>

    Read the article

  • AS 2.0 - Passing xml file path as a flashvars in onClipEvent

    - by Anaya
    Hi, I want to pass xml file path dynamically using flashvars. It works ok in Onrollover and Onrollout events. But not in onClipEvent. Below is the code I am using - onClipEvent (load) { cnetXML = new XML(); cnetXML.ignoreWhite = true; cnetXML.onLoad=extractData; var xmlfile = xmlpath; cnetXML.load(xmlfile); function extractData(success) { rootHandler=this.firstChild.childNodes[23].childNodes[5].firstChild.nodeValue; if (rootHandler) gotoAndStop(2); } } If I replace xmlpath in above script with actual link, it works ok. Please let me know what I am missing here? Thanks in advance for your time! Kind Regards

    Read the article

  • Can't find asp:textbox in Javascript.

    - by Andrew
    I am trying to add the onkeydown attribute to an asp:textbox. For some reason my code can't find the textbox that is inside a loginview. Am I doing something wrong? <script type="text/javascript"> window.onload = function() { UserName.Attributes.Add("onKeyDown", "KeyDownHandler('" + btn.ClientID + "')"); Password.Attributes.Add("onKeyDown", "KeyDownHandler('" + btn.ClientID + "')"); } function KeyDownHandler(btn) { if (event.keyCode == 13) { event.returnValue=false; event.cancel = true; document.getElementById(btn).click(); } } </script>

    Read the article

  • Defining action on window load

    - by zac
    I am trying to get a page to display specific properties depending on whether or not a specific cookie is set... I am trying this var x = readCookie('age'); window.onload=function(){ if (x='null') { document.getElementById('wtf').innerHTML = ""; }; if (x='over13') { document.getElementById('wtf').innerHTML = ""; }; if (x='not13') { document.getElementById('emailBox').innerHTML = "<style type=\"text/css\">.formError {display:none}</style><p>Good Bye</p><p>You must be 13 years of age to sign up.</p>"; }; } It always just defaults to whatever is in the first if statement... I am still learning my javaScript so I am sure this is sloppy.. can someone please help me get this working?

    Read the article

  • How to read loaded image into a blob?

    - by Gajus Kuizinas
    I am facing same-origin policy restrictions when loading remote images. However DOM 0 Image object can be used to load a remote resource (this is essentially the same as creating an <img /> tag). var fr = new FileReader(), img = new Image(); img.src = 'http://distilleryimage8.s3.amazonaws.com/6cf25568491a11e2af8422000a9e28e9_7.jpg'; img.onload = function () { // how to get this image as a Blob object? }; Is there a way to read this resource into a Blob/arraybuffer object? This is not a duplicate of How to convert an image object to a binary blob as the latter does not rise with same-origin issues.

    Read the article

  • ImageData of an externally loaded Image?

    - by sri
    I load an external image and draw it on the Canvas element like so: var canvas = document.getElementById('canvas1'); var context = canvas.getContext('2d'); var image = new Image(); image.onload = function(evt) { context.drawImage(evt.target, 0, 0); } image.src = "test.jpg"; But I want to get the ImageData. So after calling context.drawImage, I do this: var imagedata = canvas.getImageData(); manipulate(imagedata); // modifies imagedata.data context.putImageData(imagedata, 0, 0); Is that the only way to get the imageData of an externally loaded image? Drawing the image on canvas & then getting the imagedata seems awfully slow. Am I missing something? Thanks!

    Read the article

  • WPF databind in memory image to Image control

    - by Ready Cent
    I am using a DataGrid and trying to do the following Databinding <DataTemplate> <Grid> <Image> <Image.Source> <BitmapImage UriSource="{Binding Data.CustomImage}" CacheOption="OnLoad" /> </Image.Source> </Image> </Grid> </DataTemplate> CustomImage is of type BitmapImage. When I run I get the error: Initialization of 'System.Windows.Media.Imaging.BitmapImage' threw an exception. The thing is that these images are stored as resources in a different assembly so I can't just point to a location on disk

    Read the article

  • Loading jQuery multiple times in the same page

    - by Winaji
    I'm implementing a plug-in that's embeddable in different sites (a la Meebo, Wibiya), and I want to use jQuery. Problem is, the site I'm embedding to, may already have a jQuery script loaded. The question is, what's the best approach for this kind of problem: Should I just check if jQuery is already loaded and if so, use the original site's jQuery, otherwise load it myself? If I use this approach, am I not risking comaptibility problems (i.e. the site uses an old version of jQuery)? Should I load jQuery myself (whether it's already loaded or not) and call "jQuery.noConflict(true)" when it's finished loading? If so, how can I make sure that my jQuery has finished loading (hooking to the onLoad event doesn't seem to work all the time, and polling for "jQuery" won't work for obvious reasons)? Should I do something else? Thanks.

    Read the article

  • Drawing Image onto Canvas Stretches Image?

    - by Fred Finkle
    I have this code (stolen from the web): function readIt() { var reader = new FileReader(); reader.onload = (function(e) { var img = new Image(); img.src = e.target.result; var c = document.getElementById("canvas"); var ctx = c.getContext("2d"); ctx.drawImage(img, 0, 0); } ); reader.readAsDataURL(document.getElementById('userImage').files[0]); } Which works up to a point. The canvas's width and height are set to the size of the image, but only the top left of the image appears - It appears to be stretched so it fits all the space allocated to the canvas (enough to display the whole image - 615px x 615px). If I add an <img> element sized the same size as the canvas and point the src to the image in the file system it appears perfect. I'm using Chrome, but it appears the same in Firefox. Thanks in advance.

    Read the article

  • GM_xmlhttpRequest inside unsafeWindow

    - by streetparade
    Hy, i need the content of a web page, in greasemonkey. i wrote a function like this. unsafeWindow.testpage = function() { GM_xmlhttpRequest( { method: "GET", url: "http://www.test.com/xml/xml.php", headers: { "User-Agent": "Mozilla/5.0", "Accept": "text/xml" }, onload: function(response) { alert(response.responseText); } }); } If i execute the above it just logs that GM_xmlhttpRequest cannot be executed inside a unsafewindow. How can i get the content of http://www.test.com/xml/xml.php in a unsafe window? What i expect is that the content of http://www.test.com/xml/xml.php is returned in alert box How can i do that?

    Read the article

  • How to handle Querystring in JavaScript?

    - by Wondering
    Hi All, I have a js code: window.onload = function() { document.getElementById("Button1").onclick = function() { var t1 = document.getElementById("Text1").value; var t2 = document.getElementById("Text2").value; document.URL = 'myurl?t1=' + t1 + '&t2' + t2; } } Here i am adding t1,t2 as query param..now my question is lets say i have entered some data in Textbox1 but not in textbox2, in that case the url I am getting is 'myurl?t1=' + value of textbox1 + '&t2' + This will be blank; I want to make it dynamic, i.e.if there is not value in Textbox2 then I dont want to append queryparam t2, same goes for t1 also..isit possible?

    Read the article

  • Pre-Populated Date in Text Field

    - by user2537332
    I am trying to pre-populate a text box with today's date, but for some reason, it keeps showing today's date as 5/30/13, which is a month behind. This code should just be pulling the local time so why is it a month behind? Here is my code, can someone please tell me why the current date is off...Please help, :) var dateToday=new Date(); function loadDate(){ var today=dateToday.getMonth() + "/" +dateToday.getDate()+"/"+dateToday.getFullYear(); document.forms[0].curDate.value=today; } function orderReady(orderTime){ dateToday.setDate(dateToday.getDate()+orderTime); var ready=dateToday.getMonth()+"/" +dateToday.getDate()+"/"+dateToday.getFullYear(); document.forms[0].puDate.value=ready; } <body onload="loadDate();"> <p>Today's Date<br /> <input type="text" name="curDate" size="50" /><br />

    Read the article

  • How to change the opacity (alpha, transparency) of an element in a canvas element after it has been

    - by Joe Lencioni
    Using the HTML5 <canvas> element, I would like to load an image file (PNG, JPEG, etc.), draw it to the canvas completely transparently, and then fade it in. I have figured out how to load the image and draw it to the canvas, but I don't know how to change its opacity once it as been drawn. Here's the code I have so far: var canvas = document.getElementById('myCanvas'); if (canvas.getContext) { var c = canvas.getContext('2d'); c.globalAlpha = 0; var img = new Image(); img.onload = function() { c.drawImage(img, 0, 0); } img.src = 'image.jpg'; } Will somebody please point me in the right direction like a property to set or a function to call that will change the opacity? Thanks!

    Read the article

  • hasOwnProperty in javascript

    - by Thiyaneshwaran S
    function Shape() { this.name = "Generic"; this.draw = function() { return "Drawing " + this.name + " Shape"; }; } function welcomeMessage() { var shape1 = new Shape(); //alert(shape1.draw()); alert(shape1.hasOwnProperty(name)); //this is returning false } "welcomeMessage" called on the body.onload event. I expected shape1.hasOwnProperty(name) to return true. But its returning false. Whats the correct behavior?

    Read the article

  • Creating a textarea with auto-resize

    - by DisgruntledGoat
    There was another thread about this, which I've tried. But there is one problem: the textarea doesn't shrink if you delete the content. I can't find any way to shrink it to the correct size - the clientHeight value comes back as the full size of the textarea, not its contents. The code from that page is below. I'd appreciate any help or pointers. function FitToContent(id, maxHeight) { var text = id && id.style ? id : document.getElementById(id); if ( !text ) return; var adjustedHeight = text.clientHeight; if ( !maxHeight || maxHeight > adjustedHeight ) { adjustedHeight = Math.max(text.scrollHeight, adjustedHeight); if ( maxHeight ) adjustedHeight = Math.min(maxHeight, adjustedHeight); if ( adjustedHeight > text.clientHeight ) text.style.height = adjustedHeight + "px"; } } window.onload = function() { document.getElementById("ta").onkeyup = function() { FitToContent( this, 500 ) }; }

    Read the article

  • drawImage don't work on chrome extention

    - by shrwea
    I use canvas drawImage in popup.html. But it doesn't work. Please advise me. popup.html <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> </head> <body> <canvas id="test"></canvas> <script src="test.js"></script> </body> </html> test.js var image = document.createElement("img"); image.src = "test.png"; image.onload = function(){ var canvas = document.getElementById('test'); var ctx = canvas.getContext('2d'); ctx.drawImage(image, 0, 0); }

    Read the article

  • How to avoid lost calls to an external JS file before loading it.

    - by David
    Hi, My issue is that multiple websites are going to include my JS file and when calling something like this: <script src="..."></script> hello.say("yay"); there going to be a race issue so sometimes it could make it sometimes not. i know that i can solve that easily by putting every function in a window.onload but that wouldn't be clean as i've seen other websites magically solve that like google analytics: .. Calling google analytics JS.. <script type="text/javascript"> try{ var pageTracker = _gat._getTracker("UA-xxxxxx-x"); <-- this an object ! pageTracker._trackPageview(); } catch(err) {} </script> How to do that?

    Read the article

  • Loading Nested JS Files on the Page

    - by Aidin
    Hi, I have a JS file that is dependent to another Js file. this Js file is something like this (Common.js) //Some codes here window.onload = PageLoad; //some codes here and then I implement PageLoad function in another Js file. ( I do this because every page has its own PageLoad implementation) and I Load these files like this on my Main.aspx : `<asp:Content ID="Content1" ContentPlaceHolderID="ContentPlaceHolder1" Runat="Server">` `<\script language="javascript" type="text/javascript" src="PagesJS/pgeMain.js"></script>` `<\script language="javascript" type="text/javascript" src="JS/Common.js"></script>` ... ... `</asp:Content>` Every thing works fine on local but when I deploy it, sometimes I get PageLoad undefined Error! Can any one tells me what is wrong with this? Thanks. Aidin

    Read the article

< Previous Page | 14 15 16 17 18 19 20 21 22 23 24 25  | Next Page >