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  • Microsoft JScript runtime error: ASPx is undefined

    - by Joe
    I'm getting this error all over the place in my web application and trying to figure out why. The error is always for some control, ASPxClientTextBox for example. So far the only thing I've found as a potential fix is to check the httphandlers section of the .net web.config (the one in C:\WINDOWS\Microsoft.NET\Framework\v2.0.50727\CONFIG\web.config) and make sure an entry for "WebResource.axd" exists, which it does. Any idea's what's going on or where I should look?

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  • I getting undefined using JSON in jQuery why?

    - by YoniGeek
    Im learning some JSON, Im trying to list some data about dogs from twitter...but I can't really present the data...I believe that the error is inside map-method...something I'm missing...thanks for yr help <body> <h1>U almost there!!</h1> <script src="jquery-1.7.1.js"> </script> <script> // PubSub (function( $ ) { var o = $( {} ); $.each({ trigger: 'publish', on: 'subscribe', off: 'unsubscribe' }, function( key, val ) { jQuery[val] = function() { o[key].apply( o, arguments ); }; }); })( jQuery ); $.getJSON('http://search.twitter.com/search.json?q=dogs&callback=?', function( info) { $.publish( 'twitter/info', info ); }); // ... $.subscribe( 'twitter/info', function( e, info ) { $('body').html( $.map( info, function( obj) { // <--- here it's error, something Im missing right? return '<li>' + obj.text + '</li>'; }).join('') ); }); </script> </body> </html>

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  • rails db migration, undefined method `to_sym', cant figure out syntax

    - by oelbrenner
    the original migration looks like this: class CreateUsers true do |t| t.string :login, :limit = 40 t.string :name, :limit = 100, :default = '', :null = true t.string :email, :limit = 100 t.string :crypted_password, :limit = 40 t.string :salt, :limit = 40 t.string :remember_token, :limit = 40 t.datetime :remember_token_expires_at t.string :activation_code, :limit = 40 t.datetime :activated_at, :datetime t.string :state, :null = :no, :default = 'passive' t.datetime :deleted_at t.integer :occupation_id, :null = :yes t.datetime :paid_up_to_date, :date t.timestamps end and I am trying to change the default of "state" to be "active" instead of passive so my attempt at a migration looks like this: ( still learning.. be gentle ) class ChangeUserStateDefault < ActiveRecord::Migration def self.up change_column :users, :state, :null = :no, :default = 'active' end def self.down end end

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  • Error: 'Sys' is undefined

    - by thegunner
    Hi, When I moved my website over to another server I've noticed now that ajax doesn't appear to be working. When I remote desktop to the server and go to the url on the server i.e. http://myserver/mywebsite ... everything works ok. When I open up the website in visual studio on the server it works as no problem as well. It's only when I connect remotely that the 'javascript' error occurs. To my web.config I've added: <httpHandlers> <remove verb="*" path="*.asmx"/> <add verb="*" path="*.asmx" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="*" path="*_AppService.axd" validate="false" type="System.Web.Script.Services.ScriptHandlerFactory, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> <add verb="GET,HEAD" path="ScriptResource.axd" type="System.Web.Handlers.ScriptResourceHandler, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35" validate="false"/> </httpHandlers> <httpModules> <add name="ScriptModule" type="System.Web.Handlers.ScriptModule, System.Web.Extensions, Version=3.5.0.0, Culture=neutral, PublicKeyToken=31BF3856AD364E35"/> </httpModules> I've tried <compilation debug="false"/> and tried emptying web history and still no luck. Any ideas?

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  • NSXMLElement undefined?

    - by mtmurdock
    I am trying to use NSXMLElement to build an XML document in my app, but when i build i get an error which reads "NSXMLElement undelcared". From what i can tell, NSXMLElement is part of the Foundation Framework, and should therefore be included with the rest of the framework with the line #include <Foundation/foundation.h>. Is this class not available for iOS(4.2)? Is there some other class that i can use? TIA

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  • php Undefined index but i can access that key anyways

    - by Linas
    I just don't get it, i know what the error means i know how to fix it but it seems to be more of a php bug, i have an array returned from some function which looks like this when i use var_dump: array(1) { ["89512480-1884-11e2-aee6-618bca23e5b1"]=> array(5) { ["created"]=> string(10) "1350514509" ["expires"]=> string(10) "1351724109" ["token"]=> string(40) "81fa1895a6d5d4cb11efae8e71adf98fbdbfb5ca" ["user_agent"]=> string(40) "6ab18a2ea1d4b17d67713e416b07d46bf2f4d03b" ["username"]=> string(4) "test" } } array(0) { } but if i try for example: echo $token['89512480-1884-11e2-aee6-618bca23e5b1']['user_agent']; it shows me the value, but at the same time i get that annoying error, what the hell?

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  • Issue with undefined namespace

    - by SoBeK
    "xmlns="VL01" Seems to be causing the style-sheet to fail(works fine if removed), do no know how to address it the style-sheet. I feel like this is basic XLST 101 but I am having a hard time wrapping my brain around it. Any assisting would be greatly appreciated. Cheers XML <?xml version="1.0" encoding="utf-8"?> <Report xsi:schemaLocation="VL01 http://site.com/ReportServer?%2FVMS%20Reports%2FVL01&amp;rs%3ACommand=Render&amp;rs%3AFormat=XML&amp;rs%3ASessionID=lk44ff55z5q3ck3b5pfuxo45&amp;rc%3ASchema=True" Name="VL01" textbox41="VL01 - Checklist Report&#xD;&#xA;" textbox1946=" 2) Target Element&#xD;&#xA;     Target Element List&#xD;&#xA;        Windows 7&#xD;&#xA;3) Report Options&#xD;&#xA; xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns="VL01"> <list2> <Item_Collection> <Item /> </Item_Collection> </list2> <list1> <list1_Details_Group_Collection> <list1_Details_Group Key="V0001070" EffectiveDate="04 Mar 1998 16:03:47:000" LongName2="Name..."/> </list1_Details_Group_Collection> </list1> </Report> XSL <?xml version="1.0" encoding="UTF-8"?> <xsl:stylesheet version="1.0" xmlns:xsl="http://www.w3.org/1999/XSL/Transform" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance"> <xsl:output method="xml" version="4.0" indent="yes"/> <xsl:variable name="var-checklist_name"> <xsl:value-of select="substring-after(substring-before(translate(Report/@textbox1946, '&#xD;&#xA;', ''),'3)'),'Target&#x00A0;Element&#x00A0;List')"/> </xsl:variable><xsl:template match="/"> <html> <body> <table> <xsl:apply-templates select="Report/list1/list1_Details_Group_Collection"/> </table> </body> </html> </xsl:template> <xsl:template match="Report/list1/list1_Details_Group_Collection"> <xsl:for-each select="list1_Details_Group"> <Import_List> <Checklist_Name> <xsl:value-of select="normalize-space(translate($var-checklist_name, '&#x00A0;', ' '))"/> </Checklist_Name> <Vuln_ID><xsl:value-of select="number(substring-after(@VulKey,'V'))"/></Vuln_ID> <Short_Name><xsl:value-of select="substring(@LongName2,1,255)"/></Short_Name> <Release_Date><xsl:value-of select="substring(@EffectiveDate,1,11)"/></Release_Date> </Import_List> </xsl:for-each> </xsl:template> </xsl:stylesheet>

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  • Undefined javascript function?

    - by user74283
    Working on a google maps project and stuck on what seems to be a minor issue. When i call displayMarkers function firebug returns: ReferenceError: displayMarkers is not defined [Break On This Error] displayMarkers(1); <script type="text/javascript"> function initialize() { var center = new google.maps.LatLng(25.7889689, -80.2264393); var map = new google.maps.Map(document.getElementById('map'), { zoom: 10, center: center, mapTypeId: google.maps.MapTypeId.ROADMAP }); //var data = [[25.924292, -80.124314], [26.140795, -80.3204049], [25.7662857, -80.194692]] var data = {"crs": {"type": "link", "properties": {"href": "http://spatialreference.org/ref/epsg/4326/", "type": "proj4"}}, "type": "FeatureCollection", "features": [{"geometry": {"type": "Point", "coordinates": [25.924292, -80.124314]}, "type": "Feature", "properties": {"industry": [2], "description": "hosp", "title": "shaytac hosp2"}, "id": 35}, {"geometry": {"type": "Point", "coordinates": [26.140795, -80.3204049]}, "type": "Feature", "properties": {"industry": [1, 2], "description": "retail", "title": "shaytac retail"}, "id": 48}, {"geometry": {"type": "Point", "coordinates": [25.7662857, -80.194692]}, "type": "Feature", "properties": {"industry": [2], "description": "hosp2", "title": "shaytac hosp3"}, "id": 36}]} var markers = []; for (var i = 0; i < data.features.length; i++) { var latLng = new google.maps.LatLng(data.features[i].geometry.coordinates[0], data.features[i].geometry.coordinates[1]); var marker = new google.maps.Marker({ position: latLng, title: console.log(data.features[i].properties.industry[0]), map: map }); marker.category = data.features[i].properties.industry[0]; marker.setVisible(true); markers.push(marker); } function displayMarkers(category) { var i; for (i = 0; i < markers.length; i++) { if (markers[i].category === category) { markers[i].setVisible(true); } else { markers[i].setVisible(false); } } } } google.maps.event.addDomListener(window, 'load', initialize); </script> <div id="map-container"> <div id="map"></div> </div> <input type="button" value="Retail" onclick="displayMarkers(1);">

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  • Base class Undefined WEIRD problem . Need help

    - by nXqd
    My CGameStateLogo which inherit from CGameState: CGameStateLogo.h #pragma once #include "GameState.h" class CGameMain; class CGameState; class CGameStateLogo: public CGameState { public: void MessageEnter (); void MessageUpdate( int iKey ); void MessagePaint( HDC* pDC ); public: CGameStateLogo(CGameMain* pGameMain); CGameStateLogo(void); ~CGameStateLogo(void); }; CGameState.h #pragma once #include "GameMain.h" #include "MyBitmap.h" class CGameMain; class CMyBitmap; class CGameState { public: CMyBitmap* pbmCurrent; CGameMain* pGM; int GameStateID; virtual void MessageEnter () = 0; virtual void MessageUpdate( int iKey ) = 0; virtual void MessagePaint( HDC* pDC ) = 0; void StateHandler ( int msg, HDC* pDC, int key ); public: CGameState(void); ~CGameState(void); }; Thanks for reading this :)

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  • Undefined function

    - by Luke
    Just a simple problem for most of you i'm sure. I have a function addTeamFixtures and it calls on a function flip. That function is defined later in the script. But I don't think it is happy with that. The code where it calls the function: $rounds[$round][0] = flip($rounds[$round][0]); Any ideas?

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  • Opening a file with a variable as name & checking for undefined values

    - by Harm De Weirdt
    Hello everyone. I'm having some problems writing data into a file using perl. sub startNewOrder{ my $name = makeUniqueFileName(); open (ORDER, ">$name.txt") or die "can't open file: $!\n"; format ORDER_TOP = PRODUCT<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<CODE<<<<<<<<AANTAL<<<<EENHEIDSPRIJS<<<<<<TOTAAL<<<<<<< . format ORDER = @<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< @<<<<<<<< @<<<< @<<<<<< @<<<<< $title, $code, $amount, $price, $total . close (ORDER); } This is the sub I use to make the file. (I translated most of it) The makeUniqueFileName method makes a fileName based upon current time("minuteshoursdayOrder"). The problem now is that I have to write in this file in another sub. sub addToOrder{ print "give productcode:"; $code = <STDIN>; chop $code; print "Give amount:"; $amount = <STDIN>; chop $amount; if($inventory{$code} eq undef){ #Does the product exist? print "This product does not exist"; }elsif($inventory{$code}[2] < $amount && !defined($inventaris{$code}[2]) ){ #Is there enough in the inventory? print "There is not enough in stock" }else{ $inventory{$code}[2] -= $amount; #write in order file open (ORDER ">>$naam.txt") or die "can't open file: $!\n"; $title = $inventory{$code}[0]; $code = $code; $amount = $inventory{$code}[2]; $price = $inventory{$code}[1]; $total = $inventory{$code}[1]; write; close(ORDER); } %inventory is a hashtable that has the productcode as key and an array with the title, price and amount as value. There are two problems here: when I enter an invalid product number, I still have to enter an amount even while my code says it should print the error directly after checking if there is a product with the given code. The second problem is that the writing doesn't seem to work. It always give's a "No such file or directory" error. Is there a way to open the ORDER file i made in the first sub without having to make $name not local? Or just a way to write in this file? I really don't know how to start here. I can't really find much info on writing a file that has been closed before, and in a different sub.. Any help is appreciated, Harm

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  • Javascript - undefined cookie value?

    - by Computeras
    Try running the code, I know the problem is in the 1. part. Thanks in advance, P.S. I'm a newbie in JS. <html> <head> <script> { //1. part var Cookies = ""; function createCookie(name,value,days) { if (days) { var date = new Date(); date.setTime(date.getTime()+(days*24*60*60*1000)); var expires = "; expires="+date.toGMTString(); } else var expires = ""; document.cookie = name+"="+value+expires+"; path=/"; } function readCookie(name) { var nameEQ = name + "="; var ca = document.cookie.split(';'); for(var i=0;i < ca.length;i++) { var c = ca[i]; while (c.charAt(0)==' ') c = c.substring(1,c.length); if (c.indexOf(nameEQ) == 0) return c.substring(nameEQ.length,c.length); } return null; } function eraseCookie(name) { createCookie(name,"",-1); } //2. part function saveIt(name) { var x = document.forms['cookieform'].cookievalue.value; if (!x) alert('Please fill in a value in the input box.'); else { Cookies.create(name,x,7); alert('Cookie created'); } } function readIt(name) { alert('The value of the cookie is ' + Cookies[name]); } function eraseIt(name) { Cookies.erase(name); alert('Cookie erased'); } function init() { for (var i=1;i<3;i++) { var x = Cookies['ppkcookie' + i]; if (x) alert('Cookie ppkcookie' + i + '\nthat you set on a previous visit, is still active.\nIts value is ' + x); } } } </script> <body> <form name = "forma"> <input type = "text" name = "cookievalue"> <input type = "button" value = "Spremi" onClick = "saveIt('ppkcookie1')"> <input type = "button" value = "Ispisi" onClick = "readIt('ppkcookie1')"> </form> </body> </html>

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  • Opening a file with a variable as name and checking for undefined values

    - by Harm De Weirdt
    I'm having some problems writing data into a file using Perl. sub startNewOrder{ my $name = makeUniqueFileName(); open (ORDER, ">$name.txt") or die "can't open file: $!\n"; format ORDER_TOP = PRODUCT<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<CODE<<<<<<<<AANTAL<<<<EENHEIDSPRIJS<<<<<<TOTAAL<<<<<<< . format ORDER = @<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<<< @<<<<<<<< @<<<< @<<<<<< @<<<<< $title, $code, $amount, $price, $total . close (ORDER); } This is the sub I use to make the file. (I translated most of it.) The makeUniqueFileName method makes a fileName based upon current time("minuteshoursdayOrder"). The problem now is that I have to write to this file in another sub. sub addToOrder{ print "give productcode:"; $code = <STDIN>; chop $code; print "Give amount:"; $amount = <STDIN>; chop $amount; if($inventory{$code} eq undef){ #Does the product exist? print "This product does not exist"; }elsif($inventory{$code}[2] < $amount && !defined($inventaris{$code}[2]) ){ #Is there enough in the inventory? print "There is not enough in stock" }else{ $inventory{$code}[2] -= $amount; #write in order file open (ORDER ">>$naam.txt") or die "can't open file: $!\n"; $title = $inventory{$code}[0]; $code = $code; $amount = $inventory{$code}[2]; $price = $inventory{$code}[1]; $total = $inventory{$code}[1]; write; close(ORDER); } %inventory is a hashtable that has the productcode as key and an array with the title, price and amount as value. There are two problems here: when I enter an invalid product number, I still have to enter an amount even while my code says it should print the error directly after checking if there is a product with the given code. The second problem is that the writing doesn't seem to work. It always give's a "No such file or directory" error. Is there a way to open the ORDER file I made in the first sub without having to make $name not local? Or just a way to write in this file? I really don't know how to start here. I can't really find much info on writing a file that has been closed before, and in a different sub. Any help is appreciated, Harm

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  • Rails 3.0 method_missing: undefined method in validator

    - by user567592
    == Schema Information Schema version: 20110111000403 # Table name: places # id :integer not null, primary key name :string(255) latitude :float longitude :float a place can be defined by latitude and longitude or by name # class Place < ActiveRecord::Base validates_precence_of :name, :if = lat_long_not_def? def lat_long_not_def? latitude.blank? || longitude.blank? end end

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  • Call to undefined function apache_request_headers()

    - by Rob
    I've just switched my scripts to a different server. On the previous server this worked flawlessly, and now that I've switched them to a different server, I can't understand the problem. I'm not sure it would help, but here's the relevant code. $headers = apache_request_headers(); PHP Version is: PHP 5.3.2 Any help would be appreciated.

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  • Segmentation fault in strcpy

    - by Alien01
    consider the program below char str[5]; strcpy(str,"Hello12345678"); printf("%s",str); When run this program gives segmentation fault. But when strcpy is replaced with following, program runs fine. strcpy(str,"Hello1234567"); So question is it should crash when trying to copy to str any other string of more than 5 chars length. So why it is not crashing for "Hello1234567" and only crashing for "Hello12345678" ie of string with length 13 or more than 13. This program was run on 32 bit machine .

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  • string s; &s+1; Legal? UB?

    - by John Dibling
    Consider the following code: #include <cstdlib> #include <iostream> #include <string> #include <vector> #include <algorithm> using namespace std; int main() { string myAry[] = { "Mary", "had", "a", "Little", "Lamb" }; const size_t numStrs = sizeof(myStr)/sizeof(myAry[0]); vector<string> myVec(&myAry[0], &myAry[numStrs]); copy( myVec.begin(), myVec.end(), ostream_iterator<string>(cout, " ")); return 0; } Of interest here is &myAry[numStrs]: numStrs is equal to 5, so &myAry[numStrs] points to something that doesn't exist; the sixth element in the array. There is another example of this in the above code: myVec.end(), which points to one-past-the-end of the vector myVec. It's perfecly legal to take the address of this element that doesn't exist. We know the size of string, so we know where the address of the 6th element of a C-style array of strings must point to. So long as we only evaluate this pointer and never dereference it, we're fine. We can even compare it to other pointers for equality. The STL does this all the time in algorithms that act on a range of iterators. The end() iterator points past the end, and the loops keep looping while a counter != end(). So now consider this: #include <cstdlib> #include <iostream> #include <string> #include <vector> #include <algorithm> using namespace std; int main() { string myStr = "Mary"; string* myPtr = &myStr; vector<string> myVec2(myPtr, &myPtr[1]); copy( myVec2.begin(), myVec2.end(), ostream_iterator<string>(cout, " ")); return 0; } Is this code legal and well-defined? It is legal and well-defined to take the address of an array element past the end, as in &myAry[numStrs], so should it be legal and well-defined to pretend that myPtr is also an array?

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  • Is a safe accumulator really this complicated?

    - by Martin
    I'm trying to write an accumulator that is well behaved given unconstrained inputs. This seems to not be trivial and requires some pretty strict planning. Is it really this hard? int naive_accumulator(unsigned int max, unsigned int *accumulator, unsigned int amount) { if(*accumulator + amount >= max) return 1; // could overflow *accumulator += max; // could overflow return 0; } int safe_accumulator(unsigned int max, unsigned int *accumulator, unsigned int amount) { // if amount >= max, then certainly *accumulator + amount >= max if(amount >= max) { return 1; } // based on the comparison above, max - amount is defined // but *accumulator + amount might not be if(*accumulator >= max - amount) { return 1; } // based on the comparison above, *accumulator + amount is defined // and *accumulator + amount < max *accumulator += amount; return 0; }

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  • Call a non member funcion on an instance before is constructed.

    - by Tom
    Hi everyone. I'm writing a class, and this doubt came up. Is this undef. behaviour? On the other hand, I'm not sure its recommended, or if its a good practice. Is it one if I ensure no exceptions to be thrown in the init function? //c.h class C{ float vx,vy; friend void init(C& c); public: C(); ~C(); }; //c.cpp C::C() { init(*this); } void init(C& c) //throws() to ensure no exceptions ? { c.vx = 0; c.vy = 0; } Thanks in advance

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  • Call a non member function on an instance before is constructed.

    - by Tom
    Hi everyone. I'm writing a class, and this doubt came up. Is this undef. behaviour? On the other hand, I'm not sure its recommended, or if its a good practice. Is it one if I ensure no exceptions to be thrown in the init function? //c.h class C{ float vx,vy; friend void init(C& c); public: C(); }; //c.cpp C::C() { init(*this); } void init(C& c) //throws() to ensure no exceptions ? { c.vx = 0; c.vy = 0; } Thanks in advance

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  • Linux C++: Linker is outputting strange errors

    - by knight666
    Alright, here is the output I get: arm-none-linux-gnueabi-ld --entry=main -dynamic-linker=/system/bin/linker -rpath-link=/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib -L/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib -nostdlib -lstdc++ -lm -lGLESv1_CM -rpath=/home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib -rpath=../../YoghurtGum/lib/Android -L./lib/Android intermediate/Alien.o intermediate/Bullet.o intermediate/Game.o intermediate/Player.o ../../YoghurtGum/bin/YoghurtGum.a -o bin/Galaxians.android intermediate/Game.o: In function `Galaxians::Init()': /media/YoghurtGum/Tests/Galaxians/src/Game.cpp:45: undefined reference to `__cxa_end_cleanup' /media/YoghurtGum/Tests/Galaxians/src/Game.cpp:44: undefined reference to `__cxa_end_cleanup' intermediate/Game.o:(.ARM.extab+0x18): undefined reference to `__gxx_personality_v0' intermediate/Game.o: In function `Player::Update()': /media/YoghurtGum/Tests/Galaxians/src/Player.h:41: undefined reference to `__cxa_end_cleanup' intermediate/Game.o:(.ARM.extab.text._ZN6Player6UpdateEv[_ZN6Player6UpdateEv]+0x0): undefined reference to `__gxx_personality_v0' intermediate/Game.o:(.rodata._ZTIN10YoghurtGum4GameE[_ZTIN10YoghurtGum4GameE]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' intermediate/Game.o:(.rodata._ZTI6Player[_ZTI6Player]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Game.o:(.rodata._ZTIN10YoghurtGum6EntityE[_ZTIN10YoghurtGum6EntityE]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Game.o:(.rodata._ZTIN10YoghurtGum6ObjectE[_ZTIN10YoghurtGum6ObjectE]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' intermediate/Game.o:(.rodata._ZTI6Bullet[_ZTI6Bullet]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Game.o:(.rodata._ZTI5Alien[_ZTI5Alien]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' intermediate/Game.o:(.rodata+0x20): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' ../../YoghurtGum/bin/YoghurtGum.a(Sprite.o):(.rodata._ZTIN10YoghurtGum16SpriteDataOpenGLE[_ZTIN10YoghurtGum16SpriteDataOpenGLE]+0x0): undefined reference to `vtable for __cxxabiv1::__si_class_type_info' ../../YoghurtGum/bin/YoghurtGum.a(Sprite.o):(.rodata._ZTIN10YoghurtGum10SpriteDataE[_ZTIN10YoghurtGum10SpriteDataE]+0x0): undefined reference to `vtable for __cxxabiv1::__class_type_info' make: *** [bin/Galaxians.android] Fout 1 Here's an error I managed to decipher: intermediate/Game.o: In function `Galaxians::Init()': /media/YoghurtGum/Tests/Galaxians/src/Game.cpp:45: undefined reference to `__cxa_end_cleanup' /media/YoghurtGum/Tests/Galaxians/src/Game.cpp:44: undefined reference to `__cxa_end_cleanup' This is line 43 through 45: Assets::AddSprite(new Sprite("media\\ViperMarkII.bmp"), "ship"); Assets::AddSprite(new Sprite("media\\alien.bmp"), "alien"); Assets::AddSprite(new Sprite("media\\bat_ball.bmp"), "bullet"); So, what seems funny to me is that the first new is fine (line 43), but the second one isn't. What could cause this? intermediate/Game.o: In function `Player::Update()': /media/YoghurtGum/Tests/Galaxians/src/Player.h:41: undefined reference to `__cxa_end_cleanup' Another issue with new: Engine::game->scene_current->AddObject(new Bullet(m_X + 10, m_Y)); I have no idea where to begin with the other issues. These are my makefiles, They're a giant mess because I'm just trying to get it to work. Static library: # ====================================== # # # # YoghurtGum static library # # # # ====================================== # include ../YoghurtGum.mk PROGS = bin/YoghurtGum.a SOURCES = $(wildcard src/*.cpp) #$(YG_PATH_LIB)/libGLESv1_CM.so \ #$(YG_PATH_LIB)/libEGL.so \ YG_LINK_OPTIONS = -shared YG_LIBRARIES = \ $(YG_PATH_LIB)/libc.a \ $(YG_PATH_LIB)/libc.so \ $(YG_PATH_LIB)/libstdc++.a \ $(YG_PATH_LIB)/libstdc++.so \ $(YG_PATH_LIB)/libm.a \ $(YG_PATH_LIB)/libm.so \ $(YG_PATH_LIB)/libui.so \ $(YG_PATH_LIB)/liblog.so \ $(YG_PATH_LIB)/libGLESv2.so \ $(YG_PATH_LIB)/libcutils.so \ YG_OBJECTS = $(patsubst src/%.cpp, $(YG_INT)/%.o, $(SOURCES)) YG_NDK_PATH_LIB = /home/oem/android-ndk-r3/build/platforms/android-5/arch-arm/usr/lib all: $(PROGS) rebuild: clean $(PROGS) # remove all .o objects from intermediate and all .android objects from bin clean: rm -f $(YG_INT)/*.o $(YG_BIN)/*.a copy: acpy ../$(PROGS) $(PROGS): $(YG_OBJECTS) $(YG_ARCHIVER) -vq $(PROGS) $(YG_NDK_PATH_LIB)/crtbegin_static.o $(YG_NDK_PATH_LIB)/crtend_android.o $^ && \ $(YG_ARCHIVER) -vr $(PROGS) $(YG_LIBRARIES) $(YG_OBJECTS): $(YG_INT)/%.o : $(YG_SRC)/%.cpp $(YG_COMPILER) $(YG_FLAGS) -I $(GLES_INCLUDES) -c $< -o $@ Test game project: # ====================================== # # # # Galaxians # # # # ====================================== # include ../../YoghurtGum.mk PROGS = bin/Galaxians.android YG_COMPILER = arm-none-linux-gnueabi-g++ YG_LINKER = arm-none-linux-gnueabi-ld YG_PATH_LIB = ./lib/Android YG_LIBRARIES = ../../YoghurtGum/bin/YoghurtGum.a YG_PROGS = bin/Galaxians.android GLES_INCLUDES = ../../YoghurtGum/src ANDROID_NDK_ROOT = /home/oem/android-ndk-r3 NDK_PLATFORM_VER = 5 YG_NDK_PATH_LIB = $(ANDROID_NDK_ROOT)/build/platforms/android-$(NDK_PLATFORM_VER)/arch-arm/usr/lib YG_LIBS = -nostdlib -lstdc++ -lm -lGLESv1_CM #YG_COMPILE_OPTIONS = -g -rdynamic -Wall -Werror -O2 -w YG_COMPILE_OPTIONS = -g -Wall -Werror -O2 -w YG_LINK_OPTIONS = --entry=main -dynamic-linker=/system/bin/linker -rpath-link=$(YG_NDK_PATH_LIB) -L$(YG_NDK_PATH_LIB) $(YG_LIBS) SOURCES = $(wildcard src/*.cpp) YG_OBJECTS = $(patsubst src/%.cpp, intermediate/%.o, $(SOURCES)) all: $(PROGS) rebuild: clean $(PROGS) clean: rm -f intermediate/*.o bin/*.android $(PROGS): $(YG_OBJECTS) $(YG_LINKER) $(YG_LINK_OPTIONS) -rpath=$(YG_NDK_PATH_LIB) -rpath=../../YoghurtGum/lib/Android -L$(YG_PATH_LIB) $^ $(YG_LIBRARIES) -o $@ $(YG_OBJECTS): intermediate/%.o : src/%.cpp $(YG_COMPILER) $(YG_COMPILE_OPTIONS) -I ../../YoghurtGum/src/GLES -I ../../YoghurtGum/src -c $< -o $@ Any help would be appreciated.

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  • What is the appropriate HTML 5 element for a hero unit/showcase?

    - by deb
    A lot of marketing and content-heavy sites showcase the page's primary content using large text and/or images, sometimes with a slider, containing a call to action for signing up for a service, or downloading an app, etc.. I'm not sure what this design element is called, I got the term hero unit from twitter bootstrap: http://twitter.github.com/bootstrap/components.html#typography I think most of you know what I'm trying to describe... If it's not clear I can add screenshots or links to this question. I looked at a few different sites, and some put this hero unit inside a ASIDE element, others use SECTION, ARTICLE and even HEADER. Using twitter bootstrap as an example again: <header class="jumbotron masthead"> <div class="inner"> <h1>Bootstrap, from Twitter</h1> <p>Simple and flexible HTML, CSS, and Javascript for popular user interface components and interactions.</p> <p class="download-info"> Is HEADER the most appropriate tag for this type of content? Or should I use ASIDE, ARTICLE or SECTION?

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