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  • Java: design problem with private-final-int-value and empty constructor

    - by HH
    $ javac InitInt.java InitInt.java:7: variable right might not have been initialized InitInt(){} ^ 1 error $ cat InitInt.java import java.util.*; import java.io.*; public class InitInt { private final int right; //DUE to new Klowledge: Design Problem //I think having an empty constructor like this // is an design problem, shall I remove it? What do you think? // When to use an empty constructor? InitInt(){} public static void main(String[] args) { InitInt test = new InitInt(); System.out.println(test.getRight()); } public int getRight(){return right;} } Initialization problem with Constructor InitInt{ // Still the error, "may not be initialized" // How to initialise it? if(snippetBuilder.length()>(charwisePos+25)){ right=charwisePos+25; }else{ right=snippetBuilder.length()-1; } }

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  • Blackberry app development - Drawing graphics on top of rendered text/buttons etc

    - by paullb
    Based off the one of the demos I have the following code. Currently what displays in the simulator is just hte contents of the paint function, however the ObjectChoiceField is still selectable if one happens to click in the right location. I would like both the text contents and the paint function contents to appear. Is this possible? public CityInfoScreen() { //invoke the MainScreen constructor super(); //add a screen title LabelField title = new LabelField("City Information Kiosk", LabelField.ELLIPSIS | LabelField.USE_ALL_WIDTH); setTitle(title); //add a text label add(new RichTextField("Major U.S. Cities")); //add a drop-down list with three choices: //Los Angeles, Chicago, or New York //... String choices[] = {"Los Angeles","Chicago","New York"}; choiceField = new ObjectChoiceField("select a city", choices); add(choiceField); Manager man = this.getMainManager(); } ... public void paint(Graphics g){ super.paint(g); // g.drawRect(0,left,500,500+left); g.setGlobalAlpha(0); g.drawRect(100-left,100-top,200,200); String text = new Integer(left).toString(); String text2 = new Integer(top).toString(); g.drawText(text + " " + text2,120-left,120-top); }

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  • Inorder tree traversal in binary tree in C

    - by srk
    In the below code, I'am creating a binary tree using insert function and trying to display the inserted elements using inorder function which follows the logic of In-order traversal.When I run it, numbers are getting inserted but when I try the inorder function( input 3), the program continues for next input without displaying anything. I guess there might be a logical error.Please help me clear it. Thanks in advance... #include<stdio.h> #include<stdlib.h> int i; typedef struct ll { int data; struct ll *left; struct ll *right; } node; node *root1=NULL; // the root node void insert(node *root,int n) { if(root==NULL) //for the first(root) node { root=(node *)malloc(sizeof(node)); root->data=n; root->right=NULL; root->left=NULL; } else { if(n<(root->data)) { root->left=(node *)malloc(sizeof(node)); insert(root->left,n); } else if(n>(root->data)) { root->right=(node *)malloc(sizeof(node)); insert(root->right,n); } else { root->data=n; } } } void inorder(node *root) { if(root!=NULL) { inorder(root->left); printf("%d ",root->data); inorder(root->right); } } main() { int n,choice=1; while(choice!=0) { printf("Enter choice--- 1 for insert, 3 for inorder and 0 for exit\n"); scanf("%d",&choice); switch(choice) { case 1: printf("Enter number to be inserted\n"); scanf("%d",&n); insert(root1,n); break; case 3: inorder(root1); break; default: break; } } }

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  • How to bring the parent element with floated child elements to the center of the document?

    - by Starx
    I have organized a menu. Its HTML is as follows: <ul class="topmenu"> <li><a href="sample.html">Text 1</a></li> <li><a href="sample.html">Text 2</a></li> <li><a href="sample.html">Text 3</a></li> <li><a href="sample.html">Text 4</a></li> <ul> This is a horizontal menu, so I have floated the list items to left to appear them in a horizontal line. I could have used display:inline to appear them in a single line, but since IE does not support it and I don't know any other way to do so, I used float:left;. It's css is: .topmenu { list-style:none; margin:0; padding:0; } .topmenu li { float:left; } This brings the menu in a perfect horizontal line, but the entire list is floated to the left. I want to bring the .topmenu to appear in the center of the document and keep the listitem inside it floated towards the left. I found that this is achievable by defining width property of the .topmenu, but I dont want to fix its width as the list-items are dynamically generated and thus could increase and decrease. Any one know of any solution?

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  • CSS Horizontal sub menu - IE 6,7 both dont working, tried with whatever hover.

    - by SHAKTI
    I'm not expert about css menus. But I know basic system to make css menu. I used this system before and works, but this time it is not working. The site is http://www.uniethos.com. Please check this site This menu works with all other latest Browsers. But not with IE 6 & 7. I know IE6 don't support hover except anchor. So before I was using Whatever Hover. But this time it is not working and even with IE7. I don't know why its happening. May be there could be some problem with my css. Please check the css. If you don't have IE 6 or 7 installed you can run one from http://spoon.net/browsers/. Require to install one plugin. The CSS I'm using for the menu is .glossymenu{ background: #B4B3B3; height: 30px; width: 100%; padding: 0; margin: 0; display:inline-block; position:relative; } .glossymenu ul { list-style: none; padding: 0px; margin: 0; padding-left: 0px; } .glossymenu li ul { display:none; position:absolute; width: 80%; top:30px; left:0px; background-color:#5B0C10; border:0px; z-index: 99; } .glossymenu li li a { padding: 0px 10px 0px 10px; } .glossymenu li li a:hover { background : #871016; } .glossymenu li{ float:left; padding: 0; } .glossymenu li a{ float: left; display:block; position:relative; color:#FFF; text-decoration: none; font-family: sans-serif; font-size: 13px; font-weight: bold; padding:0 0 0 16px; /*Padding to accomodate left tab image. Do not change*/ height: 30px; line-height: 30px; text-align: center; cursor: pointer; } .glossymenu li a b{ float: left; display: block; padding: 0 24px 0 8px; /*Padding of menu items*/ } .glossymenu li.current a, .glossymenu li a:hover{ color: #FFF; background: #5B0C10; background-position: left; text-decoration: none; } .glossymenu li a:visited{ text-decoration: none; } .glossymenu ul li:hover ul { display: block; }

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  • How do I remove the leaves of a binary tree?

    - by flopex
    I'm trying to remove all of the leaves. I know that leaves have no children, this is what I have so far. public void removeLeaves(BinaryTree n){ if (n.left == null && n.right == null){ n = null; } if (n.left != null) removeLeaves(n.left); if (n.right != null) removeLeaves(n.right); }

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  • MySQL different versions other results.

    - by kuba
    hey, i have 2 version of mysql on windows 5.1.39-community and on linux 5.1.39-log i execute a query: SELECT `o`.`idOffer`, `o`.`offer_date`, `p`.`factory`, `c`.`short` AS `company`, `s`.`name` AS `subcategory`, `ct`.`name` AS `category`, count( (select count(1) from product where idProduct=idOffer group by idOffer) ) as b FROM `Offer` AS `o` LEFT JOIN `Product` AS `p` ON o.idOffer = p.idOffer LEFT JOIN `company` AS `c` ON o.company = c.id LEFT JOIN `Subcategory` AS `s` ON s.idSubcategory = o.idSubcategory LEFT JOIN `Category` AS `ct` ON ct.idCategory = s.idCategory WHERE (o.idOffer = p.idOffer) GROUP BY `o`.`idOffer` on windows it works as it suppose, but on linux it says: ERROR 1242 (21000): Subquery returns more than 1 row is it any way to get it worked on linux without any mysql updates/downgrades ?

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  • Return parent of node in Binary Tree

    - by user188995
    I'm writing a code to return the parent of any node, but I'm getting stuck. I don't want to use any predefined ADTs. //Assume that nodes are represented by numbers from 1...n where 1=root and even //nos.=left child and odd nos=right child. public int parent(Node node){ if (node % 2 == 0){ if (root.left==node) return root; else return parent(root.left); } //same case for right } But this program is not working and giving wrong results. My basic algorithm is that the program starts from the root checks if it is on left or on the right. If it's the child or if the node that was queried else, recurses it with the child.

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  • Reading JSON with Javascript/jQuery

    - by Josephine
    I'm building a game in javascript/html5 and I'm trying to build a database of locked doors in a maze that can be loaded from and overwritten to throughout gameplay. I've found a large number of tutorials online, but nothing is working. I was wondering if someone could look at what I'm trying and let me know what I'm doing wrong. My JSON file looks like this: { "doors": [ {"left":true, "right":false, "bottom":false}, {"left":false, "right":false, "bottom":false}, {"right":false, "bottom":false, "top":false}, {"left":false, "right":false, "top":false} ] } I want to build the HTML page so that when a player collides with a door it checks if its locked or not like: if (player.x < leftDoor.x + leftDoor.width && player.x + player.width > leftDoor.x && player.y < leftDoor.y + leftDoor.height && player.y + player.height > leftDoor.y) { if(doors[0].left == true) alert("door is locked"); else window.location = ( "2.html?p1="); } However I'm having trouble reading from the JSON file itself. I've tried things like: function loadJson() { $(document).ready(function() { $.getJSON('info.json', function(doors) { alert(doors[0].left); }); }); } But nothing happens, and I need to be able to access the information in the HTML as well. I'd rather use jQuery, but I'm not opposed to straight JS if it works. I've been trying to do this for ages and I'm getting absolutely no where. If someone could help that would be amazing. Thanks!

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  • Reconciling a new BindingList into a master BindingList using LINQ

    - by Neo
    I have a seemingly simple problem whereby I wish to reconcile two lists so that an 'old' master list is updated by a 'new' list containing updated elements. Elements are denoted by a key property. These are my requirements: All elements in either list that have the same key results in an assignment of that element from the 'new' list over the original element in the 'old' list only if any properties have changed. Any elements in the 'new' list that have keys not in the 'old' list will be added to the 'old' list. Any elements in the 'old' list that have keys not in the 'new' list will be removed from the 'old' list. I found an equivalent problem here - http://stackoverflow.com/questions/161432/ - but it hasn't really been answered properly. So, I came up with an algorithm to iterate through the old and new lists and perform the reconciliation as per the above. Before anyone asks why I'm not just replacing the old list object with the new list object in its entirety, it's for presentation purposes - this is a BindingList bound to a grid on a GUI and I need to prevent refresh artifacts such as blinking, scrollbars moving, etc. So the list object must remain the same, only its updated elements changed. Another thing to note is that the objects in the 'new' list, even if the key is the same and all the properties are the same, are completely different instances to the equivalent objects in the 'old' list, so copying references is not an option. Below is what I've come up with so far - it's a generic extension method for a BindingList. I've put comments in to demonstrate what I'm trying to do. public static class BindingListExtension { public static void Reconcile<T>(this BindingList<T> left, BindingList<T> right, string key) { PropertyInfo piKey = typeof(T).GetProperty(key); // Go through each item in the new list in order to find all updated and new elements foreach (T newObj in right) { // First, find an object in the new list that shares its key with an object in the old list T oldObj = left.First(call => piKey.GetValue(call, null).Equals(piKey.GetValue(newObj, null))); if (oldObj != null) { // An object in each list was found with the same key, so now check to see if any properties have changed and // if any have, then assign the object from the new list over the top of the equivalent element in the old list foreach (PropertyInfo pi in typeof(T).GetProperties()) { if (!pi.GetValue(oldObj, null).Equals(pi.GetValue(newObj, null))) { left[left.IndexOf(oldObj)] = newObj; break; } } } else { // The object in the new list is brand new (has a new key), so add it to the old list left.Add(newObj); } } // Now, go through each item in the old list to find all elements with keys no longer in the new list foreach (T oldObj in left) { // Look for an element in the new list with a key matching an element in the old list if (right.First(call => piKey.GetValue(call, null).Equals(piKey.GetValue(oldObj, null))) == null) { // A matching element cannot be found in the new list, so remove the item from the old list left.Remove(oldObj); } } } } It can be called like this: _oldBindingList.Reconcile(newBindingList, "MyKey") However, I'm looking for perhaps a method of doing the same using LINQ type methods such as GroupJoin<, Join<, Select<, SelectMany<, Intersect<, etc. So far, the problem I've had is that each of these LINQ type methods result in brand new intermediary lists (as a return value) and really, I only want to modify the existing list for all the above reasons. If anyone can help with this, would be most appreciated. If not, no worries, the above method (as it were) will suffice for now. Thanks, Jason

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  • How do I make the footer stretch vertically downward align to footer.

    - by text
    I am new to web design using tableless and I'm having problem positioning some elements on my page.. Here's the sample html: http://christianruado.comuf.com/sample.html As you can see from the screen shots I want my right div to be vertically stretched down to the same level of my footer and position my bottom element to the lowest part of the right container. #right { float:right; width: 19%; background:#FF3300; margin-left:2px; height: 100%; } #right .bottom { bottom:0; display:block; background-color:#FFCCFF; height:30px; }

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  • What's the term describing this system for generating user interfaces?

    - by mjfgates
    So, there's this idea, which you already know: Define the layout of your UI by creating a tree of panels. The leaf nodes on the tree are what we used to call 'controls' way back in the day-- the things that the user interacts with, radio buttons and listboxes and such. The internal nodes are mostly concerned with layout; this kind of panel stacks its child panels vertically, that kind puts its children into a grid, etc. It's COMMON. Most of the UI-generating systems I've seen in the past twenty years are implementations of this, and the ones that aren't borrow from it. What's the word for this idea?

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  • jquery mouse events masked by img in IE8 - all other platforms/browsers work fine

    - by Bruce
    Using the jQuery mouse events for mouseenter, mouseleave or hover all work swimmingly on all Mac or Windows browsers except for IE8/Windows. I am using mouseenter and mouseleave to test for hot rectangles (absolutely positioned and dimensioned divs that have no content) over an image used as hotspots to make visible the navigation buttons when different regions of the main enclosing rectangle (image) are touched by the cursor. Windows/IE jQuery never sends notifications (mouseenter our mouseleave) as the cursor enters or exits one of the target divs. If I turn off the visibility of the image everything works as expected (like it does in every other browser), so the image is effectively blocking all messages (the intention was for the image to be a background and all the divs float above it, where they can be clicked on). I understand that there's a z-index gotcha (so explicitly specifying z-index for each absolute positioned div does not work), but unclear as to how to nest or order multiple divs to allow a single set of jQuery rules to support all browsers. The image tag seems to trump all other divs and always appear in front of them... BTW: I could not use i m g as a tag in this text so it is spelled image in the following, so the input editor does not think that I am trying to pull a fast one on stackoverflow... How used? "mainview" is the background image, "zoneleft" and "zoneright" are the active areas where when the cursor enters the nav buttons "leftarrow" and rightarrow" are supposed to appear. Javascript $("div#zoneleft").bind("mouseenter",function () // enters left zone see left arrow { arrowVisibility("left"); document.getElementById("leftarrow").style.display="block"; }).bind("mouseleave",function () { document.getElementById("leftarrow").style.visibility="hidden"; document.getElementById("rightarrow").style.visibility="hidden"; }); HTML <div id="zoneleft" style="position:absolute; top:44px; left:0px; width:355px; height:372px; z-index:40;"> <div id="leftarrow" style="position:absolute; top:158px; left:0px; z-index:50;"><img src="images/newleft.png" width="59" height="56"/></div></div> <div id="zoneright" style="position:absolute; top:44px; left:355px; width:355px; height:372px; z-index:40;"> <div id="rightarrow" style="position:absolute; top:158px; left:296px; z-index:50;"> (tag named changed so that I could include it here) <image src="images/newright.png" width="59" height="56" /></div></div> </div><!-- navbuttons --> <image id="mainview" style="z-index:-1;" src="images/projectPhotos/photo1.jpg" width:710px; height:372px; /> (tag named changed so that I could include it here) </div><!--photo-->

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  • How to do word wrapping.

    - by Talha Bin Shakir
    Hi, I have created a table in PHP but the cells size is not fixed it expends when the input is long. Here is the Code. echo "<div style=\"overflow-y: scroll; white-space: nowrap; height: 190px;\">\n"; echo "<table cellspacing=\"1\" cellpadding=\"1\" align=\"center\" width=\"100%\" id=\"clients\">\n"; echo "<tr bgcolor=\"2b2d5d\">\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">&nbsp;</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Name</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Address</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Phone</th>\n"; echo "<th align=\"left\" style=\"color: FFFFFF; font-size: 12px; font-weight: normal; font-family: Arial; padding: 5\">Fax</th>\n"; I want to fixed the cells width please need help. Thanks

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  • What is the recommended way to output values to FBO targets? (OpenGL 3.3 + GLSL 330)

    - by datSilencer
    I'll begin by apologizing for any dumb assumptions you might find in the code below since I'm still pretty much green when it comes to OpenGL programming. I'm currently trying to implement deferred shading by using FBO's and their associated targets (textures in my case). I have a simple (I think :P) geometry+fragment shader program and I'd like to write its Fragment Shader stage output to three different render targets (previously bound by a call to glDrawBuffers()), like so: #version 330 in vec3 WorldPos0; in vec2 TexCoord0; in vec3 Normal0; in vec3 Tangent0; layout(location = 0) out vec3 WorldPos; layout(location = 1) out vec3 Diffuse; layout(location = 2) out vec3 Normal; uniform sampler2D gColorMap; uniform sampler2D gNormalMap; vec3 CalcBumpedNormal() { vec3 Normal = normalize(Normal0); vec3 Tangent = normalize(Tangent0); Tangent = normalize(Tangent - dot(Tangent, Normal) * Normal); vec3 Bitangent = cross(Tangent, Normal); vec3 BumpMapNormal = texture(gNormalMap, TexCoord0).xyz; BumpMapNormal = 2 * BumpMapNormal - vec3(1.0, 1.0, -1.0); vec3 NewNormal; mat3 TBN = mat3(Tangent, Bitangent, Normal); NewNormal = TBN * BumpMapNormal; NewNormal = normalize(NewNormal); return NewNormal; } void main() { WorldPos = WorldPos0; Diffuse = texture(gColorMap, TexCoord0).xyz; Normal = CalcBumpedNormal(); } If my render target textures are configured as: RT1:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE0, GL_COLOR_ATTACHMENT0) RT2:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE1, GL_COLOR_ATTACHMENT1) RT3:(GL_RGB32F, GL_RGB, GL_FLOAT, GL_TEXTURE2, GL_COLOR_ATTACHMENT2) And assuming that each texture has an internal format capable of contaning the incoming data, will the fragment shader write the corresponding values to the expected texture targets? On a related note, do the textures need to be bound to the OpenGL context when they are Multiple Render Targets? From some Googling, I think there are two other ways to output to MRTs: 1: Output each component to gl_FragData[n]. Some forum posts say this method is deprecated. However, looking at the latest OpenGL 3.3 and 4.0 specifications at opengl.org, the core profiles still mention this approach. 2: Use a typed output array variable for the expected type. In this case, I think it would be something like this: out vec3 [3] output; void main() { output[0] = WorldPos0; output[1] = texture(gColorMap, TexCoord0).xyz; output[2] = CalcBumpedNormal(); } So which is then the recommended approach? Is there a recommended approach at all if I plan to code on top of OpenGL 3.3? Thanks for your time and help!

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  • Javascript game with css position

    - by newb125505
    I am trying to make a very simple helicopter game in javascript and I'm currently using css positions to move the objects. but I wanted to know if there was a better/other method for moving objects (divs) when a user is pressing a button here's a code i've got so far.. <!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head> <meta http-equiv="Content-Type" content="text/html; charset=utf-8" /> <title>Game 2 helicopter</title> <script type="text/javascript"> function num(x){ return parseInt(x.replace(/([^0-9]+)/g,'')); } function getPos(x, y){ var inum=Math.floor(Math.random()*(y+1-x)) + x; inum=inum; return inum; } function setTop(x,y){ x.style.top = y+'px'; } function setBot(x,y){ x.style.bottom = y+'px'; } function setLeft(x,y){ x.style.left = y+'px'; } function setRight(x,y){ x.style.right = y+'px'; } function getTop(x){ return num(x.style.top); } function getBot(x){ return num(x.style.bottom); } function getLeft(x){ return num(x.style.left); } function getRight(x){ return num(x.style.right); } function moveLeft(x,y){ var heli = document.getElementById('heli'); var obj = document.getElementById('obj'); var poss = [20,120,350,400]; var r_pos = getPos(1,4); var rand_pos = poss[r_pos]; xleft = getLeft(x)-y; if(xleft>0){ xleft=xleft; } else{ xleft=800; setTop(x,rand_pos); } setLeft(x,xleft); setTimeout(function(){moveLeft(x,y)},10); checkGame(heli,obj); } var heli; var obj; function checkGame(x,y){ var obj_right = getLeft(x) + 100; var yt = getTop(y); var yb = (getTop(y)+100); if(getTop(x) >= yt && getTop(x) <= yb && obj_right==getLeft(y)){ endGame(); } } function func(){ var x = document.getElementById('heli'); var y = document.getElementById('obj'); alert(getTop(x)+' '+getTop(y)+' '+(getTop(y)+200)); } function startGame(e){ document.getElementById('park').style.display='block'; document.getElementById('newgame').style.display='none'; heli = document.getElementById('heli'); obj = document.getElementById('obj'); hp = heli.style.top; op = obj.style.top; setTop(heli,20); setLeft(heli,20); setLeft(obj,800); setTop(obj,20); moveLeft(obj,5); } function newGameLoad(){ document.getElementById('park').style.display='none'; document.getElementById('newgame').style.display='block'; } function gamePos(e){ heli = document.getElementById('heli'); obj = document.getElementById('obj'); var keynum; var keychar; var numcheck; if(window.event){ // IE keynum = e.keyCode; } else if(e.which){ // Netscape/Firefox/Opera keynum = e.which; } keychar = String.fromCharCode(keynum); // up=38 down=40 left=37 right=39 /*if(keynum==37){ //left tl=tl-20; db.style.left = tl + 'px'; } if(keynum==39){ //right //stopPos(); tl=tl+20; db.style.left = tl + 'px'; }*/ curb = getTop(heli); if(keynum==38){ //top setTop(heli,curb-10); //alert(curb+10); } if(keynum==40){ //bottom setTop(heli,curb+10); //alert(curb-10); } } function endGame(){ clearTimeout(); newGameLoad(); } </script> <style type="text/css"> .play{position:absolute;color:#fff;} #heli{background:url(http://classroomclipart.com/images/gallery/Clipart/Transportation/Helicopter/TN_00-helicopter2.jpg);width:150px;height:59px;} #obj{background:red;width:20px;height:200px;} .park{height:550px;border:5px solid brown;border-left:none;border-right:none;} #newgame{display:none;} </style> </head> <body onload="startGame();" onkeydown="gamePos(event);"> <div class="park" id="park"> <div id="heli" class="play"></div> <div id="obj" class="play"></div> </div> <input type="button" id="newgame" style="position:absolute;top:25%;left:25%;" onclick="startGame();" value="New Game" /> </body> </html>

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  • Center big image in smaller div

    - by larin555
    I'm trying to align images in the center of a slider div. I'm adjusting FlexSlider css by the way. Here's my CSS code : .flexslider {margin: 0; padding: 0; width: 600px; height:480px; overflow:hidden;margin-left:auto;margin-right:auto;} .flexslider .slides > li {display: none; -webkit-backface-visibility: hidden;} /* Hide the slides before the JS is loaded. Avoids image jumping */ .flexslider .slides img {width:auto;height:100%; display: inline-block; text-align:center;} Everything is working like I want, except that I want wider image to be centered in the div. Right now it is left-aligned. I cannot use background-image by the way. Any ideas? I also tried applying to the .flexslider .slides img : margin-left:-50%...not working margin-left:auto and margin-right:auto...not working left:50% and right:50%...not working either

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  • Rogue PropertyChanged notifications from ViewModel

    - by user1886323
    The following simple program is causing me a Databinding headache. I'm new to this which is why I suspect it has a simple answer. Basically, I have two text boxes bound to the same property myString. I have not set up the ViewModel (simply a class with one property, myString) to provide any notifications to the View for when myString is changed, so even although both text boxes operate a two way binding there should be no way that the text boxes update when myString is changed, am I right? Except... In most circumstances this is true - I use the 'change value' button at the bottom of the window to change the value of myString to whatever the user types into the adjacent text box, and the two text boxes at the top, even although they are bound to myString, do not change. Fine. However, if I edit the text in TextBox1, thus changing the value of myString (although only when the text box loses focus due to the default UpdateSourceTrigger property, see reference), TextBox2 should NOT update as it shouldn't receive any updates that myString has changed. However, as soon as TextBox1 loses focus (say click inside TextBox2) TextBox2 is updated with the new value of myString. My best guess so far is that because the TextBoxes are bound to the same property, something to do with TextBox1 updating myString gives TextBox2 a notification that it has changed. Very confusing as I haven't used INotifyPropertyChanged or anything like that. To clarify, I am not asking how to fix this. I know I could just change the binding mode to a oneway option. I am wondering if anyone can come up with an explanation for this strange behaviour? ViewModel: namespace WpfApplication1 { class ViewModel { public ViewModel() { _myString = "initial message"; } private string _myString; public string myString { get { return _myString; } set { if (_myString != value) { _myString = value; } } } } } View: <Window x:Class="WpfApplication1.MainWindow" xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation" xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml" xmlns:local="clr-namespace:WpfApplication1" Title="MainWindow" Height="350" Width="525"> <Window.DataContext> <local:ViewModel /> </Window.DataContext> <Grid> <!-- The culprit text boxes --> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,70,0,0" Name="textBox1" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="166,120,0,0" Name="textBox2" VerticalAlignment="Top" Width="120" Text="{Binding Path=myString, Mode=TwoWay}"/> <!--The buttons allowing manual change of myString--> <Button Name="changevaluebutton" Content="change value" Click="ButtonUpdateArtist_Click" Margin="12,245,416,43" Width="75" /> <Button Content="Show value" Height="23" HorizontalAlignment="Left" Margin="12,216,0,0" Name="showvaluebutton" VerticalAlignment="Top" Width="75" Click="showvaluebutton_Click" /> <Label Content="" Height="23" HorizontalAlignment="Left" Margin="116,216,0,0" Name="showvaluebox" VerticalAlignment="Top" Width="128" /> <TextBox Height="23" HorizontalAlignment="Left" Margin="116,245,0,0" Name="changevaluebox" VerticalAlignment="Top" Width="128" /> <!--simply some text--> <Label Content="TexBox1" Height="23" HorizontalAlignment="Left" Margin="99,70,0,0" Name="label1" VerticalAlignment="Top" Width="61" /> <Label Content="TexBox2" Height="23" HorizontalAlignment="Left" Margin="99,118,0,0" Name="label2" VerticalAlignment="Top" Width="61" /> </Grid> </Window> Code behind for view: namespace WpfApplication1 { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { ViewModel viewModel; public MainWindow() { InitializeComponent(); viewModel = (ViewModel)this.DataContext; } private void showvaluebutton_Click(object sender, RoutedEventArgs e) { showvaluebox.Content = viewModel.myString; } private void ButtonUpdateArtist_Click(object sender, RoutedEventArgs e) { viewModel.myString = changevaluebox.Text; } } }

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  • WCF service is not getting called

    - by Cheranga
    I have a web solution and I have a WCF service project inside it. We need to support "cookieless". so in the web.config, it's set as <sessionState mode="SQLServer" sqlConnectionString="Data Source=ds;Initial Catalog=db;User Id=uid;Password=pwd" allowCustomSqlDatabase="true" cookieless="true" timeout="720" regenerateExpiredSessionId="false"/> The WCF service will be supporting sessions, so we have also set "aspNetCompatibilityEnabled" to true in web.config. <serviceHostingEnvironment aspNetCompatibilityEnabled="true" multipleSiteBindingsEnabled="true"/> The service and interfaces are as follows, [ServiceContract(SessionMode=SessionMode.Allowed)] public interface ICDOCService { } [AspNetCompatibilityRequirements(RequirementsMode = AspNetCompatibilityRequirementsMode.Allowed)] public class CDOCService : ICDOCService { } The problem we are facing is we cannot access the service from any client application. (web app, WCF test client) The following error is showing, when we access it via WCF Test client, Failed to invoke the service. Possible causes: The service is offline or inaccessible; the client-side configuration does not match the proxy; the existing proxy is invalid. Refer to the stack trace for more detail. You can try to recover by starting a new proxy, restoring to default configuration, or refreshing the service. The content type text/html; charset=UTF-8 of the response message does not match the content type of the binding (multipart/related; type="application/xop+xml"). If using a custom encoder, be sure that the IsContentTypeSupported method is implemented properly. The first 1024 bytes of the response were: <HTML> <HEAD> <link rel="alternate" type="text/xml" href="http://localhost:53721/Services/CDOCService.svc?disco"/> <STYLE type="text/css">#content{ FONT-SIZE: 0.7em; PADDING-BOTTOM: 2em; MARGIN-LEFT: 30px}BODY{MARGIN-TOP: 0px; MARGIN-LEFT: 0px; COLOR: #000000; FONT-FAMILY: Verdana; BACKGROUND-COLOR: white}P{MARGIN-TOP: 0px; MARGIN-BOTTOM: 12px; COLOR: #000000; FONT-FAMILY: Verdana}PRE{BORDER-RIGHT: #f0f0e0 1px solid; PADDING-RIGHT: 5px; BORDER-TOP: #f0f0e0 1px solid; MARGIN-TOP: -5px; PADDING-LEFT: 5px; FONT-SIZE: 1.2em; PADDING-BOTTOM: 5px; BORDER-LEFT: #f0f0e0 1px solid; PADDING-TOP: 5px; BORDER-BOTTOM: #f0f0e0 1px solid; FONT-FAMILY: Courier New; BACKGROUND-COLOR: #e5e5cc}.heading1{MARGIN-TOP: 0px; PADDING-LEFT: 15px; FONT-WEIGHT: normal; FONT-SIZE: 26px; MARGIN-BOTTOM: 0px; PADDING-BOTTOM: 3px; MARGIN-LEFT: -30px; WIDTH: 100%; COLOR: #ffffff; PADDING-TOP: 10px; FONT-FAMILY: Tahoma; BACKGROUND-COLOR: #003366}.intro{MARGIN-LEFT: -15px} </STYLE> <TITLE>CDOCService Service</TITLE></HEAD><BODY><DIV id="content"><P '. Server stack trace: at System.ServiceModel.Channels.HttpChannelUtilities.ValidateRequestReplyResponse(HttpWebRequest request, HttpWebResponse response, HttpChannelFactory factory, WebException responseException, ChannelBinding channelBinding) at System.ServiceModel.Channels.HttpChannelFactory.HttpRequestChannel.HttpChannelRequest.WaitForReply(TimeSpan timeout) at System.ServiceModel.Channels.RequestChannel.Request(Message message, TimeSpan timeout) at System.ServiceModel.Dispatcher.RequestChannelBinder.Request(Message message, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs, TimeSpan timeout) at System.ServiceModel.Channels.ServiceChannel.Call(String action, Boolean oneway, ProxyOperationRuntime operation, Object[] ins, Object[] outs) at System.ServiceModel.Channels.ServiceChannelProxy.InvokeService(IMethodCallMessage methodCall, ProxyOperationRuntime operation) at System.ServiceModel.Channels.ServiceChannelProxy.Invoke(IMessage message) Exception rethrown at [0]: at System.Runtime.Remoting.Proxies.RealProxy.HandleReturnMessage(IMessage reqMsg, IMessage retMsg) at System.Runtime.Remoting.Proxies.RealProxy.PrivateInvoke(MessageData& msgData, Int32 type) at ICDOCService.GetCDOCCount(String institutionID, String mrnID, String userID, String callingSystemID, String securityToken) at CDOCServiceClient.GetCDOCCount(String institutionID, String mrnID, String userID, String callingSystemID, String securityToken)

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  • Don’t Like New Google Search Interface? Switch To Old Interface

    - by Gopinath
    Google recently adopted a new user interface layout for it’s search engine. The new layout is very different to classic one, it provides many options on the left side to choose for enhanced search operations. Even though many users like this new interface, there are few who are more comfortable with the classic interface. If you are one among those who wanted to switch back to classic interface, you can access it by using the following http://www.google.com/webhp?hl=all Join us on Facebook to read all our stories right inside your Facebook news feed.

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  • Optimize Binary Search Algorithm

    - by Ganesh M
    In a binary search, we have two comparisons one for greater than and other for less than, otherwise its the mid value. How would you optimize so that we need to check only once? bool binSearch(int array[], int key, int left, int right) { mid = left + (right-left)/2; if (key < array[mid]) return binSearch(array, key, left, mid-1); else if (key > array[mid]) return binSearch(array, key, mid+1, right); else if (key == array[mid]) return TRUE; // Found return FALSE; // Not Found }

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  • How to make Facebook like button narrower than 225px?

    - by tog22
    I'm generating a like button with Facebook's 'standard' layout for my site via https://developers.facebook.com/docs/reference/plugins/like/ . I've set its width to 200 pixels, but notice that setting it to lower than 225 pixels has no effect, and the documentation on that page indeed specifies 225px as the minimum width for the standard layout. Unfortunately I need to make it 200 pixels wide to fit my site's design. Is there any way to force it into this width? (The site's at http://gwwc2.centreforeffectivealtruism.org/ if you want to have a play with Firebug, though the like button gets generated by javascript so you'd probably have to duplicate that page and edit its source.)

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  • Assemble static site from templates? (don't want to reinvent the wheel)

    - by raindog308
    I have a site that is 100% static content (no php, just some javascript). There's several "blocks" like the header, menu, footer, etc. that are the same on each page. Rather than do a lot of copy/pasting, I was thinking of some kind of template system where I could run a CLI command (in php, perl, python, shell, whatever) and have it replace all the block tags with the actual block text. I did see some answers in this question, but those seem oriented towards "we provide the style and layout, you provide the text". In my case, I have everything as far as layout, css, etc. - just want to do a glorified sed. Before I invent the wheel, I was wondering if there was a tool out there already.

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  • how to Improve DrawDIB's quality?

    - by sxingfeng
    I am coding in c++, gdi I use stretchDIBits to draw Images to dc. ::SetStretchBltMode(hDC, HALFTONE); ::StretchDIBits( hDC, des.left,des.top,des.right - des.left,des.bottom - des.top, 0, 0, img.getWidth(), img.getHeight(), (img.accessPixels()), (img.getInfo()), DIB_RGB_COLORS, SRCCOPY ); However It is slow. So I changed to use DrawDib function. ::SetStretchBltMode(hDC, HALFTONE); DrawDibDraw( hdd, hDC, des.left,des.top,des.right - des.left,des.bottom - des.top, (LPBITMAPINFOHEADER)(img.getInfo()), (img.accessPixels()), 0, 0, img.getWidth(), img.getHeight(), DDF_HALFTONE ); However the result is just like draw by COLORONCOLOR Mode. How can I improve the drawing quality?

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  • Accordion "growing out" from its container - in IE7/8

    - by Richard Knop
    I think this problem is best explained by images. This is how my accordion looks: When you click on the small plus/minus icons the slides under each chapter will expand/collapse. However when the content in the accordion grows too tall, it grows out from its container. So if I click on more plus icons the accordion will look like this (not pretty): As you can see, the container is not growing taller together with the accordion and it does not look good. This problem only occurs in IE7 and IE8. It works in Firefox and Chrome. The HTML looks like this (simplified): <div id="content"> <div class="box2 rounded-corners"> <div class="chapters"> <h3><a href="/clientarea/view/archived-course/teid/133">Obsah</a></h3> <div id="accordion"> <ul> ... // accordion content - too long ... // accordion content - too long </ul> <div class="clear">&nbsp;</div> </div> <div class="clear">&nbsp;</div> </div> <div class="training-body"> ... // content to the right of the accordion </div> </div> </div> The CSS, again siplified: html, body { height: 100%; width: 100%; overflow: auto; } #content { background: white url('/images/background_middle.png') left top repeat-x; padding: 13px; min-height: 40em; height: auto !important; height: 40em; } /* this is the div with rounded corners */ #content .box2 { background: white; padding: 0 15px 15px; border: 1px solid #C5E3F8; position: relative; } /* left sidebar 98 #content div.chapters { float: left; width: 224px; } /* orange heading "OBSAH" */ #content div.chapters h3 { color: #ff6e19; text-transform: uppercase; font-size: .9em; text-align: center; padding-bottom: .5em; margin-top: 1em; margin-bottom: 0; } #content div.chapters h3 a { color: #ff6e19; } /* accordion */ #accordion { width: 226px; border-top: 1px solid #c5e3f8; } #accordion ul { padding-left: 0; margin-top: 0; margin-bottom: 0; margin-left: 0; } /* area to the right of the accordion */ #content div.training-body { float: left; padding-left: 0px; width: 748px; line-height: 1.3em; }

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