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  • Weak-linking with static libraries

    - by Jaakko L.
    I have declared an external function with a GCC weak attribute in a .c file: extern int weakFunction( ) __attribute__ ((weak)); Compiled object file has weakFunction defined as a weak symbol. Output of nm: 1791: w weakFunction I am calling the weak defined function as follows: if (weakFunction != NULL) { weakFunction(); } When I link the program by defining the object files as parameters to GCC (gcc main.o weakf.o -o main.exe) weak symbols work fine. If I leave the weakf.o out of linking, the function address is NULL in main.c and the function won't be called. Problem is, when weakf.o is inside a static library, for some reason the linker doesn't find the function and the function address always ends up being NULL. Static library is created with ar: ar rcs weaklibrary weakf.o Anyone had similar problems?

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  • Memory allocation in case of static variables

    - by eSKay
    I am always confused about static variables, and the way memory allocation happens for them. For example: int a = 1; const int b = 2; static const int c = 3; int foo(int &arg){ arg++; return arg; } How is the memory allocated for a,b and c? What is the difference (in terms of memory) if I call foo(a), foo(b) and foo(c)?

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  • Hybrid static/dynamic Google Map

    - by jonathanconway
    Ever noticed that when you go to maps.google.com and do a search (say, car wash), it renders a lot of results (represented by small circles) and a few prominent ones (seen as regular-size pins)? Notice how quickly it does this? From what I can tell from analyzing this in Firebug, much of this is generated on the server and sent to the client as a static image. However, it's still dynamic. You can still zoom in and out, or click on a result and see a dynamic InfoWindow rendered. Google have made the map quick and smooth using static images, while still making it flexible. Is there a way to do this kind of 'pre-loading' with my own Google Map (implemented with the Google Maps API)?

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  • Static compilation in the .NET world

    - by AngryHacker
    I'll be writing a small desktop app for a client that has WinXP machines and they won't be installing the .NET framework (at least not for me). So my choices are limited to either C++ or VB6, neither of which sound great. I remember reading back in the day that Mono came up with a static compiler, but recently the only thing I could find is Miguel de Icaza's entry on static compilation for a game engine for the purposes of running the app on the iPhone - not what I had in mind. Are there any products out there, free or commercial that will allow me to statically compile my .net 3.5 winform app? Thanks

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  • Static Function Help C++

    - by Alex
    I can't get past this issue I am having. Here's a simple example: class x { public: void function(void); private: static void function2(void); void x::function(void) { x::function2(void); } static void function2(void) { //something } } I get errors in which complain about function2 being private. If I make it public (which I don't really want to do) I get errors about an undefined reference to function2. What am I doing wrong? Thank you!

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  • A function's static and dynamic parent

    - by legends2k
    I'm reading Thinking in C++ (vol. 2): Whenever a function is called, information about that function is pushed onto the runtime stack in an activation record instance (ARI), also called a stack frame. A typical stack frame contains (1) the address of the calling function (so execution can return to it), (2) a pointer to the ARI of the function’s static parent (the scope that lexically contains the called function, so variables global to the function can be accessed), and (3) a pointer to the function that called it (its dynamic parent). The path that logically results from repetitively following the dynamic parent links is the dynamic chain, or call chain I'm unable to comprehend what the author means as function's static and dynamic parent. Also am not able to differentiate between item 1, 2 or 3. They all seem to be the same. Can someone please explain this passage to me?

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  • Static Member Variables of the Same Class in C++

    - by helixed
    I'm trying to create a class which contains a static pointer to an instance of itself. Here's an example: A.h: #include <iostream> #ifndef _A_H #define _A_H class A { static A * a; }; A * a = NULL; #endif However, when I include A.h in another file, such as: #include "A.h" class B { }; I get the following error: ld: duplicate symbol _a in /Users/helixed/Desktop/Example/build/Example.build/Debug/Example.build/Objects-normal/x86_64/B.o and /Users/helixed/Desktop/Example/build/Example.build/Debug/Examplebuild/Objects-normal/x86_64/A.o I'm using the Xcode default compiler on Mac OS X Snow Leopard. Thanks, helixed

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  • Static string variable in Objective C on iphone

    - by Prajakta
    Hi, How to create & access static string in iPhone (objective c)? I declare static NSString *str = @"OldValue" in class A. If i assign some value to this in class B as str = @"NewValue". This value persists for all methods in class B. But if I access it in class C (after assignment in B) I am getting it as OldValue. Am I missing something? Should i use extern in other classes? Thanks & Regards, Yogini

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  • Static Access To Multiple Instance Variable

    - by Qua
    I have a singleton instance that is referenced throughout the project which works like a charm. It saves me the trouble from having to pass around an instance of the object to every little class in the project. However, now I need to manage multiple instances of the previous setup, which means that the singleton pattern breaks since each instance would need it's own singleton instance. What options are there to still maintain static access to the singleton? To be more specific, we have our game engine and several components and plugins reference the engine through a static property. Now our server needs to host multiple game instances each having their own engine, which means that on the server side the singleton pattern breaks. I'm trying to avoid all the classes having the engine in the constructor.

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  • What static analysis tools are available for C#?

    - by Paul Mrozowski
    What tools are there available for static analysis against C# code? I know about FxCop and StyleCop. Are there others? I've run across NStatic before but it's been in development for what seems like forever - it's looking pretty slick from what little I've seen of it, so it would be nice if it would ever see the light of day. Along these same lines (this is primarily my interest for static analysis), tools for testing code for multithreading issues (deadlocks, race conditions, etc.) also seem a bit scarce. Typemock Racer just popped up so I'll be looking at that. Anything beyond this? Real-life opinions about tools you've used are appreciated.

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  • Referring to this pointer in a static assert?

    - by Tyson Jacobs
    Is it possible to write a static assert referring to the 'this' pointer? I do not have c++11 available, and BOOST_STATIC_ASSERT doesn't work. struct blah { void func() {BOOST_STATIC_ASSERT(sizeof(*this));} }; Produces: error C2355: 'this' : can only be referenced inside non-static member functions error C2027: use of undefined type 'boost::STATIC_ASSERTION_FAILURE' In MSVC 2008. Motivation: #define CLASS_USES_SMALL_POOL() \ void __small_pool_check() {BOOST_STATIC_ASSERT(sizeof(*this) < SMALL_MALLOC_SIZE;} \ void* operator new(size_t) {return SmallMalloc();} \ void operator delete(void* p) {SmallFree(p);}

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  • caching static files for ruby on rails application using nginx

    - by splintercell
    I have been trying for some time to serve & cache static files for my rails app using nginx. the rails app server runs mongrel_cluster and is deployed on a different host than that of nginx. following many of the available discussions I tried the following server { listen 80; server_name www.myappserver.com; ssl on; root /var/apps/myapp/current/public; location ~ ^/(images|javascripts|stylesheets)/ { root /var/apps/myapp/current; expires 10y; } location / { proxy_pass http://myapp_upstream; } } But nginx fails to find the images and to load the css and js files. Can anyone help me out here? My aim is to configure nginx in such a way that it caches the static files till expiry. Please suggest me some way to achieve this or am I missing any point here?

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  • Static Website - Converting to Dynamic, need to import information from database on different host

    - by gvernold
    This seems really complicated to ask about so I hope someone can help: We have a long time running static website held with a hosting company that provide PHP, Ruby-on-Rails and Drupal/Joomla support. A little limited I know but we got reasonably decent search engine rankings and didn't want them to drop. We have two much more recently created sites on another host written in Python/Django. The original site is now too big to handle statically and we want to create a more dynamic site in its place without changing servers/webhosts. The data we want to provide the 'new' dynamic site is from the same database providing the Django sites. What is the best solution to build the new site with? Is it better to create PHP pages that connect to the database on the other host? Ruby-on-rails seems like a very fast development environment not too dissimilar to Django, would we be able to fetch data from the existing databases into a rails site and use similar urls to our old static pages?

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  • Programmatically create static arrays at compile time in C++

    - by Hippicoder
    One can define a static array at compile time as follows: const std::size_t size = 5; unsigned int list[size] = { 1, 2, 3, 4, 5 }; Question 1 - Is it possible by using various kinds of metaprogramming techniques to assign these values "programmatically" at compile time? Question 2 - Assuming all the values in the array are to be the same barr a few, is it possible to selectively assign values at compile time in a programmatic manner? eg: const std::size_t size = 7; unsigned int list[size] = { 0, 0, 2, 3, 0, 0, 0 }; Solutions using C++0x are welcome The array may be quite large, few hundred elements long The array for now will only consist of POD types It can also be assumed the size of the array will be known beforehand, in a static compile-time compliant manner. Solutions must be in C++ (no script or codegen based solutions)

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  • BizTalk external assembly namespace and static methods

    - by SteveC
    Is there some restriction in BizTalk 2006 R2 to accessing static methods in external assemblies when the assembly has a "." in the name ? I have the solution set-up with the BizTalk project "FooBar", and the external assembly project "FooBar.Helper" (strongly signed and GAC'ed) with a class "Demo" (public and serializable), which is referenced in the BizTalk project I can create a BizTalk variable of type "FooBar.Helper.Demo" and access an instance method fine, but an expression window the Intellisense shows the FooBar namespace, but if I dot it, I get the error "illegal dotted name" ??? However I can add another project, "ExtComp" with class "Test" and it's static methods are displayed in Intellisense !!! The only difference I can see is the first external assembly has the dot in it

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  • Getting rid of "static" references in C#

    - by DevEight
    Hello. I've recently begun learning C# but have encountered an annoying problem. Every variable I want available to all functions in my program I have to put a "static" in front of and also every function. What I'd like to know is how to avoid this, if possible? Also, small side question: creating public variables inside functions? This is what my program looks like right now, and I want to basically keep it like that, without having to add "static" everywhere: using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Net; using System.Threading; using System.Net.Sockets; namespace NetworkExercise { class Client { public IPAddress addr; public int port; public string name; public Thread thread; public TcpClient tcp; public NetworkStream stream; public Client(IPAddress addr, int port, string name, NetworkStream stream) { } } class Program { //NETWORK TcpListener tcpListener; Thread listenThread; ASCIIEncoding encoder = new ASCIIEncoding(); //DATA byte[] buffer = new byte[4096]; string servIp; int servPort; //CLIENT MANAGEMENT int clientNum; static void Main(string[] args) { beginConnect(); } public void beginConnect() { Console.Write("Server IP (leave blank if you're the host): "); servIp = Console.ReadLine(); Console.Write("Port: "); servPort = Console.Read(); tcpListener = new TcpListener(IPAddress.Any, servPort); listenThread = new Thread(new ThreadStart(listenForClients)); listenThread.Start(); } public void listenForClients() { tcpListener.Start(); Console.WriteLine("Listening for clients..."); while (true) { Client cl = new Client(null, servPort, null, null); cl.tcp = tcpListener.AcceptTcpClient(); ThreadStart pts = delegate { handleClientCom(cl); }; cl.thread = new Thread(pts); cl.thread.Start(); } } public void handleClientCom(Client cl) { cl.stream = cl.tcp.GetStream(); } } }

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  • static const double in c++

    - by Crystal
    Is this the proper way to use a static const variable? In my top level class (Shape) #ifndef SHAPE_H #define SHAPE_H class Shape { public: static const double pi; private: double originX; double originY; }; const double Shape::pi = 3.14159265; #endif And then later in a class that extends Shape, I use Shape::pi. I get a linker error. I moved the const double Shape::pi = 3.14... to the Shape.cpp file and my program then compiles. Why does that happen? thanks.

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  • C++ - Resources in static library question

    - by HardCoder1986
    Hello! This isn't a duplicate of http://stackoverflow.com/questions/531502/vc-resources-in-a-static-library because it didn't help :) I have a static library with TWO .rc files in it's project. When I build my project using the Debug configuration, I retrieve the following error (MSVS2008): fatal error LNK1241: resource file res_yyy.res already specified Note, that this happens only in Debug and Release library builds without any troubles. The command line for Resources page in project configuration looks the same for every build: /fo"...(Path here)/Debug/project_name.res" /fo"...(Path here)/Release/project_name.res" and I can't understand what's the trouble. Any ideas? UPDATE I don't know why this happens, but when I turn "Use Link-Time Code Generation" option on the problem goes away. Could somebody explain why does this happen? I feel like MS-compiler is doing something really strange here. Thanks.

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  • Problems adding static library QT project

    - by Smek
    I have problems adding a static library to my Qt project. I have two project one is my static library and the other one is a Qt GUI project. As I add all classes to my GUI project as c++ or header files everything works just fine but I want this to be in a separate library. When I select the option to add a library I check External library then I select the .a file I have build and the folder where my header files can be found because I am working on a Mac I select Mac as the target platform. Then I click continue and then done. macx: LIBS += -L$$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/ -lMyLib INCLUDEPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include DEPENDPATH += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/include macx: PRE_TARGETDEPS += $$PWD/../../MyLib/build-MyLib-Desktop_Qt_5_2_1_clang_64bit-Debug/libMyLib.a When I build my GUI project I get the following error: The process "/usr/bin/make" exited with code 2. Can anyone tell me what the problem can be and how to resolve the problem? Thanks

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  • Java static method parameters

    - by Blitzkr1eg
    Why does the following code return 100 100 1 1 1 and not 100 1 1 1 1 ? public class Hotel { private int roomNr; public Hotel(int roomNr) { this.roomNr = roomNr; } public int getRoomNr() { return this.roomNr; } static Hotel doStuff(Hotel hotel) { hotel = new Hotel(1); return hotel; } public static void main(String args[]) { Hotel h1 = new Hotel(100); System.out.print(h1.getRoomNr() + " "); Hotel h2 = doStuff(h1); System.out.print(h1.getRoomNr() + " "); System.out.print(h2.getRoomNr() + " "); h1 = doStuff(h2); System.out.print(h1.getRoomNr() + " "); System.out.print(h2.getRoomNr() + " "); } } Why does it appear to pass Hotel by-value to doStuff() ?

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  • undefined reference to static member variable

    - by Max
    Hi. I have this class that has a static member. it is also a base class for several other classes in my program. Here's its header file: #ifndef YARL_OBJECT_HPP #define YARL_OBJECT_HPP namespace yarlObject { class YarlObject { // Member Variables private: static int nextID; // keeps track of the next ID number to be used int ID; // the identifier for a specific object // Member Functions public: YarlObject(): ID(++nextID) {} virtual ~YarlObject() {} int getID() const {return ID;} }; } #endif and here's its implementation file. #include "YarlObject.hpp" namespace yarlObject { int YarlObject::nextID = 0; } I'm using g++, and it returns three undefined reference to 'yarlObject::YarlObject::nextID linker errors. If I change the ++nextID phrase in the constructor to just nextID, then I only get one error, and if I change it to 1, then it links correctly. I imagine it's something simple, but what's going on?

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  • Defining private static class member

    - by mnn
    class B { /* ... */ }; class A { public: A() { obj = NULL; } private: static B* obj; }; However this produces huge mass of linker errors that symbol obj is unresolved. What's the "correct" way to have such private static class member without these linker errors? Edit: I tried this: B *A::obj = NULL; but I got about same amount of linker errors however this time about already defining A::obj. (LNK2005). Also I get LNK4006 warnings, also about A::obj

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  • Getting count() of class static array

    - by xylar
    Is it possible to get the count of a class defined static array? For example: class Model_Example { const VALUE_1 = 1; const VALUE_2 = 2; const VALUE_3 = 3; public static $value_array = array( self::VALUE_1 => 'boing', self::VALUE_2 => 'boingboing', self::VALUE_3 => 'boingboingboing', ); public function countit() { // count number $total = count(self::$value_array ); echo ': '; die($total); } } At the moment calling the countit() method returns :

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