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  • How can I use my own connection class with a strongly typed dataset?

    - by Maslow
    I have designed a class with sqlClient.SqlCommand wrappers to implement such functionality as automatic retries on timeout, Async (thread safety), error logging, and some sql server functions like WhoAmI. I've used some strongly typed datasets mainly for display purposes only, but I'd like to have the same database functionality that I use with my class. Is there an interface I can implement or a way to hook my command/connection class into the dataset at design or runtime? Or would I need to somehow write a wrapper for the dataset to implement these types of functions? if this is the only option could it be made generic to wrap anything that inherits from dataset?

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  • serialize/deserialize a LinkedHashMap (android) java

    - by user348058
    So i want to pass a LinkedHashMap to an intent. //SEND THE MAP Intent singlechannel = new Intent(getBaseContext(),singlechannel.class); singlechannel.putExtra("db",shows1);//perase to startActivity(singlechannel); //GET THE MAP LinkedHashMap<String,String> db = new LinkedHashMap<String,String>(); db=(LinkedHashMap<String,String>) getIntent().getSerializableExtra("db"); This one Worked Like a charm with HashMap. But with LinkedHashMap i got a problem I got a warning "Type safety: Unchecked cast from Serializable to LinkedHashMap" But i had this warning with HashMap too? Any ideas.Any help is much appreciated Also I just saw this. https://issues.apache.org/jira/browse/HARMONY-6498

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  • An algorithm Problem

    - by Vignesh
    For coverage, I've a set of run time variables of from my program execution. It happens that I get it from a series of executions(Automated testing). ie. its a vector<vector<var,value>> I've a limited set of variables with expected values and generate combination s, that is I have vector<vector<var,value>(smaller than the execution vector)>. Now I need to compare and tell which of the combination I generated were exactly executed in one of the tests. My algo is O(n^4). Is there any way to bring it down. Something like set intersection. I'm using java, and vectors because of thread safety.

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  • Webapp: safetly update a shared List/Map in the AppContext

    - by al nik
    I've Lists and Maps in my WebAppContext. Most of the time these are only read by multiple Threads but sometimes there's the need to update or add some data. I'm wondering what's the best way to do this without incurring in a ConcurrentModificationException. I think that using CopyOnWriteArrayList I can achieve what I want in terms of - I do not have to sync on every read operation- I can safety update the list while other threads are reading it. Is this the best solution? What about Maps?

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  • Are concurrency issues possible when using the WCF Service Behavoir attribute set to ConcurrencyMode

    - by Brandon Linton
    We have a WCF service that makes a good deal of transactional NHibernate calls. Occasionally we were seeing SQL timeouts, even though the calls were updating different rows and the tables were set to row level locking. After digging into the logs, it looks like different threads were entering the same point in the code (our transaction using block), and an update was hanging on commit. It didn't make sense, though, because we believed that the following service class attribute was forcing a unique execution thread per service call: [ServiceBehavior(ConcurrencyMode = ConcurrencyMode.Multiple, InstanceContextMode = InstanceContextMode.PerCall)] We recently changed the concurrency mode to ConcurrencyMode.Single and haven't yet run into any issues, but the bug was very difficult to reproduce (if anyone has any thoughts on flushing a bug like that out, let me know!). Anyway, that all brings me to my question: shouldn't an InstanceContextMode of PerCall enforce thread-safety within the service, even if the ConcurrencyMode is set to multiple? How would it be possible for two calls to be serviced by the same service instance? Thanks!

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  • Best data-structure to use for two ended sorted list

    - by fmark
    I need a collection data-structure that can do the following: Be sorted Allow me to quickly pop values off the front and back of the list Remain sorted after I insert a new value Allow a user-specified comparison function, as I will be storing tuples and want to sort on a particular value Thread-safety is not required Optionally allow efficient haskey() lookups (I'm happy to maintain a separate hash-table for this though) My thoughts at this stage are that I need a priority queue and a hash table, although I don't know if I can quickly pop values off both ends of a priority queue. I'm interested in performance for a moderate number of items (I would estimate less than 200,000). Another possibility is simply maintaining an OrderedDictionary and doing an insertion sort it every-time I add more data to it. Furthermore, are there any particular implementations in Python. I would really like to avoid writing this code myself.

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  • Is autoload thread-safe in Ruby 1.9?

    - by SFEley
    It seems to me that the Ruby community has been freaking out a little about autoload since this famous thread, discouraging its use for thread safety reasons. Does anyone know if this is no longer an issue in Ruby 1.9.1 or 1.9.2? I've seen a bit of talk about wrapping requires in mutexes and such, but the 1.9 changelogs (or at least as much as I've been able to find) don't seem to address this particular question. I'd like to know if I can reasonably start autoloading in 1.9-only libraries without any reasonable grief. Thanks in advance for any insights.

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  • Using read() directly into a C++ std:vector

    - by Joe
    I'm wrapping up user space linux socket functionality in some C++ for an embedded system (yes, this is probably reinventing the wheel again). I want to offer a read and write implementation using a vector. Doing the write is pretty easy, I can just pass &myvec[0] and avoid unnecessary copying. I'd like to do the same and read directly into a vector, rather than reading into a char buffer then copying all that into a newly created vector. Now, I know how much data I want to read, and I can allocate appropriately (vec.reserve). I can also read into &myvec[0], though this is probably a VERY BAD IDEA. Obviously doing this doesn't allow myvec.size to return anything sensible. Is there any way of doing this that 1) Doesn't completely feel yucky from a safety/C++ perspective and 2) Doesn't involve two copies of the data block - once from kernel to user space and once from a C char * style buffer into a C++ vector. Any thoughts collective?

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  • 'Why' and 'Where' Generics is actually used?

    - by NLV
    Hi all I know that generics are used to achieve type safety and i frequently read that they are largely used in custom collections. But why actually do we need to have it generic? For example, Why cant i use string[] instead of List<string> Lets consider i declare generic class and it has a property X T x; If i provide a method for the class which does x = x + 1; what does it mean actually? I dono what T is actually going to be and i dono what x = x + 1 going to perform actually? If i'm not able to do my own manipulations in my methods how the generics are going to be help me anyway? I've already studied lot of bookish answers. It would be much appreciated if any one can provide some clear insights in this. Regards NLV

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  • Surface Detection in 2d Game?

    - by GamiShini
    I'm working on a 2D Platform game, and I was wondering what's the best (performance-wise) way to implement Surface (Collision) Detection. So far I'm thinking of constructing a list of level objects constructed of a list of lines, and I draw tiles along the lines. ( http://img375.imageshack.us/img375/1704/lines.png ). I'm thinking every object holds the ID of the surface that he walks on, in order to easily manipulate his y position while walking up/downhill. Something like this: //Player/MovableObject class MoveLeft() { this.Position.Y = Helper.GetSurfaceById(this.SurfaceId).GetYWhenXIs(this.Position.X) } So the logic I use to detect "droping/walking on surface" is a simple point (player's lower legs)-touches-line (surface) check (with some safety approximation - let`s say 1-2 pixels over the line). Is this approach OK? I`ve been having difficulty trying to find reading material for this problem, so feel free to drop links/advice.

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  • Ways to improve Java Generics and dont say get rid of wildcards and reification.

    - by mP
    Sometimes i like to write up template classes and use type parameters to make the abstract methods more type safe. Template<X> { abstract void doStuff( X ); // NOT public } While type safety is great etc, the problem remains that even though X is not visible to outside code, one must still include the type to avoid warnings. My solution in this case would be to make it possible to define a scope for type parameters (now they are always public). Would other original features besides the obvious would you like.

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  • Perfect hash in Scala.

    - by Lukasz Lew
    I have some class C: class C (...) { ... } I want to use it to index an efficient map. The most efficient map is an Array. So I add a "global" "static" counter in companion object to give each object unique id: object C { var id_counter = 0 } In primary constructor of C, with each creation of C I want to remember global counter value and increase it. Question 1: How to do it? Now I can use id in C objects as perfect hash to index array. But array does not preserve type information like map would, that a given array is indexed by C's id. Question 2: Is it possible to have it with type safety?

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  • Problem at JUnit test with generics

    - by Tom Brito
    In my utility method: public static <T> T getField(Object obj, Class c, String fieldName) { try { Field field = c.getDeclaredField(fieldName); field.setAccessible(true); return (T) field.get(obj); } catch (Exception e) { e.printStackTrace(); fail(); return null; } } The line return (T) field.get(obj); gives the warning "Type safety: Unchecked cast from Object to T"; but I cannot perform instanceof check against type parameter T, so what am I suppose to do here?

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  • Is Graphics.DrawImage asynchronous?

    - by Roy
    Hi all, I was just wondering, is Graphics.DrawImage() asynchronous? I'm struggling with a thread safety issue and can't figure out where the problem is. if i use the following code in the GUI thread: protected override void OnPaint(PaintEventArgs e) { lock (_bitmapSyncRoot) { e.Graphics.DrawImage(_bitmap, _xPos, _yPos); } } And have the following code in a separate thread: private void RedrawBitmapThread() { Bitmap newBitmap = new Bitmap(_width, _height); // Draw bitmap // Bitmap oldBitmap = null; lock (_bitmapSyncRoot) { oldBitmap = _bitmap; _bitmap = newBitmap; } if (oldBitmap != null) { oldBitmap.Dispose(); } Invoke(Invalidate); } Could that explain an accessviolation exception? The code is running on a windows mobile 6.1 device with compact framework 3.5.

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  • C++ Thread Safe Integer

    - by Paul Ridgway
    Hello everyone, I have currently created a C++ class for a thread safe integer which simply stores an integer privately and has public get a set functions which use a boost::mutex to ensure that only one change at a time can be applied to the integer. Is this the most efficient way to do it, I have been informed that mutexes are quite resource intensive? The class is used a lot, very rapidly so it could well be a bottleneck... Googleing C++ Thread Safe Integer returns unclear views and oppinions on the thread safety of integer operations on different architectures. Some say that a 32bit int on a 32bit arch is safe, but 64 on 32 isn't due to 'alignment' Others say it is compiler/OS specific (which I don't doubt). I am using Ubuntu 9.10 on 32 bit machines, some have dual cores and so threads may be executed simultaneously on different cores in some cases and I am using GCC 4.4's g++ compiler. Thanks in advance...

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  • Should I use C++0x Features Now?

    - by svu2g
    With the official release of VS 2010, is it safe for me to start using the partially-implemented C++0x feature set in my new code? The features that are of interest to me right now are both implemented by VC++ 2010 and recent versions of GCC. These are the only two that I have to support. In terms of the "safety" mentioned in the first sentence: can I start using these features (e.g., lambda functions) and still be guaranteed that my code will compile in 10 years on a compiler that properly conforms to C++0x when it is officially released? I guess I'm asking if there is any chance that VC++ 2010 or GCC will end up like VC++ 6; it was released before the language was officially standardized and consequently allowed grossly ill-formed code to compile. After all, Microsoft does say that "10 is the new 6". ;)

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  • Heavy use of templates for mobile platforms

    - by Chris P. Bacon
    I've been flicking through the book Modern C++ Design by Andrei Alexandrescu and it seems interesting stuff. However it makes very extensive use of templates and I would like to find out if this should be avoided if using C++ for mobile platform development (Brew MP, WebOS, iOS etc.) due to size considerations. In Symbian OS C++ the standard use of templates is discouraged, the Symbian OS itself uses them but using an idiom known as thin templates where the underlying implementation is done in a C style using void* pointers with a thin template layered on top of this to achieve type safety. The reason they use this idiom as opposed to regular use of templates is specifically to avoid code bloating. So what are opinions (or facts) on the use of templates when developing applications for mobile platforms.

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  • Help me understand Dispose() implementation code from MSDN

    - by Benny
    the following code is from MSDN: Idisposable pattern protected virtual void Dispose(bool disposing) { // If you need thread safety, use a lock around these // operations, as well as in your methods that use the resource. if (!_disposed) { if (disposing) { if (_resource != null) _resource.Dispose(); Console.WriteLine("Object disposed."); } // Indicate that the instance has been disposed. _resource = null; _disposed = true; } } why the following statement: _resource = null; _disposed = true; are not enclosed by if (disposing) statement block? for me i would probably write like this: if (disposing) { if (_resource != null) { _resource.Dispose(); _resource = null; _disposed = true; } Console.WriteLine("Object disposed."); } anything wrong with my version?

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  • Server-side application configuration security. Best practices

    - by Andrew Florko
    We publish server-side application to our customer workstation and customer's security guys are concerned about configuration connection strings safety. Connection strings are stored as plain text right now, but as configuration file is not in the public/shared folder we supposed that workstation security itself is enough. What are the ways to improve connection strings security further? It is a big step forward to encrypt password and keep a decryption key on the same workstation? What are the steps we can take to keep connection strings (and alike) information more and more securable? Thank you in advance!

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  • Linq query joining with a subquery

    - by Alan Fisher
    I am trying to reproduce a SQL query using a LINQ to Entities query. The following SQL works fine, I just don't see how to do it in LINQ. I have tried for a few hours today but I'm just missing something. SELECT h.ReqID, rs.RoutingSection FROM ReqHeader h JOIN ReqRoutings rr ON rr.ReqRoutingID = (SELECT TOP 1 r1.ReqRoutingID FROM ReqRoutings r1 WHERE r1.ReqID = h.ReqID ORDER BY r1.ReqRoutingID desc) JOIN ReqRoutingSections rs ON rs.RoutingSectionID = rr.RoutingSectionID Edit*** Here is my table scema- Requisitions: ReqID PK string ReqDate datetime etc... ReqRoutings: ID PK int ReqID FK RoutingSection FK int RoutingDate ReqRoutingSections: Id PK int RoutingSection string The idea is that each Requisition can be routed many times, for my query I need the last RoutingSection to be returned along with the Requisition info. Sample data: Requisitions: - 1 record ReqID 123456 ReqDate '12/1/2012' ReqRoutings: -- 3 records id 1 ReqID 123456 RoutingSection 3 RoutingDate '12/2/2012' id 2 ReqID 123456 RoutingSection 2 RoutingDate '12/3/2012' id 3 ReqID 123456 RoutingSection 4 RoutingDate '12/4/2012' ReqRoutingSections: -- 3 records id 2 Supervision id 3 Safety id 4 Qaulity Control The results of the query would be ReqID = '123456' RoutingSection = 'QualityControl' -- Last RoutingSection requisition was routed to

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  • How long until programming becomes a professionally certified (and respected as such) skill such as

    - by Michael Campbell
    Given Toyota's recent issues and the ENORMOUS amount of safety that is being relegated to computers, how long do you think it will be before programming, or perhaps programming certain things (embedded transportation software, (air) traffic control, electrical grid, hospital equipment, nuclear plant security, planes, etc.) becomes regulated? And/or, how long before there will be certain regulated certifications before you can call yourself a "software developer", like Architects and Engineers have now? (NB: I'm from the US, so I don't know how it works in other countries; please forgive my ignornace.)

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  • Lazy evaluation with ostream C++ operators

    - by SavinG
    I am looking for a portable way to implement lazy evaluation in C++ for logging class. Let's say that I have a simple logging function like void syslog(int priority, const char *format, ...); then in syslog() function we can do: if (priority < current_priority) return; so we never actually call the formatting function (sprintf). On the other hand, if we use logging stream like log << LOG_NOTICE << "test " << 123; all the formating is always executed, which may take a lot of time. Is there any possibility to actually use all the goodies of ostream (like custom << operator for classes, type safety, elegant syntax...) in a way that the formating is executed AFTER the logging level is checked ?

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  • Set Page Output Cache VaryByCustom value programmatically

    - by Chris Marisic
    I want to use an Enum value for the types of VaryByCustom parameters I will support, is it possible to do this? I tried setting it in the page itself <%@ OutputCache Duration="600" VaryByParam="none" VaryByCustom='<%=VaryByCustomType.IsAuthenticated.ToString(); %>' %> But this returned the entire literal string "<%=VaryByCustomType.IsAuthenticated.ToString(); %>" inside my global.asax is there any way to do this either on the page itself or from the codebehind? Or is this just something I have to accept is purely magic strings and nothing I can do to add type safety to it?

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  • How do I handle user authorization the safest way?

    - by Irro
    I'm developing a small website where I'm going to allow user to create accounts but I'm quite clueless when it comes to safety around authorizations. I have built my project in PHP with codeigniter and found a library (Tank Auth) that could handle authorization for me. It stores password in a safe way but I'm still worried about the part when the user sends their password to my server. One easy way to do it would be to send the password in a post-request but I would guess that it's quite easy to sniff such a password. Should I do something with the password on the client side before sending it to my server? And is there any good javascript libraries for this?

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  • How to avoid Eclipse warnings when using legacy code without generics?

    - by Paul Crowley
    I'm using JSON.simple to generate JSON output from Java. But every time I call jsonobj.put("this", "that"), I see a warning in Eclipse: Type safety: The method put(Object, Object) belongs to the raw type HashMap. References to generic type HashMap should be parameterized The clean fix would be if JSONObject were genericized, but since it isn't, I can't add any generic type parameters to fix this. I'd like to switch off as few warnings as possible, so adding "@SuppressWarnings("unchecked")" to lots of methods is unappealing, but do I have any other option besides putting up with the warnings?

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